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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.71 by elmex, Thu Aug 31 21:09:32 2006 UTC vs.
Revision 1.125 by root, Sun Aug 31 09:19:22 2008 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Deliantra;
8 8
9our $VERSION = '0.9'; 9our $VERSION = '1.22';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw); 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch
22 *ARCH $TILE *FACE *FACEDATA
23 TILESIZE CACHESTRIDE
24 editor_archs arch_extents
22); 25);
23 26
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working 27use JSON::XS qw(decode_json encode_json);
25 28
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
36our $LIB = $ENV{CROSSFIRE_LIBDIR}; 29our $LIB = $ENV{DELIANTRA_LIBDIR};
37 30
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 31our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
32 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
33 : File::Spec->tmpdir . "/deliantra";
39 34
40mkdir $VARDIR, 0777; 35mkdir $VARDIR, 0777;
41 36
42sub TILESIZE (){ 32 } 37sub TILESIZE (){ 32 }
38sub CACHESTRIDE (){ 64 }
43 39
44our %ARCH; 40our %ARCH;
41our %FACE; # face32
45our %FACE; 42our %FACEDATA;
46our $TILE; 43our $TILE;
47 44
48our %FIELD_MULTILINE = ( 45our %FIELD_MULTILINE = (
49 msg => "endmsg", 46 msg => "endmsg",
50 lore => "endlore", 47 lore => "endlore",
56 qw(move_type move_block move_allow move_on move_off move_slow); 53 qw(move_type move_block move_allow move_on move_off move_slow);
57 54
58# same as in server save routine, to (hopefully) be compatible 55# same as in server save routine, to (hopefully) be compatible
59# to the other editors. 56# to the other editors.
60our @FIELD_ORDER_MAP = (qw( 57our @FIELD_ORDER_MAP = (qw(
58 file_format_version
61 name attach swap_time reset_timeout fixed_resettime difficulty region 59 name attach swap_time reset_timeout fixed_resettime difficulty region
62 shopitems shopgreed shopmin shopmax shoprace 60 shopitems shopgreed shopmin shopmax shoprace
63 darkness width height enter_x enter_y msg maplore 61 darkness width height enter_x enter_y msg maplore
64 unique template 62 unique template
65 outdoor temp pressure humid windspeed winddir sky nosmooth 63 outdoor temp pressure humid windspeed winddir sky nosmooth
66 tile_path_1 tile_path_2 tile_path_3 tile_path_4 64 tile_path_1 tile_path_2 tile_path_3 tile_path_4
67)); 65));
68 66
69our @FIELD_ORDER = (qw( 67our @FIELD_ORDER = (qw(
68 inherit
69
70 elevation 70 elevation
71 71
72 name name_pl custom_name attach title race 72 name name_pl custom_name attach title race
73 slaying skill msg lore other_arch face 73 slaying skill msg lore other_arch
74 #todo-events
75 animation is_animated 74 face animation is_animated
75 magicmap smoothlevel smoothface
76 str dex con wis pow cha int 76 str dex con wis pow cha int
77 hp maxhp sp maxsp grace maxgrace 77 hp maxhp sp maxsp grace maxgrace
78 exp perm_exp expmul 78 exp perm_exp expmul
79 food dam luck wc ac x y speed speed_left move_state attack_movement 79 food dam luck wc ac x y speed speed_left move_state attack_movement
80 nrof level direction type subtype attacktype 80 nrof level direction type subtype attacktype
88 resist_life_stealing resist_disease 88 resist_life_stealing resist_disease
89 89
90 path_attuned path_repelled path_denied material materialname 90 path_attuned path_repelled path_denied material materialname
91 value carrying weight invisible state magic 91 value carrying weight invisible state magic
92 last_heal last_sp last_grace last_eat 92 last_heal last_sp last_grace last_eat
93 connected glow_radius randomitems npx_status npc_program 93 connected glow_radius randomitems tresure_env npx_status npc_program
94 run_away pick_up container will_apply smoothlevel 94 run_away pick_up container will_apply smoothlevel
95 current_weapon_script weapontype tooltype elevation client_type 95 current_weapon_script weapontype tooltype elevation client_type
96 item_power duration range 96 item_power duration range
97 range_modifier duration_modifier dam_modifier gen_sp_armour 97 range_modifier duration_modifier dam_modifier gen_sp_armour
98 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 98 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
109 known_magical known_cursed can_use_skill been_applied has_ready_scroll 109 known_magical known_cursed can_use_skill been_applied has_ready_scroll
110 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 110 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
111 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 111 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
112 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 112 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
113 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 113 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
114 precious
114 115
115 body_range body_arm body_torso body_head body_neck body_skill 116 body_range body_arm body_torso body_head body_neck body_skill
116 body_finger body_shoulder body_foot body_hand body_wrist body_waist 117 body_finger body_shoulder body_foot body_hand body_wrist body_waist
117)); 118));
118 119
135sub MOVE_FLY_LOW (){ 0x02 } 136sub MOVE_FLY_LOW (){ 0x02 }
136sub MOVE_FLY_HIGH (){ 0x04 } 137sub MOVE_FLY_HIGH (){ 0x04 }
137sub MOVE_FLYING (){ 0x06 } 138sub MOVE_FLYING (){ 0x06 }
138sub MOVE_SWIM (){ 0x08 } 139sub MOVE_SWIM (){ 0x08 }
139sub MOVE_BOAT (){ 0x10 } 140sub MOVE_BOAT (){ 0x10 }
141sub MOVE_SHIP (){ 0x20 }
140sub MOVE_KNOWN (){ 0x1f } # all of above 142sub MOVE_KNOWN (){ 0x3f } # all of above
141sub MOVE_ALLBIT (){ 0x10000 }
142sub MOVE_ALL (){ 0x1001f } # very special value, more PITA 143sub MOVE_ALL (){ 0x10000 } # very special value
144
145our %MOVE_TYPE = (
146 walk => MOVE_WALK,
147 fly_low => MOVE_FLY_LOW,
148 fly_high => MOVE_FLY_HIGH,
149 flying => MOVE_FLYING,
150 swim => MOVE_SWIM,
151 boat => MOVE_BOAT,
152 ship => MOVE_SHIP,
153 all => MOVE_ALL,
154);
155
156our @MOVE_TYPE = keys %MOVE_TYPE;
157
158{
159 package Deliantra::MoveType;
160
161 use overload
162 '=' => sub { bless [@{$_[0]}], ref $_[0] },
163 '""' => \&as_string,
164 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
165 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
166 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
168 'x=' => sub {
169 my $cur = $_[0] >= $_[1];
170 if (!defined $cur) {
171 if ($_[0] >= "all") {
172 $_[0] -= $_[1];
173 } else {
174 $_[0] += $_[1];
175 }
176 } elsif ($cur) {
177 $_[0] -= $_[1];
178 } else {
179 $_[0] /= $_[1];
180 }
181
182 $_[0]
183 },
184 'eq' => sub { "$_[0]" eq "$_[1]" },
185 'ne' => sub { "$_[0]" ne "$_[1]" },
186 ;
187}
188
189sub Deliantra::MoveType::new {
190 my ($class, $string) = @_;
191
192 my $mask;
193 my $value;
194
195 if ($string =~ /^\s*\d+\s*$/) {
196 $mask = MOVE_ALL;
197 $value = $string+0;
198 } else {
199 for (split /\s+/, lc $string) {
200 if (s/^-//) {
201 $mask |= $MOVE_TYPE{$_};
202 $value &= ~$MOVE_TYPE{$_};
203 } else {
204 $mask |= $MOVE_TYPE{$_};
205 $value |= $MOVE_TYPE{$_};
206 }
207 }
208 }
209
210 (bless [$mask, $value], $class)->normalise
211}
212
213sub Deliantra::MoveType::normalise {
214 my ($self) = @_;
215
216 if ($self->[0] & MOVE_ALL) {
217 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
218 $self->[0] &= $mask;
219 $self->[1] &= $mask;
220 }
221
222 $self->[1] &= $self->[0];
223
224 $self
225}
226
227sub Deliantra::MoveType::as_string {
228 my ($self) = @_;
229
230 my @res;
231
232 my ($mask, $value) = @$self;
233
234 for (@Deliantra::MOVE_TYPE) {
235 my $bit = $Deliantra::MOVE_TYPE{$_};
236 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
237 $mask &= ~$bit;
238 push @res, $value & $bit ? $_ : "-$_";
239 }
240 }
241
242 join " ", @res
243}
143 244
144sub load_ref($) { 245sub load_ref($) {
145 my ($path) = @_; 246 my ($path) = @_;
146 247
147 open my $fh, "<:raw:perlio", $path 248 open my $fh, "<:raw:perlio", $path
160 close $fh; 261 close $fh;
161 rename "$path~", $path 262 rename "$path~", $path
162 or die "$path: $!"; 263 or die "$path: $!";
163} 264}
164 265
266my %attack_mask = (
267 physical => 0x00000001,
268 magic => 0x00000002,
269 fire => 0x00000004,
270 electricity => 0x00000008,
271 cold => 0x00000010,
272 confusion => 0x00000020,
273 acid => 0x00000040,
274 drain => 0x00000080,
275 weaponmagic => 0x00000100,
276 ghosthit => 0x00000200,
277 poison => 0x00000400,
278 slow => 0x00000800,
279 paralyze => 0x00001000,
280 turn_undead => 0x00002000,
281 fear => 0x00004000,
282 cancellation => 0x00008000,
283 deplete => 0x00010000,
284 death => 0x00020000,
285 chaos => 0x00040000,
286 counterspell => 0x00080000,
287 godpower => 0x00100000,
288 holyword => 0x00200000,
289 blind => 0x00400000,
290 internal => 0x00800000,
291 life_stealing => 0x01000000,
292 disease => 0x02000000,
293);
294
295sub _add_resist($$$) {
296 my ($ob, $mask, $value) = @_;
297
298 while (my ($k, $v) = each %attack_mask) {
299 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
300 }
301}
302
303my %MATERIAL = reverse
304 paper => 1,
305 iron => 2,
306 glass => 4,
307 leather => 8,
308 wood => 16,
309 organic => 32,
310 stone => 64,
311 cloth => 128,
312 adamant => 256,
313 liquid => 512,
314 tin => 1024,
315 bone => 2048,
316 ice => 4096,
317
318 # guesses
319 runestone => 12,
320 bronze => 18,
321 "ancient wood" => 20,
322 glass => 36,
323 marble => 66,
324 ice => 68,
325 stone => 70,
326 stone => 80,
327 cloth => 136,
328 ironwood => 144,
329 adamantium => 258,
330 glacium => 260,
331 blood => 544,
332;
333
165# object as in "Object xxx", i.e. archetypes 334# object as in "Object xxx", i.e. archetypes
166sub normalize_object($) { 335sub normalize_object($) {
167 my ($ob) = @_; 336 my ($ob) = @_;
168 337
338 # convert material bitset to materialname, if possible
339 if (exists $ob->{material}) {
340 if (!$ob->{material}) {
341 delete $ob->{material};
342 } elsif (exists $ob->{materialname}) {
343 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
344 delete $ob->{material};
345 } else {
346 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
347 delete $ob->{material}; # assume materilname is more specific and nuke material
348 }
349 } elsif (my $name = $MATERIAL{$ob->{material}}) {
350 delete $ob->{material};
351 $ob->{materialname} = $name;
352 } else {
353 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
354 }
355 }
356
357 # check whether attachment is the same as in the archetype
358 if (exists $ob->{attach}) {
359 my $arch = $ARCH{$ob->{_name}};
360 my $js = JSON::XS->new->utf8->canonical (1);
361
362 if (defined $arch->{attach}
363 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
364 delete $ob->{attach}
365 }
366 }
367
368 # color_fg is used as default for magicmap if magicmap does not exist
369 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
370
169 # nuke outdated or never supported fields 371 # nuke outdated or never supported fields
170 delete $ob->{$_} for qw( 372 delete @$ob{qw(
171 can_knockback can_parry can_impale can_cut can_dam_armour 373 can_knockback can_parry can_impale can_cut can_dam_armour
172 can_apply pass_thru can_pass_thru 374 can_apply pass_thru can_pass_thru color_bg color_fg
173 ); 375 )};
376
377 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
378 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
379 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
174 380
175 # convert movement strings to bitsets 381 # convert movement strings to bitsets
176 for my $attr (keys %FIELD_MOVEMENT) { 382 for my $attr (keys %FIELD_MOVEMENT) {
177 next unless exists $ob->{$attr}; 383 next unless exists $ob->{$attr};
178 384
179 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility 385 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
180
181 next if $ob->{$attr} =~ /^\d+$/;
182
183 my $flags = 0;
184
185 # assume list
186 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
187 $flags |= MOVE_WALK if $flag eq "walk";
188 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
189 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
190 $flags |= MOVE_FLYING if $flag eq "flying";
191 $flags |= MOVE_SWIM if $flag eq "swim";
192 $flags |= MOVE_BOAT if $flag eq "boat";
193 $flags |= MOVE_ALL if $flag eq "all";
194
195 $flags &= ~MOVE_WALK if $flag eq "-walk";
196 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
197 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
198 $flags &= ~MOVE_FLYING if $flag eq "-flying";
199 $flags &= ~MOVE_SWIM if $flag eq "-swim";
200 $flags &= ~MOVE_BOAT if $flag eq "-boat";
201 $flags &= ~MOVE_ALL if $flag eq "-all";
202 }
203
204 $ob->{$attr} = $flags;
205 } 386 }
206 387
207 # convert outdated movement flags to new movement sets 388 # convert outdated movement flags to new movement sets
208 if (defined (my $v = delete $ob->{no_pass})) { 389 if (defined (my $v = delete $ob->{no_pass})) {
209 $ob->{move_block} = $v ? MOVE_ALL : 0; 390 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "";
210 } 391 }
211 if (defined (my $v = delete $ob->{slow_move})) { 392 if (defined (my $v = delete $ob->{slow_move})) {
212 $ob->{move_slow} |= MOVE_WALK; 393 $ob->{move_slow} += "walk";
213 $ob->{move_slow_penalty} = $v; 394 $ob->{move_slow_penalty} = $v;
214 } 395 }
215 if (defined (my $v = delete $ob->{walk_on})) { 396 if (defined (my $v = delete $ob->{walk_on})) {
216 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 397 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
217 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
218 : $ob->{move_on} & ~MOVE_WALK;
219 } 398 }
220 if (defined (my $v = delete $ob->{walk_off})) { 399 if (defined (my $v = delete $ob->{walk_off})) {
221 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 400 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
222 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
223 : $ob->{move_off} & ~MOVE_WALK;
224 } 401 }
225 if (defined (my $v = delete $ob->{fly_on})) { 402 if (defined (my $v = delete $ob->{fly_on})) {
226 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 403 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
227 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
228 : $ob->{move_on} & ~MOVE_FLY_LOW;
229 } 404 }
230 if (defined (my $v = delete $ob->{fly_off})) { 405 if (defined (my $v = delete $ob->{fly_off})) {
231 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 406 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
232 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
233 : $ob->{move_off} & ~MOVE_FLY_LOW;
234 } 407 }
235 if (defined (my $v = delete $ob->{flying})) { 408 if (defined (my $v = delete $ob->{flying})) {
236 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; 409 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
237 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
238 : $ob->{move_type} & ~MOVE_FLY_LOW;
239 } 410 }
240 411
241 # convert idiotic event_xxx things into objects 412 # convert idiotic event_xxx things into objects
242 while (my ($event, $subtype) = each %EVENT_TYPE) { 413 while (my ($event, $subtype) = each %EVENT_TYPE) {
243 if (exists $ob->{"event_${event}_plugin"}) { 414 if (exists $ob->{"event_${event}_plugin"}) {
247 slaying => delete $ob->{"event_${event}"}, 418 slaying => delete $ob->{"event_${event}"},
248 name => delete $ob->{"event_${event}_options"}, 419 name => delete $ob->{"event_${event}_options"},
249 }; 420 };
250 } 421 }
251 } 422 }
423
424 # some archetypes had "+3" instead of the canonical "3", so fix
425 $ob->{dam} *= 1 if exists $ob->{dam};
252 426
253 $ob 427 $ob
254} 428}
255 429
256# arch as in "arch xxx", ie.. objects 430# arch as in "arch xxx", ie.. objects
301} 475}
302 476
303sub attr_thaw($) { 477sub attr_thaw($) {
304 my ($ob) = @_; 478 my ($ob) = @_;
305 479
306 $ob->{attach} = from_json $ob->{attach} 480 $ob->{attach} = decode_json $ob->{attach}
307 if exists $ob->{attach}; 481 if exists $ob->{attach};
308 482
309 $ob 483 $ob
310} 484}
311 485
312sub attr_freeze($) { 486sub attr_freeze($) {
313 my ($ob) = @_; 487 my ($ob) = @_;
314 488
315 $ob->{attach} = Crossfire::to_json $ob->{attach} 489 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
316 if exists $ob->{attach}; 490 if exists $ob->{attach};
317 491
318 $ob 492 $ob
319} 493}
320 494
338sub read_arch($;$) { 512sub read_arch($;$) {
339 my ($path, $toplevel) = @_; 513 my ($path, $toplevel) = @_;
340 514
341 my %arc; 515 my %arc;
342 my ($more, $prev); 516 my ($more, $prev);
517 my $comment;
343 518
344 open my $fh, "<:raw:perlio:utf8", $path 519 open my $fh, "<:raw:perlio:utf8", $path
345 or Carp::croak "$path: $!"; 520 or Carp::croak "$path: $!";
346 521
347# binmode $fh; 522# binmode $fh;
351 526
352 while (<$fh>) { 527 while (<$fh>) {
353 s/\s+$//; 528 s/\s+$//;
354 if (/^end$/i) { 529 if (/^end$/i) {
355 last; 530 last;
531
356 } elsif (/^arch (\S+)$/i) { 532 } elsif (/^arch (\S+)$/i) {
357 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); 533 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
534
358 } elsif (/^lore$/i) { 535 } elsif (/^lore$/i) {
359 while (<$fh>) { 536 while (<$fh>) {
360 last if /^endlore\s*$/i; 537 last if /^endlore\s*$/i;
361 $arc{lore} .= $_; 538 $arc{lore} .= $_;
362 } 539 }
371 chomp; 548 chomp;
372 push @{ $arc{anim} }, $_; 549 push @{ $arc{anim} }, $_;
373 } 550 }
374 } elsif (/^(\S+)\s*(.*)$/) { 551 } elsif (/^(\S+)\s*(.*)$/) {
375 $arc{lc $1} = $2; 552 $arc{lc $1} = $2;
376 } elsif (/^\s*($|#)/) { 553 } elsif (/^\s*#/) {
554 $arc{_comment} .= "$_\n";
555
556 } elsif (/^\s*$/) {
377 # 557 #
378 } else { 558 } else {
379 warn "$path: unparsable line '$_' in arch $arc{_name}"; 559 warn "$path: unparsable line '$_' in arch $arc{_name}";
380 } 560 }
381 } 561 }
387 s/\s+$//; 567 s/\s+$//;
388 if (/^more$/i) { 568 if (/^more$/i) {
389 $more = $prev; 569 $more = $prev;
390 } elsif (/^object (\S+)$/i) { 570 } elsif (/^object (\S+)$/i) {
391 my $name = $1; 571 my $name = $1;
392 my $arc = attr_thaw normalize_object $parse_block->(_name => $name); 572 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
573 undef $comment;
574 delete $arc{_comment} unless length $arc{_comment};
393 $arc->{_atype} = 'object'; 575 $arc->{_atype} = 'object';
394 576
395 if ($more) { 577 if ($more) {
396 $more->{more} = $arc; 578 $more->{more} = $arc;
397 } else { 579 } else {
399 } 581 }
400 $prev = $arc; 582 $prev = $arc;
401 $more = undef; 583 $more = undef;
402 } elsif (/^arch (\S+)$/i) { 584 } elsif (/^arch (\S+)$/i) {
403 my $name = $1; 585 my $name = $1;
404 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name); 586 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
587 undef $comment;
588 delete $arc{_comment} unless length $arc{_comment};
405 $arc->{_atype} = 'arch'; 589 $arc->{_atype} = 'arch';
406 590
407 if ($more) { 591 if ($more) {
408 $more->{more} = $arc; 592 $more->{more} = $arc;
409 } else { 593 } else {
418 push @{$toplevel->{lev_array}}, $_+0; 602 push @{$toplevel->{lev_array}}, $_+0;
419 } 603 }
420 } else { 604 } else {
421 $toplevel->{$1} = $2; 605 $toplevel->{$1} = $2;
422 } 606 }
607 } elsif (/^\s*#/) {
608 $comment .= "$_\n";
423 } elsif (/^\s*($|#)/) { 609 } elsif (/^\s*($|#)/) {
424 # 610 #
425 } else { 611 } else {
426 die "$path: unparseable top-level line '$_'"; 612 die "$path: unparseable top-level line '$_'";
427 } 613 }
438 my $str; 624 my $str;
439 625
440 my $append; $append = sub { 626 my $append; $append = sub {
441 my %a = %{$_[0]}; 627 my %a = %{$_[0]};
442 628
443 Crossfire::attr_freeze \%a; 629 Deliantra::attr_freeze \%a;
444 Crossfire::normalize_arch \%a; 630 Deliantra::normalize_arch \%a;
445 631
446 # undo the bit-split we did before 632 # undo the bit-split we did before
447 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 633 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
448 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 634 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
449 | (delete $a{attack_movement_bits_4_7}); 635 | (delete $a{attack_movement_bits_4_7});
450 } 636 }
451 637
638 if (my $comment = delete $a{_comment}) {
639 if ($comment =~ /[^\n\s#]/) {
640 $str .= $comment;
641 }
642 }
643
452 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; 644 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
453 645
454 my $inv = delete $a{inventory}; 646 my $inv = delete $a{inventory};
455 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some 647 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
456 my $anim = delete $a{anim}; 648 my $anim = delete $a{anim};
457 649
650 if ($a{_atype} eq 'object') {
651 $str .= join "\n", "anim", @$anim, "mina\n"
652 if $anim;
653 }
654
458 my @kv; 655 my @kv;
459 656
460 for ($a{_name} eq "map" 657 for ($a{_name} eq "map"
461 ? @Crossfire::FIELD_ORDER_MAP 658 ? @Deliantra::FIELD_ORDER_MAP
462 : @Crossfire::FIELD_ORDER) { 659 : @Deliantra::FIELD_ORDER) {
463 push @kv, [$_, delete $a{$_}] 660 push @kv, [$_, delete $a{$_}]
464 if exists $a{$_}; 661 if exists $a{$_};
465 } 662 }
466 663
467 for (sort keys %a) { 664 for (sort keys %a) {
470 } 667 }
471 668
472 for (@kv) { 669 for (@kv) {
473 my ($k, $v) = @$_; 670 my ($k, $v) = @$_;
474 671
475 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 672 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
476 $v =~ s/\n$//; 673 $v =~ s/\n$//;
477 $str .= "$k\n$v\n$end\n"; 674 $str .= "$k\n$v\n$end\n";
478 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
479 if ($v & ~Crossfire::MOVE_ALL or !$v) {
480 $str .= "$k $v\n";
481
482 } elsif ($v & Crossfire::MOVE_ALLBIT) {
483 $str .= "$k all";
484
485 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
486 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
487 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
488 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
489 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
490
491 $str .= "\n";
492
493 } else {
494 $str .= $k;
495
496 $str .= " walk" if $v & Crossfire::MOVE_WALK;
497 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
498 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
499 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
500 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
501
502 $str .= "\n";
503 }
504 } else { 675 } else {
505 $str .= "$k $v\n"; 676 $str .= "$k $v\n";
506 } 677 }
507 } 678 }
508 679
509 if ($inv) { 680 if ($inv) {
510 $append->($_) for @$inv; 681 $append->($_) for @$inv;
511 } 682 }
512 683
684 $str .= "end\n";
685
513 if ($a{_atype} eq 'object') { 686 if ($a{_atype} eq 'object') {
514 $str .= join "\n", "anim", @$anim, "mina\n" 687 if ($more) {
515 if $anim;
516 }
517
518 $str .= "end\n";
519
520 if (($a{_atype} eq 'object') && $more) {
521 $str .= "\nmore\n"; 688 $str .= "more\n";
522 $append->($more) if $more; 689 $append->($more) if $more;
690 } else {
691 $str .= "\n";
692 }
523 } 693 }
524 }; 694 };
525 695
526 for (@$arch) { 696 for (@$arch) {
527 $append->($_); 697 $append->($_);
556 my ($a) = @_; 726 my ($a) = @_;
557 727
558 my $o = $ARCH{$a->{_name}} 728 my $o = $ARCH{$a->{_name}}
559 or return; 729 or return;
560 730
561 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 731 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
732 unless ($face) {
733 $face = $FACE{"blank.x11"}
562 or (warn "no face data found for arch '$a->{_name}'"), return; 734 or (warn "no face data found for arch '$a->{_name}'"), return;
735 }
563 736
564 if ($face->{w} > 1 || $face->{h} > 1) { 737 if ($face->{w} > 1 || $face->{h} > 1) {
565 # bigface 738 # bigface
566 return (0, 0, $face->{w} - 1, $face->{h} - 1); 739 return (0, 0, $face->{w} - 1, $face->{h} - 1);
567 740
600=cut 773=cut
601 774
602sub arch_attr($) { 775sub arch_attr($) {
603 my ($obj) = @_; 776 my ($obj) = @_;
604 777
605 require Crossfire::Data; 778 require Deliantra::Data;
606 779
607 my $root; 780 my $root;
608 my $attr = { }; 781 my $attr = { };
609 782
610 my $arch = $ARCH{ $obj->{_name} }; 783 my $arch = $ARCH{ $obj->{_name} };
611 my $type = $obj->{type} || $arch->{type}; 784 my $type = $obj->{type} || $arch->{type};
612 785
613 if ($type > 0) { 786 if ($type > 0) {
614 $root = $Crossfire::Data::ATTR{$type}; 787 $root = $Deliantra::Data::ATTR{$type};
615 } else { 788 } else {
616 my %a = (%$arch, %$obj); 789 my %a = (%$arch, %$obj);
617 790
618 if ($a{is_floor} && !$a{alive}) { 791 if ($a{is_floor} && !$a{alive}) {
619 $root = $Crossfire::Data::TYPE{Floor}; 792 $root = $Deliantra::Data::TYPE{Floor};
620 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 793 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
621 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 794 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
622 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 795 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
623 $root = $Crossfire::Data::TYPE{Wall}; 796 $root = $Deliantra::Data::TYPE{Wall};
624 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 797 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
625 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 798 $root = $Deliantra::Data::TYPE{"Weak Wall"};
626 } else { 799 } else {
627 $root = $Crossfire::Data::TYPE{Misc}; 800 $root = $Deliantra::Data::TYPE{Misc};
628 } 801 }
629 } 802 }
630 803
631 my @import = ($root); 804 my @import = ($root);
632 805
633 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 806 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
634 unless $type == 116; 807 unless $type == 116;
635 808
636 my (%ignore); 809 my (%ignore);
637 my (@section_order, %section, @attr_order); 810 my (@section_order, %section, @attr_order);
638 811
639 while (my $type = shift @import) { 812 while (my $type = shift @import) {
813 push @import,
814 grep $_,
815 map $Deliantra::Data::TYPE{$_},
640 push @import, @{$type->{import} || []}; 816 @{$type->{import} || []};
641 817
642 $attr->{$_} ||= $type->{$_} 818 $attr->{$_} ||= $type->{$_}
643 for qw(name desc use); 819 for qw(name desc use);
644 820
645 for (@{$type->{ignore} || []}) { 821 for (@{$type->{ignore} || []}) {
674 ]; 850 ];
675 851
676 $attr 852 $attr
677} 853}
678 854
679sub arch_edit_sections {
680# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
681# edit_type = 0;
682# else if (edit_type != 0) {
683# // all flags from 'check_type' must be unset in this arch because they get recalculated now
684# edit_type &= ~check_type;
685# }
686#
687# }
688# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
689# getAttributeValue("alive", defarch) == 1 &&
690# (getAttributeValue("monster", defarch) == 1 ||
691# getAttributeValue("generator", defarch) == 1)) {
692# // Monster: monsters/npcs/generators
693# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
694# }
695# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
696# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
697# // Walls
698# edit_type |= IGUIConstants.TILE_EDIT_WALL;
699# }
700# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
701# getAttributeValue("connected", defarch) != 0) {
702# // Connected Objects
703# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
704# }
705# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
706# arch_type == 66 || arch_type == 41 || arch_type == 95) {
707# // Exit: teleporter/exit/trapdoors
708# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
709# }
710# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
711# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
712# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
713# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
714# arch_type == 124 || arch_type == 130)) {
715# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
716# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
717# }
718# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
719# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
720# arch_type == 91 || arch_type == 21 || arch_type == 24) {
721# // Door: door/special door/gates + keys
722# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
723# }
724# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
725# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
726# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
727# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
728# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
729# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
730# arch_type == 122 || arch_type == 3)) {
731# // Equipment: weapons/armour/wands/rods
732# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
733# }
734#
735# return(edit_type);
736#
737#
738}
739
740sub cache_file($$&&) { 855sub cache_file($$&&) {
741 my ($src, $cache, $load, $create) = @_; 856 my ($src, $cache, $load, $create) = @_;
742 857
743 my ($size, $mtime) = (stat $src)[7,9] 858 my ($size, $mtime) = (stat $src)[7,9]
744 or Carp::croak "$src: $!"; 859 or Carp::croak "$src: $!";
792 }, sub { 907 }, sub {
793 read_arch "$LIB/archetypes" 908 read_arch "$LIB/archetypes"
794 }; 909 };
795} 910}
796 911
912sub construct_tilecache_pb {
913 my ($idx, $cache) = @_;
914
915 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
916
917 while (my ($name, $tile) = each %$cache) {
918 my $tpb = delete $tile->{pb};
919 my $ofs = $tile->{idx};
920
921 for my $x (0 .. $tile->{w} - 1) {
922 for my $y (0 .. $tile->{h} - 1) {
923 my $idx = $ofs + $x + $y * $tile->{w};
924 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
925 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
926 }
927 }
928 }
929
930 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
931
932 $cache
933}
934
935sub use_tilecache {
936 my ($face) = @_;
937 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
938 or die "$VARDIR/tilecache.png: $!";
939 *FACE = $_[0];
940}
941
797=item load_tilecache 942=item load_tilecache
798 943
799(Re-)Load %TILE and %FACE. 944(Re-)Load %TILE and %FACE.
800 945
801=cut 946=cut
802 947
803sub load_tilecache() { 948sub load_tilecache() {
804 require Gtk2; 949 require Gtk2;
805 950
806 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 951 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
807 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
808 or die "$VARDIR/tilecache.png: $!";
809 *FACE = $_[0];
810 }, sub { 952 sub {
811 my $tile = read_pak "$LIB/crossfire.0";
812
813 my %cache; 953 my %cache;
954 my $facedata = Storable::retrieve "$LIB/facedata";
814 955
956 $facedata->{version} == 2
957 or die "$LIB/facedata: version mismatch, cannot proceed.";
958
959 my $faces = $facedata->{faceinfo};
815 my $idx = 0; 960 my $idx = 0;
816 961
817 for my $name (sort keys %$tile) { 962 for (sort keys %$faces) {
963 my ($face, $info) = ($_, $faces->{$_});
964
818 my $pb = new Gtk2::Gdk::PixbufLoader; 965 my $pb = new Gtk2::Gdk::PixbufLoader;
819 $pb->write ($tile->{$name}); 966 $pb->write ($info->{data32});
820 $pb->close; 967 $pb->close;
821 my $pb = $pb->get_pixbuf; 968 my $pb = $pb->get_pixbuf;
822 969
823 my $tile = $cache{$name} = { 970 my $tile = $cache{$face} = {
824 pb => $pb, 971 pb => $pb,
825 idx => $idx, 972 idx => $idx,
826 w => int $pb->get_width / TILESIZE, 973 w => int $pb->get_width / TILESIZE,
827 h => int $pb->get_height / TILESIZE, 974 h => int $pb->get_height / TILESIZE,
828 }; 975 };
829
830 976
831 $idx += $tile->{w} * $tile->{h}; 977 $idx += $tile->{w} * $tile->{h};
978 }
979
980 construct_tilecache_pb $idx, \%cache;
981
982 \%cache
832 } 983 };
833
834 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
835
836 while (my ($name, $tile) = each %cache) {
837 my $tpb = delete $tile->{pb};
838 my $ofs = $tile->{idx};
839
840 for my $x (0 .. $tile->{w} - 1) {
841 for my $y (0 .. $tile->{h} - 1) {
842 my $idx = $ofs + $x + $y * $tile->{w};
843 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
844 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
845 }
846 }
847 }
848
849 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
850
851 \%cache
852 };
853} 984}
854 985
855=head1 AUTHOR 986=head1 AUTHOR
856 987
857 Marc Lehmann <schmorp@schmorp.de> 988 Marc Lehmann <schmorp@schmorp.de>
861 http://www.ta-sa.org/ 992 http://www.ta-sa.org/
862 993
863=cut 994=cut
864 995
8651 9961
997

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