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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.14 by root, Sat Feb 11 16:17:14 2006 UTC vs.
Revision 1.28 by root, Thu Feb 23 13:15:22 2006 UTC

12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp (); 15use Carp ();
16use Storable; 16use Storable;
17use File::Spec;
18use List::Util qw(min max);
17 19
18#XXX: The map_* procedures scream for a map-object 20#XXX: The map_* procedures scream for a map-object
19 21
20our @EXPORT = 22our @EXPORT =
21 qw(read_pak read_arch $ARCH TILESIZE editor_archs 23 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents);
22 arch_extends
23 map_get_tile_stack map_push_tile_stack map_pop_tile_stack
24 );
25 24
26our $LIB = $ENV{CROSSFIRE_LIBDIR} 25our $LIB = $ENV{CROSSFIRE_LIBDIR}
27 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; 26 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n";
28 27
29sub TILESIZE (){ 32 } 28sub TILESIZE (){ 32 }
30 29
30our $VARDIR;
31our $ARCH; 31our %ARCH;
32our %FACE;
33our $TILE;
32 34
33our %FIELD_MULTILINE = ( 35our %FIELD_MULTILINE = (
34 msg => "endmsg", 36 msg => "endmsg",
35 lore => "endlore", 37 lore => "endlore",
36); 38);
43sub MOVE_FLY_HIGH (){ 0x4 } 45sub MOVE_FLY_HIGH (){ 0x4 }
44sub MOVE_FLYING (){ 0x6 } 46sub MOVE_FLYING (){ 0x6 }
45sub MOVE_SWIM (){ 0x8 } 47sub MOVE_SWIM (){ 0x8 }
46sub MOVE_ALL (){ 0xf } 48sub MOVE_ALL (){ 0xf }
47 49
50sub load_ref($) {
51 my ($path) = @_;
52
53 open my $fh, ">:raw", "$path~"
54 or die "$path~: $!";
55 local $/;
56 Storable::thaw <$fh>
57}
58
59sub save_ref($$) {
60 my ($ref, $path) = @_;
61
62 open my $fh, ">:raw", "$path~"
63 or die "$path~: $!";
64 print $fh Storable::nfreeze $ref;
65 close $fh;
66 rename "$path~", $path
67 or die "$path: $!";
68}
69
48sub normalize_arch($) { 70sub normalize_arch($) {
49 my ($ob) = @_; 71 my ($ob) = @_;
50 72
51 my $arch = $ARCH->{$ob->{_name}} 73 my $arch = $ARCH{$ob->{_name}}
52 or (warn "$ob->{_name}: no such archetype", return $ob); 74 or (warn "$ob->{_name}: no such archetype", return $ob);
53 75
54 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply); 76 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
55 77
56 if ($arch->{type} == 22) { # map 78 if ($arch->{type} == 22) { # map
98 } 120 }
99 121
100 # if value matches archetype default, delete 122 # if value matches archetype default, delete
101 while (my ($k, $v) = each %$ob) { 123 while (my ($k, $v) = each %$ob) {
102 if (exists $arch->{$k} and $arch->{$k} eq $v) { 124 if (exists $arch->{$k} and $arch->{$k} eq $v) {
125 next if $k eq "_name";
103 delete $ob->{$k}; 126 delete $ob->{$k};
104 } 127 }
105 } 128 }
106 129
107 $ob 130 $ob
111 my ($path, $cache) = @_; 134 my ($path, $cache) = @_;
112 135
113 eval { 136 eval {
114 defined $cache 137 defined $cache
115 && -M $cache < -M $path 138 && -M $cache < -M $path
116 && Storable::retrieve $cache 139 && load_ref $cache
117 } or do { 140 } or do {
118 my %pak; 141 my %pak;
119 142
120 open my $fh, "<:raw", $path 143 open my $fh, "<:raw", $path
121 or Carp::croak "$_[0]: $!"; 144 or Carp::croak "$_[0]: $!";
123 my ($type, $id, $len, $path) = split; 146 my ($type, $id, $len, $path) = split;
124 $path =~ s/.*\///; 147 $path =~ s/.*\///;
125 read $fh, $pak{$path}, $len; 148 read $fh, $pak{$path}, $len;
126 } 149 }
127 150
128 Storable::nstore \%pak, $cache 151 save_ref \%pak, $cache
129 if defined $cache; 152 if defined $cache;
130 153
131 \%pak 154 \%pak
132 } 155 }
133} 156}
136 my ($path, $cache) = @_; 159 my ($path, $cache) = @_;
137 160
138 eval { 161 eval {
139 defined $cache 162 defined $cache
140 && -M $cache < -M $path 163 && -M $cache < -M $path
141 && Storable::retrieve $cache 164 && load_ref $cache
142 } or do { 165 } or do {
143 my %arc; 166 my %arc;
144 my ($more, $prev); 167 my ($more, $prev);
145 168
146 open my $fh, "<:raw", $path 169 open my $fh, "<:raw", $path
201 } 224 }
202 } 225 }
203 226
204 undef $parse_block; # work around bug in perl not freeing $fh etc. 227 undef $parse_block; # work around bug in perl not freeing $fh etc.
205 228
206 Storable::nstore \%arc, $cache 229 save_ref \%arc, $cache
207 if defined $cache; 230 if defined $cache;
208 231
209 \%arc 232 \%arc
210 } 233 }
211} 234}
212
213# returns the arch/object stack from a tile on a map
214sub map_get_tile_stack {
215 my ($map, $x, $y) = @_;
216 my $as;
217
218 if ($x > 0 || $x < $map->{width}
219 || $y > 0 || $y < $map->{height}) {
220
221 $as = $map->{map}{map}[$x][$y] || [];
222 }
223
224 return $as;
225}
226
227# pop the topmost arch/object from the stack of a tile on a map
228sub map_pop_tile_stack {
229 my ($map, $x, $y) = @_;
230
231 if ($x > 0 || $x < $map->{width}
232 || $y > 0 || $y < $map->{height}) {
233
234 pop @{$map->{map}{map}[$x][$y]};
235 }
236}
237
238# pushes the arch/object on the stack of a tile on a map
239sub map_push_tile_stack {
240 my ($map, $x, $y, $arch) = @_;
241
242 if ($x > 0 || $x < $map->{width}
243 || $y > 0 || $y < $map->{height}) {
244
245 push @{$map->{map}{map}[$x][$y]}, $arch;
246 }
247}
248
249 235
250# put all archs into a hash with editor_face as it's key 236# put all archs into a hash with editor_face as it's key
251# NOTE: the arrays in the hash values are references to 237# NOTE: the arrays in the hash values are references to
252# the archs from $ARCH 238# the archs from $ARCH
253sub editor_archs { 239sub editor_archs {
254 my %paths; 240 my %paths;
255 241
256 for (keys %$ARCH) { 242 for (keys %ARCH) {
257 my $arch = $ARCH->{$_}; 243 my $arch = $ARCH{$_};
258 push @{$paths{$arch->{editor_folder}}}, \$arch; 244 push @{$paths{$arch->{editor_folder}}}, \$arch;
259 } 245 }
260 246
261 return \%paths; 247 \%paths
262} 248}
263 249
264# arch_extends determines how the arch looks like on the map, 250=item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
265# bigfaces, linked faces and single faces are handled here 251
266# it returns (<xoffset>, <yoffset>, <width>, <height>) 252arch_extents determines the extents of the given arch's face(s), linked
267# NOTE: non rectangular linked faces are not considered 253faces and single faces are handled here it returns (minx, miny, maxx,
254maxy)
255
256=cut
257
268sub arch_extends { 258sub arch_extents {
269 my ($a) = @_; 259 my ($a) = @_;
270 260
271 my $TC = \%Crossfire::Tilecache::TILECACHE; 261 my $o = $ARCH{$a->{_name}}
272
273 my $facename =
274 $a->{face} || $ARCH->{$a->{_name}}->{face}
275 or return (); 262 or return;
276 263
277 my $tile = $TC->{$facename} 264 my $face = $FACE{$a->{face} || $o->{face}}
278 or (warn "no gfx found for arch '$facename' in arch_size ()"), return; 265 or (warn "no face data found for arch '$a->{_name}'"), return;
279 266
280 if ($tile->{w} > 1 || $tile->{h} > 1) { 267 if ($face->{w} > 1 || $face->{h} > 1) {
281 # bigfaces 268 # bigface
282 return (0, 0, $tile->{w}, $tile->{h}); 269 return (0, 0, $face->{w} - 1, $face->{h} - 1);
283 270
284 } elsif ($a->{more}) { 271 } elsif ($o->{more}) {
285 # linked faces 272 # linked face
286 my ($miw, $mih, $maw, $mah) = (0, 0, 0, 0); 273 my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
287 do {
288 $miw > (0 + $a->{x}) and $miw = $a->{x};
289 $mih > (0 + $a->{y}) and $mih = $a->{y};
290 $maw < (0 + $a->{x}) and $maw = $a->{x};
291 $mah < (0 + $a->{y}) and $mah = $a->{y};
292 } while $a = $a->{more};
293 274
294 return ($miw, $mih, ($maw - $miw) + 1, ($mah - $mih) + 1) 275 for (; $o; $o = $o->{more}) {
276 $minx = min $minx, $o->{x};
277 $miny = min $miny, $o->{y};
278 $maxx = max $maxx, $o->{x};
279 $maxy = max $maxy, $o->{y};
280 }
281
282 return ($minx, $miny, $maxx, $maxy);
295 283
296 } else { 284 } else {
297 # single face 285 # single face
298 return (0, 0, 1, 1); 286 return (0, 0, 0, 0);
299 } 287 }
288}
289
290=item $type = arch_attr $arch
291
292Returns a hashref describing the object and its attributes. It can contain
293the following keys:
294
295 name the name, suitable for display purposes
296 ignore
297 attr
298 desc
299 use
300 section => [name => \%attr, name => \%attr]
301 import
302
303=cut
304
305sub arch_attr($) {
306 my ($arch) = @_;
307
308 require Crossfire::Data;
309
310 my $attr;
311
312 if ($arch->{type} > 0) {
313 $attr = $Crossfire::Data::ATTR{$arch->{type}+0};
314 } else {
315 $attr = $Crossfire::Data::TYPE{Misc};
316
317 type:
318 for (@Crossfire::Data::ATTR0) {
319 my $req = $_->{required}
320 or die "internal error: ATTR0 without 'required'";
321
322 while (my ($k, $v) = each %$req) {
323 next type
324 unless $arch->{$k} == $v;
325 }
326
327 $attr = $_;
328 }
329 }
330
331 $attr || \%Crossfire::Data::DEFAULT_ATTR;
332}
333
334sub arch_edit_sections {
335# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
336# edit_type = 0;
337# else if (edit_type != 0) {
338# // all flags from 'check_type' must be unset in this arch because they get recalculated now
339# edit_type &= ~check_type;
340# }
341#
342# }
343# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
344# getAttributeValue("alive", defarch) == 1 &&
345# (getAttributeValue("monster", defarch) == 1 ||
346# getAttributeValue("generator", defarch) == 1)) {
347# // Monster: monsters/npcs/generators
348# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
349# }
350# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
351# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
352# // Walls
353# edit_type |= IGUIConstants.TILE_EDIT_WALL;
354# }
355# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
356# getAttributeValue("connected", defarch) != 0) {
357# // Connected Objects
358# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
359# }
360# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
361# arch_type == 66 || arch_type == 41 || arch_type == 95) {
362# // Exit: teleporter/exit/trapdoors
363# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
364# }
365# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
366# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
367# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
368# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
369# arch_type == 124 || arch_type == 130)) {
370# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
371# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
372# }
373# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
374# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
375# arch_type == 91 || arch_type == 21 || arch_type == 24) {
376# // Door: door/special door/gates + keys
377# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
378# }
379# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
380# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
381# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
382# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
383# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
384# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
385# arch_type == 122 || arch_type == 3)) {
386# // Equipment: weapons/armour/wands/rods
387# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
388# }
389#
390# return(edit_type);
391#
392#
300} 393}
301 394
302sub init($) { 395sub init($) {
303 my ($cachedir) = @_; 396 my ($cachedir) = @_;
304 397
398 return if %ARCH;
399
400 mkdir $cachedir, 0777;
305 $ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 401 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
306} 402}
403
404$VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/crossfire" : File::Spec->tmpdir;
405
406init $VARDIR;
307 407
308=head1 AUTHOR 408=head1 AUTHOR
309 409
310 Marc Lehmann <schmorp@schmorp.de> 410 Marc Lehmann <schmorp@schmorp.de>
311 http://home.schmorp.de/ 411 http://home.schmorp.de/

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