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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.11 by elmex, Tue Feb 7 14:30:08 2006 UTC vs.
Revision 1.27 by root, Thu Feb 23 05:46:34 2006 UTC

10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp ();
15use Storable; 16use Storable;
17use File::Spec;
18use List::Util qw(min max);
16 19
17#XXX: The map_* procedures scream for a map-object 20#XXX: The map_* procedures scream for a map-object
18 21
19our @EXPORT = 22our @EXPORT =
20 qw(read_pak read_arch arch2map $ARCH TILESIZE editor_archs 23 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents);
21 arch2pickmap arch_extends
22 map_get_tile_stack map_push_tile_stack map_pop_tile_stack
23 );
24 24
25our $LIB = $ENV{CROSSFIRE_LIBDIR} 25our $LIB = $ENV{CROSSFIRE_LIBDIR}
26 or die "\$CROSSFIRE_LIBDIR must be set\n"; 26 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n";
27 27
28sub TILESIZE (){ 32 } 28sub TILESIZE (){ 32 }
29 29
30our $VARDIR;
30our $ARCH; 31our %ARCH;
32our %FACE;
33our $TILE;
34
35our %FIELD_MULTILINE = (
36 msg => "endmsg",
37 lore => "endlore",
38);
39
40# not used yet, maybe alphabetical is ok
41our @FIELD_ORDER = (qw(name name_pl));
42
43sub MOVE_WALK (){ 0x1 }
44sub MOVE_FLY_LOW (){ 0x2 }
45sub MOVE_FLY_HIGH (){ 0x4 }
46sub MOVE_FLYING (){ 0x6 }
47sub MOVE_SWIM (){ 0x8 }
48sub MOVE_ALL (){ 0xf }
49
50sub normalize_arch($) {
51 my ($ob) = @_;
52
53 my $arch = $ARCH{$ob->{_name}}
54 or (warn "$ob->{_name}: no such archetype", return $ob);
55
56 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
57
58 if ($arch->{type} == 22) { # map
59 my %normalize = (
60 "enter_x" => "hp",
61 "enter_y" => "sp",
62 "width" => "x",
63 "height" => "y",
64 "reset_timeout" => "weight",
65 "swap_time" => "value",
66 "difficulty" => "level",
67 "darkness" => "invisible",
68 "fixed_resettime" => "stand_still",
69 );
70
71 while (my ($k2, $k1) = each %normalize) {
72 if (defined (my $v = delete $ob->{$k1})) {
73 $ob->{$k2} = $v;
74 }
75 }
76 }
77
78 if (defined (my $v = delete $ob->{no_pass})) {
79 $ob->{move_block} = $v ? MOVE_ALL : 0;
80 }
81 if (defined (my $v = delete $ob->{walk_on})) {
82 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
83 : $ob->{move_on} & ~MOVE_WALK;
84 }
85 if (defined (my $v = delete $ob->{walk_off})) {
86 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
87 : $ob->{move_off} & ~MOVE_WALK;
88 }
89 if (defined (my $v = delete $ob->{fly_on})) {
90 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
91 : $ob->{move_on} & ~MOVE_FLY_LOW;
92 }
93 if (defined (my $v = delete $ob->{fly_off})) {
94 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
95 : $ob->{move_off} & ~MOVE_FLY_LOW;
96 }
97 if (defined (my $v = delete $ob->{flying})) {
98 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
99 : $ob->{move_type} & ~MOVE_FLY_LOW;
100 }
101
102 # if value matches archetype default, delete
103 while (my ($k, $v) = each %$ob) {
104 if (exists $arch->{$k} and $arch->{$k} eq $v) {
105 next if $k eq "_name";
106 delete $ob->{$k};
107 }
108 }
109
110 $ob
111}
31 112
32sub read_pak($;$) { 113sub read_pak($;$) {
33 my ($path, $cache) = @_; 114 my ($path, $cache) = @_;
34 115
35 eval { 116 eval {
36 defined $cache 117 defined $cache
118 && -e $cache
37 && -M $cache < -M $path 119 && -M $cache < -M $path
38 && Storable::retrieve $cache 120 && Storable::retrieve ($cache)
39 } or do { 121 } or do {
40 my %pak; 122 my %pak;
41 123
42 open my $fh, "<:raw", $path 124 open my $fh, "<:raw", $path
43 or die "$_[0]: $!"; 125 or Carp::croak "$_[0]: $!";
44 while (<$fh>) { 126 while (<$fh>) {
45 my ($type, $id, $len, $path) = split; 127 my ($type, $id, $len, $path) = split;
46 $path =~ s/.*\///; 128 $path =~ s/.*\///;
47 read $fh, $pak{$path}, $len; 129 read $fh, $pak{$path}, $len;
48 } 130 }
49 131
50 Storable::nstore \%pak, $cache 132 Storable::nstore (\%pak, $cache)
51 if defined $cache; 133 if defined $cache;
52 134
53 \%pak 135 \%pak
54 } 136 }
55} 137}
57sub read_arch($;$) { 139sub read_arch($;$) {
58 my ($path, $cache) = @_; 140 my ($path, $cache) = @_;
59 141
60 eval { 142 eval {
61 defined $cache 143 defined $cache
144 && -e $cache
62 && -M $cache < -M $path 145 && -M $cache < -M $path
63 && Storable::retrieve $cache 146 && Storable::retrieve ($cache)
64 } or do { 147 } or do {
65 my %arc; 148 my %arc;
66 my ($more, $prev); 149 my ($more, $prev);
67 150
68 open my $fh, "<:raw", $path 151 open my $fh, "<:raw", $path
69 or die "$path: $!"; 152 or Carp::croak "$path: $!";
70 153
71 my $parse_block; $parse_block = sub { 154 my $parse_block; $parse_block = sub {
72 my %arc = @_; 155 my %arc = @_;
73 156
74 while (<$fh>) { 157 while (<$fh>) {
75 s/\s+$//; 158 s/\s+$//;
76 if (/^end$/i) { 159 if (/^end$/i) {
77 last; 160 last;
78 } elsif (/^arch (\S+)$/) { 161 } elsif (/^arch (\S+)$/) {
79 push @{ $arc{inventory} }, $parse_block->(_name => $1); 162 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
80 } elsif (/^lore$/) { 163 } elsif (/^lore$/) {
81 while (<$fh>) { 164 while (<$fh>) {
82 last if /^endlore\s*$/i; 165 last if /^endlore\s*$/i;
83 $arc{lore} .= $_; 166 $arc{lore} .= $_;
84 } 167 }
113 $arc{$name} = $arc; 196 $arc{$name} = $arc;
114 } 197 }
115 $prev = $arc; 198 $prev = $arc;
116 $more = undef; 199 $more = undef;
117 } elsif (/^arch (\S+)$/i) { 200 } elsif (/^arch (\S+)$/i) {
118 push @{ $arc{arch} }, $parse_block->(_name => $1); 201 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1);
119 } elsif (/^\s*($|#)/) { 202 } elsif (/^\s*($|#)/) {
120 # 203 #
121 } else { 204 } else {
122 warn "$path: unparseable top-level line '$_'"; 205 warn "$path: unparseable top-level line '$_'";
123 } 206 }
124 } 207 }
125 208
126 undef $parse_block; # work around bug in perl not freeing $fh etc. 209 undef $parse_block; # work around bug in perl not freeing $fh etc.
127 210
128 Storable::nstore \%arc, $cache 211 Storable::nstore (\%arc, $cache)
129 if defined $cache; 212 if defined $cache;
130 213
131 \%arc 214 \%arc
132 } 215 }
133} 216}
134
135# returns the arch/object stack from a tile on a map
136sub map_get_tile_stack {
137 my ($map, $x, $y) = @_;
138 my $as;
139
140 if ($x > 0 || $x < $map->{width}
141 || $y > 0 || $y < $map->{height}) {
142
143 $as = $map->{map}{map}[$x][$y] || [];
144 }
145
146 return $as;
147}
148
149# pop the topmost arch/object from the stack of a tile on a map
150sub map_pop_tile_stack {
151 my ($map, $x, $y) = @_;
152
153 if ($x > 0 || $x < $map->{width}
154 || $y > 0 || $y < $map->{height}) {
155
156 pop @{$map->{map}{map}[$x][$y]};
157 }
158}
159
160# pushes the arch/object on the stack of a tile on a map
161sub map_push_tile_stack {
162 my ($map, $x, $y, $arch) = @_;
163
164 if ($x > 0 || $x < $map->{width}
165 || $y > 0 || $y < $map->{height}) {
166
167 push @{$map->{map}{map}[$x][$y]}, $arch;
168 }
169}
170
171 217
172# put all archs into a hash with editor_face as it's key 218# put all archs into a hash with editor_face as it's key
173# NOTE: the arrays in the hash values are references to 219# NOTE: the arrays in the hash values are references to
174# the archs from $ARCH 220# the archs from $ARCH
175sub editor_archs { 221sub editor_archs {
176 my %paths; 222 my %paths;
177 223
178 for (keys %$ARCH) { 224 for (keys %ARCH) {
179 my $arch = $ARCH->{$_}; 225 my $arch = $ARCH{$_};
180 push @{$paths{$arch->{editor_folder}}}, \$arch; 226 push @{$paths{$arch->{editor_folder}}}, \$arch;
181 } 227 }
182 228
183 return \%paths; 229 \%paths
184} 230}
185 231
186# arch_extends determines how the arch looks like on the map, 232=item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
187# bigfaces, linked faces and single faces are handled here 233
188# it returns (<xoffset>, <yoffset>, <width>, <height>) 234arch_extents determines the extents of the given arch's face(s), linked
189# NOTE: non rectangular linked faces are not considered 235faces and single faces are handled here it returns (minx, miny, maxx,
236maxy)
237
238=cut
239
190sub arch_extends { 240sub arch_extents {
191 my ($a) = @_; 241 my ($a) = @_;
192 242
193 my $TC = \%Crossfire::Tilecache::TILECACHE; 243 my $o = $ARCH{$a->{_name}}
194
195 my $facename =
196 $a->{face} || $ARCH->{$a->{_name}}->{face}
197 or return (); 244 or return;
198 245
199 my $tile = $TC->{$facename} 246 my $face = $FACE{$a->{face} || $o->{face}}
200 or (warn "no gfx found for arch '$facename' in arch_size ()"), return; 247 or (warn "no face data found for arch '$a->{_name}'"), return;
201 248
202 if ($tile->{w} > 1 || $tile->{h} > 1) { 249 if ($face->{w} > 1 || $face->{h} > 1) {
203 # bigfaces 250 # bigface
204 return (0, 0, $tile->{w}, $tile->{h}); 251 return (0, 0, $face->{w} - 1, $face->{h} - 1);
205 252
206 } elsif ($a->{more}) { 253 } elsif ($o->{more}) {
207 # linked faces 254 # linked face
208 my ($miw, $mih, $maw, $mah) = (0, 0, 0, 0); 255 my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
209 do {
210 $miw > (0 + $a->{x}) and $miw = $a->{x};
211 $mih > (0 + $a->{y}) and $mih = $a->{y};
212 $maw < (0 + $a->{x}) and $maw = $a->{x};
213 $mah < (0 + $a->{y}) and $mah = $a->{y};
214 } while $a = $a->{more};
215 256
216 return ($miw, $mih, ($maw - $miw) + 1, ($mah - $mih) + 1) 257 for (; $o; $o = $o->{more}) {
258 $minx = min $minx, $o->{x};
259 $miny = min $miny, $o->{y};
260 $maxx = max $maxx, $o->{x};
261 $maxy = max $maxy, $o->{y};
262 }
263
264 return ($minx, $miny, $maxx, $maxy);
217 265
218 } else { 266 } else {
219 # single face 267 # single face
220 return (0, 0, 1, 1); 268 return (0, 0, 0, 0);
221 } 269 }
222} 270}
223 271
224# arch2pickmap forms a list of archs to a pickmap 272=item $type = arch_attr $arch
225sub arch2pickmap { 273
274Returns a hashref describing the object and its attributes. It can contain
275the following keys:
276
277 name the name, suitable for display purposes
278 ignore
279 attr
280 desc
281 use
282 section => [name => \%attr, name => \%attr]
283 import
284
285=cut
286
287sub arch_attr($) {
226 my ($archs, $w) = @_; 288 my ($arch) = @_;
227 289
228 # sort archs alphabetiacally 290 require Crossfire::Data;
229 my $archs = [ sort { ${$a}->{_name} cmp ${$b}->{_name} } @$archs ];
230 291
231 $w ||= 10; # default width 292 my $attr;
232 my $num = @$archs;
233 my $map = { };
234 # overall placement coords
235 my $x = 0;
236 my $y = 0;
237 293
238 my ($maxh, $maxw) = (0, 0); # maximum sizes, to set map width/height later 294 if ($arch->{type} > 0) {
239 my $drawn_archs = 1; # line-break counter 295 $attr = $Crossfire::Data::ATTR{$arch->{type}+0};
240 my $max_line_height = 1; 296 } else {
297 $attr = $Crossfire::Data::TYPE{Misc};
241 298
242 for (my $i = 0; $i < $num; $i++) { 299 type:
300 for (@Crossfire::Data::ATTR0) {
301 my $req = $_->{required}
302 or die "internal error: ATTR0 without 'required'";
243 303
244 defined ${$archs->[$i]}->{face} or next; 304 while (my ($k, $v) = each %$req) {
245 305 next type
246 # check whether this tile was already written (see below at (b)) 306 unless $arch->{$k} == $v;
247 unless (defined $map->{map}[$x][$y]) {
248
249 my ($xoffs, $yoffs, $arch_w, $arch_h) = arch_extends (${$archs->[$i]});
250
251 # these are special placement coords, for chained faces which
252 # have a special placement offset
253 my ($place_x, $place_y) = ($x, $y);
254 $xoffs < 0 and
255 $place_x += -$xoffs;
256 $yoffs < 0 and
257 $place_y += -$yoffs;
258
259 # iterate over the tiles this arch takes
260 # NOTE: Chained archs are maybe not a rectangle, but i don't care
261 # much for that on pickmaps
262
263 for (my $xi = 0; $xi < $arch_w; $xi++) {
264 for (my $yi = 0; $yi < $arch_h; $yi++) {
265
266 my ($lx, $ly) = ($x + $xi, $y + $yi);
267
268 if ($lx == $place_x and $ly == $place_y) {
269 push @{$map->{map}[$place_x][$place_y]}, my $a = ${$archs->[$i]};
270
271 } else {
272
273 # (b): here we set occupied tiles, but without the arch
274 $map->{map}[$lx][$ly] = [];
275 }
276 }
277 } 307 }
278 $drawn_archs++;
279 308
280 $x += $arch_w - 1; 309 $attr = $_;
281 $max_line_height < $arch_h 310 }
282 and $max_line_height = $arch_h; 311 }
283 312
284 } else { 313 $attr || \%Crossfire::Data::DEFAULT_ATTR;
285 $i--; 314}
315
316sub arch_edit_sections {
317# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
318# edit_type = 0;
319# else if (edit_type != 0) {
320# // all flags from 'check_type' must be unset in this arch because they get recalculated now
321# edit_type &= ~check_type;
286 } 322# }
287 323#
288
289 $x++;
290
291 if ($x > $w) {
292
293 $y += $max_line_height;
294 $max_line_height = 1;
295 $x = 0;
296 } 324# }
297 325# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
298 $maxw < ($x + 1) and $maxw = $x + 1; 326# getAttributeValue("alive", defarch) == 1 &&
299 $maxh < ($y + 1) and $maxh = $y + 1; 327# (getAttributeValue("monster", defarch) == 1 ||
300 } 328# getAttributeValue("generator", defarch) == 1)) {
301 329# // Monster: monsters/npcs/generators
302 $map->{height} = $maxh; 330# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
303 $map->{width} = $maxw;
304
305 return $map;
306}
307
308sub arch2map($;$) {
309 my ($mapa) = @_;
310
311 my %meta;
312
313 my ($mapx, $mapy);
314
315 my $map;
316
317 for (@{ $mapa->{arch} }) {
318 my ($x, $y) = (delete $_->{x}, delete $_->{y});
319
320 if ($_->{_name} eq "map") {
321 $meta{info} = $_;
322
323 $mapx = $_->{width} || $x;
324 $mapy = $_->{height} || $y;
325 } else {
326 push @{ $map->[$x][$y] }, $_;
327
328 # arch map is unreliable w.r.t. width and height
329 $mapx = $x + 1 if $mapx <= $x;
330 $mapy = $y + 1 if $mapy <= $y;
331 #$mapx = $a->{x} + 1, warn "$mapname: arch '$a->{_name}' outside map width at ($a->{x}|$a->{y})\n" if $mapx <= $a->{x};
332 #$mapy = $a->{y} + 1, warn "$mapname: arch '$a->{_name}' outside map height at ($a->{x}|$a->{y})\n" if $mapy <= $a->{y};
333 } 331# }
334 } 332# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
335 333# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
336 $meta{width} = $mapx; 334# // Walls
337 $meta{height} = $mapy; 335# edit_type |= IGUIConstants.TILE_EDIT_WALL;
338 $meta{map} = $map; 336# }
339 337# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
340 \%meta 338# getAttributeValue("connected", defarch) != 0) {
339# // Connected Objects
340# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
341# }
342# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
343# arch_type == 66 || arch_type == 41 || arch_type == 95) {
344# // Exit: teleporter/exit/trapdoors
345# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
346# }
347# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
348# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
349# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
350# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
351# arch_type == 124 || arch_type == 130)) {
352# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
353# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
354# }
355# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
356# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
357# arch_type == 91 || arch_type == 21 || arch_type == 24) {
358# // Door: door/special door/gates + keys
359# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
360# }
361# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
362# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
363# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
364# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
365# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
366# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
367# arch_type == 122 || arch_type == 3)) {
368# // Equipment: weapons/armour/wands/rods
369# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
370# }
371#
372# return(edit_type);
373#
374#
341} 375}
342 376
343sub init($) { 377sub init($) {
344 my ($cachedir) = @_; 378 my ($cachedir) = @_;
345 379
380 return if %ARCH;
381
382 mkdir $cachedir, 0777;
346 $ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 383 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
347} 384}
385
386$VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/crossfire" : File::Spec->tmpdir;
387
388init $VARDIR;
348 389
349=head1 AUTHOR 390=head1 AUTHOR
350 391
351 Marc Lehmann <schmorp@schmorp.de> 392 Marc Lehmann <schmorp@schmorp.de>
352 http://home.schmorp.de/ 393 http://home.schmorp.de/

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