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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.13 by root, Thu Feb 9 20:54:42 2006 UTC vs.
Revision 1.31 by root, Thu Feb 23 15:01:43 2006 UTC

11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp (); 15use Carp ();
16use Storable; 16use File::Spec;
17use List::Util qw(min max);
17 18
18#XXX: The map_* procedures scream for a map-object 19#XXX: The map_* procedures scream for a map-object
19 20
20our @EXPORT = 21our @EXPORT =
21 qw(read_pak read_arch $ARCH TILESIZE editor_archs 22 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents);
22 arch_extends
23 map_get_tile_stack map_push_tile_stack map_pop_tile_stack
24 );
25 23
26our $LIB = $ENV{CROSSFIRE_LIBDIR} 24our $LIB = $ENV{CROSSFIRE_LIBDIR}
27 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; 25 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n";
28 26
29sub TILESIZE (){ 32 } 27sub TILESIZE (){ 32 }
30 28
29our $VARDIR;
31our $ARCH; 30our %ARCH;
31our %FACE;
32our $TILE;
32 33
33our %FIELD_MULTILINE = ( 34our %FIELD_MULTILINE = (
34 msg => "endmsg", 35 msg => "endmsg",
36 lore => "endlore",
35); 37);
36 38
37# not used yet, maybe alphabetical is ok 39# not used yet, maybe alphabetical is ok
38our @FIELD_ORDER = (qw(name name_pl)); 40our @FIELD_ORDER = (qw(name name_pl));
39 41
40# not used yet, AND NOT CHECKED, should also be BY TYPE 42sub MOVE_WALK (){ 0x1 }
41our %FIELD_NORMALIZE = ( 43sub MOVE_FLY_LOW (){ 0x2 }
44sub MOVE_FLY_HIGH (){ 0x4 }
45sub MOVE_FLYING (){ 0x6 }
46sub MOVE_SWIM (){ 0x8 }
47sub MOVE_ALL (){ 0xf }
48
49BEGIN {
50 if ($^O eq "MSWin32") {
51 eval "use FreezeThaw qw(freeze thaw)";
52 } else {
53 eval "use Storable qw(freeze thaw)";
54 }
55}
56
57sub load_ref($) {
58 my ($path) = @_;
59
60 open my $fh, "<", $path
61 or die "$path: $!";
62 binmode $fh;
63 local $/;
64 thaw <$fh>
65}
66
67sub save_ref($$) {
68 my ($ref, $path) = @_;
69
70 open my $fh, ">", "$path~"
71 or die "$path~: $!";
72 binmode $fh;
73 print $fh freeze $ref;
74 close $fh;
75 rename "$path~", $path
76 or die "$path: $!";
77}
78
79sub normalize_arch($) {
80 my ($ob) = @_;
81
82 my $arch = $ARCH{$ob->{_name}}
83 or (warn "$ob->{_name}: no such archetype", return $ob);
84
85 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
86
87 if ($arch->{type} == 22) { # map
88 my %normalize = (
42 "enter_x" => "hp", 89 "enter_x" => "hp",
43 "enter_y" => "sp", 90 "enter_y" => "sp",
44); 91 "width" => "x",
92 "height" => "y",
93 "reset_timeout" => "weight",
94 "swap_time" => "value",
95 "difficulty" => "level",
96 "darkness" => "invisible",
97 "fixed_resettime" => "stand_still",
98 );
99
100 while (my ($k2, $k1) = each %normalize) {
101 if (defined (my $v = delete $ob->{$k1})) {
102 $ob->{$k2} = $v;
103 }
104 }
105 }
106
107 if (defined (my $v = delete $ob->{no_pass})) {
108 $ob->{move_block} = $v ? MOVE_ALL : 0;
109 }
110 if (defined (my $v = delete $ob->{walk_on})) {
111 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
112 : $ob->{move_on} & ~MOVE_WALK;
113 }
114 if (defined (my $v = delete $ob->{walk_off})) {
115 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
116 : $ob->{move_off} & ~MOVE_WALK;
117 }
118 if (defined (my $v = delete $ob->{fly_on})) {
119 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
120 : $ob->{move_on} & ~MOVE_FLY_LOW;
121 }
122 if (defined (my $v = delete $ob->{fly_off})) {
123 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
124 : $ob->{move_off} & ~MOVE_FLY_LOW;
125 }
126 if (defined (my $v = delete $ob->{flying})) {
127 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
128 : $ob->{move_type} & ~MOVE_FLY_LOW;
129 }
130
131 # if value matches archetype default, delete
132 while (my ($k, $v) = each %$ob) {
133 if (exists $arch->{$k} and $arch->{$k} eq $v) {
134 next if $k eq "_name";
135 delete $ob->{$k};
136 }
137 }
138
139 $ob
140}
45 141
46sub read_pak($;$) { 142sub read_pak($;$) {
47 my ($path, $cache) = @_; 143 my ($path, $cache) = @_;
48 144
49 eval { 145 eval {
50 defined $cache 146 defined $cache
51 && -M $cache < -M $path 147 && -M $cache < -M $path
52 && Storable::retrieve $cache 148 && load_ref $cache
53 } or do { 149 } or do {
54 my %pak; 150 my %pak;
55 151
56 open my $fh, "<:raw", $path 152 open my $fh, "<", $path
57 or Carp::croak "$_[0]: $!"; 153 or Carp::croak "$_[0]: $!";
154 binmode $fh;
58 while (<$fh>) { 155 while (<$fh>) {
59 my ($type, $id, $len, $path) = split; 156 my ($type, $id, $len, $path) = split;
60 $path =~ s/.*\///; 157 $path =~ s/.*\///;
61 read $fh, $pak{$path}, $len; 158 read $fh, $pak{$path}, $len;
62 } 159 }
63 160
64 Storable::nstore \%pak, $cache 161 save_ref \%pak, $cache
65 if defined $cache; 162 if defined $cache;
66 163
67 \%pak 164 \%pak
68 } 165 }
69} 166}
72 my ($path, $cache) = @_; 169 my ($path, $cache) = @_;
73 170
74 eval { 171 eval {
75 defined $cache 172 defined $cache
76 && -M $cache < -M $path 173 && -M $cache < -M $path
77 && Storable::retrieve $cache 174 && load_ref $cache
78 } or do { 175 } or do {
79 my %arc; 176 my %arc;
80 my ($more, $prev); 177 my ($more, $prev);
81 178
82 open my $fh, "<:raw", $path 179 open my $fh, "<", $path
83 or Carp::croak "$path: $!"; 180 or Carp::croak "$path: $!";
181
182 binmode $fh;
84 183
85 my $parse_block; $parse_block = sub { 184 my $parse_block; $parse_block = sub {
86 my %arc = @_; 185 my %arc = @_;
87 186
88 while (<$fh>) { 187 while (<$fh>) {
89 s/\s+$//; 188 s/\s+$//;
90 if (/^end$/i) { 189 if (/^end$/i) {
91 last; 190 last;
92 } elsif (/^arch (\S+)$/) { 191 } elsif (/^arch (\S+)$/) {
93 push @{ $arc{inventory} }, $parse_block->(_name => $1); 192 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
94 } elsif (/^lore$/) { 193 } elsif (/^lore$/) {
95 while (<$fh>) { 194 while (<$fh>) {
96 last if /^endlore\s*$/i; 195 last if /^endlore\s*$/i;
97 $arc{lore} .= $_; 196 $arc{lore} .= $_;
98 } 197 }
127 $arc{$name} = $arc; 226 $arc{$name} = $arc;
128 } 227 }
129 $prev = $arc; 228 $prev = $arc;
130 $more = undef; 229 $more = undef;
131 } elsif (/^arch (\S+)$/i) { 230 } elsif (/^arch (\S+)$/i) {
132 push @{ $arc{arch} }, $parse_block->(_name => $1); 231 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1);
133 } elsif (/^\s*($|#)/) { 232 } elsif (/^\s*($|#)/) {
134 # 233 #
135 } else { 234 } else {
136 warn "$path: unparseable top-level line '$_'"; 235 warn "$path: unparseable top-level line '$_'";
137 } 236 }
138 } 237 }
139 238
140 undef $parse_block; # work around bug in perl not freeing $fh etc. 239 undef $parse_block; # work around bug in perl not freeing $fh etc.
141 240
142 Storable::nstore \%arc, $cache 241 save_ref \%arc, $cache
143 if defined $cache; 242 if defined $cache;
144 243
145 \%arc 244 \%arc
146 } 245 }
147} 246}
148
149# returns the arch/object stack from a tile on a map
150sub map_get_tile_stack {
151 my ($map, $x, $y) = @_;
152 my $as;
153
154 if ($x > 0 || $x < $map->{width}
155 || $y > 0 || $y < $map->{height}) {
156
157 $as = $map->{map}{map}[$x][$y] || [];
158 }
159
160 return $as;
161}
162
163# pop the topmost arch/object from the stack of a tile on a map
164sub map_pop_tile_stack {
165 my ($map, $x, $y) = @_;
166
167 if ($x > 0 || $x < $map->{width}
168 || $y > 0 || $y < $map->{height}) {
169
170 pop @{$map->{map}{map}[$x][$y]};
171 }
172}
173
174# pushes the arch/object on the stack of a tile on a map
175sub map_push_tile_stack {
176 my ($map, $x, $y, $arch) = @_;
177
178 if ($x > 0 || $x < $map->{width}
179 || $y > 0 || $y < $map->{height}) {
180
181 push @{$map->{map}{map}[$x][$y]}, $arch;
182 }
183}
184
185 247
186# put all archs into a hash with editor_face as it's key 248# put all archs into a hash with editor_face as it's key
187# NOTE: the arrays in the hash values are references to 249# NOTE: the arrays in the hash values are references to
188# the archs from $ARCH 250# the archs from $ARCH
189sub editor_archs { 251sub editor_archs {
190 my %paths; 252 my %paths;
191 253
192 for (keys %$ARCH) { 254 for (keys %ARCH) {
193 my $arch = $ARCH->{$_}; 255 my $arch = $ARCH{$_};
194 push @{$paths{$arch->{editor_folder}}}, \$arch; 256 push @{$paths{$arch->{editor_folder}}}, \$arch;
195 } 257 }
196 258
197 return \%paths; 259 \%paths
198} 260}
199 261
200# arch_extends determines how the arch looks like on the map, 262=item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
201# bigfaces, linked faces and single faces are handled here 263
202# it returns (<xoffset>, <yoffset>, <width>, <height>) 264arch_extents determines the extents of the given arch's face(s), linked
203# NOTE: non rectangular linked faces are not considered 265faces and single faces are handled here it returns (minx, miny, maxx,
266maxy)
267
268=cut
269
204sub arch_extends { 270sub arch_extents {
205 my ($a) = @_; 271 my ($a) = @_;
206 272
207 my $TC = \%Crossfire::Tilecache::TILECACHE; 273 my $o = $ARCH{$a->{_name}}
208
209 my $facename =
210 $a->{face} || $ARCH->{$a->{_name}}->{face}
211 or return (); 274 or return;
212 275
213 my $tile = $TC->{$facename} 276 my $face = $FACE{$a->{face} || $o->{face}}
214 or (warn "no gfx found for arch '$facename' in arch_size ()"), return; 277 or (warn "no face data found for arch '$a->{_name}'"), return;
215 278
216 if ($tile->{w} > 1 || $tile->{h} > 1) { 279 if ($face->{w} > 1 || $face->{h} > 1) {
217 # bigfaces 280 # bigface
218 return (0, 0, $tile->{w}, $tile->{h}); 281 return (0, 0, $face->{w} - 1, $face->{h} - 1);
219 282
220 } elsif ($a->{more}) { 283 } elsif ($o->{more}) {
221 # linked faces 284 # linked face
222 my ($miw, $mih, $maw, $mah) = (0, 0, 0, 0); 285 my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
223 do {
224 $miw > (0 + $a->{x}) and $miw = $a->{x};
225 $mih > (0 + $a->{y}) and $mih = $a->{y};
226 $maw < (0 + $a->{x}) and $maw = $a->{x};
227 $mah < (0 + $a->{y}) and $mah = $a->{y};
228 } while $a = $a->{more};
229 286
230 return ($miw, $mih, ($maw - $miw) + 1, ($mah - $mih) + 1) 287 for (; $o; $o = $o->{more}) {
288 $minx = min $minx, $o->{x};
289 $miny = min $miny, $o->{y};
290 $maxx = max $maxx, $o->{x};
291 $maxy = max $maxy, $o->{y};
292 }
293
294 return ($minx, $miny, $maxx, $maxy);
231 295
232 } else { 296 } else {
233 # single face 297 # single face
234 return (0, 0, 1, 1); 298 return (0, 0, 0, 0);
235 } 299 }
300}
301
302=item $type = arch_attr $arch
303
304Returns a hashref describing the object and its attributes. It can contain
305the following keys:
306
307 name the name, suitable for display purposes
308 ignore
309 attr
310 desc
311 use
312 section => [name => \%attr, name => \%attr]
313 import
314
315=cut
316
317sub arch_attr($) {
318 my ($arch) = @_;
319
320 require Crossfire::Data;
321
322 my $attr;
323
324 if ($arch->{type} > 0) {
325 $attr = $Crossfire::Data::ATTR{$arch->{type}+0};
326 } else {
327 $attr = $Crossfire::Data::TYPE{Misc};
328
329 type:
330 for (@Crossfire::Data::ATTR0) {
331 my $req = $_->{required}
332 or die "internal error: ATTR0 without 'required'";
333
334 while (my ($k, $v) = each %$req) {
335 next type
336 unless $arch->{$k} == $v;
337 }
338
339 $attr = $_;
340 }
341 }
342
343 $attr || \%Crossfire::Data::DEFAULT_ATTR;
344}
345
346sub arch_edit_sections {
347# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
348# edit_type = 0;
349# else if (edit_type != 0) {
350# // all flags from 'check_type' must be unset in this arch because they get recalculated now
351# edit_type &= ~check_type;
352# }
353#
354# }
355# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
356# getAttributeValue("alive", defarch) == 1 &&
357# (getAttributeValue("monster", defarch) == 1 ||
358# getAttributeValue("generator", defarch) == 1)) {
359# // Monster: monsters/npcs/generators
360# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
361# }
362# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
363# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
364# // Walls
365# edit_type |= IGUIConstants.TILE_EDIT_WALL;
366# }
367# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
368# getAttributeValue("connected", defarch) != 0) {
369# // Connected Objects
370# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
371# }
372# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
373# arch_type == 66 || arch_type == 41 || arch_type == 95) {
374# // Exit: teleporter/exit/trapdoors
375# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
376# }
377# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
378# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
379# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
380# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
381# arch_type == 124 || arch_type == 130)) {
382# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
383# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
384# }
385# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
386# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
387# arch_type == 91 || arch_type == 21 || arch_type == 24) {
388# // Door: door/special door/gates + keys
389# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
390# }
391# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
392# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
393# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
394# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
395# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
396# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
397# arch_type == 122 || arch_type == 3)) {
398# // Equipment: weapons/armour/wands/rods
399# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
400# }
401#
402# return(edit_type);
403#
404#
236} 405}
237 406
238sub init($) { 407sub init($) {
239 my ($cachedir) = @_; 408 my ($cachedir) = @_;
240 409
410 return if %ARCH;
411
412 mkdir $cachedir, 0777;
241 $ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 413 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
242} 414}
415
416$VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
417
418init $VARDIR;
243 419
244=head1 AUTHOR 420=head1 AUTHOR
245 421
246 Marc Lehmann <schmorp@schmorp.de> 422 Marc Lehmann <schmorp@schmorp.de>
247 http://home.schmorp.de/ 423 http://home.schmorp.de/

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