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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.62 by root, Tue Mar 28 14:44:52 2006 UTC vs.
Revision 1.133 by root, Wed Oct 28 08:51:27 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Deliantra;
8 8
9our $VERSION = '0.1'; 9our $VERSION = '1.25';
10 10
11use strict; 11use common::sense;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp (); 15use Carp ();
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw); 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch
22 *ARCH $TILE *FACE *FACEDATA
23 TILESIZE CACHESTRIDE
24 editor_archs arch_extents
22); 25);
23 26
27use JSON::XS qw(decode_json encode_json);
28
24our $LIB = $ENV{CROSSFIRE_LIBDIR}; 29our $LIB = $ENV{DELIANTRA_LIBDIR};
25 30
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 31our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
32 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
33 : File::Spec->tmpdir . "/deliantra";
27 34
28mkdir $VARDIR, 0777; 35mkdir $VARDIR, 0777;
29 36
30sub TILESIZE (){ 32 } 37sub TILESIZE (){ 32 }
38sub CACHESTRIDE (){ 64 }
31 39
32our %ARCH; 40our %ARCH;
41our %FACE; # face32
33our %FACE; 42our %FACEDATA;
34our $TILE; 43our $TILE;
35 44
36our %FIELD_MULTILINE = ( 45our %FIELD_MULTILINE = (
37 msg => "endmsg", 46 msg => "endmsg",
38 lore => "endlore", 47 lore => "endlore",
44 qw(move_type move_block move_allow move_on move_off move_slow); 53 qw(move_type move_block move_allow move_on move_off move_slow);
45 54
46# same as in server save routine, to (hopefully) be compatible 55# same as in server save routine, to (hopefully) be compatible
47# to the other editors. 56# to the other editors.
48our @FIELD_ORDER_MAP = (qw( 57our @FIELD_ORDER_MAP = (qw(
58 file_format_version
49 name swap_time reset_timeout fixed_resettime difficulty region 59 name attach swap_time reset_timeout fixed_resettime difficulty region
50 shopitems shopgreed shopmin shopmax shoprace 60 shopitems shopgreed shopmin shopmax shoprace
51 darkness width height enter_x enter_y msg maplore 61 darkness width height enter_x enter_y msg maplore
52 unique template 62 unique template
53 outdoor temp pressure humid windspeed winddir sky nosmooth 63 outdoor temp pressure humid windspeed winddir sky nosmooth
54 tile_path_1 tile_path_2 tile_path_3 tile_path_4 64 tile_path_1 tile_path_2 tile_path_3 tile_path_4
55)); 65));
56 66
57our @FIELD_ORDER = (qw( 67our @FIELD_ORDER = (qw(
68 inherit
69
58 elevation 70 elevation
59 71
60 name name_pl custom_name title race 72 name name_pl custom_name attach title race
61 slaying skill msg lore other_arch face 73 slaying skill msg lore other_arch
62 #todo-events 74 sound sound_destroy face animation is_animated
63 animation is_animated 75 magicmap smoothlevel smoothface
64 str dex con wis pow cha int 76 str dex con wis pow cha int
65 hp maxhp sp maxsp grace maxgrace 77 hp maxhp sp maxsp grace maxgrace
66 exp perm_exp expmul 78 exp perm_exp expmul
67 food dam luck wc ac x y speed speed_left move_state attack_movement 79 food dam luck wc ac x y speed speed_left move_state attack_movement
68 nrof level direction type subtype attacktype 80 nrof level direction type subtype attacktype
76 resist_life_stealing resist_disease 88 resist_life_stealing resist_disease
77 89
78 path_attuned path_repelled path_denied material materialname 90 path_attuned path_repelled path_denied material materialname
79 value carrying weight invisible state magic 91 value carrying weight invisible state magic
80 last_heal last_sp last_grace last_eat 92 last_heal last_sp last_grace last_eat
81 connected glow_radius randomitems npx_status npc_program 93 connected glow_radius randomitems tresure_env npx_status npc_program
82 run_away pick_up container will_apply smoothlevel 94 run_away pick_up container will_apply smoothlevel
83 current_weapon_script weapontype tooltype elevation client_type 95 current_weapon_script weapontype tooltype elevation client_type
84 item_power duration range 96 item_power duration range
85 range_modifier duration_modifier dam_modifier gen_sp_armour 97 range_modifier duration_modifier dam_modifier gen_sp_armour
86 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 98 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
97 known_magical known_cursed can_use_skill been_applied has_ready_scroll 109 known_magical known_cursed can_use_skill been_applied has_ready_scroll
98 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 110 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
99 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 111 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
100 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 112 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
101 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 113 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
114 precious
102 115
103 body_range body_arm body_torso body_head body_neck body_skill 116 body_range body_arm body_torso body_head body_neck body_skill
104 body_finger body_shoulder body_foot body_hand body_wrist body_waist 117 body_finger body_shoulder body_foot body_hand body_wrist body_waist
105)); 118));
106 119
123sub MOVE_FLY_LOW (){ 0x02 } 136sub MOVE_FLY_LOW (){ 0x02 }
124sub MOVE_FLY_HIGH (){ 0x04 } 137sub MOVE_FLY_HIGH (){ 0x04 }
125sub MOVE_FLYING (){ 0x06 } 138sub MOVE_FLYING (){ 0x06 }
126sub MOVE_SWIM (){ 0x08 } 139sub MOVE_SWIM (){ 0x08 }
127sub MOVE_BOAT (){ 0x10 } 140sub MOVE_BOAT (){ 0x10 }
141sub MOVE_SHIP (){ 0x20 }
128sub MOVE_KNOWN (){ 0x1f } # all of above 142sub MOVE_KNOWN (){ 0x3f } # all of above
129sub MOVE_ALLBIT (){ 0x10000 }
130sub MOVE_ALL (){ 0x1001f } # very special value, more PITA 143sub MOVE_ALL (){ 0x10000 } # very special value
144
145our %MOVE_TYPE = (
146 walk => MOVE_WALK,
147 fly_low => MOVE_FLY_LOW,
148 fly_high => MOVE_FLY_HIGH,
149 flying => MOVE_FLYING,
150 swim => MOVE_SWIM,
151 boat => MOVE_BOAT,
152 ship => MOVE_SHIP,
153 all => MOVE_ALL,
154);
155
156our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
157
158{
159 package Deliantra::MoveType;
160
161 use overload
162 '=' => sub { bless [@{$_[0]}], ref $_[0] },
163 '""' => \&as_string,
164 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
165 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
166 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
168 'x=' => sub {
169 my $cur = $_[0] >= $_[1];
170 if (!defined $cur) {
171 if ($_[0] >= "all") {
172 $_[0] -= $_[1];
173 } else {
174 $_[0] += $_[1];
175 }
176 } elsif ($cur) {
177 $_[0] -= $_[1];
178 } else {
179 $_[0] /= $_[1];
180 }
181
182 $_[0]
183 },
184 'eq' => sub { "$_[0]" eq "$_[1]" },
185 'ne' => sub { "$_[0]" ne "$_[1]" },
186 ;
187
188 sub TO_JSON {
189 $_[0][0]
190 }
191}
192
193sub Deliantra::MoveType::new {
194 my ($class, $string) = @_;
195
196 my $mask;
197 my $value;
198
199 if ($string =~ /^\s*\d+\s*$/) {
200 $mask = MOVE_ALL;
201 $value = $string+0;
202 } else {
203 for (split /\s+/, lc $string) {
204 if (s/^-//) {
205 $mask |= $MOVE_TYPE{$_};
206 $value &= ~$MOVE_TYPE{$_};
207 } else {
208 $mask |= $MOVE_TYPE{$_};
209 $value |= $MOVE_TYPE{$_};
210 }
211 }
212 }
213
214 (bless [$mask, $value], $class)->normalise
215}
216
217sub Deliantra::MoveType::normalise {
218 my ($self) = @_;
219
220 if ($self->[0] & MOVE_ALL) {
221 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
222 $self->[0] &= $mask;
223 $self->[1] &= $mask;
224 }
225
226 $self->[1] &= $self->[0];
227
228 $self
229}
230
231sub Deliantra::MoveType::as_string {
232 my ($self) = @_;
233
234 my @res;
235
236 my ($mask, $value) = @$self;
237
238 for (@Deliantra::MOVE_TYPE) {
239 my $bit = $Deliantra::MOVE_TYPE{$_};
240 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
241 $mask &= ~$bit;
242 push @res, $value & $bit ? $_ : "-$_";
243 }
244 }
245
246 join " ", @res
247}
131 248
132sub load_ref($) { 249sub load_ref($) {
133 my ($path) = @_; 250 my ($path) = @_;
134 251
135 open my $fh, "<", $path 252 open my $fh, "<:raw:perlio", $path
136 or die "$path: $!"; 253 or die "$path: $!";
137 binmode $fh;
138 local $/; 254 local $/;
139 255
140 thaw <$fh> 256 thaw <$fh>
141} 257}
142 258
143sub save_ref($$) { 259sub save_ref($$) {
144 my ($ref, $path) = @_; 260 my ($ref, $path) = @_;
145 261
146 open my $fh, ">", "$path~" 262 open my $fh, ">:raw:perlio", "$path~"
147 or die "$path~: $!"; 263 or die "$path~: $!";
148 binmode $fh;
149 print $fh freeze $ref; 264 print $fh freeze $ref;
150 close $fh; 265 close $fh;
151 rename "$path~", $path 266 rename "$path~", $path
152 or die "$path: $!"; 267 or die "$path: $!";
153} 268}
154 269
270my %attack_mask = (
271 physical => 0x00000001,
272 magic => 0x00000002,
273 fire => 0x00000004,
274 electricity => 0x00000008,
275 cold => 0x00000010,
276 confusion => 0x00000020,
277 acid => 0x00000040,
278 drain => 0x00000080,
279 weaponmagic => 0x00000100,
280 ghosthit => 0x00000200,
281 poison => 0x00000400,
282 slow => 0x00000800,
283 paralyze => 0x00001000,
284 turn_undead => 0x00002000,
285 fear => 0x00004000,
286 cancellation => 0x00008000,
287 deplete => 0x00010000,
288 death => 0x00020000,
289 chaos => 0x00040000,
290 counterspell => 0x00080000,
291 godpower => 0x00100000,
292 holyword => 0x00200000,
293 blind => 0x00400000,
294 internal => 0x00800000,
295 life_stealing => 0x01000000,
296 disease => 0x02000000,
297);
298
299sub _add_resist($$$) {
300 my ($ob, $mask, $value) = @_;
301
302 while (my ($k, $v) = each %attack_mask) {
303 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
304 }
305}
306
307my %MATERIAL = reverse
308 paper => 1,
309 iron => 2,
310 glass => 4,
311 leather => 8,
312 wood => 16,
313 organic => 32,
314 stone => 64,
315 cloth => 128,
316 adamant => 256,
317 liquid => 512,
318 tin => 1024,
319 bone => 2048,
320 ice => 4096,
321
322 # guesses
323 runestone => 12,
324 bronze => 18,
325 "ancient wood" => 20,
326 glass => 36,
327 marble => 66,
328 ice => 68,
329 stone => 70,
330 stone => 80,
331 cloth => 136,
332 ironwood => 144,
333 adamantium => 258,
334 glacium => 260,
335 blood => 544,
336;
337
155# object as in "Object xxx", i.e. archetypes 338# object as in "Object xxx", i.e. archetypes
156sub normalize_object($) { 339sub normalize_object($) {
157 my ($ob) = @_; 340 my ($ob) = @_;
158 341
342 # convert material bitset to materialname, if possible
343 if (exists $ob->{material}) {
344 if (!$ob->{material}) {
345 delete $ob->{material};
346 } elsif (exists $ob->{materialname}) {
347 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
348 delete $ob->{material};
349 } else {
350 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
351 delete $ob->{material}; # assume materilname is more specific and nuke material
352 }
353 } elsif (my $name = $MATERIAL{$ob->{material}}) {
354 delete $ob->{material};
355 $ob->{materialname} = $name;
356 } else {
357 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
358 }
359 }
360
361 # check whether attachment is the same as in the archetype
362 if (exists $ob->{attach}) {
363 my $arch = $ARCH{$ob->{_name}};
364 my $js = JSON::XS->new->utf8->canonical (1);
365
366 if (defined $arch->{attach}
367 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
368 delete $ob->{attach}
369 }
370 }
371
372 # color_fg is used as default for magicmap if magicmap does not exist
373 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
374
159 # nuke outdated or never supported fields 375 # nuke outdated or never supported fields
160 delete $ob->{$_} for qw( 376 delete @$ob{qw(
161 can_knockback can_parry can_impale can_cut can_dam_armour 377 can_knockback can_parry can_impale can_cut can_dam_armour
162 can_apply pass_thru can_pass_thru 378 can_apply pass_thru can_pass_thru color_bg color_fg
163 ); 379 )};
380
381 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
382 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
383 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
164 384
165 # convert movement strings to bitsets 385 # convert movement strings to bitsets
166 for my $attr (keys %FIELD_MOVEMENT) { 386 for my $attr (keys %FIELD_MOVEMENT) {
167 next unless exists $ob->{$attr}; 387 next unless exists $ob->{$attr};
168 388
169 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility 389 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
170
171 next if $ob->{$attr} =~ /^\d+$/;
172
173 my $flags = 0;
174
175 # assume list
176 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
177 $flags |= MOVE_WALK if $flag eq "walk";
178 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
179 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
180 $flags |= MOVE_FLYING if $flag eq "flying";
181 $flags |= MOVE_SWIM if $flag eq "swim";
182 $flags |= MOVE_BOAT if $flag eq "boat";
183 $flags |= MOVE_ALL if $flag eq "all";
184
185 $flags &= ~MOVE_WALK if $flag eq "-walk";
186 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
187 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
188 $flags &= ~MOVE_FLYING if $flag eq "-flying";
189 $flags &= ~MOVE_SWIM if $flag eq "-swim";
190 $flags &= ~MOVE_BOAT if $flag eq "-boat";
191 $flags &= ~MOVE_ALL if $flag eq "-all";
192 }
193
194 $ob->{$attr} = $flags;
195 } 390 }
196 391
197 # convert outdated movement flags to new movement sets 392 # convert outdated movement flags to new movement sets
198 if (defined (my $v = delete $ob->{no_pass})) { 393 if (defined (my $v = delete $ob->{no_pass})) {
199 $ob->{move_block} = $v ? MOVE_ALL : 0; 394 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
200 } 395 }
201 if (defined (my $v = delete $ob->{slow_move})) { 396 if (defined (my $v = delete $ob->{slow_move})) {
202 $ob->{move_slow} |= MOVE_WALK; 397 $ob->{move_slow} += "walk";
203 $ob->{move_slow_penalty} = $v; 398 $ob->{move_slow_penalty} = $v;
204 } 399 }
205 if (defined (my $v = delete $ob->{walk_on})) { 400 if (defined (my $v = delete $ob->{walk_on})) {
206 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK 401 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
207 : $ob->{move_on} & ~MOVE_WALK;
208 } 402 }
209 if (defined (my $v = delete $ob->{walk_off})) { 403 if (defined (my $v = delete $ob->{walk_off})) {
210 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK 404 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
211 : $ob->{move_off} & ~MOVE_WALK;
212 } 405 }
213 if (defined (my $v = delete $ob->{fly_on})) { 406 if (defined (my $v = delete $ob->{fly_on})) {
214 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW 407 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
215 : $ob->{move_on} & ~MOVE_FLY_LOW;
216 } 408 }
217 if (defined (my $v = delete $ob->{fly_off})) { 409 if (defined (my $v = delete $ob->{fly_off})) {
218 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW 410 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
219 : $ob->{move_off} & ~MOVE_FLY_LOW;
220 } 411 }
221 if (defined (my $v = delete $ob->{flying})) { 412 if (defined (my $v = delete $ob->{flying})) {
222 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW 413 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
223 : $ob->{move_type} & ~MOVE_FLY_LOW;
224 } 414 }
225 415
226 # convert idiotic event_xxx things into objects 416 # convert idiotic event_xxx things into objects
227 while (my ($event, $subtype) = each %EVENT_TYPE) { 417 while (my ($event, $subtype) = each %EVENT_TYPE) {
228 if (exists $ob->{"event_${event}_plugin"}) { 418 if (exists $ob->{"event_${event}_plugin"}) {
233 name => delete $ob->{"event_${event}_options"}, 423 name => delete $ob->{"event_${event}_options"},
234 }; 424 };
235 } 425 }
236 } 426 }
237 427
428 # some archetypes had "+3" instead of the canonical "3", so fix
429 $ob->{dam} *= 1 if exists $ob->{dam};
430
238 $ob 431 $ob
239} 432}
240 433
241# arch as in "arch xxx", ie.. objects 434# arch as in "arch xxx", ie.. objects
242sub normalize_arch($) { 435sub normalize_arch($) {
243 my ($ob) = @_; 436 my ($ob) = @_;
244 437
245 normalize_object $ob; 438 normalize_object $ob;
439
440 return if $ob->{_atype} eq "object";
246 441
247 my $arch = $ARCH{$ob->{_name}} 442 my $arch = $ARCH{$ob->{_name}}
248 or (warn "$ob->{_name}: no such archetype", return $ob); 443 or (warn "$ob->{_name}: no such archetype", return $ob);
249 444
250 if ($arch->{type} == 22) { # map 445 if ($arch->{type} == 22) { # map
283 } 478 }
284 479
285 $ob 480 $ob
286} 481}
287 482
483sub attr_thaw($) {
484 my ($ob) = @_;
485
486 $ob->{attach} = decode_json $ob->{attach}
487 if exists $ob->{attach};
488
489 $ob
490}
491
492sub attr_freeze($) {
493 my ($ob) = @_;
494
495 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
496 if exists $ob->{attach};
497
498 $ob
499}
500
288sub read_pak($) { 501sub read_pak($) {
289 my ($path) = @_; 502 my ($path) = @_;
290 503
291 my %pak; 504 my %pak;
292 505
293 open my $fh, "<", $path 506 open my $fh, "<:raw:perlio", $path
294 or Carp::croak "$_[0]: $!"; 507 or Carp::croak "$_[0]: $!";
295 binmode $fh; 508 binmode $fh;
296 while (<$fh>) { 509 while (<$fh>) {
297 my ($type, $id, $len, $path) = split; 510 my ($type, $id, $len, $path) = split;
298 $path =~ s/.*\///; 511 $path =~ s/.*\///;
300 } 513 }
301 514
302 \%pak 515 \%pak
303} 516}
304 517
305sub read_arch($) { 518sub read_arch($;$) {
306 my ($path) = @_; 519 my ($path, $toplevel) = @_;
307 520
308 my %arc; 521 my %arc;
309 my ($more, $prev); 522 my ($more, $prev);
523 my $comment;
310 524
311 open my $fh, "<", $path 525 open my $fh, "<:utf8", $path
312 or Carp::croak "$path: $!"; 526 or Carp::croak "$path: $!";
313 527
314 binmode $fh; 528# binmode $fh;
315 529
316 my $parse_block; $parse_block = sub { 530 my $parse_block; $parse_block = sub {
317 my %arc = @_; 531 my %arc = @_;
318 532
319 while (<$fh>) { 533 while (<$fh>) {
320 s/\s+$//; 534 s/\s+$//;
321 if (/^end$/i) { 535 if (/^end$/i) {
322 last; 536 last;
537
323 } elsif (/^arch (\S+)$/i) { 538 } elsif (/^arch (\S+)$/i) {
324 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); 539 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
540
325 } elsif (/^lore$/i) { 541 } elsif (/^lore$/i) {
326 while (<$fh>) { 542 while (<$fh>) {
327 last if /^endlore\s*$/i; 543 last if /^endlore\s*$/i;
328 $arc{lore} .= $_; 544 $arc{lore} .= $_;
329 } 545 }
330 } elsif (/^msg$/i) { 546 } elsif (/^msg$/i) {
331 while (<$fh>) { 547 while (<$fh>) {
332 last if /^endmsg\s*$/i; 548 last if /^endmsg\s*$/i;
333 $arc{msg} .= $_; 549 $arc{msg} .= $_;
334 } 550 }
551 } elsif (/^anim$/i) {
552 while (<$fh>) {
553 last if /^mina\s*$/i;
554 chomp;
555 push @{ $arc{anim} }, $_;
556 }
335 } elsif (/^(\S+)\s*(.*)$/) { 557 } elsif (/^(\S+)\s*(.*)$/) {
336 $arc{lc $1} = $2; 558 $arc{lc $1} = $2;
337 } elsif (/^\s*($|#)/) { 559 } elsif (/^\s*#/) {
560 $arc{_comment} .= "$_\n";
561
562 } elsif (/^\s*$/) {
338 # 563 #
339 } else { 564 } else {
340 warn "$path: unparsable line '$_' in arch $arc{_name}"; 565 warn "$path: unparsable line '$_' in arch $arc{_name}";
341 } 566 }
342 } 567 }
348 s/\s+$//; 573 s/\s+$//;
349 if (/^more$/i) { 574 if (/^more$/i) {
350 $more = $prev; 575 $more = $prev;
351 } elsif (/^object (\S+)$/i) { 576 } elsif (/^object (\S+)$/i) {
352 my $name = $1; 577 my $name = $1;
353 my $arc = normalize_object $parse_block->(_name => $name); 578 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
579 undef $comment;
580 delete $arc{_comment} unless length $arc{_comment};
581 $arc->{_atype} = 'object';
354 582
355 if ($more) { 583 if ($more) {
356 $more->{more} = $arc; 584 $more->{more} = $arc;
357 } else { 585 } else {
358 $arc{$name} = $arc; 586 $arc{$name} = $arc;
359 } 587 }
360 $prev = $arc; 588 $prev = $arc;
361 $more = undef; 589 $more = undef;
362 } elsif (/^arch (\S+)$/i) { 590 } elsif (/^arch (\S+)$/i) {
363 my $name = $1; 591 my $name = $1;
364 my $arc = normalize_arch $parse_block->(_name => $name); 592 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
593 undef $comment;
594 delete $arc{_comment} unless length $arc{_comment};
595 $arc->{_atype} = 'arch';
365 596
366 if ($more) { 597 if ($more) {
367 $more->{more} = $arc; 598 $more->{more} = $arc;
368 } else { 599 } else {
369 push @{ $arc{arch} }, $arc; 600 push @{ $arc{arch} }, $arc;
370 } 601 }
371 $prev = $arc; 602 $prev = $arc;
372 $more = undef; 603 $more = undef;
604 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
605 if ($1 eq "lev_array") {
606 while (<$fh>) {
607 last if /^endplst\s*$/;
608 push @{$toplevel->{lev_array}}, $_+0;
609 }
610 } else {
611 $toplevel->{$1} = $2;
612 }
613 } elsif (/^\s*#/) {
614 $comment .= "$_\n";
373 } elsif (/^\s*($|#)/) { 615 } elsif (/^\s*($|#)/) {
374 # 616 #
375 } else { 617 } else {
376 warn "$path: unparseable top-level line '$_'"; 618 die "$path: unparseable top-level line '$_'";
377 } 619 }
378 } 620 }
379 621
380 undef $parse_block; # work around bug in perl not freeing $fh etc. 622 undef $parse_block; # work around bug in perl not freeing $fh etc.
381 623
382 \%arc 624 \%arc
625}
626
627sub archlist_to_string {
628 my ($arch) = @_;
629
630 my $str;
631
632 my $append; $append = sub {
633 my %a = %{$_[0]};
634
635 Deliantra::attr_freeze \%a;
636 Deliantra::normalize_arch \%a;
637
638 # undo the bit-split we did before
639 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
640 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
641 | (delete $a{attack_movement_bits_4_7});
642 }
643
644 if (my $comment = delete $a{_comment}) {
645 if ($comment =~ /[^\n\s#]/) {
646 $str .= $comment;
647 }
648 }
649
650 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
651
652 my $inv = delete $a{inventory};
653 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
654 my $anim = delete $a{anim};
655
656 if ($a{_atype} eq 'object') {
657 $str .= join "\n", "anim", @$anim, "mina\n"
658 if $anim;
659 }
660
661 my @kv;
662
663 for ($a{_name} eq "map"
664 ? @Deliantra::FIELD_ORDER_MAP
665 : @Deliantra::FIELD_ORDER) {
666 push @kv, [$_, delete $a{$_}]
667 if exists $a{$_};
668 }
669
670 for (sort keys %a) {
671 next if /^_/; # ignore our _-keys
672 push @kv, [$_, delete $a{$_}];
673 }
674
675 for (@kv) {
676 my ($k, $v) = @$_;
677
678 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
679 $v =~ s/\n$//;
680 $str .= "$k\n$v\n$end\n";
681 } else {
682 $str .= "$k $v\n";
683 }
684 }
685
686 if ($inv) {
687 $append->($_) for @$inv;
688 }
689
690 $str .= "end\n";
691
692 if ($a{_atype} eq 'object') {
693 if ($more) {
694 $str .= "more\n";
695 $append->($more) if $more;
696 } else {
697 $str .= "\n";
698 }
699 }
700 };
701
702 for (@$arch) {
703 $append->($_);
704 }
705
706 $str
383} 707}
384 708
385# put all archs into a hash with editor_face as it's key 709# put all archs into a hash with editor_face as it's key
386# NOTE: the arrays in the hash values are references to 710# NOTE: the arrays in the hash values are references to
387# the archs from $ARCH 711# the archs from $ARCH
408 my ($a) = @_; 732 my ($a) = @_;
409 733
410 my $o = $ARCH{$a->{_name}} 734 my $o = $ARCH{$a->{_name}}
411 or return; 735 or return;
412 736
413 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 737 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
738 unless ($face) {
739 $face = $FACE{"blank.x11"}
414 or (warn "no face data found for arch '$a->{_name}'"), return; 740 or (warn "no face data found for arch '$a->{_name}'"), return;
741 }
415 742
416 if ($face->{w} > 1 || $face->{h} > 1) { 743 if ($face->{w} > 1 || $face->{h} > 1) {
417 # bigface 744 # bigface
418 return (0, 0, $face->{w} - 1, $face->{h} - 1); 745 return (0, 0, $face->{w} - 1, $face->{h} - 1);
419 746
452=cut 779=cut
453 780
454sub arch_attr($) { 781sub arch_attr($) {
455 my ($obj) = @_; 782 my ($obj) = @_;
456 783
457 require Crossfire::Data; 784 require Deliantra::Data;
458 785
459 my $root; 786 my $root;
460 my $attr = { }; 787 my $attr = { };
461 788
462 my $arch = $ARCH{ $obj->{_name} }; 789 my $arch = $ARCH{ $obj->{_name} };
463 my $type = $obj->{type} || $arch->{type}; 790 my $type = $obj->{type} || $arch->{type};
464 791
465 if ($type > 0) { 792 if ($type > 0) {
466 $root = $Crossfire::Data::ATTR{$type}; 793 $root = $Deliantra::Data::ATTR{$type};
467 } else { 794 } else {
468 my %a = (%$arch, %$obj); 795 my %a = (%$arch, %$obj);
469 796
470 if ($a{is_floor} && !$a{alive}) { 797 if ($a{is_floor} && !$a{alive}) {
471 $root = $Crossfire::Data::TYPE{Floor}; 798 $root = $Deliantra::Data::TYPE{Floor};
472 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 799 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
473 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 800 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
474 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 801 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
475 $root = $Crossfire::Data::TYPE{Wall}; 802 $root = $Deliantra::Data::TYPE{Wall};
476 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 803 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
477 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 804 $root = $Deliantra::Data::TYPE{"Weak Wall"};
478 } else { 805 } else {
479 $root = $Crossfire::Data::TYPE{Misc}; 806 $root = $Deliantra::Data::TYPE{Misc};
480 } 807 }
481 } 808 }
482 809
483 my @import = ($root); 810 my @import = ($root);
484 811
485 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 812 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
486 unless $type == 116; 813 unless $type == 116;
487 814
488 my (%ignore); 815 my (%ignore);
489 my (@section_order, %section, @attr_order); 816 my (@section_order, %section, @attr_order);
490 817
491 while (my $type = shift @import) { 818 while (my $type = shift @import) {
819 push @import,
820 grep $_,
821 map $Deliantra::Data::TYPE{$_},
492 push @import, @{$type->{import} || []}; 822 @{$type->{import} || []};
493 823
494 $attr->{$_} ||= $type->{$_} 824 $attr->{$_} ||= $type->{$_}
495 for qw(name desc use); 825 for qw(name desc use);
496 826
497 for (@{$type->{ignore} || []}) { 827 for (@{$type->{ignore} || []}) {
526 ]; 856 ];
527 857
528 $attr 858 $attr
529} 859}
530 860
531sub arch_edit_sections {
532# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
533# edit_type = 0;
534# else if (edit_type != 0) {
535# // all flags from 'check_type' must be unset in this arch because they get recalculated now
536# edit_type &= ~check_type;
537# }
538#
539# }
540# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
541# getAttributeValue("alive", defarch) == 1 &&
542# (getAttributeValue("monster", defarch) == 1 ||
543# getAttributeValue("generator", defarch) == 1)) {
544# // Monster: monsters/npcs/generators
545# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
546# }
547# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
548# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
549# // Walls
550# edit_type |= IGUIConstants.TILE_EDIT_WALL;
551# }
552# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
553# getAttributeValue("connected", defarch) != 0) {
554# // Connected Objects
555# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
556# }
557# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
558# arch_type == 66 || arch_type == 41 || arch_type == 95) {
559# // Exit: teleporter/exit/trapdoors
560# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
561# }
562# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
563# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
564# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
565# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
566# arch_type == 124 || arch_type == 130)) {
567# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
568# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
569# }
570# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
571# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
572# arch_type == 91 || arch_type == 21 || arch_type == 24) {
573# // Door: door/special door/gates + keys
574# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
575# }
576# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
577# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
578# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
579# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
580# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
581# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
582# arch_type == 122 || arch_type == 3)) {
583# // Equipment: weapons/armour/wands/rods
584# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
585# }
586#
587# return(edit_type);
588#
589#
590}
591
592sub cache_file($$&&) { 861sub cache_file($$&&) {
593 my ($src, $cache, $load, $create) = @_; 862 my ($src, $cache, $load, $create) = @_;
594 863
595 my ($size, $mtime) = (stat $src)[7,9] 864 my ($size, $mtime) = (stat $src)[7,9]
596 or Carp::croak "$src: $!"; 865 or Carp::croak "$src: $!";
644 }, sub { 913 }, sub {
645 read_arch "$LIB/archetypes" 914 read_arch "$LIB/archetypes"
646 }; 915 };
647} 916}
648 917
918sub construct_tilecache_pb {
919 my ($idx, $cache) = @_;
920
921 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
922
923 while (my ($name, $tile) = each %$cache) {
924 my $tpb = delete $tile->{pb};
925 my $ofs = $tile->{idx};
926
927 for my $x (0 .. $tile->{w} - 1) {
928 for my $y (0 .. $tile->{h} - 1) {
929 my $idx = $ofs + $x + $y * $tile->{w};
930 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
931 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
932 }
933 }
934 }
935
936 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
937
938 $cache
939}
940
941sub use_tilecache {
942 my ($face) = @_;
943 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
944 or die "$VARDIR/tilecache.png: $!";
945 *FACE = $_[0];
946}
947
649=item load_tilecache 948=item load_tilecache
650 949
651(Re-)Load %TILE and %FACE. 950(Re-)Load %TILE and %FACE.
652 951
653=cut 952=cut
654 953
655sub load_tilecache() { 954sub load_tilecache() {
656 require Gtk2; 955 require Gtk2;
657 956
658 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 957 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
659 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
660 or die "$VARDIR/tilecache.png: $!";
661 *FACE = $_[0];
662 }, sub { 958 sub {
663 my $tile = read_pak "$LIB/crossfire.0";
664
665 my %cache; 959 my %cache;
960 my $facedata = Storable::retrieve "$LIB/facedata";
666 961
962 $facedata->{version} == 2
963 or die "$LIB/facedata: version mismatch, cannot proceed.";
964
965 my $faces = $facedata->{faceinfo};
667 my $idx = 0; 966 my $idx = 0;
668 967
669 for my $name (sort keys %$tile) { 968 for (sort keys %$faces) {
969 my ($face, $info) = ($_, $faces->{$_});
970
670 my $pb = new Gtk2::Gdk::PixbufLoader; 971 my $pb = new Gtk2::Gdk::PixbufLoader;
671 $pb->write ($tile->{$name}); 972 $pb->write ($info->{data32});
672 $pb->close; 973 $pb->close;
673 my $pb = $pb->get_pixbuf; 974 my $pb = $pb->get_pixbuf;
674 975
675 my $tile = $cache{$name} = { 976 my $tile = $cache{$face} = {
676 pb => $pb, 977 pb => $pb,
677 idx => $idx, 978 idx => $idx,
678 w => int $pb->get_width / TILESIZE, 979 w => int $pb->get_width / TILESIZE,
679 h => int $pb->get_height / TILESIZE, 980 h => int $pb->get_height / TILESIZE,
680 }; 981 };
681
682 982
683 $idx += $tile->{w} * $tile->{h}; 983 $idx += $tile->{w} * $tile->{h};
984 }
985
986 construct_tilecache_pb $idx, \%cache;
987
988 \%cache
684 } 989 };
685
686 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
687
688 while (my ($name, $tile) = each %cache) {
689 my $tpb = delete $tile->{pb};
690 my $ofs = $tile->{idx};
691
692 for my $x (0 .. $tile->{w} - 1) {
693 for my $y (0 .. $tile->{h} - 1) {
694 my $idx = $ofs + $x + $y * $tile->{w};
695 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
696 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
697 }
698 }
699 }
700
701 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
702
703 \%cache
704 };
705} 990}
706 991
707=head1 AUTHOR 992=head1 AUTHOR
708 993
709 Marc Lehmann <schmorp@schmorp.de> 994 Marc Lehmann <schmorp@schmorp.de>
713 http://www.ta-sa.org/ 998 http://www.ta-sa.org/
714 999
715=cut 1000=cut
716 1001
7171 10021
1003

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