1 | =head1 NAME |
1 | =head1 NAME |
2 | |
2 | |
3 | Crossfire - Crossfire maphandling |
3 | Deliantra - Deliantra suppport module to read/write archetypes, maps etc. |
|
|
4 | |
|
|
5 | =over 4 |
4 | |
6 | |
5 | =cut |
7 | =cut |
6 | |
8 | |
7 | package Crossfire; |
9 | package Deliantra; |
8 | |
10 | |
9 | our $VERSION = '0.96'; |
11 | our $VERSION = '1.29'; |
10 | |
12 | |
11 | use strict; |
13 | use common::sense; |
12 | |
14 | |
13 | use base 'Exporter'; |
15 | use base 'Exporter'; |
14 | |
16 | |
15 | use Carp (); |
17 | use Carp (); |
16 | use File::Spec; |
18 | use File::Spec; |
17 | use List::Util qw(min max); |
19 | use List::Util qw(min max); |
18 | use Storable qw(freeze thaw); |
20 | use Storable qw(freeze thaw); |
19 | |
21 | |
20 | our @EXPORT = qw( |
22 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
23 | read_pak read_arch |
|
|
24 | *ARCH $TILE *FACE *FACEDATA |
|
|
25 | TILESIZE CACHESTRIDE |
|
|
26 | editor_archs arch_extents |
22 | ); |
27 | ); |
23 | |
28 | |
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
29 | use JSON::XS qw(decode_json encode_json); |
25 | |
30 | |
26 | sub from_json($) { |
|
|
27 | $JSON::Syck::ImplicitUnicode = 1; |
|
|
28 | JSON::Syck::Load $_[0] |
|
|
29 | } |
|
|
30 | |
|
|
31 | sub to_json($) { |
|
|
32 | $JSON::Syck::ImplicitUnicode = 0; |
|
|
33 | JSON::Syck::Dump $_[0] |
|
|
34 | } |
|
|
35 | |
|
|
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
31 | our $LIB = $ENV{DELIANTRA_LIBDIR}; |
37 | |
32 | |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
33 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra" |
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
34 | : $ENV{AppData} ? "$ENV{APPDATA}/deliantra" |
40 | : File::Spec->tmpdir . "/crossfire"; |
35 | : File::Spec->tmpdir . "/deliantra"; |
41 | |
36 | |
42 | mkdir $VARDIR, 0777; |
37 | mkdir $VARDIR, 0777; |
43 | |
38 | |
44 | sub TILESIZE (){ 32 } |
39 | sub TILESIZE (){ 32 } |
|
|
40 | sub CACHESTRIDE (){ 64 } |
45 | |
41 | |
46 | our %ARCH; |
42 | our %ARCH; |
|
|
43 | our %FACE; # face32 |
47 | our %FACE; |
44 | our %FACEDATA; |
48 | our $TILE; |
45 | our $TILE; |
49 | |
46 | |
50 | our %FIELD_MULTILINE = ( |
47 | our %FIELD_MULTILINE = ( |
51 | msg => "endmsg", |
48 | msg => "endmsg", |
52 | lore => "endlore", |
49 | lore => "endlore", |
… | |
… | |
58 | qw(move_type move_block move_allow move_on move_off move_slow); |
55 | qw(move_type move_block move_allow move_on move_off move_slow); |
59 | |
56 | |
60 | # same as in server save routine, to (hopefully) be compatible |
57 | # same as in server save routine, to (hopefully) be compatible |
61 | # to the other editors. |
58 | # to the other editors. |
62 | our @FIELD_ORDER_MAP = (qw( |
59 | our @FIELD_ORDER_MAP = (qw( |
|
|
60 | file_format_version |
63 | name attach swap_time reset_timeout fixed_resettime difficulty region |
61 | name attach swap_time reset_timeout fixed_resettime difficulty region |
64 | shopitems shopgreed shopmin shopmax shoprace |
62 | shopitems shopgreed shopmin shopmax shoprace |
65 | darkness width height enter_x enter_y msg maplore |
63 | darkness width height enter_x enter_y msg maplore |
66 | unique template |
64 | unique template |
67 | outdoor temp pressure humid windspeed winddir sky nosmooth |
65 | outdoor temp pressure humid windspeed winddir sky nosmooth |
68 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
66 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
69 | )); |
67 | )); |
70 | |
68 | |
71 | our @FIELD_ORDER = (qw( |
69 | our @FIELD_ORDER = (qw( |
|
|
70 | inherit |
|
|
71 | |
72 | elevation |
72 | elevation |
73 | |
73 | |
74 | name name_pl custom_name attach title race |
74 | name name_pl custom_name attach title race |
75 | slaying skill msg lore other_arch face |
75 | slaying skill msg lore other_arch |
76 | #todo-events |
76 | sound sound_destroy face animation is_animated |
77 | animation is_animated |
77 | magicmap smoothlevel smoothface |
78 | str dex con wis pow cha int |
78 | str dex con wis pow cha int |
79 | hp maxhp sp maxsp grace maxgrace |
79 | hp maxhp sp maxsp grace maxgrace |
80 | exp perm_exp expmul |
80 | exp perm_exp expmul |
81 | food dam luck wc ac x y speed speed_left move_state attack_movement |
81 | food dam luck wc ac x y speed speed_left move_state attack_movement |
82 | nrof level direction type subtype attacktype |
82 | nrof level direction type subtype attacktype |
… | |
… | |
90 | resist_life_stealing resist_disease |
90 | resist_life_stealing resist_disease |
91 | |
91 | |
92 | path_attuned path_repelled path_denied material materialname |
92 | path_attuned path_repelled path_denied material materialname |
93 | value carrying weight invisible state magic |
93 | value carrying weight invisible state magic |
94 | last_heal last_sp last_grace last_eat |
94 | last_heal last_sp last_grace last_eat |
95 | connected glow_radius randomitems npx_status npc_program |
95 | connected glow_radius randomitems tresure_env npx_status npc_program |
96 | run_away pick_up container will_apply smoothlevel |
96 | run_away pick_up container will_apply smoothlevel |
97 | current_weapon_script weapontype tooltype elevation client_type |
97 | current_weapon_script weapontype tooltype elevation client_type |
98 | item_power duration range |
98 | item_power duration range |
99 | range_modifier duration_modifier dam_modifier gen_sp_armour |
99 | range_modifier duration_modifier dam_modifier gen_sp_armour |
100 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
100 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
… | |
… | |
111 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
111 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
112 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
112 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
113 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
113 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
114 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
114 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
115 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
115 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
|
|
116 | precious |
116 | |
117 | |
117 | body_range body_arm body_torso body_head body_neck body_skill |
118 | body_range body_arm body_torso body_head body_neck body_skill |
118 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
119 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
119 | )); |
120 | )); |
120 | |
121 | |
… | |
… | |
137 | sub MOVE_FLY_LOW (){ 0x02 } |
138 | sub MOVE_FLY_LOW (){ 0x02 } |
138 | sub MOVE_FLY_HIGH (){ 0x04 } |
139 | sub MOVE_FLY_HIGH (){ 0x04 } |
139 | sub MOVE_FLYING (){ 0x06 } |
140 | sub MOVE_FLYING (){ 0x06 } |
140 | sub MOVE_SWIM (){ 0x08 } |
141 | sub MOVE_SWIM (){ 0x08 } |
141 | sub MOVE_BOAT (){ 0x10 } |
142 | sub MOVE_BOAT (){ 0x10 } |
|
|
143 | sub MOVE_SHIP (){ 0x20 } |
142 | sub MOVE_KNOWN (){ 0x1f } # all of above |
144 | sub MOVE_KNOWN (){ 0x3f } # all of above |
143 | sub MOVE_ALLBIT (){ 0x10000 } |
|
|
144 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
145 | sub MOVE_ALL (){ 0x10000 } # very special value |
|
|
146 | |
|
|
147 | our %MOVE_TYPE = ( |
|
|
148 | walk => MOVE_WALK, |
|
|
149 | fly_low => MOVE_FLY_LOW, |
|
|
150 | fly_high => MOVE_FLY_HIGH, |
|
|
151 | flying => MOVE_FLYING, |
|
|
152 | swim => MOVE_SWIM, |
|
|
153 | boat => MOVE_BOAT, |
|
|
154 | ship => MOVE_SHIP, |
|
|
155 | all => MOVE_ALL, |
|
|
156 | ); |
|
|
157 | |
|
|
158 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship); |
|
|
159 | |
|
|
160 | { |
|
|
161 | package Deliantra::MoveType; |
|
|
162 | |
|
|
163 | use overload |
|
|
164 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
|
|
165 | '""' => \&as_string, |
|
|
166 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
|
|
167 | '<=' => sub { |
|
|
168 | ($_[0][0] & $MOVE_TYPE{$_[1]}) == $MOVE_TYPE{$_[1]} |
|
|
169 | ? $_[0][1] & $MOVE_TYPE{$_[1]} |
|
|
170 | : undef |
|
|
171 | }, |
|
|
172 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
|
|
173 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
174 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
175 | 'x=' => sub { # toggle between off, + and - |
|
|
176 | my $cur = $_[0] >= $_[1]; |
|
|
177 | if (!defined $cur) { |
|
|
178 | if ($_[0] >= "all") { |
|
|
179 | $_[0] -= $_[1]; |
|
|
180 | } else { |
|
|
181 | $_[0] += $_[1]; |
|
|
182 | } |
|
|
183 | } elsif ($cur) { |
|
|
184 | $_[0] -= $_[1]; |
|
|
185 | } else { |
|
|
186 | $_[0] /= $_[1]; |
|
|
187 | } |
|
|
188 | |
|
|
189 | $_[0] |
|
|
190 | }, |
|
|
191 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
|
|
192 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
|
|
193 | ; |
|
|
194 | |
|
|
195 | sub TO_JSON { |
|
|
196 | $_[0][0] |
|
|
197 | } |
|
|
198 | } |
|
|
199 | |
|
|
200 | sub Deliantra::MoveType::new { |
|
|
201 | my ($class, $string) = @_; |
|
|
202 | |
|
|
203 | my $mask; |
|
|
204 | my $value; |
|
|
205 | |
|
|
206 | if ($string =~ /^\s*\d+\s*$/) { |
|
|
207 | $mask = MOVE_ALL; |
|
|
208 | $value = $string+0; |
|
|
209 | } else { |
|
|
210 | for (split /\s+/, lc $string) { |
|
|
211 | if (s/^-//) { |
|
|
212 | $mask |= $MOVE_TYPE{$_}; |
|
|
213 | $value &= ~$MOVE_TYPE{$_}; |
|
|
214 | } else { |
|
|
215 | $mask |= $MOVE_TYPE{$_}; |
|
|
216 | $value |= $MOVE_TYPE{$_}; |
|
|
217 | } |
|
|
218 | } |
|
|
219 | } |
|
|
220 | |
|
|
221 | (bless [$mask, $value], $class)->normalise |
|
|
222 | } |
|
|
223 | |
|
|
224 | sub Deliantra::MoveType::normalise { |
|
|
225 | my ($self) = @_; |
|
|
226 | |
|
|
227 | if ($self->[0] & MOVE_ALL) { |
|
|
228 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
|
|
229 | $self->[0] &= $mask; |
|
|
230 | $self->[1] &= $mask; |
|
|
231 | } |
|
|
232 | |
|
|
233 | $self->[1] &= $self->[0]; |
|
|
234 | |
|
|
235 | $self |
|
|
236 | } |
|
|
237 | |
|
|
238 | sub Deliantra::MoveType::as_string { |
|
|
239 | my ($self) = @_; |
|
|
240 | |
|
|
241 | my @res; |
|
|
242 | |
|
|
243 | my ($mask, $value) = @$self; |
|
|
244 | |
|
|
245 | for (@Deliantra::MOVE_TYPE) { |
|
|
246 | my $bit = $Deliantra::MOVE_TYPE{$_}; |
|
|
247 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
|
|
248 | $mask &= ~$bit; |
|
|
249 | push @res, $value & $bit ? $_ : "-$_"; |
|
|
250 | } |
|
|
251 | } |
|
|
252 | |
|
|
253 | join " ", @res |
|
|
254 | } |
145 | |
255 | |
146 | sub load_ref($) { |
256 | sub load_ref($) { |
147 | my ($path) = @_; |
257 | my ($path) = @_; |
148 | |
258 | |
149 | open my $fh, "<:raw:perlio", $path |
259 | open my $fh, "<:raw:perlio", $path |
… | |
… | |
199 | while (my ($k, $v) = each %attack_mask) { |
309 | while (my ($k, $v) = each %attack_mask) { |
200 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
310 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
201 | } |
311 | } |
202 | } |
312 | } |
203 | |
313 | |
|
|
314 | my %MATERIAL = reverse |
|
|
315 | paper => 1, |
|
|
316 | iron => 2, |
|
|
317 | glass => 4, |
|
|
318 | leather => 8, |
|
|
319 | wood => 16, |
|
|
320 | organic => 32, |
|
|
321 | stone => 64, |
|
|
322 | cloth => 128, |
|
|
323 | adamant => 256, |
|
|
324 | liquid => 512, |
|
|
325 | tin => 1024, |
|
|
326 | bone => 2048, |
|
|
327 | ice => 4096, |
|
|
328 | |
|
|
329 | # guesses |
|
|
330 | runestone => 12, |
|
|
331 | bronze => 18, |
|
|
332 | "ancient wood" => 20, |
|
|
333 | glass => 36, |
|
|
334 | marble => 66, |
|
|
335 | ice => 68, |
|
|
336 | stone => 70, |
|
|
337 | stone => 80, |
|
|
338 | cloth => 136, |
|
|
339 | ironwood => 144, |
|
|
340 | adamantium => 258, |
|
|
341 | glacium => 260, |
|
|
342 | blood => 544, |
|
|
343 | ; |
|
|
344 | |
204 | # object as in "Object xxx", i.e. archetypes |
345 | # object as in "Object xxx", i.e. archetypes |
205 | sub normalize_object($) { |
346 | sub normalize_object($) { |
206 | my ($ob) = @_; |
347 | my ($ob) = @_; |
207 | |
348 | |
|
|
349 | delete $ob->{editable}; # deprecated |
|
|
350 | |
|
|
351 | # convert material bitset to materialname, if possible |
|
|
352 | if (exists $ob->{material}) { |
|
|
353 | if (!$ob->{material}) { |
|
|
354 | delete $ob->{material}; |
|
|
355 | } elsif (exists $ob->{materialname}) { |
|
|
356 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
|
357 | delete $ob->{material}; |
|
|
358 | } else { |
|
|
359 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
|
360 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
|
361 | } |
|
|
362 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
|
363 | delete $ob->{material}; |
|
|
364 | $ob->{materialname} = $name; |
|
|
365 | } else { |
|
|
366 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
|
367 | } |
|
|
368 | } |
|
|
369 | |
|
|
370 | # check whether attachment is the same as in the archetype |
|
|
371 | if (exists $ob->{attach}) { |
|
|
372 | my $arch = $ARCH{$ob->{_name}}; |
|
|
373 | my $js = JSON::XS->new->utf8->canonical (1); |
|
|
374 | |
|
|
375 | if (defined $arch->{attach} |
|
|
376 | && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) { |
|
|
377 | delete $ob->{attach} |
|
|
378 | } |
|
|
379 | } |
|
|
380 | |
|
|
381 | # color_fg is used as default for magicmap if magicmap does not exist |
|
|
382 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
|
|
383 | |
208 | # nuke outdated or never supported fields |
384 | # nuke outdated or never supported fields |
209 | delete @$ob{qw( |
385 | delete @$ob{qw( |
210 | can_knockback can_parry can_impale can_cut can_dam_armour |
386 | can_knockback can_parry can_impale can_cut can_dam_armour |
211 | can_apply pass_thru can_pass_thru |
387 | can_apply pass_thru can_pass_thru color_bg color_fg |
212 | )}; |
388 | )}; |
213 | |
389 | |
214 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
390 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
215 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
391 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
216 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
392 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
217 | |
393 | |
218 | # convert movement strings to bitsets |
394 | # convert movement strings to bitsets |
219 | for my $attr (keys %FIELD_MOVEMENT) { |
395 | for my $attr (keys %FIELD_MOVEMENT) { |
220 | next unless exists $ob->{$attr}; |
396 | next unless exists $ob->{$attr}; |
221 | |
397 | |
222 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
398 | $ob->{$attr} = new Deliantra::MoveType $ob->{$attr}; |
223 | |
|
|
224 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
225 | |
|
|
226 | my $flags = 0; |
|
|
227 | |
|
|
228 | # assume list |
|
|
229 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
230 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
231 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
232 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
233 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
234 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
235 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
236 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
237 | |
|
|
238 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
239 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
240 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
241 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
242 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
243 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
244 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
245 | } |
|
|
246 | |
|
|
247 | $ob->{$attr} = $flags; |
|
|
248 | } |
399 | } |
249 | |
400 | |
250 | # convert outdated movement flags to new movement sets |
401 | # convert outdated movement flags to new movement sets |
251 | if (defined (my $v = delete $ob->{no_pass})) { |
402 | if (defined (my $v = delete $ob->{no_pass})) { |
252 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
403 | $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0"; |
253 | } |
404 | } |
254 | if (defined (my $v = delete $ob->{slow_move})) { |
405 | if (defined (my $v = delete $ob->{slow_move})) { |
255 | $ob->{move_slow} |= MOVE_WALK; |
406 | $ob->{move_slow} += "walk"; |
256 | $ob->{move_slow_penalty} = $v; |
407 | $ob->{move_slow_penalty} = $v; |
257 | } |
408 | } |
258 | if (defined (my $v = delete $ob->{walk_on})) { |
409 | if (defined (my $v = delete $ob->{walk_on})) { |
259 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
410 | $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
260 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
261 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
262 | } |
411 | } |
263 | if (defined (my $v = delete $ob->{walk_off})) { |
412 | if (defined (my $v = delete $ob->{walk_off})) { |
264 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
413 | $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
265 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
266 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
267 | } |
414 | } |
268 | if (defined (my $v = delete $ob->{fly_on})) { |
415 | if (defined (my $v = delete $ob->{fly_on})) { |
269 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
416 | $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
270 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
271 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
272 | } |
417 | } |
273 | if (defined (my $v = delete $ob->{fly_off})) { |
418 | if (defined (my $v = delete $ob->{fly_off})) { |
274 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
419 | $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
275 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
276 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
277 | } |
420 | } |
278 | if (defined (my $v = delete $ob->{flying})) { |
421 | if (defined (my $v = delete $ob->{flying})) { |
279 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
422 | $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
280 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
281 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
282 | } |
423 | } |
283 | |
424 | |
284 | # convert idiotic event_xxx things into objects |
425 | # convert idiotic event_xxx things into objects |
285 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
426 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
286 | if (exists $ob->{"event_${event}_plugin"}) { |
427 | if (exists $ob->{"event_${event}_plugin"}) { |
… | |
… | |
302 | # arch as in "arch xxx", ie.. objects |
443 | # arch as in "arch xxx", ie.. objects |
303 | sub normalize_arch($) { |
444 | sub normalize_arch($) { |
304 | my ($ob) = @_; |
445 | my ($ob) = @_; |
305 | |
446 | |
306 | normalize_object $ob; |
447 | normalize_object $ob; |
|
|
448 | |
|
|
449 | return if $ob->{_atype} eq "object"; |
307 | |
450 | |
308 | my $arch = $ARCH{$ob->{_name}} |
451 | my $arch = $ARCH{$ob->{_name}} |
309 | or (warn "$ob->{_name}: no such archetype", return $ob); |
452 | or (warn "$ob->{_name}: no such archetype", return $ob); |
310 | |
453 | |
311 | if ($arch->{type} == 22) { # map |
454 | if ($arch->{type} == 22) { # map |
… | |
… | |
347 | } |
490 | } |
348 | |
491 | |
349 | sub attr_thaw($) { |
492 | sub attr_thaw($) { |
350 | my ($ob) = @_; |
493 | my ($ob) = @_; |
351 | |
494 | |
352 | $ob->{attach} = from_json $ob->{attach} |
495 | $ob->{attach} = decode_json $ob->{attach} |
353 | if exists $ob->{attach}; |
496 | if exists $ob->{attach}; |
354 | |
497 | |
355 | $ob |
498 | $ob |
356 | } |
499 | } |
357 | |
500 | |
358 | sub attr_freeze($) { |
501 | sub attr_freeze($) { |
359 | my ($ob) = @_; |
502 | my ($ob) = @_; |
360 | |
503 | |
361 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
504 | $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach}) |
362 | if exists $ob->{attach}; |
505 | if exists $ob->{attach}; |
363 | |
506 | |
364 | $ob |
507 | $ob |
365 | } |
508 | } |
366 | |
509 | |
… | |
… | |
384 | sub read_arch($;$) { |
527 | sub read_arch($;$) { |
385 | my ($path, $toplevel) = @_; |
528 | my ($path, $toplevel) = @_; |
386 | |
529 | |
387 | my %arc; |
530 | my %arc; |
388 | my ($more, $prev); |
531 | my ($more, $prev); |
|
|
532 | my $comment; |
389 | |
533 | |
390 | open my $fh, "<:raw:perlio:utf8", $path |
534 | open my $fh, "<:utf8", $path |
391 | or Carp::croak "$path: $!"; |
535 | or Carp::croak "$path: $!"; |
392 | |
536 | |
393 | # binmode $fh; |
537 | # binmode $fh; |
394 | |
538 | |
395 | my $parse_block; $parse_block = sub { |
539 | my $parse_block; $parse_block = sub { |
… | |
… | |
397 | |
541 | |
398 | while (<$fh>) { |
542 | while (<$fh>) { |
399 | s/\s+$//; |
543 | s/\s+$//; |
400 | if (/^end$/i) { |
544 | if (/^end$/i) { |
401 | last; |
545 | last; |
|
|
546 | |
402 | } elsif (/^arch (\S+)$/i) { |
547 | } elsif (/^arch (\S+)$/i) { |
403 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
548 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
|
|
549 | |
404 | } elsif (/^lore$/i) { |
550 | } elsif (/^lore$/i) { |
405 | while (<$fh>) { |
551 | while (<$fh>) { |
406 | last if /^endlore\s*$/i; |
552 | last if /^endlore\s*$/i; |
407 | $arc{lore} .= $_; |
553 | $arc{lore} .= $_; |
408 | } |
554 | } |
… | |
… | |
417 | chomp; |
563 | chomp; |
418 | push @{ $arc{anim} }, $_; |
564 | push @{ $arc{anim} }, $_; |
419 | } |
565 | } |
420 | } elsif (/^(\S+)\s*(.*)$/) { |
566 | } elsif (/^(\S+)\s*(.*)$/) { |
421 | $arc{lc $1} = $2; |
567 | $arc{lc $1} = $2; |
422 | } elsif (/^\s*($|#)/) { |
568 | } elsif (/^\s*#/) { |
|
|
569 | $arc{_comment} .= "$_\n"; |
|
|
570 | |
|
|
571 | } elsif (/^\s*$/) { |
423 | # |
572 | # |
424 | } else { |
573 | } else { |
425 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
574 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
426 | } |
575 | } |
427 | } |
576 | } |
… | |
… | |
433 | s/\s+$//; |
582 | s/\s+$//; |
434 | if (/^more$/i) { |
583 | if (/^more$/i) { |
435 | $more = $prev; |
584 | $more = $prev; |
436 | } elsif (/^object (\S+)$/i) { |
585 | } elsif (/^object (\S+)$/i) { |
437 | my $name = $1; |
586 | my $name = $1; |
438 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name); |
587 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
588 | undef $comment; |
|
|
589 | delete $arc{_comment} unless length $arc{_comment}; |
439 | $arc->{_atype} = 'object'; |
590 | $arc->{_atype} = 'object'; |
440 | |
591 | |
441 | if ($more) { |
592 | if ($more) { |
442 | $more->{more} = $arc; |
593 | $more->{more} = $arc; |
443 | } else { |
594 | } else { |
… | |
… | |
445 | } |
596 | } |
446 | $prev = $arc; |
597 | $prev = $arc; |
447 | $more = undef; |
598 | $more = undef; |
448 | } elsif (/^arch (\S+)$/i) { |
599 | } elsif (/^arch (\S+)$/i) { |
449 | my $name = $1; |
600 | my $name = $1; |
450 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name); |
601 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
602 | undef $comment; |
|
|
603 | delete $arc{_comment} unless length $arc{_comment}; |
451 | $arc->{_atype} = 'arch'; |
604 | $arc->{_atype} = 'arch'; |
452 | |
605 | |
453 | if ($more) { |
606 | if ($more) { |
454 | $more->{more} = $arc; |
607 | $more->{more} = $arc; |
455 | } else { |
608 | } else { |
… | |
… | |
464 | push @{$toplevel->{lev_array}}, $_+0; |
617 | push @{$toplevel->{lev_array}}, $_+0; |
465 | } |
618 | } |
466 | } else { |
619 | } else { |
467 | $toplevel->{$1} = $2; |
620 | $toplevel->{$1} = $2; |
468 | } |
621 | } |
|
|
622 | } elsif (/^\s*#/) { |
|
|
623 | $comment .= "$_\n"; |
469 | } elsif (/^\s*($|#)/) { |
624 | } elsif (/^\s*($|#)/) { |
470 | # |
625 | # |
471 | } else { |
626 | } else { |
472 | die "$path: unparseable top-level line '$_'"; |
627 | die "$path: unparseable top-level line '$_'"; |
473 | } |
628 | } |
… | |
… | |
484 | my $str; |
639 | my $str; |
485 | |
640 | |
486 | my $append; $append = sub { |
641 | my $append; $append = sub { |
487 | my %a = %{$_[0]}; |
642 | my %a = %{$_[0]}; |
488 | |
643 | |
489 | Crossfire::attr_freeze \%a; |
644 | Deliantra::attr_freeze \%a; |
490 | Crossfire::normalize_arch \%a; |
645 | Deliantra::normalize_arch \%a; |
491 | |
646 | |
492 | # undo the bit-split we did before |
647 | # undo the bit-split we did before |
493 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
648 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
494 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
649 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
495 | | (delete $a{attack_movement_bits_4_7}); |
650 | | (delete $a{attack_movement_bits_4_7}); |
496 | } |
651 | } |
497 | |
652 | |
|
|
653 | if (my $comment = delete $a{_comment}) { |
|
|
654 | if ($comment =~ /[^\n\s#]/) { |
|
|
655 | $str .= $comment; |
|
|
656 | } |
|
|
657 | } |
|
|
658 | |
498 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
659 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
499 | |
660 | |
500 | my $inv = delete $a{inventory}; |
661 | my $inv = delete $a{inventory}; |
501 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
662 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
502 | my $anim = delete $a{anim}; |
663 | my $anim = delete $a{anim}; |
503 | |
664 | |
|
|
665 | if ($a{_atype} eq 'object') { |
|
|
666 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
667 | if $anim; |
|
|
668 | } |
|
|
669 | |
504 | my @kv; |
670 | my @kv; |
505 | |
671 | |
506 | for ($a{_name} eq "map" |
672 | for ($a{_name} eq "map" |
507 | ? @Crossfire::FIELD_ORDER_MAP |
673 | ? @Deliantra::FIELD_ORDER_MAP |
508 | : @Crossfire::FIELD_ORDER) { |
674 | : @Deliantra::FIELD_ORDER) { |
509 | push @kv, [$_, delete $a{$_}] |
675 | push @kv, [$_, delete $a{$_}] |
510 | if exists $a{$_}; |
676 | if exists $a{$_}; |
511 | } |
677 | } |
512 | |
678 | |
513 | for (sort keys %a) { |
679 | for (sort keys %a) { |
… | |
… | |
516 | } |
682 | } |
517 | |
683 | |
518 | for (@kv) { |
684 | for (@kv) { |
519 | my ($k, $v) = @$_; |
685 | my ($k, $v) = @$_; |
520 | |
686 | |
521 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
687 | if (my $end = $Deliantra::FIELD_MULTILINE{$k}) { |
522 | $v =~ s/\n$//; |
688 | $v =~ s/\n$//; |
523 | $str .= "$k\n$v\n$end\n"; |
689 | $str .= "$k\n$v\n$end\n"; |
524 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
525 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
526 | $str .= "$k $v\n"; |
|
|
527 | |
|
|
528 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
529 | $str .= "$k all"; |
|
|
530 | |
|
|
531 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
532 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
533 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
534 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
535 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
536 | |
|
|
537 | $str .= "\n"; |
|
|
538 | |
|
|
539 | } else { |
|
|
540 | $str .= $k; |
|
|
541 | |
|
|
542 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
543 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
544 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
545 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
546 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
547 | |
|
|
548 | $str .= "\n"; |
|
|
549 | } |
|
|
550 | } else { |
690 | } else { |
551 | $str .= "$k $v\n"; |
691 | $str .= "$k $v\n"; |
552 | } |
692 | } |
553 | } |
693 | } |
554 | |
694 | |
555 | if ($inv) { |
695 | if ($inv) { |
556 | $append->($_) for @$inv; |
696 | $append->($_) for @$inv; |
557 | } |
697 | } |
558 | |
698 | |
|
|
699 | $str .= "end\n"; |
|
|
700 | |
559 | if ($a{_atype} eq 'object') { |
701 | if ($a{_atype} eq 'object') { |
560 | $str .= join "\n", "anim", @$anim, "mina\n" |
702 | if ($more) { |
561 | if $anim; |
|
|
562 | } |
|
|
563 | |
|
|
564 | $str .= "end\n"; |
|
|
565 | |
|
|
566 | if (($a{_atype} eq 'object') && $more) { |
|
|
567 | $str .= "\nmore\n"; |
703 | $str .= "more\n"; |
568 | $append->($more) if $more; |
704 | $append->($more) if $more; |
|
|
705 | } else { |
|
|
706 | $str .= "\n"; |
|
|
707 | } |
569 | } |
708 | } |
570 | }; |
709 | }; |
571 | |
710 | |
572 | for (@$arch) { |
711 | for (@$arch) { |
573 | $append->($_); |
712 | $append->($_); |
… | |
… | |
649 | =cut |
788 | =cut |
650 | |
789 | |
651 | sub arch_attr($) { |
790 | sub arch_attr($) { |
652 | my ($obj) = @_; |
791 | my ($obj) = @_; |
653 | |
792 | |
654 | require Crossfire::Data; |
793 | require Deliantra::Data; |
655 | |
794 | |
656 | my $root; |
795 | my $root; |
657 | my $attr = { }; |
796 | my $attr = { }; |
658 | |
797 | |
659 | my $arch = $ARCH{ $obj->{_name} }; |
798 | my $arch = $ARCH{ $obj->{_name} }; |
660 | my $type = $obj->{type} || $arch->{type}; |
799 | my $type = $obj->{type} || $arch->{type}; |
661 | |
800 | |
662 | if ($type > 0) { |
801 | if ($type > 0) { |
663 | $root = $Crossfire::Data::ATTR{$type}; |
802 | $root = $Deliantra::Data::ATTR{$type}; |
664 | } else { |
803 | } else { |
665 | my %a = (%$arch, %$obj); |
804 | my %a = (%$arch, %$obj); |
666 | |
805 | |
667 | if ($a{is_floor} && !$a{alive}) { |
806 | if ($a{is_floor} && !$a{alive}) { |
668 | $root = $Crossfire::Data::TYPE{Floor}; |
807 | $root = $Deliantra::Data::TYPE{Floor}; |
669 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
808 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
670 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
809 | $root = $Deliantra::Data::TYPE{"Monster & NPC"}; |
671 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
810 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
672 | $root = $Crossfire::Data::TYPE{Wall}; |
811 | $root = $Deliantra::Data::TYPE{Wall}; |
673 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
812 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
674 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
813 | $root = $Deliantra::Data::TYPE{"Weak Wall"}; |
675 | } else { |
814 | } else { |
676 | $root = $Crossfire::Data::TYPE{Misc}; |
815 | $root = $Deliantra::Data::TYPE{Misc}; |
677 | } |
816 | } |
678 | } |
817 | } |
679 | |
818 | |
680 | my @import = ($root); |
819 | my @import = ($root); |
681 | |
820 | |
682 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
821 | unshift @import, \%Deliantra::Data::DEFAULT_ATTR |
683 | unless $type == 116; |
822 | unless $type == 116; |
684 | |
823 | |
685 | my (%ignore); |
824 | my (%ignore); |
686 | my (@section_order, %section, @attr_order); |
825 | my (@section_order, %section, @attr_order); |
687 | |
826 | |
688 | while (my $type = shift @import) { |
827 | while (my $type = shift @import) { |
|
|
828 | push @import, |
|
|
829 | grep $_, |
|
|
830 | map $Deliantra::Data::TYPE{$_}, |
689 | push @import, @{$type->{import} || []}; |
831 | @{$type->{import} || []}; |
690 | |
832 | |
691 | $attr->{$_} ||= $type->{$_} |
833 | $attr->{$_} ||= $type->{$_} |
692 | for qw(name desc use); |
834 | for qw(name desc use); |
693 | |
835 | |
694 | for (@{$type->{ignore} || []}) { |
836 | for (@{$type->{ignore} || []}) { |
… | |
… | |
704 | $section{$name}{$k} ||= $v; |
846 | $section{$name}{$k} ||= $v; |
705 | } |
847 | } |
706 | } |
848 | } |
707 | } |
849 | } |
708 | |
850 | |
|
|
851 | # remove ignores for "root" type |
|
|
852 | for (map @{$_->[1]}, # section attributes |
|
|
853 | [general => ($root->{attr} || [])], |
|
|
854 | @{$root->{section} || []}) |
|
|
855 | { |
|
|
856 | my ($k, $v) = @$_; |
|
|
857 | # skip fixed attributes, if they are ignored thats fine |
|
|
858 | next if $v->{type} eq 'fixed'; |
|
|
859 | |
|
|
860 | delete $ignore{$k}; # if the attributes are defined explicitly they |
|
|
861 | # should NOT be ignored. ignore should mainly |
|
|
862 | # hit imported/inherited attributes. |
|
|
863 | } |
|
|
864 | |
709 | $attr->{section} = [ |
865 | $attr->{section} = [ |
710 | map !exists $section{$_} ? () : do { |
866 | map !exists $section{$_} ? () : do { |
711 | my $attr = delete $section{$_}; |
867 | my $attr = delete $section{$_}; |
712 | |
868 | |
713 | [ |
869 | [ |
… | |
… | |
715 | map exists $attr->{$_} && !$ignore{$_} |
871 | map exists $attr->{$_} && !$ignore{$_} |
716 | ? [$_ => delete $attr->{$_}] : (), |
872 | ? [$_ => delete $attr->{$_}] : (), |
717 | @attr_order |
873 | @attr_order |
718 | ] |
874 | ] |
719 | }, |
875 | }, |
720 | |
|
|
721 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
876 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
722 | @section_order |
877 | @section_order |
723 | ]; |
878 | ]; |
724 | |
879 | |
725 | $attr |
880 | $attr |
726 | } |
|
|
727 | |
|
|
728 | sub arch_edit_sections { |
|
|
729 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
730 | # edit_type = 0; |
|
|
731 | # else if (edit_type != 0) { |
|
|
732 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
733 | # edit_type &= ~check_type; |
|
|
734 | # } |
|
|
735 | # |
|
|
736 | # } |
|
|
737 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
738 | # getAttributeValue("alive", defarch) == 1 && |
|
|
739 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
740 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
741 | # // Monster: monsters/npcs/generators |
|
|
742 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
743 | # } |
|
|
744 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
745 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
746 | # // Walls |
|
|
747 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
748 | # } |
|
|
749 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
750 | # getAttributeValue("connected", defarch) != 0) { |
|
|
751 | # // Connected Objects |
|
|
752 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
753 | # } |
|
|
754 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
755 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
756 | # // Exit: teleporter/exit/trapdoors |
|
|
757 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
758 | # } |
|
|
759 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
760 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
761 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
762 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
763 | # arch_type == 124 || arch_type == 130)) { |
|
|
764 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
765 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
766 | # } |
|
|
767 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
768 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
769 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
770 | # // Door: door/special door/gates + keys |
|
|
771 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
772 | # } |
|
|
773 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
774 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
775 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
776 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
777 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
778 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
779 | # arch_type == 122 || arch_type == 3)) { |
|
|
780 | # // Equipment: weapons/armour/wands/rods |
|
|
781 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
782 | # } |
|
|
783 | # |
|
|
784 | # return(edit_type); |
|
|
785 | # |
|
|
786 | # |
|
|
787 | } |
881 | } |
788 | |
882 | |
789 | sub cache_file($$&&) { |
883 | sub cache_file($$&&) { |
790 | my ($src, $cache, $load, $create) = @_; |
884 | my ($src, $cache, $load, $create) = @_; |
791 | |
885 | |
… | |
… | |
841 | }, sub { |
935 | }, sub { |
842 | read_arch "$LIB/archetypes" |
936 | read_arch "$LIB/archetypes" |
843 | }; |
937 | }; |
844 | } |
938 | } |
845 | |
939 | |
|
|
940 | sub construct_tilecache_pb { |
|
|
941 | my ($idx, $cache) = @_; |
|
|
942 | |
|
|
943 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE; |
|
|
944 | |
|
|
945 | while (my ($name, $tile) = each %$cache) { |
|
|
946 | my $tpb = delete $tile->{pb}; |
|
|
947 | my $ofs = $tile->{idx}; |
|
|
948 | |
|
|
949 | for my $x (0 .. $tile->{w} - 1) { |
|
|
950 | for my $y (0 .. $tile->{h} - 1) { |
|
|
951 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
952 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
953 | $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE); |
|
|
954 | } |
|
|
955 | } |
|
|
956 | } |
|
|
957 | |
|
|
958 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
959 | |
|
|
960 | $cache |
|
|
961 | } |
|
|
962 | |
|
|
963 | sub use_tilecache { |
|
|
964 | my ($face) = @_; |
|
|
965 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
966 | or die "$VARDIR/tilecache.png: $!"; |
|
|
967 | *FACE = $_[0]; |
|
|
968 | } |
|
|
969 | |
846 | =item load_tilecache |
970 | =item load_tilecache |
847 | |
971 | |
848 | (Re-)Load %TILE and %FACE. |
972 | (Re-)Load %TILE and %FACE. |
849 | |
973 | |
850 | =cut |
974 | =cut |
851 | |
975 | |
852 | sub load_tilecache() { |
976 | sub load_tilecache() { |
853 | require Gtk2; |
977 | require Gtk2; |
854 | |
978 | |
855 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
979 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
856 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
857 | or die "$VARDIR/tilecache.png: $!"; |
|
|
858 | *FACE = $_[0]; |
|
|
859 | }, sub { |
980 | sub { |
860 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
861 | |
|
|
862 | my %cache; |
981 | my %cache; |
|
|
982 | my $facedata = Storable::retrieve "$LIB/facedata"; |
863 | |
983 | |
|
|
984 | $facedata->{version} == 2 |
|
|
985 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
986 | |
|
|
987 | my $faces = $facedata->{faceinfo}; |
864 | my $idx = 0; |
988 | my $idx = 0; |
865 | |
989 | |
866 | for my $name (sort keys %$tile) { |
990 | for (sort keys %$faces) { |
|
|
991 | my ($face, $info) = ($_, $faces->{$_}); |
|
|
992 | |
867 | my $pb = new Gtk2::Gdk::PixbufLoader; |
993 | my $pb = new Gtk2::Gdk::PixbufLoader; |
868 | $pb->write ($tile->{$name}); |
994 | $pb->write ($info->{data32}); |
869 | $pb->close; |
995 | $pb->close; |
870 | my $pb = $pb->get_pixbuf; |
996 | my $pb = $pb->get_pixbuf; |
871 | |
997 | |
872 | my $tile = $cache{$name} = { |
998 | my $tile = $cache{$face} = { |
873 | pb => $pb, |
999 | pb => $pb, |
874 | idx => $idx, |
1000 | idx => $idx, |
875 | w => int $pb->get_width / TILESIZE, |
1001 | w => int $pb->get_width / TILESIZE, |
876 | h => int $pb->get_height / TILESIZE, |
1002 | h => int $pb->get_height / TILESIZE, |
877 | }; |
1003 | }; |
878 | |
|
|
879 | |
1004 | |
880 | $idx += $tile->{w} * $tile->{h}; |
1005 | $idx += $tile->{w} * $tile->{h}; |
|
|
1006 | } |
|
|
1007 | |
|
|
1008 | construct_tilecache_pb $idx, \%cache; |
|
|
1009 | |
|
|
1010 | \%cache |
881 | } |
1011 | }; |
882 | |
|
|
883 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
884 | |
|
|
885 | while (my ($name, $tile) = each %cache) { |
|
|
886 | my $tpb = delete $tile->{pb}; |
|
|
887 | my $ofs = $tile->{idx}; |
|
|
888 | |
|
|
889 | for my $x (0 .. $tile->{w} - 1) { |
|
|
890 | for my $y (0 .. $tile->{h} - 1) { |
|
|
891 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
892 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
893 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
894 | } |
|
|
895 | } |
|
|
896 | } |
|
|
897 | |
|
|
898 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
899 | |
|
|
900 | \%cache |
|
|
901 | }; |
|
|
902 | } |
1012 | } |
|
|
1013 | |
|
|
1014 | =back |
903 | |
1015 | |
904 | =head1 AUTHOR |
1016 | =head1 AUTHOR |
905 | |
1017 | |
906 | Marc Lehmann <schmorp@schmorp.de> |
1018 | Marc Lehmann <schmorp@schmorp.de> |
907 | http://home.schmorp.de/ |
1019 | http://home.schmorp.de/ |
… | |
… | |
910 | http://www.ta-sa.org/ |
1022 | http://www.ta-sa.org/ |
911 | |
1023 | |
912 | =cut |
1024 | =cut |
913 | |
1025 | |
914 | 1 |
1026 | 1 |
|
|
1027 | |