… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '1.1'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
16 | use File::Spec; |
16 | use File::Spec; |
17 | use List::Util qw(min max); |
17 | use List::Util qw(min max); |
18 | use Storable qw(freeze thaw); |
18 | use Storable qw(freeze thaw); |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch |
|
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22 | *ARCH $TILE *FACE *FACEDATA |
|
|
23 | TILESIZE CACHESTRIDE |
|
|
24 | editor_archs arch_extents |
22 | ); |
25 | ); |
23 | |
26 | |
|
|
27 | use JSON::XS qw(from_json to_json); |
|
|
28 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
29 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
25 | |
30 | |
26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
31 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
|
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32 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
|
|
33 | : File::Spec->tmpdir . "/crossfire"; |
27 | |
34 | |
28 | mkdir $VARDIR, 0777; |
35 | mkdir $VARDIR, 0777; |
29 | |
36 | |
30 | sub TILESIZE (){ 32 } |
37 | sub TILESIZE (){ 32 } |
|
|
38 | sub CACHESTRIDE (){ 64 } |
31 | |
39 | |
32 | our %ARCH; |
40 | our %ARCH; |
|
|
41 | our %FACE; # face32 |
33 | our %FACE; |
42 | our %FACEDATA; |
34 | our $TILE; |
43 | our $TILE; |
35 | |
44 | |
36 | our %FIELD_MULTILINE = ( |
45 | our %FIELD_MULTILINE = ( |
37 | msg => "endmsg", |
46 | msg => "endmsg", |
38 | lore => "endlore", |
47 | lore => "endlore", |
39 | maplore => "endmaplore", |
48 | maplore => "endmaplore", |
40 | ); |
49 | ); |
41 | |
50 | |
42 | # not used yet, maybe alphabetical is ok |
51 | # movement bit type, PITA |
|
|
52 | our %FIELD_MOVEMENT = map +($_ => undef), |
|
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53 | qw(move_type move_block move_allow move_on move_off move_slow); |
|
|
54 | |
|
|
55 | # same as in server save routine, to (hopefully) be compatible |
|
|
56 | # to the other editors. |
|
|
57 | our @FIELD_ORDER_MAP = (qw( |
|
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58 | file_format_version |
|
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59 | name attach swap_time reset_timeout fixed_resettime difficulty region |
|
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60 | shopitems shopgreed shopmin shopmax shoprace |
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61 | darkness width height enter_x enter_y msg maplore |
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62 | unique template |
|
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63 | outdoor temp pressure humid windspeed winddir sky nosmooth |
|
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64 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
|
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65 | )); |
|
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66 | |
43 | our @FIELD_ORDER = (qw(name name_pl)); |
67 | our @FIELD_ORDER = (qw( |
|
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68 | inherit |
|
|
69 | |
|
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70 | elevation |
|
|
71 | |
|
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72 | name name_pl custom_name attach title race |
|
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73 | slaying skill msg lore other_arch |
|
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74 | face animation is_animated |
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75 | magicmap smoothlevel smoothface |
|
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76 | str dex con wis pow cha int |
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77 | hp maxhp sp maxsp grace maxgrace |
|
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78 | exp perm_exp expmul |
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79 | food dam luck wc ac x y speed speed_left move_state attack_movement |
|
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80 | nrof level direction type subtype attacktype |
|
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81 | |
|
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82 | resist_physical resist_magic resist_fire resist_electricity |
|
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83 | resist_cold resist_confusion resist_acid resist_drain |
|
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84 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
|
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85 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
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86 | resist_deplete resist_death resist_chaos resist_counterspell |
|
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87 | resist_godpower resist_holyword resist_blind resist_internal |
|
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88 | resist_life_stealing resist_disease |
|
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89 | |
|
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90 | path_attuned path_repelled path_denied material materialname |
|
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91 | value carrying weight invisible state magic |
|
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92 | last_heal last_sp last_grace last_eat |
|
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93 | connected glow_radius randomitems tresure_env npx_status npc_program |
|
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94 | run_away pick_up container will_apply smoothlevel |
|
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95 | current_weapon_script weapontype tooltype elevation client_type |
|
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96 | item_power duration range |
|
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97 | range_modifier duration_modifier dam_modifier gen_sp_armour |
|
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98 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
|
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99 | |
|
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100 | alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
|
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101 | friendly generator is_thrown auto_apply treasure player sold see_invisible |
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102 | can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
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103 | splitting hitback startequip blocksview undead scared unaggressive |
|
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104 | reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
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105 | run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
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106 | can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
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107 | has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
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108 | random_move only_attack confused stealth cursed damned see_anywhere |
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109 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
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110 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
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111 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
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112 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
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113 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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114 | precious |
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115 | |
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116 | body_range body_arm body_torso body_head body_neck body_skill |
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117 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
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118 | )); |
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119 | |
|
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120 | our %EVENT_TYPE = ( |
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121 | apply => 1, |
|
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122 | attack => 2, |
|
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123 | death => 3, |
|
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124 | drop => 4, |
|
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125 | pickup => 5, |
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126 | say => 6, |
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127 | stop => 7, |
|
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128 | time => 8, |
|
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129 | throw => 9, |
|
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130 | trigger => 10, |
|
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131 | close => 11, |
|
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132 | timer => 12, |
|
|
133 | ); |
44 | |
134 | |
45 | sub MOVE_WALK (){ 0x01 } |
135 | sub MOVE_WALK (){ 0x01 } |
46 | sub MOVE_FLY_LOW (){ 0x02 } |
136 | sub MOVE_FLY_LOW (){ 0x02 } |
47 | sub MOVE_FLY_HIGH (){ 0x04 } |
137 | sub MOVE_FLY_HIGH (){ 0x04 } |
48 | sub MOVE_FLYING (){ 0x06 } |
138 | sub MOVE_FLYING (){ 0x06 } |
49 | sub MOVE_SWIM (){ 0x08 } |
139 | sub MOVE_SWIM (){ 0x08 } |
50 | sub MOVE_BOAT (){ 0x10 } |
140 | sub MOVE_BOAT (){ 0x10 } |
51 | sub MOVE_ALL (){ 0xff } |
141 | sub MOVE_SHIP (){ 0x20 } |
|
|
142 | sub MOVE_KNOWN (){ 0x3f } # all of above |
|
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143 | sub MOVE_ALL (){ 0x10000 } # very special value |
|
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144 | |
|
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145 | our %MOVE_TYPE = ( |
|
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146 | walk => MOVE_WALK, |
|
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147 | fly_low => MOVE_FLY_LOW, |
|
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148 | fly_high => MOVE_FLY_HIGH, |
|
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149 | flying => MOVE_FLYING, |
|
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150 | swim => MOVE_SWIM, |
|
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151 | boat => MOVE_BOAT, |
|
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152 | ship => MOVE_SHIP, |
|
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153 | all => MOVE_ALL, |
|
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154 | ); |
|
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155 | |
|
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156 | our @MOVE_TYPE = keys %MOVE_TYPE; |
|
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157 | |
|
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158 | { |
|
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159 | package Crossfire::MoveType; |
|
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160 | |
|
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161 | use overload |
|
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162 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
|
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163 | '""' => \&as_string, |
|
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164 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
|
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165 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
|
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166 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
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167 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
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168 | 'x=' => sub { |
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169 | my $cur = $_[0] >= $_[1]; |
|
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170 | if (!defined $cur) { |
|
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171 | if ($_[0] >= "all") { |
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172 | $_[0] -= $_[1]; |
|
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173 | } else { |
|
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174 | $_[0] += $_[1]; |
|
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175 | } |
|
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176 | } elsif ($cur) { |
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177 | $_[0] -= $_[1]; |
|
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178 | } else { |
|
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179 | $_[0] /= $_[1]; |
|
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180 | } |
|
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181 | |
|
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182 | $_[0] |
|
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183 | }, |
|
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184 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
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185 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
|
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186 | ; |
|
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187 | } |
|
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188 | |
|
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189 | sub Crossfire::MoveType::new { |
|
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190 | my ($class, $string) = @_; |
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191 | |
|
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192 | my $mask; |
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193 | my $value; |
|
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194 | |
|
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195 | if ($string =~ /^\s*\d+\s*$/) { |
|
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196 | $mask = MOVE_ALL; |
|
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197 | $value = $string+0; |
|
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198 | } else { |
|
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199 | for (split /\s+/, lc $string) { |
|
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200 | if (s/^-//) { |
|
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201 | $mask |= $MOVE_TYPE{$_}; |
|
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202 | $value &= ~$MOVE_TYPE{$_}; |
|
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203 | } else { |
|
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204 | $mask |= $MOVE_TYPE{$_}; |
|
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205 | $value |= $MOVE_TYPE{$_}; |
|
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206 | } |
|
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207 | } |
|
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208 | } |
|
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209 | |
|
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210 | (bless [$mask, $value], $class)->normalise |
|
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211 | } |
|
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212 | |
|
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213 | sub Crossfire::MoveType::normalise { |
|
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214 | my ($self) = @_; |
|
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215 | |
|
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216 | if ($self->[0] & MOVE_ALL) { |
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217 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
|
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218 | $self->[0] &= $mask; |
|
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219 | $self->[1] &= $mask; |
|
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220 | } |
|
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221 | |
|
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222 | $self->[1] &= $self->[0]; |
|
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223 | |
|
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224 | $self |
|
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225 | } |
|
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226 | |
|
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227 | sub Crossfire::MoveType::as_string { |
|
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228 | my ($self) = @_; |
|
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229 | |
|
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230 | my @res; |
|
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231 | |
|
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232 | my ($mask, $value) = @$self; |
|
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233 | |
|
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234 | for (@Crossfire::MOVE_TYPE) { |
|
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235 | my $bit = $Crossfire::MOVE_TYPE{$_}; |
|
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236 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
|
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237 | $mask &= ~$bit; |
|
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238 | push @res, $value & $bit ? $_ : "-$_"; |
|
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239 | } |
|
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240 | } |
|
|
241 | |
|
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242 | join " ", @res |
|
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243 | } |
52 | |
244 | |
53 | sub load_ref($) { |
245 | sub load_ref($) { |
54 | my ($path) = @_; |
246 | my ($path) = @_; |
55 | |
247 | |
56 | open my $fh, "<", $path |
248 | open my $fh, "<:raw:perlio", $path |
57 | or die "$path: $!"; |
249 | or die "$path: $!"; |
58 | binmode $fh; |
|
|
59 | local $/; |
250 | local $/; |
60 | |
251 | |
61 | thaw <$fh> |
252 | thaw <$fh> |
62 | } |
253 | } |
63 | |
254 | |
64 | sub save_ref($$) { |
255 | sub save_ref($$) { |
65 | my ($ref, $path) = @_; |
256 | my ($ref, $path) = @_; |
66 | |
257 | |
67 | open my $fh, ">", "$path~" |
258 | open my $fh, ">:raw:perlio", "$path~" |
68 | or die "$path~: $!"; |
259 | or die "$path~: $!"; |
69 | binmode $fh; |
|
|
70 | print $fh freeze $ref; |
260 | print $fh freeze $ref; |
71 | close $fh; |
261 | close $fh; |
72 | rename "$path~", $path |
262 | rename "$path~", $path |
73 | or die "$path: $!"; |
263 | or die "$path: $!"; |
74 | } |
264 | } |
75 | |
265 | |
|
|
266 | my %attack_mask = ( |
|
|
267 | physical => 0x00000001, |
|
|
268 | magic => 0x00000002, |
|
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269 | fire => 0x00000004, |
|
|
270 | electricity => 0x00000008, |
|
|
271 | cold => 0x00000010, |
|
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272 | confusion => 0x00000020, |
|
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273 | acid => 0x00000040, |
|
|
274 | drain => 0x00000080, |
|
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275 | weaponmagic => 0x00000100, |
|
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276 | ghosthit => 0x00000200, |
|
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277 | poison => 0x00000400, |
|
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278 | slow => 0x00000800, |
|
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279 | paralyze => 0x00001000, |
|
|
280 | turn_undead => 0x00002000, |
|
|
281 | fear => 0x00004000, |
|
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282 | cancellation => 0x00008000, |
|
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283 | deplete => 0x00010000, |
|
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284 | death => 0x00020000, |
|
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285 | chaos => 0x00040000, |
|
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286 | counterspell => 0x00080000, |
|
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287 | godpower => 0x00100000, |
|
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288 | holyword => 0x00200000, |
|
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289 | blind => 0x00400000, |
|
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290 | internal => 0x00800000, |
|
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291 | life_stealing => 0x01000000, |
|
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292 | disease => 0x02000000, |
|
|
293 | ); |
|
|
294 | |
|
|
295 | sub _add_resist($$$) { |
|
|
296 | my ($ob, $mask, $value) = @_; |
|
|
297 | |
|
|
298 | while (my ($k, $v) = each %attack_mask) { |
|
|
299 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
|
300 | } |
|
|
301 | } |
|
|
302 | |
|
|
303 | my %MATERIAL = reverse |
|
|
304 | paper => 1, |
|
|
305 | iron => 2, |
|
|
306 | glass => 4, |
|
|
307 | leather => 8, |
|
|
308 | wood => 16, |
|
|
309 | organic => 32, |
|
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310 | stone => 64, |
|
|
311 | cloth => 128, |
|
|
312 | adamant => 256, |
|
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313 | liquid => 512, |
|
|
314 | tin => 1024, |
|
|
315 | bone => 2048, |
|
|
316 | ice => 4096, |
|
|
317 | |
|
|
318 | # guesses |
|
|
319 | runestone => 12, |
|
|
320 | bronze => 18, |
|
|
321 | "ancient wood" => 20, |
|
|
322 | glass => 36, |
|
|
323 | marble => 66, |
|
|
324 | ice => 68, |
|
|
325 | stone => 70, |
|
|
326 | stone => 80, |
|
|
327 | cloth => 136, |
|
|
328 | ironwood => 144, |
|
|
329 | adamantium => 258, |
|
|
330 | glacium => 260, |
|
|
331 | blood => 544, |
|
|
332 | ; |
|
|
333 | |
|
|
334 | # object as in "Object xxx", i.e. archetypes |
76 | sub normalize_object($) { |
335 | sub normalize_object($) { |
77 | my ($ob) = @_; |
336 | my ($ob) = @_; |
78 | |
337 | |
|
|
338 | # convert material bitset to materialname, if possible |
|
|
339 | if (exists $ob->{material}) { |
|
|
340 | if (!$ob->{material}) { |
|
|
341 | delete $ob->{material}; |
|
|
342 | } elsif (exists $ob->{materialname}) { |
|
|
343 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
|
344 | delete $ob->{material}; |
|
|
345 | } else { |
|
|
346 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
|
347 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
|
348 | } |
|
|
349 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
|
350 | delete $ob->{material}; |
|
|
351 | $ob->{materialname} = $name; |
|
|
352 | } else { |
|
|
353 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
|
354 | } |
|
|
355 | } |
|
|
356 | |
|
|
357 | # check whether attachment is the same as in the archetype |
|
|
358 | if (exists $ob->{attach}) { |
|
|
359 | my $arch = $ARCH{$ob->{_name}}; |
|
|
360 | my $js = JSON::XS->new->utf8->canonical (1); |
|
|
361 | |
|
|
362 | if (defined $arch->{attach} |
|
|
363 | && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) { |
|
|
364 | delete $ob->{attach} |
|
|
365 | } |
|
|
366 | } |
|
|
367 | |
|
|
368 | # color_fg is used as default for magicmap if magicmap does not exist |
|
|
369 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
|
|
370 | |
|
|
371 | # nuke outdated or never supported fields |
79 | delete $ob->{$_} for qw( |
372 | delete @$ob{qw( |
80 | can_knockback can_parry can_impale can_cut can_dam_armour |
373 | can_knockback can_parry can_impale can_cut can_dam_armour |
81 | can_apply pass_thru can_pass_thru |
374 | can_apply pass_thru can_pass_thru color_bg color_fg |
82 | ); |
375 | )}; |
83 | |
376 | |
84 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
377 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
378 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
379 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
|
380 | |
|
|
381 | # convert movement strings to bitsets |
|
|
382 | for my $attr (keys %FIELD_MOVEMENT) { |
85 | next unless exists $ob->{$attr}; |
383 | next unless exists $ob->{$attr}; |
86 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
87 | |
384 | |
88 | my $flags = 0; |
385 | $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; |
89 | |
|
|
90 | # assume list |
|
|
91 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
92 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
93 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
94 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
95 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
96 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
97 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
98 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
99 | |
|
|
100 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
101 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
102 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
103 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
104 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
105 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
106 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
107 | } |
|
|
108 | |
|
|
109 | $ob->{$attr} = $flags; |
|
|
110 | } |
386 | } |
111 | |
387 | |
|
|
388 | # convert outdated movement flags to new movement sets |
112 | if (defined (my $v = delete $ob->{no_pass})) { |
389 | if (defined (my $v = delete $ob->{no_pass})) { |
113 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
390 | $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; |
114 | } |
391 | } |
115 | if (defined (my $v = delete $ob->{slow_move})) { |
392 | if (defined (my $v = delete $ob->{slow_move})) { |
116 | $ob->{move_slow} |= MOVE_WALK; |
393 | $ob->{move_slow} += "walk"; |
117 | $ob->{move_slow_penalty} = $v; |
394 | $ob->{move_slow_penalty} = $v; |
118 | } |
395 | } |
119 | if (defined (my $v = delete $ob->{walk_on})) { |
396 | if (defined (my $v = delete $ob->{walk_on})) { |
120 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
397 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
121 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
122 | } |
398 | } |
123 | if (defined (my $v = delete $ob->{walk_off})) { |
399 | if (defined (my $v = delete $ob->{walk_off})) { |
124 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
400 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
125 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
126 | } |
401 | } |
127 | if (defined (my $v = delete $ob->{fly_on})) { |
402 | if (defined (my $v = delete $ob->{fly_on})) { |
128 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
403 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
129 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
130 | } |
404 | } |
131 | if (defined (my $v = delete $ob->{fly_off})) { |
405 | if (defined (my $v = delete $ob->{fly_off})) { |
132 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
406 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
133 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
134 | } |
407 | } |
135 | if (defined (my $v = delete $ob->{flying})) { |
408 | if (defined (my $v = delete $ob->{flying})) { |
136 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
409 | $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
137 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
138 | } |
410 | } |
|
|
411 | |
|
|
412 | # convert idiotic event_xxx things into objects |
|
|
413 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
414 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
415 | push @{$ob->{inventory}}, { |
|
|
416 | _name => "event_$event", |
|
|
417 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
418 | slaying => delete $ob->{"event_${event}"}, |
|
|
419 | name => delete $ob->{"event_${event}_options"}, |
|
|
420 | }; |
|
|
421 | } |
|
|
422 | } |
|
|
423 | |
|
|
424 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
425 | $ob->{dam} *= 1 if exists $ob->{dam}; |
139 | |
426 | |
140 | $ob |
427 | $ob |
141 | } |
428 | } |
142 | |
429 | |
|
|
430 | # arch as in "arch xxx", ie.. objects |
143 | sub normalize_arch($) { |
431 | sub normalize_arch($) { |
144 | my ($ob) = @_; |
432 | my ($ob) = @_; |
145 | |
433 | |
146 | normalize_object $ob; |
434 | normalize_object $ob; |
147 | |
435 | |
… | |
… | |
174 | delete $ob->{$k}; |
462 | delete $ob->{$k}; |
175 | } |
463 | } |
176 | } |
464 | } |
177 | } |
465 | } |
178 | |
466 | |
|
|
467 | # a speciality for the editor |
|
|
468 | if (exists $ob->{attack_movement}) { |
|
|
469 | my $am = delete $ob->{attack_movement}; |
|
|
470 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
471 | $ob->{attack_movement_bits_4_7} = $am & 240; |
|
|
472 | } |
|
|
473 | |
|
|
474 | $ob |
|
|
475 | } |
|
|
476 | |
|
|
477 | sub attr_thaw($) { |
|
|
478 | my ($ob) = @_; |
|
|
479 | |
|
|
480 | $ob->{attach} = from_json $ob->{attach} |
|
|
481 | if exists $ob->{attach}; |
|
|
482 | |
|
|
483 | $ob |
|
|
484 | } |
|
|
485 | |
|
|
486 | sub attr_freeze($) { |
|
|
487 | my ($ob) = @_; |
|
|
488 | |
|
|
489 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
490 | if exists $ob->{attach}; |
|
|
491 | |
179 | $ob |
492 | $ob |
180 | } |
493 | } |
181 | |
494 | |
182 | sub read_pak($) { |
495 | sub read_pak($) { |
183 | my ($path) = @_; |
496 | my ($path) = @_; |
184 | |
497 | |
185 | my %pak; |
498 | my %pak; |
186 | |
499 | |
187 | open my $fh, "<", $path |
500 | open my $fh, "<:raw:perlio", $path |
188 | or Carp::croak "$_[0]: $!"; |
501 | or Carp::croak "$_[0]: $!"; |
189 | binmode $fh; |
502 | binmode $fh; |
190 | while (<$fh>) { |
503 | while (<$fh>) { |
191 | my ($type, $id, $len, $path) = split; |
504 | my ($type, $id, $len, $path) = split; |
192 | $path =~ s/.*\///; |
505 | $path =~ s/.*\///; |
… | |
… | |
194 | } |
507 | } |
195 | |
508 | |
196 | \%pak |
509 | \%pak |
197 | } |
510 | } |
198 | |
511 | |
199 | sub read_arch($) { |
512 | sub read_arch($;$) { |
200 | my ($path) = @_; |
513 | my ($path, $toplevel) = @_; |
201 | |
514 | |
202 | my %arc; |
515 | my %arc; |
203 | my ($more, $prev); |
516 | my ($more, $prev); |
|
|
517 | my $comment; |
204 | |
518 | |
205 | open my $fh, "<", $path |
519 | open my $fh, "<:raw:perlio:utf8", $path |
206 | or Carp::croak "$path: $!"; |
520 | or Carp::croak "$path: $!"; |
207 | |
521 | |
208 | binmode $fh; |
522 | # binmode $fh; |
209 | |
523 | |
210 | my $parse_block; $parse_block = sub { |
524 | my $parse_block; $parse_block = sub { |
211 | my %arc = @_; |
525 | my %arc = @_; |
212 | |
526 | |
213 | while (<$fh>) { |
527 | while (<$fh>) { |
214 | s/\s+$//; |
528 | s/\s+$//; |
215 | if (/^end$/i) { |
529 | if (/^end$/i) { |
216 | last; |
530 | last; |
|
|
531 | |
217 | } elsif (/^arch (\S+)$/) { |
532 | } elsif (/^arch (\S+)$/i) { |
218 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
533 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
|
|
534 | |
219 | } elsif (/^lore$/) { |
535 | } elsif (/^lore$/i) { |
220 | while (<$fh>) { |
536 | while (<$fh>) { |
221 | last if /^endlore\s*$/i; |
537 | last if /^endlore\s*$/i; |
222 | $arc{lore} .= $_; |
538 | $arc{lore} .= $_; |
223 | } |
539 | } |
224 | } elsif (/^msg$/) { |
540 | } elsif (/^msg$/i) { |
225 | while (<$fh>) { |
541 | while (<$fh>) { |
226 | last if /^endmsg\s*$/i; |
542 | last if /^endmsg\s*$/i; |
227 | $arc{msg} .= $_; |
543 | $arc{msg} .= $_; |
228 | } |
544 | } |
|
|
545 | } elsif (/^anim$/i) { |
|
|
546 | while (<$fh>) { |
|
|
547 | last if /^mina\s*$/i; |
|
|
548 | chomp; |
|
|
549 | push @{ $arc{anim} }, $_; |
|
|
550 | } |
229 | } elsif (/^(\S+)\s*(.*)$/) { |
551 | } elsif (/^(\S+)\s*(.*)$/) { |
230 | $arc{lc $1} = $2; |
552 | $arc{lc $1} = $2; |
231 | } elsif (/^\s*($|#)/) { |
553 | } elsif (/^\s*#/) { |
|
|
554 | $arc{_comment} .= "$_\n"; |
|
|
555 | |
|
|
556 | } elsif (/^\s*$/) { |
232 | # |
557 | # |
233 | } else { |
558 | } else { |
234 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
559 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
235 | } |
560 | } |
236 | } |
561 | } |
… | |
… | |
242 | s/\s+$//; |
567 | s/\s+$//; |
243 | if (/^more$/i) { |
568 | if (/^more$/i) { |
244 | $more = $prev; |
569 | $more = $prev; |
245 | } elsif (/^object (\S+)$/i) { |
570 | } elsif (/^object (\S+)$/i) { |
246 | my $name = $1; |
571 | my $name = $1; |
247 | my $arc = normalize_object $parse_block->(_name => $name); |
572 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
573 | undef $comment; |
|
|
574 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
575 | $arc->{_atype} = 'object'; |
248 | |
576 | |
249 | if ($more) { |
577 | if ($more) { |
250 | $more->{more} = $arc; |
578 | $more->{more} = $arc; |
251 | } else { |
579 | } else { |
252 | $arc{$name} = $arc; |
580 | $arc{$name} = $arc; |
253 | } |
581 | } |
254 | $prev = $arc; |
582 | $prev = $arc; |
255 | $more = undef; |
583 | $more = undef; |
256 | } elsif (/^arch (\S+)$/i) { |
584 | } elsif (/^arch (\S+)$/i) { |
257 | push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); |
585 | my $name = $1; |
|
|
586 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
587 | undef $comment; |
|
|
588 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
589 | $arc->{_atype} = 'arch'; |
|
|
590 | |
|
|
591 | if ($more) { |
|
|
592 | $more->{more} = $arc; |
|
|
593 | } else { |
|
|
594 | push @{ $arc{arch} }, $arc; |
|
|
595 | } |
|
|
596 | $prev = $arc; |
|
|
597 | $more = undef; |
|
|
598 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
599 | if ($1 eq "lev_array") { |
|
|
600 | while (<$fh>) { |
|
|
601 | last if /^endplst\s*$/; |
|
|
602 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
603 | } |
|
|
604 | } else { |
|
|
605 | $toplevel->{$1} = $2; |
|
|
606 | } |
|
|
607 | } elsif (/^\s*#/) { |
|
|
608 | $comment .= "$_\n"; |
258 | } elsif (/^\s*($|#)/) { |
609 | } elsif (/^\s*($|#)/) { |
259 | # |
610 | # |
260 | } else { |
611 | } else { |
261 | warn "$path: unparseable top-level line '$_'"; |
612 | die "$path: unparseable top-level line '$_'"; |
262 | } |
613 | } |
263 | } |
614 | } |
264 | |
615 | |
265 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
616 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
266 | |
617 | |
267 | \%arc |
618 | \%arc |
|
|
619 | } |
|
|
620 | |
|
|
621 | sub archlist_to_string { |
|
|
622 | my ($arch) = @_; |
|
|
623 | |
|
|
624 | my $str; |
|
|
625 | |
|
|
626 | my $append; $append = sub { |
|
|
627 | my %a = %{$_[0]}; |
|
|
628 | |
|
|
629 | Crossfire::attr_freeze \%a; |
|
|
630 | Crossfire::normalize_arch \%a; |
|
|
631 | |
|
|
632 | # undo the bit-split we did before |
|
|
633 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
634 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
635 | | (delete $a{attack_movement_bits_4_7}); |
|
|
636 | } |
|
|
637 | |
|
|
638 | if (my $comment = delete $a{_comment}) { |
|
|
639 | if ($comment =~ /[^\n\s#]/) { |
|
|
640 | $str .= $comment; |
|
|
641 | } |
|
|
642 | } |
|
|
643 | |
|
|
644 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
645 | |
|
|
646 | my $inv = delete $a{inventory}; |
|
|
647 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
648 | my $anim = delete $a{anim}; |
|
|
649 | |
|
|
650 | if ($a{_atype} eq 'object') { |
|
|
651 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
652 | if $anim; |
|
|
653 | } |
|
|
654 | |
|
|
655 | my @kv; |
|
|
656 | |
|
|
657 | for ($a{_name} eq "map" |
|
|
658 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
659 | : @Crossfire::FIELD_ORDER) { |
|
|
660 | push @kv, [$_, delete $a{$_}] |
|
|
661 | if exists $a{$_}; |
|
|
662 | } |
|
|
663 | |
|
|
664 | for (sort keys %a) { |
|
|
665 | next if /^_/; # ignore our _-keys |
|
|
666 | push @kv, [$_, delete $a{$_}]; |
|
|
667 | } |
|
|
668 | |
|
|
669 | for (@kv) { |
|
|
670 | my ($k, $v) = @$_; |
|
|
671 | |
|
|
672 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
673 | $v =~ s/\n$//; |
|
|
674 | $str .= "$k\n$v\n$end\n"; |
|
|
675 | } else { |
|
|
676 | $str .= "$k $v\n"; |
|
|
677 | } |
|
|
678 | } |
|
|
679 | |
|
|
680 | if ($inv) { |
|
|
681 | $append->($_) for @$inv; |
|
|
682 | } |
|
|
683 | |
|
|
684 | $str .= "end\n"; |
|
|
685 | |
|
|
686 | if ($a{_atype} eq 'object') { |
|
|
687 | if ($more) { |
|
|
688 | $str .= "more\n"; |
|
|
689 | $append->($more) if $more; |
|
|
690 | } else { |
|
|
691 | $str .= "\n"; |
|
|
692 | } |
|
|
693 | } |
|
|
694 | }; |
|
|
695 | |
|
|
696 | for (@$arch) { |
|
|
697 | $append->($_); |
|
|
698 | } |
|
|
699 | |
|
|
700 | $str |
268 | } |
701 | } |
269 | |
702 | |
270 | # put all archs into a hash with editor_face as it's key |
703 | # put all archs into a hash with editor_face as it's key |
271 | # NOTE: the arrays in the hash values are references to |
704 | # NOTE: the arrays in the hash values are references to |
272 | # the archs from $ARCH |
705 | # the archs from $ARCH |
273 | sub editor_archs { |
706 | sub editor_archs { |
274 | my %paths; |
707 | my %paths; |
275 | |
708 | |
276 | for (keys %ARCH) { |
709 | for (keys %ARCH) { |
277 | my $arch = $ARCH{$_}; |
710 | my $arch = $ARCH{$_}; |
278 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
711 | push @{$paths{$arch->{editor_folder}}}, $arch; |
279 | } |
712 | } |
280 | |
713 | |
281 | \%paths |
714 | \%paths |
282 | } |
715 | } |
283 | |
716 | |
… | |
… | |
293 | my ($a) = @_; |
726 | my ($a) = @_; |
294 | |
727 | |
295 | my $o = $ARCH{$a->{_name}} |
728 | my $o = $ARCH{$a->{_name}} |
296 | or return; |
729 | or return; |
297 | |
730 | |
298 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
731 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
732 | unless ($face) { |
|
|
733 | $face = $FACE{"blank.x11"} |
299 | or (warn "no face data found for arch '$a->{_name}'"), return; |
734 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
735 | } |
300 | |
736 | |
301 | if ($face->{w} > 1 || $face->{h} > 1) { |
737 | if ($face->{w} > 1 || $face->{h} > 1) { |
302 | # bigface |
738 | # bigface |
303 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
739 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
304 | |
740 | |
… | |
… | |
348 | my $type = $obj->{type} || $arch->{type}; |
784 | my $type = $obj->{type} || $arch->{type}; |
349 | |
785 | |
350 | if ($type > 0) { |
786 | if ($type > 0) { |
351 | $root = $Crossfire::Data::ATTR{$type}; |
787 | $root = $Crossfire::Data::ATTR{$type}; |
352 | } else { |
788 | } else { |
|
|
789 | my %a = (%$arch, %$obj); |
|
|
790 | |
|
|
791 | if ($a{is_floor} && !$a{alive}) { |
|
|
792 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
793 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
794 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
795 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
796 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
797 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
798 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
799 | } else { |
353 | $root = $Crossfire::Data::TYPE{Misc}; |
800 | $root = $Crossfire::Data::TYPE{Misc}; |
354 | |
|
|
355 | type: |
|
|
356 | for (@Crossfire::Data::ATTR0) { |
|
|
357 | my $req = $_->{required} |
|
|
358 | or die "internal error: ATTR0 without 'required'"; |
|
|
359 | |
|
|
360 | keys %$req; |
|
|
361 | while (my ($k, $v) = each %$req) { |
|
|
362 | next type |
|
|
363 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
364 | } |
|
|
365 | |
|
|
366 | $root = $_; |
|
|
367 | } |
801 | } |
368 | } |
802 | } |
369 | |
803 | |
370 | my @import = ($root); |
804 | my @import = ($root); |
371 | |
805 | |
… | |
… | |
374 | |
808 | |
375 | my (%ignore); |
809 | my (%ignore); |
376 | my (@section_order, %section, @attr_order); |
810 | my (@section_order, %section, @attr_order); |
377 | |
811 | |
378 | while (my $type = shift @import) { |
812 | while (my $type = shift @import) { |
|
|
813 | push @import, |
|
|
814 | grep $_, |
|
|
815 | map $Crossfire::Data::TYPE{$_}, |
379 | push @import, @{$type->{import} || []}; |
816 | @{$type->{import} || []}; |
380 | |
817 | |
381 | $attr->{$_} ||= $type->{$_} |
818 | $attr->{$_} ||= $type->{$_} |
382 | for qw(name desc use); |
819 | for qw(name desc use); |
383 | |
820 | |
384 | for (@{$type->{ignore} || []}) { |
821 | for (@{$type->{ignore} || []}) { |
… | |
… | |
413 | ]; |
850 | ]; |
414 | |
851 | |
415 | $attr |
852 | $attr |
416 | } |
853 | } |
417 | |
854 | |
418 | sub arch_edit_sections { |
|
|
419 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
420 | # edit_type = 0; |
|
|
421 | # else if (edit_type != 0) { |
|
|
422 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
423 | # edit_type &= ~check_type; |
|
|
424 | # } |
|
|
425 | # |
|
|
426 | # } |
|
|
427 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
428 | # getAttributeValue("alive", defarch) == 1 && |
|
|
429 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
430 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
431 | # // Monster: monsters/npcs/generators |
|
|
432 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
433 | # } |
|
|
434 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
435 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
436 | # // Walls |
|
|
437 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
438 | # } |
|
|
439 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
440 | # getAttributeValue("connected", defarch) != 0) { |
|
|
441 | # // Connected Objects |
|
|
442 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
443 | # } |
|
|
444 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
445 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
446 | # // Exit: teleporter/exit/trapdoors |
|
|
447 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
448 | # } |
|
|
449 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
450 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
451 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
452 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
453 | # arch_type == 124 || arch_type == 130)) { |
|
|
454 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
455 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
456 | # } |
|
|
457 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
458 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
459 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
460 | # // Door: door/special door/gates + keys |
|
|
461 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
462 | # } |
|
|
463 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
464 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
465 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
466 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
467 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
468 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
469 | # arch_type == 122 || arch_type == 3)) { |
|
|
470 | # // Equipment: weapons/armour/wands/rods |
|
|
471 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
472 | # } |
|
|
473 | # |
|
|
474 | # return(edit_type); |
|
|
475 | # |
|
|
476 | # |
|
|
477 | } |
|
|
478 | |
|
|
479 | sub cache_file($$&&) { |
855 | sub cache_file($$&&) { |
480 | my ($src, $cache, $load, $create) = @_; |
856 | my ($src, $cache, $load, $create) = @_; |
481 | |
857 | |
482 | my ($size, $mtime) = (stat $src)[7,9] |
858 | my ($size, $mtime) = (stat $src)[7,9] |
483 | or Carp::croak "$src: $!"; |
859 | or Carp::croak "$src: $!"; |
… | |
… | |
531 | }, sub { |
907 | }, sub { |
532 | read_arch "$LIB/archetypes" |
908 | read_arch "$LIB/archetypes" |
533 | }; |
909 | }; |
534 | } |
910 | } |
535 | |
911 | |
|
|
912 | sub construct_tilecache_pb { |
|
|
913 | my ($idx, $cache) = @_; |
|
|
914 | |
|
|
915 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE; |
|
|
916 | |
|
|
917 | while (my ($name, $tile) = each %$cache) { |
|
|
918 | my $tpb = delete $tile->{pb}; |
|
|
919 | my $ofs = $tile->{idx}; |
|
|
920 | |
|
|
921 | for my $x (0 .. $tile->{w} - 1) { |
|
|
922 | for my $y (0 .. $tile->{h} - 1) { |
|
|
923 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
924 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
925 | $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE); |
|
|
926 | } |
|
|
927 | } |
|
|
928 | } |
|
|
929 | |
|
|
930 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
931 | |
|
|
932 | $cache |
|
|
933 | } |
|
|
934 | |
|
|
935 | sub use_tilecache { |
|
|
936 | my ($face) = @_; |
|
|
937 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
938 | or die "$VARDIR/tilecache.png: $!"; |
|
|
939 | *FACE = $_[0]; |
|
|
940 | } |
|
|
941 | |
536 | =item load_tilecache |
942 | =item load_tilecache |
537 | |
943 | |
538 | (Re-)Load %TILE and %FACE. |
944 | (Re-)Load %TILE and %FACE. |
539 | |
945 | |
540 | =cut |
946 | =cut |
541 | |
947 | |
542 | sub load_tilecache() { |
948 | sub load_tilecache() { |
543 | require Gtk2; |
949 | require Gtk2; |
544 | |
950 | |
545 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
951 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
546 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
547 | or die "$VARDIR/tilecache.png: $!"; |
|
|
548 | *FACE = $_[0]; |
|
|
549 | }, sub { |
952 | sub { |
550 | require File::Temp; |
|
|
551 | |
|
|
552 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
553 | |
|
|
554 | my %cache; |
953 | my %cache; |
|
|
954 | my $facedata = Storable::retrieve "$LIB/facedata"; |
555 | |
955 | |
|
|
956 | $facedata->{version} == 2 |
|
|
957 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
958 | |
|
|
959 | my $faces = $facedata->{faceinfo}; |
556 | my $idx = 0; |
960 | my $idx = 0; |
557 | |
961 | |
558 | for my $name (sort keys %$tile) { |
962 | for (sort keys %$faces) { |
559 | my ($fh, $filename) = File::Temp::tempfile (); |
963 | my ($face, $info) = ($_, $faces->{$_}); |
560 | print $fh $tile->{$name}; |
964 | |
561 | close $fh; |
|
|
562 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
965 | my $pb = new Gtk2::Gdk::PixbufLoader; |
563 | unlink $filename; |
966 | $pb->write ($info->{data32}); |
|
|
967 | $pb->close; |
|
|
968 | my $pb = $pb->get_pixbuf; |
564 | |
969 | |
565 | my $tile = $cache{$name} = { |
970 | my $tile = $cache{$face} = { |
566 | pb => $pb, |
971 | pb => $pb, |
567 | idx => $idx, |
972 | idx => $idx, |
568 | w => int $pb->get_width / TILESIZE, |
973 | w => int $pb->get_width / TILESIZE, |
569 | h => int $pb->get_height / TILESIZE, |
974 | h => int $pb->get_height / TILESIZE, |
570 | }; |
975 | }; |
571 | |
|
|
572 | |
976 | |
573 | $idx += $tile->{w} * $tile->{h}; |
977 | $idx += $tile->{w} * $tile->{h}; |
|
|
978 | } |
|
|
979 | |
|
|
980 | construct_tilecache_pb $idx, \%cache; |
|
|
981 | |
|
|
982 | \%cache |
574 | } |
983 | }; |
575 | |
|
|
576 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
577 | |
|
|
578 | while (my ($name, $tile) = each %cache) { |
|
|
579 | my $tpb = delete $tile->{pb}; |
|
|
580 | my $ofs = $tile->{idx}; |
|
|
581 | |
|
|
582 | for my $x (0 .. $tile->{w} - 1) { |
|
|
583 | for my $y (0 .. $tile->{h} - 1) { |
|
|
584 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
585 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
586 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
587 | } |
|
|
588 | } |
|
|
589 | } |
|
|
590 | |
|
|
591 | $pb->save ("$VARDIR/tilecache.png", "png"); |
|
|
592 | |
|
|
593 | \%cache |
|
|
594 | }; |
|
|
595 | } |
984 | } |
596 | |
985 | |
597 | =head1 AUTHOR |
986 | =head1 AUTHOR |
598 | |
987 | |
599 | Marc Lehmann <schmorp@schmorp.de> |
988 | Marc Lehmann <schmorp@schmorp.de> |
… | |
… | |
603 | http://www.ta-sa.org/ |
992 | http://www.ta-sa.org/ |
604 | |
993 | |
605 | =cut |
994 | =cut |
606 | |
995 | |
607 | 1 |
996 | 1 |
|
|
997 | |