1 | =head1 NAME |
1 | =head1 NAME |
2 | |
2 | |
3 | Crossfire - Crossfire maphandling |
3 | Deliantra - Deliantra suppport module to read/write archetypes, maps etc. |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Deliantra; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '1.222'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
16 | use File::Spec; |
16 | use File::Spec; |
17 | use List::Util qw(min max); |
17 | use List::Util qw(min max); |
18 | use Storable qw(freeze thaw); |
18 | use Storable qw(freeze thaw); |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch |
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22 | *ARCH $TILE *FACE *FACEDATA |
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23 | TILESIZE CACHESTRIDE |
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24 | editor_archs arch_extents |
22 | ); |
25 | ); |
23 | |
26 | |
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27 | use JSON::XS qw(decode_json encode_json); |
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28 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
29 | our $LIB = $ENV{DELIANTRA_LIBDIR}; |
25 | |
30 | |
26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
31 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra" |
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32 | : $ENV{AppData} ? "$ENV{APPDATA}/deliantra" |
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33 | : File::Spec->tmpdir . "/deliantra"; |
27 | |
34 | |
28 | mkdir $VARDIR, 0777; |
35 | mkdir $VARDIR, 0777; |
29 | |
36 | |
30 | sub TILESIZE (){ 32 } |
37 | sub TILESIZE (){ 32 } |
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38 | sub CACHESTRIDE (){ 64 } |
31 | |
39 | |
32 | our %ARCH; |
40 | our %ARCH; |
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41 | our %FACE; # face32 |
33 | our %FACE; |
42 | our %FACEDATA; |
34 | our $TILE; |
43 | our $TILE; |
35 | |
44 | |
36 | our %FIELD_MULTILINE = ( |
45 | our %FIELD_MULTILINE = ( |
37 | msg => "endmsg", |
46 | msg => "endmsg", |
38 | lore => "endlore", |
47 | lore => "endlore", |
39 | maplore => "endmaplore", |
48 | maplore => "endmaplore", |
40 | ); |
49 | ); |
41 | |
50 | |
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51 | # movement bit type, PITA |
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52 | our %FIELD_MOVEMENT = map +($_ => undef), |
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53 | qw(move_type move_block move_allow move_on move_off move_slow); |
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54 | |
42 | # same as in server save routine, to (hopefully) be compatible |
55 | # same as in server save routine, to (hopefully) be compatible |
43 | # to the other editors. |
56 | # to the other editors. |
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57 | our @FIELD_ORDER_MAP = (qw( |
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58 | file_format_version |
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59 | name attach swap_time reset_timeout fixed_resettime difficulty region |
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60 | shopitems shopgreed shopmin shopmax shoprace |
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61 | darkness width height enter_x enter_y msg maplore |
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62 | unique template |
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63 | outdoor temp pressure humid windspeed winddir sky nosmooth |
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64 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
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65 | )); |
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66 | |
44 | our @FIELD_ORDER = (qw( |
67 | our @FIELD_ORDER = (qw( |
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68 | inherit |
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69 | |
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70 | elevation |
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71 | |
45 | name name_pl custom_name title race |
72 | name name_pl custom_name attach title race |
46 | slaying skill msg lore other_arch face |
73 | slaying skill msg lore other_arch |
47 | #events |
74 | sound sound_destroy face animation is_animated |
48 | animation is_animated |
75 | magicmap smoothlevel smoothface |
49 | Str Dex Con Wis Pow Cha Int |
76 | str dex con wis pow cha int |
50 | hp maxhp sp maxsp grace maxgrace |
77 | hp maxhp sp maxsp grace maxgrace |
51 | exp perm_exp expmul |
78 | exp perm_exp expmul |
52 | food dam luck wc ac x y speed speed_left move_state attack_movement |
79 | food dam luck wc ac x y speed speed_left move_state attack_movement |
53 | nrof level direction type subtype |
80 | nrof level direction type subtype attacktype |
54 | |
81 | |
55 | resist_physical resist_magic resist_fire resist_electricity |
82 | resist_physical resist_magic resist_fire resist_electricity |
56 | resist_cold resist_confusion resist_acid resist_drain |
83 | resist_cold resist_confusion resist_acid resist_drain |
57 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
84 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
58 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
85 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
… | |
… | |
61 | resist_life_stealing resist_disease |
88 | resist_life_stealing resist_disease |
62 | |
89 | |
63 | path_attuned path_repelled path_denied material materialname |
90 | path_attuned path_repelled path_denied material materialname |
64 | value carrying weight invisible state magic |
91 | value carrying weight invisible state magic |
65 | last_heal last_sp last_grace last_eat |
92 | last_heal last_sp last_grace last_eat |
66 | connected glow_radius randomitems npx_status npc_program |
93 | connected glow_radius randomitems tresure_env npx_status npc_program |
67 | run_away pick_up container will_apply smoothlevel |
94 | run_away pick_up container will_apply smoothlevel |
68 | current_weapon_script weapontype tooltype elevation client_type |
95 | current_weapon_script weapontype tooltype elevation client_type |
69 | item_power duration range |
96 | item_power duration range |
70 | range_modifier duration_modifier dam_modifier gen_sp_armour |
97 | range_modifier duration_modifier dam_modifier gen_sp_armour |
71 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
98 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
… | |
… | |
82 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
109 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
83 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
110 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
84 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
111 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
85 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
112 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
86 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
113 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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114 | precious |
87 | |
115 | |
88 | body_range body_arm body_torso body_head body_neck body_skill |
116 | body_range body_arm body_torso body_head body_neck body_skill |
89 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
117 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
90 | )); |
118 | )); |
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119 | |
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120 | our %EVENT_TYPE = ( |
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121 | apply => 1, |
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122 | attack => 2, |
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123 | death => 3, |
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124 | drop => 4, |
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125 | pickup => 5, |
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126 | say => 6, |
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127 | stop => 7, |
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128 | time => 8, |
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129 | throw => 9, |
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130 | trigger => 10, |
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131 | close => 11, |
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132 | timer => 12, |
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133 | ); |
91 | |
134 | |
92 | sub MOVE_WALK (){ 0x01 } |
135 | sub MOVE_WALK (){ 0x01 } |
93 | sub MOVE_FLY_LOW (){ 0x02 } |
136 | sub MOVE_FLY_LOW (){ 0x02 } |
94 | sub MOVE_FLY_HIGH (){ 0x04 } |
137 | sub MOVE_FLY_HIGH (){ 0x04 } |
95 | sub MOVE_FLYING (){ 0x06 } |
138 | sub MOVE_FLYING (){ 0x06 } |
96 | sub MOVE_SWIM (){ 0x08 } |
139 | sub MOVE_SWIM (){ 0x08 } |
97 | sub MOVE_BOAT (){ 0x10 } |
140 | sub MOVE_BOAT (){ 0x10 } |
98 | sub MOVE_ALL (){ 0xff } |
141 | sub MOVE_SHIP (){ 0x20 } |
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142 | sub MOVE_KNOWN (){ 0x3f } # all of above |
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143 | sub MOVE_ALL (){ 0x10000 } # very special value |
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144 | |
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145 | our %MOVE_TYPE = ( |
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146 | walk => MOVE_WALK, |
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147 | fly_low => MOVE_FLY_LOW, |
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148 | fly_high => MOVE_FLY_HIGH, |
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149 | flying => MOVE_FLYING, |
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150 | swim => MOVE_SWIM, |
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151 | boat => MOVE_BOAT, |
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152 | ship => MOVE_SHIP, |
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153 | all => MOVE_ALL, |
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154 | ); |
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155 | |
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156 | our @MOVE_TYPE = keys %MOVE_TYPE; |
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157 | |
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158 | { |
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159 | package Deliantra::MoveType; |
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160 | |
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161 | use overload |
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162 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
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163 | '""' => \&as_string, |
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164 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
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165 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
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166 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
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167 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
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168 | 'x=' => sub { |
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169 | my $cur = $_[0] >= $_[1]; |
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170 | if (!defined $cur) { |
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171 | if ($_[0] >= "all") { |
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172 | $_[0] -= $_[1]; |
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173 | } else { |
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174 | $_[0] += $_[1]; |
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175 | } |
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176 | } elsif ($cur) { |
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177 | $_[0] -= $_[1]; |
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178 | } else { |
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179 | $_[0] /= $_[1]; |
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180 | } |
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181 | |
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182 | $_[0] |
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183 | }, |
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184 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
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185 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
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186 | ; |
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187 | } |
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188 | |
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189 | sub Deliantra::MoveType::new { |
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190 | my ($class, $string) = @_; |
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191 | |
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192 | my $mask; |
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193 | my $value; |
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194 | |
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195 | if ($string =~ /^\s*\d+\s*$/) { |
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196 | $mask = MOVE_ALL; |
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197 | $value = $string+0; |
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198 | } else { |
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199 | for (split /\s+/, lc $string) { |
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200 | if (s/^-//) { |
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201 | $mask |= $MOVE_TYPE{$_}; |
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202 | $value &= ~$MOVE_TYPE{$_}; |
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203 | } else { |
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204 | $mask |= $MOVE_TYPE{$_}; |
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205 | $value |= $MOVE_TYPE{$_}; |
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206 | } |
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207 | } |
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208 | } |
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209 | |
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210 | (bless [$mask, $value], $class)->normalise |
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211 | } |
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212 | |
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213 | sub Deliantra::MoveType::normalise { |
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214 | my ($self) = @_; |
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215 | |
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216 | if ($self->[0] & MOVE_ALL) { |
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217 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
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218 | $self->[0] &= $mask; |
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219 | $self->[1] &= $mask; |
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220 | } |
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221 | |
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222 | $self->[1] &= $self->[0]; |
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223 | |
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224 | $self |
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225 | } |
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226 | |
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227 | sub Deliantra::MoveType::as_string { |
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228 | my ($self) = @_; |
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229 | |
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230 | my @res; |
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231 | |
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232 | my ($mask, $value) = @$self; |
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233 | |
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234 | for (@Deliantra::MOVE_TYPE) { |
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235 | my $bit = $Deliantra::MOVE_TYPE{$_}; |
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236 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
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237 | $mask &= ~$bit; |
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238 | push @res, $value & $bit ? $_ : "-$_"; |
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239 | } |
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240 | } |
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241 | |
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242 | join " ", @res |
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243 | } |
99 | |
244 | |
100 | sub load_ref($) { |
245 | sub load_ref($) { |
101 | my ($path) = @_; |
246 | my ($path) = @_; |
102 | |
247 | |
103 | open my $fh, "<", $path |
248 | open my $fh, "<:raw:perlio", $path |
104 | or die "$path: $!"; |
249 | or die "$path: $!"; |
105 | binmode $fh; |
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106 | local $/; |
250 | local $/; |
107 | |
251 | |
108 | thaw <$fh> |
252 | thaw <$fh> |
109 | } |
253 | } |
110 | |
254 | |
111 | sub save_ref($$) { |
255 | sub save_ref($$) { |
112 | my ($ref, $path) = @_; |
256 | my ($ref, $path) = @_; |
113 | |
257 | |
114 | open my $fh, ">", "$path~" |
258 | open my $fh, ">:raw:perlio", "$path~" |
115 | or die "$path~: $!"; |
259 | or die "$path~: $!"; |
116 | binmode $fh; |
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117 | print $fh freeze $ref; |
260 | print $fh freeze $ref; |
118 | close $fh; |
261 | close $fh; |
119 | rename "$path~", $path |
262 | rename "$path~", $path |
120 | or die "$path: $!"; |
263 | or die "$path: $!"; |
121 | } |
264 | } |
122 | |
265 | |
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266 | my %attack_mask = ( |
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267 | physical => 0x00000001, |
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268 | magic => 0x00000002, |
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269 | fire => 0x00000004, |
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270 | electricity => 0x00000008, |
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271 | cold => 0x00000010, |
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272 | confusion => 0x00000020, |
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273 | acid => 0x00000040, |
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274 | drain => 0x00000080, |
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275 | weaponmagic => 0x00000100, |
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276 | ghosthit => 0x00000200, |
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277 | poison => 0x00000400, |
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278 | slow => 0x00000800, |
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279 | paralyze => 0x00001000, |
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280 | turn_undead => 0x00002000, |
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281 | fear => 0x00004000, |
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282 | cancellation => 0x00008000, |
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283 | deplete => 0x00010000, |
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284 | death => 0x00020000, |
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285 | chaos => 0x00040000, |
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286 | counterspell => 0x00080000, |
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287 | godpower => 0x00100000, |
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288 | holyword => 0x00200000, |
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289 | blind => 0x00400000, |
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290 | internal => 0x00800000, |
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291 | life_stealing => 0x01000000, |
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292 | disease => 0x02000000, |
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293 | ); |
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294 | |
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295 | sub _add_resist($$$) { |
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296 | my ($ob, $mask, $value) = @_; |
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297 | |
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298 | while (my ($k, $v) = each %attack_mask) { |
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299 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
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300 | } |
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301 | } |
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302 | |
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303 | my %MATERIAL = reverse |
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304 | paper => 1, |
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305 | iron => 2, |
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306 | glass => 4, |
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307 | leather => 8, |
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308 | wood => 16, |
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309 | organic => 32, |
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310 | stone => 64, |
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311 | cloth => 128, |
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312 | adamant => 256, |
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313 | liquid => 512, |
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314 | tin => 1024, |
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315 | bone => 2048, |
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316 | ice => 4096, |
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317 | |
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318 | # guesses |
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319 | runestone => 12, |
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320 | bronze => 18, |
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321 | "ancient wood" => 20, |
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322 | glass => 36, |
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323 | marble => 66, |
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324 | ice => 68, |
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325 | stone => 70, |
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326 | stone => 80, |
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327 | cloth => 136, |
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328 | ironwood => 144, |
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329 | adamantium => 258, |
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330 | glacium => 260, |
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331 | blood => 544, |
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332 | ; |
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333 | |
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334 | # object as in "Object xxx", i.e. archetypes |
123 | sub normalize_object($) { |
335 | sub normalize_object($) { |
124 | my ($ob) = @_; |
336 | my ($ob) = @_; |
125 | |
337 | |
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338 | # convert material bitset to materialname, if possible |
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339 | if (exists $ob->{material}) { |
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340 | if (!$ob->{material}) { |
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341 | delete $ob->{material}; |
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342 | } elsif (exists $ob->{materialname}) { |
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343 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
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344 | delete $ob->{material}; |
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345 | } else { |
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346 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
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347 | delete $ob->{material}; # assume materilname is more specific and nuke material |
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348 | } |
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349 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
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350 | delete $ob->{material}; |
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351 | $ob->{materialname} = $name; |
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352 | } else { |
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353 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
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354 | } |
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355 | } |
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356 | |
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357 | # check whether attachment is the same as in the archetype |
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358 | if (exists $ob->{attach}) { |
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359 | my $arch = $ARCH{$ob->{_name}}; |
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360 | my $js = JSON::XS->new->utf8->canonical (1); |
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361 | |
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362 | if (defined $arch->{attach} |
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363 | && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) { |
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364 | delete $ob->{attach} |
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365 | } |
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366 | } |
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367 | |
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368 | # color_fg is used as default for magicmap if magicmap does not exist |
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369 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
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370 | |
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371 | # nuke outdated or never supported fields |
126 | delete $ob->{$_} for qw( |
372 | delete @$ob{qw( |
127 | can_knockback can_parry can_impale can_cut can_dam_armour |
373 | can_knockback can_parry can_impale can_cut can_dam_armour |
128 | can_apply pass_thru can_pass_thru |
374 | can_apply pass_thru can_pass_thru color_bg color_fg |
129 | ); |
375 | )}; |
130 | |
376 | |
131 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
377 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
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378 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
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379 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
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380 | |
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381 | # convert movement strings to bitsets |
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382 | for my $attr (keys %FIELD_MOVEMENT) { |
132 | next unless exists $ob->{$attr}; |
383 | next unless exists $ob->{$attr}; |
133 | next if $ob->{$attr} =~ /^\d+$/; |
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134 | |
384 | |
135 | my $flags = 0; |
385 | $ob->{$attr} = new Deliantra::MoveType $ob->{$attr}; |
136 | |
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137 | # assume list |
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138 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
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139 | $flags |= MOVE_WALK if $flag eq "walk"; |
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140 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
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141 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
142 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
143 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
144 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
145 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
146 | |
|
|
147 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
148 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
149 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
150 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
151 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
152 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
153 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
154 | } |
|
|
155 | |
|
|
156 | $ob->{$attr} = $flags; |
|
|
157 | } |
386 | } |
158 | |
387 | |
|
|
388 | # convert outdated movement flags to new movement sets |
159 | if (defined (my $v = delete $ob->{no_pass})) { |
389 | if (defined (my $v = delete $ob->{no_pass})) { |
160 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
390 | $ob->{move_block} = new Deliantra::MoveType $v ? "all" : ""; |
161 | } |
391 | } |
162 | if (defined (my $v = delete $ob->{slow_move})) { |
392 | if (defined (my $v = delete $ob->{slow_move})) { |
163 | $ob->{move_slow} |= MOVE_WALK; |
393 | $ob->{move_slow} += "walk"; |
164 | $ob->{move_slow_penalty} = $v; |
394 | $ob->{move_slow_penalty} = $v; |
165 | } |
395 | } |
166 | if (defined (my $v = delete $ob->{walk_on})) { |
396 | if (defined (my $v = delete $ob->{walk_on})) { |
167 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
397 | $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
168 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
169 | } |
398 | } |
170 | if (defined (my $v = delete $ob->{walk_off})) { |
399 | if (defined (my $v = delete $ob->{walk_off})) { |
171 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
400 | $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
172 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
173 | } |
401 | } |
174 | if (defined (my $v = delete $ob->{fly_on})) { |
402 | if (defined (my $v = delete $ob->{fly_on})) { |
175 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
403 | $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
176 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
177 | } |
404 | } |
178 | if (defined (my $v = delete $ob->{fly_off})) { |
405 | if (defined (my $v = delete $ob->{fly_off})) { |
179 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
406 | $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
180 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
181 | } |
407 | } |
182 | if (defined (my $v = delete $ob->{flying})) { |
408 | if (defined (my $v = delete $ob->{flying})) { |
183 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
409 | $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
184 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
185 | } |
410 | } |
|
|
411 | |
|
|
412 | # convert idiotic event_xxx things into objects |
|
|
413 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
414 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
415 | push @{$ob->{inventory}}, { |
|
|
416 | _name => "event_$event", |
|
|
417 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
418 | slaying => delete $ob->{"event_${event}"}, |
|
|
419 | name => delete $ob->{"event_${event}_options"}, |
|
|
420 | }; |
|
|
421 | } |
|
|
422 | } |
|
|
423 | |
|
|
424 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
425 | $ob->{dam} *= 1 if exists $ob->{dam}; |
186 | |
426 | |
187 | $ob |
427 | $ob |
188 | } |
428 | } |
189 | |
429 | |
|
|
430 | # arch as in "arch xxx", ie.. objects |
190 | sub normalize_arch($) { |
431 | sub normalize_arch($) { |
191 | my ($ob) = @_; |
432 | my ($ob) = @_; |
192 | |
433 | |
193 | normalize_object $ob; |
434 | normalize_object $ob; |
|
|
435 | |
|
|
436 | return if $ob->{_atype} eq "object"; |
194 | |
437 | |
195 | my $arch = $ARCH{$ob->{_name}} |
438 | my $arch = $ARCH{$ob->{_name}} |
196 | or (warn "$ob->{_name}: no such archetype", return $ob); |
439 | or (warn "$ob->{_name}: no such archetype", return $ob); |
197 | |
440 | |
198 | if ($arch->{type} == 22) { # map |
441 | if ($arch->{type} == 22) { # map |
… | |
… | |
221 | delete $ob->{$k}; |
464 | delete $ob->{$k}; |
222 | } |
465 | } |
223 | } |
466 | } |
224 | } |
467 | } |
225 | |
468 | |
|
|
469 | # a speciality for the editor |
|
|
470 | if (exists $ob->{attack_movement}) { |
|
|
471 | my $am = delete $ob->{attack_movement}; |
|
|
472 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
473 | $ob->{attack_movement_bits_4_7} = $am & 240; |
|
|
474 | } |
|
|
475 | |
|
|
476 | $ob |
|
|
477 | } |
|
|
478 | |
|
|
479 | sub attr_thaw($) { |
|
|
480 | my ($ob) = @_; |
|
|
481 | |
|
|
482 | $ob->{attach} = decode_json $ob->{attach} |
|
|
483 | if exists $ob->{attach}; |
|
|
484 | |
|
|
485 | $ob |
|
|
486 | } |
|
|
487 | |
|
|
488 | sub attr_freeze($) { |
|
|
489 | my ($ob) = @_; |
|
|
490 | |
|
|
491 | $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach}) |
|
|
492 | if exists $ob->{attach}; |
|
|
493 | |
226 | $ob |
494 | $ob |
227 | } |
495 | } |
228 | |
496 | |
229 | sub read_pak($) { |
497 | sub read_pak($) { |
230 | my ($path) = @_; |
498 | my ($path) = @_; |
231 | |
499 | |
232 | my %pak; |
500 | my %pak; |
233 | |
501 | |
234 | open my $fh, "<", $path |
502 | open my $fh, "<:raw:perlio", $path |
235 | or Carp::croak "$_[0]: $!"; |
503 | or Carp::croak "$_[0]: $!"; |
236 | binmode $fh; |
504 | binmode $fh; |
237 | while (<$fh>) { |
505 | while (<$fh>) { |
238 | my ($type, $id, $len, $path) = split; |
506 | my ($type, $id, $len, $path) = split; |
239 | $path =~ s/.*\///; |
507 | $path =~ s/.*\///; |
… | |
… | |
241 | } |
509 | } |
242 | |
510 | |
243 | \%pak |
511 | \%pak |
244 | } |
512 | } |
245 | |
513 | |
246 | sub read_arch($) { |
514 | sub read_arch($;$) { |
247 | my ($path) = @_; |
515 | my ($path, $toplevel) = @_; |
248 | |
516 | |
249 | my %arc; |
517 | my %arc; |
250 | my ($more, $prev); |
518 | my ($more, $prev); |
|
|
519 | my $comment; |
251 | |
520 | |
252 | open my $fh, "<", $path |
521 | open my $fh, "<:utf8", $path |
253 | or Carp::croak "$path: $!"; |
522 | or Carp::croak "$path: $!"; |
254 | |
523 | |
255 | binmode $fh; |
524 | # binmode $fh; |
256 | |
525 | |
257 | my $parse_block; $parse_block = sub { |
526 | my $parse_block; $parse_block = sub { |
258 | my %arc = @_; |
527 | my %arc = @_; |
259 | |
528 | |
260 | while (<$fh>) { |
529 | while (<$fh>) { |
261 | s/\s+$//; |
530 | s/\s+$//; |
262 | if (/^end$/i) { |
531 | if (/^end$/i) { |
263 | last; |
532 | last; |
|
|
533 | |
264 | } elsif (/^arch (\S+)$/) { |
534 | } elsif (/^arch (\S+)$/i) { |
265 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
535 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
|
|
536 | |
266 | } elsif (/^lore$/) { |
537 | } elsif (/^lore$/i) { |
267 | while (<$fh>) { |
538 | while (<$fh>) { |
268 | last if /^endlore\s*$/i; |
539 | last if /^endlore\s*$/i; |
269 | $arc{lore} .= $_; |
540 | $arc{lore} .= $_; |
270 | } |
541 | } |
271 | } elsif (/^msg$/) { |
542 | } elsif (/^msg$/i) { |
272 | while (<$fh>) { |
543 | while (<$fh>) { |
273 | last if /^endmsg\s*$/i; |
544 | last if /^endmsg\s*$/i; |
274 | $arc{msg} .= $_; |
545 | $arc{msg} .= $_; |
275 | } |
546 | } |
|
|
547 | } elsif (/^anim$/i) { |
|
|
548 | while (<$fh>) { |
|
|
549 | last if /^mina\s*$/i; |
|
|
550 | chomp; |
|
|
551 | push @{ $arc{anim} }, $_; |
|
|
552 | } |
276 | } elsif (/^(\S+)\s*(.*)$/) { |
553 | } elsif (/^(\S+)\s*(.*)$/) { |
277 | $arc{lc $1} = $2; |
554 | $arc{lc $1} = $2; |
278 | } elsif (/^\s*($|#)/) { |
555 | } elsif (/^\s*#/) { |
|
|
556 | $arc{_comment} .= "$_\n"; |
|
|
557 | |
|
|
558 | } elsif (/^\s*$/) { |
279 | # |
559 | # |
280 | } else { |
560 | } else { |
281 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
561 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
282 | } |
562 | } |
283 | } |
563 | } |
… | |
… | |
289 | s/\s+$//; |
569 | s/\s+$//; |
290 | if (/^more$/i) { |
570 | if (/^more$/i) { |
291 | $more = $prev; |
571 | $more = $prev; |
292 | } elsif (/^object (\S+)$/i) { |
572 | } elsif (/^object (\S+)$/i) { |
293 | my $name = $1; |
573 | my $name = $1; |
294 | my $arc = normalize_object $parse_block->(_name => $name); |
574 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
575 | undef $comment; |
|
|
576 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
577 | $arc->{_atype} = 'object'; |
295 | |
578 | |
296 | if ($more) { |
579 | if ($more) { |
297 | $more->{more} = $arc; |
580 | $more->{more} = $arc; |
298 | } else { |
581 | } else { |
299 | $arc{$name} = $arc; |
582 | $arc{$name} = $arc; |
300 | } |
583 | } |
301 | $prev = $arc; |
584 | $prev = $arc; |
302 | $more = undef; |
585 | $more = undef; |
303 | } elsif (/^arch (\S+)$/i) { |
586 | } elsif (/^arch (\S+)$/i) { |
304 | push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); |
587 | my $name = $1; |
|
|
588 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
589 | undef $comment; |
|
|
590 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
591 | $arc->{_atype} = 'arch'; |
|
|
592 | |
|
|
593 | if ($more) { |
|
|
594 | $more->{more} = $arc; |
|
|
595 | } else { |
|
|
596 | push @{ $arc{arch} }, $arc; |
|
|
597 | } |
|
|
598 | $prev = $arc; |
|
|
599 | $more = undef; |
|
|
600 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
601 | if ($1 eq "lev_array") { |
|
|
602 | while (<$fh>) { |
|
|
603 | last if /^endplst\s*$/; |
|
|
604 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
605 | } |
|
|
606 | } else { |
|
|
607 | $toplevel->{$1} = $2; |
|
|
608 | } |
|
|
609 | } elsif (/^\s*#/) { |
|
|
610 | $comment .= "$_\n"; |
305 | } elsif (/^\s*($|#)/) { |
611 | } elsif (/^\s*($|#)/) { |
306 | # |
612 | # |
307 | } else { |
613 | } else { |
308 | warn "$path: unparseable top-level line '$_'"; |
614 | die "$path: unparseable top-level line '$_'"; |
309 | } |
615 | } |
310 | } |
616 | } |
311 | |
617 | |
312 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
618 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
313 | |
619 | |
314 | \%arc |
620 | \%arc |
|
|
621 | } |
|
|
622 | |
|
|
623 | sub archlist_to_string { |
|
|
624 | my ($arch) = @_; |
|
|
625 | |
|
|
626 | my $str; |
|
|
627 | |
|
|
628 | my $append; $append = sub { |
|
|
629 | my %a = %{$_[0]}; |
|
|
630 | |
|
|
631 | Deliantra::attr_freeze \%a; |
|
|
632 | Deliantra::normalize_arch \%a; |
|
|
633 | |
|
|
634 | # undo the bit-split we did before |
|
|
635 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
636 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
637 | | (delete $a{attack_movement_bits_4_7}); |
|
|
638 | } |
|
|
639 | |
|
|
640 | if (my $comment = delete $a{_comment}) { |
|
|
641 | if ($comment =~ /[^\n\s#]/) { |
|
|
642 | $str .= $comment; |
|
|
643 | } |
|
|
644 | } |
|
|
645 | |
|
|
646 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
647 | |
|
|
648 | my $inv = delete $a{inventory}; |
|
|
649 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
650 | my $anim = delete $a{anim}; |
|
|
651 | |
|
|
652 | if ($a{_atype} eq 'object') { |
|
|
653 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
654 | if $anim; |
|
|
655 | } |
|
|
656 | |
|
|
657 | my @kv; |
|
|
658 | |
|
|
659 | for ($a{_name} eq "map" |
|
|
660 | ? @Deliantra::FIELD_ORDER_MAP |
|
|
661 | : @Deliantra::FIELD_ORDER) { |
|
|
662 | push @kv, [$_, delete $a{$_}] |
|
|
663 | if exists $a{$_}; |
|
|
664 | } |
|
|
665 | |
|
|
666 | for (sort keys %a) { |
|
|
667 | next if /^_/; # ignore our _-keys |
|
|
668 | push @kv, [$_, delete $a{$_}]; |
|
|
669 | } |
|
|
670 | |
|
|
671 | for (@kv) { |
|
|
672 | my ($k, $v) = @$_; |
|
|
673 | |
|
|
674 | if (my $end = $Deliantra::FIELD_MULTILINE{$k}) { |
|
|
675 | $v =~ s/\n$//; |
|
|
676 | $str .= "$k\n$v\n$end\n"; |
|
|
677 | } else { |
|
|
678 | $str .= "$k $v\n"; |
|
|
679 | } |
|
|
680 | } |
|
|
681 | |
|
|
682 | if ($inv) { |
|
|
683 | $append->($_) for @$inv; |
|
|
684 | } |
|
|
685 | |
|
|
686 | $str .= "end\n"; |
|
|
687 | |
|
|
688 | if ($a{_atype} eq 'object') { |
|
|
689 | if ($more) { |
|
|
690 | $str .= "more\n"; |
|
|
691 | $append->($more) if $more; |
|
|
692 | } else { |
|
|
693 | $str .= "\n"; |
|
|
694 | } |
|
|
695 | } |
|
|
696 | }; |
|
|
697 | |
|
|
698 | for (@$arch) { |
|
|
699 | $append->($_); |
|
|
700 | } |
|
|
701 | |
|
|
702 | $str |
315 | } |
703 | } |
316 | |
704 | |
317 | # put all archs into a hash with editor_face as it's key |
705 | # put all archs into a hash with editor_face as it's key |
318 | # NOTE: the arrays in the hash values are references to |
706 | # NOTE: the arrays in the hash values are references to |
319 | # the archs from $ARCH |
707 | # the archs from $ARCH |
320 | sub editor_archs { |
708 | sub editor_archs { |
321 | my %paths; |
709 | my %paths; |
322 | |
710 | |
323 | for (keys %ARCH) { |
711 | for (keys %ARCH) { |
324 | my $arch = $ARCH{$_}; |
712 | my $arch = $ARCH{$_}; |
325 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
713 | push @{$paths{$arch->{editor_folder}}}, $arch; |
326 | } |
714 | } |
327 | |
715 | |
328 | \%paths |
716 | \%paths |
329 | } |
717 | } |
330 | |
718 | |
… | |
… | |
340 | my ($a) = @_; |
728 | my ($a) = @_; |
341 | |
729 | |
342 | my $o = $ARCH{$a->{_name}} |
730 | my $o = $ARCH{$a->{_name}} |
343 | or return; |
731 | or return; |
344 | |
732 | |
345 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
733 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
734 | unless ($face) { |
|
|
735 | $face = $FACE{"blank.x11"} |
346 | or (warn "no face data found for arch '$a->{_name}'"), return; |
736 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
737 | } |
347 | |
738 | |
348 | if ($face->{w} > 1 || $face->{h} > 1) { |
739 | if ($face->{w} > 1 || $face->{h} > 1) { |
349 | # bigface |
740 | # bigface |
350 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
741 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
351 | |
742 | |
… | |
… | |
384 | =cut |
775 | =cut |
385 | |
776 | |
386 | sub arch_attr($) { |
777 | sub arch_attr($) { |
387 | my ($obj) = @_; |
778 | my ($obj) = @_; |
388 | |
779 | |
389 | require Crossfire::Data; |
780 | require Deliantra::Data; |
390 | |
781 | |
391 | my $root; |
782 | my $root; |
392 | my $attr = { }; |
783 | my $attr = { }; |
393 | |
784 | |
394 | my $arch = $ARCH{ $obj->{_name} }; |
785 | my $arch = $ARCH{ $obj->{_name} }; |
395 | my $type = $obj->{type} || $arch->{type}; |
786 | my $type = $obj->{type} || $arch->{type}; |
396 | |
787 | |
397 | if ($type > 0) { |
788 | if ($type > 0) { |
398 | $root = $Crossfire::Data::ATTR{$type}; |
789 | $root = $Deliantra::Data::ATTR{$type}; |
399 | } else { |
790 | } else { |
|
|
791 | my %a = (%$arch, %$obj); |
|
|
792 | |
|
|
793 | if ($a{is_floor} && !$a{alive}) { |
|
|
794 | $root = $Deliantra::Data::TYPE{Floor}; |
|
|
795 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
796 | $root = $Deliantra::Data::TYPE{"Monster & NPC"}; |
|
|
797 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
798 | $root = $Deliantra::Data::TYPE{Wall}; |
|
|
799 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
800 | $root = $Deliantra::Data::TYPE{"Weak Wall"}; |
|
|
801 | } else { |
400 | $root = $Crossfire::Data::TYPE{Misc}; |
802 | $root = $Deliantra::Data::TYPE{Misc}; |
401 | |
|
|
402 | type: |
|
|
403 | for (@Crossfire::Data::ATTR0) { |
|
|
404 | my $req = $_->{required} |
|
|
405 | or die "internal error: ATTR0 without 'required'"; |
|
|
406 | |
|
|
407 | keys %$req; |
|
|
408 | while (my ($k, $v) = each %$req) { |
|
|
409 | next type |
|
|
410 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
411 | } |
|
|
412 | |
|
|
413 | $root = $_; |
|
|
414 | } |
803 | } |
415 | } |
804 | } |
416 | |
805 | |
417 | my @import = ($root); |
806 | my @import = ($root); |
418 | |
807 | |
419 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
808 | unshift @import, \%Deliantra::Data::DEFAULT_ATTR |
420 | unless $type == 116; |
809 | unless $type == 116; |
421 | |
810 | |
422 | my (%ignore); |
811 | my (%ignore); |
423 | my (@section_order, %section, @attr_order); |
812 | my (@section_order, %section, @attr_order); |
424 | |
813 | |
425 | while (my $type = shift @import) { |
814 | while (my $type = shift @import) { |
|
|
815 | push @import, |
|
|
816 | grep $_, |
|
|
817 | map $Deliantra::Data::TYPE{$_}, |
426 | push @import, @{$type->{import} || []}; |
818 | @{$type->{import} || []}; |
427 | |
819 | |
428 | $attr->{$_} ||= $type->{$_} |
820 | $attr->{$_} ||= $type->{$_} |
429 | for qw(name desc use); |
821 | for qw(name desc use); |
430 | |
822 | |
431 | for (@{$type->{ignore} || []}) { |
823 | for (@{$type->{ignore} || []}) { |
… | |
… | |
460 | ]; |
852 | ]; |
461 | |
853 | |
462 | $attr |
854 | $attr |
463 | } |
855 | } |
464 | |
856 | |
465 | sub arch_edit_sections { |
|
|
466 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
467 | # edit_type = 0; |
|
|
468 | # else if (edit_type != 0) { |
|
|
469 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
470 | # edit_type &= ~check_type; |
|
|
471 | # } |
|
|
472 | # |
|
|
473 | # } |
|
|
474 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
475 | # getAttributeValue("alive", defarch) == 1 && |
|
|
476 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
477 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
478 | # // Monster: monsters/npcs/generators |
|
|
479 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
480 | # } |
|
|
481 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
482 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
483 | # // Walls |
|
|
484 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
485 | # } |
|
|
486 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
487 | # getAttributeValue("connected", defarch) != 0) { |
|
|
488 | # // Connected Objects |
|
|
489 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
490 | # } |
|
|
491 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
492 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
493 | # // Exit: teleporter/exit/trapdoors |
|
|
494 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
495 | # } |
|
|
496 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
497 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
498 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
499 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
500 | # arch_type == 124 || arch_type == 130)) { |
|
|
501 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
502 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
503 | # } |
|
|
504 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
505 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
506 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
507 | # // Door: door/special door/gates + keys |
|
|
508 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
509 | # } |
|
|
510 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
511 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
512 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
513 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
514 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
515 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
516 | # arch_type == 122 || arch_type == 3)) { |
|
|
517 | # // Equipment: weapons/armour/wands/rods |
|
|
518 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
519 | # } |
|
|
520 | # |
|
|
521 | # return(edit_type); |
|
|
522 | # |
|
|
523 | # |
|
|
524 | } |
|
|
525 | |
|
|
526 | sub cache_file($$&&) { |
857 | sub cache_file($$&&) { |
527 | my ($src, $cache, $load, $create) = @_; |
858 | my ($src, $cache, $load, $create) = @_; |
528 | |
859 | |
529 | my ($size, $mtime) = (stat $src)[7,9] |
860 | my ($size, $mtime) = (stat $src)[7,9] |
530 | or Carp::croak "$src: $!"; |
861 | or Carp::croak "$src: $!"; |
… | |
… | |
578 | }, sub { |
909 | }, sub { |
579 | read_arch "$LIB/archetypes" |
910 | read_arch "$LIB/archetypes" |
580 | }; |
911 | }; |
581 | } |
912 | } |
582 | |
913 | |
|
|
914 | sub construct_tilecache_pb { |
|
|
915 | my ($idx, $cache) = @_; |
|
|
916 | |
|
|
917 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE; |
|
|
918 | |
|
|
919 | while (my ($name, $tile) = each %$cache) { |
|
|
920 | my $tpb = delete $tile->{pb}; |
|
|
921 | my $ofs = $tile->{idx}; |
|
|
922 | |
|
|
923 | for my $x (0 .. $tile->{w} - 1) { |
|
|
924 | for my $y (0 .. $tile->{h} - 1) { |
|
|
925 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
926 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
927 | $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE); |
|
|
928 | } |
|
|
929 | } |
|
|
930 | } |
|
|
931 | |
|
|
932 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
933 | |
|
|
934 | $cache |
|
|
935 | } |
|
|
936 | |
|
|
937 | sub use_tilecache { |
|
|
938 | my ($face) = @_; |
|
|
939 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
940 | or die "$VARDIR/tilecache.png: $!"; |
|
|
941 | *FACE = $_[0]; |
|
|
942 | } |
|
|
943 | |
583 | =item load_tilecache |
944 | =item load_tilecache |
584 | |
945 | |
585 | (Re-)Load %TILE and %FACE. |
946 | (Re-)Load %TILE and %FACE. |
586 | |
947 | |
587 | =cut |
948 | =cut |
588 | |
949 | |
589 | sub load_tilecache() { |
950 | sub load_tilecache() { |
590 | require Gtk2; |
951 | require Gtk2; |
591 | |
952 | |
592 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
953 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
593 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
594 | or die "$VARDIR/tilecache.png: $!"; |
|
|
595 | *FACE = $_[0]; |
|
|
596 | }, sub { |
954 | sub { |
597 | require File::Temp; |
|
|
598 | |
|
|
599 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
600 | |
|
|
601 | my %cache; |
955 | my %cache; |
|
|
956 | my $facedata = Storable::retrieve "$LIB/facedata"; |
602 | |
957 | |
|
|
958 | $facedata->{version} == 2 |
|
|
959 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
960 | |
|
|
961 | my $faces = $facedata->{faceinfo}; |
603 | my $idx = 0; |
962 | my $idx = 0; |
604 | |
963 | |
605 | for my $name (sort keys %$tile) { |
964 | for (sort keys %$faces) { |
606 | my ($fh, $filename) = File::Temp::tempfile (); |
965 | my ($face, $info) = ($_, $faces->{$_}); |
607 | print $fh $tile->{$name}; |
966 | |
608 | close $fh; |
|
|
609 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
967 | my $pb = new Gtk2::Gdk::PixbufLoader; |
610 | unlink $filename; |
968 | $pb->write ($info->{data32}); |
|
|
969 | $pb->close; |
|
|
970 | my $pb = $pb->get_pixbuf; |
611 | |
971 | |
612 | my $tile = $cache{$name} = { |
972 | my $tile = $cache{$face} = { |
613 | pb => $pb, |
973 | pb => $pb, |
614 | idx => $idx, |
974 | idx => $idx, |
615 | w => int $pb->get_width / TILESIZE, |
975 | w => int $pb->get_width / TILESIZE, |
616 | h => int $pb->get_height / TILESIZE, |
976 | h => int $pb->get_height / TILESIZE, |
617 | }; |
977 | }; |
618 | |
|
|
619 | |
978 | |
620 | $idx += $tile->{w} * $tile->{h}; |
979 | $idx += $tile->{w} * $tile->{h}; |
|
|
980 | } |
|
|
981 | |
|
|
982 | construct_tilecache_pb $idx, \%cache; |
|
|
983 | |
|
|
984 | \%cache |
621 | } |
985 | }; |
622 | |
|
|
623 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
624 | |
|
|
625 | while (my ($name, $tile) = each %cache) { |
|
|
626 | my $tpb = delete $tile->{pb}; |
|
|
627 | my $ofs = $tile->{idx}; |
|
|
628 | |
|
|
629 | for my $x (0 .. $tile->{w} - 1) { |
|
|
630 | for my $y (0 .. $tile->{h} - 1) { |
|
|
631 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
632 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
633 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
634 | } |
|
|
635 | } |
|
|
636 | } |
|
|
637 | |
|
|
638 | $pb->save ("$VARDIR/tilecache.png", "png"); |
|
|
639 | |
|
|
640 | \%cache |
|
|
641 | }; |
|
|
642 | } |
986 | } |
643 | |
987 | |
644 | =head1 AUTHOR |
988 | =head1 AUTHOR |
645 | |
989 | |
646 | Marc Lehmann <schmorp@schmorp.de> |
990 | Marc Lehmann <schmorp@schmorp.de> |
… | |
… | |
650 | http://www.ta-sa.org/ |
994 | http://www.ta-sa.org/ |
651 | |
995 | |
652 | =cut |
996 | =cut |
653 | |
997 | |
654 | 1 |
998 | 1 |
|
|
999 | |