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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.76 by root, Wed Oct 18 12:58:53 2006 UTC vs.
Revision 1.121 by root, Mon Apr 14 00:35:17 2008 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Deliantra;
8 8
9our $VERSION = '0.92'; 9our $VERSION = '1.14';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw); 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch
22 *ARCH $TILE *FACE *FACEDATA
23 TILESIZE CACHESTRIDE
24 editor_archs arch_extents
22); 25);
23 26
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working 27use JSON::XS qw(decode_json encode_json);
25 28
26sub from_json($) { 29our $LIB = $ENV{DELIANTRA_LIBDIR} || $ENV{CROSSFIRE_LIBDIR};
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30 30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
36our $LIB = $ENV{CROSSFIRE_LIBDIR};
37
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 31our $OLDDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 32 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire"
40 : File::Spec->tmpdir . "/crossfire"; 33 : File::Spec->tmpdir . "/crossfire";
41 34
35our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
36 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
37 : File::Spec->tmpdir . "/deliantra";
38
42mkdir $VARDIR, 0777; 39mkdir $VARDIR, 0777;
43 40
44sub TILESIZE (){ 32 } 41sub TILESIZE (){ 32 }
42sub CACHESTRIDE (){ 64 }
45 43
46our %ARCH; 44our %ARCH;
45our %FACE; # face32
47our %FACE; 46our %FACEDATA;
48our $TILE; 47our $TILE;
49 48
50our %FIELD_MULTILINE = ( 49our %FIELD_MULTILINE = (
51 msg => "endmsg", 50 msg => "endmsg",
52 lore => "endlore", 51 lore => "endlore",
58 qw(move_type move_block move_allow move_on move_off move_slow); 57 qw(move_type move_block move_allow move_on move_off move_slow);
59 58
60# same as in server save routine, to (hopefully) be compatible 59# same as in server save routine, to (hopefully) be compatible
61# to the other editors. 60# to the other editors.
62our @FIELD_ORDER_MAP = (qw( 61our @FIELD_ORDER_MAP = (qw(
62 file_format_version
63 name attach swap_time reset_timeout fixed_resettime difficulty region 63 name attach swap_time reset_timeout fixed_resettime difficulty region
64 shopitems shopgreed shopmin shopmax shoprace 64 shopitems shopgreed shopmin shopmax shoprace
65 darkness width height enter_x enter_y msg maplore 65 darkness width height enter_x enter_y msg maplore
66 unique template 66 unique template
67 outdoor temp pressure humid windspeed winddir sky nosmooth 67 outdoor temp pressure humid windspeed winddir sky nosmooth
68 tile_path_1 tile_path_2 tile_path_3 tile_path_4 68 tile_path_1 tile_path_2 tile_path_3 tile_path_4
69)); 69));
70 70
71our @FIELD_ORDER = (qw( 71our @FIELD_ORDER = (qw(
72 inherit
73
72 elevation 74 elevation
73 75
74 name name_pl custom_name attach title race 76 name name_pl custom_name attach title race
75 slaying skill msg lore other_arch face 77 slaying skill msg lore other_arch
76 #todo-events
77 animation is_animated 78 face animation is_animated
79 magicmap smoothlevel smoothface
78 str dex con wis pow cha int 80 str dex con wis pow cha int
79 hp maxhp sp maxsp grace maxgrace 81 hp maxhp sp maxsp grace maxgrace
80 exp perm_exp expmul 82 exp perm_exp expmul
81 food dam luck wc ac x y speed speed_left move_state attack_movement 83 food dam luck wc ac x y speed speed_left move_state attack_movement
82 nrof level direction type subtype attacktype 84 nrof level direction type subtype attacktype
90 resist_life_stealing resist_disease 92 resist_life_stealing resist_disease
91 93
92 path_attuned path_repelled path_denied material materialname 94 path_attuned path_repelled path_denied material materialname
93 value carrying weight invisible state magic 95 value carrying weight invisible state magic
94 last_heal last_sp last_grace last_eat 96 last_heal last_sp last_grace last_eat
95 connected glow_radius randomitems npx_status npc_program 97 connected glow_radius randomitems tresure_env npx_status npc_program
96 run_away pick_up container will_apply smoothlevel 98 run_away pick_up container will_apply smoothlevel
97 current_weapon_script weapontype tooltype elevation client_type 99 current_weapon_script weapontype tooltype elevation client_type
98 item_power duration range 100 item_power duration range
99 range_modifier duration_modifier dam_modifier gen_sp_armour 101 range_modifier duration_modifier dam_modifier gen_sp_armour
100 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 102 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
111 known_magical known_cursed can_use_skill been_applied has_ready_scroll 113 known_magical known_cursed can_use_skill been_applied has_ready_scroll
112 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 114 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
113 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 115 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
114 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 116 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
115 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 117 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
118 precious
116 119
117 body_range body_arm body_torso body_head body_neck body_skill 120 body_range body_arm body_torso body_head body_neck body_skill
118 body_finger body_shoulder body_foot body_hand body_wrist body_waist 121 body_finger body_shoulder body_foot body_hand body_wrist body_waist
119)); 122));
120 123
137sub MOVE_FLY_LOW (){ 0x02 } 140sub MOVE_FLY_LOW (){ 0x02 }
138sub MOVE_FLY_HIGH (){ 0x04 } 141sub MOVE_FLY_HIGH (){ 0x04 }
139sub MOVE_FLYING (){ 0x06 } 142sub MOVE_FLYING (){ 0x06 }
140sub MOVE_SWIM (){ 0x08 } 143sub MOVE_SWIM (){ 0x08 }
141sub MOVE_BOAT (){ 0x10 } 144sub MOVE_BOAT (){ 0x10 }
145sub MOVE_SHIP (){ 0x20 }
142sub MOVE_KNOWN (){ 0x1f } # all of above 146sub MOVE_KNOWN (){ 0x3f } # all of above
143sub MOVE_ALLBIT (){ 0x10000 }
144sub MOVE_ALL (){ 0x1001f } # very special value, more PITA 147sub MOVE_ALL (){ 0x10000 } # very special value
148
149our %MOVE_TYPE = (
150 walk => MOVE_WALK,
151 fly_low => MOVE_FLY_LOW,
152 fly_high => MOVE_FLY_HIGH,
153 flying => MOVE_FLYING,
154 swim => MOVE_SWIM,
155 boat => MOVE_BOAT,
156 ship => MOVE_SHIP,
157 all => MOVE_ALL,
158);
159
160our @MOVE_TYPE = keys %MOVE_TYPE;
161
162{
163 package Deliantra::MoveType;
164
165 use overload
166 '=' => sub { bless [@{$_[0]}], ref $_[0] },
167 '""' => \&as_string,
168 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
169 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
170 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
171 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
172 'x=' => sub {
173 my $cur = $_[0] >= $_[1];
174 if (!defined $cur) {
175 if ($_[0] >= "all") {
176 $_[0] -= $_[1];
177 } else {
178 $_[0] += $_[1];
179 }
180 } elsif ($cur) {
181 $_[0] -= $_[1];
182 } else {
183 $_[0] /= $_[1];
184 }
185
186 $_[0]
187 },
188 'eq' => sub { "$_[0]" eq "$_[1]" },
189 'ne' => sub { "$_[0]" ne "$_[1]" },
190 ;
191}
192
193sub Deliantra::MoveType::new {
194 my ($class, $string) = @_;
195
196 my $mask;
197 my $value;
198
199 if ($string =~ /^\s*\d+\s*$/) {
200 $mask = MOVE_ALL;
201 $value = $string+0;
202 } else {
203 for (split /\s+/, lc $string) {
204 if (s/^-//) {
205 $mask |= $MOVE_TYPE{$_};
206 $value &= ~$MOVE_TYPE{$_};
207 } else {
208 $mask |= $MOVE_TYPE{$_};
209 $value |= $MOVE_TYPE{$_};
210 }
211 }
212 }
213
214 (bless [$mask, $value], $class)->normalise
215}
216
217sub Deliantra::MoveType::normalise {
218 my ($self) = @_;
219
220 if ($self->[0] & MOVE_ALL) {
221 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
222 $self->[0] &= $mask;
223 $self->[1] &= $mask;
224 }
225
226 $self->[1] &= $self->[0];
227
228 $self
229}
230
231sub Deliantra::MoveType::as_string {
232 my ($self) = @_;
233
234 my @res;
235
236 my ($mask, $value) = @$self;
237
238 for (@Deliantra::MOVE_TYPE) {
239 my $bit = $Deliantra::MOVE_TYPE{$_};
240 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
241 $mask &= ~$bit;
242 push @res, $value & $bit ? $_ : "-$_";
243 }
244 }
245
246 join " ", @res
247}
145 248
146sub load_ref($) { 249sub load_ref($) {
147 my ($path) = @_; 250 my ($path) = @_;
148 251
149 open my $fh, "<:raw:perlio", $path 252 open my $fh, "<:raw:perlio", $path
199 while (my ($k, $v) = each %attack_mask) { 302 while (my ($k, $v) = each %attack_mask) {
200 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; 303 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
201 } 304 }
202} 305}
203 306
307my %MATERIAL = reverse
308 paper => 1,
309 iron => 2,
310 glass => 4,
311 leather => 8,
312 wood => 16,
313 organic => 32,
314 stone => 64,
315 cloth => 128,
316 adamant => 256,
317 liquid => 512,
318 tin => 1024,
319 bone => 2048,
320 ice => 4096,
321
322 # guesses
323 runestone => 12,
324 bronze => 18,
325 "ancient wood" => 20,
326 glass => 36,
327 marble => 66,
328 ice => 68,
329 stone => 70,
330 stone => 80,
331 cloth => 136,
332 ironwood => 144,
333 adamantium => 258,
334 glacium => 260,
335 blood => 544,
336;
337
204# object as in "Object xxx", i.e. archetypes 338# object as in "Object xxx", i.e. archetypes
205sub normalize_object($) { 339sub normalize_object($) {
206 my ($ob) = @_; 340 my ($ob) = @_;
207 341
342 # convert material bitset to materialname, if possible
343 if (exists $ob->{material}) {
344 if (!$ob->{material}) {
345 delete $ob->{material};
346 } elsif (exists $ob->{materialname}) {
347 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
348 delete $ob->{material};
349 } else {
350 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
351 delete $ob->{material}; # assume materilname is more specific and nuke material
352 }
353 } elsif (my $name = $MATERIAL{$ob->{material}}) {
354 delete $ob->{material};
355 $ob->{materialname} = $name;
356 } else {
357 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
358 }
359 }
360
361 # check whether attachment is the same as in the archetype
362 if (exists $ob->{attach}) {
363 my $arch = $ARCH{$ob->{_name}};
364 my $js = JSON::XS->new->utf8->canonical (1);
365
366 if (defined $arch->{attach}
367 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
368 delete $ob->{attach}
369 }
370 }
371
372 # color_fg is used as default for magicmap if magicmap does not exist
373 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
374
208 # nuke outdated or never supported fields 375 # nuke outdated or never supported fields
209 delete @$ob{qw( 376 delete @$ob{qw(
210 can_knockback can_parry can_impale can_cut can_dam_armour 377 can_knockback can_parry can_impale can_cut can_dam_armour
211 can_apply pass_thru can_pass_thru 378 can_apply pass_thru can_pass_thru color_bg color_fg
212 )}; 379 )};
213 380
214 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } 381 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
215 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } 382 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
216 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } 383 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
217 384
218 # convert movement strings to bitsets 385 # convert movement strings to bitsets
219 for my $attr (keys %FIELD_MOVEMENT) { 386 for my $attr (keys %FIELD_MOVEMENT) {
220 next unless exists $ob->{$attr}; 387 next unless exists $ob->{$attr};
221 388
222 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility 389 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
223
224 next if $ob->{$attr} =~ /^\d+$/;
225
226 my $flags = 0;
227
228 # assume list
229 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
230 $flags |= MOVE_WALK if $flag eq "walk";
231 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
232 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
233 $flags |= MOVE_FLYING if $flag eq "flying";
234 $flags |= MOVE_SWIM if $flag eq "swim";
235 $flags |= MOVE_BOAT if $flag eq "boat";
236 $flags |= MOVE_ALL if $flag eq "all";
237
238 $flags &= ~MOVE_WALK if $flag eq "-walk";
239 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
240 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
241 $flags &= ~MOVE_FLYING if $flag eq "-flying";
242 $flags &= ~MOVE_SWIM if $flag eq "-swim";
243 $flags &= ~MOVE_BOAT if $flag eq "-boat";
244 $flags &= ~MOVE_ALL if $flag eq "-all";
245 }
246
247 $ob->{$attr} = $flags;
248 } 390 }
249 391
250 # convert outdated movement flags to new movement sets 392 # convert outdated movement flags to new movement sets
251 if (defined (my $v = delete $ob->{no_pass})) { 393 if (defined (my $v = delete $ob->{no_pass})) {
252 $ob->{move_block} = $v ? MOVE_ALL : 0; 394 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "";
253 } 395 }
254 if (defined (my $v = delete $ob->{slow_move})) { 396 if (defined (my $v = delete $ob->{slow_move})) {
255 $ob->{move_slow} |= MOVE_WALK; 397 $ob->{move_slow} += "walk";
256 $ob->{move_slow_penalty} = $v; 398 $ob->{move_slow_penalty} = $v;
257 } 399 }
258 if (defined (my $v = delete $ob->{walk_on})) { 400 if (defined (my $v = delete $ob->{walk_on})) {
259 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 401 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
260 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
261 : $ob->{move_on} & ~MOVE_WALK;
262 } 402 }
263 if (defined (my $v = delete $ob->{walk_off})) { 403 if (defined (my $v = delete $ob->{walk_off})) {
264 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 404 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
265 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
266 : $ob->{move_off} & ~MOVE_WALK;
267 } 405 }
268 if (defined (my $v = delete $ob->{fly_on})) { 406 if (defined (my $v = delete $ob->{fly_on})) {
269 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 407 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
270 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
271 : $ob->{move_on} & ~MOVE_FLY_LOW;
272 } 408 }
273 if (defined (my $v = delete $ob->{fly_off})) { 409 if (defined (my $v = delete $ob->{fly_off})) {
274 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 410 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
275 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
276 : $ob->{move_off} & ~MOVE_FLY_LOW;
277 } 411 }
278 if (defined (my $v = delete $ob->{flying})) { 412 if (defined (my $v = delete $ob->{flying})) {
279 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; 413 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
280 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
281 : $ob->{move_type} & ~MOVE_FLY_LOW;
282 } 414 }
283 415
284 # convert idiotic event_xxx things into objects 416 # convert idiotic event_xxx things into objects
285 while (my ($event, $subtype) = each %EVENT_TYPE) { 417 while (my ($event, $subtype) = each %EVENT_TYPE) {
286 if (exists $ob->{"event_${event}_plugin"}) { 418 if (exists $ob->{"event_${event}_plugin"}) {
347} 479}
348 480
349sub attr_thaw($) { 481sub attr_thaw($) {
350 my ($ob) = @_; 482 my ($ob) = @_;
351 483
352 $ob->{attach} = from_json $ob->{attach} 484 $ob->{attach} = decode_json $ob->{attach}
353 if exists $ob->{attach}; 485 if exists $ob->{attach};
354 486
355 $ob 487 $ob
356} 488}
357 489
358sub attr_freeze($) { 490sub attr_freeze($) {
359 my ($ob) = @_; 491 my ($ob) = @_;
360 492
361 $ob->{attach} = Crossfire::to_json $ob->{attach} 493 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
362 if exists $ob->{attach}; 494 if exists $ob->{attach};
363 495
364 $ob 496 $ob
365} 497}
366 498
384sub read_arch($;$) { 516sub read_arch($;$) {
385 my ($path, $toplevel) = @_; 517 my ($path, $toplevel) = @_;
386 518
387 my %arc; 519 my %arc;
388 my ($more, $prev); 520 my ($more, $prev);
521 my $comment;
389 522
390 open my $fh, "<:raw:perlio:utf8", $path 523 open my $fh, "<:raw:perlio:utf8", $path
391 or Carp::croak "$path: $!"; 524 or Carp::croak "$path: $!";
392 525
393# binmode $fh; 526# binmode $fh;
397 530
398 while (<$fh>) { 531 while (<$fh>) {
399 s/\s+$//; 532 s/\s+$//;
400 if (/^end$/i) { 533 if (/^end$/i) {
401 last; 534 last;
535
402 } elsif (/^arch (\S+)$/i) { 536 } elsif (/^arch (\S+)$/i) {
403 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); 537 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
538
404 } elsif (/^lore$/i) { 539 } elsif (/^lore$/i) {
405 while (<$fh>) { 540 while (<$fh>) {
406 last if /^endlore\s*$/i; 541 last if /^endlore\s*$/i;
407 $arc{lore} .= $_; 542 $arc{lore} .= $_;
408 } 543 }
417 chomp; 552 chomp;
418 push @{ $arc{anim} }, $_; 553 push @{ $arc{anim} }, $_;
419 } 554 }
420 } elsif (/^(\S+)\s*(.*)$/) { 555 } elsif (/^(\S+)\s*(.*)$/) {
421 $arc{lc $1} = $2; 556 $arc{lc $1} = $2;
422 } elsif (/^\s*($|#)/) { 557 } elsif (/^\s*#/) {
558 $arc{_comment} .= "$_\n";
559
560 } elsif (/^\s*$/) {
423 # 561 #
424 } else { 562 } else {
425 warn "$path: unparsable line '$_' in arch $arc{_name}"; 563 warn "$path: unparsable line '$_' in arch $arc{_name}";
426 } 564 }
427 } 565 }
433 s/\s+$//; 571 s/\s+$//;
434 if (/^more$/i) { 572 if (/^more$/i) {
435 $more = $prev; 573 $more = $prev;
436 } elsif (/^object (\S+)$/i) { 574 } elsif (/^object (\S+)$/i) {
437 my $name = $1; 575 my $name = $1;
438 my $arc = attr_thaw normalize_object $parse_block->(_name => $name); 576 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
577 undef $comment;
578 delete $arc{_comment} unless length $arc{_comment};
439 $arc->{_atype} = 'object'; 579 $arc->{_atype} = 'object';
440 580
441 if ($more) { 581 if ($more) {
442 $more->{more} = $arc; 582 $more->{more} = $arc;
443 } else { 583 } else {
445 } 585 }
446 $prev = $arc; 586 $prev = $arc;
447 $more = undef; 587 $more = undef;
448 } elsif (/^arch (\S+)$/i) { 588 } elsif (/^arch (\S+)$/i) {
449 my $name = $1; 589 my $name = $1;
450 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name); 590 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
591 undef $comment;
592 delete $arc{_comment} unless length $arc{_comment};
451 $arc->{_atype} = 'arch'; 593 $arc->{_atype} = 'arch';
452 594
453 if ($more) { 595 if ($more) {
454 $more->{more} = $arc; 596 $more->{more} = $arc;
455 } else { 597 } else {
464 push @{$toplevel->{lev_array}}, $_+0; 606 push @{$toplevel->{lev_array}}, $_+0;
465 } 607 }
466 } else { 608 } else {
467 $toplevel->{$1} = $2; 609 $toplevel->{$1} = $2;
468 } 610 }
611 } elsif (/^\s*#/) {
612 $comment .= "$_\n";
469 } elsif (/^\s*($|#)/) { 613 } elsif (/^\s*($|#)/) {
470 # 614 #
471 } else { 615 } else {
472 die "$path: unparseable top-level line '$_'"; 616 die "$path: unparseable top-level line '$_'";
473 } 617 }
484 my $str; 628 my $str;
485 629
486 my $append; $append = sub { 630 my $append; $append = sub {
487 my %a = %{$_[0]}; 631 my %a = %{$_[0]};
488 632
489 Crossfire::attr_freeze \%a; 633 Deliantra::attr_freeze \%a;
490 Crossfire::normalize_arch \%a; 634 Deliantra::normalize_arch \%a;
491 635
492 # undo the bit-split we did before 636 # undo the bit-split we did before
493 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 637 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
494 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 638 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
495 | (delete $a{attack_movement_bits_4_7}); 639 | (delete $a{attack_movement_bits_4_7});
496 } 640 }
497 641
642 if (my $comment = delete $a{_comment}) {
643 if ($comment =~ /[^\n\s#]/) {
644 $str .= $comment;
645 }
646 }
647
498 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; 648 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
499 649
500 my $inv = delete $a{inventory}; 650 my $inv = delete $a{inventory};
501 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some 651 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
502 my $anim = delete $a{anim}; 652 my $anim = delete $a{anim};
503 653
654 if ($a{_atype} eq 'object') {
655 $str .= join "\n", "anim", @$anim, "mina\n"
656 if $anim;
657 }
658
504 my @kv; 659 my @kv;
505 660
506 for ($a{_name} eq "map" 661 for ($a{_name} eq "map"
507 ? @Crossfire::FIELD_ORDER_MAP 662 ? @Deliantra::FIELD_ORDER_MAP
508 : @Crossfire::FIELD_ORDER) { 663 : @Deliantra::FIELD_ORDER) {
509 push @kv, [$_, delete $a{$_}] 664 push @kv, [$_, delete $a{$_}]
510 if exists $a{$_}; 665 if exists $a{$_};
511 } 666 }
512 667
513 for (sort keys %a) { 668 for (sort keys %a) {
516 } 671 }
517 672
518 for (@kv) { 673 for (@kv) {
519 my ($k, $v) = @$_; 674 my ($k, $v) = @$_;
520 675
521 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 676 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
522 $v =~ s/\n$//; 677 $v =~ s/\n$//;
523 $str .= "$k\n$v\n$end\n"; 678 $str .= "$k\n$v\n$end\n";
524 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
525 if ($v & ~Crossfire::MOVE_ALL or !$v) {
526 $str .= "$k $v\n";
527
528 } elsif ($v & Crossfire::MOVE_ALLBIT) {
529 $str .= "$k all";
530
531 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
532 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
533 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
534 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
535 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
536
537 $str .= "\n";
538
539 } else {
540 $str .= $k;
541
542 $str .= " walk" if $v & Crossfire::MOVE_WALK;
543 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
544 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
545 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
546 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
547
548 $str .= "\n";
549 }
550 } else { 679 } else {
551 $str .= "$k $v\n"; 680 $str .= "$k $v\n";
552 } 681 }
553 } 682 }
554 683
555 if ($inv) { 684 if ($inv) {
556 $append->($_) for @$inv; 685 $append->($_) for @$inv;
557 } 686 }
558 687
688 $str .= "end\n";
689
559 if ($a{_atype} eq 'object') { 690 if ($a{_atype} eq 'object') {
560 $str .= join "\n", "anim", @$anim, "mina\n" 691 if ($more) {
561 if $anim;
562 }
563
564 $str .= "end\n";
565
566 if (($a{_atype} eq 'object') && $more) {
567 $str .= "\nmore\n"; 692 $str .= "more\n";
568 $append->($more) if $more; 693 $append->($more) if $more;
694 } else {
695 $str .= "\n";
696 }
569 } 697 }
570 }; 698 };
571 699
572 for (@$arch) { 700 for (@$arch) {
573 $append->($_); 701 $append->($_);
602 my ($a) = @_; 730 my ($a) = @_;
603 731
604 my $o = $ARCH{$a->{_name}} 732 my $o = $ARCH{$a->{_name}}
605 or return; 733 or return;
606 734
607 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 735 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
736 unless ($face) {
737 $face = $FACE{"blank.x11"}
608 or (warn "no face data found for arch '$a->{_name}'"), return; 738 or (warn "no face data found for arch '$a->{_name}'"), return;
739 }
609 740
610 if ($face->{w} > 1 || $face->{h} > 1) { 741 if ($face->{w} > 1 || $face->{h} > 1) {
611 # bigface 742 # bigface
612 return (0, 0, $face->{w} - 1, $face->{h} - 1); 743 return (0, 0, $face->{w} - 1, $face->{h} - 1);
613 744
646=cut 777=cut
647 778
648sub arch_attr($) { 779sub arch_attr($) {
649 my ($obj) = @_; 780 my ($obj) = @_;
650 781
651 require Crossfire::Data; 782 require Deliantra::Data;
652 783
653 my $root; 784 my $root;
654 my $attr = { }; 785 my $attr = { };
655 786
656 my $arch = $ARCH{ $obj->{_name} }; 787 my $arch = $ARCH{ $obj->{_name} };
657 my $type = $obj->{type} || $arch->{type}; 788 my $type = $obj->{type} || $arch->{type};
658 789
659 if ($type > 0) { 790 if ($type > 0) {
660 $root = $Crossfire::Data::ATTR{$type}; 791 $root = $Deliantra::Data::ATTR{$type};
661 } else { 792 } else {
662 my %a = (%$arch, %$obj); 793 my %a = (%$arch, %$obj);
663 794
664 if ($a{is_floor} && !$a{alive}) { 795 if ($a{is_floor} && !$a{alive}) {
665 $root = $Crossfire::Data::TYPE{Floor}; 796 $root = $Deliantra::Data::TYPE{Floor};
666 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 797 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
667 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 798 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
668 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 799 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
669 $root = $Crossfire::Data::TYPE{Wall}; 800 $root = $Deliantra::Data::TYPE{Wall};
670 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 801 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
671 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 802 $root = $Deliantra::Data::TYPE{"Weak Wall"};
672 } else { 803 } else {
673 $root = $Crossfire::Data::TYPE{Misc}; 804 $root = $Deliantra::Data::TYPE{Misc};
674 } 805 }
675 } 806 }
676 807
677 my @import = ($root); 808 my @import = ($root);
678 809
679 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 810 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
680 unless $type == 116; 811 unless $type == 116;
681 812
682 my (%ignore); 813 my (%ignore);
683 my (@section_order, %section, @attr_order); 814 my (@section_order, %section, @attr_order);
684 815
685 while (my $type = shift @import) { 816 while (my $type = shift @import) {
817 push @import,
818 grep $_,
819 map $Deliantra::Data::TYPE{$_},
686 push @import, @{$type->{import} || []}; 820 @{$type->{import} || []};
687 821
688 $attr->{$_} ||= $type->{$_} 822 $attr->{$_} ||= $type->{$_}
689 for qw(name desc use); 823 for qw(name desc use);
690 824
691 for (@{$type->{ignore} || []}) { 825 for (@{$type->{ignore} || []}) {
720 ]; 854 ];
721 855
722 $attr 856 $attr
723} 857}
724 858
725sub arch_edit_sections {
726# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
727# edit_type = 0;
728# else if (edit_type != 0) {
729# // all flags from 'check_type' must be unset in this arch because they get recalculated now
730# edit_type &= ~check_type;
731# }
732#
733# }
734# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
735# getAttributeValue("alive", defarch) == 1 &&
736# (getAttributeValue("monster", defarch) == 1 ||
737# getAttributeValue("generator", defarch) == 1)) {
738# // Monster: monsters/npcs/generators
739# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
740# }
741# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
742# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
743# // Walls
744# edit_type |= IGUIConstants.TILE_EDIT_WALL;
745# }
746# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
747# getAttributeValue("connected", defarch) != 0) {
748# // Connected Objects
749# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
750# }
751# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
752# arch_type == 66 || arch_type == 41 || arch_type == 95) {
753# // Exit: teleporter/exit/trapdoors
754# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
755# }
756# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
757# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
758# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
759# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
760# arch_type == 124 || arch_type == 130)) {
761# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
762# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
763# }
764# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
765# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
766# arch_type == 91 || arch_type == 21 || arch_type == 24) {
767# // Door: door/special door/gates + keys
768# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
769# }
770# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
771# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
772# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
773# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
774# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
775# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
776# arch_type == 122 || arch_type == 3)) {
777# // Equipment: weapons/armour/wands/rods
778# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
779# }
780#
781# return(edit_type);
782#
783#
784}
785
786sub cache_file($$&&) { 859sub cache_file($$&&) {
787 my ($src, $cache, $load, $create) = @_; 860 my ($src, $cache, $load, $create) = @_;
788 861
789 my ($size, $mtime) = (stat $src)[7,9] 862 my ($size, $mtime) = (stat $src)[7,9]
790 or Carp::croak "$src: $!"; 863 or Carp::croak "$src: $!";
838 }, sub { 911 }, sub {
839 read_arch "$LIB/archetypes" 912 read_arch "$LIB/archetypes"
840 }; 913 };
841} 914}
842 915
916sub construct_tilecache_pb {
917 my ($idx, $cache) = @_;
918
919 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
920
921 while (my ($name, $tile) = each %$cache) {
922 my $tpb = delete $tile->{pb};
923 my $ofs = $tile->{idx};
924
925 for my $x (0 .. $tile->{w} - 1) {
926 for my $y (0 .. $tile->{h} - 1) {
927 my $idx = $ofs + $x + $y * $tile->{w};
928 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
929 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
930 }
931 }
932 }
933
934 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
935
936 $cache
937}
938
939sub use_tilecache {
940 my ($face) = @_;
941 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
942 or die "$VARDIR/tilecache.png: $!";
943 *FACE = $_[0];
944}
945
843=item load_tilecache 946=item load_tilecache
844 947
845(Re-)Load %TILE and %FACE. 948(Re-)Load %TILE and %FACE.
846 949
847=cut 950=cut
848 951
849sub load_tilecache() { 952sub load_tilecache() {
850 require Gtk2; 953 require Gtk2;
851 954
852 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 955 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
853 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
854 or die "$VARDIR/tilecache.png: $!";
855 *FACE = $_[0];
856 }, sub { 956 sub {
857 my $tile = read_pak "$LIB/crossfire.0";
858
859 my %cache; 957 my %cache;
958 my $facedata = Storable::retrieve "$LIB/facedata";
860 959
960 $facedata->{version} == 2
961 or die "$LIB/facedata: version mismatch, cannot proceed.";
962
963 my $faces = $facedata->{faceinfo};
861 my $idx = 0; 964 my $idx = 0;
862 965
863 for my $name (sort keys %$tile) { 966 for (sort keys %$faces) {
967 my ($face, $info) = ($_, $faces->{$_});
968
864 my $pb = new Gtk2::Gdk::PixbufLoader; 969 my $pb = new Gtk2::Gdk::PixbufLoader;
865 $pb->write ($tile->{$name}); 970 $pb->write ($info->{data32});
866 $pb->close; 971 $pb->close;
867 my $pb = $pb->get_pixbuf; 972 my $pb = $pb->get_pixbuf;
868 973
869 my $tile = $cache{$name} = { 974 my $tile = $cache{$face} = {
870 pb => $pb, 975 pb => $pb,
871 idx => $idx, 976 idx => $idx,
872 w => int $pb->get_width / TILESIZE, 977 w => int $pb->get_width / TILESIZE,
873 h => int $pb->get_height / TILESIZE, 978 h => int $pb->get_height / TILESIZE,
874 }; 979 };
875
876 980
877 $idx += $tile->{w} * $tile->{h}; 981 $idx += $tile->{w} * $tile->{h};
982 }
983
984 construct_tilecache_pb $idx, \%cache;
985
986 \%cache
878 } 987 };
879
880 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
881
882 while (my ($name, $tile) = each %cache) {
883 my $tpb = delete $tile->{pb};
884 my $ofs = $tile->{idx};
885
886 for my $x (0 .. $tile->{w} - 1) {
887 for my $y (0 .. $tile->{h} - 1) {
888 my $idx = $ofs + $x + $y * $tile->{w};
889 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
890 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
891 }
892 }
893 }
894
895 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
896
897 \%cache
898 };
899} 988}
900 989
901=head1 AUTHOR 990=head1 AUTHOR
902 991
903 Marc Lehmann <schmorp@schmorp.de> 992 Marc Lehmann <schmorp@schmorp.de>
907 http://www.ta-sa.org/ 996 http://www.ta-sa.org/
908 997
909=cut 998=cut
910 999
9111 10001
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