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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.85 by root, Wed Feb 7 00:44:18 2007 UTC vs.
Revision 1.135 by root, Tue Nov 3 14:56:58 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4
5=over 4
4 6
5=cut 7=cut
6 8
7package Crossfire; 9package Deliantra;
8 10
9our $VERSION = '0.96'; 11our $VERSION = '1.25';
10 12
11use strict; 13use common::sense;
12 14
13use base 'Exporter'; 15use base 'Exporter';
14 16
15use Carp (); 17use Carp ();
16use File::Spec; 18use File::Spec;
17use List::Util qw(min max); 19use List::Util qw(min max);
18use Storable qw(freeze thaw); 20use Storable qw(freeze thaw);
19 21
20our @EXPORT = qw( 22our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 23 read_pak read_arch
24 *ARCH $TILE *FACE *FACEDATA
25 TILESIZE CACHESTRIDE
26 editor_archs arch_extents
22); 27);
23 28
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working 29use JSON::XS qw(decode_json encode_json);
25 30
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
36our $LIB = $ENV{CROSSFIRE_LIBDIR}; 31our $LIB = $ENV{DELIANTRA_LIBDIR};
37 32
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 33our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 34 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
40 : File::Spec->tmpdir . "/crossfire"; 35 : File::Spec->tmpdir . "/deliantra";
41 36
42mkdir $VARDIR, 0777; 37mkdir $VARDIR, 0777;
43 38
44sub TILESIZE (){ 32 } 39sub TILESIZE (){ 32 }
40sub CACHESTRIDE (){ 64 }
45 41
46our %ARCH; 42our %ARCH;
43our %FACE; # face32
47our %FACE; 44our %FACEDATA;
48our $TILE; 45our $TILE;
49 46
50our %FIELD_MULTILINE = ( 47our %FIELD_MULTILINE = (
51 msg => "endmsg", 48 msg => "endmsg",
52 lore => "endlore", 49 lore => "endlore",
58 qw(move_type move_block move_allow move_on move_off move_slow); 55 qw(move_type move_block move_allow move_on move_off move_slow);
59 56
60# same as in server save routine, to (hopefully) be compatible 57# same as in server save routine, to (hopefully) be compatible
61# to the other editors. 58# to the other editors.
62our @FIELD_ORDER_MAP = (qw( 59our @FIELD_ORDER_MAP = (qw(
60 file_format_version
63 name attach swap_time reset_timeout fixed_resettime difficulty region 61 name attach swap_time reset_timeout fixed_resettime difficulty region
64 shopitems shopgreed shopmin shopmax shoprace 62 shopitems shopgreed shopmin shopmax shoprace
65 darkness width height enter_x enter_y msg maplore 63 darkness width height enter_x enter_y msg maplore
66 unique template 64 unique template
67 outdoor temp pressure humid windspeed winddir sky nosmooth 65 outdoor temp pressure humid windspeed winddir sky nosmooth
68 tile_path_1 tile_path_2 tile_path_3 tile_path_4 66 tile_path_1 tile_path_2 tile_path_3 tile_path_4
69)); 67));
70 68
71our @FIELD_ORDER = (qw( 69our @FIELD_ORDER = (qw(
70 inherit
71
72 elevation 72 elevation
73 73
74 name name_pl custom_name attach title race 74 name name_pl custom_name attach title race
75 slaying skill msg lore other_arch face 75 slaying skill msg lore other_arch
76 #todo-events 76 sound sound_destroy face animation is_animated
77 animation is_animated 77 magicmap smoothlevel smoothface
78 str dex con wis pow cha int 78 str dex con wis pow cha int
79 hp maxhp sp maxsp grace maxgrace 79 hp maxhp sp maxsp grace maxgrace
80 exp perm_exp expmul 80 exp perm_exp expmul
81 food dam luck wc ac x y speed speed_left move_state attack_movement 81 food dam luck wc ac x y speed speed_left move_state attack_movement
82 nrof level direction type subtype attacktype 82 nrof level direction type subtype attacktype
90 resist_life_stealing resist_disease 90 resist_life_stealing resist_disease
91 91
92 path_attuned path_repelled path_denied material materialname 92 path_attuned path_repelled path_denied material materialname
93 value carrying weight invisible state magic 93 value carrying weight invisible state magic
94 last_heal last_sp last_grace last_eat 94 last_heal last_sp last_grace last_eat
95 connected glow_radius randomitems npx_status npc_program 95 connected glow_radius randomitems tresure_env npx_status npc_program
96 run_away pick_up container will_apply smoothlevel 96 run_away pick_up container will_apply smoothlevel
97 current_weapon_script weapontype tooltype elevation client_type 97 current_weapon_script weapontype tooltype elevation client_type
98 item_power duration range 98 item_power duration range
99 range_modifier duration_modifier dam_modifier gen_sp_armour 99 range_modifier duration_modifier dam_modifier gen_sp_armour
100 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 100 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
111 known_magical known_cursed can_use_skill been_applied has_ready_scroll 111 known_magical known_cursed can_use_skill been_applied has_ready_scroll
112 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 112 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
113 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 113 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
114 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 114 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
115 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 115 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
116 precious
116 117
117 body_range body_arm body_torso body_head body_neck body_skill 118 body_range body_arm body_torso body_head body_neck body_skill
118 body_finger body_shoulder body_foot body_hand body_wrist body_waist 119 body_finger body_shoulder body_foot body_hand body_wrist body_waist
119)); 120));
120 121
137sub MOVE_FLY_LOW (){ 0x02 } 138sub MOVE_FLY_LOW (){ 0x02 }
138sub MOVE_FLY_HIGH (){ 0x04 } 139sub MOVE_FLY_HIGH (){ 0x04 }
139sub MOVE_FLYING (){ 0x06 } 140sub MOVE_FLYING (){ 0x06 }
140sub MOVE_SWIM (){ 0x08 } 141sub MOVE_SWIM (){ 0x08 }
141sub MOVE_BOAT (){ 0x10 } 142sub MOVE_BOAT (){ 0x10 }
143sub MOVE_SHIP (){ 0x20 }
142sub MOVE_KNOWN (){ 0x1f } # all of above 144sub MOVE_KNOWN (){ 0x3f } # all of above
143sub MOVE_ALLBIT (){ 0x10000 }
144sub MOVE_ALL (){ 0x1001f } # very special value, more PITA 145sub MOVE_ALL (){ 0x10000 } # very special value
146
147our %MOVE_TYPE = (
148 walk => MOVE_WALK,
149 fly_low => MOVE_FLY_LOW,
150 fly_high => MOVE_FLY_HIGH,
151 flying => MOVE_FLYING,
152 swim => MOVE_SWIM,
153 boat => MOVE_BOAT,
154 ship => MOVE_SHIP,
155 all => MOVE_ALL,
156);
157
158our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
159
160{
161 package Deliantra::MoveType;
162
163 use overload
164 '=' => sub { bless [@{$_[0]}], ref $_[0] },
165 '""' => \&as_string,
166 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
167 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
168 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
169 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
170 'x=' => sub {
171 my $cur = $_[0] >= $_[1];
172 if (!defined $cur) {
173 if ($_[0] >= "all") {
174 $_[0] -= $_[1];
175 } else {
176 $_[0] += $_[1];
177 }
178 } elsif ($cur) {
179 $_[0] -= $_[1];
180 } else {
181 $_[0] /= $_[1];
182 }
183
184 $_[0]
185 },
186 'eq' => sub { "$_[0]" eq "$_[1]" },
187 'ne' => sub { "$_[0]" ne "$_[1]" },
188 ;
189
190 sub TO_JSON {
191 $_[0][0]
192 }
193}
194
195sub Deliantra::MoveType::new {
196 my ($class, $string) = @_;
197
198 my $mask;
199 my $value;
200
201 if ($string =~ /^\s*\d+\s*$/) {
202 $mask = MOVE_ALL;
203 $value = $string+0;
204 } else {
205 for (split /\s+/, lc $string) {
206 if (s/^-//) {
207 $mask |= $MOVE_TYPE{$_};
208 $value &= ~$MOVE_TYPE{$_};
209 } else {
210 $mask |= $MOVE_TYPE{$_};
211 $value |= $MOVE_TYPE{$_};
212 }
213 }
214 }
215
216 (bless [$mask, $value], $class)->normalise
217}
218
219sub Deliantra::MoveType::normalise {
220 my ($self) = @_;
221
222 if ($self->[0] & MOVE_ALL) {
223 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
224 $self->[0] &= $mask;
225 $self->[1] &= $mask;
226 }
227
228 $self->[1] &= $self->[0];
229
230 $self
231}
232
233sub Deliantra::MoveType::as_string {
234 my ($self) = @_;
235
236 my @res;
237
238 my ($mask, $value) = @$self;
239
240 for (@Deliantra::MOVE_TYPE) {
241 my $bit = $Deliantra::MOVE_TYPE{$_};
242 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
243 $mask &= ~$bit;
244 push @res, $value & $bit ? $_ : "-$_";
245 }
246 }
247
248 join " ", @res
249}
145 250
146sub load_ref($) { 251sub load_ref($) {
147 my ($path) = @_; 252 my ($path) = @_;
148 253
149 open my $fh, "<:raw:perlio", $path 254 open my $fh, "<:raw:perlio", $path
234 339
235# object as in "Object xxx", i.e. archetypes 340# object as in "Object xxx", i.e. archetypes
236sub normalize_object($) { 341sub normalize_object($) {
237 my ($ob) = @_; 342 my ($ob) = @_;
238 343
344 delete $ob->{editable}; # deprecated
345
239 # convert material bitset to materialname, if possible 346 # convert material bitset to materialname, if possible
240 if (exists $ob->{material}) { 347 if (exists $ob->{material}) {
241 if (!$ob->{material}) { 348 if (!$ob->{material}) {
242 delete $ob->{material}; 349 delete $ob->{material};
243 } elsif (exists $ob->{materialname}) { 350 } elsif (exists $ob->{materialname}) {
253 } else { 360 } else {
254 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 361 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
255 } 362 }
256 } 363 }
257 364
365 # check whether attachment is the same as in the archetype
366 if (exists $ob->{attach}) {
367 my $arch = $ARCH{$ob->{_name}};
368 my $js = JSON::XS->new->utf8->canonical (1);
369
370 if (defined $arch->{attach}
371 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
372 delete $ob->{attach}
373 }
374 }
375
376 # color_fg is used as default for magicmap if magicmap does not exist
377 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
378
258 # nuke outdated or never supported fields 379 # nuke outdated or never supported fields
259 delete @$ob{qw( 380 delete @$ob{qw(
260 can_knockback can_parry can_impale can_cut can_dam_armour 381 can_knockback can_parry can_impale can_cut can_dam_armour
261 can_apply pass_thru can_pass_thru 382 can_apply pass_thru can_pass_thru color_bg color_fg
262 )}; 383 )};
263 384
264 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } 385 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
265 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } 386 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
266 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } 387 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
267 388
268 # convert movement strings to bitsets 389 # convert movement strings to bitsets
269 for my $attr (keys %FIELD_MOVEMENT) { 390 for my $attr (keys %FIELD_MOVEMENT) {
270 next unless exists $ob->{$attr}; 391 next unless exists $ob->{$attr};
271 392
272 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility 393 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
273
274 next if $ob->{$attr} =~ /^\d+$/;
275
276 my $flags = 0;
277
278 # assume list
279 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
280 $flags |= MOVE_WALK if $flag eq "walk";
281 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
282 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
283 $flags |= MOVE_FLYING if $flag eq "flying";
284 $flags |= MOVE_SWIM if $flag eq "swim";
285 $flags |= MOVE_BOAT if $flag eq "boat";
286 $flags |= MOVE_ALL if $flag eq "all";
287
288 $flags &= ~MOVE_WALK if $flag eq "-walk";
289 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
290 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
291 $flags &= ~MOVE_FLYING if $flag eq "-flying";
292 $flags &= ~MOVE_SWIM if $flag eq "-swim";
293 $flags &= ~MOVE_BOAT if $flag eq "-boat";
294 $flags &= ~MOVE_ALL if $flag eq "-all";
295 }
296
297 $ob->{$attr} = $flags;
298 } 394 }
299 395
300 # convert outdated movement flags to new movement sets 396 # convert outdated movement flags to new movement sets
301 if (defined (my $v = delete $ob->{no_pass})) { 397 if (defined (my $v = delete $ob->{no_pass})) {
302 $ob->{move_block} = $v ? MOVE_ALL : 0; 398 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
303 } 399 }
304 if (defined (my $v = delete $ob->{slow_move})) { 400 if (defined (my $v = delete $ob->{slow_move})) {
305 $ob->{move_slow} |= MOVE_WALK; 401 $ob->{move_slow} += "walk";
306 $ob->{move_slow_penalty} = $v; 402 $ob->{move_slow_penalty} = $v;
307 } 403 }
308 if (defined (my $v = delete $ob->{walk_on})) { 404 if (defined (my $v = delete $ob->{walk_on})) {
309 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 405 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
310 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
311 : $ob->{move_on} & ~MOVE_WALK;
312 } 406 }
313 if (defined (my $v = delete $ob->{walk_off})) { 407 if (defined (my $v = delete $ob->{walk_off})) {
314 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 408 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
315 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
316 : $ob->{move_off} & ~MOVE_WALK;
317 } 409 }
318 if (defined (my $v = delete $ob->{fly_on})) { 410 if (defined (my $v = delete $ob->{fly_on})) {
319 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 411 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
320 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
321 : $ob->{move_on} & ~MOVE_FLY_LOW;
322 } 412 }
323 if (defined (my $v = delete $ob->{fly_off})) { 413 if (defined (my $v = delete $ob->{fly_off})) {
324 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 414 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
325 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
326 : $ob->{move_off} & ~MOVE_FLY_LOW;
327 } 415 }
328 if (defined (my $v = delete $ob->{flying})) { 416 if (defined (my $v = delete $ob->{flying})) {
329 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; 417 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
330 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
331 : $ob->{move_type} & ~MOVE_FLY_LOW;
332 } 418 }
333 419
334 # convert idiotic event_xxx things into objects 420 # convert idiotic event_xxx things into objects
335 while (my ($event, $subtype) = each %EVENT_TYPE) { 421 while (my ($event, $subtype) = each %EVENT_TYPE) {
336 if (exists $ob->{"event_${event}_plugin"}) { 422 if (exists $ob->{"event_${event}_plugin"}) {
352# arch as in "arch xxx", ie.. objects 438# arch as in "arch xxx", ie.. objects
353sub normalize_arch($) { 439sub normalize_arch($) {
354 my ($ob) = @_; 440 my ($ob) = @_;
355 441
356 normalize_object $ob; 442 normalize_object $ob;
443
444 return if $ob->{_atype} eq "object";
357 445
358 my $arch = $ARCH{$ob->{_name}} 446 my $arch = $ARCH{$ob->{_name}}
359 or (warn "$ob->{_name}: no such archetype", return $ob); 447 or (warn "$ob->{_name}: no such archetype", return $ob);
360 448
361 if ($arch->{type} == 22) { # map 449 if ($arch->{type} == 22) { # map
397} 485}
398 486
399sub attr_thaw($) { 487sub attr_thaw($) {
400 my ($ob) = @_; 488 my ($ob) = @_;
401 489
402 $ob->{attach} = from_json $ob->{attach} 490 $ob->{attach} = decode_json $ob->{attach}
403 if exists $ob->{attach}; 491 if exists $ob->{attach};
404 492
405 $ob 493 $ob
406} 494}
407 495
408sub attr_freeze($) { 496sub attr_freeze($) {
409 my ($ob) = @_; 497 my ($ob) = @_;
410 498
411 $ob->{attach} = Crossfire::to_json $ob->{attach} 499 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
412 if exists $ob->{attach}; 500 if exists $ob->{attach};
413 501
414 $ob 502 $ob
415} 503}
416 504
436 524
437 my %arc; 525 my %arc;
438 my ($more, $prev); 526 my ($more, $prev);
439 my $comment; 527 my $comment;
440 528
441 open my $fh, "<:raw:perlio:utf8", $path 529 open my $fh, "<:utf8", $path
442 or Carp::croak "$path: $!"; 530 or Carp::croak "$path: $!";
443 531
444# binmode $fh; 532# binmode $fh;
445 533
446 my $parse_block; $parse_block = sub { 534 my $parse_block; $parse_block = sub {
546 my $str; 634 my $str;
547 635
548 my $append; $append = sub { 636 my $append; $append = sub {
549 my %a = %{$_[0]}; 637 my %a = %{$_[0]};
550 638
551 Crossfire::attr_freeze \%a; 639 Deliantra::attr_freeze \%a;
552 Crossfire::normalize_arch \%a; 640 Deliantra::normalize_arch \%a;
553 641
554 # undo the bit-split we did before 642 # undo the bit-split we did before
555 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 643 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
556 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 644 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
557 | (delete $a{attack_movement_bits_4_7}); 645 | (delete $a{attack_movement_bits_4_7});
567 655
568 my $inv = delete $a{inventory}; 656 my $inv = delete $a{inventory};
569 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some 657 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
570 my $anim = delete $a{anim}; 658 my $anim = delete $a{anim};
571 659
660 if ($a{_atype} eq 'object') {
661 $str .= join "\n", "anim", @$anim, "mina\n"
662 if $anim;
663 }
664
572 my @kv; 665 my @kv;
573 666
574 for ($a{_name} eq "map" 667 for ($a{_name} eq "map"
575 ? @Crossfire::FIELD_ORDER_MAP 668 ? @Deliantra::FIELD_ORDER_MAP
576 : @Crossfire::FIELD_ORDER) { 669 : @Deliantra::FIELD_ORDER) {
577 push @kv, [$_, delete $a{$_}] 670 push @kv, [$_, delete $a{$_}]
578 if exists $a{$_}; 671 if exists $a{$_};
579 } 672 }
580 673
581 for (sort keys %a) { 674 for (sort keys %a) {
584 } 677 }
585 678
586 for (@kv) { 679 for (@kv) {
587 my ($k, $v) = @$_; 680 my ($k, $v) = @$_;
588 681
589 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 682 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
590 $v =~ s/\n$//; 683 $v =~ s/\n$//;
591 $str .= "$k\n$v\n$end\n"; 684 $str .= "$k\n$v\n$end\n";
592 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
593 if ($v & ~Crossfire::MOVE_ALL or !$v) {
594 $str .= "$k $v\n";
595
596 } elsif ($v & Crossfire::MOVE_ALLBIT) {
597 $str .= "$k all";
598
599 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
600 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
601 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
602 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
603 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
604
605 $str .= "\n";
606
607 } else {
608 $str .= $k;
609
610 $str .= " walk" if $v & Crossfire::MOVE_WALK;
611 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
612 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
613 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
614 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
615
616 $str .= "\n";
617 }
618 } else { 685 } else {
619 $str .= "$k $v\n"; 686 $str .= "$k $v\n";
620 } 687 }
621 } 688 }
622 689
623 if ($inv) { 690 if ($inv) {
624 $append->($_) for @$inv; 691 $append->($_) for @$inv;
625 }
626
627 if ($a{_atype} eq 'object') {
628 $str .= join "\n", "anim", @$anim, "mina\n"
629 if $anim;
630 } 692 }
631 693
632 $str .= "end\n"; 694 $str .= "end\n";
633 695
634 if ($a{_atype} eq 'object') { 696 if ($a{_atype} eq 'object') {
721=cut 783=cut
722 784
723sub arch_attr($) { 785sub arch_attr($) {
724 my ($obj) = @_; 786 my ($obj) = @_;
725 787
726 require Crossfire::Data; 788 require Deliantra::Data;
727 789
728 my $root; 790 my $root;
729 my $attr = { }; 791 my $attr = { };
730 792
731 my $arch = $ARCH{ $obj->{_name} }; 793 my $arch = $ARCH{ $obj->{_name} };
732 my $type = $obj->{type} || $arch->{type}; 794 my $type = $obj->{type} || $arch->{type};
733 795
734 if ($type > 0) { 796 if ($type > 0) {
735 $root = $Crossfire::Data::ATTR{$type}; 797 $root = $Deliantra::Data::ATTR{$type};
736 } else { 798 } else {
737 my %a = (%$arch, %$obj); 799 my %a = (%$arch, %$obj);
738 800
739 if ($a{is_floor} && !$a{alive}) { 801 if ($a{is_floor} && !$a{alive}) {
740 $root = $Crossfire::Data::TYPE{Floor}; 802 $root = $Deliantra::Data::TYPE{Floor};
741 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 803 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
742 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 804 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
743 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 805 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
744 $root = $Crossfire::Data::TYPE{Wall}; 806 $root = $Deliantra::Data::TYPE{Wall};
745 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 807 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
746 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 808 $root = $Deliantra::Data::TYPE{"Weak Wall"};
747 } else { 809 } else {
748 $root = $Crossfire::Data::TYPE{Misc}; 810 $root = $Deliantra::Data::TYPE{Misc};
749 } 811 }
750 } 812 }
751 813
752 my @import = ($root); 814 my @import = ($root);
753 815
754 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 816 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
755 unless $type == 116; 817 unless $type == 116;
756 818
757 my (%ignore); 819 my (%ignore);
758 my (@section_order, %section, @attr_order); 820 my (@section_order, %section, @attr_order);
759 821
760 while (my $type = shift @import) { 822 while (my $type = shift @import) {
823 push @import,
824 grep $_,
825 map $Deliantra::Data::TYPE{$_},
761 push @import, @{$type->{import} || []}; 826 @{$type->{import} || []};
762 827
763 $attr->{$_} ||= $type->{$_} 828 $attr->{$_} ||= $type->{$_}
764 for qw(name desc use); 829 for qw(name desc use);
765 830
766 for (@{$type->{ignore} || []}) { 831 for (@{$type->{ignore} || []}) {
795 ]; 860 ];
796 861
797 $attr 862 $attr
798} 863}
799 864
800sub arch_edit_sections {
801# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
802# edit_type = 0;
803# else if (edit_type != 0) {
804# // all flags from 'check_type' must be unset in this arch because they get recalculated now
805# edit_type &= ~check_type;
806# }
807#
808# }
809# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
810# getAttributeValue("alive", defarch) == 1 &&
811# (getAttributeValue("monster", defarch) == 1 ||
812# getAttributeValue("generator", defarch) == 1)) {
813# // Monster: monsters/npcs/generators
814# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
815# }
816# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
817# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
818# // Walls
819# edit_type |= IGUIConstants.TILE_EDIT_WALL;
820# }
821# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
822# getAttributeValue("connected", defarch) != 0) {
823# // Connected Objects
824# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
825# }
826# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
827# arch_type == 66 || arch_type == 41 || arch_type == 95) {
828# // Exit: teleporter/exit/trapdoors
829# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
830# }
831# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
832# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
833# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
834# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
835# arch_type == 124 || arch_type == 130)) {
836# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
837# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
838# }
839# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
840# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
841# arch_type == 91 || arch_type == 21 || arch_type == 24) {
842# // Door: door/special door/gates + keys
843# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
844# }
845# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
846# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
847# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
848# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
849# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
850# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
851# arch_type == 122 || arch_type == 3)) {
852# // Equipment: weapons/armour/wands/rods
853# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
854# }
855#
856# return(edit_type);
857#
858#
859}
860
861sub cache_file($$&&) { 865sub cache_file($$&&) {
862 my ($src, $cache, $load, $create) = @_; 866 my ($src, $cache, $load, $create) = @_;
863 867
864 my ($size, $mtime) = (stat $src)[7,9] 868 my ($size, $mtime) = (stat $src)[7,9]
865 or Carp::croak "$src: $!"; 869 or Carp::croak "$src: $!";
913 }, sub { 917 }, sub {
914 read_arch "$LIB/archetypes" 918 read_arch "$LIB/archetypes"
915 }; 919 };
916} 920}
917 921
922sub construct_tilecache_pb {
923 my ($idx, $cache) = @_;
924
925 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
926
927 while (my ($name, $tile) = each %$cache) {
928 my $tpb = delete $tile->{pb};
929 my $ofs = $tile->{idx};
930
931 for my $x (0 .. $tile->{w} - 1) {
932 for my $y (0 .. $tile->{h} - 1) {
933 my $idx = $ofs + $x + $y * $tile->{w};
934 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
935 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
936 }
937 }
938 }
939
940 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
941
942 $cache
943}
944
945sub use_tilecache {
946 my ($face) = @_;
947 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
948 or die "$VARDIR/tilecache.png: $!";
949 *FACE = $_[0];
950}
951
918=item load_tilecache 952=item load_tilecache
919 953
920(Re-)Load %TILE and %FACE. 954(Re-)Load %TILE and %FACE.
921 955
922=cut 956=cut
923 957
924sub load_tilecache() { 958sub load_tilecache() {
925 require Gtk2; 959 require Gtk2;
926 960
927 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 961 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
928 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
929 or die "$VARDIR/tilecache.png: $!";
930 *FACE = $_[0];
931 }, sub { 962 sub {
932 my $tile = read_pak "$LIB/crossfire.0";
933
934 my %cache; 963 my %cache;
964 my $facedata = Storable::retrieve "$LIB/facedata";
935 965
966 $facedata->{version} == 2
967 or die "$LIB/facedata: version mismatch, cannot proceed.";
968
969 my $faces = $facedata->{faceinfo};
936 my $idx = 0; 970 my $idx = 0;
937 971
938 for my $name (sort keys %$tile) { 972 for (sort keys %$faces) {
973 my ($face, $info) = ($_, $faces->{$_});
974
939 my $pb = new Gtk2::Gdk::PixbufLoader; 975 my $pb = new Gtk2::Gdk::PixbufLoader;
940 $pb->write ($tile->{$name}); 976 $pb->write ($info->{data32});
941 $pb->close; 977 $pb->close;
942 my $pb = $pb->get_pixbuf; 978 my $pb = $pb->get_pixbuf;
943 979
944 my $tile = $cache{$name} = { 980 my $tile = $cache{$face} = {
945 pb => $pb, 981 pb => $pb,
946 idx => $idx, 982 idx => $idx,
947 w => int $pb->get_width / TILESIZE, 983 w => int $pb->get_width / TILESIZE,
948 h => int $pb->get_height / TILESIZE, 984 h => int $pb->get_height / TILESIZE,
949 }; 985 };
950
951 986
952 $idx += $tile->{w} * $tile->{h}; 987 $idx += $tile->{w} * $tile->{h};
988 }
989
990 construct_tilecache_pb $idx, \%cache;
991
992 \%cache
953 } 993 };
954
955 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
956
957 while (my ($name, $tile) = each %cache) {
958 my $tpb = delete $tile->{pb};
959 my $ofs = $tile->{idx};
960
961 for my $x (0 .. $tile->{w} - 1) {
962 for my $y (0 .. $tile->{h} - 1) {
963 my $idx = $ofs + $x + $y * $tile->{w};
964 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
965 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
966 }
967 }
968 }
969
970 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
971
972 \%cache
973 };
974} 994}
995
996=back
975 997
976=head1 AUTHOR 998=head1 AUTHOR
977 999
978 Marc Lehmann <schmorp@schmorp.de> 1000 Marc Lehmann <schmorp@schmorp.de>
979 http://home.schmorp.de/ 1001 http://home.schmorp.de/
982 http://www.ta-sa.org/ 1004 http://www.ta-sa.org/
983 1005
984=cut 1006=cut
985 1007
9861 10081
1009

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