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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.92 by root, Sat Mar 3 19:32:00 2007 UTC vs.
Revision 1.124 by root, Mon Aug 25 04:04:56 2008 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Deliantra;
8 8
9our $VERSION = '0.96'; 9our $VERSION = '1.21';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw); 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch
22 *ARCH $TILE *FACE *FACEDATA
23 TILESIZE CACHESTRIDE
24 editor_archs arch_extents
22); 25);
23 26
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working 27use JSON::XS qw(decode_json encode_json);
25 28
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
36our $LIB = $ENV{CROSSFIRE_LIBDIR}; 29our $LIB = $ENV{DELIANTRA_LIBDIR};
37 30
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 31our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 32 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
40 : File::Spec->tmpdir . "/crossfire"; 33 : File::Spec->tmpdir . "/deliantra";
41 34
42mkdir $VARDIR, 0777; 35mkdir $VARDIR, 0777;
43 36
44sub TILESIZE (){ 32 } 37sub TILESIZE (){ 32 }
38sub CACHESTRIDE (){ 64 }
45 39
46our %ARCH; 40our %ARCH;
41our %FACE; # face32
47our %FACE; 42our %FACEDATA;
48our $TILE; 43our $TILE;
49 44
50our %FIELD_MULTILINE = ( 45our %FIELD_MULTILINE = (
51 msg => "endmsg", 46 msg => "endmsg",
52 lore => "endlore", 47 lore => "endlore",
68 outdoor temp pressure humid windspeed winddir sky nosmooth 63 outdoor temp pressure humid windspeed winddir sky nosmooth
69 tile_path_1 tile_path_2 tile_path_3 tile_path_4 64 tile_path_1 tile_path_2 tile_path_3 tile_path_4
70)); 65));
71 66
72our @FIELD_ORDER = (qw( 67our @FIELD_ORDER = (qw(
68 inherit
69
73 elevation 70 elevation
74 71
75 name name_pl custom_name attach title race 72 name name_pl custom_name attach title race
76 slaying skill msg lore other_arch face 73 slaying skill msg lore other_arch
77 #todo-events
78 animation is_animated 74 face animation is_animated
75 magicmap smoothlevel smoothface
79 str dex con wis pow cha int 76 str dex con wis pow cha int
80 hp maxhp sp maxsp grace maxgrace 77 hp maxhp sp maxsp grace maxgrace
81 exp perm_exp expmul 78 exp perm_exp expmul
82 food dam luck wc ac x y speed speed_left move_state attack_movement 79 food dam luck wc ac x y speed speed_left move_state attack_movement
83 nrof level direction type subtype attacktype 80 nrof level direction type subtype attacktype
91 resist_life_stealing resist_disease 88 resist_life_stealing resist_disease
92 89
93 path_attuned path_repelled path_denied material materialname 90 path_attuned path_repelled path_denied material materialname
94 value carrying weight invisible state magic 91 value carrying weight invisible state magic
95 last_heal last_sp last_grace last_eat 92 last_heal last_sp last_grace last_eat
96 connected glow_radius randomitems npx_status npc_program 93 connected glow_radius randomitems tresure_env npx_status npc_program
97 run_away pick_up container will_apply smoothlevel 94 run_away pick_up container will_apply smoothlevel
98 current_weapon_script weapontype tooltype elevation client_type 95 current_weapon_script weapontype tooltype elevation client_type
99 item_power duration range 96 item_power duration range
100 range_modifier duration_modifier dam_modifier gen_sp_armour 97 range_modifier duration_modifier dam_modifier gen_sp_armour
101 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 98 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
112 known_magical known_cursed can_use_skill been_applied has_ready_scroll 109 known_magical known_cursed can_use_skill been_applied has_ready_scroll
113 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 110 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
114 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 111 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
115 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 112 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
116 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 113 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
114 precious
117 115
118 body_range body_arm body_torso body_head body_neck body_skill 116 body_range body_arm body_torso body_head body_neck body_skill
119 body_finger body_shoulder body_foot body_hand body_wrist body_waist 117 body_finger body_shoulder body_foot body_hand body_wrist body_waist
120)); 118));
121 119
138sub MOVE_FLY_LOW (){ 0x02 } 136sub MOVE_FLY_LOW (){ 0x02 }
139sub MOVE_FLY_HIGH (){ 0x04 } 137sub MOVE_FLY_HIGH (){ 0x04 }
140sub MOVE_FLYING (){ 0x06 } 138sub MOVE_FLYING (){ 0x06 }
141sub MOVE_SWIM (){ 0x08 } 139sub MOVE_SWIM (){ 0x08 }
142sub MOVE_BOAT (){ 0x10 } 140sub MOVE_BOAT (){ 0x10 }
141sub MOVE_SHIP (){ 0x20 }
143sub MOVE_KNOWN (){ 0x1f } # all of above 142sub MOVE_KNOWN (){ 0x3f } # all of above
144sub MOVE_ALL (){ 0x10000 } # very special value 143sub MOVE_ALL (){ 0x10000 } # very special value
145 144
146our %MOVE_TYPE = ( 145our %MOVE_TYPE = (
147 walk => MOVE_WALK, 146 walk => MOVE_WALK,
148 fly_low => MOVE_FLY_LOW, 147 fly_low => MOVE_FLY_LOW,
149 fly_high => MOVE_FLY_HIGH, 148 fly_high => MOVE_FLY_HIGH,
150 flying => MOVE_FLYING, 149 flying => MOVE_FLYING,
151 swim => MOVE_SWIM, 150 swim => MOVE_SWIM,
152 boat => MOVE_BOAT, 151 boat => MOVE_BOAT,
152 ship => MOVE_SHIP,
153 all => MOVE_ALL, 153 all => MOVE_ALL,
154); 154);
155 155
156our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); 156our @MOVE_TYPE = keys %MOVE_TYPE;
157 157
158{ 158{
159 package Crossfire::MoveType; 159 package Deliantra::MoveType;
160 160
161 use overload 161 use overload
162 '=' => sub { bless [@{$_[0]}], ref $_[0] },
162 '""' => \&as_string, 163 '""' => \&as_string,
163 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, 164 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
164 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, 165 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
165 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 166 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
166 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 167 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167 'x=' => sub { 168 'x=' => sub {
168 my $cur = $_[0] >= $_[1]; 169 my $cur = $_[0] >= $_[1];
169 if (!defined $cur) { 170 if (!defined $cur) {
171 if ($_[0] >= "all") {
172 $_[0] -= $_[1];
173 } else {
170 $_[0] += $_[1]; 174 $_[0] += $_[1];
175 }
171 } elsif ($cur) { 176 } elsif ($cur) {
172 $_[0] -= $_[1]; 177 $_[0] -= $_[1];
173 } else { 178 } else {
174 $_[0] /= $_[1]; 179 $_[0] /= $_[1];
175 } 180 }
179 'eq' => sub { "$_[0]" eq "$_[1]" }, 184 'eq' => sub { "$_[0]" eq "$_[1]" },
180 'ne' => sub { "$_[0]" ne "$_[1]" }, 185 'ne' => sub { "$_[0]" ne "$_[1]" },
181 ; 186 ;
182} 187}
183 188
184sub Crossfire::MoveType::new { 189sub Deliantra::MoveType::new {
185 my ($class, $string) = @_; 190 my ($class, $string) = @_;
186 191
187 my $mask; 192 my $mask;
188 my $value; 193 my $value;
189 194
203 } 208 }
204 209
205 (bless [$mask, $value], $class)->normalise 210 (bless [$mask, $value], $class)->normalise
206} 211}
207 212
208sub Crossfire::MoveType::normalise { 213sub Deliantra::MoveType::normalise {
209 my ($self) = @_; 214 my ($self) = @_;
210 215
211 if ($self->[0] & MOVE_ALL) { 216 if ($self->[0] & MOVE_ALL) {
212 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); 217 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
213 $self->[0] &= $mask; 218 $self->[0] &= $mask;
217 $self->[1] &= $self->[0]; 222 $self->[1] &= $self->[0];
218 223
219 $self 224 $self
220} 225}
221 226
222sub Crossfire::MoveType::as_string { 227sub Deliantra::MoveType::as_string {
223 my ($self) = @_; 228 my ($self) = @_;
224 229
225 my @res; 230 my @res;
226 231
227 my ($mask, $value) = @$self; 232 my ($mask, $value) = @$self;
228 233
229 for (@Crossfire::MOVE_TYPE) { 234 for (@Deliantra::MOVE_TYPE) {
230 my $bit = $Crossfire::MOVE_TYPE{$_}; 235 my $bit = $Deliantra::MOVE_TYPE{$_};
231 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { 236 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
232 $mask &= ~$bit; 237 $mask &= ~$bit;
233 push @res, $value & $bit ? $_ : "-$_"; 238 push @res, $value & $bit ? $_ : "-$_";
234 } 239 }
235 } 240 }
347 } else { 352 } else {
348 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 353 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
349 } 354 }
350 } 355 }
351 356
357 # check whether attachment is the same as in the archetype
358 if (exists $ob->{attach}) {
359 my $arch = $ARCH{$ob->{_name}};
360 my $js = JSON::XS->new->utf8->canonical (1);
361
362 if (defined $arch->{attach}
363 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
364 delete $ob->{attach}
365 }
366 }
367
368 # color_fg is used as default for magicmap if magicmap does not exist
369 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
370
352 # nuke outdated or never supported fields 371 # nuke outdated or never supported fields
353 delete @$ob{qw( 372 delete @$ob{qw(
354 can_knockback can_parry can_impale can_cut can_dam_armour 373 can_knockback can_parry can_impale can_cut can_dam_armour
355 can_apply pass_thru can_pass_thru 374 can_apply pass_thru can_pass_thru color_bg color_fg
356 )}; 375 )};
357 376
358 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } 377 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
359 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } 378 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
360 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } 379 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
361 380
362 # convert movement strings to bitsets 381 # convert movement strings to bitsets
363 for my $attr (keys %FIELD_MOVEMENT) { 382 for my $attr (keys %FIELD_MOVEMENT) {
364 next unless exists $ob->{$attr}; 383 next unless exists $ob->{$attr};
365 384
366 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; 385 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
367 } 386 }
368 387
369 # convert outdated movement flags to new movement sets 388 # convert outdated movement flags to new movement sets
370 if (defined (my $v = delete $ob->{no_pass})) { 389 if (defined (my $v = delete $ob->{no_pass})) {
371 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; 390 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "";
372 } 391 }
373 if (defined (my $v = delete $ob->{slow_move})) { 392 if (defined (my $v = delete $ob->{slow_move})) {
374 $ob->{move_slow} += "walk"; 393 $ob->{move_slow} += "walk";
375 $ob->{move_slow_penalty} = $v; 394 $ob->{move_slow_penalty} = $v;
376 } 395 }
377 if (defined (my $v = delete $ob->{walk_on})) { 396 if (defined (my $v = delete $ob->{walk_on})) {
378 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } 397 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
379 } 398 }
380 if (defined (my $v = delete $ob->{walk_off})) { 399 if (defined (my $v = delete $ob->{walk_off})) {
381 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } 400 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
382 } 401 }
383 if (defined (my $v = delete $ob->{fly_on})) { 402 if (defined (my $v = delete $ob->{fly_on})) {
384 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } 403 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
385 } 404 }
386 if (defined (my $v = delete $ob->{fly_off})) { 405 if (defined (my $v = delete $ob->{fly_off})) {
387 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } 406 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
388 } 407 }
389 if (defined (my $v = delete $ob->{flying})) { 408 if (defined (my $v = delete $ob->{flying})) {
390 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } 409 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
391 } 410 }
392 411
393 # convert idiotic event_xxx things into objects 412 # convert idiotic event_xxx things into objects
394 while (my ($event, $subtype) = each %EVENT_TYPE) { 413 while (my ($event, $subtype) = each %EVENT_TYPE) {
395 if (exists $ob->{"event_${event}_plugin"}) { 414 if (exists $ob->{"event_${event}_plugin"}) {
456} 475}
457 476
458sub attr_thaw($) { 477sub attr_thaw($) {
459 my ($ob) = @_; 478 my ($ob) = @_;
460 479
461 $ob->{attach} = from_json $ob->{attach} 480 $ob->{attach} = decode_json $ob->{attach}
462 if exists $ob->{attach}; 481 if exists $ob->{attach};
463 482
464 $ob 483 $ob
465} 484}
466 485
467sub attr_freeze($) { 486sub attr_freeze($) {
468 my ($ob) = @_; 487 my ($ob) = @_;
469 488
470 $ob->{attach} = Crossfire::to_json $ob->{attach} 489 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
471 if exists $ob->{attach}; 490 if exists $ob->{attach};
472 491
473 $ob 492 $ob
474} 493}
475 494
605 my $str; 624 my $str;
606 625
607 my $append; $append = sub { 626 my $append; $append = sub {
608 my %a = %{$_[0]}; 627 my %a = %{$_[0]};
609 628
610 Crossfire::attr_freeze \%a; 629 Deliantra::attr_freeze \%a;
611 Crossfire::normalize_arch \%a; 630 Deliantra::normalize_arch \%a;
612 631
613 # undo the bit-split we did before 632 # undo the bit-split we did before
614 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 633 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
615 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 634 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
616 | (delete $a{attack_movement_bits_4_7}); 635 | (delete $a{attack_movement_bits_4_7});
634 } 653 }
635 654
636 my @kv; 655 my @kv;
637 656
638 for ($a{_name} eq "map" 657 for ($a{_name} eq "map"
639 ? @Crossfire::FIELD_ORDER_MAP 658 ? @Deliantra::FIELD_ORDER_MAP
640 : @Crossfire::FIELD_ORDER) { 659 : @Deliantra::FIELD_ORDER) {
641 push @kv, [$_, delete $a{$_}] 660 push @kv, [$_, delete $a{$_}]
642 if exists $a{$_}; 661 if exists $a{$_};
643 } 662 }
644 663
645 for (sort keys %a) { 664 for (sort keys %a) {
648 } 667 }
649 668
650 for (@kv) { 669 for (@kv) {
651 my ($k, $v) = @$_; 670 my ($k, $v) = @$_;
652 671
653 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 672 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
654 $v =~ s/\n$//; 673 $v =~ s/\n$//;
655 $str .= "$k\n$v\n$end\n"; 674 $str .= "$k\n$v\n$end\n";
656 } else { 675 } else {
657 $str .= "$k $v\n"; 676 $str .= "$k $v\n";
658 } 677 }
754=cut 773=cut
755 774
756sub arch_attr($) { 775sub arch_attr($) {
757 my ($obj) = @_; 776 my ($obj) = @_;
758 777
759 require Crossfire::Data; 778 require Deliantra::Data;
760 779
761 my $root; 780 my $root;
762 my $attr = { }; 781 my $attr = { };
763 782
764 my $arch = $ARCH{ $obj->{_name} }; 783 my $arch = $ARCH{ $obj->{_name} };
765 my $type = $obj->{type} || $arch->{type}; 784 my $type = $obj->{type} || $arch->{type};
766 785
767 if ($type > 0) { 786 if ($type > 0) {
768 $root = $Crossfire::Data::ATTR{$type}; 787 $root = $Deliantra::Data::ATTR{$type};
769 } else { 788 } else {
770 my %a = (%$arch, %$obj); 789 my %a = (%$arch, %$obj);
771 790
772 if ($a{is_floor} && !$a{alive}) { 791 if ($a{is_floor} && !$a{alive}) {
773 $root = $Crossfire::Data::TYPE{Floor}; 792 $root = $Deliantra::Data::TYPE{Floor};
774 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 793 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
775 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 794 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
776 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 795 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
777 $root = $Crossfire::Data::TYPE{Wall}; 796 $root = $Deliantra::Data::TYPE{Wall};
778 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 797 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
779 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 798 $root = $Deliantra::Data::TYPE{"Weak Wall"};
780 } else { 799 } else {
781 $root = $Crossfire::Data::TYPE{Misc}; 800 $root = $Deliantra::Data::TYPE{Misc};
782 } 801 }
783 } 802 }
784 803
785 my @import = ($root); 804 my @import = ($root);
786 805
787 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 806 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
788 unless $type == 116; 807 unless $type == 116;
789 808
790 my (%ignore); 809 my (%ignore);
791 my (@section_order, %section, @attr_order); 810 my (@section_order, %section, @attr_order);
792 811
793 while (my $type = shift @import) { 812 while (my $type = shift @import) {
813 push @import,
814 grep $_,
815 map $Deliantra::Data::TYPE{$_},
794 push @import, @{$type->{import} || []}; 816 @{$type->{import} || []};
795 817
796 $attr->{$_} ||= $type->{$_} 818 $attr->{$_} ||= $type->{$_}
797 for qw(name desc use); 819 for qw(name desc use);
798 820
799 for (@{$type->{ignore} || []}) { 821 for (@{$type->{ignore} || []}) {
885 }, sub { 907 }, sub {
886 read_arch "$LIB/archetypes" 908 read_arch "$LIB/archetypes"
887 }; 909 };
888} 910}
889 911
912sub construct_tilecache_pb {
913 my ($idx, $cache) = @_;
914
915 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
916
917 while (my ($name, $tile) = each %$cache) {
918 my $tpb = delete $tile->{pb};
919 my $ofs = $tile->{idx};
920
921 for my $x (0 .. $tile->{w} - 1) {
922 for my $y (0 .. $tile->{h} - 1) {
923 my $idx = $ofs + $x + $y * $tile->{w};
924 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
925 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
926 }
927 }
928 }
929
930 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
931
932 $cache
933}
934
935sub use_tilecache {
936 my ($face) = @_;
937 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
938 or die "$VARDIR/tilecache.png: $!";
939 *FACE = $_[0];
940}
941
890=item load_tilecache 942=item load_tilecache
891 943
892(Re-)Load %TILE and %FACE. 944(Re-)Load %TILE and %FACE.
893 945
894=cut 946=cut
895 947
896sub load_tilecache() { 948sub load_tilecache() {
897 require Gtk2; 949 require Gtk2;
898 950
899 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 951 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
900 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
901 or die "$VARDIR/tilecache.png: $!";
902 *FACE = $_[0];
903 }, sub { 952 sub {
904 my $tile = read_pak "$LIB/crossfire.0";
905
906 my %cache; 953 my %cache;
954 my $facedata = Storable::retrieve "$LIB/facedata";
907 955
956 $facedata->{version} == 2
957 or die "$LIB/facedata: version mismatch, cannot proceed.";
958
959 my $faces = $facedata->{faceinfo};
908 my $idx = 0; 960 my $idx = 0;
909 961
910 for my $name (sort keys %$tile) { 962 for (sort keys %$faces) {
963 my ($face, $info) = ($_, $faces->{$_});
964
911 my $pb = new Gtk2::Gdk::PixbufLoader; 965 my $pb = new Gtk2::Gdk::PixbufLoader;
912 $pb->write ($tile->{$name}); 966 $pb->write ($info->{data32});
913 $pb->close; 967 $pb->close;
914 my $pb = $pb->get_pixbuf; 968 my $pb = $pb->get_pixbuf;
915 969
916 my $tile = $cache{$name} = { 970 my $tile = $cache{$face} = {
917 pb => $pb, 971 pb => $pb,
918 idx => $idx, 972 idx => $idx,
919 w => int $pb->get_width / TILESIZE, 973 w => int $pb->get_width / TILESIZE,
920 h => int $pb->get_height / TILESIZE, 974 h => int $pb->get_height / TILESIZE,
921 }; 975 };
922
923 976
924 $idx += $tile->{w} * $tile->{h}; 977 $idx += $tile->{w} * $tile->{h};
978 }
979
980 construct_tilecache_pb $idx, \%cache;
981
982 \%cache
925 } 983 };
926
927 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
928
929 while (my ($name, $tile) = each %cache) {
930 my $tpb = delete $tile->{pb};
931 my $ofs = $tile->{idx};
932
933 for my $x (0 .. $tile->{w} - 1) {
934 for my $y (0 .. $tile->{h} - 1) {
935 my $idx = $ofs + $x + $y * $tile->{w};
936 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
937 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
938 }
939 }
940 }
941
942 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
943
944 \%cache
945 };
946} 984}
947 985
948=head1 AUTHOR 986=head1 AUTHOR
949 987
950 Marc Lehmann <schmorp@schmorp.de> 988 Marc Lehmann <schmorp@schmorp.de>
954 http://www.ta-sa.org/ 992 http://www.ta-sa.org/
955 993
956=cut 994=cut
957 995
9581 9961
997

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