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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.62 by root, Tue Mar 28 14:44:52 2006 UTC vs.
Revision 1.134 by root, Wed Oct 28 10:17:01 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4
5=over 4
4 6
5=cut 7=cut
6 8
7package Crossfire; 9package Deliantra;
8 10
9our $VERSION = '0.1'; 11our $VERSION = '1.25';
10 12
11use strict; 13use common::sense;
12 14
13use base 'Exporter'; 15use base 'Exporter';
14 16
15use Carp (); 17use Carp ();
16use File::Spec; 18use File::Spec;
17use List::Util qw(min max); 19use List::Util qw(min max);
18use Storable qw(freeze thaw); 20use Storable qw(freeze thaw);
19 21
20our @EXPORT = qw( 22our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 23 read_pak read_arch
24 *ARCH $TILE *FACE *FACEDATA
25 TILESIZE CACHESTRIDE
26 editor_archs arch_extents
22); 27);
23 28
29use JSON::XS qw(decode_json encode_json);
30
24our $LIB = $ENV{CROSSFIRE_LIBDIR}; 31our $LIB = $ENV{DELIANTRA_LIBDIR};
25 32
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 33our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
34 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
35 : File::Spec->tmpdir . "/deliantra";
27 36
28mkdir $VARDIR, 0777; 37mkdir $VARDIR, 0777;
29 38
30sub TILESIZE (){ 32 } 39sub TILESIZE (){ 32 }
40sub CACHESTRIDE (){ 64 }
31 41
32our %ARCH; 42our %ARCH;
43our %FACE; # face32
33our %FACE; 44our %FACEDATA;
34our $TILE; 45our $TILE;
35 46
36our %FIELD_MULTILINE = ( 47our %FIELD_MULTILINE = (
37 msg => "endmsg", 48 msg => "endmsg",
38 lore => "endlore", 49 lore => "endlore",
44 qw(move_type move_block move_allow move_on move_off move_slow); 55 qw(move_type move_block move_allow move_on move_off move_slow);
45 56
46# same as in server save routine, to (hopefully) be compatible 57# same as in server save routine, to (hopefully) be compatible
47# to the other editors. 58# to the other editors.
48our @FIELD_ORDER_MAP = (qw( 59our @FIELD_ORDER_MAP = (qw(
60 file_format_version
49 name swap_time reset_timeout fixed_resettime difficulty region 61 name attach swap_time reset_timeout fixed_resettime difficulty region
50 shopitems shopgreed shopmin shopmax shoprace 62 shopitems shopgreed shopmin shopmax shoprace
51 darkness width height enter_x enter_y msg maplore 63 darkness width height enter_x enter_y msg maplore
52 unique template 64 unique template
53 outdoor temp pressure humid windspeed winddir sky nosmooth 65 outdoor temp pressure humid windspeed winddir sky nosmooth
54 tile_path_1 tile_path_2 tile_path_3 tile_path_4 66 tile_path_1 tile_path_2 tile_path_3 tile_path_4
55)); 67));
56 68
57our @FIELD_ORDER = (qw( 69our @FIELD_ORDER = (qw(
70 inherit
71
58 elevation 72 elevation
59 73
60 name name_pl custom_name title race 74 name name_pl custom_name attach title race
61 slaying skill msg lore other_arch face 75 slaying skill msg lore other_arch
62 #todo-events 76 sound sound_destroy face animation is_animated
63 animation is_animated 77 magicmap smoothlevel smoothface
64 str dex con wis pow cha int 78 str dex con wis pow cha int
65 hp maxhp sp maxsp grace maxgrace 79 hp maxhp sp maxsp grace maxgrace
66 exp perm_exp expmul 80 exp perm_exp expmul
67 food dam luck wc ac x y speed speed_left move_state attack_movement 81 food dam luck wc ac x y speed speed_left move_state attack_movement
68 nrof level direction type subtype attacktype 82 nrof level direction type subtype attacktype
76 resist_life_stealing resist_disease 90 resist_life_stealing resist_disease
77 91
78 path_attuned path_repelled path_denied material materialname 92 path_attuned path_repelled path_denied material materialname
79 value carrying weight invisible state magic 93 value carrying weight invisible state magic
80 last_heal last_sp last_grace last_eat 94 last_heal last_sp last_grace last_eat
81 connected glow_radius randomitems npx_status npc_program 95 connected glow_radius randomitems tresure_env npx_status npc_program
82 run_away pick_up container will_apply smoothlevel 96 run_away pick_up container will_apply smoothlevel
83 current_weapon_script weapontype tooltype elevation client_type 97 current_weapon_script weapontype tooltype elevation client_type
84 item_power duration range 98 item_power duration range
85 range_modifier duration_modifier dam_modifier gen_sp_armour 99 range_modifier duration_modifier dam_modifier gen_sp_armour
86 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 100 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
97 known_magical known_cursed can_use_skill been_applied has_ready_scroll 111 known_magical known_cursed can_use_skill been_applied has_ready_scroll
98 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 112 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
99 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 113 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
100 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 114 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
101 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 115 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
116 precious
102 117
103 body_range body_arm body_torso body_head body_neck body_skill 118 body_range body_arm body_torso body_head body_neck body_skill
104 body_finger body_shoulder body_foot body_hand body_wrist body_waist 119 body_finger body_shoulder body_foot body_hand body_wrist body_waist
105)); 120));
106 121
123sub MOVE_FLY_LOW (){ 0x02 } 138sub MOVE_FLY_LOW (){ 0x02 }
124sub MOVE_FLY_HIGH (){ 0x04 } 139sub MOVE_FLY_HIGH (){ 0x04 }
125sub MOVE_FLYING (){ 0x06 } 140sub MOVE_FLYING (){ 0x06 }
126sub MOVE_SWIM (){ 0x08 } 141sub MOVE_SWIM (){ 0x08 }
127sub MOVE_BOAT (){ 0x10 } 142sub MOVE_BOAT (){ 0x10 }
143sub MOVE_SHIP (){ 0x20 }
128sub MOVE_KNOWN (){ 0x1f } # all of above 144sub MOVE_KNOWN (){ 0x3f } # all of above
129sub MOVE_ALLBIT (){ 0x10000 }
130sub MOVE_ALL (){ 0x1001f } # very special value, more PITA 145sub MOVE_ALL (){ 0x10000 } # very special value
146
147our %MOVE_TYPE = (
148 walk => MOVE_WALK,
149 fly_low => MOVE_FLY_LOW,
150 fly_high => MOVE_FLY_HIGH,
151 flying => MOVE_FLYING,
152 swim => MOVE_SWIM,
153 boat => MOVE_BOAT,
154 ship => MOVE_SHIP,
155 all => MOVE_ALL,
156);
157
158our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
159
160{
161 package Deliantra::MoveType;
162
163 use overload
164 '=' => sub { bless [@{$_[0]}], ref $_[0] },
165 '""' => \&as_string,
166 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
167 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
168 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
169 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
170 'x=' => sub {
171 my $cur = $_[0] >= $_[1];
172 if (!defined $cur) {
173 if ($_[0] >= "all") {
174 $_[0] -= $_[1];
175 } else {
176 $_[0] += $_[1];
177 }
178 } elsif ($cur) {
179 $_[0] -= $_[1];
180 } else {
181 $_[0] /= $_[1];
182 }
183
184 $_[0]
185 },
186 'eq' => sub { "$_[0]" eq "$_[1]" },
187 'ne' => sub { "$_[0]" ne "$_[1]" },
188 ;
189
190 sub TO_JSON {
191 $_[0][0]
192 }
193}
194
195sub Deliantra::MoveType::new {
196 my ($class, $string) = @_;
197
198 my $mask;
199 my $value;
200
201 if ($string =~ /^\s*\d+\s*$/) {
202 $mask = MOVE_ALL;
203 $value = $string+0;
204 } else {
205 for (split /\s+/, lc $string) {
206 if (s/^-//) {
207 $mask |= $MOVE_TYPE{$_};
208 $value &= ~$MOVE_TYPE{$_};
209 } else {
210 $mask |= $MOVE_TYPE{$_};
211 $value |= $MOVE_TYPE{$_};
212 }
213 }
214 }
215
216 (bless [$mask, $value], $class)->normalise
217}
218
219sub Deliantra::MoveType::normalise {
220 my ($self) = @_;
221
222 if ($self->[0] & MOVE_ALL) {
223 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
224 $self->[0] &= $mask;
225 $self->[1] &= $mask;
226 }
227
228 $self->[1] &= $self->[0];
229
230 $self
231}
232
233sub Deliantra::MoveType::as_string {
234 my ($self) = @_;
235
236 my @res;
237
238 my ($mask, $value) = @$self;
239
240 for (@Deliantra::MOVE_TYPE) {
241 my $bit = $Deliantra::MOVE_TYPE{$_};
242 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
243 $mask &= ~$bit;
244 push @res, $value & $bit ? $_ : "-$_";
245 }
246 }
247
248 join " ", @res
249}
131 250
132sub load_ref($) { 251sub load_ref($) {
133 my ($path) = @_; 252 my ($path) = @_;
134 253
135 open my $fh, "<", $path 254 open my $fh, "<:raw:perlio", $path
136 or die "$path: $!"; 255 or die "$path: $!";
137 binmode $fh;
138 local $/; 256 local $/;
139 257
140 thaw <$fh> 258 thaw <$fh>
141} 259}
142 260
143sub save_ref($$) { 261sub save_ref($$) {
144 my ($ref, $path) = @_; 262 my ($ref, $path) = @_;
145 263
146 open my $fh, ">", "$path~" 264 open my $fh, ">:raw:perlio", "$path~"
147 or die "$path~: $!"; 265 or die "$path~: $!";
148 binmode $fh;
149 print $fh freeze $ref; 266 print $fh freeze $ref;
150 close $fh; 267 close $fh;
151 rename "$path~", $path 268 rename "$path~", $path
152 or die "$path: $!"; 269 or die "$path: $!";
153} 270}
154 271
272my %attack_mask = (
273 physical => 0x00000001,
274 magic => 0x00000002,
275 fire => 0x00000004,
276 electricity => 0x00000008,
277 cold => 0x00000010,
278 confusion => 0x00000020,
279 acid => 0x00000040,
280 drain => 0x00000080,
281 weaponmagic => 0x00000100,
282 ghosthit => 0x00000200,
283 poison => 0x00000400,
284 slow => 0x00000800,
285 paralyze => 0x00001000,
286 turn_undead => 0x00002000,
287 fear => 0x00004000,
288 cancellation => 0x00008000,
289 deplete => 0x00010000,
290 death => 0x00020000,
291 chaos => 0x00040000,
292 counterspell => 0x00080000,
293 godpower => 0x00100000,
294 holyword => 0x00200000,
295 blind => 0x00400000,
296 internal => 0x00800000,
297 life_stealing => 0x01000000,
298 disease => 0x02000000,
299);
300
301sub _add_resist($$$) {
302 my ($ob, $mask, $value) = @_;
303
304 while (my ($k, $v) = each %attack_mask) {
305 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
306 }
307}
308
309my %MATERIAL = reverse
310 paper => 1,
311 iron => 2,
312 glass => 4,
313 leather => 8,
314 wood => 16,
315 organic => 32,
316 stone => 64,
317 cloth => 128,
318 adamant => 256,
319 liquid => 512,
320 tin => 1024,
321 bone => 2048,
322 ice => 4096,
323
324 # guesses
325 runestone => 12,
326 bronze => 18,
327 "ancient wood" => 20,
328 glass => 36,
329 marble => 66,
330 ice => 68,
331 stone => 70,
332 stone => 80,
333 cloth => 136,
334 ironwood => 144,
335 adamantium => 258,
336 glacium => 260,
337 blood => 544,
338;
339
155# object as in "Object xxx", i.e. archetypes 340# object as in "Object xxx", i.e. archetypes
156sub normalize_object($) { 341sub normalize_object($) {
157 my ($ob) = @_; 342 my ($ob) = @_;
158 343
344 # convert material bitset to materialname, if possible
345 if (exists $ob->{material}) {
346 if (!$ob->{material}) {
347 delete $ob->{material};
348 } elsif (exists $ob->{materialname}) {
349 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
350 delete $ob->{material};
351 } else {
352 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
353 delete $ob->{material}; # assume materilname is more specific and nuke material
354 }
355 } elsif (my $name = $MATERIAL{$ob->{material}}) {
356 delete $ob->{material};
357 $ob->{materialname} = $name;
358 } else {
359 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
360 }
361 }
362
363 # check whether attachment is the same as in the archetype
364 if (exists $ob->{attach}) {
365 my $arch = $ARCH{$ob->{_name}};
366 my $js = JSON::XS->new->utf8->canonical (1);
367
368 if (defined $arch->{attach}
369 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
370 delete $ob->{attach}
371 }
372 }
373
374 # color_fg is used as default for magicmap if magicmap does not exist
375 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
376
159 # nuke outdated or never supported fields 377 # nuke outdated or never supported fields
160 delete $ob->{$_} for qw( 378 delete @$ob{qw(
161 can_knockback can_parry can_impale can_cut can_dam_armour 379 can_knockback can_parry can_impale can_cut can_dam_armour
162 can_apply pass_thru can_pass_thru 380 can_apply pass_thru can_pass_thru color_bg color_fg
163 ); 381 )};
382
383 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
384 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
385 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
164 386
165 # convert movement strings to bitsets 387 # convert movement strings to bitsets
166 for my $attr (keys %FIELD_MOVEMENT) { 388 for my $attr (keys %FIELD_MOVEMENT) {
167 next unless exists $ob->{$attr}; 389 next unless exists $ob->{$attr};
168 390
169 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility 391 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
170
171 next if $ob->{$attr} =~ /^\d+$/;
172
173 my $flags = 0;
174
175 # assume list
176 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
177 $flags |= MOVE_WALK if $flag eq "walk";
178 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
179 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
180 $flags |= MOVE_FLYING if $flag eq "flying";
181 $flags |= MOVE_SWIM if $flag eq "swim";
182 $flags |= MOVE_BOAT if $flag eq "boat";
183 $flags |= MOVE_ALL if $flag eq "all";
184
185 $flags &= ~MOVE_WALK if $flag eq "-walk";
186 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
187 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
188 $flags &= ~MOVE_FLYING if $flag eq "-flying";
189 $flags &= ~MOVE_SWIM if $flag eq "-swim";
190 $flags &= ~MOVE_BOAT if $flag eq "-boat";
191 $flags &= ~MOVE_ALL if $flag eq "-all";
192 }
193
194 $ob->{$attr} = $flags;
195 } 392 }
196 393
197 # convert outdated movement flags to new movement sets 394 # convert outdated movement flags to new movement sets
198 if (defined (my $v = delete $ob->{no_pass})) { 395 if (defined (my $v = delete $ob->{no_pass})) {
199 $ob->{move_block} = $v ? MOVE_ALL : 0; 396 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
200 } 397 }
201 if (defined (my $v = delete $ob->{slow_move})) { 398 if (defined (my $v = delete $ob->{slow_move})) {
202 $ob->{move_slow} |= MOVE_WALK; 399 $ob->{move_slow} += "walk";
203 $ob->{move_slow_penalty} = $v; 400 $ob->{move_slow_penalty} = $v;
204 } 401 }
205 if (defined (my $v = delete $ob->{walk_on})) { 402 if (defined (my $v = delete $ob->{walk_on})) {
206 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK 403 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
207 : $ob->{move_on} & ~MOVE_WALK;
208 } 404 }
209 if (defined (my $v = delete $ob->{walk_off})) { 405 if (defined (my $v = delete $ob->{walk_off})) {
210 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK 406 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
211 : $ob->{move_off} & ~MOVE_WALK;
212 } 407 }
213 if (defined (my $v = delete $ob->{fly_on})) { 408 if (defined (my $v = delete $ob->{fly_on})) {
214 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW 409 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
215 : $ob->{move_on} & ~MOVE_FLY_LOW;
216 } 410 }
217 if (defined (my $v = delete $ob->{fly_off})) { 411 if (defined (my $v = delete $ob->{fly_off})) {
218 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW 412 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
219 : $ob->{move_off} & ~MOVE_FLY_LOW;
220 } 413 }
221 if (defined (my $v = delete $ob->{flying})) { 414 if (defined (my $v = delete $ob->{flying})) {
222 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW 415 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
223 : $ob->{move_type} & ~MOVE_FLY_LOW;
224 } 416 }
225 417
226 # convert idiotic event_xxx things into objects 418 # convert idiotic event_xxx things into objects
227 while (my ($event, $subtype) = each %EVENT_TYPE) { 419 while (my ($event, $subtype) = each %EVENT_TYPE) {
228 if (exists $ob->{"event_${event}_plugin"}) { 420 if (exists $ob->{"event_${event}_plugin"}) {
233 name => delete $ob->{"event_${event}_options"}, 425 name => delete $ob->{"event_${event}_options"},
234 }; 426 };
235 } 427 }
236 } 428 }
237 429
430 # some archetypes had "+3" instead of the canonical "3", so fix
431 $ob->{dam} *= 1 if exists $ob->{dam};
432
238 $ob 433 $ob
239} 434}
240 435
241# arch as in "arch xxx", ie.. objects 436# arch as in "arch xxx", ie.. objects
242sub normalize_arch($) { 437sub normalize_arch($) {
243 my ($ob) = @_; 438 my ($ob) = @_;
244 439
245 normalize_object $ob; 440 normalize_object $ob;
441
442 return if $ob->{_atype} eq "object";
246 443
247 my $arch = $ARCH{$ob->{_name}} 444 my $arch = $ARCH{$ob->{_name}}
248 or (warn "$ob->{_name}: no such archetype", return $ob); 445 or (warn "$ob->{_name}: no such archetype", return $ob);
249 446
250 if ($arch->{type} == 22) { # map 447 if ($arch->{type} == 22) { # map
283 } 480 }
284 481
285 $ob 482 $ob
286} 483}
287 484
485sub attr_thaw($) {
486 my ($ob) = @_;
487
488 $ob->{attach} = decode_json $ob->{attach}
489 if exists $ob->{attach};
490
491 $ob
492}
493
494sub attr_freeze($) {
495 my ($ob) = @_;
496
497 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
498 if exists $ob->{attach};
499
500 $ob
501}
502
288sub read_pak($) { 503sub read_pak($) {
289 my ($path) = @_; 504 my ($path) = @_;
290 505
291 my %pak; 506 my %pak;
292 507
293 open my $fh, "<", $path 508 open my $fh, "<:raw:perlio", $path
294 or Carp::croak "$_[0]: $!"; 509 or Carp::croak "$_[0]: $!";
295 binmode $fh; 510 binmode $fh;
296 while (<$fh>) { 511 while (<$fh>) {
297 my ($type, $id, $len, $path) = split; 512 my ($type, $id, $len, $path) = split;
298 $path =~ s/.*\///; 513 $path =~ s/.*\///;
300 } 515 }
301 516
302 \%pak 517 \%pak
303} 518}
304 519
305sub read_arch($) { 520sub read_arch($;$) {
306 my ($path) = @_; 521 my ($path, $toplevel) = @_;
307 522
308 my %arc; 523 my %arc;
309 my ($more, $prev); 524 my ($more, $prev);
525 my $comment;
310 526
311 open my $fh, "<", $path 527 open my $fh, "<:utf8", $path
312 or Carp::croak "$path: $!"; 528 or Carp::croak "$path: $!";
313 529
314 binmode $fh; 530# binmode $fh;
315 531
316 my $parse_block; $parse_block = sub { 532 my $parse_block; $parse_block = sub {
317 my %arc = @_; 533 my %arc = @_;
318 534
319 while (<$fh>) { 535 while (<$fh>) {
320 s/\s+$//; 536 s/\s+$//;
321 if (/^end$/i) { 537 if (/^end$/i) {
322 last; 538 last;
539
323 } elsif (/^arch (\S+)$/i) { 540 } elsif (/^arch (\S+)$/i) {
324 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); 541 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
542
325 } elsif (/^lore$/i) { 543 } elsif (/^lore$/i) {
326 while (<$fh>) { 544 while (<$fh>) {
327 last if /^endlore\s*$/i; 545 last if /^endlore\s*$/i;
328 $arc{lore} .= $_; 546 $arc{lore} .= $_;
329 } 547 }
330 } elsif (/^msg$/i) { 548 } elsif (/^msg$/i) {
331 while (<$fh>) { 549 while (<$fh>) {
332 last if /^endmsg\s*$/i; 550 last if /^endmsg\s*$/i;
333 $arc{msg} .= $_; 551 $arc{msg} .= $_;
334 } 552 }
553 } elsif (/^anim$/i) {
554 while (<$fh>) {
555 last if /^mina\s*$/i;
556 chomp;
557 push @{ $arc{anim} }, $_;
558 }
335 } elsif (/^(\S+)\s*(.*)$/) { 559 } elsif (/^(\S+)\s*(.*)$/) {
336 $arc{lc $1} = $2; 560 $arc{lc $1} = $2;
337 } elsif (/^\s*($|#)/) { 561 } elsif (/^\s*#/) {
562 $arc{_comment} .= "$_\n";
563
564 } elsif (/^\s*$/) {
338 # 565 #
339 } else { 566 } else {
340 warn "$path: unparsable line '$_' in arch $arc{_name}"; 567 warn "$path: unparsable line '$_' in arch $arc{_name}";
341 } 568 }
342 } 569 }
348 s/\s+$//; 575 s/\s+$//;
349 if (/^more$/i) { 576 if (/^more$/i) {
350 $more = $prev; 577 $more = $prev;
351 } elsif (/^object (\S+)$/i) { 578 } elsif (/^object (\S+)$/i) {
352 my $name = $1; 579 my $name = $1;
353 my $arc = normalize_object $parse_block->(_name => $name); 580 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
581 undef $comment;
582 delete $arc{_comment} unless length $arc{_comment};
583 $arc->{_atype} = 'object';
354 584
355 if ($more) { 585 if ($more) {
356 $more->{more} = $arc; 586 $more->{more} = $arc;
357 } else { 587 } else {
358 $arc{$name} = $arc; 588 $arc{$name} = $arc;
359 } 589 }
360 $prev = $arc; 590 $prev = $arc;
361 $more = undef; 591 $more = undef;
362 } elsif (/^arch (\S+)$/i) { 592 } elsif (/^arch (\S+)$/i) {
363 my $name = $1; 593 my $name = $1;
364 my $arc = normalize_arch $parse_block->(_name => $name); 594 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
595 undef $comment;
596 delete $arc{_comment} unless length $arc{_comment};
597 $arc->{_atype} = 'arch';
365 598
366 if ($more) { 599 if ($more) {
367 $more->{more} = $arc; 600 $more->{more} = $arc;
368 } else { 601 } else {
369 push @{ $arc{arch} }, $arc; 602 push @{ $arc{arch} }, $arc;
370 } 603 }
371 $prev = $arc; 604 $prev = $arc;
372 $more = undef; 605 $more = undef;
606 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
607 if ($1 eq "lev_array") {
608 while (<$fh>) {
609 last if /^endplst\s*$/;
610 push @{$toplevel->{lev_array}}, $_+0;
611 }
612 } else {
613 $toplevel->{$1} = $2;
614 }
615 } elsif (/^\s*#/) {
616 $comment .= "$_\n";
373 } elsif (/^\s*($|#)/) { 617 } elsif (/^\s*($|#)/) {
374 # 618 #
375 } else { 619 } else {
376 warn "$path: unparseable top-level line '$_'"; 620 die "$path: unparseable top-level line '$_'";
377 } 621 }
378 } 622 }
379 623
380 undef $parse_block; # work around bug in perl not freeing $fh etc. 624 undef $parse_block; # work around bug in perl not freeing $fh etc.
381 625
382 \%arc 626 \%arc
627}
628
629sub archlist_to_string {
630 my ($arch) = @_;
631
632 my $str;
633
634 my $append; $append = sub {
635 my %a = %{$_[0]};
636
637 Deliantra::attr_freeze \%a;
638 Deliantra::normalize_arch \%a;
639
640 # undo the bit-split we did before
641 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
642 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
643 | (delete $a{attack_movement_bits_4_7});
644 }
645
646 if (my $comment = delete $a{_comment}) {
647 if ($comment =~ /[^\n\s#]/) {
648 $str .= $comment;
649 }
650 }
651
652 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
653
654 my $inv = delete $a{inventory};
655 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
656 my $anim = delete $a{anim};
657
658 if ($a{_atype} eq 'object') {
659 $str .= join "\n", "anim", @$anim, "mina\n"
660 if $anim;
661 }
662
663 my @kv;
664
665 for ($a{_name} eq "map"
666 ? @Deliantra::FIELD_ORDER_MAP
667 : @Deliantra::FIELD_ORDER) {
668 push @kv, [$_, delete $a{$_}]
669 if exists $a{$_};
670 }
671
672 for (sort keys %a) {
673 next if /^_/; # ignore our _-keys
674 push @kv, [$_, delete $a{$_}];
675 }
676
677 for (@kv) {
678 my ($k, $v) = @$_;
679
680 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
681 $v =~ s/\n$//;
682 $str .= "$k\n$v\n$end\n";
683 } else {
684 $str .= "$k $v\n";
685 }
686 }
687
688 if ($inv) {
689 $append->($_) for @$inv;
690 }
691
692 $str .= "end\n";
693
694 if ($a{_atype} eq 'object') {
695 if ($more) {
696 $str .= "more\n";
697 $append->($more) if $more;
698 } else {
699 $str .= "\n";
700 }
701 }
702 };
703
704 for (@$arch) {
705 $append->($_);
706 }
707
708 $str
383} 709}
384 710
385# put all archs into a hash with editor_face as it's key 711# put all archs into a hash with editor_face as it's key
386# NOTE: the arrays in the hash values are references to 712# NOTE: the arrays in the hash values are references to
387# the archs from $ARCH 713# the archs from $ARCH
408 my ($a) = @_; 734 my ($a) = @_;
409 735
410 my $o = $ARCH{$a->{_name}} 736 my $o = $ARCH{$a->{_name}}
411 or return; 737 or return;
412 738
413 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 739 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
740 unless ($face) {
741 $face = $FACE{"blank.x11"}
414 or (warn "no face data found for arch '$a->{_name}'"), return; 742 or (warn "no face data found for arch '$a->{_name}'"), return;
743 }
415 744
416 if ($face->{w} > 1 || $face->{h} > 1) { 745 if ($face->{w} > 1 || $face->{h} > 1) {
417 # bigface 746 # bigface
418 return (0, 0, $face->{w} - 1, $face->{h} - 1); 747 return (0, 0, $face->{w} - 1, $face->{h} - 1);
419 748
452=cut 781=cut
453 782
454sub arch_attr($) { 783sub arch_attr($) {
455 my ($obj) = @_; 784 my ($obj) = @_;
456 785
457 require Crossfire::Data; 786 require Deliantra::Data;
458 787
459 my $root; 788 my $root;
460 my $attr = { }; 789 my $attr = { };
461 790
462 my $arch = $ARCH{ $obj->{_name} }; 791 my $arch = $ARCH{ $obj->{_name} };
463 my $type = $obj->{type} || $arch->{type}; 792 my $type = $obj->{type} || $arch->{type};
464 793
465 if ($type > 0) { 794 if ($type > 0) {
466 $root = $Crossfire::Data::ATTR{$type}; 795 $root = $Deliantra::Data::ATTR{$type};
467 } else { 796 } else {
468 my %a = (%$arch, %$obj); 797 my %a = (%$arch, %$obj);
469 798
470 if ($a{is_floor} && !$a{alive}) { 799 if ($a{is_floor} && !$a{alive}) {
471 $root = $Crossfire::Data::TYPE{Floor}; 800 $root = $Deliantra::Data::TYPE{Floor};
472 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 801 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
473 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 802 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
474 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 803 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
475 $root = $Crossfire::Data::TYPE{Wall}; 804 $root = $Deliantra::Data::TYPE{Wall};
476 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 805 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
477 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 806 $root = $Deliantra::Data::TYPE{"Weak Wall"};
478 } else { 807 } else {
479 $root = $Crossfire::Data::TYPE{Misc}; 808 $root = $Deliantra::Data::TYPE{Misc};
480 } 809 }
481 } 810 }
482 811
483 my @import = ($root); 812 my @import = ($root);
484 813
485 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 814 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
486 unless $type == 116; 815 unless $type == 116;
487 816
488 my (%ignore); 817 my (%ignore);
489 my (@section_order, %section, @attr_order); 818 my (@section_order, %section, @attr_order);
490 819
491 while (my $type = shift @import) { 820 while (my $type = shift @import) {
821 push @import,
822 grep $_,
823 map $Deliantra::Data::TYPE{$_},
492 push @import, @{$type->{import} || []}; 824 @{$type->{import} || []};
493 825
494 $attr->{$_} ||= $type->{$_} 826 $attr->{$_} ||= $type->{$_}
495 for qw(name desc use); 827 for qw(name desc use);
496 828
497 for (@{$type->{ignore} || []}) { 829 for (@{$type->{ignore} || []}) {
526 ]; 858 ];
527 859
528 $attr 860 $attr
529} 861}
530 862
531sub arch_edit_sections {
532# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
533# edit_type = 0;
534# else if (edit_type != 0) {
535# // all flags from 'check_type' must be unset in this arch because they get recalculated now
536# edit_type &= ~check_type;
537# }
538#
539# }
540# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
541# getAttributeValue("alive", defarch) == 1 &&
542# (getAttributeValue("monster", defarch) == 1 ||
543# getAttributeValue("generator", defarch) == 1)) {
544# // Monster: monsters/npcs/generators
545# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
546# }
547# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
548# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
549# // Walls
550# edit_type |= IGUIConstants.TILE_EDIT_WALL;
551# }
552# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
553# getAttributeValue("connected", defarch) != 0) {
554# // Connected Objects
555# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
556# }
557# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
558# arch_type == 66 || arch_type == 41 || arch_type == 95) {
559# // Exit: teleporter/exit/trapdoors
560# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
561# }
562# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
563# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
564# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
565# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
566# arch_type == 124 || arch_type == 130)) {
567# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
568# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
569# }
570# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
571# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
572# arch_type == 91 || arch_type == 21 || arch_type == 24) {
573# // Door: door/special door/gates + keys
574# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
575# }
576# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
577# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
578# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
579# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
580# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
581# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
582# arch_type == 122 || arch_type == 3)) {
583# // Equipment: weapons/armour/wands/rods
584# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
585# }
586#
587# return(edit_type);
588#
589#
590}
591
592sub cache_file($$&&) { 863sub cache_file($$&&) {
593 my ($src, $cache, $load, $create) = @_; 864 my ($src, $cache, $load, $create) = @_;
594 865
595 my ($size, $mtime) = (stat $src)[7,9] 866 my ($size, $mtime) = (stat $src)[7,9]
596 or Carp::croak "$src: $!"; 867 or Carp::croak "$src: $!";
644 }, sub { 915 }, sub {
645 read_arch "$LIB/archetypes" 916 read_arch "$LIB/archetypes"
646 }; 917 };
647} 918}
648 919
920sub construct_tilecache_pb {
921 my ($idx, $cache) = @_;
922
923 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
924
925 while (my ($name, $tile) = each %$cache) {
926 my $tpb = delete $tile->{pb};
927 my $ofs = $tile->{idx};
928
929 for my $x (0 .. $tile->{w} - 1) {
930 for my $y (0 .. $tile->{h} - 1) {
931 my $idx = $ofs + $x + $y * $tile->{w};
932 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
933 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
934 }
935 }
936 }
937
938 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
939
940 $cache
941}
942
943sub use_tilecache {
944 my ($face) = @_;
945 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
946 or die "$VARDIR/tilecache.png: $!";
947 *FACE = $_[0];
948}
949
649=item load_tilecache 950=item load_tilecache
650 951
651(Re-)Load %TILE and %FACE. 952(Re-)Load %TILE and %FACE.
652 953
653=cut 954=cut
654 955
655sub load_tilecache() { 956sub load_tilecache() {
656 require Gtk2; 957 require Gtk2;
657 958
658 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 959 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
659 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
660 or die "$VARDIR/tilecache.png: $!";
661 *FACE = $_[0];
662 }, sub { 960 sub {
663 my $tile = read_pak "$LIB/crossfire.0";
664
665 my %cache; 961 my %cache;
962 my $facedata = Storable::retrieve "$LIB/facedata";
666 963
964 $facedata->{version} == 2
965 or die "$LIB/facedata: version mismatch, cannot proceed.";
966
967 my $faces = $facedata->{faceinfo};
667 my $idx = 0; 968 my $idx = 0;
668 969
669 for my $name (sort keys %$tile) { 970 for (sort keys %$faces) {
971 my ($face, $info) = ($_, $faces->{$_});
972
670 my $pb = new Gtk2::Gdk::PixbufLoader; 973 my $pb = new Gtk2::Gdk::PixbufLoader;
671 $pb->write ($tile->{$name}); 974 $pb->write ($info->{data32});
672 $pb->close; 975 $pb->close;
673 my $pb = $pb->get_pixbuf; 976 my $pb = $pb->get_pixbuf;
674 977
675 my $tile = $cache{$name} = { 978 my $tile = $cache{$face} = {
676 pb => $pb, 979 pb => $pb,
677 idx => $idx, 980 idx => $idx,
678 w => int $pb->get_width / TILESIZE, 981 w => int $pb->get_width / TILESIZE,
679 h => int $pb->get_height / TILESIZE, 982 h => int $pb->get_height / TILESIZE,
680 }; 983 };
681
682 984
683 $idx += $tile->{w} * $tile->{h}; 985 $idx += $tile->{w} * $tile->{h};
986 }
987
988 construct_tilecache_pb $idx, \%cache;
989
990 \%cache
684 } 991 };
685
686 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
687
688 while (my ($name, $tile) = each %cache) {
689 my $tpb = delete $tile->{pb};
690 my $ofs = $tile->{idx};
691
692 for my $x (0 .. $tile->{w} - 1) {
693 for my $y (0 .. $tile->{h} - 1) {
694 my $idx = $ofs + $x + $y * $tile->{w};
695 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
696 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
697 }
698 }
699 }
700
701 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
702
703 \%cache
704 };
705} 992}
993
994=back
706 995
707=head1 AUTHOR 996=head1 AUTHOR
708 997
709 Marc Lehmann <schmorp@schmorp.de> 998 Marc Lehmann <schmorp@schmorp.de>
710 http://home.schmorp.de/ 999 http://home.schmorp.de/
713 http://www.ta-sa.org/ 1002 http://www.ta-sa.org/
714 1003
715=cut 1004=cut
716 1005
7171 10061
1007

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