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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.109 by elmex, Sun May 27 08:08:59 2007 UTC vs.
Revision 1.134 by root, Wed Oct 28 10:17:01 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4
5=over 4
4 6
5=cut 7=cut
6 8
7package Crossfire; 9package Deliantra;
8 10
9our $VERSION = '0.98'; 11our $VERSION = '1.25';
10 12
11use strict; 13use common::sense;
12 14
13use base 'Exporter'; 15use base 'Exporter';
14 16
15use Carp (); 17use Carp ();
16use File::Spec; 18use File::Spec;
17use List::Util qw(min max); 19use List::Util qw(min max);
18use Storable qw(freeze thaw); 20use Storable qw(freeze thaw);
19 21
20our @EXPORT = qw( 22our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 23 read_pak read_arch
24 *ARCH $TILE *FACE *FACEDATA
25 TILESIZE CACHESTRIDE
26 editor_archs arch_extents
22); 27);
23 28
24use JSON::XS qw(from_json to_json); 29use JSON::XS qw(decode_json encode_json);
25 30
26our $LIB = $ENV{CROSSFIRE_LIBDIR}; 31our $LIB = $ENV{DELIANTRA_LIBDIR};
27 32
28our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 33our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
29 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 34 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
30 : File::Spec->tmpdir . "/crossfire"; 35 : File::Spec->tmpdir . "/deliantra";
31 36
32mkdir $VARDIR, 0777; 37mkdir $VARDIR, 0777;
33 38
34sub TILESIZE (){ 32 } 39sub TILESIZE (){ 32 }
40sub CACHESTRIDE (){ 64 }
35 41
36our %ARCH; 42our %ARCH;
43our %FACE; # face32
37our %FACE; 44our %FACEDATA;
38our $TILE; 45our $TILE;
39 46
40our %FIELD_MULTILINE = ( 47our %FIELD_MULTILINE = (
41 msg => "endmsg", 48 msg => "endmsg",
42 lore => "endlore", 49 lore => "endlore",
64 71
65 elevation 72 elevation
66 73
67 name name_pl custom_name attach title race 74 name name_pl custom_name attach title race
68 slaying skill msg lore other_arch 75 slaying skill msg lore other_arch
69 face animation is_animated 76 sound sound_destroy face animation is_animated
70 magicmap smoothlevel smoothface 77 magicmap smoothlevel smoothface
71 str dex con wis pow cha int 78 str dex con wis pow cha int
72 hp maxhp sp maxsp grace maxgrace 79 hp maxhp sp maxsp grace maxgrace
73 exp perm_exp expmul 80 exp perm_exp expmul
74 food dam luck wc ac x y speed speed_left move_state attack_movement 81 food dam luck wc ac x y speed speed_left move_state attack_movement
146 boat => MOVE_BOAT, 153 boat => MOVE_BOAT,
147 ship => MOVE_SHIP, 154 ship => MOVE_SHIP,
148 all => MOVE_ALL, 155 all => MOVE_ALL,
149); 156);
150 157
151our @MOVE_TYPE = keys %MOVE_TYPE; 158our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
152 159
153{ 160{
154 package Crossfire::MoveType; 161 package Deliantra::MoveType;
155 162
156 use overload 163 use overload
157 '=' => sub { bless [@{$_[0]}], ref $_[0] }, 164 '=' => sub { bless [@{$_[0]}], ref $_[0] },
158 '""' => \&as_string, 165 '""' => \&as_string,
159 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, 166 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
177 $_[0] 184 $_[0]
178 }, 185 },
179 'eq' => sub { "$_[0]" eq "$_[1]" }, 186 'eq' => sub { "$_[0]" eq "$_[1]" },
180 'ne' => sub { "$_[0]" ne "$_[1]" }, 187 'ne' => sub { "$_[0]" ne "$_[1]" },
181 ; 188 ;
182}
183 189
184sub Crossfire::MoveType::new { 190 sub TO_JSON {
191 $_[0][0]
192 }
193}
194
195sub Deliantra::MoveType::new {
185 my ($class, $string) = @_; 196 my ($class, $string) = @_;
186 197
187 my $mask; 198 my $mask;
188 my $value; 199 my $value;
189 200
203 } 214 }
204 215
205 (bless [$mask, $value], $class)->normalise 216 (bless [$mask, $value], $class)->normalise
206} 217}
207 218
208sub Crossfire::MoveType::normalise { 219sub Deliantra::MoveType::normalise {
209 my ($self) = @_; 220 my ($self) = @_;
210 221
211 if ($self->[0] & MOVE_ALL) { 222 if ($self->[0] & MOVE_ALL) {
212 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); 223 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
213 $self->[0] &= $mask; 224 $self->[0] &= $mask;
217 $self->[1] &= $self->[0]; 228 $self->[1] &= $self->[0];
218 229
219 $self 230 $self
220} 231}
221 232
222sub Crossfire::MoveType::as_string { 233sub Deliantra::MoveType::as_string {
223 my ($self) = @_; 234 my ($self) = @_;
224 235
225 my @res; 236 my @res;
226 237
227 my ($mask, $value) = @$self; 238 my ($mask, $value) = @$self;
228 239
229 for (@Crossfire::MOVE_TYPE) { 240 for (@Deliantra::MOVE_TYPE) {
230 my $bit = $Crossfire::MOVE_TYPE{$_}; 241 my $bit = $Deliantra::MOVE_TYPE{$_};
231 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { 242 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
232 $mask &= ~$bit; 243 $mask &= ~$bit;
233 push @res, $value & $bit ? $_ : "-$_"; 244 push @res, $value & $bit ? $_ : "-$_";
234 } 245 }
235 } 246 }
375 386
376 # convert movement strings to bitsets 387 # convert movement strings to bitsets
377 for my $attr (keys %FIELD_MOVEMENT) { 388 for my $attr (keys %FIELD_MOVEMENT) {
378 next unless exists $ob->{$attr}; 389 next unless exists $ob->{$attr};
379 390
380 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; 391 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
381 } 392 }
382 393
383 # convert outdated movement flags to new movement sets 394 # convert outdated movement flags to new movement sets
384 if (defined (my $v = delete $ob->{no_pass})) { 395 if (defined (my $v = delete $ob->{no_pass})) {
385 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; 396 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
386 } 397 }
387 if (defined (my $v = delete $ob->{slow_move})) { 398 if (defined (my $v = delete $ob->{slow_move})) {
388 $ob->{move_slow} += "walk"; 399 $ob->{move_slow} += "walk";
389 $ob->{move_slow_penalty} = $v; 400 $ob->{move_slow_penalty} = $v;
390 } 401 }
391 if (defined (my $v = delete $ob->{walk_on})) { 402 if (defined (my $v = delete $ob->{walk_on})) {
392 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } 403 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
393 } 404 }
394 if (defined (my $v = delete $ob->{walk_off})) { 405 if (defined (my $v = delete $ob->{walk_off})) {
395 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } 406 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
396 } 407 }
397 if (defined (my $v = delete $ob->{fly_on})) { 408 if (defined (my $v = delete $ob->{fly_on})) {
398 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } 409 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
399 } 410 }
400 if (defined (my $v = delete $ob->{fly_off})) { 411 if (defined (my $v = delete $ob->{fly_off})) {
401 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } 412 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
402 } 413 }
403 if (defined (my $v = delete $ob->{flying})) { 414 if (defined (my $v = delete $ob->{flying})) {
404 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } 415 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
405 } 416 }
406 417
407 # convert idiotic event_xxx things into objects 418 # convert idiotic event_xxx things into objects
408 while (my ($event, $subtype) = each %EVENT_TYPE) { 419 while (my ($event, $subtype) = each %EVENT_TYPE) {
409 if (exists $ob->{"event_${event}_plugin"}) { 420 if (exists $ob->{"event_${event}_plugin"}) {
425# arch as in "arch xxx", ie.. objects 436# arch as in "arch xxx", ie.. objects
426sub normalize_arch($) { 437sub normalize_arch($) {
427 my ($ob) = @_; 438 my ($ob) = @_;
428 439
429 normalize_object $ob; 440 normalize_object $ob;
441
442 return if $ob->{_atype} eq "object";
430 443
431 my $arch = $ARCH{$ob->{_name}} 444 my $arch = $ARCH{$ob->{_name}}
432 or (warn "$ob->{_name}: no such archetype", return $ob); 445 or (warn "$ob->{_name}: no such archetype", return $ob);
433 446
434 if ($arch->{type} == 22) { # map 447 if ($arch->{type} == 22) { # map
470} 483}
471 484
472sub attr_thaw($) { 485sub attr_thaw($) {
473 my ($ob) = @_; 486 my ($ob) = @_;
474 487
475 $ob->{attach} = from_json $ob->{attach} 488 $ob->{attach} = decode_json $ob->{attach}
476 if exists $ob->{attach}; 489 if exists $ob->{attach};
477 490
478 $ob 491 $ob
479} 492}
480 493
481sub attr_freeze($) { 494sub attr_freeze($) {
482 my ($ob) = @_; 495 my ($ob) = @_;
483 496
484 $ob->{attach} = Crossfire::to_json $ob->{attach} 497 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
485 if exists $ob->{attach}; 498 if exists $ob->{attach};
486 499
487 $ob 500 $ob
488} 501}
489 502
509 522
510 my %arc; 523 my %arc;
511 my ($more, $prev); 524 my ($more, $prev);
512 my $comment; 525 my $comment;
513 526
514 open my $fh, "<:raw:perlio:utf8", $path 527 open my $fh, "<:utf8", $path
515 or Carp::croak "$path: $!"; 528 or Carp::croak "$path: $!";
516 529
517# binmode $fh; 530# binmode $fh;
518 531
519 my $parse_block; $parse_block = sub { 532 my $parse_block; $parse_block = sub {
619 my $str; 632 my $str;
620 633
621 my $append; $append = sub { 634 my $append; $append = sub {
622 my %a = %{$_[0]}; 635 my %a = %{$_[0]};
623 636
624 Crossfire::attr_freeze \%a; 637 Deliantra::attr_freeze \%a;
625 Crossfire::normalize_arch \%a; 638 Deliantra::normalize_arch \%a;
626 639
627 # undo the bit-split we did before 640 # undo the bit-split we did before
628 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 641 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
629 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 642 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
630 | (delete $a{attack_movement_bits_4_7}); 643 | (delete $a{attack_movement_bits_4_7});
648 } 661 }
649 662
650 my @kv; 663 my @kv;
651 664
652 for ($a{_name} eq "map" 665 for ($a{_name} eq "map"
653 ? @Crossfire::FIELD_ORDER_MAP 666 ? @Deliantra::FIELD_ORDER_MAP
654 : @Crossfire::FIELD_ORDER) { 667 : @Deliantra::FIELD_ORDER) {
655 push @kv, [$_, delete $a{$_}] 668 push @kv, [$_, delete $a{$_}]
656 if exists $a{$_}; 669 if exists $a{$_};
657 } 670 }
658 671
659 for (sort keys %a) { 672 for (sort keys %a) {
662 } 675 }
663 676
664 for (@kv) { 677 for (@kv) {
665 my ($k, $v) = @$_; 678 my ($k, $v) = @$_;
666 679
667 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 680 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
668 $v =~ s/\n$//; 681 $v =~ s/\n$//;
669 $str .= "$k\n$v\n$end\n"; 682 $str .= "$k\n$v\n$end\n";
670 } else { 683 } else {
671 $str .= "$k $v\n"; 684 $str .= "$k $v\n";
672 } 685 }
768=cut 781=cut
769 782
770sub arch_attr($) { 783sub arch_attr($) {
771 my ($obj) = @_; 784 my ($obj) = @_;
772 785
773 require Crossfire::Data; 786 require Deliantra::Data;
774 787
775 my $root; 788 my $root;
776 my $attr = { }; 789 my $attr = { };
777 790
778 my $arch = $ARCH{ $obj->{_name} }; 791 my $arch = $ARCH{ $obj->{_name} };
779 my $type = $obj->{type} || $arch->{type}; 792 my $type = $obj->{type} || $arch->{type};
780 793
781 if ($type > 0) { 794 if ($type > 0) {
782 $root = $Crossfire::Data::ATTR{$type}; 795 $root = $Deliantra::Data::ATTR{$type};
783 } else { 796 } else {
784 my %a = (%$arch, %$obj); 797 my %a = (%$arch, %$obj);
785 798
786 if ($a{is_floor} && !$a{alive}) { 799 if ($a{is_floor} && !$a{alive}) {
787 $root = $Crossfire::Data::TYPE{Floor}; 800 $root = $Deliantra::Data::TYPE{Floor};
788 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 801 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
789 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 802 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
790 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 803 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
791 $root = $Crossfire::Data::TYPE{Wall}; 804 $root = $Deliantra::Data::TYPE{Wall};
792 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 805 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
793 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 806 $root = $Deliantra::Data::TYPE{"Weak Wall"};
794 } else { 807 } else {
795 $root = $Crossfire::Data::TYPE{Misc}; 808 $root = $Deliantra::Data::TYPE{Misc};
796 } 809 }
797 } 810 }
798 811
799 my @import = ($root); 812 my @import = ($root);
800 813
801 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 814 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
802 unless $type == 116; 815 unless $type == 116;
803 816
804 my (%ignore); 817 my (%ignore);
805 my (@section_order, %section, @attr_order); 818 my (@section_order, %section, @attr_order);
806 819
807 while (my $type = shift @import) { 820 while (my $type = shift @import) {
821 push @import,
822 grep $_,
823 map $Deliantra::Data::TYPE{$_},
808 push @import, @{$type->{import} || []}; 824 @{$type->{import} || []};
809 825
810 $attr->{$_} ||= $type->{$_} 826 $attr->{$_} ||= $type->{$_}
811 for qw(name desc use); 827 for qw(name desc use);
812 828
813 for (@{$type->{ignore} || []}) { 829 for (@{$type->{ignore} || []}) {
902} 918}
903 919
904sub construct_tilecache_pb { 920sub construct_tilecache_pb {
905 my ($idx, $cache) = @_; 921 my ($idx, $cache) = @_;
906 922
907 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; 923 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
908 924
909 while (my ($name, $tile) = each %$cache) { 925 while (my ($name, $tile) = each %$cache) {
910 my $tpb = delete $tile->{pb}; 926 my $tpb = delete $tile->{pb};
911 my $ofs = $tile->{idx}; 927 my $ofs = $tile->{idx};
912 928
913 for my $x (0 .. $tile->{w} - 1) { 929 for my $x (0 .. $tile->{w} - 1) {
914 for my $y (0 .. $tile->{h} - 1) { 930 for my $y (0 .. $tile->{h} - 1) {
915 my $idx = $ofs + $x + $y * $tile->{w}; 931 my $idx = $ofs + $x + $y * $tile->{w};
916 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, 932 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
917 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); 933 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
918 } 934 }
919 } 935 }
920 } 936 }
921 937
922 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); 938 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
938=cut 954=cut
939 955
940sub load_tilecache() { 956sub load_tilecache() {
941 require Gtk2; 957 require Gtk2;
942 958
943 if (-e "$LIB/crossfire.0") { # Crossfire1 version
944 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache,
945 sub {
946 my $tile = read_pak "$LIB/crossfire.0";
947
948 my %cache;
949
950 my $idx = 0;
951
952 for my $name (sort keys %$tile) {
953 my $pb = new Gtk2::Gdk::PixbufLoader;
954 $pb->write ($tile->{$name});
955 $pb->close;
956 my $pb = $pb->get_pixbuf;
957
958 my $tile = $cache{$name} = {
959 pb => $pb,
960 idx => $idx,
961 w => int $pb->get_width / TILESIZE,
962 h => int $pb->get_height / TILESIZE,
963 };
964
965 $idx += $tile->{w} * $tile->{h};
966 }
967
968 construct_tilecache_pb $idx, \%cache;
969
970 \%cache
971 };
972
973 } else { # Crossfire+ version
974 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, 959 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
975 sub { 960 sub {
976 my %cache; 961 my %cache;
977 my $facedata = Storable::retrieve "$LIB/facedata"; 962 my $facedata = Storable::retrieve "$LIB/facedata";
978 963
979 $facedata->{version} == 2 964 $facedata->{version} == 2
980 or die "$LIB/facedata: version mismatch, cannot proceed."; 965 or die "$LIB/facedata: version mismatch, cannot proceed.";
981 966
982 my $faces = $facedata->{faceinfo}; 967 my $faces = $facedata->{faceinfo};
983 my $idx = 0; 968 my $idx = 0;
984 969
985 for (sort keys %$faces) { 970 for (sort keys %$faces) {
986 my ($face, $info) = ($_, $faces->{$_}); 971 my ($face, $info) = ($_, $faces->{$_});
987 972
988 my $pb = new Gtk2::Gdk::PixbufLoader; 973 my $pb = new Gtk2::Gdk::PixbufLoader;
989 $pb->write ($info->{data32}); 974 $pb->write ($info->{data32});
990 $pb->close; 975 $pb->close;
991 my $pb = $pb->get_pixbuf; 976 my $pb = $pb->get_pixbuf;
992 977
993 my $tile = $cache{$face} = { 978 my $tile = $cache{$face} = {
994 pb => $pb, 979 pb => $pb,
995 idx => $idx, 980 idx => $idx,
996 w => int $pb->get_width / TILESIZE, 981 w => int $pb->get_width / TILESIZE,
997 h => int $pb->get_height / TILESIZE, 982 h => int $pb->get_height / TILESIZE,
998 }; 983 };
999 984
1000 $idx += $tile->{w} * $tile->{h}; 985 $idx += $tile->{w} * $tile->{h};
1001 } 986 }
1002 987
1003 construct_tilecache_pb $idx, \%cache; 988 construct_tilecache_pb $idx, \%cache;
1004 989
1005 \%cache 990 \%cache
1006 }; 991 };
1007 }
1008} 992}
993
994=back
1009 995
1010=head1 AUTHOR 996=head1 AUTHOR
1011 997
1012 Marc Lehmann <schmorp@schmorp.de> 998 Marc Lehmann <schmorp@schmorp.de>
1013 http://home.schmorp.de/ 999 http://home.schmorp.de/
1016 http://www.ta-sa.org/ 1002 http://www.ta-sa.org/
1017 1003
1018=cut 1004=cut
1019 1005
10201 10061
1007

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