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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.80 by root, Tue Feb 6 22:08:14 2007 UTC vs.
Revision 1.128 by root, Sun Sep 28 05:58:01 2008 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Deliantra;
8 8
9our $VERSION = '0.96'; 9our $VERSION = '1.222';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw); 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch
22 *ARCH $TILE *FACE *FACEDATA
23 TILESIZE CACHESTRIDE
24 editor_archs arch_extents
22); 25);
23 26
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working 27use JSON::XS qw(decode_json encode_json);
25 28
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
36our $LIB = $ENV{CROSSFIRE_LIBDIR}; 29our $LIB = $ENV{DELIANTRA_LIBDIR};
37 30
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 31our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 32 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
40 : File::Spec->tmpdir . "/crossfire"; 33 : File::Spec->tmpdir . "/deliantra";
41 34
42mkdir $VARDIR, 0777; 35mkdir $VARDIR, 0777;
43 36
44sub TILESIZE (){ 32 } 37sub TILESIZE (){ 32 }
38sub CACHESTRIDE (){ 64 }
45 39
46our %ARCH; 40our %ARCH;
41our %FACE; # face32
47our %FACE; 42our %FACEDATA;
48our $TILE; 43our $TILE;
49 44
50our %FIELD_MULTILINE = ( 45our %FIELD_MULTILINE = (
51 msg => "endmsg", 46 msg => "endmsg",
52 lore => "endlore", 47 lore => "endlore",
58 qw(move_type move_block move_allow move_on move_off move_slow); 53 qw(move_type move_block move_allow move_on move_off move_slow);
59 54
60# same as in server save routine, to (hopefully) be compatible 55# same as in server save routine, to (hopefully) be compatible
61# to the other editors. 56# to the other editors.
62our @FIELD_ORDER_MAP = (qw( 57our @FIELD_ORDER_MAP = (qw(
58 file_format_version
63 name attach swap_time reset_timeout fixed_resettime difficulty region 59 name attach swap_time reset_timeout fixed_resettime difficulty region
64 shopitems shopgreed shopmin shopmax shoprace 60 shopitems shopgreed shopmin shopmax shoprace
65 darkness width height enter_x enter_y msg maplore 61 darkness width height enter_x enter_y msg maplore
66 unique template 62 unique template
67 outdoor temp pressure humid windspeed winddir sky nosmooth 63 outdoor temp pressure humid windspeed winddir sky nosmooth
68 tile_path_1 tile_path_2 tile_path_3 tile_path_4 64 tile_path_1 tile_path_2 tile_path_3 tile_path_4
69)); 65));
70 66
71our @FIELD_ORDER = (qw( 67our @FIELD_ORDER = (qw(
68 inherit
69
72 elevation 70 elevation
73 71
74 name name_pl custom_name attach title race 72 name name_pl custom_name attach title race
75 slaying skill msg lore other_arch face 73 slaying skill msg lore other_arch
76 #todo-events 74 sound sound_destroy face animation is_animated
77 animation is_animated 75 magicmap smoothlevel smoothface
78 str dex con wis pow cha int 76 str dex con wis pow cha int
79 hp maxhp sp maxsp grace maxgrace 77 hp maxhp sp maxsp grace maxgrace
80 exp perm_exp expmul 78 exp perm_exp expmul
81 food dam luck wc ac x y speed speed_left move_state attack_movement 79 food dam luck wc ac x y speed speed_left move_state attack_movement
82 nrof level direction type subtype attacktype 80 nrof level direction type subtype attacktype
90 resist_life_stealing resist_disease 88 resist_life_stealing resist_disease
91 89
92 path_attuned path_repelled path_denied material materialname 90 path_attuned path_repelled path_denied material materialname
93 value carrying weight invisible state magic 91 value carrying weight invisible state magic
94 last_heal last_sp last_grace last_eat 92 last_heal last_sp last_grace last_eat
95 connected glow_radius randomitems npx_status npc_program 93 connected glow_radius randomitems tresure_env npx_status npc_program
96 run_away pick_up container will_apply smoothlevel 94 run_away pick_up container will_apply smoothlevel
97 current_weapon_script weapontype tooltype elevation client_type 95 current_weapon_script weapontype tooltype elevation client_type
98 item_power duration range 96 item_power duration range
99 range_modifier duration_modifier dam_modifier gen_sp_armour 97 range_modifier duration_modifier dam_modifier gen_sp_armour
100 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 98 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
111 known_magical known_cursed can_use_skill been_applied has_ready_scroll 109 known_magical known_cursed can_use_skill been_applied has_ready_scroll
112 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 110 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
113 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 111 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
114 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 112 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
115 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 113 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
114 precious
116 115
117 body_range body_arm body_torso body_head body_neck body_skill 116 body_range body_arm body_torso body_head body_neck body_skill
118 body_finger body_shoulder body_foot body_hand body_wrist body_waist 117 body_finger body_shoulder body_foot body_hand body_wrist body_waist
119)); 118));
120 119
137sub MOVE_FLY_LOW (){ 0x02 } 136sub MOVE_FLY_LOW (){ 0x02 }
138sub MOVE_FLY_HIGH (){ 0x04 } 137sub MOVE_FLY_HIGH (){ 0x04 }
139sub MOVE_FLYING (){ 0x06 } 138sub MOVE_FLYING (){ 0x06 }
140sub MOVE_SWIM (){ 0x08 } 139sub MOVE_SWIM (){ 0x08 }
141sub MOVE_BOAT (){ 0x10 } 140sub MOVE_BOAT (){ 0x10 }
141sub MOVE_SHIP (){ 0x20 }
142sub MOVE_KNOWN (){ 0x1f } # all of above 142sub MOVE_KNOWN (){ 0x3f } # all of above
143sub MOVE_ALLBIT (){ 0x10000 }
144sub MOVE_ALL (){ 0x1001f } # very special value, more PITA 143sub MOVE_ALL (){ 0x10000 } # very special value
144
145our %MOVE_TYPE = (
146 walk => MOVE_WALK,
147 fly_low => MOVE_FLY_LOW,
148 fly_high => MOVE_FLY_HIGH,
149 flying => MOVE_FLYING,
150 swim => MOVE_SWIM,
151 boat => MOVE_BOAT,
152 ship => MOVE_SHIP,
153 all => MOVE_ALL,
154);
155
156our @MOVE_TYPE = keys %MOVE_TYPE;
157
158{
159 package Deliantra::MoveType;
160
161 use overload
162 '=' => sub { bless [@{$_[0]}], ref $_[0] },
163 '""' => \&as_string,
164 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
165 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
166 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
168 'x=' => sub {
169 my $cur = $_[0] >= $_[1];
170 if (!defined $cur) {
171 if ($_[0] >= "all") {
172 $_[0] -= $_[1];
173 } else {
174 $_[0] += $_[1];
175 }
176 } elsif ($cur) {
177 $_[0] -= $_[1];
178 } else {
179 $_[0] /= $_[1];
180 }
181
182 $_[0]
183 },
184 'eq' => sub { "$_[0]" eq "$_[1]" },
185 'ne' => sub { "$_[0]" ne "$_[1]" },
186 ;
187}
188
189sub Deliantra::MoveType::new {
190 my ($class, $string) = @_;
191
192 my $mask;
193 my $value;
194
195 if ($string =~ /^\s*\d+\s*$/) {
196 $mask = MOVE_ALL;
197 $value = $string+0;
198 } else {
199 for (split /\s+/, lc $string) {
200 if (s/^-//) {
201 $mask |= $MOVE_TYPE{$_};
202 $value &= ~$MOVE_TYPE{$_};
203 } else {
204 $mask |= $MOVE_TYPE{$_};
205 $value |= $MOVE_TYPE{$_};
206 }
207 }
208 }
209
210 (bless [$mask, $value], $class)->normalise
211}
212
213sub Deliantra::MoveType::normalise {
214 my ($self) = @_;
215
216 if ($self->[0] & MOVE_ALL) {
217 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
218 $self->[0] &= $mask;
219 $self->[1] &= $mask;
220 }
221
222 $self->[1] &= $self->[0];
223
224 $self
225}
226
227sub Deliantra::MoveType::as_string {
228 my ($self) = @_;
229
230 my @res;
231
232 my ($mask, $value) = @$self;
233
234 for (@Deliantra::MOVE_TYPE) {
235 my $bit = $Deliantra::MOVE_TYPE{$_};
236 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
237 $mask &= ~$bit;
238 push @res, $value & $bit ? $_ : "-$_";
239 }
240 }
241
242 join " ", @res
243}
145 244
146sub load_ref($) { 245sub load_ref($) {
147 my ($path) = @_; 246 my ($path) = @_;
148 247
149 open my $fh, "<:raw:perlio", $path 248 open my $fh, "<:raw:perlio", $path
199 while (my ($k, $v) = each %attack_mask) { 298 while (my ($k, $v) = each %attack_mask) {
200 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; 299 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
201 } 300 }
202} 301}
203 302
303my %MATERIAL = reverse
304 paper => 1,
305 iron => 2,
306 glass => 4,
307 leather => 8,
308 wood => 16,
309 organic => 32,
310 stone => 64,
311 cloth => 128,
312 adamant => 256,
313 liquid => 512,
314 tin => 1024,
315 bone => 2048,
316 ice => 4096,
317
318 # guesses
319 runestone => 12,
320 bronze => 18,
321 "ancient wood" => 20,
322 glass => 36,
323 marble => 66,
324 ice => 68,
325 stone => 70,
326 stone => 80,
327 cloth => 136,
328 ironwood => 144,
329 adamantium => 258,
330 glacium => 260,
331 blood => 544,
332;
333
204# object as in "Object xxx", i.e. archetypes 334# object as in "Object xxx", i.e. archetypes
205sub normalize_object($) { 335sub normalize_object($) {
206 my ($ob) = @_; 336 my ($ob) = @_;
207 337
338 # convert material bitset to materialname, if possible
339 if (exists $ob->{material}) {
340 if (!$ob->{material}) {
341 delete $ob->{material};
342 } elsif (exists $ob->{materialname}) {
343 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
344 delete $ob->{material};
345 } else {
346 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
347 delete $ob->{material}; # assume materilname is more specific and nuke material
348 }
349 } elsif (my $name = $MATERIAL{$ob->{material}}) {
350 delete $ob->{material};
351 $ob->{materialname} = $name;
352 } else {
353 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
354 }
355 }
356
357 # check whether attachment is the same as in the archetype
358 if (exists $ob->{attach}) {
359 my $arch = $ARCH{$ob->{_name}};
360 my $js = JSON::XS->new->utf8->canonical (1);
361
362 if (defined $arch->{attach}
363 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
364 delete $ob->{attach}
365 }
366 }
367
368 # color_fg is used as default for magicmap if magicmap does not exist
369 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
370
208 # nuke outdated or never supported fields 371 # nuke outdated or never supported fields
209 delete @$ob{qw( 372 delete @$ob{qw(
210 can_knockback can_parry can_impale can_cut can_dam_armour 373 can_knockback can_parry can_impale can_cut can_dam_armour
211 can_apply pass_thru can_pass_thru 374 can_apply pass_thru can_pass_thru color_bg color_fg
212 )}; 375 )};
213 376
214 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } 377 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
215 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } 378 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
216 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } 379 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
217 380
218 # convert movement strings to bitsets 381 # convert movement strings to bitsets
219 for my $attr (keys %FIELD_MOVEMENT) { 382 for my $attr (keys %FIELD_MOVEMENT) {
220 next unless exists $ob->{$attr}; 383 next unless exists $ob->{$attr};
221 384
222 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility 385 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
223
224 next if $ob->{$attr} =~ /^\d+$/;
225
226 my $flags = 0;
227
228 # assume list
229 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
230 $flags |= MOVE_WALK if $flag eq "walk";
231 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
232 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
233 $flags |= MOVE_FLYING if $flag eq "flying";
234 $flags |= MOVE_SWIM if $flag eq "swim";
235 $flags |= MOVE_BOAT if $flag eq "boat";
236 $flags |= MOVE_ALL if $flag eq "all";
237
238 $flags &= ~MOVE_WALK if $flag eq "-walk";
239 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
240 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
241 $flags &= ~MOVE_FLYING if $flag eq "-flying";
242 $flags &= ~MOVE_SWIM if $flag eq "-swim";
243 $flags &= ~MOVE_BOAT if $flag eq "-boat";
244 $flags &= ~MOVE_ALL if $flag eq "-all";
245 }
246
247 $ob->{$attr} = $flags;
248 } 386 }
249 387
250 # convert outdated movement flags to new movement sets 388 # convert outdated movement flags to new movement sets
251 if (defined (my $v = delete $ob->{no_pass})) { 389 if (defined (my $v = delete $ob->{no_pass})) {
252 $ob->{move_block} = $v ? MOVE_ALL : 0; 390 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "";
253 } 391 }
254 if (defined (my $v = delete $ob->{slow_move})) { 392 if (defined (my $v = delete $ob->{slow_move})) {
255 $ob->{move_slow} |= MOVE_WALK; 393 $ob->{move_slow} += "walk";
256 $ob->{move_slow_penalty} = $v; 394 $ob->{move_slow_penalty} = $v;
257 } 395 }
258 if (defined (my $v = delete $ob->{walk_on})) { 396 if (defined (my $v = delete $ob->{walk_on})) {
259 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 397 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
260 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
261 : $ob->{move_on} & ~MOVE_WALK;
262 } 398 }
263 if (defined (my $v = delete $ob->{walk_off})) { 399 if (defined (my $v = delete $ob->{walk_off})) {
264 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 400 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
265 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
266 : $ob->{move_off} & ~MOVE_WALK;
267 } 401 }
268 if (defined (my $v = delete $ob->{fly_on})) { 402 if (defined (my $v = delete $ob->{fly_on})) {
269 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 403 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
270 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
271 : $ob->{move_on} & ~MOVE_FLY_LOW;
272 } 404 }
273 if (defined (my $v = delete $ob->{fly_off})) { 405 if (defined (my $v = delete $ob->{fly_off})) {
274 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 406 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
275 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
276 : $ob->{move_off} & ~MOVE_FLY_LOW;
277 } 407 }
278 if (defined (my $v = delete $ob->{flying})) { 408 if (defined (my $v = delete $ob->{flying})) {
279 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; 409 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
280 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
281 : $ob->{move_type} & ~MOVE_FLY_LOW;
282 } 410 }
283 411
284 # convert idiotic event_xxx things into objects 412 # convert idiotic event_xxx things into objects
285 while (my ($event, $subtype) = each %EVENT_TYPE) { 413 while (my ($event, $subtype) = each %EVENT_TYPE) {
286 if (exists $ob->{"event_${event}_plugin"}) { 414 if (exists $ob->{"event_${event}_plugin"}) {
302# arch as in "arch xxx", ie.. objects 430# arch as in "arch xxx", ie.. objects
303sub normalize_arch($) { 431sub normalize_arch($) {
304 my ($ob) = @_; 432 my ($ob) = @_;
305 433
306 normalize_object $ob; 434 normalize_object $ob;
435
436 return if $ob->{_atype} eq "object";
307 437
308 my $arch = $ARCH{$ob->{_name}} 438 my $arch = $ARCH{$ob->{_name}}
309 or (warn "$ob->{_name}: no such archetype", return $ob); 439 or (warn "$ob->{_name}: no such archetype", return $ob);
310 440
311 if ($arch->{type} == 22) { # map 441 if ($arch->{type} == 22) { # map
347} 477}
348 478
349sub attr_thaw($) { 479sub attr_thaw($) {
350 my ($ob) = @_; 480 my ($ob) = @_;
351 481
352 $ob->{attach} = from_json $ob->{attach} 482 $ob->{attach} = decode_json $ob->{attach}
353 if exists $ob->{attach}; 483 if exists $ob->{attach};
354 484
355 $ob 485 $ob
356} 486}
357 487
358sub attr_freeze($) { 488sub attr_freeze($) {
359 my ($ob) = @_; 489 my ($ob) = @_;
360 490
361 $ob->{attach} = Crossfire::to_json $ob->{attach} 491 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
362 if exists $ob->{attach}; 492 if exists $ob->{attach};
363 493
364 $ob 494 $ob
365} 495}
366 496
386 516
387 my %arc; 517 my %arc;
388 my ($more, $prev); 518 my ($more, $prev);
389 my $comment; 519 my $comment;
390 520
391 open my $fh, "<:raw:perlio:utf8", $path 521 open my $fh, "<:utf8", $path
392 or Carp::croak "$path: $!"; 522 or Carp::croak "$path: $!";
393 523
394# binmode $fh; 524# binmode $fh;
395 525
396 my $parse_block; $parse_block = sub { 526 my $parse_block; $parse_block = sub {
421 push @{ $arc{anim} }, $_; 551 push @{ $arc{anim} }, $_;
422 } 552 }
423 } elsif (/^(\S+)\s*(.*)$/) { 553 } elsif (/^(\S+)\s*(.*)$/) {
424 $arc{lc $1} = $2; 554 $arc{lc $1} = $2;
425 } elsif (/^\s*#/) { 555 } elsif (/^\s*#/) {
426 $arc{_comment} .= $_; 556 $arc{_comment} .= "$_\n";
427 557
428 } elsif (/^\s*$/) { 558 } elsif (/^\s*$/) {
429 # 559 #
430 } else { 560 } else {
431 warn "$path: unparsable line '$_' in arch $arc{_name}"; 561 warn "$path: unparsable line '$_' in arch $arc{_name}";
437 567
438 while (<$fh>) { 568 while (<$fh>) {
439 s/\s+$//; 569 s/\s+$//;
440 if (/^more$/i) { 570 if (/^more$/i) {
441 $more = $prev; 571 $more = $prev;
442 } elsif (/^\s*#/) {
443 $comment .= $_;
444 } elsif (/^object (\S+)$/i) { 572 } elsif (/^object (\S+)$/i) {
445 my $name = $1; 573 my $name = $1;
446 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); 574 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
575 undef $comment;
447 delete $arc{_comment} unless length $arc{_comment}; 576 delete $arc{_comment} unless length $arc{_comment};
448 $arc->{_atype} = 'object'; 577 $arc->{_atype} = 'object';
449 578
450 if ($more) { 579 if ($more) {
451 $more->{more} = $arc; 580 $more->{more} = $arc;
455 $prev = $arc; 584 $prev = $arc;
456 $more = undef; 585 $more = undef;
457 } elsif (/^arch (\S+)$/i) { 586 } elsif (/^arch (\S+)$/i) {
458 my $name = $1; 587 my $name = $1;
459 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); 588 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
589 undef $comment;
460 delete $arc{_comment} unless length $arc{_comment}; 590 delete $arc{_comment} unless length $arc{_comment};
461 $arc->{_atype} = 'arch'; 591 $arc->{_atype} = 'arch';
462 592
463 if ($more) { 593 if ($more) {
464 $more->{more} = $arc; 594 $more->{more} = $arc;
474 push @{$toplevel->{lev_array}}, $_+0; 604 push @{$toplevel->{lev_array}}, $_+0;
475 } 605 }
476 } else { 606 } else {
477 $toplevel->{$1} = $2; 607 $toplevel->{$1} = $2;
478 } 608 }
609 } elsif (/^\s*#/) {
610 $comment .= "$_\n";
479 } elsif (/^\s*($|#)/) { 611 } elsif (/^\s*($|#)/) {
480 # 612 #
481 } else { 613 } else {
482 die "$path: unparseable top-level line '$_'"; 614 die "$path: unparseable top-level line '$_'";
483 } 615 }
494 my $str; 626 my $str;
495 627
496 my $append; $append = sub { 628 my $append; $append = sub {
497 my %a = %{$_[0]}; 629 my %a = %{$_[0]};
498 630
499 Crossfire::attr_freeze \%a; 631 Deliantra::attr_freeze \%a;
500 Crossfire::normalize_arch \%a; 632 Deliantra::normalize_arch \%a;
501 633
502 # undo the bit-split we did before 634 # undo the bit-split we did before
503 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 635 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
504 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 636 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
505 | (delete $a{attack_movement_bits_4_7}); 637 | (delete $a{attack_movement_bits_4_7});
506 } 638 }
507 639
640 if (my $comment = delete $a{_comment}) {
641 if ($comment =~ /[^\n\s#]/) {
642 $str .= $comment;
643 }
644 }
645
508 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; 646 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
509 647
510 my $inv = delete $a{inventory}; 648 my $inv = delete $a{inventory};
511 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some 649 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
512 my $anim = delete $a{anim}; 650 my $anim = delete $a{anim};
513 651
652 if ($a{_atype} eq 'object') {
653 $str .= join "\n", "anim", @$anim, "mina\n"
654 if $anim;
655 }
656
514 my @kv; 657 my @kv;
515 658
516 for ($a{_name} eq "map" 659 for ($a{_name} eq "map"
517 ? @Crossfire::FIELD_ORDER_MAP 660 ? @Deliantra::FIELD_ORDER_MAP
518 : @Crossfire::FIELD_ORDER) { 661 : @Deliantra::FIELD_ORDER) {
519 push @kv, [$_, delete $a{$_}] 662 push @kv, [$_, delete $a{$_}]
520 if exists $a{$_}; 663 if exists $a{$_};
521 } 664 }
522 665
523 for (sort keys %a) { 666 for (sort keys %a) {
526 } 669 }
527 670
528 for (@kv) { 671 for (@kv) {
529 my ($k, $v) = @$_; 672 my ($k, $v) = @$_;
530 673
531 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 674 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
532 $v =~ s/\n$//; 675 $v =~ s/\n$//;
533 $str .= "$k\n$v\n$end\n"; 676 $str .= "$k\n$v\n$end\n";
534 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
535 if ($v & ~Crossfire::MOVE_ALL or !$v) {
536 $str .= "$k $v\n";
537
538 } elsif ($v & Crossfire::MOVE_ALLBIT) {
539 $str .= "$k all";
540
541 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
542 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
543 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
544 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
545 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
546
547 $str .= "\n";
548
549 } else {
550 $str .= $k;
551
552 $str .= " walk" if $v & Crossfire::MOVE_WALK;
553 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
554 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
555 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
556 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
557
558 $str .= "\n";
559 }
560 } else { 677 } else {
561 $str .= "$k $v\n"; 678 $str .= "$k $v\n";
562 } 679 }
563 } 680 }
564 681
565 if ($inv) { 682 if ($inv) {
566 $append->($_) for @$inv; 683 $append->($_) for @$inv;
567 } 684 }
568 685
686 $str .= "end\n";
687
569 if ($a{_atype} eq 'object') { 688 if ($a{_atype} eq 'object') {
570 $str .= join "\n", "anim", @$anim, "mina\n" 689 if ($more) {
571 if $anim;
572 }
573
574 $str .= "end\n";
575
576 if (($a{_atype} eq 'object') && $more) {
577 $str .= "\nmore\n"; 690 $str .= "more\n";
578 $append->($more) if $more; 691 $append->($more) if $more;
692 } else {
693 $str .= "\n";
694 }
579 } 695 }
580 }; 696 };
581 697
582 for (@$arch) { 698 for (@$arch) {
583 $append->($_); 699 $append->($_);
659=cut 775=cut
660 776
661sub arch_attr($) { 777sub arch_attr($) {
662 my ($obj) = @_; 778 my ($obj) = @_;
663 779
664 require Crossfire::Data; 780 require Deliantra::Data;
665 781
666 my $root; 782 my $root;
667 my $attr = { }; 783 my $attr = { };
668 784
669 my $arch = $ARCH{ $obj->{_name} }; 785 my $arch = $ARCH{ $obj->{_name} };
670 my $type = $obj->{type} || $arch->{type}; 786 my $type = $obj->{type} || $arch->{type};
671 787
672 if ($type > 0) { 788 if ($type > 0) {
673 $root = $Crossfire::Data::ATTR{$type}; 789 $root = $Deliantra::Data::ATTR{$type};
674 } else { 790 } else {
675 my %a = (%$arch, %$obj); 791 my %a = (%$arch, %$obj);
676 792
677 if ($a{is_floor} && !$a{alive}) { 793 if ($a{is_floor} && !$a{alive}) {
678 $root = $Crossfire::Data::TYPE{Floor}; 794 $root = $Deliantra::Data::TYPE{Floor};
679 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 795 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
680 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 796 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
681 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 797 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
682 $root = $Crossfire::Data::TYPE{Wall}; 798 $root = $Deliantra::Data::TYPE{Wall};
683 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 799 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
684 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 800 $root = $Deliantra::Data::TYPE{"Weak Wall"};
685 } else { 801 } else {
686 $root = $Crossfire::Data::TYPE{Misc}; 802 $root = $Deliantra::Data::TYPE{Misc};
687 } 803 }
688 } 804 }
689 805
690 my @import = ($root); 806 my @import = ($root);
691 807
692 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 808 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
693 unless $type == 116; 809 unless $type == 116;
694 810
695 my (%ignore); 811 my (%ignore);
696 my (@section_order, %section, @attr_order); 812 my (@section_order, %section, @attr_order);
697 813
698 while (my $type = shift @import) { 814 while (my $type = shift @import) {
815 push @import,
816 grep $_,
817 map $Deliantra::Data::TYPE{$_},
699 push @import, @{$type->{import} || []}; 818 @{$type->{import} || []};
700 819
701 $attr->{$_} ||= $type->{$_} 820 $attr->{$_} ||= $type->{$_}
702 for qw(name desc use); 821 for qw(name desc use);
703 822
704 for (@{$type->{ignore} || []}) { 823 for (@{$type->{ignore} || []}) {
733 ]; 852 ];
734 853
735 $attr 854 $attr
736} 855}
737 856
738sub arch_edit_sections {
739# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
740# edit_type = 0;
741# else if (edit_type != 0) {
742# // all flags from 'check_type' must be unset in this arch because they get recalculated now
743# edit_type &= ~check_type;
744# }
745#
746# }
747# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
748# getAttributeValue("alive", defarch) == 1 &&
749# (getAttributeValue("monster", defarch) == 1 ||
750# getAttributeValue("generator", defarch) == 1)) {
751# // Monster: monsters/npcs/generators
752# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
753# }
754# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
755# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
756# // Walls
757# edit_type |= IGUIConstants.TILE_EDIT_WALL;
758# }
759# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
760# getAttributeValue("connected", defarch) != 0) {
761# // Connected Objects
762# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
763# }
764# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
765# arch_type == 66 || arch_type == 41 || arch_type == 95) {
766# // Exit: teleporter/exit/trapdoors
767# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
768# }
769# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
770# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
771# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
772# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
773# arch_type == 124 || arch_type == 130)) {
774# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
775# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
776# }
777# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
778# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
779# arch_type == 91 || arch_type == 21 || arch_type == 24) {
780# // Door: door/special door/gates + keys
781# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
782# }
783# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
784# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
785# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
786# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
787# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
788# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
789# arch_type == 122 || arch_type == 3)) {
790# // Equipment: weapons/armour/wands/rods
791# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
792# }
793#
794# return(edit_type);
795#
796#
797}
798
799sub cache_file($$&&) { 857sub cache_file($$&&) {
800 my ($src, $cache, $load, $create) = @_; 858 my ($src, $cache, $load, $create) = @_;
801 859
802 my ($size, $mtime) = (stat $src)[7,9] 860 my ($size, $mtime) = (stat $src)[7,9]
803 or Carp::croak "$src: $!"; 861 or Carp::croak "$src: $!";
851 }, sub { 909 }, sub {
852 read_arch "$LIB/archetypes" 910 read_arch "$LIB/archetypes"
853 }; 911 };
854} 912}
855 913
914sub construct_tilecache_pb {
915 my ($idx, $cache) = @_;
916
917 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
918
919 while (my ($name, $tile) = each %$cache) {
920 my $tpb = delete $tile->{pb};
921 my $ofs = $tile->{idx};
922
923 for my $x (0 .. $tile->{w} - 1) {
924 for my $y (0 .. $tile->{h} - 1) {
925 my $idx = $ofs + $x + $y * $tile->{w};
926 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
927 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
928 }
929 }
930 }
931
932 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
933
934 $cache
935}
936
937sub use_tilecache {
938 my ($face) = @_;
939 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
940 or die "$VARDIR/tilecache.png: $!";
941 *FACE = $_[0];
942}
943
856=item load_tilecache 944=item load_tilecache
857 945
858(Re-)Load %TILE and %FACE. 946(Re-)Load %TILE and %FACE.
859 947
860=cut 948=cut
861 949
862sub load_tilecache() { 950sub load_tilecache() {
863 require Gtk2; 951 require Gtk2;
864 952
865 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 953 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
866 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
867 or die "$VARDIR/tilecache.png: $!";
868 *FACE = $_[0];
869 }, sub { 954 sub {
870 my $tile = read_pak "$LIB/crossfire.0";
871
872 my %cache; 955 my %cache;
956 my $facedata = Storable::retrieve "$LIB/facedata";
873 957
958 $facedata->{version} == 2
959 or die "$LIB/facedata: version mismatch, cannot proceed.";
960
961 my $faces = $facedata->{faceinfo};
874 my $idx = 0; 962 my $idx = 0;
875 963
876 for my $name (sort keys %$tile) { 964 for (sort keys %$faces) {
965 my ($face, $info) = ($_, $faces->{$_});
966
877 my $pb = new Gtk2::Gdk::PixbufLoader; 967 my $pb = new Gtk2::Gdk::PixbufLoader;
878 $pb->write ($tile->{$name}); 968 $pb->write ($info->{data32});
879 $pb->close; 969 $pb->close;
880 my $pb = $pb->get_pixbuf; 970 my $pb = $pb->get_pixbuf;
881 971
882 my $tile = $cache{$name} = { 972 my $tile = $cache{$face} = {
883 pb => $pb, 973 pb => $pb,
884 idx => $idx, 974 idx => $idx,
885 w => int $pb->get_width / TILESIZE, 975 w => int $pb->get_width / TILESIZE,
886 h => int $pb->get_height / TILESIZE, 976 h => int $pb->get_height / TILESIZE,
887 }; 977 };
888
889 978
890 $idx += $tile->{w} * $tile->{h}; 979 $idx += $tile->{w} * $tile->{h};
980 }
981
982 construct_tilecache_pb $idx, \%cache;
983
984 \%cache
891 } 985 };
892
893 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
894
895 while (my ($name, $tile) = each %cache) {
896 my $tpb = delete $tile->{pb};
897 my $ofs = $tile->{idx};
898
899 for my $x (0 .. $tile->{w} - 1) {
900 for my $y (0 .. $tile->{h} - 1) {
901 my $idx = $ofs + $x + $y * $tile->{w};
902 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
903 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
904 }
905 }
906 }
907
908 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
909
910 \%cache
911 };
912} 986}
913 987
914=head1 AUTHOR 988=head1 AUTHOR
915 989
916 Marc Lehmann <schmorp@schmorp.de> 990 Marc Lehmann <schmorp@schmorp.de>
920 http://www.ta-sa.org/ 994 http://www.ta-sa.org/
921 995
922=cut 996=cut
923 997
9241 9981
999

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