… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.99'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
23 | |
23 | |
|
|
24 | use JSON::XS qw(from_json to_json); |
|
|
25 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
26 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
25 | |
27 | |
26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
28 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
|
|
29 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
|
|
30 | : File::Spec->tmpdir . "/crossfire"; |
27 | |
31 | |
28 | mkdir $VARDIR, 0777; |
32 | mkdir $VARDIR, 0777; |
29 | |
33 | |
30 | sub TILESIZE (){ 32 } |
34 | sub TILESIZE (){ 32 } |
31 | |
35 | |
… | |
… | |
44 | qw(move_type move_block move_allow move_on move_off move_slow); |
48 | qw(move_type move_block move_allow move_on move_off move_slow); |
45 | |
49 | |
46 | # same as in server save routine, to (hopefully) be compatible |
50 | # same as in server save routine, to (hopefully) be compatible |
47 | # to the other editors. |
51 | # to the other editors. |
48 | our @FIELD_ORDER_MAP = (qw( |
52 | our @FIELD_ORDER_MAP = (qw( |
|
|
53 | file_format_version |
49 | name swap_time reset_timeout fixed_resettime difficulty region |
54 | name attach swap_time reset_timeout fixed_resettime difficulty region |
50 | shopitems shopgreed shopmin shopmax shoprace |
55 | shopitems shopgreed shopmin shopmax shoprace |
51 | darkness width height enter_x enter_y msg maplore |
56 | darkness width height enter_x enter_y msg maplore |
52 | unique template |
57 | unique template |
53 | outdoor temp pressure humid windspeed winddir sky nosmooth |
58 | outdoor temp pressure humid windspeed winddir sky nosmooth |
54 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
59 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
55 | )); |
60 | )); |
56 | |
61 | |
57 | our @FIELD_ORDER = (qw( |
62 | our @FIELD_ORDER = (qw( |
|
|
63 | inherit |
|
|
64 | |
58 | elevation |
65 | elevation |
59 | |
66 | |
60 | name name_pl custom_name title race |
67 | name name_pl custom_name attach title race |
61 | slaying skill msg lore other_arch face |
68 | slaying skill msg lore other_arch |
62 | #todo-events |
|
|
63 | animation is_animated |
69 | face animation is_animated |
|
|
70 | magicmap smoothlevel smoothface |
64 | Str Dex Con Wis Pow Cha Int |
71 | str dex con wis pow cha int |
65 | hp maxhp sp maxsp grace maxgrace |
72 | hp maxhp sp maxsp grace maxgrace |
66 | exp perm_exp expmul |
73 | exp perm_exp expmul |
67 | food dam luck wc ac x y speed speed_left move_state attack_movement |
74 | food dam luck wc ac x y speed speed_left move_state attack_movement |
68 | nrof level direction type subtype |
75 | nrof level direction type subtype attacktype |
69 | |
76 | |
70 | resist_physical resist_magic resist_fire resist_electricity |
77 | resist_physical resist_magic resist_fire resist_electricity |
71 | resist_cold resist_confusion resist_acid resist_drain |
78 | resist_cold resist_confusion resist_acid resist_drain |
72 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
79 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
73 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
80 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
… | |
… | |
76 | resist_life_stealing resist_disease |
83 | resist_life_stealing resist_disease |
77 | |
84 | |
78 | path_attuned path_repelled path_denied material materialname |
85 | path_attuned path_repelled path_denied material materialname |
79 | value carrying weight invisible state magic |
86 | value carrying weight invisible state magic |
80 | last_heal last_sp last_grace last_eat |
87 | last_heal last_sp last_grace last_eat |
81 | connected glow_radius randomitems npx_status npc_program |
88 | connected glow_radius randomitems tresure_env npx_status npc_program |
82 | run_away pick_up container will_apply smoothlevel |
89 | run_away pick_up container will_apply smoothlevel |
83 | current_weapon_script weapontype tooltype elevation client_type |
90 | current_weapon_script weapontype tooltype elevation client_type |
84 | item_power duration range |
91 | item_power duration range |
85 | range_modifier duration_modifier dam_modifier gen_sp_armour |
92 | range_modifier duration_modifier dam_modifier gen_sp_armour |
86 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
93 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
… | |
… | |
97 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
104 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
98 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
105 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
99 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
106 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
100 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
107 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
101 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
108 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
|
|
109 | precious |
102 | |
110 | |
103 | body_range body_arm body_torso body_head body_neck body_skill |
111 | body_range body_arm body_torso body_head body_neck body_skill |
104 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
112 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
105 | )); |
113 | )); |
|
|
114 | |
|
|
115 | our %EVENT_TYPE = ( |
|
|
116 | apply => 1, |
|
|
117 | attack => 2, |
|
|
118 | death => 3, |
|
|
119 | drop => 4, |
|
|
120 | pickup => 5, |
|
|
121 | say => 6, |
|
|
122 | stop => 7, |
|
|
123 | time => 8, |
|
|
124 | throw => 9, |
|
|
125 | trigger => 10, |
|
|
126 | close => 11, |
|
|
127 | timer => 12, |
|
|
128 | ); |
106 | |
129 | |
107 | sub MOVE_WALK (){ 0x01 } |
130 | sub MOVE_WALK (){ 0x01 } |
108 | sub MOVE_FLY_LOW (){ 0x02 } |
131 | sub MOVE_FLY_LOW (){ 0x02 } |
109 | sub MOVE_FLY_HIGH (){ 0x04 } |
132 | sub MOVE_FLY_HIGH (){ 0x04 } |
110 | sub MOVE_FLYING (){ 0x06 } |
133 | sub MOVE_FLYING (){ 0x06 } |
111 | sub MOVE_SWIM (){ 0x08 } |
134 | sub MOVE_SWIM (){ 0x08 } |
112 | sub MOVE_BOAT (){ 0x10 } |
135 | sub MOVE_BOAT (){ 0x10 } |
|
|
136 | sub MOVE_SHIP (){ 0x20 } |
113 | sub MOVE_KNOWN (){ 0x1f } # all of above |
137 | sub MOVE_KNOWN (){ 0x3f } # all of above |
114 | sub MOVE_ALLBIT (){ 0x10000 } |
|
|
115 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
138 | sub MOVE_ALL (){ 0x10000 } # very special value |
|
|
139 | |
|
|
140 | our %MOVE_TYPE = ( |
|
|
141 | walk => MOVE_WALK, |
|
|
142 | fly_low => MOVE_FLY_LOW, |
|
|
143 | fly_high => MOVE_FLY_HIGH, |
|
|
144 | flying => MOVE_FLYING, |
|
|
145 | swim => MOVE_SWIM, |
|
|
146 | boat => MOVE_BOAT, |
|
|
147 | ship => MOVE_SHIP, |
|
|
148 | all => MOVE_ALL, |
|
|
149 | ); |
|
|
150 | |
|
|
151 | our @MOVE_TYPE = keys %MOVE_TYPE; |
|
|
152 | |
|
|
153 | { |
|
|
154 | package Crossfire::MoveType; |
|
|
155 | |
|
|
156 | use overload |
|
|
157 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
|
|
158 | '""' => \&as_string, |
|
|
159 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
|
|
160 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
|
|
161 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
162 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
163 | 'x=' => sub { |
|
|
164 | my $cur = $_[0] >= $_[1]; |
|
|
165 | if (!defined $cur) { |
|
|
166 | if ($_[0] >= "all") { |
|
|
167 | $_[0] -= $_[1]; |
|
|
168 | } else { |
|
|
169 | $_[0] += $_[1]; |
|
|
170 | } |
|
|
171 | } elsif ($cur) { |
|
|
172 | $_[0] -= $_[1]; |
|
|
173 | } else { |
|
|
174 | $_[0] /= $_[1]; |
|
|
175 | } |
|
|
176 | |
|
|
177 | $_[0] |
|
|
178 | }, |
|
|
179 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
|
|
180 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
|
|
181 | ; |
|
|
182 | } |
|
|
183 | |
|
|
184 | sub Crossfire::MoveType::new { |
|
|
185 | my ($class, $string) = @_; |
|
|
186 | |
|
|
187 | my $mask; |
|
|
188 | my $value; |
|
|
189 | |
|
|
190 | if ($string =~ /^\s*\d+\s*$/) { |
|
|
191 | $mask = MOVE_ALL; |
|
|
192 | $value = $string+0; |
|
|
193 | } else { |
|
|
194 | for (split /\s+/, lc $string) { |
|
|
195 | if (s/^-//) { |
|
|
196 | $mask |= $MOVE_TYPE{$_}; |
|
|
197 | $value &= ~$MOVE_TYPE{$_}; |
|
|
198 | } else { |
|
|
199 | $mask |= $MOVE_TYPE{$_}; |
|
|
200 | $value |= $MOVE_TYPE{$_}; |
|
|
201 | } |
|
|
202 | } |
|
|
203 | } |
|
|
204 | |
|
|
205 | (bless [$mask, $value], $class)->normalise |
|
|
206 | } |
|
|
207 | |
|
|
208 | sub Crossfire::MoveType::normalise { |
|
|
209 | my ($self) = @_; |
|
|
210 | |
|
|
211 | if ($self->[0] & MOVE_ALL) { |
|
|
212 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
|
|
213 | $self->[0] &= $mask; |
|
|
214 | $self->[1] &= $mask; |
|
|
215 | } |
|
|
216 | |
|
|
217 | $self->[1] &= $self->[0]; |
|
|
218 | |
|
|
219 | $self |
|
|
220 | } |
|
|
221 | |
|
|
222 | sub Crossfire::MoveType::as_string { |
|
|
223 | my ($self) = @_; |
|
|
224 | |
|
|
225 | my @res; |
|
|
226 | |
|
|
227 | my ($mask, $value) = @$self; |
|
|
228 | |
|
|
229 | for (@Crossfire::MOVE_TYPE) { |
|
|
230 | my $bit = $Crossfire::MOVE_TYPE{$_}; |
|
|
231 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
|
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232 | $mask &= ~$bit; |
|
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233 | push @res, $value & $bit ? $_ : "-$_"; |
|
|
234 | } |
|
|
235 | } |
|
|
236 | |
|
|
237 | join " ", @res |
|
|
238 | } |
116 | |
239 | |
117 | sub load_ref($) { |
240 | sub load_ref($) { |
118 | my ($path) = @_; |
241 | my ($path) = @_; |
119 | |
242 | |
120 | open my $fh, "<", $path |
243 | open my $fh, "<:raw:perlio", $path |
121 | or die "$path: $!"; |
244 | or die "$path: $!"; |
122 | binmode $fh; |
|
|
123 | local $/; |
245 | local $/; |
124 | |
246 | |
125 | thaw <$fh> |
247 | thaw <$fh> |
126 | } |
248 | } |
127 | |
249 | |
128 | sub save_ref($$) { |
250 | sub save_ref($$) { |
129 | my ($ref, $path) = @_; |
251 | my ($ref, $path) = @_; |
130 | |
252 | |
131 | open my $fh, ">", "$path~" |
253 | open my $fh, ">:raw:perlio", "$path~" |
132 | or die "$path~: $!"; |
254 | or die "$path~: $!"; |
133 | binmode $fh; |
|
|
134 | print $fh freeze $ref; |
255 | print $fh freeze $ref; |
135 | close $fh; |
256 | close $fh; |
136 | rename "$path~", $path |
257 | rename "$path~", $path |
137 | or die "$path: $!"; |
258 | or die "$path: $!"; |
138 | } |
259 | } |
139 | |
260 | |
|
|
261 | my %attack_mask = ( |
|
|
262 | physical => 0x00000001, |
|
|
263 | magic => 0x00000002, |
|
|
264 | fire => 0x00000004, |
|
|
265 | electricity => 0x00000008, |
|
|
266 | cold => 0x00000010, |
|
|
267 | confusion => 0x00000020, |
|
|
268 | acid => 0x00000040, |
|
|
269 | drain => 0x00000080, |
|
|
270 | weaponmagic => 0x00000100, |
|
|
271 | ghosthit => 0x00000200, |
|
|
272 | poison => 0x00000400, |
|
|
273 | slow => 0x00000800, |
|
|
274 | paralyze => 0x00001000, |
|
|
275 | turn_undead => 0x00002000, |
|
|
276 | fear => 0x00004000, |
|
|
277 | cancellation => 0x00008000, |
|
|
278 | deplete => 0x00010000, |
|
|
279 | death => 0x00020000, |
|
|
280 | chaos => 0x00040000, |
|
|
281 | counterspell => 0x00080000, |
|
|
282 | godpower => 0x00100000, |
|
|
283 | holyword => 0x00200000, |
|
|
284 | blind => 0x00400000, |
|
|
285 | internal => 0x00800000, |
|
|
286 | life_stealing => 0x01000000, |
|
|
287 | disease => 0x02000000, |
|
|
288 | ); |
|
|
289 | |
|
|
290 | sub _add_resist($$$) { |
|
|
291 | my ($ob, $mask, $value) = @_; |
|
|
292 | |
|
|
293 | while (my ($k, $v) = each %attack_mask) { |
|
|
294 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
|
295 | } |
|
|
296 | } |
|
|
297 | |
|
|
298 | my %MATERIAL = reverse |
|
|
299 | paper => 1, |
|
|
300 | iron => 2, |
|
|
301 | glass => 4, |
|
|
302 | leather => 8, |
|
|
303 | wood => 16, |
|
|
304 | organic => 32, |
|
|
305 | stone => 64, |
|
|
306 | cloth => 128, |
|
|
307 | adamant => 256, |
|
|
308 | liquid => 512, |
|
|
309 | tin => 1024, |
|
|
310 | bone => 2048, |
|
|
311 | ice => 4096, |
|
|
312 | |
|
|
313 | # guesses |
|
|
314 | runestone => 12, |
|
|
315 | bronze => 18, |
|
|
316 | "ancient wood" => 20, |
|
|
317 | glass => 36, |
|
|
318 | marble => 66, |
|
|
319 | ice => 68, |
|
|
320 | stone => 70, |
|
|
321 | stone => 80, |
|
|
322 | cloth => 136, |
|
|
323 | ironwood => 144, |
|
|
324 | adamantium => 258, |
|
|
325 | glacium => 260, |
|
|
326 | blood => 544, |
|
|
327 | ; |
|
|
328 | |
|
|
329 | # object as in "Object xxx", i.e. archetypes |
140 | sub normalize_object($) { |
330 | sub normalize_object($) { |
141 | my ($ob) = @_; |
331 | my ($ob) = @_; |
142 | |
332 | |
|
|
333 | # convert material bitset to materialname, if possible |
|
|
334 | if (exists $ob->{material}) { |
|
|
335 | if (!$ob->{material}) { |
|
|
336 | delete $ob->{material}; |
|
|
337 | } elsif (exists $ob->{materialname}) { |
|
|
338 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
|
339 | delete $ob->{material}; |
|
|
340 | } else { |
|
|
341 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
|
342 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
|
343 | } |
|
|
344 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
|
345 | delete $ob->{material}; |
|
|
346 | $ob->{materialname} = $name; |
|
|
347 | } else { |
|
|
348 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
|
349 | } |
|
|
350 | } |
|
|
351 | |
|
|
352 | # check whether attachment is the same as in the archetype |
|
|
353 | if (exists $ob->{attach}) { |
|
|
354 | my $arch = $ARCH{$ob->{_name}}; |
|
|
355 | my $js = JSON::XS->new->utf8->canonical (1); |
|
|
356 | |
|
|
357 | if (defined $arch->{attach} |
|
|
358 | && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) { |
|
|
359 | delete $ob->{attach} |
|
|
360 | } |
|
|
361 | } |
|
|
362 | |
|
|
363 | # color_fg is used as default for magicmap if magicmap does not exist |
|
|
364 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
|
|
365 | |
|
|
366 | # nuke outdated or never supported fields |
143 | delete $ob->{$_} for qw( |
367 | delete @$ob{qw( |
144 | can_knockback can_parry can_impale can_cut can_dam_armour |
368 | can_knockback can_parry can_impale can_cut can_dam_armour |
145 | can_apply pass_thru can_pass_thru |
369 | can_apply pass_thru can_pass_thru color_bg color_fg |
146 | ); |
370 | )}; |
147 | |
371 | |
|
|
372 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
373 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
374 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
|
375 | |
|
|
376 | # convert movement strings to bitsets |
148 | for my $attr (keys %FIELD_MOVEMENT) { |
377 | for my $attr (keys %FIELD_MOVEMENT) { |
149 | next unless exists $ob->{$attr}; |
378 | next unless exists $ob->{$attr}; |
150 | |
379 | |
151 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
380 | $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; |
152 | |
|
|
153 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
154 | |
|
|
155 | my $flags = 0; |
|
|
156 | |
|
|
157 | # assume list |
|
|
158 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
159 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
160 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
161 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
162 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
163 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
164 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
165 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
166 | |
|
|
167 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
168 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
169 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
170 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
171 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
172 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
173 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
174 | } |
|
|
175 | |
|
|
176 | $ob->{$attr} = $flags; |
|
|
177 | } |
381 | } |
178 | |
382 | |
|
|
383 | # convert outdated movement flags to new movement sets |
179 | if (defined (my $v = delete $ob->{no_pass})) { |
384 | if (defined (my $v = delete $ob->{no_pass})) { |
180 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
385 | $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; |
181 | } |
386 | } |
182 | if (defined (my $v = delete $ob->{slow_move})) { |
387 | if (defined (my $v = delete $ob->{slow_move})) { |
183 | $ob->{move_slow} |= MOVE_WALK; |
388 | $ob->{move_slow} += "walk"; |
184 | $ob->{move_slow_penalty} = $v; |
389 | $ob->{move_slow_penalty} = $v; |
185 | } |
390 | } |
186 | if (defined (my $v = delete $ob->{walk_on})) { |
391 | if (defined (my $v = delete $ob->{walk_on})) { |
187 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
392 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
188 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
189 | } |
393 | } |
190 | if (defined (my $v = delete $ob->{walk_off})) { |
394 | if (defined (my $v = delete $ob->{walk_off})) { |
191 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
395 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
192 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
193 | } |
396 | } |
194 | if (defined (my $v = delete $ob->{fly_on})) { |
397 | if (defined (my $v = delete $ob->{fly_on})) { |
195 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
398 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
196 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
197 | } |
399 | } |
198 | if (defined (my $v = delete $ob->{fly_off})) { |
400 | if (defined (my $v = delete $ob->{fly_off})) { |
199 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
401 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
200 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
201 | } |
402 | } |
202 | if (defined (my $v = delete $ob->{flying})) { |
403 | if (defined (my $v = delete $ob->{flying})) { |
203 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
404 | $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
204 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
205 | } |
405 | } |
|
|
406 | |
|
|
407 | # convert idiotic event_xxx things into objects |
|
|
408 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
409 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
410 | push @{$ob->{inventory}}, { |
|
|
411 | _name => "event_$event", |
|
|
412 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
413 | slaying => delete $ob->{"event_${event}"}, |
|
|
414 | name => delete $ob->{"event_${event}_options"}, |
|
|
415 | }; |
|
|
416 | } |
|
|
417 | } |
|
|
418 | |
|
|
419 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
420 | $ob->{dam} *= 1 if exists $ob->{dam}; |
206 | |
421 | |
207 | $ob |
422 | $ob |
208 | } |
423 | } |
209 | |
424 | |
|
|
425 | # arch as in "arch xxx", ie.. objects |
210 | sub normalize_arch($) { |
426 | sub normalize_arch($) { |
211 | my ($ob) = @_; |
427 | my ($ob) = @_; |
212 | |
428 | |
213 | normalize_object $ob; |
429 | normalize_object $ob; |
214 | |
430 | |
… | |
… | |
251 | } |
467 | } |
252 | |
468 | |
253 | $ob |
469 | $ob |
254 | } |
470 | } |
255 | |
471 | |
|
|
472 | sub attr_thaw($) { |
|
|
473 | my ($ob) = @_; |
|
|
474 | |
|
|
475 | $ob->{attach} = from_json $ob->{attach} |
|
|
476 | if exists $ob->{attach}; |
|
|
477 | |
|
|
478 | $ob |
|
|
479 | } |
|
|
480 | |
|
|
481 | sub attr_freeze($) { |
|
|
482 | my ($ob) = @_; |
|
|
483 | |
|
|
484 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
485 | if exists $ob->{attach}; |
|
|
486 | |
|
|
487 | $ob |
|
|
488 | } |
|
|
489 | |
256 | sub read_pak($) { |
490 | sub read_pak($) { |
257 | my ($path) = @_; |
491 | my ($path) = @_; |
258 | |
492 | |
259 | my %pak; |
493 | my %pak; |
260 | |
494 | |
261 | open my $fh, "<", $path |
495 | open my $fh, "<:raw:perlio", $path |
262 | or Carp::croak "$_[0]: $!"; |
496 | or Carp::croak "$_[0]: $!"; |
263 | binmode $fh; |
497 | binmode $fh; |
264 | while (<$fh>) { |
498 | while (<$fh>) { |
265 | my ($type, $id, $len, $path) = split; |
499 | my ($type, $id, $len, $path) = split; |
266 | $path =~ s/.*\///; |
500 | $path =~ s/.*\///; |
… | |
… | |
268 | } |
502 | } |
269 | |
503 | |
270 | \%pak |
504 | \%pak |
271 | } |
505 | } |
272 | |
506 | |
273 | sub read_arch($) { |
507 | sub read_arch($;$) { |
274 | my ($path) = @_; |
508 | my ($path, $toplevel) = @_; |
275 | |
509 | |
276 | my %arc; |
510 | my %arc; |
277 | my ($more, $prev); |
511 | my ($more, $prev); |
|
|
512 | my $comment; |
278 | |
513 | |
279 | open my $fh, "<", $path |
514 | open my $fh, "<:raw:perlio:utf8", $path |
280 | or Carp::croak "$path: $!"; |
515 | or Carp::croak "$path: $!"; |
281 | |
516 | |
282 | binmode $fh; |
517 | # binmode $fh; |
283 | |
518 | |
284 | my $parse_block; $parse_block = sub { |
519 | my $parse_block; $parse_block = sub { |
285 | my %arc = @_; |
520 | my %arc = @_; |
286 | |
521 | |
287 | while (<$fh>) { |
522 | while (<$fh>) { |
288 | s/\s+$//; |
523 | s/\s+$//; |
289 | if (/^end$/i) { |
524 | if (/^end$/i) { |
290 | last; |
525 | last; |
|
|
526 | |
291 | } elsif (/^arch (\S+)$/i) { |
527 | } elsif (/^arch (\S+)$/i) { |
292 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
528 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
|
|
529 | |
293 | } elsif (/^lore$/i) { |
530 | } elsif (/^lore$/i) { |
294 | while (<$fh>) { |
531 | while (<$fh>) { |
295 | last if /^endlore\s*$/i; |
532 | last if /^endlore\s*$/i; |
296 | $arc{lore} .= $_; |
533 | $arc{lore} .= $_; |
297 | } |
534 | } |
298 | } elsif (/^msg$/i) { |
535 | } elsif (/^msg$/i) { |
299 | while (<$fh>) { |
536 | while (<$fh>) { |
300 | last if /^endmsg\s*$/i; |
537 | last if /^endmsg\s*$/i; |
301 | $arc{msg} .= $_; |
538 | $arc{msg} .= $_; |
302 | } |
539 | } |
|
|
540 | } elsif (/^anim$/i) { |
|
|
541 | while (<$fh>) { |
|
|
542 | last if /^mina\s*$/i; |
|
|
543 | chomp; |
|
|
544 | push @{ $arc{anim} }, $_; |
|
|
545 | } |
303 | } elsif (/^(\S+)\s*(.*)$/) { |
546 | } elsif (/^(\S+)\s*(.*)$/) { |
304 | $arc{lc $1} = $2; |
547 | $arc{lc $1} = $2; |
305 | } elsif (/^\s*($|#)/) { |
548 | } elsif (/^\s*#/) { |
|
|
549 | $arc{_comment} .= "$_\n"; |
|
|
550 | |
|
|
551 | } elsif (/^\s*$/) { |
306 | # |
552 | # |
307 | } else { |
553 | } else { |
308 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
554 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
309 | } |
555 | } |
310 | } |
556 | } |
… | |
… | |
316 | s/\s+$//; |
562 | s/\s+$//; |
317 | if (/^more$/i) { |
563 | if (/^more$/i) { |
318 | $more = $prev; |
564 | $more = $prev; |
319 | } elsif (/^object (\S+)$/i) { |
565 | } elsif (/^object (\S+)$/i) { |
320 | my $name = $1; |
566 | my $name = $1; |
321 | my $arc = normalize_object $parse_block->(_name => $name); |
567 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
568 | undef $comment; |
|
|
569 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
570 | $arc->{_atype} = 'object'; |
322 | |
571 | |
323 | if ($more) { |
572 | if ($more) { |
324 | $more->{more} = $arc; |
573 | $more->{more} = $arc; |
325 | } else { |
574 | } else { |
326 | $arc{$name} = $arc; |
575 | $arc{$name} = $arc; |
327 | } |
576 | } |
328 | $prev = $arc; |
577 | $prev = $arc; |
329 | $more = undef; |
578 | $more = undef; |
330 | } elsif (/^arch (\S+)$/i) { |
579 | } elsif (/^arch (\S+)$/i) { |
331 | my $name = $1; |
580 | my $name = $1; |
332 | my $arc = normalize_arch $parse_block->(_name => $name); |
581 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
582 | undef $comment; |
|
|
583 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
584 | $arc->{_atype} = 'arch'; |
333 | |
585 | |
334 | if ($more) { |
586 | if ($more) { |
335 | $more->{more} = $arc; |
587 | $more->{more} = $arc; |
336 | } else { |
588 | } else { |
337 | push @{ $arc{arch} }, $arc; |
589 | push @{ $arc{arch} }, $arc; |
338 | } |
590 | } |
339 | $prev = $arc; |
591 | $prev = $arc; |
340 | $more = undef; |
592 | $more = undef; |
|
|
593 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
594 | if ($1 eq "lev_array") { |
|
|
595 | while (<$fh>) { |
|
|
596 | last if /^endplst\s*$/; |
|
|
597 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
598 | } |
|
|
599 | } else { |
|
|
600 | $toplevel->{$1} = $2; |
|
|
601 | } |
|
|
602 | } elsif (/^\s*#/) { |
|
|
603 | $comment .= "$_\n"; |
341 | } elsif (/^\s*($|#)/) { |
604 | } elsif (/^\s*($|#)/) { |
342 | # |
605 | # |
343 | } else { |
606 | } else { |
344 | warn "$path: unparseable top-level line '$_'"; |
607 | die "$path: unparseable top-level line '$_'"; |
345 | } |
608 | } |
346 | } |
609 | } |
347 | |
610 | |
348 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
611 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
349 | |
612 | |
350 | \%arc |
613 | \%arc |
|
|
614 | } |
|
|
615 | |
|
|
616 | sub archlist_to_string { |
|
|
617 | my ($arch) = @_; |
|
|
618 | |
|
|
619 | my $str; |
|
|
620 | |
|
|
621 | my $append; $append = sub { |
|
|
622 | my %a = %{$_[0]}; |
|
|
623 | |
|
|
624 | Crossfire::attr_freeze \%a; |
|
|
625 | Crossfire::normalize_arch \%a; |
|
|
626 | |
|
|
627 | # undo the bit-split we did before |
|
|
628 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
629 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
630 | | (delete $a{attack_movement_bits_4_7}); |
|
|
631 | } |
|
|
632 | |
|
|
633 | if (my $comment = delete $a{_comment}) { |
|
|
634 | if ($comment =~ /[^\n\s#]/) { |
|
|
635 | $str .= $comment; |
|
|
636 | } |
|
|
637 | } |
|
|
638 | |
|
|
639 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
640 | |
|
|
641 | my $inv = delete $a{inventory}; |
|
|
642 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
643 | my $anim = delete $a{anim}; |
|
|
644 | |
|
|
645 | if ($a{_atype} eq 'object') { |
|
|
646 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
647 | if $anim; |
|
|
648 | } |
|
|
649 | |
|
|
650 | my @kv; |
|
|
651 | |
|
|
652 | for ($a{_name} eq "map" |
|
|
653 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
654 | : @Crossfire::FIELD_ORDER) { |
|
|
655 | push @kv, [$_, delete $a{$_}] |
|
|
656 | if exists $a{$_}; |
|
|
657 | } |
|
|
658 | |
|
|
659 | for (sort keys %a) { |
|
|
660 | next if /^_/; # ignore our _-keys |
|
|
661 | push @kv, [$_, delete $a{$_}]; |
|
|
662 | } |
|
|
663 | |
|
|
664 | for (@kv) { |
|
|
665 | my ($k, $v) = @$_; |
|
|
666 | |
|
|
667 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
668 | $v =~ s/\n$//; |
|
|
669 | $str .= "$k\n$v\n$end\n"; |
|
|
670 | } else { |
|
|
671 | $str .= "$k $v\n"; |
|
|
672 | } |
|
|
673 | } |
|
|
674 | |
|
|
675 | if ($inv) { |
|
|
676 | $append->($_) for @$inv; |
|
|
677 | } |
|
|
678 | |
|
|
679 | $str .= "end\n"; |
|
|
680 | |
|
|
681 | if ($a{_atype} eq 'object') { |
|
|
682 | if ($more) { |
|
|
683 | $str .= "more\n"; |
|
|
684 | $append->($more) if $more; |
|
|
685 | } else { |
|
|
686 | $str .= "\n"; |
|
|
687 | } |
|
|
688 | } |
|
|
689 | }; |
|
|
690 | |
|
|
691 | for (@$arch) { |
|
|
692 | $append->($_); |
|
|
693 | } |
|
|
694 | |
|
|
695 | $str |
351 | } |
696 | } |
352 | |
697 | |
353 | # put all archs into a hash with editor_face as it's key |
698 | # put all archs into a hash with editor_face as it's key |
354 | # NOTE: the arrays in the hash values are references to |
699 | # NOTE: the arrays in the hash values are references to |
355 | # the archs from $ARCH |
700 | # the archs from $ARCH |
356 | sub editor_archs { |
701 | sub editor_archs { |
357 | my %paths; |
702 | my %paths; |
358 | |
703 | |
359 | for (keys %ARCH) { |
704 | for (keys %ARCH) { |
360 | my $arch = $ARCH{$_}; |
705 | my $arch = $ARCH{$_}; |
361 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
706 | push @{$paths{$arch->{editor_folder}}}, $arch; |
362 | } |
707 | } |
363 | |
708 | |
364 | \%paths |
709 | \%paths |
365 | } |
710 | } |
366 | |
711 | |
… | |
… | |
376 | my ($a) = @_; |
721 | my ($a) = @_; |
377 | |
722 | |
378 | my $o = $ARCH{$a->{_name}} |
723 | my $o = $ARCH{$a->{_name}} |
379 | or return; |
724 | or return; |
380 | |
725 | |
381 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
726 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
727 | unless ($face) { |
|
|
728 | $face = $FACE{"blank.x11"} |
382 | or (warn "no face data found for arch '$a->{_name}'"), return; |
729 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
730 | } |
383 | |
731 | |
384 | if ($face->{w} > 1 || $face->{h} > 1) { |
732 | if ($face->{w} > 1 || $face->{h} > 1) { |
385 | # bigface |
733 | # bigface |
386 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
734 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
387 | |
735 | |
… | |
… | |
431 | my $type = $obj->{type} || $arch->{type}; |
779 | my $type = $obj->{type} || $arch->{type}; |
432 | |
780 | |
433 | if ($type > 0) { |
781 | if ($type > 0) { |
434 | $root = $Crossfire::Data::ATTR{$type}; |
782 | $root = $Crossfire::Data::ATTR{$type}; |
435 | } else { |
783 | } else { |
|
|
784 | my %a = (%$arch, %$obj); |
|
|
785 | |
|
|
786 | if ($a{is_floor} && !$a{alive}) { |
|
|
787 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
788 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
789 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
790 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
791 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
792 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
793 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
794 | } else { |
436 | $root = $Crossfire::Data::TYPE{Misc}; |
795 | $root = $Crossfire::Data::TYPE{Misc}; |
437 | |
|
|
438 | type: |
|
|
439 | for (@Crossfire::Data::ATTR0) { |
|
|
440 | my $req = $_->{required} |
|
|
441 | or die "internal error: ATTR0 without 'required'"; |
|
|
442 | |
|
|
443 | keys %$req; |
|
|
444 | while (my ($k, $v) = each %$req) { |
|
|
445 | next type |
|
|
446 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
447 | } |
|
|
448 | |
|
|
449 | $root = $_; |
|
|
450 | } |
796 | } |
451 | } |
797 | } |
452 | |
798 | |
453 | my @import = ($root); |
799 | my @import = ($root); |
454 | |
800 | |
… | |
… | |
496 | ]; |
842 | ]; |
497 | |
843 | |
498 | $attr |
844 | $attr |
499 | } |
845 | } |
500 | |
846 | |
501 | sub arch_edit_sections { |
|
|
502 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
503 | # edit_type = 0; |
|
|
504 | # else if (edit_type != 0) { |
|
|
505 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
506 | # edit_type &= ~check_type; |
|
|
507 | # } |
|
|
508 | # |
|
|
509 | # } |
|
|
510 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
511 | # getAttributeValue("alive", defarch) == 1 && |
|
|
512 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
513 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
514 | # // Monster: monsters/npcs/generators |
|
|
515 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
516 | # } |
|
|
517 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
518 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
519 | # // Walls |
|
|
520 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
521 | # } |
|
|
522 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
523 | # getAttributeValue("connected", defarch) != 0) { |
|
|
524 | # // Connected Objects |
|
|
525 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
526 | # } |
|
|
527 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
528 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
529 | # // Exit: teleporter/exit/trapdoors |
|
|
530 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
531 | # } |
|
|
532 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
533 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
534 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
535 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
536 | # arch_type == 124 || arch_type == 130)) { |
|
|
537 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
538 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
539 | # } |
|
|
540 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
541 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
542 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
543 | # // Door: door/special door/gates + keys |
|
|
544 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
545 | # } |
|
|
546 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
547 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
548 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
549 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
550 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
551 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
552 | # arch_type == 122 || arch_type == 3)) { |
|
|
553 | # // Equipment: weapons/armour/wands/rods |
|
|
554 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
555 | # } |
|
|
556 | # |
|
|
557 | # return(edit_type); |
|
|
558 | # |
|
|
559 | # |
|
|
560 | } |
|
|
561 | |
|
|
562 | sub cache_file($$&&) { |
847 | sub cache_file($$&&) { |
563 | my ($src, $cache, $load, $create) = @_; |
848 | my ($src, $cache, $load, $create) = @_; |
564 | |
849 | |
565 | my ($size, $mtime) = (stat $src)[7,9] |
850 | my ($size, $mtime) = (stat $src)[7,9] |
566 | or Carp::croak "$src: $!"; |
851 | or Carp::croak "$src: $!"; |
… | |
… | |
614 | }, sub { |
899 | }, sub { |
615 | read_arch "$LIB/archetypes" |
900 | read_arch "$LIB/archetypes" |
616 | }; |
901 | }; |
617 | } |
902 | } |
618 | |
903 | |
|
|
904 | sub construct_tilecache_pb { |
|
|
905 | my ($idx, $cache) = @_; |
|
|
906 | |
|
|
907 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
908 | |
|
|
909 | while (my ($name, $tile) = each %$cache) { |
|
|
910 | my $tpb = delete $tile->{pb}; |
|
|
911 | my $ofs = $tile->{idx}; |
|
|
912 | |
|
|
913 | for my $x (0 .. $tile->{w} - 1) { |
|
|
914 | for my $y (0 .. $tile->{h} - 1) { |
|
|
915 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
916 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
917 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
918 | } |
|
|
919 | } |
|
|
920 | } |
|
|
921 | |
|
|
922 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
923 | |
|
|
924 | $cache |
|
|
925 | } |
|
|
926 | |
|
|
927 | sub use_tilecache { |
|
|
928 | my ($face) = @_; |
|
|
929 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
930 | or die "$VARDIR/tilecache.png: $!"; |
|
|
931 | *FACE = $_[0]; |
|
|
932 | } |
|
|
933 | |
619 | =item load_tilecache |
934 | =item load_tilecache |
620 | |
935 | |
621 | (Re-)Load %TILE and %FACE. |
936 | (Re-)Load %TILE and %FACE. |
622 | |
937 | |
623 | =cut |
938 | =cut |
624 | |
939 | |
625 | sub load_tilecache() { |
940 | sub load_tilecache() { |
626 | require Gtk2; |
941 | require Gtk2; |
627 | |
942 | |
628 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
943 | if (-e "$LIB/facedata") { # Crossfire TRT faces |
629 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
944 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
630 | or die "$VARDIR/tilecache.png: $!"; |
945 | sub { |
631 | *FACE = $_[0]; |
|
|
632 | }, sub { |
|
|
633 | require File::Temp; |
|
|
634 | |
|
|
635 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
636 | |
|
|
637 | my %cache; |
946 | my %cache; |
|
|
947 | my $facedata = Storable::retrieve "$LIB/facedata"; |
638 | |
948 | |
|
|
949 | $facedata->{version} == 2 |
|
|
950 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
951 | |
|
|
952 | my $faces = $facedata->{faceinfo}; |
639 | my $idx = 0; |
953 | my $idx = 0; |
640 | |
954 | |
641 | for my $name (sort keys %$tile) { |
955 | for (sort keys %$faces) { |
642 | my ($fh, $filename) = File::Temp::tempfile (); |
956 | my ($face, $info) = ($_, $faces->{$_}); |
643 | print $fh $tile->{$name}; |
|
|
644 | close $fh; |
|
|
645 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
|
|
646 | unlink $filename; |
|
|
647 | |
957 | |
|
|
958 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
959 | $pb->write ($info->{data32}); |
|
|
960 | $pb->close; |
|
|
961 | my $pb = $pb->get_pixbuf; |
|
|
962 | |
648 | my $tile = $cache{$name} = { |
963 | my $tile = $cache{$face} = { |
649 | pb => $pb, |
964 | pb => $pb, |
650 | idx => $idx, |
965 | idx => $idx, |
651 | w => int $pb->get_width / TILESIZE, |
966 | w => int $pb->get_width / TILESIZE, |
652 | h => int $pb->get_height / TILESIZE, |
967 | h => int $pb->get_height / TILESIZE, |
|
|
968 | }; |
|
|
969 | |
|
|
970 | $idx += $tile->{w} * $tile->{h}; |
|
|
971 | } |
|
|
972 | |
|
|
973 | construct_tilecache_pb $idx, \%cache; |
|
|
974 | |
|
|
975 | \%cache |
653 | }; |
976 | }; |
|
|
977 | |
|
|
978 | } elsif (-e "$LIB/crossfire.0") { # Crossfire1 version |
|
|
979 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache, |
|
|
980 | sub { |
|
|
981 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
982 | |
|
|
983 | my %cache; |
|
|
984 | |
|
|
985 | my $idx = 0; |
|
|
986 | |
|
|
987 | for my $name (sort keys %$tile) { |
|
|
988 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
989 | $pb->write ($tile->{$name}); |
|
|
990 | $pb->close; |
|
|
991 | my $pb = $pb->get_pixbuf; |
|
|
992 | |
|
|
993 | my $tile = $cache{$name} = { |
|
|
994 | pb => $pb, |
|
|
995 | idx => $idx, |
|
|
996 | w => int $pb->get_width / TILESIZE, |
|
|
997 | h => int $pb->get_height / TILESIZE, |
654 | |
998 | }; |
655 | |
999 | |
656 | $idx += $tile->{w} * $tile->{h}; |
1000 | $idx += $tile->{w} * $tile->{h}; |
657 | } |
|
|
658 | |
|
|
659 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
660 | |
|
|
661 | while (my ($name, $tile) = each %cache) { |
|
|
662 | my $tpb = delete $tile->{pb}; |
|
|
663 | my $ofs = $tile->{idx}; |
|
|
664 | |
|
|
665 | for my $x (0 .. $tile->{w} - 1) { |
|
|
666 | for my $y (0 .. $tile->{h} - 1) { |
|
|
667 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
668 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
669 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
670 | } |
1001 | } |
|
|
1002 | |
|
|
1003 | construct_tilecache_pb $idx, \%cache; |
|
|
1004 | |
|
|
1005 | \%cache |
671 | } |
1006 | }; |
672 | } |
|
|
673 | |
1007 | |
674 | $pb->save ("$VARDIR/tilecache.png", "png"); |
|
|
675 | |
|
|
676 | \%cache |
|
|
677 | }; |
1008 | } |
678 | } |
1009 | } |
679 | |
1010 | |
680 | =head1 AUTHOR |
1011 | =head1 AUTHOR |
681 | |
1012 | |
682 | Marc Lehmann <schmorp@schmorp.de> |
1013 | Marc Lehmann <schmorp@schmorp.de> |