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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.142 by root, Sat May 15 00:30:53 2010 UTC vs.
Revision 1.143 by root, Wed Oct 6 01:53:51 2010 UTC

73 elevation 73 elevation
74 74
75 name name_pl custom_name attach title race 75 name name_pl custom_name attach title race
76 slaying skill msg lore other_arch 76 slaying skill msg lore other_arch
77 sound sound_destroy face animation is_animated 77 sound sound_destroy face animation is_animated
78 magicmap smoothlevel smoothface 78 magicmap glyph smoothlevel smoothface
79 str dex con wis pow cha int 79 str dex con wis pow cha int
80 hp maxhp sp maxsp grace maxgrace 80 hp maxhp sp maxsp grace maxgrace
81 exp perm_exp expmul 81 exp perm_exp expmul
82 food dam luck wc ac x y speed speed_left move_state attack_movement 82 food dam luck wc ac x y speed speed_left move_state attack_movement
83 nrof level direction type subtype attacktype 83 nrof level direction type subtype attacktype
131 time => 8, 131 time => 8,
132 throw => 9, 132 throw => 9,
133 trigger => 10, 133 trigger => 10,
134 close => 11, 134 close => 11,
135 timer => 12, 135 timer => 12,
136);
137
138# 1 up 2 right 4 down 8 left
139our %WALLDIR = (
140 0 => 0,
141 1_2 => 1,
142 1_4 => 2,
143 2_2_1 => 3,
144 1_1 => 4,
145 2_1_1 => 5,
146 2_2_2 => 6,
147 3_2 => 7,
148 1_3 => 8,
149 2_2_4 => 9,
150 2_1_2 => 10,
151 3_1 => 11,
152 2_2_3 => 12,
153 3_4 => 13,
154 3_3 => 14,
155 4 => 15,
136); 156);
137 157
138sub MOVE_WALK (){ 0x01 } 158sub MOVE_WALK (){ 0x01 }
139sub MOVE_FLY_LOW (){ 0x02 } 159sub MOVE_FLY_LOW (){ 0x02 }
140sub MOVE_FLY_HIGH (){ 0x04 } 160sub MOVE_FLY_HIGH (){ 0x04 }

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