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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.14 by root, Sat Feb 11 16:17:14 2006 UTC vs.
Revision 1.50 by root, Mon Mar 20 01:12:23 2006 UTC

11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp (); 15use Carp ();
16use File::Spec;
17use List::Util qw(min max);
16use Storable; 18use Storable;
17 19
18#XXX: The map_* procedures scream for a map-object
19
20our @EXPORT = 20our @EXPORT = qw(
21 qw(read_pak read_arch $ARCH TILESIZE editor_archs 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22 arch_extends 22);
23 map_get_tile_stack map_push_tile_stack map_pop_tile_stack
24 );
25 23
26our $LIB = $ENV{CROSSFIRE_LIBDIR} 24our $LIB = $ENV{CROSSFIRE_LIBDIR};
27 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; 25
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
27
28mkdir $VARDIR, 0777;
28 29
29sub TILESIZE (){ 32 } 30sub TILESIZE (){ 32 }
30 31
31our $ARCH; 32our %ARCH;
33our %FACE;
34our $TILE;
32 35
33our %FIELD_MULTILINE = ( 36our %FIELD_MULTILINE = (
34 msg => "endmsg", 37 msg => "endmsg",
35 lore => "endlore", 38 lore => "endlore",
39 maplore => "endmaplore",
36); 40);
37 41
38# not used yet, maybe alphabetical is ok 42# not used yet, maybe alphabetical is ok
39our @FIELD_ORDER = (qw(name name_pl)); 43our @FIELD_ORDER = (qw(name name_pl));
40 44
41sub MOVE_WALK (){ 0x1 } 45sub MOVE_WALK (){ 0x01 }
42sub MOVE_FLY_LOW (){ 0x2 } 46sub MOVE_FLY_LOW (){ 0x02 }
43sub MOVE_FLY_HIGH (){ 0x4 } 47sub MOVE_FLY_HIGH (){ 0x04 }
44sub MOVE_FLYING (){ 0x6 } 48sub MOVE_FLYING (){ 0x06 }
45sub MOVE_SWIM (){ 0x8 } 49sub MOVE_SWIM (){ 0x08 }
50sub MOVE_BOAT (){ 0x10 }
46sub MOVE_ALL (){ 0xf } 51sub MOVE_ALL (){ 0xff }
52
53sub load_ref($) {
54 my ($path) = @_;
55
56 open my $fh, "<", $path
57 or die "$path: $!";
58 binmode $fh;
59 local $/;
60
61 Storable::thaw <$fh>
62}
63
64sub save_ref($$) {
65 my ($ref, $path) = @_;
66
67 open my $fh, ">", "$path~"
68 or die "$path~: $!";
69 binmode $fh;
70 print $fh Storable::freeze $ref;
71 close $fh;
72 rename "$path~", $path
73 or die "$path: $!";
74}
47 75
48sub normalize_arch($) { 76sub normalize_arch($) {
49 my ($ob) = @_; 77 my ($ob) = @_;
50 78
51 my $arch = $ARCH->{$ob->{_name}} 79 my $arch = $ARCH{$ob->{_name}}
52 or (warn "$ob->{_name}: no such archetype", return $ob); 80 or (warn "$ob->{_name}: no such archetype", return $ob);
53 81
82 delete $ob->{$_} for qw(
54 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply); 83 can_knockback can_parry can_impale can_cut can_dam_armour
84 can_apply pass_thru can_pass_thru
85 );
55 86
56 if ($arch->{type} == 22) { # map 87 if ($arch->{type} == 22) { # map
57 my %normalize = ( 88 my %normalize = (
58 "enter_x" => "hp", 89 "enter_x" => "hp",
59 "enter_y" => "sp", 90 "enter_y" => "sp",
71 $ob->{$k2} = $v; 102 $ob->{$k2} = $v;
72 } 103 }
73 } 104 }
74 } 105 }
75 106
107 for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) {
108 next unless exists $ob->{$attr};
109 next if $ob->{$attr} =~ /^\d+$/;
110
111 my $flags = 0;
112
113 # assume list
114 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
115 $flags |= MOVE_WALK if $flag eq "walk";
116 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
117 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
118 $flags |= MOVE_FLYING if $flag eq "flying";
119 $flags |= MOVE_SWIM if $flag eq "swim";
120 $flags |= MOVE_BOAT if $flag eq "boat";
121 $flags |= MOVE_ALL if $flag eq "all";
122
123 $flags &= ~MOVE_WALK if $flag eq "-walk";
124 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
125 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
126 $flags &= ~MOVE_FLYING if $flag eq "-flying";
127 $flags &= ~MOVE_SWIM if $flag eq "-swim";
128 $flags &= ~MOVE_BOAT if $flag eq "-boat";
129 $flags &= ~MOVE_ALL if $flag eq "-all";
130 }
131
132 $ob->{$attr} = $flags;
133 }
134
76 if (defined (my $v = delete $ob->{no_pass})) { 135 if (defined (my $v = delete $ob->{no_pass})) {
77 $ob->{move_block} = $v ? MOVE_ALL : 0; 136 $ob->{move_block} = $v ? MOVE_ALL : 0;
137 }
138 if (defined (my $v = delete $ob->{slow_move})) {
139 $ob->{move_slow} |= MOVE_WALK;
140 $ob->{move_slow_penalty} = $v;
78 } 141 }
79 if (defined (my $v = delete $ob->{walk_on})) { 142 if (defined (my $v = delete $ob->{walk_on})) {
80 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK 143 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
81 : $ob->{move_on} & ~MOVE_WALK; 144 : $ob->{move_on} & ~MOVE_WALK;
82 } 145 }
98 } 161 }
99 162
100 # if value matches archetype default, delete 163 # if value matches archetype default, delete
101 while (my ($k, $v) = each %$ob) { 164 while (my ($k, $v) = each %$ob) {
102 if (exists $arch->{$k} and $arch->{$k} eq $v) { 165 if (exists $arch->{$k} and $arch->{$k} eq $v) {
166 next if $k eq "_name";
103 delete $ob->{$k}; 167 delete $ob->{$k};
104 } 168 }
105 } 169 }
106 170
107 $ob 171 $ob
108} 172}
109 173
110sub read_pak($;$) { 174sub read_pak($) {
111 my ($path, $cache) = @_; 175 my ($path) = @_;
112 176
113 eval {
114 defined $cache
115 && -M $cache < -M $path
116 && Storable::retrieve $cache
117 } or do {
118 my %pak; 177 my %pak;
119 178
120 open my $fh, "<:raw", $path 179 open my $fh, "<", $path
121 or Carp::croak "$_[0]: $!"; 180 or Carp::croak "$_[0]: $!";
181 binmode $fh;
122 while (<$fh>) { 182 while (<$fh>) {
123 my ($type, $id, $len, $path) = split; 183 my ($type, $id, $len, $path) = split;
124 $path =~ s/.*\///; 184 $path =~ s/.*\///;
125 read $fh, $pak{$path}, $len; 185 read $fh, $pak{$path}, $len;
126 } 186 }
127 187
128 Storable::nstore \%pak, $cache
129 if defined $cache;
130
131 \%pak 188 \%pak
132 }
133} 189}
134 190
135sub read_arch($;$) { 191sub read_arch($) {
136 my ($path, $cache) = @_; 192 my ($path) = @_;
137 193
138 eval {
139 defined $cache
140 && -M $cache < -M $path
141 && Storable::retrieve $cache
142 } or do {
143 my %arc; 194 my %arc;
144 my ($more, $prev); 195 my ($more, $prev);
145 196
146 open my $fh, "<:raw", $path 197 open my $fh, "<", $path
147 or Carp::croak "$path: $!"; 198 or Carp::croak "$path: $!";
148 199
200 binmode $fh;
201
149 my $parse_block; $parse_block = sub { 202 my $parse_block; $parse_block = sub {
150 my %arc = @_; 203 my %arc = @_;
151
152 while (<$fh>) {
153 s/\s+$//;
154 if (/^end$/i) {
155 last;
156 } elsif (/^arch (\S+)$/) {
157 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
158 } elsif (/^lore$/) {
159 while (<$fh>) {
160 last if /^endlore\s*$/i;
161 $arc{lore} .= $_;
162 }
163 } elsif (/^msg$/) {
164 while (<$fh>) {
165 last if /^endmsg\s*$/i;
166 $arc{msg} .= $_;
167 }
168 } elsif (/^(\S+)\s*(.*)$/) {
169 $arc{lc $1} = $2;
170 } elsif (/^\s*($|#)/) {
171 #
172 } else {
173 warn "$path: unparsable line '$_' in arch $arc{_name}";
174 }
175 }
176
177 \%arc
178 };
179 204
180 while (<$fh>) { 205 while (<$fh>) {
181 s/\s+$//; 206 s/\s+$//;
182 if (/^more$/i) { 207 if (/^end$/i) {
183 $more = $prev; 208 last;
184 } elsif (/^object (\S+)$/i) { 209 } elsif (/^arch (\S+)$/) {
185 my $name = $1; 210 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
186 my $arc = $parse_block->(_name => $name); 211 } elsif (/^lore$/) {
187 212 while (<$fh>) {
188 if ($more) { 213 last if /^endlore\s*$/i;
189 $more->{more} = $arc;
190 } else {
191 $arc{$name} = $arc; 214 $arc{lore} .= $_;
192 } 215 }
193 $prev = $arc; 216 } elsif (/^msg$/) {
194 $more = undef; 217 while (<$fh>) {
218 last if /^endmsg\s*$/i;
219 $arc{msg} .= $_;
220 }
195 } elsif (/^arch (\S+)$/i) { 221 } elsif (/^(\S+)\s*(.*)$/) {
196 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); 222 $arc{lc $1} = $2;
197 } elsif (/^\s*($|#)/) { 223 } elsif (/^\s*($|#)/) {
198 # 224 #
199 } else { 225 } else {
200 warn "$path: unparseable top-level line '$_'"; 226 warn "$path: unparsable line '$_' in arch $arc{_name}";
201 } 227 }
202 } 228 }
203 229
204 undef $parse_block; # work around bug in perl not freeing $fh etc.
205
206 Storable::nstore \%arc, $cache
207 if defined $cache;
208
209 \%arc 230 \%arc
210 } 231 };
211}
212 232
213# returns the arch/object stack from a tile on a map 233 while (<$fh>) {
214sub map_get_tile_stack { 234 s/\s+$//;
215 my ($map, $x, $y) = @_; 235 if (/^more$/i) {
216 my $as; 236 $more = $prev;
237 } elsif (/^object (\S+)$/i) {
238 my $name = $1;
239 my $arc = $parse_block->(_name => $name);
217 240
218 if ($x > 0 || $x < $map->{width} 241 if ($more) {
219 || $y > 0 || $y < $map->{height}) { 242 $more->{more} = $arc;
220 243 } else {
221 $as = $map->{map}{map}[$x][$y] || []; 244 $arc{$name} = $arc;
245 }
246 $prev = $arc;
247 $more = undef;
248 } elsif (/^arch (\S+)$/i) {
249 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1);
250 } elsif (/^\s*($|#)/) {
251 #
252 } else {
253 warn "$path: unparseable top-level line '$_'";
254 }
222 } 255 }
223 256
224 return $as; 257 undef $parse_block; # work around bug in perl not freeing $fh etc.
225}
226 258
227# pop the topmost arch/object from the stack of a tile on a map 259 \%arc
228sub map_pop_tile_stack {
229 my ($map, $x, $y) = @_;
230
231 if ($x > 0 || $x < $map->{width}
232 || $y > 0 || $y < $map->{height}) {
233
234 pop @{$map->{map}{map}[$x][$y]};
235 }
236} 260}
237
238# pushes the arch/object on the stack of a tile on a map
239sub map_push_tile_stack {
240 my ($map, $x, $y, $arch) = @_;
241
242 if ($x > 0 || $x < $map->{width}
243 || $y > 0 || $y < $map->{height}) {
244
245 push @{$map->{map}{map}[$x][$y]}, $arch;
246 }
247}
248
249 261
250# put all archs into a hash with editor_face as it's key 262# put all archs into a hash with editor_face as it's key
251# NOTE: the arrays in the hash values are references to 263# NOTE: the arrays in the hash values are references to
252# the archs from $ARCH 264# the archs from $ARCH
253sub editor_archs { 265sub editor_archs {
254 my %paths; 266 my %paths;
255 267
256 for (keys %$ARCH) { 268 for (keys %ARCH) {
257 my $arch = $ARCH->{$_}; 269 my $arch = $ARCH{$_};
258 push @{$paths{$arch->{editor_folder}}}, \$arch; 270 push @{$paths{$arch->{editor_folder}}}, \$arch;
259 } 271 }
260 272
261 return \%paths; 273 \%paths
262} 274}
263 275
264# arch_extends determines how the arch looks like on the map, 276=item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
265# bigfaces, linked faces and single faces are handled here 277
266# it returns (<xoffset>, <yoffset>, <width>, <height>) 278arch_extents determines the extents of the given arch's face(s), linked
267# NOTE: non rectangular linked faces are not considered 279faces and single faces are handled here it returns (minx, miny, maxx,
280maxy)
281
282=cut
283
268sub arch_extends { 284sub arch_extents {
269 my ($a) = @_; 285 my ($a) = @_;
270 286
271 my $TC = \%Crossfire::Tilecache::TILECACHE; 287 my $o = $ARCH{$a->{_name}}
272
273 my $facename =
274 $a->{face} || $ARCH->{$a->{_name}}->{face}
275 or return (); 288 or return;
276 289
277 my $tile = $TC->{$facename} 290 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}
278 or (warn "no gfx found for arch '$facename' in arch_size ()"), return; 291 or (warn "no face data found for arch '$a->{_name}'"), return;
279 292
280 if ($tile->{w} > 1 || $tile->{h} > 1) { 293 if ($face->{w} > 1 || $face->{h} > 1) {
281 # bigfaces 294 # bigface
282 return (0, 0, $tile->{w}, $tile->{h}); 295 return (0, 0, $face->{w} - 1, $face->{h} - 1);
283 296
284 } elsif ($a->{more}) { 297 } elsif ($o->{more}) {
285 # linked faces 298 # linked face
286 my ($miw, $mih, $maw, $mah) = (0, 0, 0, 0); 299 my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
287 do {
288 $miw > (0 + $a->{x}) and $miw = $a->{x};
289 $mih > (0 + $a->{y}) and $mih = $a->{y};
290 $maw < (0 + $a->{x}) and $maw = $a->{x};
291 $mah < (0 + $a->{y}) and $mah = $a->{y};
292 } while $a = $a->{more};
293 300
294 return ($miw, $mih, ($maw - $miw) + 1, ($mah - $mih) + 1) 301 for (; $o; $o = $o->{more}) {
302 $minx = min $minx, $o->{x};
303 $miny = min $miny, $o->{y};
304 $maxx = max $maxx, $o->{x};
305 $maxy = max $maxy, $o->{y};
306 }
307
308 return ($minx, $miny, $maxx, $maxy);
295 309
296 } else { 310 } else {
297 # single face 311 # single face
298 return (0, 0, 1, 1); 312 return (0, 0, 0, 0);
313 }
314}
315
316=item $type = arch_attr $arch
317
318Returns a hashref describing the object and its attributes. It can contain
319the following keys:
320
321 name the name, suitable for display purposes
322 ignore
323 attr
324 desc
325 use
326 section => [name => \%attr, name => \%attr]
327 import
328
329=cut
330
331sub arch_attr($) {
332 my ($obj) = @_;
333
334 require Crossfire::Data;
335
336 my $root;
337 my $attr = { };
338
339 my $arch = $ARCH{ $obj->{_name} };
340 my $type = $obj->{type} || $arch->{type};
341
342 if ($type > 0) {
343 $root = $Crossfire::Data::ATTR{$type};
344 } else {
345 $root = $Crossfire::Data::TYPE{Misc};
346
347 type:
348 for (@Crossfire::Data::ATTR0) {
349 my $req = $_->{required}
350 or die "internal error: ATTR0 without 'required'";
351
352 keys %$req;
353 while (my ($k, $v) = each %$req) {
354 next type
355 unless $obj->{$k} == $v || $arch->{$k} == $v;
356 }
357
358 $root = $_;
359 }
360 }
361
362 my @import = ($root);
363
364 unshift @import, \%Crossfire::Data::DEFAULT_ATTR
365 unless $type == 116;
366
367 my (%ignore);
368 my (@section_order, %section, @attr_order);
369
370 while (my $type = shift @import) {
371 push @import, @{$type->{import} || []};
372
373 $attr->{$_} ||= $type->{$_}
374 for qw(name desc use);
375
376 for (@{$type->{ignore} || []}) {
377 $ignore{$_}++ for ref $_ ? @$_ : $_;
378 }
379
380 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
381 my ($name, $attr) = @$_;
382 push @section_order, $name;
383 for (@$attr) {
384 my ($k, $v) = @$_;
385 push @attr_order, $k;
386 $section{$name}{$k} ||= $v;
387 }
388 }
389 }
390
391 $attr->{section} = [
392 map !exists $section{$_} ? () : do {
393 my $attr = delete $section{$_};
394
395 [
396 $_,
397 map exists $attr->{$_} && !$ignore{$_}
398 ? [$_ => delete $attr->{$_}] : (),
399 @attr_order
400 ]
401 },
402
403 exists $section{$_} ? [$_ => delete $section{$_}] : (),
404 @section_order
405 ];
406
407 $attr
408}
409
410sub arch_edit_sections {
411# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
412# edit_type = 0;
413# else if (edit_type != 0) {
414# // all flags from 'check_type' must be unset in this arch because they get recalculated now
415# edit_type &= ~check_type;
416# }
417#
418# }
419# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
420# getAttributeValue("alive", defarch) == 1 &&
421# (getAttributeValue("monster", defarch) == 1 ||
422# getAttributeValue("generator", defarch) == 1)) {
423# // Monster: monsters/npcs/generators
424# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
425# }
426# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
427# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
428# // Walls
429# edit_type |= IGUIConstants.TILE_EDIT_WALL;
430# }
431# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
432# getAttributeValue("connected", defarch) != 0) {
433# // Connected Objects
434# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
435# }
436# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
437# arch_type == 66 || arch_type == 41 || arch_type == 95) {
438# // Exit: teleporter/exit/trapdoors
439# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
440# }
441# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
442# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
443# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
444# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
445# arch_type == 124 || arch_type == 130)) {
446# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
447# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
448# }
449# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
450# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
451# arch_type == 91 || arch_type == 21 || arch_type == 24) {
452# // Door: door/special door/gates + keys
453# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
454# }
455# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
456# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
457# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
458# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
459# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
460# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
461# arch_type == 122 || arch_type == 3)) {
462# // Equipment: weapons/armour/wands/rods
463# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
464# }
465#
466# return(edit_type);
467#
468#
469}
470
471sub cache_file($$&&) {
472 my ($src, $cache, $load, $create) = @_;
473
474 warn "<@_>\n";#d#
475
476 my ($size, $mtime) = (stat $src)[7,9]
477 or Carp::croak "$src: $!";
478
479 if (-e $cache) {
480 my $ref = eval { load_ref $cache };
481
482 if ($ref->{version} == 1
483 && $ref->{size} == $size
484 && $ref->{mtime} == $mtime
485 && eval { $load->($ref->{data}); 1 }) {
486 return;
487 }
488 }
489
490 my $ref = {
491 version => 1,
492 size => $size,
493 mtime => $mtime,
494 data => $create->(),
299 } 495 };
300}
301 496
302sub init($) { 497 $load->($ref->{data});
303 my ($cachedir) = @_;
304 498
305 $ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 499 save_ref $ref, $cache;
500}
501
502=item set_libdir $path
503
504Sets the library directory to the given path
505(default: $ENV{CROSSFIRE_LIBDIR}).
506
507You have to (re-)load the archetypes and tilecache manually after steting
508the library path.
509
510=cut
511
512sub set_libdir($) {
513 $LIB = $_[0];
514}
515
516=item load_archetypes
517
518(Re-)Load archetypes into %ARCH.
519
520=cut
521
522sub load_archetypes() {
523 cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub {
524 *ARCH = $_[0];
525 }, sub {
526 read_arch "$LIB/archetypes"
527 };
528}
529
530=item load_tilecache
531
532(Re-)Load %TILE and %FACE.
533
534=cut
535
536sub load_tilecache() {
537 require Gtk2;
538
539 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub {
540 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
541 or die "$VARDIR/tilecache.png: $!";
542 *FACE = $_[0];
543 }, sub {
544 require File::Temp;
545
546 my $tile = read_pak "$LIB/crossfire.0";
547
548 my %cache;
549
550 my $idx = 0;
551
552 for my $name (sort keys %$tile) {
553 my ($fh, $filename) = File::Temp::tempfile ();
554 print $fh $tile->{$name};
555 close $fh;
556 my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename;
557 unlink $filename;
558
559 my $tile = $cache{$name} = {
560 pb => $pb,
561 idx => $idx,
562 w => int $pb->get_width / TILESIZE,
563 h => int $pb->get_height / TILESIZE,
564 };
565
566
567 $idx += $tile->{w} * $tile->{h};
568 }
569
570 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
571
572 while (my ($name, $tile) = each %cache) {
573 my $tpb = delete $tile->{pb};
574 my $ofs = $tile->{idx};
575
576 for my $x (0 .. $tile->{w} - 1) {
577 for my $y (0 .. $tile->{h} - 1) {
578 my $idx = $ofs + $x + $y * $tile->{w};
579 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
580 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
581 }
582 }
583 }
584
585 $pb->save ("$VARDIR/tilecache.png", "png");
586
587 \%cache
588 };
306} 589}
307 590
308=head1 AUTHOR 591=head1 AUTHOR
309 592
310 Marc Lehmann <schmorp@schmorp.de> 593 Marc Lehmann <schmorp@schmorp.de>

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