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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.104 by root, Mon Apr 16 12:32:30 2007 UTC vs.
Revision 1.127 by root, Mon Sep 15 23:39:13 2008 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Deliantra;
8 8
9our $VERSION = '0.98'; 9our $VERSION = '1.222';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw); 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch
22 *ARCH $TILE *FACE *FACEDATA
23 TILESIZE CACHESTRIDE
24 editor_archs arch_extents
22); 25);
23 26
24use JSON::XS qw(from_json to_json); 27use JSON::XS qw(decode_json encode_json);
25 28
26our $LIB = $ENV{CROSSFIRE_LIBDIR}; 29our $LIB = $ENV{DELIANTRA_LIBDIR};
27 30
28our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 31our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
29 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 32 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
30 : File::Spec->tmpdir . "/crossfire"; 33 : File::Spec->tmpdir . "/deliantra";
31 34
32mkdir $VARDIR, 0777; 35mkdir $VARDIR, 0777;
33 36
34sub TILESIZE (){ 32 } 37sub TILESIZE (){ 32 }
38sub CACHESTRIDE (){ 64 }
35 39
36our %ARCH; 40our %ARCH;
41our %FACE; # face32
37our %FACE; 42our %FACEDATA;
38our $TILE; 43our $TILE;
39 44
40our %FIELD_MULTILINE = ( 45our %FIELD_MULTILINE = (
41 msg => "endmsg", 46 msg => "endmsg",
42 lore => "endlore", 47 lore => "endlore",
58 outdoor temp pressure humid windspeed winddir sky nosmooth 63 outdoor temp pressure humid windspeed winddir sky nosmooth
59 tile_path_1 tile_path_2 tile_path_3 tile_path_4 64 tile_path_1 tile_path_2 tile_path_3 tile_path_4
60)); 65));
61 66
62our @FIELD_ORDER = (qw( 67our @FIELD_ORDER = (qw(
68 inherit
69
63 elevation 70 elevation
64 71
65 name name_pl custom_name attach title race 72 name name_pl custom_name attach title race
66 slaying skill msg lore other_arch 73 slaying skill msg lore other_arch
67 face animation is_animated 74 face animation is_animated
81 resist_life_stealing resist_disease 88 resist_life_stealing resist_disease
82 89
83 path_attuned path_repelled path_denied material materialname 90 path_attuned path_repelled path_denied material materialname
84 value carrying weight invisible state magic 91 value carrying weight invisible state magic
85 last_heal last_sp last_grace last_eat 92 last_heal last_sp last_grace last_eat
86 connected glow_radius randomitems npx_status npc_program 93 connected glow_radius randomitems tresure_env npx_status npc_program
87 run_away pick_up container will_apply smoothlevel 94 run_away pick_up container will_apply smoothlevel
88 current_weapon_script weapontype tooltype elevation client_type 95 current_weapon_script weapontype tooltype elevation client_type
89 item_power duration range 96 item_power duration range
90 range_modifier duration_modifier dam_modifier gen_sp_armour 97 range_modifier duration_modifier dam_modifier gen_sp_armour
91 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 98 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
102 known_magical known_cursed can_use_skill been_applied has_ready_scroll 109 known_magical known_cursed can_use_skill been_applied has_ready_scroll
103 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 110 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
104 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 111 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
105 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 112 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
106 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 113 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
114 precious
107 115
108 body_range body_arm body_torso body_head body_neck body_skill 116 body_range body_arm body_torso body_head body_neck body_skill
109 body_finger body_shoulder body_foot body_hand body_wrist body_waist 117 body_finger body_shoulder body_foot body_hand body_wrist body_waist
110)); 118));
111 119
128sub MOVE_FLY_LOW (){ 0x02 } 136sub MOVE_FLY_LOW (){ 0x02 }
129sub MOVE_FLY_HIGH (){ 0x04 } 137sub MOVE_FLY_HIGH (){ 0x04 }
130sub MOVE_FLYING (){ 0x06 } 138sub MOVE_FLYING (){ 0x06 }
131sub MOVE_SWIM (){ 0x08 } 139sub MOVE_SWIM (){ 0x08 }
132sub MOVE_BOAT (){ 0x10 } 140sub MOVE_BOAT (){ 0x10 }
141sub MOVE_SHIP (){ 0x20 }
133sub MOVE_KNOWN (){ 0x1f } # all of above 142sub MOVE_KNOWN (){ 0x3f } # all of above
134sub MOVE_ALL (){ 0x10000 } # very special value 143sub MOVE_ALL (){ 0x10000 } # very special value
135 144
136our %MOVE_TYPE = ( 145our %MOVE_TYPE = (
137 walk => MOVE_WALK, 146 walk => MOVE_WALK,
138 fly_low => MOVE_FLY_LOW, 147 fly_low => MOVE_FLY_LOW,
139 fly_high => MOVE_FLY_HIGH, 148 fly_high => MOVE_FLY_HIGH,
140 flying => MOVE_FLYING, 149 flying => MOVE_FLYING,
141 swim => MOVE_SWIM, 150 swim => MOVE_SWIM,
142 boat => MOVE_BOAT, 151 boat => MOVE_BOAT,
152 ship => MOVE_SHIP,
143 all => MOVE_ALL, 153 all => MOVE_ALL,
144); 154);
145 155
146our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); 156our @MOVE_TYPE = keys %MOVE_TYPE;
147 157
148{ 158{
149 package Crossfire::MoveType; 159 package Deliantra::MoveType;
150 160
151 use overload 161 use overload
152 '=' => sub { bless [@{$_[0]}], ref $_[0] }, 162 '=' => sub { bless [@{$_[0]}], ref $_[0] },
153 '""' => \&as_string, 163 '""' => \&as_string,
154 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, 164 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
174 'eq' => sub { "$_[0]" eq "$_[1]" }, 184 'eq' => sub { "$_[0]" eq "$_[1]" },
175 'ne' => sub { "$_[0]" ne "$_[1]" }, 185 'ne' => sub { "$_[0]" ne "$_[1]" },
176 ; 186 ;
177} 187}
178 188
179sub Crossfire::MoveType::new { 189sub Deliantra::MoveType::new {
180 my ($class, $string) = @_; 190 my ($class, $string) = @_;
181 191
182 my $mask; 192 my $mask;
183 my $value; 193 my $value;
184 194
198 } 208 }
199 209
200 (bless [$mask, $value], $class)->normalise 210 (bless [$mask, $value], $class)->normalise
201} 211}
202 212
203sub Crossfire::MoveType::normalise { 213sub Deliantra::MoveType::normalise {
204 my ($self) = @_; 214 my ($self) = @_;
205 215
206 if ($self->[0] & MOVE_ALL) { 216 if ($self->[0] & MOVE_ALL) {
207 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); 217 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
208 $self->[0] &= $mask; 218 $self->[0] &= $mask;
212 $self->[1] &= $self->[0]; 222 $self->[1] &= $self->[0];
213 223
214 $self 224 $self
215} 225}
216 226
217sub Crossfire::MoveType::as_string { 227sub Deliantra::MoveType::as_string {
218 my ($self) = @_; 228 my ($self) = @_;
219 229
220 my @res; 230 my @res;
221 231
222 my ($mask, $value) = @$self; 232 my ($mask, $value) = @$self;
223 233
224 for (@Crossfire::MOVE_TYPE) { 234 for (@Deliantra::MOVE_TYPE) {
225 my $bit = $Crossfire::MOVE_TYPE{$_}; 235 my $bit = $Deliantra::MOVE_TYPE{$_};
226 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { 236 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
227 $mask &= ~$bit; 237 $mask &= ~$bit;
228 push @res, $value & $bit ? $_ : "-$_"; 238 push @res, $value & $bit ? $_ : "-$_";
229 } 239 }
230 } 240 }
342 } else { 352 } else {
343 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 353 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
344 } 354 }
345 } 355 }
346 356
357 # check whether attachment is the same as in the archetype
358 if (exists $ob->{attach}) {
359 my $arch = $ARCH{$ob->{_name}};
360 my $js = JSON::XS->new->utf8->canonical (1);
361
362 if (defined $arch->{attach}
363 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
364 delete $ob->{attach}
365 }
366 }
367
347 # color_fg is used as default for magicmap if magicmap does not exist 368 # color_fg is used as default for magicmap if magicmap does not exist
348 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; 369 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
349 370
350 # nuke outdated or never supported fields 371 # nuke outdated or never supported fields
351 delete @$ob{qw( 372 delete @$ob{qw(
359 380
360 # convert movement strings to bitsets 381 # convert movement strings to bitsets
361 for my $attr (keys %FIELD_MOVEMENT) { 382 for my $attr (keys %FIELD_MOVEMENT) {
362 next unless exists $ob->{$attr}; 383 next unless exists $ob->{$attr};
363 384
364 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; 385 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
365 } 386 }
366 387
367 # convert outdated movement flags to new movement sets 388 # convert outdated movement flags to new movement sets
368 if (defined (my $v = delete $ob->{no_pass})) { 389 if (defined (my $v = delete $ob->{no_pass})) {
369 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; 390 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "";
370 } 391 }
371 if (defined (my $v = delete $ob->{slow_move})) { 392 if (defined (my $v = delete $ob->{slow_move})) {
372 $ob->{move_slow} += "walk"; 393 $ob->{move_slow} += "walk";
373 $ob->{move_slow_penalty} = $v; 394 $ob->{move_slow_penalty} = $v;
374 } 395 }
375 if (defined (my $v = delete $ob->{walk_on})) { 396 if (defined (my $v = delete $ob->{walk_on})) {
376 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } 397 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
377 } 398 }
378 if (defined (my $v = delete $ob->{walk_off})) { 399 if (defined (my $v = delete $ob->{walk_off})) {
379 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } 400 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
380 } 401 }
381 if (defined (my $v = delete $ob->{fly_on})) { 402 if (defined (my $v = delete $ob->{fly_on})) {
382 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } 403 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
383 } 404 }
384 if (defined (my $v = delete $ob->{fly_off})) { 405 if (defined (my $v = delete $ob->{fly_off})) {
385 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } 406 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
386 } 407 }
387 if (defined (my $v = delete $ob->{flying})) { 408 if (defined (my $v = delete $ob->{flying})) {
388 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } 409 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
389 } 410 }
390 411
391 # convert idiotic event_xxx things into objects 412 # convert idiotic event_xxx things into objects
392 while (my ($event, $subtype) = each %EVENT_TYPE) { 413 while (my ($event, $subtype) = each %EVENT_TYPE) {
393 if (exists $ob->{"event_${event}_plugin"}) { 414 if (exists $ob->{"event_${event}_plugin"}) {
454} 475}
455 476
456sub attr_thaw($) { 477sub attr_thaw($) {
457 my ($ob) = @_; 478 my ($ob) = @_;
458 479
459 $ob->{attach} = from_json $ob->{attach} 480 $ob->{attach} = decode_json $ob->{attach}
460 if exists $ob->{attach}; 481 if exists $ob->{attach};
461 482
462 $ob 483 $ob
463} 484}
464 485
465sub attr_freeze($) { 486sub attr_freeze($) {
466 my ($ob) = @_; 487 my ($ob) = @_;
467 488
468 $ob->{attach} = Crossfire::to_json $ob->{attach} 489 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
469 if exists $ob->{attach}; 490 if exists $ob->{attach};
470 491
471 $ob 492 $ob
472} 493}
473 494
603 my $str; 624 my $str;
604 625
605 my $append; $append = sub { 626 my $append; $append = sub {
606 my %a = %{$_[0]}; 627 my %a = %{$_[0]};
607 628
608 Crossfire::attr_freeze \%a; 629 Deliantra::attr_freeze \%a;
609 Crossfire::normalize_arch \%a; 630 Deliantra::normalize_arch \%a;
610 631
611 # undo the bit-split we did before 632 # undo the bit-split we did before
612 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 633 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
613 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 634 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
614 | (delete $a{attack_movement_bits_4_7}); 635 | (delete $a{attack_movement_bits_4_7});
632 } 653 }
633 654
634 my @kv; 655 my @kv;
635 656
636 for ($a{_name} eq "map" 657 for ($a{_name} eq "map"
637 ? @Crossfire::FIELD_ORDER_MAP 658 ? @Deliantra::FIELD_ORDER_MAP
638 : @Crossfire::FIELD_ORDER) { 659 : @Deliantra::FIELD_ORDER) {
639 push @kv, [$_, delete $a{$_}] 660 push @kv, [$_, delete $a{$_}]
640 if exists $a{$_}; 661 if exists $a{$_};
641 } 662 }
642 663
643 for (sort keys %a) { 664 for (sort keys %a) {
646 } 667 }
647 668
648 for (@kv) { 669 for (@kv) {
649 my ($k, $v) = @$_; 670 my ($k, $v) = @$_;
650 671
651 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 672 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
652 $v =~ s/\n$//; 673 $v =~ s/\n$//;
653 $str .= "$k\n$v\n$end\n"; 674 $str .= "$k\n$v\n$end\n";
654 } else { 675 } else {
655 $str .= "$k $v\n"; 676 $str .= "$k $v\n";
656 } 677 }
752=cut 773=cut
753 774
754sub arch_attr($) { 775sub arch_attr($) {
755 my ($obj) = @_; 776 my ($obj) = @_;
756 777
757 require Crossfire::Data; 778 require Deliantra::Data;
758 779
759 my $root; 780 my $root;
760 my $attr = { }; 781 my $attr = { };
761 782
762 my $arch = $ARCH{ $obj->{_name} }; 783 my $arch = $ARCH{ $obj->{_name} };
763 my $type = $obj->{type} || $arch->{type}; 784 my $type = $obj->{type} || $arch->{type};
764 785
765 if ($type > 0) { 786 if ($type > 0) {
766 $root = $Crossfire::Data::ATTR{$type}; 787 $root = $Deliantra::Data::ATTR{$type};
767 } else { 788 } else {
768 my %a = (%$arch, %$obj); 789 my %a = (%$arch, %$obj);
769 790
770 if ($a{is_floor} && !$a{alive}) { 791 if ($a{is_floor} && !$a{alive}) {
771 $root = $Crossfire::Data::TYPE{Floor}; 792 $root = $Deliantra::Data::TYPE{Floor};
772 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 793 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
773 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 794 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
774 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 795 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
775 $root = $Crossfire::Data::TYPE{Wall}; 796 $root = $Deliantra::Data::TYPE{Wall};
776 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 797 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
777 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 798 $root = $Deliantra::Data::TYPE{"Weak Wall"};
778 } else { 799 } else {
779 $root = $Crossfire::Data::TYPE{Misc}; 800 $root = $Deliantra::Data::TYPE{Misc};
780 } 801 }
781 } 802 }
782 803
783 my @import = ($root); 804 my @import = ($root);
784 805
785 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 806 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
786 unless $type == 116; 807 unless $type == 116;
787 808
788 my (%ignore); 809 my (%ignore);
789 my (@section_order, %section, @attr_order); 810 my (@section_order, %section, @attr_order);
790 811
791 while (my $type = shift @import) { 812 while (my $type = shift @import) {
813 push @import,
814 grep $_,
815 map $Deliantra::Data::TYPE{$_},
792 push @import, @{$type->{import} || []}; 816 @{$type->{import} || []};
793 817
794 $attr->{$_} ||= $type->{$_} 818 $attr->{$_} ||= $type->{$_}
795 for qw(name desc use); 819 for qw(name desc use);
796 820
797 for (@{$type->{ignore} || []}) { 821 for (@{$type->{ignore} || []}) {
886} 910}
887 911
888sub construct_tilecache_pb { 912sub construct_tilecache_pb {
889 my ($idx, $cache) = @_; 913 my ($idx, $cache) = @_;
890 914
891 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; 915 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
892 916
893 while (my ($name, $tile) = each %$cache) { 917 while (my ($name, $tile) = each %$cache) {
894 my $tpb = delete $tile->{pb}; 918 my $tpb = delete $tile->{pb};
895 my $ofs = $tile->{idx}; 919 my $ofs = $tile->{idx};
896 920
897 for my $x (0 .. $tile->{w} - 1) { 921 for my $x (0 .. $tile->{w} - 1) {
898 for my $y (0 .. $tile->{h} - 1) { 922 for my $y (0 .. $tile->{h} - 1) {
899 my $idx = $ofs + $x + $y * $tile->{w}; 923 my $idx = $ofs + $x + $y * $tile->{w};
900 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, 924 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
901 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); 925 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
902 } 926 }
903 } 927 }
904 } 928 }
905 929
906 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); 930 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
922=cut 946=cut
923 947
924sub load_tilecache() { 948sub load_tilecache() {
925 require Gtk2; 949 require Gtk2;
926 950
927 if (-e "$LIB/crossfire.0") { # Crossfire1 version
928 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache,
929 sub {
930 my $tile = read_pak "$LIB/crossfire.0";
931
932 my %cache;
933
934 my $idx = 0;
935
936 for my $name (sort keys %$tile) {
937 my $pb = new Gtk2::Gdk::PixbufLoader;
938 $pb->write ($tile->{$name});
939 $pb->close;
940 my $pb = $pb->get_pixbuf;
941
942 my $tile = $cache{$name} = {
943 pb => $pb,
944 idx => $idx,
945 w => int $pb->get_width / TILESIZE,
946 h => int $pb->get_height / TILESIZE,
947 };
948
949 $idx += $tile->{w} * $tile->{h};
950 }
951
952 construct_tilecache_pb $idx, \%cache;
953
954 \%cache
955 };
956
957 } else { # Crossfire+ version
958 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, 951 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
959 sub { 952 sub {
960 my %cache; 953 my %cache;
961 my $facedata = Storable::retrieve "$LIB/facedata"; 954 my $facedata = Storable::retrieve "$LIB/facedata";
962 955
963 $facedata->{version} == 2 956 $facedata->{version} == 2
964 or die "$LIB/facedata: version mismatch, cannot proceed."; 957 or die "$LIB/facedata: version mismatch, cannot proceed.";
965 958
966 my $faces = $facedata->{faceinfo}; 959 my $faces = $facedata->{faceinfo};
967 my $idx = 0; 960 my $idx = 0;
968 961
969 for (sort keys %$faces) { 962 for (sort keys %$faces) {
970 my ($face, $info) = ($_, $faces->{$_}); 963 my ($face, $info) = ($_, $faces->{$_});
971 964
972 my $pb = new Gtk2::Gdk::PixbufLoader; 965 my $pb = new Gtk2::Gdk::PixbufLoader;
973 $pb->write ($info->{data32}); 966 $pb->write ($info->{data32});
974 $pb->close; 967 $pb->close;
975 my $pb = $pb->get_pixbuf; 968 my $pb = $pb->get_pixbuf;
976 969
977 my $tile = $cache{$face} = { 970 my $tile = $cache{$face} = {
978 pb => $pb, 971 pb => $pb,
979 idx => $idx, 972 idx => $idx,
980 w => int $pb->get_width / TILESIZE, 973 w => int $pb->get_width / TILESIZE,
981 h => int $pb->get_height / TILESIZE, 974 h => int $pb->get_height / TILESIZE,
982 }; 975 };
983 976
984 $idx += $tile->{w} * $tile->{h}; 977 $idx += $tile->{w} * $tile->{h};
985 } 978 }
986 979
987 construct_tilecache_pb $idx, \%cache; 980 construct_tilecache_pb $idx, \%cache;
988 981
989 \%cache 982 \%cache
990 }; 983 };
991 }
992} 984}
993 985
994=head1 AUTHOR 986=head1 AUTHOR
995 987
996 Marc Lehmann <schmorp@schmorp.de> 988 Marc Lehmann <schmorp@schmorp.de>
1000 http://www.ta-sa.org/ 992 http://www.ta-sa.org/
1001 993
1002=cut 994=cut
1003 995
10041 9961
997

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