1 | =head1 NAME |
1 | =head1 NAME |
2 | |
2 | |
3 | Crossfire - Crossfire maphandling |
3 | Deliantra - Deliantra suppport module to read/write archetypes, maps etc. |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Deliantra; |
8 | |
8 | |
9 | our $VERSION = '0.96'; |
9 | our $VERSION = '1.14'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
16 | use File::Spec; |
16 | use File::Spec; |
17 | use List::Util qw(min max); |
17 | use List::Util qw(min max); |
18 | use Storable qw(freeze thaw); |
18 | use Storable qw(freeze thaw); |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch |
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22 | *ARCH $TILE *FACE *FACEDATA |
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23 | TILESIZE CACHESTRIDE |
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24 | editor_archs arch_extents |
22 | ); |
25 | ); |
23 | |
26 | |
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
27 | use JSON::XS qw(decode_json encode_json); |
25 | |
28 | |
26 | sub from_json($) { |
29 | our $LIB = $ENV{DELIANTRA_LIBDIR} || $ENV{CROSSFIRE_LIBDIR}; |
27 | $JSON::Syck::ImplicitUnicode = 1; |
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28 | JSON::Syck::Load $_[0] |
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29 | } |
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30 | |
30 | |
31 | sub to_json($) { |
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32 | $JSON::Syck::ImplicitUnicode = 0; |
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33 | JSON::Syck::Dump $_[0] |
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34 | } |
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35 | |
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36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
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37 | |
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38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
31 | our $OLDDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
32 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
40 | : File::Spec->tmpdir . "/crossfire"; |
33 | : File::Spec->tmpdir . "/crossfire"; |
41 | |
34 | |
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35 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra" |
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36 | : $ENV{AppData} ? "$ENV{APPDATA}/deliantra" |
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37 | : File::Spec->tmpdir . "/deliantra"; |
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38 | |
42 | mkdir $VARDIR, 0777; |
39 | mkdir $VARDIR, 0777; |
43 | |
40 | |
44 | sub TILESIZE (){ 32 } |
41 | sub TILESIZE (){ 32 } |
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42 | sub CACHESTRIDE (){ 64 } |
45 | |
43 | |
46 | our %ARCH; |
44 | our %ARCH; |
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45 | our %FACE; # face32 |
47 | our %FACE; |
46 | our %FACEDATA; |
48 | our $TILE; |
47 | our $TILE; |
49 | |
48 | |
50 | our %FIELD_MULTILINE = ( |
49 | our %FIELD_MULTILINE = ( |
51 | msg => "endmsg", |
50 | msg => "endmsg", |
52 | lore => "endlore", |
51 | lore => "endlore", |
… | |
… | |
58 | qw(move_type move_block move_allow move_on move_off move_slow); |
57 | qw(move_type move_block move_allow move_on move_off move_slow); |
59 | |
58 | |
60 | # same as in server save routine, to (hopefully) be compatible |
59 | # same as in server save routine, to (hopefully) be compatible |
61 | # to the other editors. |
60 | # to the other editors. |
62 | our @FIELD_ORDER_MAP = (qw( |
61 | our @FIELD_ORDER_MAP = (qw( |
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62 | file_format_version |
63 | name attach swap_time reset_timeout fixed_resettime difficulty region |
63 | name attach swap_time reset_timeout fixed_resettime difficulty region |
64 | shopitems shopgreed shopmin shopmax shoprace |
64 | shopitems shopgreed shopmin shopmax shoprace |
65 | darkness width height enter_x enter_y msg maplore |
65 | darkness width height enter_x enter_y msg maplore |
66 | unique template |
66 | unique template |
67 | outdoor temp pressure humid windspeed winddir sky nosmooth |
67 | outdoor temp pressure humid windspeed winddir sky nosmooth |
68 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
68 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
69 | )); |
69 | )); |
70 | |
70 | |
71 | our @FIELD_ORDER = (qw( |
71 | our @FIELD_ORDER = (qw( |
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72 | inherit |
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73 | |
72 | elevation |
74 | elevation |
73 | |
75 | |
74 | name name_pl custom_name attach title race |
76 | name name_pl custom_name attach title race |
75 | slaying skill msg lore other_arch face |
77 | slaying skill msg lore other_arch |
76 | #todo-events |
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77 | animation is_animated |
78 | face animation is_animated |
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79 | magicmap smoothlevel smoothface |
78 | str dex con wis pow cha int |
80 | str dex con wis pow cha int |
79 | hp maxhp sp maxsp grace maxgrace |
81 | hp maxhp sp maxsp grace maxgrace |
80 | exp perm_exp expmul |
82 | exp perm_exp expmul |
81 | food dam luck wc ac x y speed speed_left move_state attack_movement |
83 | food dam luck wc ac x y speed speed_left move_state attack_movement |
82 | nrof level direction type subtype attacktype |
84 | nrof level direction type subtype attacktype |
… | |
… | |
90 | resist_life_stealing resist_disease |
92 | resist_life_stealing resist_disease |
91 | |
93 | |
92 | path_attuned path_repelled path_denied material materialname |
94 | path_attuned path_repelled path_denied material materialname |
93 | value carrying weight invisible state magic |
95 | value carrying weight invisible state magic |
94 | last_heal last_sp last_grace last_eat |
96 | last_heal last_sp last_grace last_eat |
95 | connected glow_radius randomitems npx_status npc_program |
97 | connected glow_radius randomitems tresure_env npx_status npc_program |
96 | run_away pick_up container will_apply smoothlevel |
98 | run_away pick_up container will_apply smoothlevel |
97 | current_weapon_script weapontype tooltype elevation client_type |
99 | current_weapon_script weapontype tooltype elevation client_type |
98 | item_power duration range |
100 | item_power duration range |
99 | range_modifier duration_modifier dam_modifier gen_sp_armour |
101 | range_modifier duration_modifier dam_modifier gen_sp_armour |
100 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
102 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
… | |
… | |
111 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
113 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
112 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
114 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
113 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
115 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
114 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
116 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
115 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
117 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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118 | precious |
116 | |
119 | |
117 | body_range body_arm body_torso body_head body_neck body_skill |
120 | body_range body_arm body_torso body_head body_neck body_skill |
118 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
121 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
119 | )); |
122 | )); |
120 | |
123 | |
… | |
… | |
137 | sub MOVE_FLY_LOW (){ 0x02 } |
140 | sub MOVE_FLY_LOW (){ 0x02 } |
138 | sub MOVE_FLY_HIGH (){ 0x04 } |
141 | sub MOVE_FLY_HIGH (){ 0x04 } |
139 | sub MOVE_FLYING (){ 0x06 } |
142 | sub MOVE_FLYING (){ 0x06 } |
140 | sub MOVE_SWIM (){ 0x08 } |
143 | sub MOVE_SWIM (){ 0x08 } |
141 | sub MOVE_BOAT (){ 0x10 } |
144 | sub MOVE_BOAT (){ 0x10 } |
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145 | sub MOVE_SHIP (){ 0x20 } |
142 | sub MOVE_KNOWN (){ 0x1f } # all of above |
146 | sub MOVE_KNOWN (){ 0x3f } # all of above |
143 | sub MOVE_ALLBIT (){ 0x10000 } |
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144 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
147 | sub MOVE_ALL (){ 0x10000 } # very special value |
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148 | |
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149 | our %MOVE_TYPE = ( |
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150 | walk => MOVE_WALK, |
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151 | fly_low => MOVE_FLY_LOW, |
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152 | fly_high => MOVE_FLY_HIGH, |
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153 | flying => MOVE_FLYING, |
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154 | swim => MOVE_SWIM, |
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155 | boat => MOVE_BOAT, |
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156 | ship => MOVE_SHIP, |
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157 | all => MOVE_ALL, |
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158 | ); |
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159 | |
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160 | our @MOVE_TYPE = keys %MOVE_TYPE; |
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161 | |
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162 | { |
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163 | package Deliantra::MoveType; |
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164 | |
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165 | use overload |
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166 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
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167 | '""' => \&as_string, |
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168 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
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169 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
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170 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
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171 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
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172 | 'x=' => sub { |
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173 | my $cur = $_[0] >= $_[1]; |
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174 | if (!defined $cur) { |
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175 | if ($_[0] >= "all") { |
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176 | $_[0] -= $_[1]; |
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177 | } else { |
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178 | $_[0] += $_[1]; |
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179 | } |
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180 | } elsif ($cur) { |
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181 | $_[0] -= $_[1]; |
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182 | } else { |
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183 | $_[0] /= $_[1]; |
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184 | } |
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185 | |
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186 | $_[0] |
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187 | }, |
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188 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
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189 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
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190 | ; |
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191 | } |
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192 | |
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193 | sub Deliantra::MoveType::new { |
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194 | my ($class, $string) = @_; |
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195 | |
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196 | my $mask; |
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197 | my $value; |
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198 | |
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199 | if ($string =~ /^\s*\d+\s*$/) { |
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200 | $mask = MOVE_ALL; |
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201 | $value = $string+0; |
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202 | } else { |
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203 | for (split /\s+/, lc $string) { |
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204 | if (s/^-//) { |
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205 | $mask |= $MOVE_TYPE{$_}; |
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206 | $value &= ~$MOVE_TYPE{$_}; |
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207 | } else { |
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208 | $mask |= $MOVE_TYPE{$_}; |
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209 | $value |= $MOVE_TYPE{$_}; |
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210 | } |
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211 | } |
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212 | } |
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213 | |
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214 | (bless [$mask, $value], $class)->normalise |
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215 | } |
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216 | |
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217 | sub Deliantra::MoveType::normalise { |
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218 | my ($self) = @_; |
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219 | |
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220 | if ($self->[0] & MOVE_ALL) { |
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221 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
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222 | $self->[0] &= $mask; |
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223 | $self->[1] &= $mask; |
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224 | } |
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225 | |
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226 | $self->[1] &= $self->[0]; |
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227 | |
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228 | $self |
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229 | } |
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230 | |
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231 | sub Deliantra::MoveType::as_string { |
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232 | my ($self) = @_; |
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233 | |
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234 | my @res; |
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235 | |
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236 | my ($mask, $value) = @$self; |
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237 | |
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238 | for (@Deliantra::MOVE_TYPE) { |
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239 | my $bit = $Deliantra::MOVE_TYPE{$_}; |
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240 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
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241 | $mask &= ~$bit; |
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242 | push @res, $value & $bit ? $_ : "-$_"; |
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243 | } |
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244 | } |
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245 | |
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246 | join " ", @res |
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247 | } |
145 | |
248 | |
146 | sub load_ref($) { |
249 | sub load_ref($) { |
147 | my ($path) = @_; |
250 | my ($path) = @_; |
148 | |
251 | |
149 | open my $fh, "<:raw:perlio", $path |
252 | open my $fh, "<:raw:perlio", $path |
… | |
… | |
213 | adamant => 256, |
316 | adamant => 256, |
214 | liquid => 512, |
317 | liquid => 512, |
215 | tin => 1024, |
318 | tin => 1024, |
216 | bone => 2048, |
319 | bone => 2048, |
217 | ice => 4096, |
320 | ice => 4096, |
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321 | |
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322 | # guesses |
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323 | runestone => 12, |
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324 | bronze => 18, |
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325 | "ancient wood" => 20, |
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326 | glass => 36, |
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327 | marble => 66, |
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328 | ice => 68, |
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329 | stone => 70, |
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330 | stone => 80, |
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331 | cloth => 136, |
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332 | ironwood => 144, |
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333 | adamantium => 258, |
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334 | glacium => 260, |
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335 | blood => 544, |
218 | ; |
336 | ; |
219 | |
337 | |
220 | # object as in "Object xxx", i.e. archetypes |
338 | # object as in "Object xxx", i.e. archetypes |
221 | sub normalize_object($) { |
339 | sub normalize_object($) { |
222 | my ($ob) = @_; |
340 | my ($ob) = @_; |
… | |
… | |
230 | delete $ob->{material}; |
348 | delete $ob->{material}; |
231 | } else { |
349 | } else { |
232 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
350 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
233 | delete $ob->{material}; # assume materilname is more specific and nuke material |
351 | delete $ob->{material}; # assume materilname is more specific and nuke material |
234 | } |
352 | } |
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353 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
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354 | delete $ob->{material}; |
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355 | $ob->{materialname} = $name; |
235 | } else { |
356 | } else { |
236 | if (my $name = $MATERIAL{$ob->{material}}) { |
357 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
237 | delete $ob->{material}; |
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238 | $ob->{materialname} = $name; |
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239 | } |
358 | } |
240 | } |
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241 | } |
359 | } |
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360 | |
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361 | # check whether attachment is the same as in the archetype |
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362 | if (exists $ob->{attach}) { |
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363 | my $arch = $ARCH{$ob->{_name}}; |
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364 | my $js = JSON::XS->new->utf8->canonical (1); |
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365 | |
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366 | if (defined $arch->{attach} |
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367 | && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) { |
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368 | delete $ob->{attach} |
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369 | } |
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370 | } |
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371 | |
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372 | # color_fg is used as default for magicmap if magicmap does not exist |
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373 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
242 | |
374 | |
243 | # nuke outdated or never supported fields |
375 | # nuke outdated or never supported fields |
244 | delete @$ob{qw( |
376 | delete @$ob{qw( |
245 | can_knockback can_parry can_impale can_cut can_dam_armour |
377 | can_knockback can_parry can_impale can_cut can_dam_armour |
246 | can_apply pass_thru can_pass_thru |
378 | can_apply pass_thru can_pass_thru color_bg color_fg |
247 | )}; |
379 | )}; |
248 | |
380 | |
249 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
381 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
250 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
382 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
251 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
383 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
252 | |
384 | |
253 | # convert movement strings to bitsets |
385 | # convert movement strings to bitsets |
254 | for my $attr (keys %FIELD_MOVEMENT) { |
386 | for my $attr (keys %FIELD_MOVEMENT) { |
255 | next unless exists $ob->{$attr}; |
387 | next unless exists $ob->{$attr}; |
256 | |
388 | |
257 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
389 | $ob->{$attr} = new Deliantra::MoveType $ob->{$attr}; |
258 | |
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259 | next if $ob->{$attr} =~ /^\d+$/; |
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260 | |
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261 | my $flags = 0; |
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262 | |
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263 | # assume list |
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264 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
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265 | $flags |= MOVE_WALK if $flag eq "walk"; |
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266 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
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267 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
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268 | $flags |= MOVE_FLYING if $flag eq "flying"; |
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269 | $flags |= MOVE_SWIM if $flag eq "swim"; |
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270 | $flags |= MOVE_BOAT if $flag eq "boat"; |
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271 | $flags |= MOVE_ALL if $flag eq "all"; |
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272 | |
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273 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
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274 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
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275 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
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276 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
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277 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
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278 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
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279 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
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280 | } |
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281 | |
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282 | $ob->{$attr} = $flags; |
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283 | } |
390 | } |
284 | |
391 | |
285 | # convert outdated movement flags to new movement sets |
392 | # convert outdated movement flags to new movement sets |
286 | if (defined (my $v = delete $ob->{no_pass})) { |
393 | if (defined (my $v = delete $ob->{no_pass})) { |
287 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
394 | $ob->{move_block} = new Deliantra::MoveType $v ? "all" : ""; |
288 | } |
395 | } |
289 | if (defined (my $v = delete $ob->{slow_move})) { |
396 | if (defined (my $v = delete $ob->{slow_move})) { |
290 | $ob->{move_slow} |= MOVE_WALK; |
397 | $ob->{move_slow} += "walk"; |
291 | $ob->{move_slow_penalty} = $v; |
398 | $ob->{move_slow_penalty} = $v; |
292 | } |
399 | } |
293 | if (defined (my $v = delete $ob->{walk_on})) { |
400 | if (defined (my $v = delete $ob->{walk_on})) { |
294 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
401 | $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
295 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
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296 | : $ob->{move_on} & ~MOVE_WALK; |
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297 | } |
402 | } |
298 | if (defined (my $v = delete $ob->{walk_off})) { |
403 | if (defined (my $v = delete $ob->{walk_off})) { |
299 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
404 | $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
300 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
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301 | : $ob->{move_off} & ~MOVE_WALK; |
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|
302 | } |
405 | } |
303 | if (defined (my $v = delete $ob->{fly_on})) { |
406 | if (defined (my $v = delete $ob->{fly_on})) { |
304 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
407 | $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
305 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
306 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
307 | } |
408 | } |
308 | if (defined (my $v = delete $ob->{fly_off})) { |
409 | if (defined (my $v = delete $ob->{fly_off})) { |
309 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
410 | $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
310 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
311 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
312 | } |
411 | } |
313 | if (defined (my $v = delete $ob->{flying})) { |
412 | if (defined (my $v = delete $ob->{flying})) { |
314 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
413 | $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
315 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
316 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
317 | } |
414 | } |
318 | |
415 | |
319 | # convert idiotic event_xxx things into objects |
416 | # convert idiotic event_xxx things into objects |
320 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
417 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
321 | if (exists $ob->{"event_${event}_plugin"}) { |
418 | if (exists $ob->{"event_${event}_plugin"}) { |
… | |
… | |
382 | } |
479 | } |
383 | |
480 | |
384 | sub attr_thaw($) { |
481 | sub attr_thaw($) { |
385 | my ($ob) = @_; |
482 | my ($ob) = @_; |
386 | |
483 | |
387 | $ob->{attach} = from_json $ob->{attach} |
484 | $ob->{attach} = decode_json $ob->{attach} |
388 | if exists $ob->{attach}; |
485 | if exists $ob->{attach}; |
389 | |
486 | |
390 | $ob |
487 | $ob |
391 | } |
488 | } |
392 | |
489 | |
393 | sub attr_freeze($) { |
490 | sub attr_freeze($) { |
394 | my ($ob) = @_; |
491 | my ($ob) = @_; |
395 | |
492 | |
396 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
493 | $ob->{attach} = Deliantra::encode_json $ob->{attach} |
397 | if exists $ob->{attach}; |
494 | if exists $ob->{attach}; |
398 | |
495 | |
399 | $ob |
496 | $ob |
400 | } |
497 | } |
401 | |
498 | |
… | |
… | |
531 | my $str; |
628 | my $str; |
532 | |
629 | |
533 | my $append; $append = sub { |
630 | my $append; $append = sub { |
534 | my %a = %{$_[0]}; |
631 | my %a = %{$_[0]}; |
535 | |
632 | |
536 | Crossfire::attr_freeze \%a; |
633 | Deliantra::attr_freeze \%a; |
537 | Crossfire::normalize_arch \%a; |
634 | Deliantra::normalize_arch \%a; |
538 | |
635 | |
539 | # undo the bit-split we did before |
636 | # undo the bit-split we did before |
540 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
637 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
541 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
638 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
542 | | (delete $a{attack_movement_bits_4_7}); |
639 | | (delete $a{attack_movement_bits_4_7}); |
… | |
… | |
552 | |
649 | |
553 | my $inv = delete $a{inventory}; |
650 | my $inv = delete $a{inventory}; |
554 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
651 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
555 | my $anim = delete $a{anim}; |
652 | my $anim = delete $a{anim}; |
556 | |
653 | |
|
|
654 | if ($a{_atype} eq 'object') { |
|
|
655 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
656 | if $anim; |
|
|
657 | } |
|
|
658 | |
557 | my @kv; |
659 | my @kv; |
558 | |
660 | |
559 | for ($a{_name} eq "map" |
661 | for ($a{_name} eq "map" |
560 | ? @Crossfire::FIELD_ORDER_MAP |
662 | ? @Deliantra::FIELD_ORDER_MAP |
561 | : @Crossfire::FIELD_ORDER) { |
663 | : @Deliantra::FIELD_ORDER) { |
562 | push @kv, [$_, delete $a{$_}] |
664 | push @kv, [$_, delete $a{$_}] |
563 | if exists $a{$_}; |
665 | if exists $a{$_}; |
564 | } |
666 | } |
565 | |
667 | |
566 | for (sort keys %a) { |
668 | for (sort keys %a) { |
… | |
… | |
569 | } |
671 | } |
570 | |
672 | |
571 | for (@kv) { |
673 | for (@kv) { |
572 | my ($k, $v) = @$_; |
674 | my ($k, $v) = @$_; |
573 | |
675 | |
574 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
676 | if (my $end = $Deliantra::FIELD_MULTILINE{$k}) { |
575 | $v =~ s/\n$//; |
677 | $v =~ s/\n$//; |
576 | $str .= "$k\n$v\n$end\n"; |
678 | $str .= "$k\n$v\n$end\n"; |
577 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
578 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
579 | $str .= "$k $v\n"; |
|
|
580 | |
|
|
581 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
582 | $str .= "$k all"; |
|
|
583 | |
|
|
584 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
585 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
586 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
587 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
588 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
589 | |
|
|
590 | $str .= "\n"; |
|
|
591 | |
|
|
592 | } else { |
|
|
593 | $str .= $k; |
|
|
594 | |
|
|
595 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
596 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
597 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
598 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
599 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
600 | |
|
|
601 | $str .= "\n"; |
|
|
602 | } |
|
|
603 | } else { |
679 | } else { |
604 | $str .= "$k $v\n"; |
680 | $str .= "$k $v\n"; |
605 | } |
681 | } |
606 | } |
682 | } |
607 | |
683 | |
608 | if ($inv) { |
684 | if ($inv) { |
609 | $append->($_) for @$inv; |
685 | $append->($_) for @$inv; |
610 | } |
|
|
611 | |
|
|
612 | if ($a{_atype} eq 'object') { |
|
|
613 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
614 | if $anim; |
|
|
615 | } |
686 | } |
616 | |
687 | |
617 | $str .= "end\n"; |
688 | $str .= "end\n"; |
618 | |
689 | |
619 | if ($a{_atype} eq 'object') { |
690 | if ($a{_atype} eq 'object') { |
… | |
… | |
706 | =cut |
777 | =cut |
707 | |
778 | |
708 | sub arch_attr($) { |
779 | sub arch_attr($) { |
709 | my ($obj) = @_; |
780 | my ($obj) = @_; |
710 | |
781 | |
711 | require Crossfire::Data; |
782 | require Deliantra::Data; |
712 | |
783 | |
713 | my $root; |
784 | my $root; |
714 | my $attr = { }; |
785 | my $attr = { }; |
715 | |
786 | |
716 | my $arch = $ARCH{ $obj->{_name} }; |
787 | my $arch = $ARCH{ $obj->{_name} }; |
717 | my $type = $obj->{type} || $arch->{type}; |
788 | my $type = $obj->{type} || $arch->{type}; |
718 | |
789 | |
719 | if ($type > 0) { |
790 | if ($type > 0) { |
720 | $root = $Crossfire::Data::ATTR{$type}; |
791 | $root = $Deliantra::Data::ATTR{$type}; |
721 | } else { |
792 | } else { |
722 | my %a = (%$arch, %$obj); |
793 | my %a = (%$arch, %$obj); |
723 | |
794 | |
724 | if ($a{is_floor} && !$a{alive}) { |
795 | if ($a{is_floor} && !$a{alive}) { |
725 | $root = $Crossfire::Data::TYPE{Floor}; |
796 | $root = $Deliantra::Data::TYPE{Floor}; |
726 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
797 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
727 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
798 | $root = $Deliantra::Data::TYPE{"Monster & NPC"}; |
728 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
799 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
729 | $root = $Crossfire::Data::TYPE{Wall}; |
800 | $root = $Deliantra::Data::TYPE{Wall}; |
730 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
801 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
731 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
802 | $root = $Deliantra::Data::TYPE{"Weak Wall"}; |
732 | } else { |
803 | } else { |
733 | $root = $Crossfire::Data::TYPE{Misc}; |
804 | $root = $Deliantra::Data::TYPE{Misc}; |
734 | } |
805 | } |
735 | } |
806 | } |
736 | |
807 | |
737 | my @import = ($root); |
808 | my @import = ($root); |
738 | |
809 | |
739 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
810 | unshift @import, \%Deliantra::Data::DEFAULT_ATTR |
740 | unless $type == 116; |
811 | unless $type == 116; |
741 | |
812 | |
742 | my (%ignore); |
813 | my (%ignore); |
743 | my (@section_order, %section, @attr_order); |
814 | my (@section_order, %section, @attr_order); |
744 | |
815 | |
745 | while (my $type = shift @import) { |
816 | while (my $type = shift @import) { |
|
|
817 | push @import, |
|
|
818 | grep $_, |
|
|
819 | map $Deliantra::Data::TYPE{$_}, |
746 | push @import, @{$type->{import} || []}; |
820 | @{$type->{import} || []}; |
747 | |
821 | |
748 | $attr->{$_} ||= $type->{$_} |
822 | $attr->{$_} ||= $type->{$_} |
749 | for qw(name desc use); |
823 | for qw(name desc use); |
750 | |
824 | |
751 | for (@{$type->{ignore} || []}) { |
825 | for (@{$type->{ignore} || []}) { |
… | |
… | |
780 | ]; |
854 | ]; |
781 | |
855 | |
782 | $attr |
856 | $attr |
783 | } |
857 | } |
784 | |
858 | |
785 | sub arch_edit_sections { |
|
|
786 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
787 | # edit_type = 0; |
|
|
788 | # else if (edit_type != 0) { |
|
|
789 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
790 | # edit_type &= ~check_type; |
|
|
791 | # } |
|
|
792 | # |
|
|
793 | # } |
|
|
794 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
795 | # getAttributeValue("alive", defarch) == 1 && |
|
|
796 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
797 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
798 | # // Monster: monsters/npcs/generators |
|
|
799 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
800 | # } |
|
|
801 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
802 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
803 | # // Walls |
|
|
804 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
805 | # } |
|
|
806 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
807 | # getAttributeValue("connected", defarch) != 0) { |
|
|
808 | # // Connected Objects |
|
|
809 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
810 | # } |
|
|
811 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
812 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
813 | # // Exit: teleporter/exit/trapdoors |
|
|
814 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
815 | # } |
|
|
816 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
817 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
818 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
819 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
820 | # arch_type == 124 || arch_type == 130)) { |
|
|
821 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
822 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
823 | # } |
|
|
824 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
825 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
826 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
827 | # // Door: door/special door/gates + keys |
|
|
828 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
829 | # } |
|
|
830 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
831 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
832 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
833 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
834 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
835 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
836 | # arch_type == 122 || arch_type == 3)) { |
|
|
837 | # // Equipment: weapons/armour/wands/rods |
|
|
838 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
839 | # } |
|
|
840 | # |
|
|
841 | # return(edit_type); |
|
|
842 | # |
|
|
843 | # |
|
|
844 | } |
|
|
845 | |
|
|
846 | sub cache_file($$&&) { |
859 | sub cache_file($$&&) { |
847 | my ($src, $cache, $load, $create) = @_; |
860 | my ($src, $cache, $load, $create) = @_; |
848 | |
861 | |
849 | my ($size, $mtime) = (stat $src)[7,9] |
862 | my ($size, $mtime) = (stat $src)[7,9] |
850 | or Carp::croak "$src: $!"; |
863 | or Carp::croak "$src: $!"; |
… | |
… | |
898 | }, sub { |
911 | }, sub { |
899 | read_arch "$LIB/archetypes" |
912 | read_arch "$LIB/archetypes" |
900 | }; |
913 | }; |
901 | } |
914 | } |
902 | |
915 | |
|
|
916 | sub construct_tilecache_pb { |
|
|
917 | my ($idx, $cache) = @_; |
|
|
918 | |
|
|
919 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE; |
|
|
920 | |
|
|
921 | while (my ($name, $tile) = each %$cache) { |
|
|
922 | my $tpb = delete $tile->{pb}; |
|
|
923 | my $ofs = $tile->{idx}; |
|
|
924 | |
|
|
925 | for my $x (0 .. $tile->{w} - 1) { |
|
|
926 | for my $y (0 .. $tile->{h} - 1) { |
|
|
927 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
928 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
929 | $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE); |
|
|
930 | } |
|
|
931 | } |
|
|
932 | } |
|
|
933 | |
|
|
934 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
935 | |
|
|
936 | $cache |
|
|
937 | } |
|
|
938 | |
|
|
939 | sub use_tilecache { |
|
|
940 | my ($face) = @_; |
|
|
941 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
942 | or die "$VARDIR/tilecache.png: $!"; |
|
|
943 | *FACE = $_[0]; |
|
|
944 | } |
|
|
945 | |
903 | =item load_tilecache |
946 | =item load_tilecache |
904 | |
947 | |
905 | (Re-)Load %TILE and %FACE. |
948 | (Re-)Load %TILE and %FACE. |
906 | |
949 | |
907 | =cut |
950 | =cut |
908 | |
951 | |
909 | sub load_tilecache() { |
952 | sub load_tilecache() { |
910 | require Gtk2; |
953 | require Gtk2; |
911 | |
954 | |
912 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
955 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
913 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
914 | or die "$VARDIR/tilecache.png: $!"; |
|
|
915 | *FACE = $_[0]; |
|
|
916 | }, sub { |
956 | sub { |
917 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
918 | |
|
|
919 | my %cache; |
957 | my %cache; |
|
|
958 | my $facedata = Storable::retrieve "$LIB/facedata"; |
920 | |
959 | |
|
|
960 | $facedata->{version} == 2 |
|
|
961 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
962 | |
|
|
963 | my $faces = $facedata->{faceinfo}; |
921 | my $idx = 0; |
964 | my $idx = 0; |
922 | |
965 | |
923 | for my $name (sort keys %$tile) { |
966 | for (sort keys %$faces) { |
|
|
967 | my ($face, $info) = ($_, $faces->{$_}); |
|
|
968 | |
924 | my $pb = new Gtk2::Gdk::PixbufLoader; |
969 | my $pb = new Gtk2::Gdk::PixbufLoader; |
925 | $pb->write ($tile->{$name}); |
970 | $pb->write ($info->{data32}); |
926 | $pb->close; |
971 | $pb->close; |
927 | my $pb = $pb->get_pixbuf; |
972 | my $pb = $pb->get_pixbuf; |
928 | |
973 | |
929 | my $tile = $cache{$name} = { |
974 | my $tile = $cache{$face} = { |
930 | pb => $pb, |
975 | pb => $pb, |
931 | idx => $idx, |
976 | idx => $idx, |
932 | w => int $pb->get_width / TILESIZE, |
977 | w => int $pb->get_width / TILESIZE, |
933 | h => int $pb->get_height / TILESIZE, |
978 | h => int $pb->get_height / TILESIZE, |
934 | }; |
979 | }; |
935 | |
|
|
936 | |
980 | |
937 | $idx += $tile->{w} * $tile->{h}; |
981 | $idx += $tile->{w} * $tile->{h}; |
|
|
982 | } |
|
|
983 | |
|
|
984 | construct_tilecache_pb $idx, \%cache; |
|
|
985 | |
|
|
986 | \%cache |
938 | } |
987 | }; |
939 | |
|
|
940 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
941 | |
|
|
942 | while (my ($name, $tile) = each %cache) { |
|
|
943 | my $tpb = delete $tile->{pb}; |
|
|
944 | my $ofs = $tile->{idx}; |
|
|
945 | |
|
|
946 | for my $x (0 .. $tile->{w} - 1) { |
|
|
947 | for my $y (0 .. $tile->{h} - 1) { |
|
|
948 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
949 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
950 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
951 | } |
|
|
952 | } |
|
|
953 | } |
|
|
954 | |
|
|
955 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
956 | |
|
|
957 | \%cache |
|
|
958 | }; |
|
|
959 | } |
988 | } |
960 | |
989 | |
961 | =head1 AUTHOR |
990 | =head1 AUTHOR |
962 | |
991 | |
963 | Marc Lehmann <schmorp@schmorp.de> |
992 | Marc Lehmann <schmorp@schmorp.de> |
… | |
… | |
967 | http://www.ta-sa.org/ |
996 | http://www.ta-sa.org/ |
968 | |
997 | |
969 | =cut |
998 | =cut |
970 | |
999 | |
971 | 1 |
1000 | 1 |
|
|
1001 | |