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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.96 by root, Sun Mar 11 00:14:44 2007 UTC vs.
Revision 1.120 by root, Wed Dec 26 18:26:15 2007 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Deliantra;
8 8
9our $VERSION = '0.97'; 9our $VERSION = '1.14';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw); 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch
22 *ARCH $TILE *FACE *FACEDATA
23 TILESIZE CACHESTRIDE
24 editor_archs arch_extents
22); 25);
23 26
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working 27use JSON::XS qw(decode_json encode_json);
25 28
26sub from_json($) { 29our $LIB = $ENV{DELIANTRA_LIBDIR} || $ENV{CROSSFIRE_LIBDIR};
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30 30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
36our $LIB = $ENV{CROSSFIRE_LIBDIR};
37
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 31our $OLDDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 32 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire"
40 : File::Spec->tmpdir . "/crossfire"; 33 : File::Spec->tmpdir . "/crossfire";
41 34
35our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
36 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
37 : File::Spec->tmpdir . "/deliantra";
38
42mkdir $VARDIR, 0777; 39mkdir $VARDIR, 0777;
43 40
44sub TILESIZE (){ 32 } 41sub TILESIZE (){ 32 }
42sub CACHESTRIDE (){ 64 }
45 43
46our %ARCH; 44our %ARCH;
45our %FACE; # face32
47our %FACE; 46our %FACEDATA;
48our $TILE; 47our $TILE;
49 48
50our %FIELD_MULTILINE = ( 49our %FIELD_MULTILINE = (
51 msg => "endmsg", 50 msg => "endmsg",
52 lore => "endlore", 51 lore => "endlore",
68 outdoor temp pressure humid windspeed winddir sky nosmooth 67 outdoor temp pressure humid windspeed winddir sky nosmooth
69 tile_path_1 tile_path_2 tile_path_3 tile_path_4 68 tile_path_1 tile_path_2 tile_path_3 tile_path_4
70)); 69));
71 70
72our @FIELD_ORDER = (qw( 71our @FIELD_ORDER = (qw(
72 inherit
73
73 elevation 74 elevation
74 75
75 name name_pl custom_name attach title race 76 name name_pl custom_name attach title race
76 slaying skill msg lore other_arch face 77 slaying skill msg lore other_arch
77 #todo-events
78 animation is_animated 78 face animation is_animated
79 magicmap smoothlevel smoothface
79 str dex con wis pow cha int 80 str dex con wis pow cha int
80 hp maxhp sp maxsp grace maxgrace 81 hp maxhp sp maxsp grace maxgrace
81 exp perm_exp expmul 82 exp perm_exp expmul
82 food dam luck wc ac x y speed speed_left move_state attack_movement 83 food dam luck wc ac x y speed speed_left move_state attack_movement
83 nrof level direction type subtype attacktype 84 nrof level direction type subtype attacktype
91 resist_life_stealing resist_disease 92 resist_life_stealing resist_disease
92 93
93 path_attuned path_repelled path_denied material materialname 94 path_attuned path_repelled path_denied material materialname
94 value carrying weight invisible state magic 95 value carrying weight invisible state magic
95 last_heal last_sp last_grace last_eat 96 last_heal last_sp last_grace last_eat
96 connected glow_radius randomitems npx_status npc_program 97 connected glow_radius randomitems tresure_env npx_status npc_program
97 run_away pick_up container will_apply smoothlevel 98 run_away pick_up container will_apply smoothlevel
98 current_weapon_script weapontype tooltype elevation client_type 99 current_weapon_script weapontype tooltype elevation client_type
99 item_power duration range 100 item_power duration range
100 range_modifier duration_modifier dam_modifier gen_sp_armour 101 range_modifier duration_modifier dam_modifier gen_sp_armour
101 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 102 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
112 known_magical known_cursed can_use_skill been_applied has_ready_scroll 113 known_magical known_cursed can_use_skill been_applied has_ready_scroll
113 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 114 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
114 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 115 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
115 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 116 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
116 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 117 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
118 precious
117 119
118 body_range body_arm body_torso body_head body_neck body_skill 120 body_range body_arm body_torso body_head body_neck body_skill
119 body_finger body_shoulder body_foot body_hand body_wrist body_waist 121 body_finger body_shoulder body_foot body_hand body_wrist body_waist
120)); 122));
121 123
138sub MOVE_FLY_LOW (){ 0x02 } 140sub MOVE_FLY_LOW (){ 0x02 }
139sub MOVE_FLY_HIGH (){ 0x04 } 141sub MOVE_FLY_HIGH (){ 0x04 }
140sub MOVE_FLYING (){ 0x06 } 142sub MOVE_FLYING (){ 0x06 }
141sub MOVE_SWIM (){ 0x08 } 143sub MOVE_SWIM (){ 0x08 }
142sub MOVE_BOAT (){ 0x10 } 144sub MOVE_BOAT (){ 0x10 }
145sub MOVE_SHIP (){ 0x20 }
143sub MOVE_KNOWN (){ 0x1f } # all of above 146sub MOVE_KNOWN (){ 0x3f } # all of above
144sub MOVE_ALL (){ 0x10000 } # very special value 147sub MOVE_ALL (){ 0x10000 } # very special value
145 148
146our %MOVE_TYPE = ( 149our %MOVE_TYPE = (
147 walk => MOVE_WALK, 150 walk => MOVE_WALK,
148 fly_low => MOVE_FLY_LOW, 151 fly_low => MOVE_FLY_LOW,
149 fly_high => MOVE_FLY_HIGH, 152 fly_high => MOVE_FLY_HIGH,
150 flying => MOVE_FLYING, 153 flying => MOVE_FLYING,
151 swim => MOVE_SWIM, 154 swim => MOVE_SWIM,
152 boat => MOVE_BOAT, 155 boat => MOVE_BOAT,
156 ship => MOVE_SHIP,
153 all => MOVE_ALL, 157 all => MOVE_ALL,
154); 158);
155 159
156our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); 160our @MOVE_TYPE = keys %MOVE_TYPE;
157 161
158{ 162{
159 package Crossfire::MoveType; 163 package Deliantra::MoveType;
160 164
161 use overload 165 use overload
162 '=' => sub { bless [@{$_[0]}], ref $_[0] }, 166 '=' => sub { bless [@{$_[0]}], ref $_[0] },
163 '""' => \&as_string, 167 '""' => \&as_string,
164 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, 168 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
184 'eq' => sub { "$_[0]" eq "$_[1]" }, 188 'eq' => sub { "$_[0]" eq "$_[1]" },
185 'ne' => sub { "$_[0]" ne "$_[1]" }, 189 'ne' => sub { "$_[0]" ne "$_[1]" },
186 ; 190 ;
187} 191}
188 192
189sub Crossfire::MoveType::new { 193sub Deliantra::MoveType::new {
190 my ($class, $string) = @_; 194 my ($class, $string) = @_;
191 195
192 my $mask; 196 my $mask;
193 my $value; 197 my $value;
194 198
208 } 212 }
209 213
210 (bless [$mask, $value], $class)->normalise 214 (bless [$mask, $value], $class)->normalise
211} 215}
212 216
213sub Crossfire::MoveType::normalise { 217sub Deliantra::MoveType::normalise {
214 my ($self) = @_; 218 my ($self) = @_;
215 219
216 if ($self->[0] & MOVE_ALL) { 220 if ($self->[0] & MOVE_ALL) {
217 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); 221 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
218 $self->[0] &= $mask; 222 $self->[0] &= $mask;
222 $self->[1] &= $self->[0]; 226 $self->[1] &= $self->[0];
223 227
224 $self 228 $self
225} 229}
226 230
227sub Crossfire::MoveType::as_string { 231sub Deliantra::MoveType::as_string {
228 my ($self) = @_; 232 my ($self) = @_;
229 233
230 my @res; 234 my @res;
231 235
232 my ($mask, $value) = @$self; 236 my ($mask, $value) = @$self;
233 237
234 for (@Crossfire::MOVE_TYPE) { 238 for (@Deliantra::MOVE_TYPE) {
235 my $bit = $Crossfire::MOVE_TYPE{$_}; 239 my $bit = $Deliantra::MOVE_TYPE{$_};
236 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { 240 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
237 $mask &= ~$bit; 241 $mask &= ~$bit;
238 push @res, $value & $bit ? $_ : "-$_"; 242 push @res, $value & $bit ? $_ : "-$_";
239 } 243 }
240 } 244 }
352 } else { 356 } else {
353 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 357 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
354 } 358 }
355 } 359 }
356 360
361 # check whether attachment is the same as in the archetype
362 if (exists $ob->{attach}) {
363 my $arch = $ARCH{$ob->{_name}};
364 my $js = JSON::XS->new->utf8->canonical (1);
365
366 if (defined $arch->{attach}
367 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
368 delete $ob->{attach}
369 }
370 }
371
357 # color_fg is used as default for magicmap if magicmap does not exist 372 # color_fg is used as default for magicmap if magicmap does not exist
358 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; 373 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
359 374
360 # nuke outdated or never supported fields 375 # nuke outdated or never supported fields
361 delete @$ob{qw( 376 delete @$ob{qw(
362 can_knockback can_parry can_impale can_cut can_dam_armour 377 can_knockback can_parry can_impale can_cut can_dam_armour
363 can_apply pass_thru can_pass_thru 378 can_apply pass_thru can_pass_thru color_bg color_fg
364 )}; 379 )};
365 380
366 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } 381 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
367 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } 382 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
368 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } 383 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
369 384
370 # convert movement strings to bitsets 385 # convert movement strings to bitsets
371 for my $attr (keys %FIELD_MOVEMENT) { 386 for my $attr (keys %FIELD_MOVEMENT) {
372 next unless exists $ob->{$attr}; 387 next unless exists $ob->{$attr};
373 388
374 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; 389 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
375 } 390 }
376 391
377 # convert outdated movement flags to new movement sets 392 # convert outdated movement flags to new movement sets
378 if (defined (my $v = delete $ob->{no_pass})) { 393 if (defined (my $v = delete $ob->{no_pass})) {
379 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; 394 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "";
380 } 395 }
381 if (defined (my $v = delete $ob->{slow_move})) { 396 if (defined (my $v = delete $ob->{slow_move})) {
382 $ob->{move_slow} += "walk"; 397 $ob->{move_slow} += "walk";
383 $ob->{move_slow_penalty} = $v; 398 $ob->{move_slow_penalty} = $v;
384 } 399 }
385 if (defined (my $v = delete $ob->{walk_on})) { 400 if (defined (my $v = delete $ob->{walk_on})) {
386 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } 401 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
387 } 402 }
388 if (defined (my $v = delete $ob->{walk_off})) { 403 if (defined (my $v = delete $ob->{walk_off})) {
389 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } 404 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
390 } 405 }
391 if (defined (my $v = delete $ob->{fly_on})) { 406 if (defined (my $v = delete $ob->{fly_on})) {
392 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } 407 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
393 } 408 }
394 if (defined (my $v = delete $ob->{fly_off})) { 409 if (defined (my $v = delete $ob->{fly_off})) {
395 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } 410 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
396 } 411 }
397 if (defined (my $v = delete $ob->{flying})) { 412 if (defined (my $v = delete $ob->{flying})) {
398 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } 413 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
399 } 414 }
400 415
401 # convert idiotic event_xxx things into objects 416 # convert idiotic event_xxx things into objects
402 while (my ($event, $subtype) = each %EVENT_TYPE) { 417 while (my ($event, $subtype) = each %EVENT_TYPE) {
403 if (exists $ob->{"event_${event}_plugin"}) { 418 if (exists $ob->{"event_${event}_plugin"}) {
464} 479}
465 480
466sub attr_thaw($) { 481sub attr_thaw($) {
467 my ($ob) = @_; 482 my ($ob) = @_;
468 483
469 $ob->{attach} = from_json $ob->{attach} 484 $ob->{attach} = decode_json $ob->{attach}
470 if exists $ob->{attach}; 485 if exists $ob->{attach};
471 486
472 $ob 487 $ob
473} 488}
474 489
475sub attr_freeze($) { 490sub attr_freeze($) {
476 my ($ob) = @_; 491 my ($ob) = @_;
477 492
478 $ob->{attach} = Crossfire::to_json $ob->{attach} 493 $ob->{attach} = Deliantra::encode_json $ob->{attach}
479 if exists $ob->{attach}; 494 if exists $ob->{attach};
480 495
481 $ob 496 $ob
482} 497}
483 498
613 my $str; 628 my $str;
614 629
615 my $append; $append = sub { 630 my $append; $append = sub {
616 my %a = %{$_[0]}; 631 my %a = %{$_[0]};
617 632
618 Crossfire::attr_freeze \%a; 633 Deliantra::attr_freeze \%a;
619 Crossfire::normalize_arch \%a; 634 Deliantra::normalize_arch \%a;
620 635
621 # undo the bit-split we did before 636 # undo the bit-split we did before
622 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 637 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
623 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 638 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
624 | (delete $a{attack_movement_bits_4_7}); 639 | (delete $a{attack_movement_bits_4_7});
642 } 657 }
643 658
644 my @kv; 659 my @kv;
645 660
646 for ($a{_name} eq "map" 661 for ($a{_name} eq "map"
647 ? @Crossfire::FIELD_ORDER_MAP 662 ? @Deliantra::FIELD_ORDER_MAP
648 : @Crossfire::FIELD_ORDER) { 663 : @Deliantra::FIELD_ORDER) {
649 push @kv, [$_, delete $a{$_}] 664 push @kv, [$_, delete $a{$_}]
650 if exists $a{$_}; 665 if exists $a{$_};
651 } 666 }
652 667
653 for (sort keys %a) { 668 for (sort keys %a) {
656 } 671 }
657 672
658 for (@kv) { 673 for (@kv) {
659 my ($k, $v) = @$_; 674 my ($k, $v) = @$_;
660 675
661 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 676 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
662 $v =~ s/\n$//; 677 $v =~ s/\n$//;
663 $str .= "$k\n$v\n$end\n"; 678 $str .= "$k\n$v\n$end\n";
664 } else { 679 } else {
665 $str .= "$k $v\n"; 680 $str .= "$k $v\n";
666 } 681 }
762=cut 777=cut
763 778
764sub arch_attr($) { 779sub arch_attr($) {
765 my ($obj) = @_; 780 my ($obj) = @_;
766 781
767 require Crossfire::Data; 782 require Deliantra::Data;
768 783
769 my $root; 784 my $root;
770 my $attr = { }; 785 my $attr = { };
771 786
772 my $arch = $ARCH{ $obj->{_name} }; 787 my $arch = $ARCH{ $obj->{_name} };
773 my $type = $obj->{type} || $arch->{type}; 788 my $type = $obj->{type} || $arch->{type};
774 789
775 if ($type > 0) { 790 if ($type > 0) {
776 $root = $Crossfire::Data::ATTR{$type}; 791 $root = $Deliantra::Data::ATTR{$type};
777 } else { 792 } else {
778 my %a = (%$arch, %$obj); 793 my %a = (%$arch, %$obj);
779 794
780 if ($a{is_floor} && !$a{alive}) { 795 if ($a{is_floor} && !$a{alive}) {
781 $root = $Crossfire::Data::TYPE{Floor}; 796 $root = $Deliantra::Data::TYPE{Floor};
782 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 797 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
783 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 798 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
784 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 799 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
785 $root = $Crossfire::Data::TYPE{Wall}; 800 $root = $Deliantra::Data::TYPE{Wall};
786 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 801 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
787 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 802 $root = $Deliantra::Data::TYPE{"Weak Wall"};
788 } else { 803 } else {
789 $root = $Crossfire::Data::TYPE{Misc}; 804 $root = $Deliantra::Data::TYPE{Misc};
790 } 805 }
791 } 806 }
792 807
793 my @import = ($root); 808 my @import = ($root);
794 809
795 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 810 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
796 unless $type == 116; 811 unless $type == 116;
797 812
798 my (%ignore); 813 my (%ignore);
799 my (@section_order, %section, @attr_order); 814 my (@section_order, %section, @attr_order);
800 815
801 while (my $type = shift @import) { 816 while (my $type = shift @import) {
817 push @import,
818 grep $_,
819 map $Deliantra::Data::TYPE{$_},
802 push @import, @{$type->{import} || []}; 820 @{$type->{import} || []};
803 821
804 $attr->{$_} ||= $type->{$_} 822 $attr->{$_} ||= $type->{$_}
805 for qw(name desc use); 823 for qw(name desc use);
806 824
807 for (@{$type->{ignore} || []}) { 825 for (@{$type->{ignore} || []}) {
893 }, sub { 911 }, sub {
894 read_arch "$LIB/archetypes" 912 read_arch "$LIB/archetypes"
895 }; 913 };
896} 914}
897 915
916sub construct_tilecache_pb {
917 my ($idx, $cache) = @_;
918
919 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
920
921 while (my ($name, $tile) = each %$cache) {
922 my $tpb = delete $tile->{pb};
923 my $ofs = $tile->{idx};
924
925 for my $x (0 .. $tile->{w} - 1) {
926 for my $y (0 .. $tile->{h} - 1) {
927 my $idx = $ofs + $x + $y * $tile->{w};
928 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
929 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
930 }
931 }
932 }
933
934 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
935
936 $cache
937}
938
939sub use_tilecache {
940 my ($face) = @_;
941 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
942 or die "$VARDIR/tilecache.png: $!";
943 *FACE = $_[0];
944}
945
898=item load_tilecache 946=item load_tilecache
899 947
900(Re-)Load %TILE and %FACE. 948(Re-)Load %TILE and %FACE.
901 949
902=cut 950=cut
903 951
904sub load_tilecache() { 952sub load_tilecache() {
905 require Gtk2; 953 require Gtk2;
906 954
907 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 955 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
908 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
909 or die "$VARDIR/tilecache.png: $!";
910 *FACE = $_[0];
911 }, sub { 956 sub {
912 my $tile = read_pak "$LIB/crossfire.0";
913
914 my %cache; 957 my %cache;
958 my $facedata = Storable::retrieve "$LIB/facedata";
915 959
960 $facedata->{version} == 2
961 or die "$LIB/facedata: version mismatch, cannot proceed.";
962
963 my $faces = $facedata->{faceinfo};
916 my $idx = 0; 964 my $idx = 0;
917 965
918 for my $name (sort keys %$tile) { 966 for (sort keys %$faces) {
967 my ($face, $info) = ($_, $faces->{$_});
968
919 my $pb = new Gtk2::Gdk::PixbufLoader; 969 my $pb = new Gtk2::Gdk::PixbufLoader;
920 $pb->write ($tile->{$name}); 970 $pb->write ($info->{data32});
921 $pb->close; 971 $pb->close;
922 my $pb = $pb->get_pixbuf; 972 my $pb = $pb->get_pixbuf;
923 973
924 my $tile = $cache{$name} = { 974 my $tile = $cache{$face} = {
925 pb => $pb, 975 pb => $pb,
926 idx => $idx, 976 idx => $idx,
927 w => int $pb->get_width / TILESIZE, 977 w => int $pb->get_width / TILESIZE,
928 h => int $pb->get_height / TILESIZE, 978 h => int $pb->get_height / TILESIZE,
929 }; 979 };
930
931 980
932 $idx += $tile->{w} * $tile->{h}; 981 $idx += $tile->{w} * $tile->{h};
982 }
983
984 construct_tilecache_pb $idx, \%cache;
985
986 \%cache
933 } 987 };
934
935 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
936
937 while (my ($name, $tile) = each %cache) {
938 my $tpb = delete $tile->{pb};
939 my $ofs = $tile->{idx};
940
941 for my $x (0 .. $tile->{w} - 1) {
942 for my $y (0 .. $tile->{h} - 1) {
943 my $idx = $ofs + $x + $y * $tile->{w};
944 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
945 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
946 }
947 }
948 }
949
950 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
951
952 \%cache
953 };
954} 988}
955 989
956=head1 AUTHOR 990=head1 AUTHOR
957 991
958 Marc Lehmann <schmorp@schmorp.de> 992 Marc Lehmann <schmorp@schmorp.de>
962 http://www.ta-sa.org/ 996 http://www.ta-sa.org/
963 997
964=cut 998=cut
965 999
9661 10001
1001

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