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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.72 by root, Mon Sep 4 17:58:51 2006 UTC vs.
Revision 1.132 by root, Wed Sep 2 22:38:57 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Deliantra;
8 8
9our $VERSION = '0.9'; 9our $VERSION = '1.25';
10 10
11use strict; 11use common::sense;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp (); 15use Carp ();
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw); 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch
22 *ARCH $TILE *FACE *FACEDATA
23 TILESIZE CACHESTRIDE
24 editor_archs arch_extents
22); 25);
23 26
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working 27use JSON::XS qw(decode_json encode_json);
25 28
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
36our $LIB = $ENV{CROSSFIRE_LIBDIR}; 29our $LIB = $ENV{DELIANTRA_LIBDIR};
37 30
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 31our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
32 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
33 : File::Spec->tmpdir . "/deliantra";
39 34
40mkdir $VARDIR, 0777; 35mkdir $VARDIR, 0777;
41 36
42sub TILESIZE (){ 32 } 37sub TILESIZE (){ 32 }
38sub CACHESTRIDE (){ 64 }
43 39
44our %ARCH; 40our %ARCH;
41our %FACE; # face32
45our %FACE; 42our %FACEDATA;
46our $TILE; 43our $TILE;
47 44
48our %FIELD_MULTILINE = ( 45our %FIELD_MULTILINE = (
49 msg => "endmsg", 46 msg => "endmsg",
50 lore => "endlore", 47 lore => "endlore",
56 qw(move_type move_block move_allow move_on move_off move_slow); 53 qw(move_type move_block move_allow move_on move_off move_slow);
57 54
58# same as in server save routine, to (hopefully) be compatible 55# same as in server save routine, to (hopefully) be compatible
59# to the other editors. 56# to the other editors.
60our @FIELD_ORDER_MAP = (qw( 57our @FIELD_ORDER_MAP = (qw(
58 file_format_version
61 name attach swap_time reset_timeout fixed_resettime difficulty region 59 name attach swap_time reset_timeout fixed_resettime difficulty region
62 shopitems shopgreed shopmin shopmax shoprace 60 shopitems shopgreed shopmin shopmax shoprace
63 darkness width height enter_x enter_y msg maplore 61 darkness width height enter_x enter_y msg maplore
64 unique template 62 unique template
65 outdoor temp pressure humid windspeed winddir sky nosmooth 63 outdoor temp pressure humid windspeed winddir sky nosmooth
66 tile_path_1 tile_path_2 tile_path_3 tile_path_4 64 tile_path_1 tile_path_2 tile_path_3 tile_path_4
67)); 65));
68 66
69our @FIELD_ORDER = (qw( 67our @FIELD_ORDER = (qw(
68 inherit
69
70 elevation 70 elevation
71 71
72 name name_pl custom_name attach title race 72 name name_pl custom_name attach title race
73 slaying skill msg lore other_arch face 73 slaying skill msg lore other_arch
74 #todo-events 74 sound sound_destroy face animation is_animated
75 animation is_animated 75 magicmap smoothlevel smoothface
76 str dex con wis pow cha int 76 str dex con wis pow cha int
77 hp maxhp sp maxsp grace maxgrace 77 hp maxhp sp maxsp grace maxgrace
78 exp perm_exp expmul 78 exp perm_exp expmul
79 food dam luck wc ac x y speed speed_left move_state attack_movement 79 food dam luck wc ac x y speed speed_left move_state attack_movement
80 nrof level direction type subtype attacktype 80 nrof level direction type subtype attacktype
88 resist_life_stealing resist_disease 88 resist_life_stealing resist_disease
89 89
90 path_attuned path_repelled path_denied material materialname 90 path_attuned path_repelled path_denied material materialname
91 value carrying weight invisible state magic 91 value carrying weight invisible state magic
92 last_heal last_sp last_grace last_eat 92 last_heal last_sp last_grace last_eat
93 connected glow_radius randomitems npx_status npc_program 93 connected glow_radius randomitems tresure_env npx_status npc_program
94 run_away pick_up container will_apply smoothlevel 94 run_away pick_up container will_apply smoothlevel
95 current_weapon_script weapontype tooltype elevation client_type 95 current_weapon_script weapontype tooltype elevation client_type
96 item_power duration range 96 item_power duration range
97 range_modifier duration_modifier dam_modifier gen_sp_armour 97 range_modifier duration_modifier dam_modifier gen_sp_armour
98 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 98 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
109 known_magical known_cursed can_use_skill been_applied has_ready_scroll 109 known_magical known_cursed can_use_skill been_applied has_ready_scroll
110 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 110 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
111 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 111 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
112 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 112 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
113 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 113 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
114 precious
114 115
115 body_range body_arm body_torso body_head body_neck body_skill 116 body_range body_arm body_torso body_head body_neck body_skill
116 body_finger body_shoulder body_foot body_hand body_wrist body_waist 117 body_finger body_shoulder body_foot body_hand body_wrist body_waist
117)); 118));
118 119
135sub MOVE_FLY_LOW (){ 0x02 } 136sub MOVE_FLY_LOW (){ 0x02 }
136sub MOVE_FLY_HIGH (){ 0x04 } 137sub MOVE_FLY_HIGH (){ 0x04 }
137sub MOVE_FLYING (){ 0x06 } 138sub MOVE_FLYING (){ 0x06 }
138sub MOVE_SWIM (){ 0x08 } 139sub MOVE_SWIM (){ 0x08 }
139sub MOVE_BOAT (){ 0x10 } 140sub MOVE_BOAT (){ 0x10 }
141sub MOVE_SHIP (){ 0x20 }
140sub MOVE_KNOWN (){ 0x1f } # all of above 142sub MOVE_KNOWN (){ 0x3f } # all of above
141sub MOVE_ALLBIT (){ 0x10000 }
142sub MOVE_ALL (){ 0x1001f } # very special value, more PITA 143sub MOVE_ALL (){ 0x10000 } # very special value
144
145our %MOVE_TYPE = (
146 walk => MOVE_WALK,
147 fly_low => MOVE_FLY_LOW,
148 fly_high => MOVE_FLY_HIGH,
149 flying => MOVE_FLYING,
150 swim => MOVE_SWIM,
151 boat => MOVE_BOAT,
152 ship => MOVE_SHIP,
153 all => MOVE_ALL,
154);
155
156our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
157
158{
159 package Deliantra::MoveType;
160
161 use overload
162 '=' => sub { bless [@{$_[0]}], ref $_[0] },
163 '""' => \&as_string,
164 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
165 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
166 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
168 'x=' => sub {
169 my $cur = $_[0] >= $_[1];
170 if (!defined $cur) {
171 if ($_[0] >= "all") {
172 $_[0] -= $_[1];
173 } else {
174 $_[0] += $_[1];
175 }
176 } elsif ($cur) {
177 $_[0] -= $_[1];
178 } else {
179 $_[0] /= $_[1];
180 }
181
182 $_[0]
183 },
184 'eq' => sub { "$_[0]" eq "$_[1]" },
185 'ne' => sub { "$_[0]" ne "$_[1]" },
186 ;
187
188 sub TO_JSON {
189 $_[0][0]
190 }
191}
192
193sub Deliantra::MoveType::new {
194 my ($class, $string) = @_;
195
196 my $mask;
197 my $value;
198
199 if ($string =~ /^\s*\d+\s*$/) {
200 $mask = MOVE_ALL;
201 $value = $string+0;
202 } else {
203 for (split /\s+/, lc $string) {
204 if (s/^-//) {
205 $mask |= $MOVE_TYPE{$_};
206 $value &= ~$MOVE_TYPE{$_};
207 } else {
208 $mask |= $MOVE_TYPE{$_};
209 $value |= $MOVE_TYPE{$_};
210 }
211 }
212 }
213
214 (bless [$mask, $value], $class)->normalise
215}
216
217sub Deliantra::MoveType::normalise {
218 my ($self) = @_;
219
220 if ($self->[0] & MOVE_ALL) {
221 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
222 $self->[0] &= $mask;
223 $self->[1] &= $mask;
224 }
225
226 $self->[1] &= $self->[0];
227
228 $self
229}
230
231sub Deliantra::MoveType::as_string {
232 my ($self) = @_;
233
234 my @res;
235
236 my ($mask, $value) = @$self;
237
238 for (@Deliantra::MOVE_TYPE) {
239 my $bit = $Deliantra::MOVE_TYPE{$_};
240 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
241 $mask &= ~$bit;
242 push @res, $value & $bit ? $_ : "-$_";
243 }
244 }
245
246 join " ", @res
247}
143 248
144sub load_ref($) { 249sub load_ref($) {
145 my ($path) = @_; 250 my ($path) = @_;
146 251
147 open my $fh, "<:raw:perlio", $path 252 open my $fh, "<:raw:perlio", $path
193 298
194sub _add_resist($$$) { 299sub _add_resist($$$) {
195 my ($ob, $mask, $value) = @_; 300 my ($ob, $mask, $value) = @_;
196 301
197 while (my ($k, $v) = each %attack_mask) { 302 while (my ($k, $v) = each %attack_mask) {
198 $ob->{"resist_$k"} += $value if $mask & $v; 303 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
199 } 304 }
200} 305}
306
307my %MATERIAL = reverse
308 paper => 1,
309 iron => 2,
310 glass => 4,
311 leather => 8,
312 wood => 16,
313 organic => 32,
314 stone => 64,
315 cloth => 128,
316 adamant => 256,
317 liquid => 512,
318 tin => 1024,
319 bone => 2048,
320 ice => 4096,
321
322 # guesses
323 runestone => 12,
324 bronze => 18,
325 "ancient wood" => 20,
326 glass => 36,
327 marble => 66,
328 ice => 68,
329 stone => 70,
330 stone => 80,
331 cloth => 136,
332 ironwood => 144,
333 adamantium => 258,
334 glacium => 260,
335 blood => 544,
336;
201 337
202# object as in "Object xxx", i.e. archetypes 338# object as in "Object xxx", i.e. archetypes
203sub normalize_object($) { 339sub normalize_object($) {
204 my ($ob) = @_; 340 my ($ob) = @_;
205 341
342 # convert material bitset to materialname, if possible
343 if (exists $ob->{material}) {
344 if (!$ob->{material}) {
345 delete $ob->{material};
346 } elsif (exists $ob->{materialname}) {
347 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
348 delete $ob->{material};
349 } else {
350 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
351 delete $ob->{material}; # assume materilname is more specific and nuke material
352 }
353 } elsif (my $name = $MATERIAL{$ob->{material}}) {
354 delete $ob->{material};
355 $ob->{materialname} = $name;
356 } else {
357 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
358 }
359 }
360
361 # check whether attachment is the same as in the archetype
362 if (exists $ob->{attach}) {
363 my $arch = $ARCH{$ob->{_name}};
364 my $js = JSON::XS->new->utf8->canonical (1);
365
366 if (defined $arch->{attach}
367 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
368 delete $ob->{attach}
369 }
370 }
371
372 # color_fg is used as default for magicmap if magicmap does not exist
373 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
374
206 # nuke outdated or never supported fields 375 # nuke outdated or never supported fields
207 delete @$ob{qw( 376 delete @$ob{qw(
208 can_knockback can_parry can_impale can_cut can_dam_armour 377 can_knockback can_parry can_impale can_cut can_dam_armour
209 can_apply pass_thru can_pass_thru 378 can_apply pass_thru can_pass_thru color_bg color_fg
210 )}; 379 )};
211 380
212 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } 381 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
213 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } 382 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
214 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } 383 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
215 384
216 # convert movement strings to bitsets 385 # convert movement strings to bitsets
217 for my $attr (keys %FIELD_MOVEMENT) { 386 for my $attr (keys %FIELD_MOVEMENT) {
218 next unless exists $ob->{$attr}; 387 next unless exists $ob->{$attr};
219 388
220 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility 389 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
221
222 next if $ob->{$attr} =~ /^\d+$/;
223
224 my $flags = 0;
225
226 # assume list
227 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
228 $flags |= MOVE_WALK if $flag eq "walk";
229 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
230 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
231 $flags |= MOVE_FLYING if $flag eq "flying";
232 $flags |= MOVE_SWIM if $flag eq "swim";
233 $flags |= MOVE_BOAT if $flag eq "boat";
234 $flags |= MOVE_ALL if $flag eq "all";
235
236 $flags &= ~MOVE_WALK if $flag eq "-walk";
237 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
238 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
239 $flags &= ~MOVE_FLYING if $flag eq "-flying";
240 $flags &= ~MOVE_SWIM if $flag eq "-swim";
241 $flags &= ~MOVE_BOAT if $flag eq "-boat";
242 $flags &= ~MOVE_ALL if $flag eq "-all";
243 }
244
245 $ob->{$attr} = $flags;
246 } 390 }
247 391
248 # convert outdated movement flags to new movement sets 392 # convert outdated movement flags to new movement sets
249 if (defined (my $v = delete $ob->{no_pass})) { 393 if (defined (my $v = delete $ob->{no_pass})) {
250 $ob->{move_block} = $v ? MOVE_ALL : 0; 394 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "";
251 } 395 }
252 if (defined (my $v = delete $ob->{slow_move})) { 396 if (defined (my $v = delete $ob->{slow_move})) {
253 $ob->{move_slow} |= MOVE_WALK; 397 $ob->{move_slow} += "walk";
254 $ob->{move_slow_penalty} = $v; 398 $ob->{move_slow_penalty} = $v;
255 } 399 }
256 if (defined (my $v = delete $ob->{walk_on})) { 400 if (defined (my $v = delete $ob->{walk_on})) {
257 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 401 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
258 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
259 : $ob->{move_on} & ~MOVE_WALK;
260 } 402 }
261 if (defined (my $v = delete $ob->{walk_off})) { 403 if (defined (my $v = delete $ob->{walk_off})) {
262 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 404 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
263 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
264 : $ob->{move_off} & ~MOVE_WALK;
265 } 405 }
266 if (defined (my $v = delete $ob->{fly_on})) { 406 if (defined (my $v = delete $ob->{fly_on})) {
267 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 407 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
268 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
269 : $ob->{move_on} & ~MOVE_FLY_LOW;
270 } 408 }
271 if (defined (my $v = delete $ob->{fly_off})) { 409 if (defined (my $v = delete $ob->{fly_off})) {
272 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 410 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
273 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
274 : $ob->{move_off} & ~MOVE_FLY_LOW;
275 } 411 }
276 if (defined (my $v = delete $ob->{flying})) { 412 if (defined (my $v = delete $ob->{flying})) {
277 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; 413 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
278 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
279 : $ob->{move_type} & ~MOVE_FLY_LOW;
280 } 414 }
281 415
282 # convert idiotic event_xxx things into objects 416 # convert idiotic event_xxx things into objects
283 while (my ($event, $subtype) = each %EVENT_TYPE) { 417 while (my ($event, $subtype) = each %EVENT_TYPE) {
284 if (exists $ob->{"event_${event}_plugin"}) { 418 if (exists $ob->{"event_${event}_plugin"}) {
289 name => delete $ob->{"event_${event}_options"}, 423 name => delete $ob->{"event_${event}_options"},
290 }; 424 };
291 } 425 }
292 } 426 }
293 427
428 # some archetypes had "+3" instead of the canonical "3", so fix
429 $ob->{dam} *= 1 if exists $ob->{dam};
430
294 $ob 431 $ob
295} 432}
296 433
297# arch as in "arch xxx", ie.. objects 434# arch as in "arch xxx", ie.. objects
298sub normalize_arch($) { 435sub normalize_arch($) {
299 my ($ob) = @_; 436 my ($ob) = @_;
300 437
301 normalize_object $ob; 438 normalize_object $ob;
439
440 return if $ob->{_atype} eq "object";
302 441
303 my $arch = $ARCH{$ob->{_name}} 442 my $arch = $ARCH{$ob->{_name}}
304 or (warn "$ob->{_name}: no such archetype", return $ob); 443 or (warn "$ob->{_name}: no such archetype", return $ob);
305 444
306 if ($arch->{type} == 22) { # map 445 if ($arch->{type} == 22) { # map
342} 481}
343 482
344sub attr_thaw($) { 483sub attr_thaw($) {
345 my ($ob) = @_; 484 my ($ob) = @_;
346 485
347 $ob->{attach} = from_json $ob->{attach} 486 $ob->{attach} = decode_json $ob->{attach}
348 if exists $ob->{attach}; 487 if exists $ob->{attach};
349 488
350 $ob 489 $ob
351} 490}
352 491
353sub attr_freeze($) { 492sub attr_freeze($) {
354 my ($ob) = @_; 493 my ($ob) = @_;
355 494
356 $ob->{attach} = Crossfire::to_json $ob->{attach} 495 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
357 if exists $ob->{attach}; 496 if exists $ob->{attach};
358 497
359 $ob 498 $ob
360} 499}
361 500
379sub read_arch($;$) { 518sub read_arch($;$) {
380 my ($path, $toplevel) = @_; 519 my ($path, $toplevel) = @_;
381 520
382 my %arc; 521 my %arc;
383 my ($more, $prev); 522 my ($more, $prev);
523 my $comment;
384 524
385 open my $fh, "<:raw:perlio:utf8", $path 525 open my $fh, "<:utf8", $path
386 or Carp::croak "$path: $!"; 526 or Carp::croak "$path: $!";
387 527
388# binmode $fh; 528# binmode $fh;
389 529
390 my $parse_block; $parse_block = sub { 530 my $parse_block; $parse_block = sub {
392 532
393 while (<$fh>) { 533 while (<$fh>) {
394 s/\s+$//; 534 s/\s+$//;
395 if (/^end$/i) { 535 if (/^end$/i) {
396 last; 536 last;
537
397 } elsif (/^arch (\S+)$/i) { 538 } elsif (/^arch (\S+)$/i) {
398 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); 539 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
540
399 } elsif (/^lore$/i) { 541 } elsif (/^lore$/i) {
400 while (<$fh>) { 542 while (<$fh>) {
401 last if /^endlore\s*$/i; 543 last if /^endlore\s*$/i;
402 $arc{lore} .= $_; 544 $arc{lore} .= $_;
403 } 545 }
412 chomp; 554 chomp;
413 push @{ $arc{anim} }, $_; 555 push @{ $arc{anim} }, $_;
414 } 556 }
415 } elsif (/^(\S+)\s*(.*)$/) { 557 } elsif (/^(\S+)\s*(.*)$/) {
416 $arc{lc $1} = $2; 558 $arc{lc $1} = $2;
417 } elsif (/^\s*($|#)/) { 559 } elsif (/^\s*#/) {
560 $arc{_comment} .= "$_\n";
561
562 } elsif (/^\s*$/) {
418 # 563 #
419 } else { 564 } else {
420 warn "$path: unparsable line '$_' in arch $arc{_name}"; 565 warn "$path: unparsable line '$_' in arch $arc{_name}";
421 } 566 }
422 } 567 }
428 s/\s+$//; 573 s/\s+$//;
429 if (/^more$/i) { 574 if (/^more$/i) {
430 $more = $prev; 575 $more = $prev;
431 } elsif (/^object (\S+)$/i) { 576 } elsif (/^object (\S+)$/i) {
432 my $name = $1; 577 my $name = $1;
433 my $arc = attr_thaw normalize_object $parse_block->(_name => $name); 578 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
579 undef $comment;
580 delete $arc{_comment} unless length $arc{_comment};
434 $arc->{_atype} = 'object'; 581 $arc->{_atype} = 'object';
435 582
436 if ($more) { 583 if ($more) {
437 $more->{more} = $arc; 584 $more->{more} = $arc;
438 } else { 585 } else {
440 } 587 }
441 $prev = $arc; 588 $prev = $arc;
442 $more = undef; 589 $more = undef;
443 } elsif (/^arch (\S+)$/i) { 590 } elsif (/^arch (\S+)$/i) {
444 my $name = $1; 591 my $name = $1;
445 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name); 592 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
593 undef $comment;
594 delete $arc{_comment} unless length $arc{_comment};
446 $arc->{_atype} = 'arch'; 595 $arc->{_atype} = 'arch';
447 596
448 if ($more) { 597 if ($more) {
449 $more->{more} = $arc; 598 $more->{more} = $arc;
450 } else { 599 } else {
459 push @{$toplevel->{lev_array}}, $_+0; 608 push @{$toplevel->{lev_array}}, $_+0;
460 } 609 }
461 } else { 610 } else {
462 $toplevel->{$1} = $2; 611 $toplevel->{$1} = $2;
463 } 612 }
613 } elsif (/^\s*#/) {
614 $comment .= "$_\n";
464 } elsif (/^\s*($|#)/) { 615 } elsif (/^\s*($|#)/) {
465 # 616 #
466 } else { 617 } else {
467 die "$path: unparseable top-level line '$_'"; 618 die "$path: unparseable top-level line '$_'";
468 } 619 }
479 my $str; 630 my $str;
480 631
481 my $append; $append = sub { 632 my $append; $append = sub {
482 my %a = %{$_[0]}; 633 my %a = %{$_[0]};
483 634
484 Crossfire::attr_freeze \%a; 635 Deliantra::attr_freeze \%a;
485 Crossfire::normalize_arch \%a; 636 Deliantra::normalize_arch \%a;
486 637
487 # undo the bit-split we did before 638 # undo the bit-split we did before
488 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 639 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
489 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 640 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
490 | (delete $a{attack_movement_bits_4_7}); 641 | (delete $a{attack_movement_bits_4_7});
491 } 642 }
492 643
644 if (my $comment = delete $a{_comment}) {
645 if ($comment =~ /[^\n\s#]/) {
646 $str .= $comment;
647 }
648 }
649
493 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; 650 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
494 651
495 my $inv = delete $a{inventory}; 652 my $inv = delete $a{inventory};
496 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some 653 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
497 my $anim = delete $a{anim}; 654 my $anim = delete $a{anim};
498 655
656 if ($a{_atype} eq 'object') {
657 $str .= join "\n", "anim", @$anim, "mina\n"
658 if $anim;
659 }
660
499 my @kv; 661 my @kv;
500 662
501 for ($a{_name} eq "map" 663 for ($a{_name} eq "map"
502 ? @Crossfire::FIELD_ORDER_MAP 664 ? @Deliantra::FIELD_ORDER_MAP
503 : @Crossfire::FIELD_ORDER) { 665 : @Deliantra::FIELD_ORDER) {
504 push @kv, [$_, delete $a{$_}] 666 push @kv, [$_, delete $a{$_}]
505 if exists $a{$_}; 667 if exists $a{$_};
506 } 668 }
507 669
508 for (sort keys %a) { 670 for (sort keys %a) {
511 } 673 }
512 674
513 for (@kv) { 675 for (@kv) {
514 my ($k, $v) = @$_; 676 my ($k, $v) = @$_;
515 677
516 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 678 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
517 $v =~ s/\n$//; 679 $v =~ s/\n$//;
518 $str .= "$k\n$v\n$end\n"; 680 $str .= "$k\n$v\n$end\n";
519 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
520 if ($v & ~Crossfire::MOVE_ALL or !$v) {
521 $str .= "$k $v\n";
522
523 } elsif ($v & Crossfire::MOVE_ALLBIT) {
524 $str .= "$k all";
525
526 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
527 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
528 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
529 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
530 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
531
532 $str .= "\n";
533
534 } else {
535 $str .= $k;
536
537 $str .= " walk" if $v & Crossfire::MOVE_WALK;
538 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
539 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
540 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
541 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
542
543 $str .= "\n";
544 }
545 } else { 681 } else {
546 $str .= "$k $v\n"; 682 $str .= "$k $v\n";
547 } 683 }
548 } 684 }
549 685
550 if ($inv) { 686 if ($inv) {
551 $append->($_) for @$inv; 687 $append->($_) for @$inv;
552 } 688 }
553 689
690 $str .= "end\n";
691
554 if ($a{_atype} eq 'object') { 692 if ($a{_atype} eq 'object') {
555 $str .= join "\n", "anim", @$anim, "mina\n" 693 if ($more) {
556 if $anim;
557 }
558
559 $str .= "end\n";
560
561 if (($a{_atype} eq 'object') && $more) {
562 $str .= "\nmore\n"; 694 $str .= "more\n";
563 $append->($more) if $more; 695 $append->($more) if $more;
696 } else {
697 $str .= "\n";
698 }
564 } 699 }
565 }; 700 };
566 701
567 for (@$arch) { 702 for (@$arch) {
568 $append->($_); 703 $append->($_);
597 my ($a) = @_; 732 my ($a) = @_;
598 733
599 my $o = $ARCH{$a->{_name}} 734 my $o = $ARCH{$a->{_name}}
600 or return; 735 or return;
601 736
602 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 737 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
738 unless ($face) {
739 $face = $FACE{"blank.x11"}
603 or (warn "no face data found for arch '$a->{_name}'"), return; 740 or (warn "no face data found for arch '$a->{_name}'"), return;
741 }
604 742
605 if ($face->{w} > 1 || $face->{h} > 1) { 743 if ($face->{w} > 1 || $face->{h} > 1) {
606 # bigface 744 # bigface
607 return (0, 0, $face->{w} - 1, $face->{h} - 1); 745 return (0, 0, $face->{w} - 1, $face->{h} - 1);
608 746
641=cut 779=cut
642 780
643sub arch_attr($) { 781sub arch_attr($) {
644 my ($obj) = @_; 782 my ($obj) = @_;
645 783
646 require Crossfire::Data; 784 require Deliantra::Data;
647 785
648 my $root; 786 my $root;
649 my $attr = { }; 787 my $attr = { };
650 788
651 my $arch = $ARCH{ $obj->{_name} }; 789 my $arch = $ARCH{ $obj->{_name} };
652 my $type = $obj->{type} || $arch->{type}; 790 my $type = $obj->{type} || $arch->{type};
653 791
654 if ($type > 0) { 792 if ($type > 0) {
655 $root = $Crossfire::Data::ATTR{$type}; 793 $root = $Deliantra::Data::ATTR{$type};
656 } else { 794 } else {
657 my %a = (%$arch, %$obj); 795 my %a = (%$arch, %$obj);
658 796
659 if ($a{is_floor} && !$a{alive}) { 797 if ($a{is_floor} && !$a{alive}) {
660 $root = $Crossfire::Data::TYPE{Floor}; 798 $root = $Deliantra::Data::TYPE{Floor};
661 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 799 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
662 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 800 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
663 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 801 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
664 $root = $Crossfire::Data::TYPE{Wall}; 802 $root = $Deliantra::Data::TYPE{Wall};
665 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 803 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
666 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 804 $root = $Deliantra::Data::TYPE{"Weak Wall"};
667 } else { 805 } else {
668 $root = $Crossfire::Data::TYPE{Misc}; 806 $root = $Deliantra::Data::TYPE{Misc};
669 } 807 }
670 } 808 }
671 809
672 my @import = ($root); 810 my @import = ($root);
673 811
674 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 812 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
675 unless $type == 116; 813 unless $type == 116;
676 814
677 my (%ignore); 815 my (%ignore);
678 my (@section_order, %section, @attr_order); 816 my (@section_order, %section, @attr_order);
679 817
680 while (my $type = shift @import) { 818 while (my $type = shift @import) {
819 push @import,
820 grep $_,
821 map $Deliantra::Data::TYPE{$_},
681 push @import, @{$type->{import} || []}; 822 @{$type->{import} || []};
682 823
683 $attr->{$_} ||= $type->{$_} 824 $attr->{$_} ||= $type->{$_}
684 for qw(name desc use); 825 for qw(name desc use);
685 826
686 for (@{$type->{ignore} || []}) { 827 for (@{$type->{ignore} || []}) {
715 ]; 856 ];
716 857
717 $attr 858 $attr
718} 859}
719 860
720sub arch_edit_sections {
721# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
722# edit_type = 0;
723# else if (edit_type != 0) {
724# // all flags from 'check_type' must be unset in this arch because they get recalculated now
725# edit_type &= ~check_type;
726# }
727#
728# }
729# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
730# getAttributeValue("alive", defarch) == 1 &&
731# (getAttributeValue("monster", defarch) == 1 ||
732# getAttributeValue("generator", defarch) == 1)) {
733# // Monster: monsters/npcs/generators
734# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
735# }
736# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
737# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
738# // Walls
739# edit_type |= IGUIConstants.TILE_EDIT_WALL;
740# }
741# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
742# getAttributeValue("connected", defarch) != 0) {
743# // Connected Objects
744# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
745# }
746# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
747# arch_type == 66 || arch_type == 41 || arch_type == 95) {
748# // Exit: teleporter/exit/trapdoors
749# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
750# }
751# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
752# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
753# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
754# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
755# arch_type == 124 || arch_type == 130)) {
756# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
757# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
758# }
759# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
760# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
761# arch_type == 91 || arch_type == 21 || arch_type == 24) {
762# // Door: door/special door/gates + keys
763# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
764# }
765# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
766# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
767# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
768# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
769# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
770# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
771# arch_type == 122 || arch_type == 3)) {
772# // Equipment: weapons/armour/wands/rods
773# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
774# }
775#
776# return(edit_type);
777#
778#
779}
780
781sub cache_file($$&&) { 861sub cache_file($$&&) {
782 my ($src, $cache, $load, $create) = @_; 862 my ($src, $cache, $load, $create) = @_;
783 863
784 my ($size, $mtime) = (stat $src)[7,9] 864 my ($size, $mtime) = (stat $src)[7,9]
785 or Carp::croak "$src: $!"; 865 or Carp::croak "$src: $!";
833 }, sub { 913 }, sub {
834 read_arch "$LIB/archetypes" 914 read_arch "$LIB/archetypes"
835 }; 915 };
836} 916}
837 917
918sub construct_tilecache_pb {
919 my ($idx, $cache) = @_;
920
921 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
922
923 while (my ($name, $tile) = each %$cache) {
924 my $tpb = delete $tile->{pb};
925 my $ofs = $tile->{idx};
926
927 for my $x (0 .. $tile->{w} - 1) {
928 for my $y (0 .. $tile->{h} - 1) {
929 my $idx = $ofs + $x + $y * $tile->{w};
930 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
931 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
932 }
933 }
934 }
935
936 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
937
938 $cache
939}
940
941sub use_tilecache {
942 my ($face) = @_;
943 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
944 or die "$VARDIR/tilecache.png: $!";
945 *FACE = $_[0];
946}
947
838=item load_tilecache 948=item load_tilecache
839 949
840(Re-)Load %TILE and %FACE. 950(Re-)Load %TILE and %FACE.
841 951
842=cut 952=cut
843 953
844sub load_tilecache() { 954sub load_tilecache() {
845 require Gtk2; 955 require Gtk2;
846 956
847 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 957 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
848 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
849 or die "$VARDIR/tilecache.png: $!";
850 *FACE = $_[0];
851 }, sub { 958 sub {
852 my $tile = read_pak "$LIB/crossfire.0";
853
854 my %cache; 959 my %cache;
960 my $facedata = Storable::retrieve "$LIB/facedata";
855 961
962 $facedata->{version} == 2
963 or die "$LIB/facedata: version mismatch, cannot proceed.";
964
965 my $faces = $facedata->{faceinfo};
856 my $idx = 0; 966 my $idx = 0;
857 967
858 for my $name (sort keys %$tile) { 968 for (sort keys %$faces) {
969 my ($face, $info) = ($_, $faces->{$_});
970
859 my $pb = new Gtk2::Gdk::PixbufLoader; 971 my $pb = new Gtk2::Gdk::PixbufLoader;
860 $pb->write ($tile->{$name}); 972 $pb->write ($info->{data32});
861 $pb->close; 973 $pb->close;
862 my $pb = $pb->get_pixbuf; 974 my $pb = $pb->get_pixbuf;
863 975
864 my $tile = $cache{$name} = { 976 my $tile = $cache{$face} = {
865 pb => $pb, 977 pb => $pb,
866 idx => $idx, 978 idx => $idx,
867 w => int $pb->get_width / TILESIZE, 979 w => int $pb->get_width / TILESIZE,
868 h => int $pb->get_height / TILESIZE, 980 h => int $pb->get_height / TILESIZE,
869 }; 981 };
870
871 982
872 $idx += $tile->{w} * $tile->{h}; 983 $idx += $tile->{w} * $tile->{h};
984 }
985
986 construct_tilecache_pb $idx, \%cache;
987
988 \%cache
873 } 989 };
874
875 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
876
877 while (my ($name, $tile) = each %cache) {
878 my $tpb = delete $tile->{pb};
879 my $ofs = $tile->{idx};
880
881 for my $x (0 .. $tile->{w} - 1) {
882 for my $y (0 .. $tile->{h} - 1) {
883 my $idx = $ofs + $x + $y * $tile->{w};
884 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
885 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
886 }
887 }
888 }
889
890 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
891
892 \%cache
893 };
894} 990}
895 991
896=head1 AUTHOR 992=head1 AUTHOR
897 993
898 Marc Lehmann <schmorp@schmorp.de> 994 Marc Lehmann <schmorp@schmorp.de>
902 http://www.ta-sa.org/ 998 http://www.ta-sa.org/
903 999
904=cut 1000=cut
905 1001
9061 10021
1003

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