1 | =head1 NAME |
1 | =head1 NAME |
2 | |
2 | |
3 | Crossfire - Crossfire maphandling |
3 | Deliantra - Deliantra suppport module to read/write archetypes, maps etc. |
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4 | |
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5 | =over 4 |
4 | |
6 | |
5 | =cut |
7 | =cut |
6 | |
8 | |
7 | package Crossfire; |
9 | package Deliantra; |
8 | |
10 | |
9 | our $VERSION = '0.98'; |
11 | our $VERSION = '1.30'; |
10 | |
12 | |
11 | use strict; |
13 | use common::sense; |
12 | |
14 | |
13 | use base 'Exporter'; |
15 | use base 'Exporter'; |
14 | |
16 | |
15 | use Carp (); |
17 | use Carp (); |
16 | use File::Spec; |
18 | use File::Spec; |
17 | use List::Util qw(min max); |
19 | use List::Util qw(min max); |
18 | use Storable qw(freeze thaw); |
20 | use Storable qw(freeze thaw); |
19 | |
21 | |
20 | our @EXPORT = qw( |
22 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
23 | read_pak read_arch |
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24 | *ARCH $TILE *FACE *FACEDATA |
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25 | TILESIZE CACHESTRIDE |
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26 | editor_archs arch_extents |
22 | ); |
27 | ); |
23 | |
28 | |
24 | use JSON::XS qw(from_json to_json); |
29 | use JSON::XS qw(decode_json encode_json); |
25 | |
30 | |
26 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
31 | our $LIB = $ENV{DELIANTRA_LIBDIR}; |
27 | |
32 | |
28 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
33 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra" |
29 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
34 | : $ENV{AppData} ? "$ENV{APPDATA}/deliantra" |
30 | : File::Spec->tmpdir . "/crossfire"; |
35 | : File::Spec->tmpdir . "/deliantra"; |
31 | |
36 | |
32 | mkdir $VARDIR, 0777; |
37 | mkdir $VARDIR, 0777; |
33 | |
38 | |
34 | sub TILESIZE (){ 32 } |
39 | sub TILESIZE (){ 32 } |
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40 | sub CACHESTRIDE (){ 64 } |
35 | |
41 | |
36 | our %ARCH; |
42 | our %ARCH; |
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43 | our %FACE; # face32 |
37 | our %FACE; |
44 | our %FACEDATA; |
38 | our $TILE; |
45 | our $TILE; |
39 | |
46 | |
40 | our %FIELD_MULTILINE = ( |
47 | our %FIELD_MULTILINE = ( |
41 | msg => "endmsg", |
48 | msg => "endmsg", |
42 | lore => "endlore", |
49 | lore => "endlore", |
… | |
… | |
49 | |
56 | |
50 | # same as in server save routine, to (hopefully) be compatible |
57 | # same as in server save routine, to (hopefully) be compatible |
51 | # to the other editors. |
58 | # to the other editors. |
52 | our @FIELD_ORDER_MAP = (qw( |
59 | our @FIELD_ORDER_MAP = (qw( |
53 | file_format_version |
60 | file_format_version |
54 | name attach swap_time reset_timeout fixed_resettime difficulty region |
61 | name attach swap_time reset_timeout fixed_resettime difficulty |
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62 | region music |
55 | shopitems shopgreed shopmin shopmax shoprace |
63 | shopitems shopgreed shopmin shopmax shoprace |
56 | darkness width height enter_x enter_y msg maplore |
64 | darkness width height enter_x enter_y msg maplore |
57 | unique template |
65 | unique template |
58 | outdoor temp pressure humid windspeed winddir sky nosmooth |
66 | outdoor temp pressure humid windspeed winddir sky nosmooth |
59 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
67 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
60 | )); |
68 | )); |
61 | |
69 | |
62 | our @FIELD_ORDER = (qw( |
70 | our @FIELD_ORDER = (qw( |
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71 | inherit |
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72 | |
63 | elevation |
73 | elevation |
64 | |
74 | |
65 | name name_pl custom_name attach title race |
75 | name name_pl custom_name attach title race |
66 | slaying skill msg lore other_arch |
76 | slaying skill msg lore other_arch |
67 | is_animated animation face |
77 | sound sound_destroy face animation is_animated |
68 | magicmap smoothlevel smoothface |
78 | magicmap smoothlevel smoothface |
69 | str dex con wis pow cha int |
79 | str dex con wis pow cha int |
70 | hp maxhp sp maxsp grace maxgrace |
80 | hp maxhp sp maxsp grace maxgrace |
71 | exp perm_exp expmul |
81 | exp perm_exp expmul |
72 | food dam luck wc ac x y speed speed_left move_state attack_movement |
82 | food dam luck wc ac x y speed speed_left move_state attack_movement |
… | |
… | |
81 | resist_life_stealing resist_disease |
91 | resist_life_stealing resist_disease |
82 | |
92 | |
83 | path_attuned path_repelled path_denied material materialname |
93 | path_attuned path_repelled path_denied material materialname |
84 | value carrying weight invisible state magic |
94 | value carrying weight invisible state magic |
85 | last_heal last_sp last_grace last_eat |
95 | last_heal last_sp last_grace last_eat |
86 | connected glow_radius randomitems npx_status npc_program |
96 | connected glow_radius randomitems tresure_env npx_status npc_program |
87 | run_away pick_up container will_apply smoothlevel |
97 | run_away pick_up container will_apply smoothlevel |
88 | current_weapon_script weapontype tooltype elevation client_type |
98 | current_weapon_script weapontype tooltype elevation client_type |
89 | item_power duration range |
99 | item_power duration range |
90 | range_modifier duration_modifier dam_modifier gen_sp_armour |
100 | range_modifier duration_modifier dam_modifier gen_sp_armour |
91 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
101 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
… | |
… | |
102 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
112 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
103 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
113 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
104 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
114 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
105 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
115 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
106 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
116 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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117 | precious |
107 | |
118 | |
108 | body_range body_arm body_torso body_head body_neck body_skill |
119 | body_range body_arm body_torso body_head body_neck body_skill |
109 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
120 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
110 | )); |
121 | )); |
111 | |
122 | |
… | |
… | |
128 | sub MOVE_FLY_LOW (){ 0x02 } |
139 | sub MOVE_FLY_LOW (){ 0x02 } |
129 | sub MOVE_FLY_HIGH (){ 0x04 } |
140 | sub MOVE_FLY_HIGH (){ 0x04 } |
130 | sub MOVE_FLYING (){ 0x06 } |
141 | sub MOVE_FLYING (){ 0x06 } |
131 | sub MOVE_SWIM (){ 0x08 } |
142 | sub MOVE_SWIM (){ 0x08 } |
132 | sub MOVE_BOAT (){ 0x10 } |
143 | sub MOVE_BOAT (){ 0x10 } |
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144 | sub MOVE_SHIP (){ 0x20 } |
133 | sub MOVE_KNOWN (){ 0x1f } # all of above |
145 | sub MOVE_KNOWN (){ 0x3f } # all of above |
134 | sub MOVE_ALL (){ 0x10000 } # very special value |
146 | sub MOVE_ALL (){ 0x10000 } # very special value |
135 | |
147 | |
136 | our %MOVE_TYPE = ( |
148 | our %MOVE_TYPE = ( |
137 | walk => MOVE_WALK, |
149 | walk => MOVE_WALK, |
138 | fly_low => MOVE_FLY_LOW, |
150 | fly_low => MOVE_FLY_LOW, |
139 | fly_high => MOVE_FLY_HIGH, |
151 | fly_high => MOVE_FLY_HIGH, |
140 | flying => MOVE_FLYING, |
152 | flying => MOVE_FLYING, |
141 | swim => MOVE_SWIM, |
153 | swim => MOVE_SWIM, |
142 | boat => MOVE_BOAT, |
154 | boat => MOVE_BOAT, |
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155 | ship => MOVE_SHIP, |
143 | all => MOVE_ALL, |
156 | all => MOVE_ALL, |
144 | ); |
157 | ); |
145 | |
158 | |
146 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); |
159 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship); |
147 | |
160 | |
148 | { |
161 | { |
149 | package Crossfire::MoveType; |
162 | package Deliantra::MoveType; |
150 | |
163 | |
151 | use overload |
164 | use overload |
152 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
165 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
153 | '""' => \&as_string, |
166 | '""' => \&as_string, |
154 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
167 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
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168 | '<=' => sub { |
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169 | ($_[0][0] & $MOVE_TYPE{$_[1]}) == $MOVE_TYPE{$_[1]} |
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170 | ? $_[0][1] & $MOVE_TYPE{$_[1]} |
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171 | : undef |
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172 | }, |
155 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
173 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
156 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
174 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
157 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
175 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
158 | 'x=' => sub { |
176 | 'x=' => sub { # toggle between off, + and - |
159 | my $cur = $_[0] >= $_[1]; |
177 | my $cur = $_[0] >= $_[1]; |
160 | if (!defined $cur) { |
178 | if (!defined $cur) { |
161 | if ($_[0] >= "all") { |
179 | if ($_[0] >= "all") { |
162 | $_[0] -= $_[1]; |
180 | $_[0] -= $_[1]; |
163 | } else { |
181 | } else { |
… | |
… | |
172 | $_[0] |
190 | $_[0] |
173 | }, |
191 | }, |
174 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
192 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
175 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
193 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
176 | ; |
194 | ; |
177 | } |
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178 | |
195 | |
179 | sub Crossfire::MoveType::new { |
196 | sub TO_JSON { |
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197 | $_[0][0] |
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198 | } |
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199 | } |
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200 | |
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201 | sub Deliantra::MoveType::new { |
180 | my ($class, $string) = @_; |
202 | my ($class, $string) = @_; |
181 | |
203 | |
182 | my $mask; |
204 | my $mask; |
183 | my $value; |
205 | my $value; |
184 | |
206 | |
… | |
… | |
198 | } |
220 | } |
199 | |
221 | |
200 | (bless [$mask, $value], $class)->normalise |
222 | (bless [$mask, $value], $class)->normalise |
201 | } |
223 | } |
202 | |
224 | |
203 | sub Crossfire::MoveType::normalise { |
225 | sub Deliantra::MoveType::normalise { |
204 | my ($self) = @_; |
226 | my ($self) = @_; |
205 | |
227 | |
206 | if ($self->[0] & MOVE_ALL) { |
228 | if ($self->[0] & MOVE_ALL) { |
207 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
229 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
208 | $self->[0] &= $mask; |
230 | $self->[0] &= $mask; |
… | |
… | |
212 | $self->[1] &= $self->[0]; |
234 | $self->[1] &= $self->[0]; |
213 | |
235 | |
214 | $self |
236 | $self |
215 | } |
237 | } |
216 | |
238 | |
217 | sub Crossfire::MoveType::as_string { |
239 | sub Deliantra::MoveType::as_string { |
218 | my ($self) = @_; |
240 | my ($self) = @_; |
219 | |
241 | |
220 | my @res; |
242 | my @res; |
221 | |
243 | |
222 | my ($mask, $value) = @$self; |
244 | my ($mask, $value) = @$self; |
223 | |
245 | |
224 | for (@Crossfire::MOVE_TYPE) { |
246 | for (@Deliantra::MOVE_TYPE) { |
225 | my $bit = $Crossfire::MOVE_TYPE{$_}; |
247 | my $bit = $Deliantra::MOVE_TYPE{$_}; |
226 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
248 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
227 | $mask &= ~$bit; |
249 | $mask &= ~$bit; |
228 | push @res, $value & $bit ? $_ : "-$_"; |
250 | push @res, $value & $bit ? $_ : "-$_"; |
229 | } |
251 | } |
230 | } |
252 | } |
… | |
… | |
323 | |
345 | |
324 | # object as in "Object xxx", i.e. archetypes |
346 | # object as in "Object xxx", i.e. archetypes |
325 | sub normalize_object($) { |
347 | sub normalize_object($) { |
326 | my ($ob) = @_; |
348 | my ($ob) = @_; |
327 | |
349 | |
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350 | delete $ob->{editable}; # deprecated |
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351 | |
328 | # convert material bitset to materialname, if possible |
352 | # convert material bitset to materialname, if possible |
329 | if (exists $ob->{material}) { |
353 | if (exists $ob->{material}) { |
330 | if (!$ob->{material}) { |
354 | if (!$ob->{material}) { |
331 | delete $ob->{material}; |
355 | delete $ob->{material}; |
332 | } elsif (exists $ob->{materialname}) { |
356 | } elsif (exists $ob->{materialname}) { |
… | |
… | |
342 | } else { |
366 | } else { |
343 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
367 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
344 | } |
368 | } |
345 | } |
369 | } |
346 | |
370 | |
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371 | # check whether attachment is the same as in the archetype |
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372 | if (exists $ob->{attach}) { |
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373 | my $arch = $ARCH{$ob->{_name}}; |
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374 | my $js = JSON::XS->new->utf8->canonical (1); |
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375 | |
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376 | if (defined $arch->{attach} |
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377 | && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) { |
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378 | delete $ob->{attach} |
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379 | } |
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380 | } |
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381 | |
347 | # color_fg is used as default for magicmap if magicmap does not exist |
382 | # color_fg is used as default for magicmap if magicmap does not exist |
348 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
383 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
349 | |
384 | |
350 | # nuke outdated or never supported fields |
385 | # nuke outdated or never supported fields |
351 | delete @$ob{qw( |
386 | delete @$ob{qw( |
… | |
… | |
359 | |
394 | |
360 | # convert movement strings to bitsets |
395 | # convert movement strings to bitsets |
361 | for my $attr (keys %FIELD_MOVEMENT) { |
396 | for my $attr (keys %FIELD_MOVEMENT) { |
362 | next unless exists $ob->{$attr}; |
397 | next unless exists $ob->{$attr}; |
363 | |
398 | |
364 | $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; |
399 | $ob->{$attr} = new Deliantra::MoveType $ob->{$attr}; |
365 | } |
400 | } |
366 | |
401 | |
367 | # convert outdated movement flags to new movement sets |
402 | # convert outdated movement flags to new movement sets |
368 | if (defined (my $v = delete $ob->{no_pass})) { |
403 | if (defined (my $v = delete $ob->{no_pass})) { |
369 | $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; |
404 | $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0"; |
370 | } |
405 | } |
371 | if (defined (my $v = delete $ob->{slow_move})) { |
406 | if (defined (my $v = delete $ob->{slow_move})) { |
372 | $ob->{move_slow} += "walk"; |
407 | $ob->{move_slow} += "walk"; |
373 | $ob->{move_slow_penalty} = $v; |
408 | $ob->{move_slow_penalty} = $v; |
374 | } |
409 | } |
375 | if (defined (my $v = delete $ob->{walk_on})) { |
410 | if (defined (my $v = delete $ob->{walk_on})) { |
376 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
411 | $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
377 | } |
412 | } |
378 | if (defined (my $v = delete $ob->{walk_off})) { |
413 | if (defined (my $v = delete $ob->{walk_off})) { |
379 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
414 | $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
380 | } |
415 | } |
381 | if (defined (my $v = delete $ob->{fly_on})) { |
416 | if (defined (my $v = delete $ob->{fly_on})) { |
382 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
417 | $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
383 | } |
418 | } |
384 | if (defined (my $v = delete $ob->{fly_off})) { |
419 | if (defined (my $v = delete $ob->{fly_off})) { |
385 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
420 | $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
386 | } |
421 | } |
387 | if (defined (my $v = delete $ob->{flying})) { |
422 | if (defined (my $v = delete $ob->{flying})) { |
388 | $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
423 | $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
389 | } |
424 | } |
390 | |
425 | |
391 | # convert idiotic event_xxx things into objects |
426 | # convert idiotic event_xxx things into objects |
392 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
427 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
393 | if (exists $ob->{"event_${event}_plugin"}) { |
428 | if (exists $ob->{"event_${event}_plugin"}) { |
… | |
… | |
409 | # arch as in "arch xxx", ie.. objects |
444 | # arch as in "arch xxx", ie.. objects |
410 | sub normalize_arch($) { |
445 | sub normalize_arch($) { |
411 | my ($ob) = @_; |
446 | my ($ob) = @_; |
412 | |
447 | |
413 | normalize_object $ob; |
448 | normalize_object $ob; |
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449 | |
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450 | return if $ob->{_atype} eq "object"; |
414 | |
451 | |
415 | my $arch = $ARCH{$ob->{_name}} |
452 | my $arch = $ARCH{$ob->{_name}} |
416 | or (warn "$ob->{_name}: no such archetype", return $ob); |
453 | or (warn "$ob->{_name}: no such archetype", return $ob); |
417 | |
454 | |
418 | if ($arch->{type} == 22) { # map |
455 | if ($arch->{type} == 22) { # map |
… | |
… | |
454 | } |
491 | } |
455 | |
492 | |
456 | sub attr_thaw($) { |
493 | sub attr_thaw($) { |
457 | my ($ob) = @_; |
494 | my ($ob) = @_; |
458 | |
495 | |
459 | $ob->{attach} = from_json $ob->{attach} |
496 | $ob->{attach} = decode_json $ob->{attach} |
460 | if exists $ob->{attach}; |
497 | if exists $ob->{attach}; |
461 | |
498 | |
462 | $ob |
499 | $ob |
463 | } |
500 | } |
464 | |
501 | |
465 | sub attr_freeze($) { |
502 | sub attr_freeze($) { |
466 | my ($ob) = @_; |
503 | my ($ob) = @_; |
467 | |
504 | |
468 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
505 | $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach}) |
469 | if exists $ob->{attach}; |
506 | if exists $ob->{attach}; |
470 | |
507 | |
471 | $ob |
508 | $ob |
472 | } |
509 | } |
473 | |
510 | |
… | |
… | |
493 | |
530 | |
494 | my %arc; |
531 | my %arc; |
495 | my ($more, $prev); |
532 | my ($more, $prev); |
496 | my $comment; |
533 | my $comment; |
497 | |
534 | |
498 | open my $fh, "<:raw:perlio:utf8", $path |
535 | open my $fh, "<:utf8", $path |
499 | or Carp::croak "$path: $!"; |
536 | or Carp::croak "$path: $!"; |
500 | |
537 | |
501 | # binmode $fh; |
538 | # binmode $fh; |
502 | |
539 | |
503 | my $parse_block; $parse_block = sub { |
540 | my $parse_block; $parse_block = sub { |
… | |
… | |
603 | my $str; |
640 | my $str; |
604 | |
641 | |
605 | my $append; $append = sub { |
642 | my $append; $append = sub { |
606 | my %a = %{$_[0]}; |
643 | my %a = %{$_[0]}; |
607 | |
644 | |
608 | Crossfire::attr_freeze \%a; |
645 | Deliantra::attr_freeze \%a; |
609 | Crossfire::normalize_arch \%a; |
646 | Deliantra::normalize_arch \%a; |
610 | |
647 | |
611 | # undo the bit-split we did before |
648 | # undo the bit-split we did before |
612 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
649 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
613 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
650 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
614 | | (delete $a{attack_movement_bits_4_7}); |
651 | | (delete $a{attack_movement_bits_4_7}); |
… | |
… | |
632 | } |
669 | } |
633 | |
670 | |
634 | my @kv; |
671 | my @kv; |
635 | |
672 | |
636 | for ($a{_name} eq "map" |
673 | for ($a{_name} eq "map" |
637 | ? @Crossfire::FIELD_ORDER_MAP |
674 | ? @Deliantra::FIELD_ORDER_MAP |
638 | : @Crossfire::FIELD_ORDER) { |
675 | : @Deliantra::FIELD_ORDER) { |
639 | push @kv, [$_, delete $a{$_}] |
676 | push @kv, [$_, delete $a{$_}] |
640 | if exists $a{$_}; |
677 | if exists $a{$_}; |
641 | } |
678 | } |
642 | |
679 | |
643 | for (sort keys %a) { |
680 | for (sort keys %a) { |
… | |
… | |
646 | } |
683 | } |
647 | |
684 | |
648 | for (@kv) { |
685 | for (@kv) { |
649 | my ($k, $v) = @$_; |
686 | my ($k, $v) = @$_; |
650 | |
687 | |
651 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
688 | if (my $end = $Deliantra::FIELD_MULTILINE{$k}) { |
652 | $v =~ s/\n$//; |
689 | $v =~ s/\n$//; |
653 | $str .= "$k\n$v\n$end\n"; |
690 | $str .= "$k\n$v\n$end\n"; |
654 | } else { |
691 | } else { |
655 | $str .= "$k $v\n"; |
692 | $str .= "$k $v\n"; |
656 | } |
693 | } |
… | |
… | |
752 | =cut |
789 | =cut |
753 | |
790 | |
754 | sub arch_attr($) { |
791 | sub arch_attr($) { |
755 | my ($obj) = @_; |
792 | my ($obj) = @_; |
756 | |
793 | |
757 | require Crossfire::Data; |
794 | require Deliantra::Data; |
758 | |
795 | |
759 | my $root; |
796 | my $root; |
760 | my $attr = { }; |
797 | my $attr = { }; |
761 | |
798 | |
762 | my $arch = $ARCH{ $obj->{_name} }; |
799 | my $arch = $ARCH{ $obj->{_name} }; |
763 | my $type = $obj->{type} || $arch->{type}; |
800 | my $type = $obj->{type} || $arch->{type}; |
764 | |
801 | |
765 | if ($type > 0) { |
802 | if ($type > 0) { |
766 | $root = $Crossfire::Data::ATTR{$type}; |
803 | $root = $Deliantra::Data::ATTR{$type}; |
767 | } else { |
804 | } else { |
768 | my %a = (%$arch, %$obj); |
805 | my %a = (%$arch, %$obj); |
769 | |
806 | |
770 | if ($a{is_floor} && !$a{alive}) { |
807 | if ($a{is_floor} && !$a{alive}) { |
771 | $root = $Crossfire::Data::TYPE{Floor}; |
808 | $root = $Deliantra::Data::TYPE{Floor}; |
772 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
809 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
773 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
810 | $root = $Deliantra::Data::TYPE{"Monster & NPC"}; |
774 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
811 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
775 | $root = $Crossfire::Data::TYPE{Wall}; |
812 | $root = $Deliantra::Data::TYPE{Wall}; |
776 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
813 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
777 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
814 | $root = $Deliantra::Data::TYPE{"Weak Wall"}; |
778 | } else { |
815 | } else { |
779 | $root = $Crossfire::Data::TYPE{Misc}; |
816 | $root = $Deliantra::Data::TYPE{Misc}; |
780 | } |
817 | } |
781 | } |
818 | } |
782 | |
819 | |
|
|
820 | my (%ignore); |
783 | my @import = ($root); |
821 | my @import = ($root); |
|
|
822 | |
|
|
823 | my @new_import; |
|
|
824 | while (my $type = shift @import) { |
|
|
825 | # first import everything we will need: |
|
|
826 | push @import, |
|
|
827 | grep $_, |
|
|
828 | map $Deliantra::Data::TYPE{$_}, |
|
|
829 | @{$type->{import} || []}; |
|
|
830 | |
|
|
831 | # and compute the ignored attributes |
|
|
832 | for (@{$type->{ignore} || []}) { |
|
|
833 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
834 | } |
|
|
835 | |
|
|
836 | push @new_import, $type; |
784 | |
837 | } |
|
|
838 | (@import) = @new_import; |
|
|
839 | |
|
|
840 | # then add defaults to the back of the list, so they are added |
|
|
841 | # as last resort. |
785 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
842 | push @import, \%Deliantra::Data::DEFAULT_ATTR |
786 | unless $type == 116; |
843 | unless $type == 116; |
787 | |
844 | |
788 | my (%ignore); |
|
|
789 | my (@section_order, %section, @attr_order); |
845 | my (@section_order, %section, @attr_order); |
790 | |
846 | |
|
|
847 | # @import = root, imported, default |
791 | while (my $type = shift @import) { |
848 | while (my $type = pop @import) { |
792 | push @import, @{$type->{import} || []}; |
|
|
793 | |
|
|
794 | $attr->{$_} ||= $type->{$_} |
849 | $attr->{$_} ||= $type->{$_} |
795 | for qw(name desc use); |
850 | for qw(name desc use); |
796 | |
|
|
797 | for (@{$type->{ignore} || []}) { |
|
|
798 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
799 | } |
|
|
800 | |
851 | |
801 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
852 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
802 | my ($name, $attr) = @$_; |
853 | my ($name, $attr) = @$_; |
803 | push @section_order, $name; |
854 | push @section_order, $name; |
804 | for (@$attr) { |
855 | for (@$attr) { |
805 | my ($k, $v) = @$_; |
856 | my ($k, $v) = @$_; |
806 | push @attr_order, $k; |
857 | push @attr_order, $k; |
807 | $section{$name}{$k} ||= $v; |
858 | $section{$name}{$k} = $v; # overwrite, so that the root decides |
808 | } |
|
|
809 | } |
859 | } |
|
|
860 | } |
|
|
861 | } |
|
|
862 | |
|
|
863 | # remove ignores for "root" type |
|
|
864 | for ( |
|
|
865 | map @{$_->[1]}, # section attributes |
|
|
866 | [general => ($root->{attr} || [])], |
|
|
867 | @{$root->{section} || []} |
|
|
868 | ) { |
|
|
869 | my ($k, $v) = @$_; |
|
|
870 | # skip fixed attributes, if they are ignored thats fine |
|
|
871 | next if $v->{type} eq 'fixed'; |
|
|
872 | |
|
|
873 | delete $ignore{$k}; # if the attributes are defined explicitly they |
|
|
874 | # should NOT be ignored. ignore should mainly |
|
|
875 | # hit imported/inherited attributes. |
810 | } |
876 | } |
811 | |
877 | |
812 | $attr->{section} = [ |
878 | $attr->{section} = [ |
813 | map !exists $section{$_} ? () : do { |
879 | map !exists $section{$_} ? () : do { |
814 | my $attr = delete $section{$_}; |
880 | my $attr = delete $section{$_}; |
… | |
… | |
818 | map exists $attr->{$_} && !$ignore{$_} |
884 | map exists $attr->{$_} && !$ignore{$_} |
819 | ? [$_ => delete $attr->{$_}] : (), |
885 | ? [$_ => delete $attr->{$_}] : (), |
820 | @attr_order |
886 | @attr_order |
821 | ] |
887 | ] |
822 | }, |
888 | }, |
823 | |
|
|
824 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
889 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
825 | @section_order |
890 | @section_order |
826 | ]; |
891 | ]; |
827 | |
892 | |
828 | $attr |
893 | $attr |
829 | } |
894 | } |
… | |
… | |
883 | }, sub { |
948 | }, sub { |
884 | read_arch "$LIB/archetypes" |
949 | read_arch "$LIB/archetypes" |
885 | }; |
950 | }; |
886 | } |
951 | } |
887 | |
952 | |
|
|
953 | sub construct_tilecache_pb { |
|
|
954 | my ($idx, $cache) = @_; |
|
|
955 | |
|
|
956 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE; |
|
|
957 | |
|
|
958 | while (my ($name, $tile) = each %$cache) { |
|
|
959 | my $tpb = delete $tile->{pb}; |
|
|
960 | my $ofs = $tile->{idx}; |
|
|
961 | |
|
|
962 | for my $x (0 .. $tile->{w} - 1) { |
|
|
963 | for my $y (0 .. $tile->{h} - 1) { |
|
|
964 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
965 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
966 | $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE); |
|
|
967 | } |
|
|
968 | } |
|
|
969 | } |
|
|
970 | |
|
|
971 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
972 | |
|
|
973 | $cache |
|
|
974 | } |
|
|
975 | |
|
|
976 | sub use_tilecache { |
|
|
977 | my ($face) = @_; |
|
|
978 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
979 | or die "$VARDIR/tilecache.png: $!"; |
|
|
980 | *FACE = $_[0]; |
|
|
981 | } |
|
|
982 | |
888 | =item load_tilecache |
983 | =item load_tilecache |
889 | |
984 | |
890 | (Re-)Load %TILE and %FACE. |
985 | (Re-)Load %TILE and %FACE. |
891 | |
986 | |
892 | =cut |
987 | =cut |
893 | |
988 | |
894 | sub load_tilecache() { |
989 | sub load_tilecache() { |
895 | require Gtk2; |
990 | require Gtk2; |
896 | |
991 | |
897 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
992 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
898 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
899 | or die "$VARDIR/tilecache.png: $!"; |
|
|
900 | *FACE = $_[0]; |
|
|
901 | }, sub { |
993 | sub { |
902 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
903 | |
|
|
904 | my %cache; |
994 | my %cache; |
|
|
995 | my $facedata = Storable::retrieve "$LIB/facedata"; |
905 | |
996 | |
|
|
997 | $facedata->{version} == 2 |
|
|
998 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
999 | |
|
|
1000 | my $faces = $facedata->{faceinfo}; |
906 | my $idx = 0; |
1001 | my $idx = 0; |
907 | |
1002 | |
908 | for my $name (sort keys %$tile) { |
1003 | for (sort keys %$faces) { |
|
|
1004 | my ($face, $info) = ($_, $faces->{$_}); |
|
|
1005 | |
909 | my $pb = new Gtk2::Gdk::PixbufLoader; |
1006 | my $pb = new Gtk2::Gdk::PixbufLoader; |
910 | $pb->write ($tile->{$name}); |
1007 | $pb->write ($info->{data32}); |
911 | $pb->close; |
1008 | $pb->close; |
912 | my $pb = $pb->get_pixbuf; |
1009 | my $pb = $pb->get_pixbuf; |
913 | |
1010 | |
914 | my $tile = $cache{$name} = { |
1011 | my $tile = $cache{$face} = { |
915 | pb => $pb, |
1012 | pb => $pb, |
916 | idx => $idx, |
1013 | idx => $idx, |
917 | w => int $pb->get_width / TILESIZE, |
1014 | w => int $pb->get_width / TILESIZE, |
918 | h => int $pb->get_height / TILESIZE, |
1015 | h => int $pb->get_height / TILESIZE, |
919 | }; |
1016 | }; |
920 | |
|
|
921 | |
1017 | |
922 | $idx += $tile->{w} * $tile->{h}; |
1018 | $idx += $tile->{w} * $tile->{h}; |
|
|
1019 | } |
|
|
1020 | |
|
|
1021 | construct_tilecache_pb $idx, \%cache; |
|
|
1022 | |
|
|
1023 | \%cache |
923 | } |
1024 | }; |
924 | |
|
|
925 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
926 | |
|
|
927 | while (my ($name, $tile) = each %cache) { |
|
|
928 | my $tpb = delete $tile->{pb}; |
|
|
929 | my $ofs = $tile->{idx}; |
|
|
930 | |
|
|
931 | for my $x (0 .. $tile->{w} - 1) { |
|
|
932 | for my $y (0 .. $tile->{h} - 1) { |
|
|
933 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
934 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
935 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
936 | } |
|
|
937 | } |
|
|
938 | } |
|
|
939 | |
|
|
940 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
941 | |
|
|
942 | \%cache |
|
|
943 | }; |
|
|
944 | } |
1025 | } |
|
|
1026 | |
|
|
1027 | =back |
945 | |
1028 | |
946 | =head1 AUTHOR |
1029 | =head1 AUTHOR |
947 | |
1030 | |
948 | Marc Lehmann <schmorp@schmorp.de> |
1031 | Marc Lehmann <schmorp@schmorp.de> |
949 | http://home.schmorp.de/ |
1032 | http://home.schmorp.de/ |
… | |
… | |
952 | http://www.ta-sa.org/ |
1035 | http://www.ta-sa.org/ |
953 | |
1036 | |
954 | =cut |
1037 | =cut |
955 | |
1038 | |
956 | 1 |
1039 | 1 |
|
|
1040 | |