… | |
… | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
15 | use Carp (); |
15 | use Carp (); |
16 | use Storable; |
16 | use File::Spec; |
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17 | use List::Util qw(min max); |
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18 | use Storable qw(freeze thaw); |
17 | |
19 | |
18 | #XXX: The map_* procedures scream for a map-object |
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19 | |
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20 | our @EXPORT = |
20 | our @EXPORT = qw( |
21 | qw(read_pak read_arch $ARCH TILESIZE editor_archs |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | arch_extends |
22 | ); |
23 | map_get_tile_stack map_push_tile_stack map_pop_tile_stack |
23 | |
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24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
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25 | |
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26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
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27 | |
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28 | mkdir $VARDIR, 0777; |
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29 | |
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30 | sub TILESIZE (){ 32 } |
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31 | |
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32 | our %ARCH; |
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33 | our %FACE; |
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34 | our $TILE; |
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35 | |
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36 | our %FIELD_MULTILINE = ( |
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37 | msg => "endmsg", |
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38 | lore => "endlore", |
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39 | maplore => "endmaplore", |
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40 | ); |
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41 | |
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42 | # same as in server save routine, to (hopefully) be compatible |
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43 | # to the other editors. |
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44 | our @FIELD_ORDER_MAP = (qw( |
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45 | name swap_time reset_timeout fixed_resettime difficulty region |
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46 | shopitems shopgreed shopmin shopmax shoprace |
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47 | darkness width height enter_x enter_y msg maplore |
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48 | unique template |
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49 | outdoor temp pressure humid windspeed winddir sky nosmooth |
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50 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
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51 | )); |
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52 | |
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53 | our @FIELD_ORDER = (qw( |
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54 | elevation |
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55 | |
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56 | name name_pl custom_name title race |
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57 | slaying skill msg lore other_arch face |
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58 | #todo-events |
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59 | animation is_animated |
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60 | Str Dex Con Wis Pow Cha Int |
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61 | hp maxhp sp maxsp grace maxgrace |
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62 | exp perm_exp expmul |
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63 | food dam luck wc ac x y speed speed_left move_state attack_movement |
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64 | nrof level direction type subtype |
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65 | |
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66 | resist_physical resist_magic resist_fire resist_electricity |
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67 | resist_cold resist_confusion resist_acid resist_drain |
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68 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
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69 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
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70 | resist_deplete resist_death resist_chaos resist_counterspell |
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71 | resist_godpower resist_holyword resist_blind resist_internal |
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72 | resist_life_stealing resist_disease |
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73 | |
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74 | path_attuned path_repelled path_denied material materialname |
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75 | value carrying weight invisible state magic |
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76 | last_heal last_sp last_grace last_eat |
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77 | connected glow_radius randomitems npx_status npc_program |
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78 | run_away pick_up container will_apply smoothlevel |
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79 | current_weapon_script weapontype tooltype elevation client_type |
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80 | item_power duration range |
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81 | range_modifier duration_modifier dam_modifier gen_sp_armour |
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82 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
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83 | |
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84 | alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
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85 | friendly generator is_thrown auto_apply treasure player sold see_invisible |
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86 | can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
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87 | splitting hitback startequip blocksview undead scared unaggressive |
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88 | reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
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89 | run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
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90 | can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
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91 | has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
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92 | random_move only_attack confused stealth cursed damned see_anywhere |
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93 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
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94 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
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95 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
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96 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
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97 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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98 | |
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99 | body_range body_arm body_torso body_head body_neck body_skill |
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100 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
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101 | )); |
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102 | |
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103 | sub MOVE_WALK (){ 0x01 } |
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104 | sub MOVE_FLY_LOW (){ 0x02 } |
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105 | sub MOVE_FLY_HIGH (){ 0x04 } |
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106 | sub MOVE_FLYING (){ 0x06 } |
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107 | sub MOVE_SWIM (){ 0x08 } |
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108 | sub MOVE_BOAT (){ 0x10 } |
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109 | sub MOVE_ALL (){ 0xff } |
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110 | |
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111 | sub load_ref($) { |
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112 | my ($path) = @_; |
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113 | |
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114 | open my $fh, "<", $path |
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115 | or die "$path: $!"; |
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116 | binmode $fh; |
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117 | local $/; |
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118 | |
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119 | thaw <$fh> |
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120 | } |
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121 | |
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122 | sub save_ref($$) { |
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123 | my ($ref, $path) = @_; |
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124 | |
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125 | open my $fh, ">", "$path~" |
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126 | or die "$path~: $!"; |
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127 | binmode $fh; |
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128 | print $fh freeze $ref; |
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129 | close $fh; |
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130 | rename "$path~", $path |
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131 | or die "$path: $!"; |
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132 | } |
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133 | |
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134 | sub normalize_object($) { |
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135 | my ($ob) = @_; |
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136 | |
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137 | delete $ob->{$_} for qw( |
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138 | can_knockback can_parry can_impale can_cut can_dam_armour |
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139 | can_apply pass_thru can_pass_thru |
24 | ); |
140 | ); |
25 | |
141 | |
26 | our $LIB = $ENV{CROSSFIRE_LIBDIR} |
142 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
27 | or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; |
143 | next unless exists $ob->{$attr}; |
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144 | next if $ob->{$attr} =~ /^\d+$/; |
28 | |
145 | |
29 | sub TILESIZE (){ 32 } |
146 | my $flags = 0; |
30 | |
147 | |
31 | our $ARCH; |
148 | # assume list |
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149 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
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150 | $flags |= MOVE_WALK if $flag eq "walk"; |
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151 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
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152 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
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153 | $flags |= MOVE_FLYING if $flag eq "flying"; |
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154 | $flags |= MOVE_SWIM if $flag eq "swim"; |
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155 | $flags |= MOVE_BOAT if $flag eq "boat"; |
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156 | $flags |= MOVE_ALL if $flag eq "all"; |
32 | |
157 | |
33 | our %FIELD_MULTILINE = ( |
158 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
34 | msg => "endmsg", |
159 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
35 | lore => "endlore", |
160 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
36 | ); |
161 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
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162 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
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163 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
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164 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
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165 | } |
37 | |
166 | |
38 | # not used yet, maybe alphabetical is ok |
167 | $ob->{$attr} = $flags; |
39 | our @FIELD_ORDER = (qw(name name_pl)); |
168 | } |
40 | |
169 | |
41 | sub MOVE_WALK (){ 0x1 } |
170 | if (defined (my $v = delete $ob->{no_pass})) { |
42 | sub MOVE_FLY_LOW (){ 0x2 } |
171 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
43 | sub MOVE_FLY_HIGH (){ 0x4 } |
172 | } |
44 | sub MOVE_FLYING (){ 0x6 } |
173 | if (defined (my $v = delete $ob->{slow_move})) { |
45 | sub MOVE_SWIM (){ 0x8 } |
174 | $ob->{move_slow} |= MOVE_WALK; |
46 | sub MOVE_ALL (){ 0xf } |
175 | $ob->{move_slow_penalty} = $v; |
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176 | } |
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177 | if (defined (my $v = delete $ob->{walk_on})) { |
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178 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
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179 | : $ob->{move_on} & ~MOVE_WALK; |
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180 | } |
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181 | if (defined (my $v = delete $ob->{walk_off})) { |
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182 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
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183 | : $ob->{move_off} & ~MOVE_WALK; |
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184 | } |
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185 | if (defined (my $v = delete $ob->{fly_on})) { |
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186 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
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187 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
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188 | } |
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189 | if (defined (my $v = delete $ob->{fly_off})) { |
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190 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
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191 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
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192 | } |
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193 | if (defined (my $v = delete $ob->{flying})) { |
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194 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
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195 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
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196 | } |
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197 | |
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198 | $ob |
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199 | } |
47 | |
200 | |
48 | sub normalize_arch($) { |
201 | sub normalize_arch($) { |
49 | my ($ob) = @_; |
202 | my ($ob) = @_; |
50 | |
203 | |
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204 | normalize_object $ob; |
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205 | |
51 | my $arch = $ARCH->{$ob->{_name}} |
206 | my $arch = $ARCH{$ob->{_name}} |
52 | or (warn "$ob->{_name}: no such archetype", return $ob); |
207 | or (warn "$ob->{_name}: no such archetype", return $ob); |
53 | |
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54 | delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply); |
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55 | |
208 | |
56 | if ($arch->{type} == 22) { # map |
209 | if ($arch->{type} == 22) { # map |
57 | my %normalize = ( |
210 | my %normalize = ( |
58 | "enter_x" => "hp", |
211 | "enter_x" => "hp", |
59 | "enter_y" => "sp", |
212 | "enter_y" => "sp", |
… | |
… | |
69 | while (my ($k2, $k1) = each %normalize) { |
222 | while (my ($k2, $k1) = each %normalize) { |
70 | if (defined (my $v = delete $ob->{$k1})) { |
223 | if (defined (my $v = delete $ob->{$k1})) { |
71 | $ob->{$k2} = $v; |
224 | $ob->{$k2} = $v; |
72 | } |
225 | } |
73 | } |
226 | } |
74 | } |
227 | } else { |
75 | |
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76 | if (defined (my $v = delete $ob->{no_pass})) { |
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77 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
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78 | } |
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79 | if (defined (my $v = delete $ob->{walk_on})) { |
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80 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
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81 | : $ob->{move_on} & ~MOVE_WALK; |
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82 | } |
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83 | if (defined (my $v = delete $ob->{walk_off})) { |
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84 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
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85 | : $ob->{move_off} & ~MOVE_WALK; |
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86 | } |
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87 | if (defined (my $v = delete $ob->{fly_on})) { |
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88 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
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89 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
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90 | } |
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91 | if (defined (my $v = delete $ob->{fly_off})) { |
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92 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
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93 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
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94 | } |
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95 | if (defined (my $v = delete $ob->{flying})) { |
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96 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
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97 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
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98 | } |
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99 | |
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100 | # if value matches archetype default, delete |
228 | # if value matches archetype default, delete |
101 | while (my ($k, $v) = each %$ob) { |
229 | while (my ($k, $v) = each %$ob) { |
102 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
230 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
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231 | next if $k eq "_name"; |
103 | delete $ob->{$k}; |
232 | delete $ob->{$k}; |
104 | } |
233 | } |
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234 | } |
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235 | } |
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236 | |
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237 | # a speciality for the editor |
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238 | if (exists $ob->{attack_movement}) { |
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239 | my $am = delete $ob->{attack_movement}; |
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240 | $ob->{attack_movement_bits_0_3} = $am & 15; |
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241 | $ob->{attack_movement_bits_4_7} = $am & 240; |
105 | } |
242 | } |
106 | |
243 | |
107 | $ob |
244 | $ob |
108 | } |
245 | } |
109 | |
246 | |
110 | sub read_pak($;$) { |
247 | sub read_pak($) { |
111 | my ($path, $cache) = @_; |
248 | my ($path) = @_; |
112 | |
249 | |
113 | eval { |
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114 | defined $cache |
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115 | && -M $cache < -M $path |
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116 | && Storable::retrieve $cache |
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117 | } or do { |
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118 | my %pak; |
250 | my %pak; |
119 | |
251 | |
120 | open my $fh, "<:raw", $path |
252 | open my $fh, "<", $path |
121 | or Carp::croak "$_[0]: $!"; |
253 | or Carp::croak "$_[0]: $!"; |
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254 | binmode $fh; |
122 | while (<$fh>) { |
255 | while (<$fh>) { |
123 | my ($type, $id, $len, $path) = split; |
256 | my ($type, $id, $len, $path) = split; |
124 | $path =~ s/.*\///; |
257 | $path =~ s/.*\///; |
125 | read $fh, $pak{$path}, $len; |
258 | read $fh, $pak{$path}, $len; |
126 | } |
259 | } |
127 | |
260 | |
128 | Storable::nstore \%pak, $cache |
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129 | if defined $cache; |
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130 | |
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131 | \%pak |
261 | \%pak |
132 | } |
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133 | } |
262 | } |
134 | |
263 | |
135 | sub read_arch($;$) { |
264 | sub read_arch($) { |
136 | my ($path, $cache) = @_; |
265 | my ($path) = @_; |
137 | |
266 | |
138 | eval { |
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139 | defined $cache |
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140 | && -M $cache < -M $path |
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141 | && Storable::retrieve $cache |
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142 | } or do { |
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143 | my %arc; |
267 | my %arc; |
144 | my ($more, $prev); |
268 | my ($more, $prev); |
145 | |
269 | |
146 | open my $fh, "<:raw", $path |
270 | open my $fh, "<", $path |
147 | or Carp::croak "$path: $!"; |
271 | or Carp::croak "$path: $!"; |
148 | |
272 | |
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273 | binmode $fh; |
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274 | |
149 | my $parse_block; $parse_block = sub { |
275 | my $parse_block; $parse_block = sub { |
150 | my %arc = @_; |
276 | my %arc = @_; |
151 | |
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152 | while (<$fh>) { |
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153 | s/\s+$//; |
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154 | if (/^end$/i) { |
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155 | last; |
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156 | } elsif (/^arch (\S+)$/) { |
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157 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
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158 | } elsif (/^lore$/) { |
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159 | while (<$fh>) { |
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160 | last if /^endlore\s*$/i; |
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161 | $arc{lore} .= $_; |
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162 | } |
|
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163 | } elsif (/^msg$/) { |
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164 | while (<$fh>) { |
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165 | last if /^endmsg\s*$/i; |
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166 | $arc{msg} .= $_; |
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167 | } |
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168 | } elsif (/^(\S+)\s*(.*)$/) { |
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169 | $arc{lc $1} = $2; |
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170 | } elsif (/^\s*($|#)/) { |
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171 | # |
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172 | } else { |
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173 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
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174 | } |
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175 | } |
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176 | |
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177 | \%arc |
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178 | }; |
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179 | |
277 | |
180 | while (<$fh>) { |
278 | while (<$fh>) { |
181 | s/\s+$//; |
279 | s/\s+$//; |
182 | if (/^more$/i) { |
280 | if (/^end$/i) { |
183 | $more = $prev; |
281 | last; |
184 | } elsif (/^object (\S+)$/i) { |
282 | } elsif (/^arch (\S+)$/i) { |
185 | my $name = $1; |
283 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
186 | my $arc = $parse_block->(_name => $name); |
284 | } elsif (/^lore$/i) { |
187 | |
285 | while (<$fh>) { |
188 | if ($more) { |
286 | last if /^endlore\s*$/i; |
189 | $more->{more} = $arc; |
|
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190 | } else { |
|
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191 | $arc{$name} = $arc; |
287 | $arc{lore} .= $_; |
192 | } |
288 | } |
193 | $prev = $arc; |
289 | } elsif (/^msg$/i) { |
194 | $more = undef; |
290 | while (<$fh>) { |
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291 | last if /^endmsg\s*$/i; |
|
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292 | $arc{msg} .= $_; |
|
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293 | } |
195 | } elsif (/^arch (\S+)$/i) { |
294 | } elsif (/^(\S+)\s*(.*)$/) { |
196 | push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); |
295 | $arc{lc $1} = $2; |
197 | } elsif (/^\s*($|#)/) { |
296 | } elsif (/^\s*($|#)/) { |
198 | # |
297 | # |
199 | } else { |
298 | } else { |
200 | warn "$path: unparseable top-level line '$_'"; |
299 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
201 | } |
|
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202 | } |
300 | } |
203 | |
301 | } |
204 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
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205 | |
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206 | Storable::nstore \%arc, $cache |
|
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207 | if defined $cache; |
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208 | |
302 | |
209 | \%arc |
303 | \%arc |
210 | } |
304 | }; |
211 | } |
|
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212 | |
305 | |
213 | # returns the arch/object stack from a tile on a map |
306 | while (<$fh>) { |
214 | sub map_get_tile_stack { |
307 | s/\s+$//; |
215 | my ($map, $x, $y) = @_; |
308 | if (/^more$/i) { |
216 | my $as; |
309 | $more = $prev; |
|
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310 | } elsif (/^object (\S+)$/i) { |
|
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311 | my $name = $1; |
|
|
312 | my $arc = normalize_object $parse_block->(_name => $name); |
217 | |
313 | |
218 | if ($x > 0 || $x < $map->{width} |
314 | if ($more) { |
219 | || $y > 0 || $y < $map->{height}) { |
315 | $more->{more} = $arc; |
|
|
316 | } else { |
|
|
317 | $arc{$name} = $arc; |
|
|
318 | } |
|
|
319 | $prev = $arc; |
|
|
320 | $more = undef; |
|
|
321 | } elsif (/^arch (\S+)$/i) { |
|
|
322 | my $name = $1; |
|
|
323 | my $arc = normalize_arch $parse_block->(_name => $name); |
220 | |
324 | |
221 | $as = $map->{map}{map}[$x][$y] || []; |
325 | if ($more) { |
|
|
326 | $more->{more} = $arc; |
|
|
327 | } else { |
|
|
328 | push @{ $arc{arch} }, $arc; |
|
|
329 | } |
|
|
330 | $prev = $arc; |
|
|
331 | $more = undef; |
|
|
332 | } elsif (/^\s*($|#)/) { |
|
|
333 | # |
|
|
334 | } else { |
|
|
335 | warn "$path: unparseable top-level line '$_'"; |
|
|
336 | } |
222 | } |
337 | } |
223 | |
338 | |
224 | return $as; |
339 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
225 | } |
|
|
226 | |
340 | |
227 | # pop the topmost arch/object from the stack of a tile on a map |
341 | \%arc |
228 | sub map_pop_tile_stack { |
|
|
229 | my ($map, $x, $y) = @_; |
|
|
230 | |
|
|
231 | if ($x > 0 || $x < $map->{width} |
|
|
232 | || $y > 0 || $y < $map->{height}) { |
|
|
233 | |
|
|
234 | pop @{$map->{map}{map}[$x][$y]}; |
|
|
235 | } |
|
|
236 | } |
342 | } |
237 | |
|
|
238 | # pushes the arch/object on the stack of a tile on a map |
|
|
239 | sub map_push_tile_stack { |
|
|
240 | my ($map, $x, $y, $arch) = @_; |
|
|
241 | |
|
|
242 | if ($x > 0 || $x < $map->{width} |
|
|
243 | || $y > 0 || $y < $map->{height}) { |
|
|
244 | |
|
|
245 | push @{$map->{map}{map}[$x][$y]}, $arch; |
|
|
246 | } |
|
|
247 | } |
|
|
248 | |
|
|
249 | |
343 | |
250 | # put all archs into a hash with editor_face as it's key |
344 | # put all archs into a hash with editor_face as it's key |
251 | # NOTE: the arrays in the hash values are references to |
345 | # NOTE: the arrays in the hash values are references to |
252 | # the archs from $ARCH |
346 | # the archs from $ARCH |
253 | sub editor_archs { |
347 | sub editor_archs { |
254 | my %paths; |
348 | my %paths; |
255 | |
349 | |
256 | for (keys %$ARCH) { |
350 | for (keys %ARCH) { |
257 | my $arch = $ARCH->{$_}; |
351 | my $arch = $ARCH{$_}; |
258 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
352 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
259 | } |
353 | } |
260 | |
354 | |
261 | return \%paths; |
355 | \%paths |
262 | } |
356 | } |
263 | |
357 | |
264 | # arch_extends determines how the arch looks like on the map, |
358 | =item ($minx, $miny, $maxx, $maxy) = arch_extents $arch |
265 | # bigfaces, linked faces and single faces are handled here |
359 | |
266 | # it returns (<xoffset>, <yoffset>, <width>, <height>) |
360 | arch_extents determines the extents of the given arch's face(s), linked |
267 | # NOTE: non rectangular linked faces are not considered |
361 | faces and single faces are handled here it returns (minx, miny, maxx, |
|
|
362 | maxy) |
|
|
363 | |
|
|
364 | =cut |
|
|
365 | |
268 | sub arch_extends { |
366 | sub arch_extents { |
269 | my ($a) = @_; |
367 | my ($a) = @_; |
270 | |
368 | |
271 | my $TC = \%Crossfire::Tilecache::TILECACHE; |
369 | my $o = $ARCH{$a->{_name}} |
272 | |
|
|
273 | my $facename = |
|
|
274 | $a->{face} || $ARCH->{$a->{_name}}->{face} |
|
|
275 | or return (); |
370 | or return; |
276 | |
371 | |
277 | my $tile = $TC->{$facename} |
372 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
278 | or (warn "no gfx found for arch '$facename' in arch_size ()"), return; |
373 | or (warn "no face data found for arch '$a->{_name}'"), return; |
279 | |
374 | |
280 | if ($tile->{w} > 1 || $tile->{h} > 1) { |
375 | if ($face->{w} > 1 || $face->{h} > 1) { |
281 | # bigfaces |
376 | # bigface |
282 | return (0, 0, $tile->{w}, $tile->{h}); |
377 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
283 | |
378 | |
284 | } elsif ($a->{more}) { |
379 | } elsif ($o->{more}) { |
285 | # linked faces |
380 | # linked face |
286 | my ($miw, $mih, $maw, $mah) = (0, 0, 0, 0); |
381 | my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2; |
287 | do { |
|
|
288 | $miw > (0 + $a->{x}) and $miw = $a->{x}; |
|
|
289 | $mih > (0 + $a->{y}) and $mih = $a->{y}; |
|
|
290 | $maw < (0 + $a->{x}) and $maw = $a->{x}; |
|
|
291 | $mah < (0 + $a->{y}) and $mah = $a->{y}; |
|
|
292 | } while $a = $a->{more}; |
|
|
293 | |
382 | |
294 | return ($miw, $mih, ($maw - $miw) + 1, ($mah - $mih) + 1) |
383 | for (; $o; $o = $o->{more}) { |
|
|
384 | $minx = min $minx, $o->{x}; |
|
|
385 | $miny = min $miny, $o->{y}; |
|
|
386 | $maxx = max $maxx, $o->{x}; |
|
|
387 | $maxy = max $maxy, $o->{y}; |
|
|
388 | } |
|
|
389 | |
|
|
390 | return ($minx, $miny, $maxx, $maxy); |
295 | |
391 | |
296 | } else { |
392 | } else { |
297 | # single face |
393 | # single face |
298 | return (0, 0, 1, 1); |
394 | return (0, 0, 0, 0); |
|
|
395 | } |
|
|
396 | } |
|
|
397 | |
|
|
398 | =item $type = arch_attr $arch |
|
|
399 | |
|
|
400 | Returns a hashref describing the object and its attributes. It can contain |
|
|
401 | the following keys: |
|
|
402 | |
|
|
403 | name the name, suitable for display purposes |
|
|
404 | ignore |
|
|
405 | attr |
|
|
406 | desc |
|
|
407 | use |
|
|
408 | section => [name => \%attr, name => \%attr] |
|
|
409 | import |
|
|
410 | |
|
|
411 | =cut |
|
|
412 | |
|
|
413 | sub arch_attr($) { |
|
|
414 | my ($obj) = @_; |
|
|
415 | |
|
|
416 | require Crossfire::Data; |
|
|
417 | |
|
|
418 | my $root; |
|
|
419 | my $attr = { }; |
|
|
420 | |
|
|
421 | my $arch = $ARCH{ $obj->{_name} }; |
|
|
422 | my $type = $obj->{type} || $arch->{type}; |
|
|
423 | |
|
|
424 | if ($type > 0) { |
|
|
425 | $root = $Crossfire::Data::ATTR{$type}; |
|
|
426 | } else { |
|
|
427 | $root = $Crossfire::Data::TYPE{Misc}; |
|
|
428 | |
|
|
429 | type: |
|
|
430 | for (@Crossfire::Data::ATTR0) { |
|
|
431 | my $req = $_->{required} |
|
|
432 | or die "internal error: ATTR0 without 'required'"; |
|
|
433 | |
|
|
434 | keys %$req; |
|
|
435 | while (my ($k, $v) = each %$req) { |
|
|
436 | next type |
|
|
437 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
438 | } |
|
|
439 | |
|
|
440 | $root = $_; |
|
|
441 | } |
|
|
442 | } |
|
|
443 | |
|
|
444 | my @import = ($root); |
|
|
445 | |
|
|
446 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
|
|
447 | unless $type == 116; |
|
|
448 | |
|
|
449 | my (%ignore); |
|
|
450 | my (@section_order, %section, @attr_order); |
|
|
451 | |
|
|
452 | while (my $type = shift @import) { |
|
|
453 | push @import, @{$type->{import} || []}; |
|
|
454 | |
|
|
455 | $attr->{$_} ||= $type->{$_} |
|
|
456 | for qw(name desc use); |
|
|
457 | |
|
|
458 | for (@{$type->{ignore} || []}) { |
|
|
459 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
460 | } |
|
|
461 | |
|
|
462 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
|
|
463 | my ($name, $attr) = @$_; |
|
|
464 | push @section_order, $name; |
|
|
465 | for (@$attr) { |
|
|
466 | my ($k, $v) = @$_; |
|
|
467 | push @attr_order, $k; |
|
|
468 | $section{$name}{$k} ||= $v; |
|
|
469 | } |
|
|
470 | } |
|
|
471 | } |
|
|
472 | |
|
|
473 | $attr->{section} = [ |
|
|
474 | map !exists $section{$_} ? () : do { |
|
|
475 | my $attr = delete $section{$_}; |
|
|
476 | |
|
|
477 | [ |
|
|
478 | $_, |
|
|
479 | map exists $attr->{$_} && !$ignore{$_} |
|
|
480 | ? [$_ => delete $attr->{$_}] : (), |
|
|
481 | @attr_order |
|
|
482 | ] |
|
|
483 | }, |
|
|
484 | |
|
|
485 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
|
|
486 | @section_order |
|
|
487 | ]; |
|
|
488 | |
|
|
489 | $attr |
|
|
490 | } |
|
|
491 | |
|
|
492 | sub arch_edit_sections { |
|
|
493 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
494 | # edit_type = 0; |
|
|
495 | # else if (edit_type != 0) { |
|
|
496 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
497 | # edit_type &= ~check_type; |
|
|
498 | # } |
|
|
499 | # |
|
|
500 | # } |
|
|
501 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
502 | # getAttributeValue("alive", defarch) == 1 && |
|
|
503 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
504 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
505 | # // Monster: monsters/npcs/generators |
|
|
506 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
507 | # } |
|
|
508 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
509 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
510 | # // Walls |
|
|
511 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
512 | # } |
|
|
513 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
514 | # getAttributeValue("connected", defarch) != 0) { |
|
|
515 | # // Connected Objects |
|
|
516 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
517 | # } |
|
|
518 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
519 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
520 | # // Exit: teleporter/exit/trapdoors |
|
|
521 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
522 | # } |
|
|
523 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
524 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
525 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
526 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
527 | # arch_type == 124 || arch_type == 130)) { |
|
|
528 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
529 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
530 | # } |
|
|
531 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
532 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
533 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
534 | # // Door: door/special door/gates + keys |
|
|
535 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
536 | # } |
|
|
537 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
538 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
539 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
540 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
541 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
542 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
543 | # arch_type == 122 || arch_type == 3)) { |
|
|
544 | # // Equipment: weapons/armour/wands/rods |
|
|
545 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
546 | # } |
|
|
547 | # |
|
|
548 | # return(edit_type); |
|
|
549 | # |
|
|
550 | # |
|
|
551 | } |
|
|
552 | |
|
|
553 | sub cache_file($$&&) { |
|
|
554 | my ($src, $cache, $load, $create) = @_; |
|
|
555 | |
|
|
556 | my ($size, $mtime) = (stat $src)[7,9] |
|
|
557 | or Carp::croak "$src: $!"; |
|
|
558 | |
|
|
559 | if (-e $cache) { |
|
|
560 | my $ref = eval { load_ref $cache }; |
|
|
561 | |
|
|
562 | if ($ref->{version} == 1 |
|
|
563 | && $ref->{size} == $size |
|
|
564 | && $ref->{mtime} == $mtime |
|
|
565 | && eval { $load->($ref->{data}); 1 }) { |
|
|
566 | return; |
|
|
567 | } |
|
|
568 | } |
|
|
569 | |
|
|
570 | my $ref = { |
|
|
571 | version => 1, |
|
|
572 | size => $size, |
|
|
573 | mtime => $mtime, |
|
|
574 | data => $create->(), |
299 | } |
575 | }; |
300 | } |
|
|
301 | |
576 | |
302 | sub init($) { |
577 | $load->($ref->{data}); |
303 | my ($cachedir) = @_; |
|
|
304 | |
578 | |
305 | $ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; |
579 | save_ref $ref, $cache; |
|
|
580 | } |
|
|
581 | |
|
|
582 | =item set_libdir $path |
|
|
583 | |
|
|
584 | Sets the library directory to the given path |
|
|
585 | (default: $ENV{CROSSFIRE_LIBDIR}). |
|
|
586 | |
|
|
587 | You have to (re-)load the archetypes and tilecache manually after steting |
|
|
588 | the library path. |
|
|
589 | |
|
|
590 | =cut |
|
|
591 | |
|
|
592 | sub set_libdir($) { |
|
|
593 | $LIB = $_[0]; |
|
|
594 | } |
|
|
595 | |
|
|
596 | =item load_archetypes |
|
|
597 | |
|
|
598 | (Re-)Load archetypes into %ARCH. |
|
|
599 | |
|
|
600 | =cut |
|
|
601 | |
|
|
602 | sub load_archetypes() { |
|
|
603 | cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub { |
|
|
604 | *ARCH = $_[0]; |
|
|
605 | }, sub { |
|
|
606 | read_arch "$LIB/archetypes" |
|
|
607 | }; |
|
|
608 | } |
|
|
609 | |
|
|
610 | =item load_tilecache |
|
|
611 | |
|
|
612 | (Re-)Load %TILE and %FACE. |
|
|
613 | |
|
|
614 | =cut |
|
|
615 | |
|
|
616 | sub load_tilecache() { |
|
|
617 | require Gtk2; |
|
|
618 | |
|
|
619 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
|
|
620 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
621 | or die "$VARDIR/tilecache.png: $!"; |
|
|
622 | *FACE = $_[0]; |
|
|
623 | }, sub { |
|
|
624 | require File::Temp; |
|
|
625 | |
|
|
626 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
627 | |
|
|
628 | my %cache; |
|
|
629 | |
|
|
630 | my $idx = 0; |
|
|
631 | |
|
|
632 | for my $name (sort keys %$tile) { |
|
|
633 | my ($fh, $filename) = File::Temp::tempfile (); |
|
|
634 | print $fh $tile->{$name}; |
|
|
635 | close $fh; |
|
|
636 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
|
|
637 | unlink $filename; |
|
|
638 | |
|
|
639 | my $tile = $cache{$name} = { |
|
|
640 | pb => $pb, |
|
|
641 | idx => $idx, |
|
|
642 | w => int $pb->get_width / TILESIZE, |
|
|
643 | h => int $pb->get_height / TILESIZE, |
|
|
644 | }; |
|
|
645 | |
|
|
646 | |
|
|
647 | $idx += $tile->{w} * $tile->{h}; |
|
|
648 | } |
|
|
649 | |
|
|
650 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
651 | |
|
|
652 | while (my ($name, $tile) = each %cache) { |
|
|
653 | my $tpb = delete $tile->{pb}; |
|
|
654 | my $ofs = $tile->{idx}; |
|
|
655 | |
|
|
656 | for my $x (0 .. $tile->{w} - 1) { |
|
|
657 | for my $y (0 .. $tile->{h} - 1) { |
|
|
658 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
659 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
660 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
661 | } |
|
|
662 | } |
|
|
663 | } |
|
|
664 | |
|
|
665 | $pb->save ("$VARDIR/tilecache.png", "png"); |
|
|
666 | |
|
|
667 | \%cache |
|
|
668 | }; |
306 | } |
669 | } |
307 | |
670 | |
308 | =head1 AUTHOR |
671 | =head1 AUTHOR |
309 | |
672 | |
310 | Marc Lehmann <schmorp@schmorp.de> |
673 | Marc Lehmann <schmorp@schmorp.de> |