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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.91 by root, Sat Mar 3 19:06:03 2007 UTC vs.
Revision 1.134 by root, Wed Oct 28 10:17:01 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4
5=over 4
4 6
5=cut 7=cut
6 8
7package Crossfire; 9package Deliantra;
8 10
9our $VERSION = '0.96'; 11our $VERSION = '1.25';
10 12
11use strict; 13use common::sense;
12 14
13use base 'Exporter'; 15use base 'Exporter';
14 16
15use Carp (); 17use Carp ();
16use File::Spec; 18use File::Spec;
17use List::Util qw(min max); 19use List::Util qw(min max);
18use Storable qw(freeze thaw); 20use Storable qw(freeze thaw);
19 21
20our @EXPORT = qw( 22our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 23 read_pak read_arch
24 *ARCH $TILE *FACE *FACEDATA
25 TILESIZE CACHESTRIDE
26 editor_archs arch_extents
22); 27);
23 28
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working 29use JSON::XS qw(decode_json encode_json);
25 30
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
36our $LIB = $ENV{CROSSFIRE_LIBDIR}; 31our $LIB = $ENV{DELIANTRA_LIBDIR};
37 32
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 33our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 34 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
40 : File::Spec->tmpdir . "/crossfire"; 35 : File::Spec->tmpdir . "/deliantra";
41 36
42mkdir $VARDIR, 0777; 37mkdir $VARDIR, 0777;
43 38
44sub TILESIZE (){ 32 } 39sub TILESIZE (){ 32 }
40sub CACHESTRIDE (){ 64 }
45 41
46our %ARCH; 42our %ARCH;
43our %FACE; # face32
47our %FACE; 44our %FACEDATA;
48our $TILE; 45our $TILE;
49 46
50our %FIELD_MULTILINE = ( 47our %FIELD_MULTILINE = (
51 msg => "endmsg", 48 msg => "endmsg",
52 lore => "endlore", 49 lore => "endlore",
68 outdoor temp pressure humid windspeed winddir sky nosmooth 65 outdoor temp pressure humid windspeed winddir sky nosmooth
69 tile_path_1 tile_path_2 tile_path_3 tile_path_4 66 tile_path_1 tile_path_2 tile_path_3 tile_path_4
70)); 67));
71 68
72our @FIELD_ORDER = (qw( 69our @FIELD_ORDER = (qw(
70 inherit
71
73 elevation 72 elevation
74 73
75 name name_pl custom_name attach title race 74 name name_pl custom_name attach title race
76 slaying skill msg lore other_arch face 75 slaying skill msg lore other_arch
77 #todo-events 76 sound sound_destroy face animation is_animated
78 animation is_animated 77 magicmap smoothlevel smoothface
79 str dex con wis pow cha int 78 str dex con wis pow cha int
80 hp maxhp sp maxsp grace maxgrace 79 hp maxhp sp maxsp grace maxgrace
81 exp perm_exp expmul 80 exp perm_exp expmul
82 food dam luck wc ac x y speed speed_left move_state attack_movement 81 food dam luck wc ac x y speed speed_left move_state attack_movement
83 nrof level direction type subtype attacktype 82 nrof level direction type subtype attacktype
91 resist_life_stealing resist_disease 90 resist_life_stealing resist_disease
92 91
93 path_attuned path_repelled path_denied material materialname 92 path_attuned path_repelled path_denied material materialname
94 value carrying weight invisible state magic 93 value carrying weight invisible state magic
95 last_heal last_sp last_grace last_eat 94 last_heal last_sp last_grace last_eat
96 connected glow_radius randomitems npx_status npc_program 95 connected glow_radius randomitems tresure_env npx_status npc_program
97 run_away pick_up container will_apply smoothlevel 96 run_away pick_up container will_apply smoothlevel
98 current_weapon_script weapontype tooltype elevation client_type 97 current_weapon_script weapontype tooltype elevation client_type
99 item_power duration range 98 item_power duration range
100 range_modifier duration_modifier dam_modifier gen_sp_armour 99 range_modifier duration_modifier dam_modifier gen_sp_armour
101 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 100 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
112 known_magical known_cursed can_use_skill been_applied has_ready_scroll 111 known_magical known_cursed can_use_skill been_applied has_ready_scroll
113 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 112 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
114 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 113 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
115 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 114 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
116 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 115 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
116 precious
117 117
118 body_range body_arm body_torso body_head body_neck body_skill 118 body_range body_arm body_torso body_head body_neck body_skill
119 body_finger body_shoulder body_foot body_hand body_wrist body_waist 119 body_finger body_shoulder body_foot body_hand body_wrist body_waist
120)); 120));
121 121
138sub MOVE_FLY_LOW (){ 0x02 } 138sub MOVE_FLY_LOW (){ 0x02 }
139sub MOVE_FLY_HIGH (){ 0x04 } 139sub MOVE_FLY_HIGH (){ 0x04 }
140sub MOVE_FLYING (){ 0x06 } 140sub MOVE_FLYING (){ 0x06 }
141sub MOVE_SWIM (){ 0x08 } 141sub MOVE_SWIM (){ 0x08 }
142sub MOVE_BOAT (){ 0x10 } 142sub MOVE_BOAT (){ 0x10 }
143sub MOVE_SHIP (){ 0x20 }
143sub MOVE_KNOWN (){ 0x1f } # all of above 144sub MOVE_KNOWN (){ 0x3f } # all of above
144sub MOVE_ALL (){ 0x10000 } # very special value 145sub MOVE_ALL (){ 0x10000 } # very special value
145 146
146our %MOVE_TYPE = ( 147our %MOVE_TYPE = (
147 walk => MOVE_WALK, 148 walk => MOVE_WALK,
148 fly_low => MOVE_FLY_LOW, 149 fly_low => MOVE_FLY_LOW,
149 fly_high => MOVE_FLY_HIGH, 150 fly_high => MOVE_FLY_HIGH,
150 flying => MOVE_FLYING, 151 flying => MOVE_FLYING,
151 swim => MOVE_SWIM, 152 swim => MOVE_SWIM,
152 boat => MOVE_BOAT, 153 boat => MOVE_BOAT,
154 ship => MOVE_SHIP,
153 all => MOVE_ALL, 155 all => MOVE_ALL,
154); 156);
155 157
156our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); 158our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
157 159
158{ 160{
159 package Crossfire::MoveType; 161 package Deliantra::MoveType;
160 162
161 use overload 163 use overload
164 '=' => sub { bless [@{$_[0]}], ref $_[0] },
162 '""' => \&as_string, 165 '""' => \&as_string,
163 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, 166 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
164 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, 167 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
165 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 168 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
166 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 169 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167 'x=' => sub { 170 'x=' => sub {
168 my $cur = $_[0] >= $_[1]; 171 my $cur = $_[0] >= $_[1];
169 if (!defined $cur) { 172 if (!defined $cur) {
173 if ($_[0] >= "all") {
174 $_[0] -= $_[1];
175 } else {
170 $_[0] += $_[1]; 176 $_[0] += $_[1];
177 }
171 } elsif ($cur) { 178 } elsif ($cur) {
172 $_[0] -= $_[1]; 179 $_[0] -= $_[1];
173 } else { 180 } else {
174 $_[0] /= $_[1]; 181 $_[0] /= $_[1];
175 } 182 }
177 $_[0] 184 $_[0]
178 }, 185 },
179 'eq' => sub { "$_[0]" eq "$_[1]" }, 186 'eq' => sub { "$_[0]" eq "$_[1]" },
180 'ne' => sub { "$_[0]" ne "$_[1]" }, 187 'ne' => sub { "$_[0]" ne "$_[1]" },
181 ; 188 ;
182}
183 189
184sub Crossfire::MoveType::new { 190 sub TO_JSON {
191 $_[0][0]
192 }
193}
194
195sub Deliantra::MoveType::new {
185 my ($class, $string) = @_; 196 my ($class, $string) = @_;
186 197
187 my $mask; 198 my $mask;
188 my $value; 199 my $value;
189 200
201 if ($string =~ /^\s*\d+\s*$/) {
202 $mask = MOVE_ALL;
203 $value = $string+0;
204 } else {
190 for (split /\s+/, lc $string) { 205 for (split /\s+/, lc $string) {
191 if (s/^-//) { 206 if (s/^-//) {
192 $mask |= $MOVE_TYPE{$_}; 207 $mask |= $MOVE_TYPE{$_};
193 $value &= ~$MOVE_TYPE{$_}; 208 $value &= ~$MOVE_TYPE{$_};
194 } else { 209 } else {
195 $mask |= $MOVE_TYPE{$_}; 210 $mask |= $MOVE_TYPE{$_};
196 $value |= $MOVE_TYPE{$_}; 211 $value |= $MOVE_TYPE{$_};
212 }
197 } 213 }
198 } 214 }
199 215
200 (bless [$mask, $value], $class)->normalise 216 (bless [$mask, $value], $class)->normalise
201} 217}
202 218
203sub Crossfire::MoveType::normalise { 219sub Deliantra::MoveType::normalise {
204 my ($self) = @_; 220 my ($self) = @_;
205 221
206 if ($self->[0] & MOVE_ALL) { 222 if ($self->[0] & MOVE_ALL) {
207 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); 223 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
208 $self->[0] &= $mask; 224 $self->[0] &= $mask;
212 $self->[1] &= $self->[0]; 228 $self->[1] &= $self->[0];
213 229
214 $self 230 $self
215} 231}
216 232
217sub Crossfire::MoveType::as_string { 233sub Deliantra::MoveType::as_string {
218 my ($self) = @_; 234 my ($self) = @_;
219 235
220 my @res; 236 my @res;
221 237
222 my ($mask, $value) = @$self; 238 my ($mask, $value) = @$self;
223 239
224 for (@Crossfire::MOVE_TYPE) { 240 for (@Deliantra::MOVE_TYPE) {
225 my $bit = $Crossfire::MOVE_TYPE{$_}; 241 my $bit = $Deliantra::MOVE_TYPE{$_};
226 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { 242 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
227 $mask &= ~$bit; 243 $mask &= ~$bit;
228 push @res, $value & $bit ? $_ : "-$_"; 244 push @res, $value & $bit ? $_ : "-$_";
229 } 245 }
230 } 246 }
342 } else { 358 } else {
343 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 359 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
344 } 360 }
345 } 361 }
346 362
363 # check whether attachment is the same as in the archetype
364 if (exists $ob->{attach}) {
365 my $arch = $ARCH{$ob->{_name}};
366 my $js = JSON::XS->new->utf8->canonical (1);
367
368 if (defined $arch->{attach}
369 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
370 delete $ob->{attach}
371 }
372 }
373
374 # color_fg is used as default for magicmap if magicmap does not exist
375 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
376
347 # nuke outdated or never supported fields 377 # nuke outdated or never supported fields
348 delete @$ob{qw( 378 delete @$ob{qw(
349 can_knockback can_parry can_impale can_cut can_dam_armour 379 can_knockback can_parry can_impale can_cut can_dam_armour
350 can_apply pass_thru can_pass_thru 380 can_apply pass_thru can_pass_thru color_bg color_fg
351 )}; 381 )};
352 382
353 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } 383 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
354 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } 384 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
355 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } 385 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
356 386
357 # convert movement strings to bitsets 387 # convert movement strings to bitsets
358 for my $attr (keys %FIELD_MOVEMENT) { 388 for my $attr (keys %FIELD_MOVEMENT) {
359 next unless exists $ob->{$attr}; 389 next unless exists $ob->{$attr};
360 390
361 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; 391 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
362 } 392 }
363 393
364 # convert outdated movement flags to new movement sets 394 # convert outdated movement flags to new movement sets
365 if (defined (my $v = delete $ob->{no_pass})) { 395 if (defined (my $v = delete $ob->{no_pass})) {
366 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; 396 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
367 } 397 }
368 if (defined (my $v = delete $ob->{slow_move})) { 398 if (defined (my $v = delete $ob->{slow_move})) {
369 $ob->{move_slow} += "walk"; 399 $ob->{move_slow} += "walk";
370 $ob->{move_slow_penalty} = $v; 400 $ob->{move_slow_penalty} = $v;
371 } 401 }
372 if (defined (my $v = delete $ob->{walk_on})) { 402 if (defined (my $v = delete $ob->{walk_on})) {
373 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } 403 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
374 } 404 }
375 if (defined (my $v = delete $ob->{walk_off})) { 405 if (defined (my $v = delete $ob->{walk_off})) {
376 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } 406 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
377 } 407 }
378 if (defined (my $v = delete $ob->{fly_on})) { 408 if (defined (my $v = delete $ob->{fly_on})) {
379 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } 409 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
380 } 410 }
381 if (defined (my $v = delete $ob->{fly_off})) { 411 if (defined (my $v = delete $ob->{fly_off})) {
382 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } 412 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
383 } 413 }
384 if (defined (my $v = delete $ob->{flying})) { 414 if (defined (my $v = delete $ob->{flying})) {
385 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } 415 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
386 } 416 }
387 417
388 # convert idiotic event_xxx things into objects 418 # convert idiotic event_xxx things into objects
389 while (my ($event, $subtype) = each %EVENT_TYPE) { 419 while (my ($event, $subtype) = each %EVENT_TYPE) {
390 if (exists $ob->{"event_${event}_plugin"}) { 420 if (exists $ob->{"event_${event}_plugin"}) {
406# arch as in "arch xxx", ie.. objects 436# arch as in "arch xxx", ie.. objects
407sub normalize_arch($) { 437sub normalize_arch($) {
408 my ($ob) = @_; 438 my ($ob) = @_;
409 439
410 normalize_object $ob; 440 normalize_object $ob;
441
442 return if $ob->{_atype} eq "object";
411 443
412 my $arch = $ARCH{$ob->{_name}} 444 my $arch = $ARCH{$ob->{_name}}
413 or (warn "$ob->{_name}: no such archetype", return $ob); 445 or (warn "$ob->{_name}: no such archetype", return $ob);
414 446
415 if ($arch->{type} == 22) { # map 447 if ($arch->{type} == 22) { # map
451} 483}
452 484
453sub attr_thaw($) { 485sub attr_thaw($) {
454 my ($ob) = @_; 486 my ($ob) = @_;
455 487
456 $ob->{attach} = from_json $ob->{attach} 488 $ob->{attach} = decode_json $ob->{attach}
457 if exists $ob->{attach}; 489 if exists $ob->{attach};
458 490
459 $ob 491 $ob
460} 492}
461 493
462sub attr_freeze($) { 494sub attr_freeze($) {
463 my ($ob) = @_; 495 my ($ob) = @_;
464 496
465 $ob->{attach} = Crossfire::to_json $ob->{attach} 497 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
466 if exists $ob->{attach}; 498 if exists $ob->{attach};
467 499
468 $ob 500 $ob
469} 501}
470 502
490 522
491 my %arc; 523 my %arc;
492 my ($more, $prev); 524 my ($more, $prev);
493 my $comment; 525 my $comment;
494 526
495 open my $fh, "<:raw:perlio:utf8", $path 527 open my $fh, "<:utf8", $path
496 or Carp::croak "$path: $!"; 528 or Carp::croak "$path: $!";
497 529
498# binmode $fh; 530# binmode $fh;
499 531
500 my $parse_block; $parse_block = sub { 532 my $parse_block; $parse_block = sub {
600 my $str; 632 my $str;
601 633
602 my $append; $append = sub { 634 my $append; $append = sub {
603 my %a = %{$_[0]}; 635 my %a = %{$_[0]};
604 636
605 Crossfire::attr_freeze \%a; 637 Deliantra::attr_freeze \%a;
606 Crossfire::normalize_arch \%a; 638 Deliantra::normalize_arch \%a;
607 639
608 # undo the bit-split we did before 640 # undo the bit-split we did before
609 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 641 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
610 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 642 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
611 | (delete $a{attack_movement_bits_4_7}); 643 | (delete $a{attack_movement_bits_4_7});
629 } 661 }
630 662
631 my @kv; 663 my @kv;
632 664
633 for ($a{_name} eq "map" 665 for ($a{_name} eq "map"
634 ? @Crossfire::FIELD_ORDER_MAP 666 ? @Deliantra::FIELD_ORDER_MAP
635 : @Crossfire::FIELD_ORDER) { 667 : @Deliantra::FIELD_ORDER) {
636 push @kv, [$_, delete $a{$_}] 668 push @kv, [$_, delete $a{$_}]
637 if exists $a{$_}; 669 if exists $a{$_};
638 } 670 }
639 671
640 for (sort keys %a) { 672 for (sort keys %a) {
643 } 675 }
644 676
645 for (@kv) { 677 for (@kv) {
646 my ($k, $v) = @$_; 678 my ($k, $v) = @$_;
647 679
648 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 680 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
649 $v =~ s/\n$//; 681 $v =~ s/\n$//;
650 $str .= "$k\n$v\n$end\n"; 682 $str .= "$k\n$v\n$end\n";
651 } else { 683 } else {
652 $str .= "$k $v\n"; 684 $str .= "$k $v\n";
653 } 685 }
749=cut 781=cut
750 782
751sub arch_attr($) { 783sub arch_attr($) {
752 my ($obj) = @_; 784 my ($obj) = @_;
753 785
754 require Crossfire::Data; 786 require Deliantra::Data;
755 787
756 my $root; 788 my $root;
757 my $attr = { }; 789 my $attr = { };
758 790
759 my $arch = $ARCH{ $obj->{_name} }; 791 my $arch = $ARCH{ $obj->{_name} };
760 my $type = $obj->{type} || $arch->{type}; 792 my $type = $obj->{type} || $arch->{type};
761 793
762 if ($type > 0) { 794 if ($type > 0) {
763 $root = $Crossfire::Data::ATTR{$type}; 795 $root = $Deliantra::Data::ATTR{$type};
764 } else { 796 } else {
765 my %a = (%$arch, %$obj); 797 my %a = (%$arch, %$obj);
766 798
767 if ($a{is_floor} && !$a{alive}) { 799 if ($a{is_floor} && !$a{alive}) {
768 $root = $Crossfire::Data::TYPE{Floor}; 800 $root = $Deliantra::Data::TYPE{Floor};
769 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 801 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
770 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 802 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
771 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 803 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
772 $root = $Crossfire::Data::TYPE{Wall}; 804 $root = $Deliantra::Data::TYPE{Wall};
773 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 805 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
774 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 806 $root = $Deliantra::Data::TYPE{"Weak Wall"};
775 } else { 807 } else {
776 $root = $Crossfire::Data::TYPE{Misc}; 808 $root = $Deliantra::Data::TYPE{Misc};
777 } 809 }
778 } 810 }
779 811
780 my @import = ($root); 812 my @import = ($root);
781 813
782 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 814 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
783 unless $type == 116; 815 unless $type == 116;
784 816
785 my (%ignore); 817 my (%ignore);
786 my (@section_order, %section, @attr_order); 818 my (@section_order, %section, @attr_order);
787 819
788 while (my $type = shift @import) { 820 while (my $type = shift @import) {
821 push @import,
822 grep $_,
823 map $Deliantra::Data::TYPE{$_},
789 push @import, @{$type->{import} || []}; 824 @{$type->{import} || []};
790 825
791 $attr->{$_} ||= $type->{$_} 826 $attr->{$_} ||= $type->{$_}
792 for qw(name desc use); 827 for qw(name desc use);
793 828
794 for (@{$type->{ignore} || []}) { 829 for (@{$type->{ignore} || []}) {
880 }, sub { 915 }, sub {
881 read_arch "$LIB/archetypes" 916 read_arch "$LIB/archetypes"
882 }; 917 };
883} 918}
884 919
920sub construct_tilecache_pb {
921 my ($idx, $cache) = @_;
922
923 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
924
925 while (my ($name, $tile) = each %$cache) {
926 my $tpb = delete $tile->{pb};
927 my $ofs = $tile->{idx};
928
929 for my $x (0 .. $tile->{w} - 1) {
930 for my $y (0 .. $tile->{h} - 1) {
931 my $idx = $ofs + $x + $y * $tile->{w};
932 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
933 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
934 }
935 }
936 }
937
938 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
939
940 $cache
941}
942
943sub use_tilecache {
944 my ($face) = @_;
945 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
946 or die "$VARDIR/tilecache.png: $!";
947 *FACE = $_[0];
948}
949
885=item load_tilecache 950=item load_tilecache
886 951
887(Re-)Load %TILE and %FACE. 952(Re-)Load %TILE and %FACE.
888 953
889=cut 954=cut
890 955
891sub load_tilecache() { 956sub load_tilecache() {
892 require Gtk2; 957 require Gtk2;
893 958
894 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 959 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
895 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
896 or die "$VARDIR/tilecache.png: $!";
897 *FACE = $_[0];
898 }, sub { 960 sub {
899 my $tile = read_pak "$LIB/crossfire.0";
900
901 my %cache; 961 my %cache;
962 my $facedata = Storable::retrieve "$LIB/facedata";
902 963
964 $facedata->{version} == 2
965 or die "$LIB/facedata: version mismatch, cannot proceed.";
966
967 my $faces = $facedata->{faceinfo};
903 my $idx = 0; 968 my $idx = 0;
904 969
905 for my $name (sort keys %$tile) { 970 for (sort keys %$faces) {
971 my ($face, $info) = ($_, $faces->{$_});
972
906 my $pb = new Gtk2::Gdk::PixbufLoader; 973 my $pb = new Gtk2::Gdk::PixbufLoader;
907 $pb->write ($tile->{$name}); 974 $pb->write ($info->{data32});
908 $pb->close; 975 $pb->close;
909 my $pb = $pb->get_pixbuf; 976 my $pb = $pb->get_pixbuf;
910 977
911 my $tile = $cache{$name} = { 978 my $tile = $cache{$face} = {
912 pb => $pb, 979 pb => $pb,
913 idx => $idx, 980 idx => $idx,
914 w => int $pb->get_width / TILESIZE, 981 w => int $pb->get_width / TILESIZE,
915 h => int $pb->get_height / TILESIZE, 982 h => int $pb->get_height / TILESIZE,
916 }; 983 };
917
918 984
919 $idx += $tile->{w} * $tile->{h}; 985 $idx += $tile->{w} * $tile->{h};
986 }
987
988 construct_tilecache_pb $idx, \%cache;
989
990 \%cache
920 } 991 };
921
922 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
923
924 while (my ($name, $tile) = each %cache) {
925 my $tpb = delete $tile->{pb};
926 my $ofs = $tile->{idx};
927
928 for my $x (0 .. $tile->{w} - 1) {
929 for my $y (0 .. $tile->{h} - 1) {
930 my $idx = $ofs + $x + $y * $tile->{w};
931 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
932 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
933 }
934 }
935 }
936
937 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
938
939 \%cache
940 };
941} 992}
993
994=back
942 995
943=head1 AUTHOR 996=head1 AUTHOR
944 997
945 Marc Lehmann <schmorp@schmorp.de> 998 Marc Lehmann <schmorp@schmorp.de>
946 http://home.schmorp.de/ 999 http://home.schmorp.de/
949 http://www.ta-sa.org/ 1002 http://www.ta-sa.org/
950 1003
951=cut 1004=cut
952 1005
9531 10061
1007

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