… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.96'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
15 | use Storable; |
15 | use Carp (); |
|
|
16 | use File::Spec; |
|
|
17 | use List::Util qw(min max); |
|
|
18 | use Storable qw(freeze thaw); |
16 | |
19 | |
17 | #XXX: The map_* procedures scream for a map-object |
|
|
18 | |
|
|
19 | our @EXPORT = |
20 | our @EXPORT = qw( |
20 | qw(read_pak read_arch $ARCH TILESIZE editor_archs |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | arch_extends |
22 | ); |
22 | map_get_tile_stack map_push_tile_stack map_pop_tile_stack |
|
|
23 | ); |
|
|
24 | |
23 | |
|
|
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
|
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25 | |
|
|
26 | sub from_json($) { |
|
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27 | $JSON::Syck::ImplicitUnicode = 1; |
|
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28 | JSON::Syck::Load $_[0] |
|
|
29 | } |
|
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30 | |
|
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31 | sub to_json($) { |
|
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32 | $JSON::Syck::ImplicitUnicode = 0; |
|
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33 | JSON::Syck::Dump $_[0] |
|
|
34 | } |
|
|
35 | |
25 | our $LIB = $ENV{CROSSFIRE_LIBDIR} |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
26 | or die "\$CROSSFIRE_LIBDIR must be set\n"; |
37 | |
|
|
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
|
|
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
|
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40 | : File::Spec->tmpdir . "/crossfire"; |
|
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41 | |
|
|
42 | mkdir $VARDIR, 0777; |
27 | |
43 | |
28 | sub TILESIZE (){ 32 } |
44 | sub TILESIZE (){ 32 } |
29 | |
45 | |
30 | our $ARCH; |
46 | our %ARCH; |
|
|
47 | our %FACE; |
|
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48 | our $TILE; |
31 | |
49 | |
|
|
50 | our %FIELD_MULTILINE = ( |
|
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51 | msg => "endmsg", |
|
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52 | lore => "endlore", |
|
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53 | maplore => "endmaplore", |
|
|
54 | ); |
|
|
55 | |
|
|
56 | # movement bit type, PITA |
|
|
57 | our %FIELD_MOVEMENT = map +($_ => undef), |
|
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58 | qw(move_type move_block move_allow move_on move_off move_slow); |
|
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59 | |
|
|
60 | # same as in server save routine, to (hopefully) be compatible |
|
|
61 | # to the other editors. |
|
|
62 | our @FIELD_ORDER_MAP = (qw( |
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63 | file_format_version |
|
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64 | name attach swap_time reset_timeout fixed_resettime difficulty region |
|
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65 | shopitems shopgreed shopmin shopmax shoprace |
|
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66 | darkness width height enter_x enter_y msg maplore |
|
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67 | unique template |
|
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68 | outdoor temp pressure humid windspeed winddir sky nosmooth |
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69 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
|
|
70 | )); |
|
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71 | |
|
|
72 | our @FIELD_ORDER = (qw( |
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73 | elevation |
|
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74 | |
|
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75 | name name_pl custom_name attach title race |
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76 | slaying skill msg lore other_arch face |
|
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77 | #todo-events |
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78 | animation is_animated |
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79 | str dex con wis pow cha int |
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80 | hp maxhp sp maxsp grace maxgrace |
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81 | exp perm_exp expmul |
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82 | food dam luck wc ac x y speed speed_left move_state attack_movement |
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83 | nrof level direction type subtype attacktype |
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84 | |
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85 | resist_physical resist_magic resist_fire resist_electricity |
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86 | resist_cold resist_confusion resist_acid resist_drain |
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87 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
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88 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
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89 | resist_deplete resist_death resist_chaos resist_counterspell |
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90 | resist_godpower resist_holyword resist_blind resist_internal |
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91 | resist_life_stealing resist_disease |
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92 | |
|
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93 | path_attuned path_repelled path_denied material materialname |
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94 | value carrying weight invisible state magic |
|
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95 | last_heal last_sp last_grace last_eat |
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96 | connected glow_radius randomitems npx_status npc_program |
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97 | run_away pick_up container will_apply smoothlevel |
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98 | current_weapon_script weapontype tooltype elevation client_type |
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99 | item_power duration range |
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100 | range_modifier duration_modifier dam_modifier gen_sp_armour |
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101 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
|
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102 | |
|
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103 | alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
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104 | friendly generator is_thrown auto_apply treasure player sold see_invisible |
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105 | can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
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106 | splitting hitback startequip blocksview undead scared unaggressive |
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107 | reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
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108 | run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
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109 | can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
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110 | has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
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111 | random_move only_attack confused stealth cursed damned see_anywhere |
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112 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
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113 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
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114 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
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115 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
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116 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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117 | |
|
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118 | body_range body_arm body_torso body_head body_neck body_skill |
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119 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
|
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120 | )); |
|
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121 | |
|
|
122 | our %EVENT_TYPE = ( |
|
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123 | apply => 1, |
|
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124 | attack => 2, |
|
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125 | death => 3, |
|
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126 | drop => 4, |
|
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127 | pickup => 5, |
|
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128 | say => 6, |
|
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129 | stop => 7, |
|
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130 | time => 8, |
|
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131 | throw => 9, |
|
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132 | trigger => 10, |
|
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133 | close => 11, |
|
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134 | timer => 12, |
|
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135 | ); |
|
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136 | |
|
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137 | sub MOVE_WALK (){ 0x01 } |
|
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138 | sub MOVE_FLY_LOW (){ 0x02 } |
|
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139 | sub MOVE_FLY_HIGH (){ 0x04 } |
|
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140 | sub MOVE_FLYING (){ 0x06 } |
|
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141 | sub MOVE_SWIM (){ 0x08 } |
|
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142 | sub MOVE_BOAT (){ 0x10 } |
|
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143 | sub MOVE_KNOWN (){ 0x1f } # all of above |
|
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144 | sub MOVE_ALLBIT (){ 0x10000 } |
|
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145 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
|
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146 | |
|
|
147 | sub load_ref($) { |
|
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148 | my ($path) = @_; |
|
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149 | |
|
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150 | open my $fh, "<:raw:perlio", $path |
|
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151 | or die "$path: $!"; |
|
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152 | local $/; |
|
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153 | |
|
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154 | thaw <$fh> |
|
|
155 | } |
|
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156 | |
|
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157 | sub save_ref($$) { |
|
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158 | my ($ref, $path) = @_; |
|
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159 | |
|
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160 | open my $fh, ">:raw:perlio", "$path~" |
|
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161 | or die "$path~: $!"; |
|
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162 | print $fh freeze $ref; |
|
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163 | close $fh; |
|
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164 | rename "$path~", $path |
|
|
165 | or die "$path: $!"; |
|
|
166 | } |
|
|
167 | |
|
|
168 | my %attack_mask = ( |
|
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169 | physical => 0x00000001, |
|
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170 | magic => 0x00000002, |
|
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171 | fire => 0x00000004, |
|
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172 | electricity => 0x00000008, |
|
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173 | cold => 0x00000010, |
|
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174 | confusion => 0x00000020, |
|
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175 | acid => 0x00000040, |
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176 | drain => 0x00000080, |
|
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177 | weaponmagic => 0x00000100, |
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178 | ghosthit => 0x00000200, |
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179 | poison => 0x00000400, |
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180 | slow => 0x00000800, |
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181 | paralyze => 0x00001000, |
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182 | turn_undead => 0x00002000, |
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183 | fear => 0x00004000, |
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184 | cancellation => 0x00008000, |
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185 | deplete => 0x00010000, |
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186 | death => 0x00020000, |
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187 | chaos => 0x00040000, |
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188 | counterspell => 0x00080000, |
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189 | godpower => 0x00100000, |
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190 | holyword => 0x00200000, |
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191 | blind => 0x00400000, |
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192 | internal => 0x00800000, |
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193 | life_stealing => 0x01000000, |
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194 | disease => 0x02000000, |
|
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195 | ); |
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196 | |
|
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197 | sub _add_resist($$$) { |
|
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198 | my ($ob, $mask, $value) = @_; |
|
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199 | |
|
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200 | while (my ($k, $v) = each %attack_mask) { |
|
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201 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
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202 | } |
|
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203 | } |
|
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204 | |
|
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205 | my %MATERIAL = reverse |
|
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206 | paper => 1, |
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207 | iron => 2, |
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208 | glass => 4, |
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209 | leather => 8, |
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210 | wood => 16, |
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211 | organic => 32, |
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212 | stone => 64, |
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213 | cloth => 128, |
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214 | adamant => 256, |
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215 | liquid => 512, |
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216 | tin => 1024, |
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217 | bone => 2048, |
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218 | ice => 4096, |
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219 | |
|
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220 | # guesses |
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221 | runestone => 12, |
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222 | bronze => 18, |
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223 | "ancient wood" => 20, |
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224 | glass => 36, |
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225 | marble => 66, |
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226 | ice => 68, |
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227 | stone => 70, |
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228 | stone => 80, |
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229 | cloth => 136, |
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230 | ironwood => 144, |
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231 | adamantium => 258, |
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232 | glacium => 260, |
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233 | blood => 544, |
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234 | ; |
|
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235 | |
|
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236 | # object as in "Object xxx", i.e. archetypes |
|
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237 | sub normalize_object($) { |
|
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238 | my ($ob) = @_; |
|
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239 | |
|
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240 | # convert material bitset to materialname, if possible |
|
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241 | if (exists $ob->{material}) { |
|
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242 | if (!$ob->{material}) { |
|
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243 | delete $ob->{material}; |
|
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244 | } elsif (exists $ob->{materialname}) { |
|
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245 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
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246 | delete $ob->{material}; |
|
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247 | } else { |
|
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248 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
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249 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
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250 | } |
|
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251 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
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252 | delete $ob->{material}; |
|
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253 | $ob->{materialname} = $name; |
|
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254 | } else { |
|
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255 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
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256 | } |
|
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257 | } |
|
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258 | |
|
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259 | # nuke outdated or never supported fields |
|
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260 | delete @$ob{qw( |
|
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261 | can_knockback can_parry can_impale can_cut can_dam_armour |
|
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262 | can_apply pass_thru can_pass_thru |
|
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263 | )}; |
|
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264 | |
|
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265 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
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266 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
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267 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
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268 | |
|
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269 | # convert movement strings to bitsets |
|
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270 | for my $attr (keys %FIELD_MOVEMENT) { |
|
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271 | next unless exists $ob->{$attr}; |
|
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272 | |
|
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273 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
|
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274 | |
|
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275 | next if $ob->{$attr} =~ /^\d+$/; |
|
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276 | |
|
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277 | my $flags = 0; |
|
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278 | |
|
|
279 | # assume list |
|
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280 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
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281 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
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282 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
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283 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
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284 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
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285 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
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286 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
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287 | $flags |= MOVE_ALL if $flag eq "all"; |
|
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288 | |
|
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289 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
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290 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
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291 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
292 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
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293 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
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294 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
295 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
296 | } |
|
|
297 | |
|
|
298 | $ob->{$attr} = $flags; |
|
|
299 | } |
|
|
300 | |
|
|
301 | # convert outdated movement flags to new movement sets |
|
|
302 | if (defined (my $v = delete $ob->{no_pass})) { |
|
|
303 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
|
|
304 | } |
|
|
305 | if (defined (my $v = delete $ob->{slow_move})) { |
|
|
306 | $ob->{move_slow} |= MOVE_WALK; |
|
|
307 | $ob->{move_slow_penalty} = $v; |
|
|
308 | } |
|
|
309 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
310 | $ob->{move_on} = MOVE_NONE unless exists $ob->{move_on}; |
|
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311 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
312 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
313 | } |
|
|
314 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
315 | $ob->{move_off} = MOVE_NONE unless exists $ob->{move_off}; |
|
|
316 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
317 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
318 | } |
|
|
319 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
320 | $ob->{move_on} = MOVE_NONE unless exists $ob->{move_on}; |
|
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321 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
322 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
323 | } |
|
|
324 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
325 | $ob->{move_off} = MOVE_NONE unless exists $ob->{move_off}; |
|
|
326 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
327 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
328 | } |
|
|
329 | if (defined (my $v = delete $ob->{flying})) { |
|
|
330 | $ob->{move_type} = MOVE_NONE unless exists $ob->{move_type}; |
|
|
331 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
332 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
333 | } |
|
|
334 | |
|
|
335 | # convert idiotic event_xxx things into objects |
|
|
336 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
337 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
338 | push @{$ob->{inventory}}, { |
|
|
339 | _name => "event_$event", |
|
|
340 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
341 | slaying => delete $ob->{"event_${event}"}, |
|
|
342 | name => delete $ob->{"event_${event}_options"}, |
|
|
343 | }; |
|
|
344 | } |
|
|
345 | } |
|
|
346 | |
|
|
347 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
348 | $ob->{dam} *= 1 if exists $ob->{dam}; |
|
|
349 | |
|
|
350 | $ob |
|
|
351 | } |
|
|
352 | |
|
|
353 | # arch as in "arch xxx", ie.. objects |
|
|
354 | sub normalize_arch($) { |
|
|
355 | my ($ob) = @_; |
|
|
356 | |
|
|
357 | normalize_object $ob; |
|
|
358 | |
|
|
359 | my $arch = $ARCH{$ob->{_name}} |
|
|
360 | or (warn "$ob->{_name}: no such archetype", return $ob); |
|
|
361 | |
|
|
362 | if ($arch->{type} == 22) { # map |
|
|
363 | my %normalize = ( |
|
|
364 | "enter_x" => "hp", |
|
|
365 | "enter_y" => "sp", |
|
|
366 | "width" => "x", |
|
|
367 | "height" => "y", |
|
|
368 | "reset_timeout" => "weight", |
|
|
369 | "swap_time" => "value", |
|
|
370 | "difficulty" => "level", |
|
|
371 | "darkness" => "invisible", |
|
|
372 | "fixed_resettime" => "stand_still", |
|
|
373 | ); |
|
|
374 | |
|
|
375 | while (my ($k2, $k1) = each %normalize) { |
|
|
376 | if (defined (my $v = delete $ob->{$k1})) { |
|
|
377 | $ob->{$k2} = $v; |
|
|
378 | } |
|
|
379 | } |
|
|
380 | } else { |
|
|
381 | # if value matches archetype default, delete |
|
|
382 | while (my ($k, $v) = each %$ob) { |
|
|
383 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
|
|
384 | next if $k eq "_name"; |
|
|
385 | delete $ob->{$k}; |
|
|
386 | } |
|
|
387 | } |
|
|
388 | } |
|
|
389 | |
|
|
390 | # a speciality for the editor |
|
|
391 | if (exists $ob->{attack_movement}) { |
|
|
392 | my $am = delete $ob->{attack_movement}; |
|
|
393 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
394 | $ob->{attack_movement_bits_4_7} = $am & 240; |
|
|
395 | } |
|
|
396 | |
|
|
397 | $ob |
|
|
398 | } |
|
|
399 | |
|
|
400 | sub attr_thaw($) { |
|
|
401 | my ($ob) = @_; |
|
|
402 | |
|
|
403 | $ob->{attach} = from_json $ob->{attach} |
|
|
404 | if exists $ob->{attach}; |
|
|
405 | |
|
|
406 | $ob |
|
|
407 | } |
|
|
408 | |
|
|
409 | sub attr_freeze($) { |
|
|
410 | my ($ob) = @_; |
|
|
411 | |
|
|
412 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
413 | if exists $ob->{attach}; |
|
|
414 | |
|
|
415 | $ob |
|
|
416 | } |
|
|
417 | |
32 | sub read_pak($;$) { |
418 | sub read_pak($) { |
33 | my ($path, $cache) = @_; |
419 | my ($path) = @_; |
34 | |
420 | |
35 | eval { |
|
|
36 | defined $cache |
|
|
37 | && -M $cache < -M $path |
|
|
38 | && Storable::retrieve $cache |
|
|
39 | } or do { |
|
|
40 | my %pak; |
421 | my %pak; |
41 | |
422 | |
42 | open my $fh, "<:raw", $path |
423 | open my $fh, "<:raw:perlio", $path |
43 | or die "$_[0]: $!"; |
424 | or Carp::croak "$_[0]: $!"; |
|
|
425 | binmode $fh; |
44 | while (<$fh>) { |
426 | while (<$fh>) { |
45 | my ($type, $id, $len, $path) = split; |
427 | my ($type, $id, $len, $path) = split; |
46 | $path =~ s/.*\///; |
428 | $path =~ s/.*\///; |
47 | read $fh, $pak{$path}, $len; |
429 | read $fh, $pak{$path}, $len; |
48 | } |
430 | } |
49 | |
431 | |
50 | Storable::nstore \%pak, $cache |
|
|
51 | if defined $cache; |
|
|
52 | |
|
|
53 | \%pak |
432 | \%pak |
54 | } |
|
|
55 | } |
433 | } |
56 | |
434 | |
57 | sub read_arch($;$) { |
435 | sub read_arch($;$) { |
58 | my ($path, $cache) = @_; |
436 | my ($path, $toplevel) = @_; |
59 | |
437 | |
60 | eval { |
|
|
61 | defined $cache |
|
|
62 | && -M $cache < -M $path |
|
|
63 | && Storable::retrieve $cache |
|
|
64 | } or do { |
|
|
65 | my %arc; |
438 | my %arc; |
66 | my ($more, $prev); |
439 | my ($more, $prev); |
|
|
440 | my $comment; |
67 | |
441 | |
68 | open my $fh, "<:raw", $path |
442 | open my $fh, "<:raw:perlio:utf8", $path |
69 | or die "$path: $!"; |
443 | or Carp::croak "$path: $!"; |
70 | |
444 | |
|
|
445 | # binmode $fh; |
|
|
446 | |
71 | my $parse_block; $parse_block = sub { |
447 | my $parse_block; $parse_block = sub { |
72 | my %arc = @_; |
448 | my %arc = @_; |
73 | |
|
|
74 | while (<$fh>) { |
|
|
75 | s/\s+$//; |
|
|
76 | if (/^end$/i) { |
|
|
77 | last; |
|
|
78 | } elsif (/^arch (\S+)$/) { |
|
|
79 | push @{ $arc{inventory} }, $parse_block->(_name => $1); |
|
|
80 | } elsif (/^lore$/) { |
|
|
81 | while (<$fh>) { |
|
|
82 | last if /^endlore\s*$/i; |
|
|
83 | $arc{lore} .= $_; |
|
|
84 | } |
|
|
85 | } elsif (/^msg$/) { |
|
|
86 | while (<$fh>) { |
|
|
87 | last if /^endmsg\s*$/i; |
|
|
88 | $arc{msg} .= $_; |
|
|
89 | } |
|
|
90 | } elsif (/^(\S+)\s*(.*)$/) { |
|
|
91 | $arc{lc $1} = $2; |
|
|
92 | } elsif (/^\s*($|#)/) { |
|
|
93 | # |
|
|
94 | } else { |
|
|
95 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
|
|
96 | } |
|
|
97 | } |
|
|
98 | |
|
|
99 | \%arc |
|
|
100 | }; |
|
|
101 | |
449 | |
102 | while (<$fh>) { |
450 | while (<$fh>) { |
103 | s/\s+$//; |
451 | s/\s+$//; |
104 | if (/^more$/i) { |
452 | if (/^end$/i) { |
105 | $more = $prev; |
453 | last; |
|
|
454 | |
106 | } elsif (/^object (\S+)$/i) { |
455 | } elsif (/^arch (\S+)$/i) { |
107 | my $name = $1; |
456 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
108 | my $arc = $parse_block->(_name => $name); |
|
|
109 | |
457 | |
110 | if ($more) { |
458 | } elsif (/^lore$/i) { |
111 | $more->{more} = $arc; |
459 | while (<$fh>) { |
112 | } else { |
460 | last if /^endlore\s*$/i; |
113 | $arc{$name} = $arc; |
461 | $arc{lore} .= $_; |
114 | } |
462 | } |
115 | $prev = $arc; |
463 | } elsif (/^msg$/i) { |
116 | $more = undef; |
464 | while (<$fh>) { |
|
|
465 | last if /^endmsg\s*$/i; |
|
|
466 | $arc{msg} .= $_; |
|
|
467 | } |
|
|
468 | } elsif (/^anim$/i) { |
|
|
469 | while (<$fh>) { |
|
|
470 | last if /^mina\s*$/i; |
|
|
471 | chomp; |
|
|
472 | push @{ $arc{anim} }, $_; |
|
|
473 | } |
117 | } elsif (/^arch (\S+)$/i) { |
474 | } elsif (/^(\S+)\s*(.*)$/) { |
118 | push @{ $arc{arch} }, $parse_block->(_name => $1); |
475 | $arc{lc $1} = $2; |
119 | } elsif (/^\s*($|#)/) { |
476 | } elsif (/^\s*#/) { |
|
|
477 | $arc{_comment} .= "$_\n"; |
|
|
478 | |
|
|
479 | } elsif (/^\s*$/) { |
120 | # |
480 | # |
121 | } else { |
481 | } else { |
122 | warn "$path: unparseable top-level line '$_'"; |
482 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
123 | } |
|
|
124 | } |
483 | } |
125 | |
484 | } |
126 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
|
|
127 | |
|
|
128 | Storable::nstore \%arc, $cache |
|
|
129 | if defined $cache; |
|
|
130 | |
485 | |
131 | \%arc |
486 | \%arc |
132 | } |
487 | }; |
133 | } |
|
|
134 | |
488 | |
135 | # returns the arch/object stack from a tile on a map |
489 | while (<$fh>) { |
136 | sub map_get_tile_stack { |
490 | s/\s+$//; |
137 | my ($map, $x, $y) = @_; |
491 | if (/^more$/i) { |
|
|
492 | $more = $prev; |
|
|
493 | } elsif (/^object (\S+)$/i) { |
|
|
494 | my $name = $1; |
|
|
495 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
496 | undef $comment; |
|
|
497 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
498 | $arc->{_atype} = 'object'; |
|
|
499 | |
|
|
500 | if ($more) { |
|
|
501 | $more->{more} = $arc; |
|
|
502 | } else { |
|
|
503 | $arc{$name} = $arc; |
|
|
504 | } |
|
|
505 | $prev = $arc; |
|
|
506 | $more = undef; |
|
|
507 | } elsif (/^arch (\S+)$/i) { |
|
|
508 | my $name = $1; |
|
|
509 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
510 | undef $comment; |
|
|
511 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
512 | $arc->{_atype} = 'arch'; |
|
|
513 | |
|
|
514 | if ($more) { |
|
|
515 | $more->{more} = $arc; |
|
|
516 | } else { |
|
|
517 | push @{ $arc{arch} }, $arc; |
|
|
518 | } |
|
|
519 | $prev = $arc; |
|
|
520 | $more = undef; |
|
|
521 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
522 | if ($1 eq "lev_array") { |
|
|
523 | while (<$fh>) { |
|
|
524 | last if /^endplst\s*$/; |
|
|
525 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
526 | } |
|
|
527 | } else { |
|
|
528 | $toplevel->{$1} = $2; |
|
|
529 | } |
|
|
530 | } elsif (/^\s*#/) { |
|
|
531 | $comment .= "$_\n"; |
|
|
532 | } elsif (/^\s*($|#)/) { |
|
|
533 | # |
|
|
534 | } else { |
|
|
535 | die "$path: unparseable top-level line '$_'"; |
|
|
536 | } |
|
|
537 | } |
|
|
538 | |
|
|
539 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
|
|
540 | |
|
|
541 | \%arc |
|
|
542 | } |
|
|
543 | |
|
|
544 | sub archlist_to_string { |
|
|
545 | my ($arch) = @_; |
|
|
546 | |
138 | my $as; |
547 | my $str; |
139 | |
548 | |
140 | if ($x > 0 || $x < $map->{width} |
549 | my $append; $append = sub { |
141 | || $y > 0 || $y < $map->{height}) { |
550 | my %a = %{$_[0]}; |
142 | |
551 | |
143 | $as = $map->{map}{map}[$x][$y] || []; |
552 | Crossfire::attr_freeze \%a; |
|
|
553 | Crossfire::normalize_arch \%a; |
|
|
554 | |
|
|
555 | # undo the bit-split we did before |
|
|
556 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
557 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
558 | | (delete $a{attack_movement_bits_4_7}); |
|
|
559 | } |
|
|
560 | |
|
|
561 | if (my $comment = delete $a{_comment}) { |
|
|
562 | if ($comment =~ /[^\n\s#]/) { |
|
|
563 | $str .= $comment; |
|
|
564 | } |
|
|
565 | } |
|
|
566 | |
|
|
567 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
568 | |
|
|
569 | my $inv = delete $a{inventory}; |
|
|
570 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
571 | my $anim = delete $a{anim}; |
|
|
572 | |
|
|
573 | if ($a{_atype} eq 'object') { |
|
|
574 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
575 | if $anim; |
|
|
576 | } |
|
|
577 | |
|
|
578 | my @kv; |
|
|
579 | |
|
|
580 | for ($a{_name} eq "map" |
|
|
581 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
582 | : @Crossfire::FIELD_ORDER) { |
|
|
583 | push @kv, [$_, delete $a{$_}] |
|
|
584 | if exists $a{$_}; |
|
|
585 | } |
|
|
586 | |
|
|
587 | for (sort keys %a) { |
|
|
588 | next if /^_/; # ignore our _-keys |
|
|
589 | push @kv, [$_, delete $a{$_}]; |
|
|
590 | } |
|
|
591 | |
|
|
592 | for (@kv) { |
|
|
593 | my ($k, $v) = @$_; |
|
|
594 | |
|
|
595 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
596 | $v =~ s/\n$//; |
|
|
597 | $str .= "$k\n$v\n$end\n"; |
|
|
598 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
599 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
600 | $str .= "$k $v\n"; |
|
|
601 | |
|
|
602 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
603 | $str .= "$k all"; |
|
|
604 | |
|
|
605 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
606 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
607 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
608 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
609 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
610 | |
|
|
611 | $str .= "\n"; |
|
|
612 | |
|
|
613 | } else { |
|
|
614 | $str .= $k; |
|
|
615 | |
|
|
616 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
617 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
618 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
619 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
620 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
621 | |
|
|
622 | $str .= "\n"; |
|
|
623 | } |
|
|
624 | } else { |
|
|
625 | $str .= "$k $v\n"; |
|
|
626 | } |
|
|
627 | } |
|
|
628 | |
|
|
629 | if ($inv) { |
|
|
630 | $append->($_) for @$inv; |
|
|
631 | } |
|
|
632 | |
|
|
633 | $str .= "end\n"; |
|
|
634 | |
|
|
635 | if ($a{_atype} eq 'object') { |
|
|
636 | if ($more) { |
|
|
637 | $str .= "more\n"; |
|
|
638 | $append->($more) if $more; |
|
|
639 | } else { |
|
|
640 | $str .= "\n"; |
|
|
641 | } |
|
|
642 | } |
144 | } |
643 | }; |
145 | |
644 | |
146 | return $as; |
645 | for (@$arch) { |
147 | } |
646 | $append->($_); |
148 | |
|
|
149 | # pop the topmost arch/object from the stack of a tile on a map |
|
|
150 | sub map_pop_tile_stack { |
|
|
151 | my ($map, $x, $y) = @_; |
|
|
152 | |
|
|
153 | if ($x > 0 || $x < $map->{width} |
|
|
154 | || $y > 0 || $y < $map->{height}) { |
|
|
155 | |
|
|
156 | pop @{$map->{map}{map}[$x][$y]}; |
|
|
157 | } |
647 | } |
158 | } |
|
|
159 | |
648 | |
160 | # pushes the arch/object on the stack of a tile on a map |
649 | $str |
161 | sub map_push_tile_stack { |
|
|
162 | my ($map, $x, $y, $arch) = @_; |
|
|
163 | |
|
|
164 | if ($x > 0 || $x < $map->{width} |
|
|
165 | || $y > 0 || $y < $map->{height}) { |
|
|
166 | |
|
|
167 | push @{$map->{map}{map}[$x][$y]}, $arch; |
|
|
168 | } |
|
|
169 | } |
650 | } |
170 | |
|
|
171 | |
651 | |
172 | # put all archs into a hash with editor_face as it's key |
652 | # put all archs into a hash with editor_face as it's key |
173 | # NOTE: the arrays in the hash values are references to |
653 | # NOTE: the arrays in the hash values are references to |
174 | # the archs from $ARCH |
654 | # the archs from $ARCH |
175 | sub editor_archs { |
655 | sub editor_archs { |
176 | my %paths; |
656 | my %paths; |
177 | |
657 | |
178 | for (keys %$ARCH) { |
658 | for (keys %ARCH) { |
179 | my $arch = $ARCH->{$_}; |
659 | my $arch = $ARCH{$_}; |
180 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
660 | push @{$paths{$arch->{editor_folder}}}, $arch; |
181 | } |
661 | } |
182 | |
662 | |
183 | return \%paths; |
663 | \%paths |
184 | } |
664 | } |
185 | |
665 | |
186 | # arch_extends determines how the arch looks like on the map, |
666 | =item ($minx, $miny, $maxx, $maxy) = arch_extents $arch |
187 | # bigfaces, linked faces and single faces are handled here |
667 | |
188 | # it returns (<xoffset>, <yoffset>, <width>, <height>) |
668 | arch_extents determines the extents of the given arch's face(s), linked |
189 | # NOTE: non rectangular linked faces are not considered |
669 | faces and single faces are handled here it returns (minx, miny, maxx, |
|
|
670 | maxy) |
|
|
671 | |
|
|
672 | =cut |
|
|
673 | |
190 | sub arch_extends { |
674 | sub arch_extents { |
191 | my ($a) = @_; |
675 | my ($a) = @_; |
192 | |
676 | |
193 | my $TC = \%Crossfire::Tilecache::TILECACHE; |
677 | my $o = $ARCH{$a->{_name}} |
194 | |
|
|
195 | my $facename = |
|
|
196 | $a->{face} || $ARCH->{$a->{_name}}->{face} |
|
|
197 | or return (); |
678 | or return; |
198 | |
679 | |
199 | my $tile = $TC->{$facename} |
680 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
200 | or (warn "no gfx found for arch '$facename' in arch_size ()"), return; |
681 | unless ($face) { |
|
|
682 | $face = $FACE{"blank.x11"} |
|
|
683 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
684 | } |
201 | |
685 | |
202 | if ($tile->{w} > 1 || $tile->{h} > 1) { |
686 | if ($face->{w} > 1 || $face->{h} > 1) { |
203 | # bigfaces |
687 | # bigface |
204 | return (0, 0, $tile->{w}, $tile->{h}); |
688 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
205 | |
689 | |
206 | } elsif ($a->{more}) { |
690 | } elsif ($o->{more}) { |
207 | # linked faces |
691 | # linked face |
208 | my ($miw, $mih, $maw, $mah) = (0, 0, 0, 0); |
692 | my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2; |
209 | do { |
|
|
210 | $miw > (0 + $a->{x}) and $miw = $a->{x}; |
|
|
211 | $mih > (0 + $a->{y}) and $mih = $a->{y}; |
|
|
212 | $maw < (0 + $a->{x}) and $maw = $a->{x}; |
|
|
213 | $mah < (0 + $a->{y}) and $mah = $a->{y}; |
|
|
214 | } while $a = $a->{more}; |
|
|
215 | |
693 | |
216 | return ($miw, $mih, ($maw - $miw) + 1, ($mah - $mih) + 1) |
694 | for (; $o; $o = $o->{more}) { |
|
|
695 | $minx = min $minx, $o->{x}; |
|
|
696 | $miny = min $miny, $o->{y}; |
|
|
697 | $maxx = max $maxx, $o->{x}; |
|
|
698 | $maxy = max $maxy, $o->{y}; |
|
|
699 | } |
|
|
700 | |
|
|
701 | return ($minx, $miny, $maxx, $maxy); |
217 | |
702 | |
218 | } else { |
703 | } else { |
219 | # single face |
704 | # single face |
220 | return (0, 0, 1, 1); |
705 | return (0, 0, 0, 0); |
|
|
706 | } |
|
|
707 | } |
|
|
708 | |
|
|
709 | =item $type = arch_attr $arch |
|
|
710 | |
|
|
711 | Returns a hashref describing the object and its attributes. It can contain |
|
|
712 | the following keys: |
|
|
713 | |
|
|
714 | name the name, suitable for display purposes |
|
|
715 | ignore |
|
|
716 | attr |
|
|
717 | desc |
|
|
718 | use |
|
|
719 | section => [name => \%attr, name => \%attr] |
|
|
720 | import |
|
|
721 | |
|
|
722 | =cut |
|
|
723 | |
|
|
724 | sub arch_attr($) { |
|
|
725 | my ($obj) = @_; |
|
|
726 | |
|
|
727 | require Crossfire::Data; |
|
|
728 | |
|
|
729 | my $root; |
|
|
730 | my $attr = { }; |
|
|
731 | |
|
|
732 | my $arch = $ARCH{ $obj->{_name} }; |
|
|
733 | my $type = $obj->{type} || $arch->{type}; |
|
|
734 | |
|
|
735 | if ($type > 0) { |
|
|
736 | $root = $Crossfire::Data::ATTR{$type}; |
|
|
737 | } else { |
|
|
738 | my %a = (%$arch, %$obj); |
|
|
739 | |
|
|
740 | if ($a{is_floor} && !$a{alive}) { |
|
|
741 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
742 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
743 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
744 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
745 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
746 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
747 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
748 | } else { |
|
|
749 | $root = $Crossfire::Data::TYPE{Misc}; |
|
|
750 | } |
|
|
751 | } |
|
|
752 | |
|
|
753 | my @import = ($root); |
|
|
754 | |
|
|
755 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
|
|
756 | unless $type == 116; |
|
|
757 | |
|
|
758 | my (%ignore); |
|
|
759 | my (@section_order, %section, @attr_order); |
|
|
760 | |
|
|
761 | while (my $type = shift @import) { |
|
|
762 | push @import, @{$type->{import} || []}; |
|
|
763 | |
|
|
764 | $attr->{$_} ||= $type->{$_} |
|
|
765 | for qw(name desc use); |
|
|
766 | |
|
|
767 | for (@{$type->{ignore} || []}) { |
|
|
768 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
769 | } |
|
|
770 | |
|
|
771 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
|
|
772 | my ($name, $attr) = @$_; |
|
|
773 | push @section_order, $name; |
|
|
774 | for (@$attr) { |
|
|
775 | my ($k, $v) = @$_; |
|
|
776 | push @attr_order, $k; |
|
|
777 | $section{$name}{$k} ||= $v; |
|
|
778 | } |
|
|
779 | } |
|
|
780 | } |
|
|
781 | |
|
|
782 | $attr->{section} = [ |
|
|
783 | map !exists $section{$_} ? () : do { |
|
|
784 | my $attr = delete $section{$_}; |
|
|
785 | |
|
|
786 | [ |
|
|
787 | $_, |
|
|
788 | map exists $attr->{$_} && !$ignore{$_} |
|
|
789 | ? [$_ => delete $attr->{$_}] : (), |
|
|
790 | @attr_order |
|
|
791 | ] |
|
|
792 | }, |
|
|
793 | |
|
|
794 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
|
|
795 | @section_order |
|
|
796 | ]; |
|
|
797 | |
|
|
798 | $attr |
|
|
799 | } |
|
|
800 | |
|
|
801 | sub cache_file($$&&) { |
|
|
802 | my ($src, $cache, $load, $create) = @_; |
|
|
803 | |
|
|
804 | my ($size, $mtime) = (stat $src)[7,9] |
|
|
805 | or Carp::croak "$src: $!"; |
|
|
806 | |
|
|
807 | if (-e $cache) { |
|
|
808 | my $ref = eval { load_ref $cache }; |
|
|
809 | |
|
|
810 | if ($ref->{version} == 1 |
|
|
811 | && $ref->{size} == $size |
|
|
812 | && $ref->{mtime} == $mtime |
|
|
813 | && eval { $load->($ref->{data}); 1 }) { |
|
|
814 | return; |
|
|
815 | } |
|
|
816 | } |
|
|
817 | |
|
|
818 | my $ref = { |
|
|
819 | version => 1, |
|
|
820 | size => $size, |
|
|
821 | mtime => $mtime, |
|
|
822 | data => $create->(), |
221 | } |
823 | }; |
222 | } |
|
|
223 | |
824 | |
224 | sub init($) { |
825 | $load->($ref->{data}); |
225 | my ($cachedir) = @_; |
|
|
226 | |
826 | |
227 | $ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; |
827 | save_ref $ref, $cache; |
|
|
828 | } |
|
|
829 | |
|
|
830 | =item set_libdir $path |
|
|
831 | |
|
|
832 | Sets the library directory to the given path |
|
|
833 | (default: $ENV{CROSSFIRE_LIBDIR}). |
|
|
834 | |
|
|
835 | You have to (re-)load the archetypes and tilecache manually after steting |
|
|
836 | the library path. |
|
|
837 | |
|
|
838 | =cut |
|
|
839 | |
|
|
840 | sub set_libdir($) { |
|
|
841 | $LIB = $_[0]; |
|
|
842 | } |
|
|
843 | |
|
|
844 | =item load_archetypes |
|
|
845 | |
|
|
846 | (Re-)Load archetypes into %ARCH. |
|
|
847 | |
|
|
848 | =cut |
|
|
849 | |
|
|
850 | sub load_archetypes() { |
|
|
851 | cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub { |
|
|
852 | *ARCH = $_[0]; |
|
|
853 | }, sub { |
|
|
854 | read_arch "$LIB/archetypes" |
|
|
855 | }; |
|
|
856 | } |
|
|
857 | |
|
|
858 | =item load_tilecache |
|
|
859 | |
|
|
860 | (Re-)Load %TILE and %FACE. |
|
|
861 | |
|
|
862 | =cut |
|
|
863 | |
|
|
864 | sub load_tilecache() { |
|
|
865 | require Gtk2; |
|
|
866 | |
|
|
867 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
|
|
868 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
869 | or die "$VARDIR/tilecache.png: $!"; |
|
|
870 | *FACE = $_[0]; |
|
|
871 | }, sub { |
|
|
872 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
873 | |
|
|
874 | my %cache; |
|
|
875 | |
|
|
876 | my $idx = 0; |
|
|
877 | |
|
|
878 | for my $name (sort keys %$tile) { |
|
|
879 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
880 | $pb->write ($tile->{$name}); |
|
|
881 | $pb->close; |
|
|
882 | my $pb = $pb->get_pixbuf; |
|
|
883 | |
|
|
884 | my $tile = $cache{$name} = { |
|
|
885 | pb => $pb, |
|
|
886 | idx => $idx, |
|
|
887 | w => int $pb->get_width / TILESIZE, |
|
|
888 | h => int $pb->get_height / TILESIZE, |
|
|
889 | }; |
|
|
890 | |
|
|
891 | |
|
|
892 | $idx += $tile->{w} * $tile->{h}; |
|
|
893 | } |
|
|
894 | |
|
|
895 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
896 | |
|
|
897 | while (my ($name, $tile) = each %cache) { |
|
|
898 | my $tpb = delete $tile->{pb}; |
|
|
899 | my $ofs = $tile->{idx}; |
|
|
900 | |
|
|
901 | for my $x (0 .. $tile->{w} - 1) { |
|
|
902 | for my $y (0 .. $tile->{h} - 1) { |
|
|
903 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
904 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
905 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
906 | } |
|
|
907 | } |
|
|
908 | } |
|
|
909 | |
|
|
910 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
911 | |
|
|
912 | \%cache |
|
|
913 | }; |
228 | } |
914 | } |
229 | |
915 | |
230 | =head1 AUTHOR |
916 | =head1 AUTHOR |
231 | |
917 | |
232 | Marc Lehmann <schmorp@schmorp.de> |
918 | Marc Lehmann <schmorp@schmorp.de> |