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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.103 by root, Mon Apr 16 12:31:22 2007 UTC vs.
Revision 1.114 by root, Sun Sep 16 13:28:41 2007 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.98'; 9our $VERSION = '1.0';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw); 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch
22 *ARCH $TILE *FACE *FACEDATA
23 TILESIZE CACHESTRIDE
24 editor_archs arch_extents
22); 25);
23 26
24use JSON::XS qw(from_json to_json); 27use JSON::XS qw(from_json to_json);
25 28
26our $LIB = $ENV{CROSSFIRE_LIBDIR}; 29our $LIB = $ENV{CROSSFIRE_LIBDIR};
29 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 32 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire"
30 : File::Spec->tmpdir . "/crossfire"; 33 : File::Spec->tmpdir . "/crossfire";
31 34
32mkdir $VARDIR, 0777; 35mkdir $VARDIR, 0777;
33 36
34sub TILESIZE (){ 32 } 37sub TILESIZE (){ 32 }
38sub CACHESTRIDE (){ 64 }
35 39
36our %ARCH; 40our %ARCH;
41our %FACE; # face32
37our %FACE; 42our %FACEDATA;
38our $TILE; 43our $TILE;
39 44
40our %FIELD_MULTILINE = ( 45our %FIELD_MULTILINE = (
41 msg => "endmsg", 46 msg => "endmsg",
42 lore => "endlore", 47 lore => "endlore",
58 outdoor temp pressure humid windspeed winddir sky nosmooth 63 outdoor temp pressure humid windspeed winddir sky nosmooth
59 tile_path_1 tile_path_2 tile_path_3 tile_path_4 64 tile_path_1 tile_path_2 tile_path_3 tile_path_4
60)); 65));
61 66
62our @FIELD_ORDER = (qw( 67our @FIELD_ORDER = (qw(
68 inherit
69
63 elevation 70 elevation
64 71
65 name name_pl custom_name attach title race 72 name name_pl custom_name attach title race
66 slaying skill msg lore other_arch 73 slaying skill msg lore other_arch
67 animation face is_animated 74 face animation is_animated
68 magicmap smoothlevel smoothface 75 magicmap smoothlevel smoothface
69 str dex con wis pow cha int 76 str dex con wis pow cha int
70 hp maxhp sp maxsp grace maxgrace 77 hp maxhp sp maxsp grace maxgrace
71 exp perm_exp expmul 78 exp perm_exp expmul
72 food dam luck wc ac x y speed speed_left move_state attack_movement 79 food dam luck wc ac x y speed speed_left move_state attack_movement
81 resist_life_stealing resist_disease 88 resist_life_stealing resist_disease
82 89
83 path_attuned path_repelled path_denied material materialname 90 path_attuned path_repelled path_denied material materialname
84 value carrying weight invisible state magic 91 value carrying weight invisible state magic
85 last_heal last_sp last_grace last_eat 92 last_heal last_sp last_grace last_eat
86 connected glow_radius randomitems npx_status npc_program 93 connected glow_radius randomitems tresure_env npx_status npc_program
87 run_away pick_up container will_apply smoothlevel 94 run_away pick_up container will_apply smoothlevel
88 current_weapon_script weapontype tooltype elevation client_type 95 current_weapon_script weapontype tooltype elevation client_type
89 item_power duration range 96 item_power duration range
90 range_modifier duration_modifier dam_modifier gen_sp_armour 97 range_modifier duration_modifier dam_modifier gen_sp_armour
91 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 98 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
102 known_magical known_cursed can_use_skill been_applied has_ready_scroll 109 known_magical known_cursed can_use_skill been_applied has_ready_scroll
103 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 110 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
104 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 111 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
105 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 112 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
106 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 113 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
114 precious
107 115
108 body_range body_arm body_torso body_head body_neck body_skill 116 body_range body_arm body_torso body_head body_neck body_skill
109 body_finger body_shoulder body_foot body_hand body_wrist body_waist 117 body_finger body_shoulder body_foot body_hand body_wrist body_waist
110)); 118));
111 119
128sub MOVE_FLY_LOW (){ 0x02 } 136sub MOVE_FLY_LOW (){ 0x02 }
129sub MOVE_FLY_HIGH (){ 0x04 } 137sub MOVE_FLY_HIGH (){ 0x04 }
130sub MOVE_FLYING (){ 0x06 } 138sub MOVE_FLYING (){ 0x06 }
131sub MOVE_SWIM (){ 0x08 } 139sub MOVE_SWIM (){ 0x08 }
132sub MOVE_BOAT (){ 0x10 } 140sub MOVE_BOAT (){ 0x10 }
141sub MOVE_SHIP (){ 0x20 }
133sub MOVE_KNOWN (){ 0x1f } # all of above 142sub MOVE_KNOWN (){ 0x3f } # all of above
134sub MOVE_ALL (){ 0x10000 } # very special value 143sub MOVE_ALL (){ 0x10000 } # very special value
135 144
136our %MOVE_TYPE = ( 145our %MOVE_TYPE = (
137 walk => MOVE_WALK, 146 walk => MOVE_WALK,
138 fly_low => MOVE_FLY_LOW, 147 fly_low => MOVE_FLY_LOW,
139 fly_high => MOVE_FLY_HIGH, 148 fly_high => MOVE_FLY_HIGH,
140 flying => MOVE_FLYING, 149 flying => MOVE_FLYING,
141 swim => MOVE_SWIM, 150 swim => MOVE_SWIM,
142 boat => MOVE_BOAT, 151 boat => MOVE_BOAT,
152 ship => MOVE_SHIP,
143 all => MOVE_ALL, 153 all => MOVE_ALL,
144); 154);
145 155
146our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); 156our @MOVE_TYPE = keys %MOVE_TYPE;
147 157
148{ 158{
149 package Crossfire::MoveType; 159 package Crossfire::MoveType;
150 160
151 use overload 161 use overload
342 } else { 352 } else {
343 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 353 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
344 } 354 }
345 } 355 }
346 356
357 # check whether attachment is the same as in the archetype
358 if (exists $ob->{attach}) {
359 my $arch = $ARCH{$ob->{_name}};
360 my $js = JSON::XS->new->utf8->canonical (1);
361
362 if (defined $arch->{attach}
363 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
364 delete $ob->{attach}
365 }
366 }
367
347 # color_fg is used as default for magicmap if magicmap does not exist 368 # color_fg is used as default for magicmap if magicmap does not exist
348 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; 369 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
349 370
350 # nuke outdated or never supported fields 371 # nuke outdated or never supported fields
351 delete @$ob{qw( 372 delete @$ob{qw(
787 808
788 my (%ignore); 809 my (%ignore);
789 my (@section_order, %section, @attr_order); 810 my (@section_order, %section, @attr_order);
790 811
791 while (my $type = shift @import) { 812 while (my $type = shift @import) {
813 push @import,
814 grep $_,
815 map $Crossfire::Data::TYPE{$_},
792 push @import, @{$type->{import} || []}; 816 @{$type->{import} || []};
793 817
794 $attr->{$_} ||= $type->{$_} 818 $attr->{$_} ||= $type->{$_}
795 for qw(name desc use); 819 for qw(name desc use);
796 820
797 for (@{$type->{ignore} || []}) { 821 for (@{$type->{ignore} || []}) {
886} 910}
887 911
888sub construct_tilecache_pb { 912sub construct_tilecache_pb {
889 my ($idx, $cache) = @_; 913 my ($idx, $cache) = @_;
890 914
891 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; 915 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
892 916
893 while (my ($name, $tile) = each %$cache) { 917 while (my ($name, $tile) = each %$cache) {
894 my $tpb = delete $tile->{pb}; 918 my $tpb = delete $tile->{pb};
895 my $ofs = $tile->{idx}; 919 my $ofs = $tile->{idx};
896 920
897 for my $x (0 .. $tile->{w} - 1) { 921 for my $x (0 .. $tile->{w} - 1) {
898 for my $y (0 .. $tile->{h} - 1) { 922 for my $y (0 .. $tile->{h} - 1) {
899 my $idx = $ofs + $x + $y * $tile->{w}; 923 my $idx = $ofs + $x + $y * $tile->{w};
900 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, 924 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
901 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); 925 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
902 } 926 }
903 } 927 }
904 } 928 }
905 929
906 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); 930 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
922=cut 946=cut
923 947
924sub load_tilecache() { 948sub load_tilecache() {
925 require Gtk2; 949 require Gtk2;
926 950
927 if (-e "$LIB/crossfire.0") { # Crossfire1 version
928 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache,
929 sub {
930 my $tile = read_pak "$LIB/crossfire.0";
931
932 my %cache;
933
934 my $idx = 0;
935
936 for my $name (sort keys %$tile) {
937 my $pb = new Gtk2::Gdk::PixbufLoader;
938 $pb->write ($tile->{$name});
939 $pb->close;
940 my $pb = $pb->get_pixbuf;
941
942 my $tile = $cache{$name} = {
943 pb => $pb,
944 idx => $idx,
945 w => int $pb->get_width / TILESIZE,
946 h => int $pb->get_height / TILESIZE,
947 };
948
949 $idx += $tile->{w} * $tile->{h};
950 }
951
952 construct_tilecache_pb $idx, \%cache;
953
954 \%cache
955 };
956
957 } else { # Crossfire+ version
958 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, 951 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
959 sub { 952 sub {
960 my %cache; 953 my %cache;
961 my $facedata = Storable::retrieve "$LIB/facedata"; 954 my $facedata = Storable::retrieve "$LIB/facedata";
962 955
963 $facedata->{version} == 2 956 $facedata->{version} == 2
964 or die "$LIB/facedata: version mismatch, cannot proceed."; 957 or die "$LIB/facedata: version mismatch, cannot proceed.";
965 958
966 my $faces = $facedata->{faceinfo}; 959 my $faces = $facedata->{faceinfo};
967 my $idx = 0; 960 my $idx = 0;
968 961
969 for (sort keys %$faces) { 962 for (sort keys %$faces) {
970 my ($face, $info) = ($_, $faces->{$_}); 963 my ($face, $info) = ($_, $faces->{$_});
971 964
972 my $pb = new Gtk2::Gdk::PixbufLoader; 965 my $pb = new Gtk2::Gdk::PixbufLoader;
973 $pb->write ($info->{data32}); 966 $pb->write ($info->{data32});
974 $pb->close; 967 $pb->close;
975 my $pb = $pb->get_pixbuf; 968 my $pb = $pb->get_pixbuf;
976 969
977 my $tile = $cache{$face} = { 970 my $tile = $cache{$face} = {
978 pb => $pb, 971 pb => $pb,
979 idx => $idx, 972 idx => $idx,
980 w => int $pb->get_width / TILESIZE, 973 w => int $pb->get_width / TILESIZE,
981 h => int $pb->get_height / TILESIZE, 974 h => int $pb->get_height / TILESIZE,
982 }; 975 };
983 976
984 $idx += $tile->{w} * $tile->{h}; 977 $idx += $tile->{w} * $tile->{h};
985 } 978 }
986 979
987 construct_tilecache_pb $idx, \%cache; 980 construct_tilecache_pb $idx, \%cache;
988 981
989 \%cache 982 \%cache
990 }; 983 };
991 }
992} 984}
993 985
994=head1 AUTHOR 986=head1 AUTHOR
995 987
996 Marc Lehmann <schmorp@schmorp.de> 988 Marc Lehmann <schmorp@schmorp.de>
1000 http://www.ta-sa.org/ 992 http://www.ta-sa.org/
1001 993
1002=cut 994=cut
1003 995
10041 9961
997

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