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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.56 by root, Thu Mar 23 07:33:16 2006 UTC vs.
Revision 1.128 by root, Sun Sep 28 05:58:01 2008 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Deliantra;
8 8
9our $VERSION = '0.1'; 9our $VERSION = '1.222';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw); 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch
22 *ARCH $TILE *FACE *FACEDATA
23 TILESIZE CACHESTRIDE
24 editor_archs arch_extents
22); 25);
23 26
27use JSON::XS qw(decode_json encode_json);
28
24our $LIB = $ENV{CROSSFIRE_LIBDIR}; 29our $LIB = $ENV{DELIANTRA_LIBDIR};
25 30
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 31our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
32 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
33 : File::Spec->tmpdir . "/deliantra";
27 34
28mkdir $VARDIR, 0777; 35mkdir $VARDIR, 0777;
29 36
30sub TILESIZE (){ 32 } 37sub TILESIZE (){ 32 }
38sub CACHESTRIDE (){ 64 }
31 39
32our %ARCH; 40our %ARCH;
41our %FACE; # face32
33our %FACE; 42our %FACEDATA;
34our $TILE; 43our $TILE;
35 44
36our %FIELD_MULTILINE = ( 45our %FIELD_MULTILINE = (
37 msg => "endmsg", 46 msg => "endmsg",
38 lore => "endlore", 47 lore => "endlore",
39 maplore => "endmaplore", 48 maplore => "endmaplore",
40); 49);
41 50
51# movement bit type, PITA
52our %FIELD_MOVEMENT = map +($_ => undef),
53 qw(move_type move_block move_allow move_on move_off move_slow);
54
42# same as in server save routine, to (hopefully) be compatible 55# same as in server save routine, to (hopefully) be compatible
43# to the other editors. 56# to the other editors.
44our @FIELD_ORDER_MAP = (qw( 57our @FIELD_ORDER_MAP = (qw(
58 file_format_version
45 name swap_time reset_timeout fixed_resettime difficulty region 59 name attach swap_time reset_timeout fixed_resettime difficulty region
46 shopitems shopgreed shopmin shopmax shoprace 60 shopitems shopgreed shopmin shopmax shoprace
47 darkness width height enter_x enter_y msg maplore 61 darkness width height enter_x enter_y msg maplore
48 unique template 62 unique template
49 outdoor temp pressure humid windspeed winddir sky nosmooth 63 outdoor temp pressure humid windspeed winddir sky nosmooth
50 tile_path_1 tile_path_2 tile_path_3 tile_path_4 64 tile_path_1 tile_path_2 tile_path_3 tile_path_4
51)); 65));
52 66
53our @FIELD_ORDER = (qw( 67our @FIELD_ORDER = (qw(
68 inherit
69
70 elevation
71
54 name name_pl custom_name title race 72 name name_pl custom_name attach title race
55 slaying skill msg lore other_arch face 73 slaying skill msg lore other_arch
56 #todo-events 74 sound sound_destroy face animation is_animated
57 animation is_animated 75 magicmap smoothlevel smoothface
58 Str Dex Con Wis Pow Cha Int 76 str dex con wis pow cha int
59 hp maxhp sp maxsp grace maxgrace 77 hp maxhp sp maxsp grace maxgrace
60 exp perm_exp expmul 78 exp perm_exp expmul
61 food dam luck wc ac x y speed speed_left move_state attack_movement 79 food dam luck wc ac x y speed speed_left move_state attack_movement
62 nrof level direction type subtype 80 nrof level direction type subtype attacktype
63 81
64 resist_physical resist_magic resist_fire resist_electricity 82 resist_physical resist_magic resist_fire resist_electricity
65 resist_cold resist_confusion resist_acid resist_drain 83 resist_cold resist_confusion resist_acid resist_drain
66 resist_weaponmagic resist_ghosthit resist_poison resist_slow 84 resist_weaponmagic resist_ghosthit resist_poison resist_slow
67 resist_paralyze resist_turn_undead resist_fear resist_cancellation 85 resist_paralyze resist_turn_undead resist_fear resist_cancellation
70 resist_life_stealing resist_disease 88 resist_life_stealing resist_disease
71 89
72 path_attuned path_repelled path_denied material materialname 90 path_attuned path_repelled path_denied material materialname
73 value carrying weight invisible state magic 91 value carrying weight invisible state magic
74 last_heal last_sp last_grace last_eat 92 last_heal last_sp last_grace last_eat
75 connected glow_radius randomitems npx_status npc_program 93 connected glow_radius randomitems tresure_env npx_status npc_program
76 run_away pick_up container will_apply smoothlevel 94 run_away pick_up container will_apply smoothlevel
77 current_weapon_script weapontype tooltype elevation client_type 95 current_weapon_script weapontype tooltype elevation client_type
78 item_power duration range 96 item_power duration range
79 range_modifier duration_modifier dam_modifier gen_sp_armour 97 range_modifier duration_modifier dam_modifier gen_sp_armour
80 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 98 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
91 known_magical known_cursed can_use_skill been_applied has_ready_scroll 109 known_magical known_cursed can_use_skill been_applied has_ready_scroll
92 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 110 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
93 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 111 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
94 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 112 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
95 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 113 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
114 precious
96 115
97 body_range body_arm body_torso body_head body_neck body_skill 116 body_range body_arm body_torso body_head body_neck body_skill
98 body_finger body_shoulder body_foot body_hand body_wrist body_waist 117 body_finger body_shoulder body_foot body_hand body_wrist body_waist
99)); 118));
119
120our %EVENT_TYPE = (
121 apply => 1,
122 attack => 2,
123 death => 3,
124 drop => 4,
125 pickup => 5,
126 say => 6,
127 stop => 7,
128 time => 8,
129 throw => 9,
130 trigger => 10,
131 close => 11,
132 timer => 12,
133);
100 134
101sub MOVE_WALK (){ 0x01 } 135sub MOVE_WALK (){ 0x01 }
102sub MOVE_FLY_LOW (){ 0x02 } 136sub MOVE_FLY_LOW (){ 0x02 }
103sub MOVE_FLY_HIGH (){ 0x04 } 137sub MOVE_FLY_HIGH (){ 0x04 }
104sub MOVE_FLYING (){ 0x06 } 138sub MOVE_FLYING (){ 0x06 }
105sub MOVE_SWIM (){ 0x08 } 139sub MOVE_SWIM (){ 0x08 }
106sub MOVE_BOAT (){ 0x10 } 140sub MOVE_BOAT (){ 0x10 }
107sub MOVE_ALL (){ 0xff } 141sub MOVE_SHIP (){ 0x20 }
142sub MOVE_KNOWN (){ 0x3f } # all of above
143sub MOVE_ALL (){ 0x10000 } # very special value
144
145our %MOVE_TYPE = (
146 walk => MOVE_WALK,
147 fly_low => MOVE_FLY_LOW,
148 fly_high => MOVE_FLY_HIGH,
149 flying => MOVE_FLYING,
150 swim => MOVE_SWIM,
151 boat => MOVE_BOAT,
152 ship => MOVE_SHIP,
153 all => MOVE_ALL,
154);
155
156our @MOVE_TYPE = keys %MOVE_TYPE;
157
158{
159 package Deliantra::MoveType;
160
161 use overload
162 '=' => sub { bless [@{$_[0]}], ref $_[0] },
163 '""' => \&as_string,
164 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
165 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
166 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
168 'x=' => sub {
169 my $cur = $_[0] >= $_[1];
170 if (!defined $cur) {
171 if ($_[0] >= "all") {
172 $_[0] -= $_[1];
173 } else {
174 $_[0] += $_[1];
175 }
176 } elsif ($cur) {
177 $_[0] -= $_[1];
178 } else {
179 $_[0] /= $_[1];
180 }
181
182 $_[0]
183 },
184 'eq' => sub { "$_[0]" eq "$_[1]" },
185 'ne' => sub { "$_[0]" ne "$_[1]" },
186 ;
187}
188
189sub Deliantra::MoveType::new {
190 my ($class, $string) = @_;
191
192 my $mask;
193 my $value;
194
195 if ($string =~ /^\s*\d+\s*$/) {
196 $mask = MOVE_ALL;
197 $value = $string+0;
198 } else {
199 for (split /\s+/, lc $string) {
200 if (s/^-//) {
201 $mask |= $MOVE_TYPE{$_};
202 $value &= ~$MOVE_TYPE{$_};
203 } else {
204 $mask |= $MOVE_TYPE{$_};
205 $value |= $MOVE_TYPE{$_};
206 }
207 }
208 }
209
210 (bless [$mask, $value], $class)->normalise
211}
212
213sub Deliantra::MoveType::normalise {
214 my ($self) = @_;
215
216 if ($self->[0] & MOVE_ALL) {
217 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
218 $self->[0] &= $mask;
219 $self->[1] &= $mask;
220 }
221
222 $self->[1] &= $self->[0];
223
224 $self
225}
226
227sub Deliantra::MoveType::as_string {
228 my ($self) = @_;
229
230 my @res;
231
232 my ($mask, $value) = @$self;
233
234 for (@Deliantra::MOVE_TYPE) {
235 my $bit = $Deliantra::MOVE_TYPE{$_};
236 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
237 $mask &= ~$bit;
238 push @res, $value & $bit ? $_ : "-$_";
239 }
240 }
241
242 join " ", @res
243}
108 244
109sub load_ref($) { 245sub load_ref($) {
110 my ($path) = @_; 246 my ($path) = @_;
111 247
112 open my $fh, "<", $path 248 open my $fh, "<:raw:perlio", $path
113 or die "$path: $!"; 249 or die "$path: $!";
114 binmode $fh;
115 local $/; 250 local $/;
116 251
117 thaw <$fh> 252 thaw <$fh>
118} 253}
119 254
120sub save_ref($$) { 255sub save_ref($$) {
121 my ($ref, $path) = @_; 256 my ($ref, $path) = @_;
122 257
123 open my $fh, ">", "$path~" 258 open my $fh, ">:raw:perlio", "$path~"
124 or die "$path~: $!"; 259 or die "$path~: $!";
125 binmode $fh;
126 print $fh freeze $ref; 260 print $fh freeze $ref;
127 close $fh; 261 close $fh;
128 rename "$path~", $path 262 rename "$path~", $path
129 or die "$path: $!"; 263 or die "$path: $!";
130} 264}
131 265
266my %attack_mask = (
267 physical => 0x00000001,
268 magic => 0x00000002,
269 fire => 0x00000004,
270 electricity => 0x00000008,
271 cold => 0x00000010,
272 confusion => 0x00000020,
273 acid => 0x00000040,
274 drain => 0x00000080,
275 weaponmagic => 0x00000100,
276 ghosthit => 0x00000200,
277 poison => 0x00000400,
278 slow => 0x00000800,
279 paralyze => 0x00001000,
280 turn_undead => 0x00002000,
281 fear => 0x00004000,
282 cancellation => 0x00008000,
283 deplete => 0x00010000,
284 death => 0x00020000,
285 chaos => 0x00040000,
286 counterspell => 0x00080000,
287 godpower => 0x00100000,
288 holyword => 0x00200000,
289 blind => 0x00400000,
290 internal => 0x00800000,
291 life_stealing => 0x01000000,
292 disease => 0x02000000,
293);
294
295sub _add_resist($$$) {
296 my ($ob, $mask, $value) = @_;
297
298 while (my ($k, $v) = each %attack_mask) {
299 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
300 }
301}
302
303my %MATERIAL = reverse
304 paper => 1,
305 iron => 2,
306 glass => 4,
307 leather => 8,
308 wood => 16,
309 organic => 32,
310 stone => 64,
311 cloth => 128,
312 adamant => 256,
313 liquid => 512,
314 tin => 1024,
315 bone => 2048,
316 ice => 4096,
317
318 # guesses
319 runestone => 12,
320 bronze => 18,
321 "ancient wood" => 20,
322 glass => 36,
323 marble => 66,
324 ice => 68,
325 stone => 70,
326 stone => 80,
327 cloth => 136,
328 ironwood => 144,
329 adamantium => 258,
330 glacium => 260,
331 blood => 544,
332;
333
334# object as in "Object xxx", i.e. archetypes
132sub normalize_object($) { 335sub normalize_object($) {
133 my ($ob) = @_; 336 my ($ob) = @_;
134 337
338 # convert material bitset to materialname, if possible
339 if (exists $ob->{material}) {
340 if (!$ob->{material}) {
341 delete $ob->{material};
342 } elsif (exists $ob->{materialname}) {
343 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
344 delete $ob->{material};
345 } else {
346 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
347 delete $ob->{material}; # assume materilname is more specific and nuke material
348 }
349 } elsif (my $name = $MATERIAL{$ob->{material}}) {
350 delete $ob->{material};
351 $ob->{materialname} = $name;
352 } else {
353 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
354 }
355 }
356
357 # check whether attachment is the same as in the archetype
358 if (exists $ob->{attach}) {
359 my $arch = $ARCH{$ob->{_name}};
360 my $js = JSON::XS->new->utf8->canonical (1);
361
362 if (defined $arch->{attach}
363 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
364 delete $ob->{attach}
365 }
366 }
367
368 # color_fg is used as default for magicmap if magicmap does not exist
369 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
370
371 # nuke outdated or never supported fields
135 delete $ob->{$_} for qw( 372 delete @$ob{qw(
136 can_knockback can_parry can_impale can_cut can_dam_armour 373 can_knockback can_parry can_impale can_cut can_dam_armour
137 can_apply pass_thru can_pass_thru 374 can_apply pass_thru can_pass_thru color_bg color_fg
138 ); 375 )};
139 376
140 for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { 377 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
378 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
379 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
380
381 # convert movement strings to bitsets
382 for my $attr (keys %FIELD_MOVEMENT) {
141 next unless exists $ob->{$attr}; 383 next unless exists $ob->{$attr};
142 next if $ob->{$attr} =~ /^\d+$/;
143 384
144 my $flags = 0; 385 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
145
146 # assume list
147 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
148 $flags |= MOVE_WALK if $flag eq "walk";
149 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
150 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
151 $flags |= MOVE_FLYING if $flag eq "flying";
152 $flags |= MOVE_SWIM if $flag eq "swim";
153 $flags |= MOVE_BOAT if $flag eq "boat";
154 $flags |= MOVE_ALL if $flag eq "all";
155
156 $flags &= ~MOVE_WALK if $flag eq "-walk";
157 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
158 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
159 $flags &= ~MOVE_FLYING if $flag eq "-flying";
160 $flags &= ~MOVE_SWIM if $flag eq "-swim";
161 $flags &= ~MOVE_BOAT if $flag eq "-boat";
162 $flags &= ~MOVE_ALL if $flag eq "-all";
163 }
164
165 $ob->{$attr} = $flags;
166 } 386 }
167 387
388 # convert outdated movement flags to new movement sets
168 if (defined (my $v = delete $ob->{no_pass})) { 389 if (defined (my $v = delete $ob->{no_pass})) {
169 $ob->{move_block} = $v ? MOVE_ALL : 0; 390 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "";
170 } 391 }
171 if (defined (my $v = delete $ob->{slow_move})) { 392 if (defined (my $v = delete $ob->{slow_move})) {
172 $ob->{move_slow} |= MOVE_WALK; 393 $ob->{move_slow} += "walk";
173 $ob->{move_slow_penalty} = $v; 394 $ob->{move_slow_penalty} = $v;
174 } 395 }
175 if (defined (my $v = delete $ob->{walk_on})) { 396 if (defined (my $v = delete $ob->{walk_on})) {
176 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK 397 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
177 : $ob->{move_on} & ~MOVE_WALK;
178 } 398 }
179 if (defined (my $v = delete $ob->{walk_off})) { 399 if (defined (my $v = delete $ob->{walk_off})) {
180 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK 400 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
181 : $ob->{move_off} & ~MOVE_WALK;
182 } 401 }
183 if (defined (my $v = delete $ob->{fly_on})) { 402 if (defined (my $v = delete $ob->{fly_on})) {
184 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW 403 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
185 : $ob->{move_on} & ~MOVE_FLY_LOW;
186 } 404 }
187 if (defined (my $v = delete $ob->{fly_off})) { 405 if (defined (my $v = delete $ob->{fly_off})) {
188 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW 406 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
189 : $ob->{move_off} & ~MOVE_FLY_LOW;
190 } 407 }
191 if (defined (my $v = delete $ob->{flying})) { 408 if (defined (my $v = delete $ob->{flying})) {
192 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW 409 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
193 : $ob->{move_type} & ~MOVE_FLY_LOW;
194 } 410 }
411
412 # convert idiotic event_xxx things into objects
413 while (my ($event, $subtype) = each %EVENT_TYPE) {
414 if (exists $ob->{"event_${event}_plugin"}) {
415 push @{$ob->{inventory}}, {
416 _name => "event_$event",
417 title => delete $ob->{"event_${event}_plugin"},
418 slaying => delete $ob->{"event_${event}"},
419 name => delete $ob->{"event_${event}_options"},
420 };
421 }
422 }
423
424 # some archetypes had "+3" instead of the canonical "3", so fix
425 $ob->{dam} *= 1 if exists $ob->{dam};
195 426
196 $ob 427 $ob
197} 428}
198 429
430# arch as in "arch xxx", ie.. objects
199sub normalize_arch($) { 431sub normalize_arch($) {
200 my ($ob) = @_; 432 my ($ob) = @_;
201 433
202 normalize_object $ob; 434 normalize_object $ob;
435
436 return if $ob->{_atype} eq "object";
203 437
204 my $arch = $ARCH{$ob->{_name}} 438 my $arch = $ARCH{$ob->{_name}}
205 or (warn "$ob->{_name}: no such archetype", return $ob); 439 or (warn "$ob->{_name}: no such archetype", return $ob);
206 440
207 if ($arch->{type} == 22) { # map 441 if ($arch->{type} == 22) { # map
230 delete $ob->{$k}; 464 delete $ob->{$k};
231 } 465 }
232 } 466 }
233 } 467 }
234 468
469 # a speciality for the editor
470 if (exists $ob->{attack_movement}) {
471 my $am = delete $ob->{attack_movement};
472 $ob->{attack_movement_bits_0_3} = $am & 15;
473 $ob->{attack_movement_bits_4_7} = $am & 240;
474 }
475
476 $ob
477}
478
479sub attr_thaw($) {
480 my ($ob) = @_;
481
482 $ob->{attach} = decode_json $ob->{attach}
483 if exists $ob->{attach};
484
485 $ob
486}
487
488sub attr_freeze($) {
489 my ($ob) = @_;
490
491 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
492 if exists $ob->{attach};
493
235 $ob 494 $ob
236} 495}
237 496
238sub read_pak($) { 497sub read_pak($) {
239 my ($path) = @_; 498 my ($path) = @_;
240 499
241 my %pak; 500 my %pak;
242 501
243 open my $fh, "<", $path 502 open my $fh, "<:raw:perlio", $path
244 or Carp::croak "$_[0]: $!"; 503 or Carp::croak "$_[0]: $!";
245 binmode $fh; 504 binmode $fh;
246 while (<$fh>) { 505 while (<$fh>) {
247 my ($type, $id, $len, $path) = split; 506 my ($type, $id, $len, $path) = split;
248 $path =~ s/.*\///; 507 $path =~ s/.*\///;
250 } 509 }
251 510
252 \%pak 511 \%pak
253} 512}
254 513
255sub read_arch($) { 514sub read_arch($;$) {
256 my ($path) = @_; 515 my ($path, $toplevel) = @_;
257 516
258 my %arc; 517 my %arc;
259 my ($more, $prev); 518 my ($more, $prev);
519 my $comment;
260 520
261 open my $fh, "<", $path 521 open my $fh, "<:utf8", $path
262 or Carp::croak "$path: $!"; 522 or Carp::croak "$path: $!";
263 523
264 binmode $fh; 524# binmode $fh;
265 525
266 my $parse_block; $parse_block = sub { 526 my $parse_block; $parse_block = sub {
267 my %arc = @_; 527 my %arc = @_;
268 528
269 while (<$fh>) { 529 while (<$fh>) {
270 s/\s+$//; 530 s/\s+$//;
271 if (/^end$/i) { 531 if (/^end$/i) {
272 last; 532 last;
533
273 } elsif (/^arch (\S+)$/i) { 534 } elsif (/^arch (\S+)$/i) {
274 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); 535 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
536
275 } elsif (/^lore$/i) { 537 } elsif (/^lore$/i) {
276 while (<$fh>) { 538 while (<$fh>) {
277 last if /^endlore\s*$/i; 539 last if /^endlore\s*$/i;
278 $arc{lore} .= $_; 540 $arc{lore} .= $_;
279 } 541 }
280 } elsif (/^msg$/i) { 542 } elsif (/^msg$/i) {
281 while (<$fh>) { 543 while (<$fh>) {
282 last if /^endmsg\s*$/i; 544 last if /^endmsg\s*$/i;
283 $arc{msg} .= $_; 545 $arc{msg} .= $_;
284 } 546 }
547 } elsif (/^anim$/i) {
548 while (<$fh>) {
549 last if /^mina\s*$/i;
550 chomp;
551 push @{ $arc{anim} }, $_;
552 }
285 } elsif (/^(\S+)\s*(.*)$/) { 553 } elsif (/^(\S+)\s*(.*)$/) {
286 $arc{lc $1} = $2; 554 $arc{lc $1} = $2;
287 } elsif (/^\s*($|#)/) { 555 } elsif (/^\s*#/) {
556 $arc{_comment} .= "$_\n";
557
558 } elsif (/^\s*$/) {
288 # 559 #
289 } else { 560 } else {
290 warn "$path: unparsable line '$_' in arch $arc{_name}"; 561 warn "$path: unparsable line '$_' in arch $arc{_name}";
291 } 562 }
292 } 563 }
298 s/\s+$//; 569 s/\s+$//;
299 if (/^more$/i) { 570 if (/^more$/i) {
300 $more = $prev; 571 $more = $prev;
301 } elsif (/^object (\S+)$/i) { 572 } elsif (/^object (\S+)$/i) {
302 my $name = $1; 573 my $name = $1;
303 my $arc = normalize_object $parse_block->(_name => $name); 574 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
575 undef $comment;
576 delete $arc{_comment} unless length $arc{_comment};
577 $arc->{_atype} = 'object';
304 578
305 if ($more) { 579 if ($more) {
306 $more->{more} = $arc; 580 $more->{more} = $arc;
307 } else { 581 } else {
308 $arc{$name} = $arc; 582 $arc{$name} = $arc;
309 } 583 }
310 $prev = $arc; 584 $prev = $arc;
311 $more = undef; 585 $more = undef;
312 } elsif (/^arch (\S+)$/i) { 586 } elsif (/^arch (\S+)$/i) {
313 my $name = $1; 587 my $name = $1;
314 my $arc = normalize_object $parse_block->(_name => $name); 588 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
589 undef $comment;
590 delete $arc{_comment} unless length $arc{_comment};
591 $arc->{_atype} = 'arch';
315 592
316 if ($more) { 593 if ($more) {
317 $more->{more} = $arc; 594 $more->{more} = $arc;
318 } else { 595 } else {
319 push @{ $arc{arch} }, $arc; 596 push @{ $arc{arch} }, $arc;
320 } 597 }
321 $prev = $arc; 598 $prev = $arc;
322 $more = undef; 599 $more = undef;
600 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
601 if ($1 eq "lev_array") {
602 while (<$fh>) {
603 last if /^endplst\s*$/;
604 push @{$toplevel->{lev_array}}, $_+0;
605 }
606 } else {
607 $toplevel->{$1} = $2;
608 }
609 } elsif (/^\s*#/) {
610 $comment .= "$_\n";
323 } elsif (/^\s*($|#)/) { 611 } elsif (/^\s*($|#)/) {
324 # 612 #
325 } else { 613 } else {
326 warn "$path: unparseable top-level line '$_'"; 614 die "$path: unparseable top-level line '$_'";
327 } 615 }
328 } 616 }
329 617
330 undef $parse_block; # work around bug in perl not freeing $fh etc. 618 undef $parse_block; # work around bug in perl not freeing $fh etc.
331 619
332 \%arc 620 \%arc
621}
622
623sub archlist_to_string {
624 my ($arch) = @_;
625
626 my $str;
627
628 my $append; $append = sub {
629 my %a = %{$_[0]};
630
631 Deliantra::attr_freeze \%a;
632 Deliantra::normalize_arch \%a;
633
634 # undo the bit-split we did before
635 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
636 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
637 | (delete $a{attack_movement_bits_4_7});
638 }
639
640 if (my $comment = delete $a{_comment}) {
641 if ($comment =~ /[^\n\s#]/) {
642 $str .= $comment;
643 }
644 }
645
646 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
647
648 my $inv = delete $a{inventory};
649 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
650 my $anim = delete $a{anim};
651
652 if ($a{_atype} eq 'object') {
653 $str .= join "\n", "anim", @$anim, "mina\n"
654 if $anim;
655 }
656
657 my @kv;
658
659 for ($a{_name} eq "map"
660 ? @Deliantra::FIELD_ORDER_MAP
661 : @Deliantra::FIELD_ORDER) {
662 push @kv, [$_, delete $a{$_}]
663 if exists $a{$_};
664 }
665
666 for (sort keys %a) {
667 next if /^_/; # ignore our _-keys
668 push @kv, [$_, delete $a{$_}];
669 }
670
671 for (@kv) {
672 my ($k, $v) = @$_;
673
674 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
675 $v =~ s/\n$//;
676 $str .= "$k\n$v\n$end\n";
677 } else {
678 $str .= "$k $v\n";
679 }
680 }
681
682 if ($inv) {
683 $append->($_) for @$inv;
684 }
685
686 $str .= "end\n";
687
688 if ($a{_atype} eq 'object') {
689 if ($more) {
690 $str .= "more\n";
691 $append->($more) if $more;
692 } else {
693 $str .= "\n";
694 }
695 }
696 };
697
698 for (@$arch) {
699 $append->($_);
700 }
701
702 $str
333} 703}
334 704
335# put all archs into a hash with editor_face as it's key 705# put all archs into a hash with editor_face as it's key
336# NOTE: the arrays in the hash values are references to 706# NOTE: the arrays in the hash values are references to
337# the archs from $ARCH 707# the archs from $ARCH
338sub editor_archs { 708sub editor_archs {
339 my %paths; 709 my %paths;
340 710
341 for (keys %ARCH) { 711 for (keys %ARCH) {
342 my $arch = $ARCH{$_}; 712 my $arch = $ARCH{$_};
343 push @{$paths{$arch->{editor_folder}}}, \$arch; 713 push @{$paths{$arch->{editor_folder}}}, $arch;
344 } 714 }
345 715
346 \%paths 716 \%paths
347} 717}
348 718
358 my ($a) = @_; 728 my ($a) = @_;
359 729
360 my $o = $ARCH{$a->{_name}} 730 my $o = $ARCH{$a->{_name}}
361 or return; 731 or return;
362 732
363 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 733 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
734 unless ($face) {
735 $face = $FACE{"blank.x11"}
364 or (warn "no face data found for arch '$a->{_name}'"), return; 736 or (warn "no face data found for arch '$a->{_name}'"), return;
737 }
365 738
366 if ($face->{w} > 1 || $face->{h} > 1) { 739 if ($face->{w} > 1 || $face->{h} > 1) {
367 # bigface 740 # bigface
368 return (0, 0, $face->{w} - 1, $face->{h} - 1); 741 return (0, 0, $face->{w} - 1, $face->{h} - 1);
369 742
402=cut 775=cut
403 776
404sub arch_attr($) { 777sub arch_attr($) {
405 my ($obj) = @_; 778 my ($obj) = @_;
406 779
407 require Crossfire::Data; 780 require Deliantra::Data;
408 781
409 my $root; 782 my $root;
410 my $attr = { }; 783 my $attr = { };
411 784
412 my $arch = $ARCH{ $obj->{_name} }; 785 my $arch = $ARCH{ $obj->{_name} };
413 my $type = $obj->{type} || $arch->{type}; 786 my $type = $obj->{type} || $arch->{type};
414 787
415 if ($type > 0) { 788 if ($type > 0) {
416 $root = $Crossfire::Data::ATTR{$type}; 789 $root = $Deliantra::Data::ATTR{$type};
417 } else { 790 } else {
791 my %a = (%$arch, %$obj);
792
793 if ($a{is_floor} && !$a{alive}) {
794 $root = $Deliantra::Data::TYPE{Floor};
795 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
796 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
797 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
798 $root = $Deliantra::Data::TYPE{Wall};
799 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
800 $root = $Deliantra::Data::TYPE{"Weak Wall"};
801 } else {
418 $root = $Crossfire::Data::TYPE{Misc}; 802 $root = $Deliantra::Data::TYPE{Misc};
419
420 type:
421 for (@Crossfire::Data::ATTR0) {
422 my $req = $_->{required}
423 or die "internal error: ATTR0 without 'required'";
424
425 keys %$req;
426 while (my ($k, $v) = each %$req) {
427 next type
428 unless $obj->{$k} == $v || $arch->{$k} == $v;
429 }
430
431 $root = $_;
432 } 803 }
433 } 804 }
434 805
435 my @import = ($root); 806 my @import = ($root);
436 807
437 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 808 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
438 unless $type == 116; 809 unless $type == 116;
439 810
440 my (%ignore); 811 my (%ignore);
441 my (@section_order, %section, @attr_order); 812 my (@section_order, %section, @attr_order);
442 813
443 while (my $type = shift @import) { 814 while (my $type = shift @import) {
815 push @import,
816 grep $_,
817 map $Deliantra::Data::TYPE{$_},
444 push @import, @{$type->{import} || []}; 818 @{$type->{import} || []};
445 819
446 $attr->{$_} ||= $type->{$_} 820 $attr->{$_} ||= $type->{$_}
447 for qw(name desc use); 821 for qw(name desc use);
448 822
449 for (@{$type->{ignore} || []}) { 823 for (@{$type->{ignore} || []}) {
478 ]; 852 ];
479 853
480 $attr 854 $attr
481} 855}
482 856
483sub arch_edit_sections {
484# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
485# edit_type = 0;
486# else if (edit_type != 0) {
487# // all flags from 'check_type' must be unset in this arch because they get recalculated now
488# edit_type &= ~check_type;
489# }
490#
491# }
492# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
493# getAttributeValue("alive", defarch) == 1 &&
494# (getAttributeValue("monster", defarch) == 1 ||
495# getAttributeValue("generator", defarch) == 1)) {
496# // Monster: monsters/npcs/generators
497# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
498# }
499# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
500# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
501# // Walls
502# edit_type |= IGUIConstants.TILE_EDIT_WALL;
503# }
504# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
505# getAttributeValue("connected", defarch) != 0) {
506# // Connected Objects
507# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
508# }
509# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
510# arch_type == 66 || arch_type == 41 || arch_type == 95) {
511# // Exit: teleporter/exit/trapdoors
512# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
513# }
514# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
515# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
516# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
517# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
518# arch_type == 124 || arch_type == 130)) {
519# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
520# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
521# }
522# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
523# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
524# arch_type == 91 || arch_type == 21 || arch_type == 24) {
525# // Door: door/special door/gates + keys
526# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
527# }
528# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
529# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
530# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
531# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
532# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
533# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
534# arch_type == 122 || arch_type == 3)) {
535# // Equipment: weapons/armour/wands/rods
536# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
537# }
538#
539# return(edit_type);
540#
541#
542}
543
544sub cache_file($$&&) { 857sub cache_file($$&&) {
545 my ($src, $cache, $load, $create) = @_; 858 my ($src, $cache, $load, $create) = @_;
546 859
547 my ($size, $mtime) = (stat $src)[7,9] 860 my ($size, $mtime) = (stat $src)[7,9]
548 or Carp::croak "$src: $!"; 861 or Carp::croak "$src: $!";
596 }, sub { 909 }, sub {
597 read_arch "$LIB/archetypes" 910 read_arch "$LIB/archetypes"
598 }; 911 };
599} 912}
600 913
914sub construct_tilecache_pb {
915 my ($idx, $cache) = @_;
916
917 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
918
919 while (my ($name, $tile) = each %$cache) {
920 my $tpb = delete $tile->{pb};
921 my $ofs = $tile->{idx};
922
923 for my $x (0 .. $tile->{w} - 1) {
924 for my $y (0 .. $tile->{h} - 1) {
925 my $idx = $ofs + $x + $y * $tile->{w};
926 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
927 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
928 }
929 }
930 }
931
932 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
933
934 $cache
935}
936
937sub use_tilecache {
938 my ($face) = @_;
939 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
940 or die "$VARDIR/tilecache.png: $!";
941 *FACE = $_[0];
942}
943
601=item load_tilecache 944=item load_tilecache
602 945
603(Re-)Load %TILE and %FACE. 946(Re-)Load %TILE and %FACE.
604 947
605=cut 948=cut
606 949
607sub load_tilecache() { 950sub load_tilecache() {
608 require Gtk2; 951 require Gtk2;
609 952
610 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 953 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
611 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
612 or die "$VARDIR/tilecache.png: $!";
613 *FACE = $_[0];
614 }, sub { 954 sub {
615 require File::Temp;
616
617 my $tile = read_pak "$LIB/crossfire.0";
618
619 my %cache; 955 my %cache;
956 my $facedata = Storable::retrieve "$LIB/facedata";
620 957
958 $facedata->{version} == 2
959 or die "$LIB/facedata: version mismatch, cannot proceed.";
960
961 my $faces = $facedata->{faceinfo};
621 my $idx = 0; 962 my $idx = 0;
622 963
623 for my $name (sort keys %$tile) { 964 for (sort keys %$faces) {
624 my ($fh, $filename) = File::Temp::tempfile (); 965 my ($face, $info) = ($_, $faces->{$_});
625 print $fh $tile->{$name}; 966
626 close $fh;
627 my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; 967 my $pb = new Gtk2::Gdk::PixbufLoader;
628 unlink $filename; 968 $pb->write ($info->{data32});
969 $pb->close;
970 my $pb = $pb->get_pixbuf;
629 971
630 my $tile = $cache{$name} = { 972 my $tile = $cache{$face} = {
631 pb => $pb, 973 pb => $pb,
632 idx => $idx, 974 idx => $idx,
633 w => int $pb->get_width / TILESIZE, 975 w => int $pb->get_width / TILESIZE,
634 h => int $pb->get_height / TILESIZE, 976 h => int $pb->get_height / TILESIZE,
635 }; 977 };
636
637 978
638 $idx += $tile->{w} * $tile->{h}; 979 $idx += $tile->{w} * $tile->{h};
980 }
981
982 construct_tilecache_pb $idx, \%cache;
983
984 \%cache
639 } 985 };
640
641 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
642
643 while (my ($name, $tile) = each %cache) {
644 my $tpb = delete $tile->{pb};
645 my $ofs = $tile->{idx};
646
647 for my $x (0 .. $tile->{w} - 1) {
648 for my $y (0 .. $tile->{h} - 1) {
649 my $idx = $ofs + $x + $y * $tile->{w};
650 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
651 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
652 }
653 }
654 }
655
656 $pb->save ("$VARDIR/tilecache.png", "png");
657
658 \%cache
659 };
660} 986}
661 987
662=head1 AUTHOR 988=head1 AUTHOR
663 989
664 Marc Lehmann <schmorp@schmorp.de> 990 Marc Lehmann <schmorp@schmorp.de>
668 http://www.ta-sa.org/ 994 http://www.ta-sa.org/
669 995
670=cut 996=cut
671 997
6721 9981
999

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