ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra/Deliantra.pm
(Generate patch)

Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.14 by root, Sat Feb 11 16:17:14 2006 UTC vs.
Revision 1.40 by root, Sun Mar 12 23:35:56 2006 UTC

11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp (); 15use Carp ();
16use File::Spec;
17use List::Util qw(min max);
16use Storable; 18use Storable;
17 19
18#XXX: The map_* procedures scream for a map-object
19
20our @EXPORT = 20our @EXPORT =
21 qw(read_pak read_arch $ARCH TILESIZE editor_archs 21 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents);
22 arch_extends
23 map_get_tile_stack map_push_tile_stack map_pop_tile_stack
24 );
25 22
26our $LIB = $ENV{CROSSFIRE_LIBDIR} 23our $LIB = $ENV{CROSSFIRE_LIBDIR}
27 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; 24 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n";
28 25
29sub TILESIZE (){ 32 } 26sub TILESIZE (){ 32 }
30 27
28our $VARDIR;
31our $ARCH; 29our %ARCH;
30our %FACE;
31our $TILE;
32 32
33our %FIELD_MULTILINE = ( 33our %FIELD_MULTILINE = (
34 msg => "endmsg", 34 msg => "endmsg",
35 lore => "endlore", 35 lore => "endlore",
36); 36);
43sub MOVE_FLY_HIGH (){ 0x4 } 43sub MOVE_FLY_HIGH (){ 0x4 }
44sub MOVE_FLYING (){ 0x6 } 44sub MOVE_FLYING (){ 0x6 }
45sub MOVE_SWIM (){ 0x8 } 45sub MOVE_SWIM (){ 0x8 }
46sub MOVE_ALL (){ 0xf } 46sub MOVE_ALL (){ 0xf }
47 47
48sub load_ref($) {
49 my ($path) = @_;
50
51 open my $fh, "<", $path
52 or die "$path: $!";
53 binmode $fh;
54 local $/;
55
56 Storable::thaw <$fh>
57}
58
59sub save_ref($$) {
60 my ($ref, $path) = @_;
61
62 open my $fh, ">", "$path~"
63 or die "$path~: $!";
64 binmode $fh;
65 print $fh Storable::freeze $ref;
66 close $fh;
67 rename "$path~", $path
68 or die "$path: $!";
69}
70
48sub normalize_arch($) { 71sub normalize_arch($) {
49 my ($ob) = @_; 72 my ($ob) = @_;
50 73
51 my $arch = $ARCH->{$ob->{_name}} 74 my $arch = $ARCH{$ob->{_name}}
52 or (warn "$ob->{_name}: no such archetype", return $ob); 75 or (warn "$ob->{_name}: no such archetype", return $ob);
53 76
54 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply); 77 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
55 78
56 if ($arch->{type} == 22) { # map 79 if ($arch->{type} == 22) { # map
98 } 121 }
99 122
100 # if value matches archetype default, delete 123 # if value matches archetype default, delete
101 while (my ($k, $v) = each %$ob) { 124 while (my ($k, $v) = each %$ob) {
102 if (exists $arch->{$k} and $arch->{$k} eq $v) { 125 if (exists $arch->{$k} and $arch->{$k} eq $v) {
126 next if $k eq "_name";
103 delete $ob->{$k}; 127 delete $ob->{$k};
104 } 128 }
105 } 129 }
106 130
107 $ob 131 $ob
111 my ($path, $cache) = @_; 135 my ($path, $cache) = @_;
112 136
113 eval { 137 eval {
114 defined $cache 138 defined $cache
115 && -M $cache < -M $path 139 && -M $cache < -M $path
116 && Storable::retrieve $cache 140 && load_ref $cache
117 } or do { 141 } or do {
118 my %pak; 142 my %pak;
119 143
120 open my $fh, "<:raw", $path 144 open my $fh, "<", $path
121 or Carp::croak "$_[0]: $!"; 145 or Carp::croak "$_[0]: $!";
146 binmode $fh;
122 while (<$fh>) { 147 while (<$fh>) {
123 my ($type, $id, $len, $path) = split; 148 my ($type, $id, $len, $path) = split;
124 $path =~ s/.*\///; 149 $path =~ s/.*\///;
125 read $fh, $pak{$path}, $len; 150 read $fh, $pak{$path}, $len;
126 } 151 }
127 152
128 Storable::nstore \%pak, $cache 153 save_ref \%pak, $cache
129 if defined $cache; 154 if defined $cache;
130 155
131 \%pak 156 \%pak
132 } 157 }
133} 158}
136 my ($path, $cache) = @_; 161 my ($path, $cache) = @_;
137 162
138 eval { 163 eval {
139 defined $cache 164 defined $cache
140 && -M $cache < -M $path 165 && -M $cache < -M $path
141 && Storable::retrieve $cache 166 && load_ref $cache
142 } or do { 167 } or do {
143 my %arc; 168 my %arc;
144 my ($more, $prev); 169 my ($more, $prev);
145 170
146 open my $fh, "<:raw", $path 171 open my $fh, "<", $path
147 or Carp::croak "$path: $!"; 172 or Carp::croak "$path: $!";
173
174 binmode $fh;
148 175
149 my $parse_block; $parse_block = sub { 176 my $parse_block; $parse_block = sub {
150 my %arc = @_; 177 my %arc = @_;
151 178
152 while (<$fh>) { 179 while (<$fh>) {
201 } 228 }
202 } 229 }
203 230
204 undef $parse_block; # work around bug in perl not freeing $fh etc. 231 undef $parse_block; # work around bug in perl not freeing $fh etc.
205 232
206 Storable::nstore \%arc, $cache 233 save_ref \%arc, $cache
207 if defined $cache; 234 if defined $cache;
208 235
209 \%arc 236 \%arc
210 } 237 }
211} 238}
212
213# returns the arch/object stack from a tile on a map
214sub map_get_tile_stack {
215 my ($map, $x, $y) = @_;
216 my $as;
217
218 if ($x > 0 || $x < $map->{width}
219 || $y > 0 || $y < $map->{height}) {
220
221 $as = $map->{map}{map}[$x][$y] || [];
222 }
223
224 return $as;
225}
226
227# pop the topmost arch/object from the stack of a tile on a map
228sub map_pop_tile_stack {
229 my ($map, $x, $y) = @_;
230
231 if ($x > 0 || $x < $map->{width}
232 || $y > 0 || $y < $map->{height}) {
233
234 pop @{$map->{map}{map}[$x][$y]};
235 }
236}
237
238# pushes the arch/object on the stack of a tile on a map
239sub map_push_tile_stack {
240 my ($map, $x, $y, $arch) = @_;
241
242 if ($x > 0 || $x < $map->{width}
243 || $y > 0 || $y < $map->{height}) {
244
245 push @{$map->{map}{map}[$x][$y]}, $arch;
246 }
247}
248
249 239
250# put all archs into a hash with editor_face as it's key 240# put all archs into a hash with editor_face as it's key
251# NOTE: the arrays in the hash values are references to 241# NOTE: the arrays in the hash values are references to
252# the archs from $ARCH 242# the archs from $ARCH
253sub editor_archs { 243sub editor_archs {
254 my %paths; 244 my %paths;
255 245
256 for (keys %$ARCH) { 246 for (keys %ARCH) {
257 my $arch = $ARCH->{$_}; 247 my $arch = $ARCH{$_};
258 push @{$paths{$arch->{editor_folder}}}, \$arch; 248 push @{$paths{$arch->{editor_folder}}}, \$arch;
259 } 249 }
260 250
261 return \%paths; 251 \%paths
262} 252}
263 253
264# arch_extends determines how the arch looks like on the map, 254=item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
265# bigfaces, linked faces and single faces are handled here 255
266# it returns (<xoffset>, <yoffset>, <width>, <height>) 256arch_extents determines the extents of the given arch's face(s), linked
267# NOTE: non rectangular linked faces are not considered 257faces and single faces are handled here it returns (minx, miny, maxx,
258maxy)
259
260=cut
261
268sub arch_extends { 262sub arch_extents {
269 my ($a) = @_; 263 my ($a) = @_;
270 264
271 my $TC = \%Crossfire::Tilecache::TILECACHE; 265 my $o = $ARCH{$a->{_name}}
272
273 my $facename =
274 $a->{face} || $ARCH->{$a->{_name}}->{face}
275 or return (); 266 or return;
276 267
277 my $tile = $TC->{$facename} 268 my $face = $FACE{$a->{face} || $o->{face}}
278 or (warn "no gfx found for arch '$facename' in arch_size ()"), return; 269 or (warn "no face data found for arch '$a->{_name}'"), return;
279 270
280 if ($tile->{w} > 1 || $tile->{h} > 1) { 271 if ($face->{w} > 1 || $face->{h} > 1) {
281 # bigfaces 272 # bigface
282 return (0, 0, $tile->{w}, $tile->{h}); 273 return (0, 0, $face->{w} - 1, $face->{h} - 1);
283 274
284 } elsif ($a->{more}) { 275 } elsif ($o->{more}) {
285 # linked faces 276 # linked face
286 my ($miw, $mih, $maw, $mah) = (0, 0, 0, 0); 277 my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
287 do {
288 $miw > (0 + $a->{x}) and $miw = $a->{x};
289 $mih > (0 + $a->{y}) and $mih = $a->{y};
290 $maw < (0 + $a->{x}) and $maw = $a->{x};
291 $mah < (0 + $a->{y}) and $mah = $a->{y};
292 } while $a = $a->{more};
293 278
294 return ($miw, $mih, ($maw - $miw) + 1, ($mah - $mih) + 1) 279 for (; $o; $o = $o->{more}) {
280 $minx = min $minx, $o->{x};
281 $miny = min $miny, $o->{y};
282 $maxx = max $maxx, $o->{x};
283 $maxy = max $maxy, $o->{y};
284 }
285
286 return ($minx, $miny, $maxx, $maxy);
295 287
296 } else { 288 } else {
297 # single face 289 # single face
298 return (0, 0, 1, 1); 290 return (0, 0, 0, 0);
299 } 291 }
292}
293
294=item $type = arch_attr $arch
295
296Returns a hashref describing the object and its attributes. It can contain
297the following keys:
298
299 name the name, suitable for display purposes
300 ignore
301 attr
302 desc
303 use
304 section => [name => \%attr, name => \%attr]
305 import
306
307=cut
308
309sub arch_attr($) {
310 my ($arch) = @_;
311
312 require Crossfire::Data;
313
314 my $root;
315
316 if ($arch->{type} > 0) {
317 $root = $Crossfire::Data::ATTR{$arch->{type}+0};
318 } else {
319 $root = $Crossfire::Data::TYPE{Misc};
320
321 type:
322 for (@Crossfire::Data::ATTR0) {
323 my $req = $_->{required}
324 or die "internal error: ATTR0 without 'required'";
325
326 keys %$req;
327 while (my ($k, $v) = each %$req) {
328 next type
329 unless $arch->{$k} == $v;
330 }
331
332 $root = $_;
333 }
334 }
335
336 my $attr = { };
337
338 my @import = (\%Crossfire::Data::DEFAULT_ATTR, $root);
339 my (%ignore);
340 my (@section_order, %section, @attr_order);
341
342 while (my $type = shift @import) {
343 push @import, @{$type->{import} || []};
344
345 $attr->{$_} ||= $type->{$_}
346 for qw(name desc use);
347
348 for (@{$type->{ignore} || []}) {
349 $ignore{$_}++ for ref $_ ? @$_ : $_;
350 }
351
352 for ([general => ($type->{attr} || {})], @{$type->{section} || []}) {
353 my ($name, $attr) = @$_;
354 push @section_order, $name;
355 for (@$attr) {
356 my ($k, $v) = @$_;
357 push @attr_order, $k;
358 $section{$name}{$k} ||= $v;
359 }
360 }
361 }
362
363 $attr->{section} = [
364 map !exists $section{$_} ? () : do {
365 my $attr = delete $section{$_};
366
367 [
368 $_,
369 map exists $attr->{$_} && !$ignore{$_}
370 ? [$_ => delete $attr->{$_}] : (),
371 @attr_order
372 ]
373 },
374
375 exists $section{$_} ? [$_ => delete $section{$_}] : (),
376 @section_order
377 ];
378
379 use PApp::Util;
380 warn PApp::Util::dumpval $attr;
381
382 $attr
383}
384
385sub arch_edit_sections {
386# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
387# edit_type = 0;
388# else if (edit_type != 0) {
389# // all flags from 'check_type' must be unset in this arch because they get recalculated now
390# edit_type &= ~check_type;
391# }
392#
393# }
394# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
395# getAttributeValue("alive", defarch) == 1 &&
396# (getAttributeValue("monster", defarch) == 1 ||
397# getAttributeValue("generator", defarch) == 1)) {
398# // Monster: monsters/npcs/generators
399# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
400# }
401# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
402# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
403# // Walls
404# edit_type |= IGUIConstants.TILE_EDIT_WALL;
405# }
406# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
407# getAttributeValue("connected", defarch) != 0) {
408# // Connected Objects
409# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
410# }
411# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
412# arch_type == 66 || arch_type == 41 || arch_type == 95) {
413# // Exit: teleporter/exit/trapdoors
414# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
415# }
416# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
417# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
418# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
419# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
420# arch_type == 124 || arch_type == 130)) {
421# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
422# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
423# }
424# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
425# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
426# arch_type == 91 || arch_type == 21 || arch_type == 24) {
427# // Door: door/special door/gates + keys
428# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
429# }
430# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
431# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
432# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
433# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
434# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
435# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
436# arch_type == 122 || arch_type == 3)) {
437# // Equipment: weapons/armour/wands/rods
438# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
439# }
440#
441# return(edit_type);
442#
443#
300} 444}
301 445
302sub init($) { 446sub init($) {
303 my ($cachedir) = @_; 447 my ($cachedir) = @_;
304 448
449 return if %ARCH;
450
451 mkdir $cachedir, 0777;
305 $ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 452 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
306} 453}
454
455$VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
456
457init $VARDIR;
307 458
308=head1 AUTHOR 459=head1 AUTHOR
309 460
310 Marc Lehmann <schmorp@schmorp.de> 461 Marc Lehmann <schmorp@schmorp.de>
311 http://home.schmorp.de/ 462 http://home.schmorp.de/

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines