1 | =head1 NAME |
1 | =head1 NAME |
2 | |
2 | |
3 | Crossfire - Crossfire maphandling |
3 | Deliantra - Deliantra suppport module to read/write archetypes, maps etc. |
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4 | |
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5 | =over 4 |
4 | |
6 | |
5 | =cut |
7 | =cut |
6 | |
8 | |
7 | package Crossfire; |
9 | package Deliantra; |
8 | |
10 | |
9 | our $VERSION = '0.1'; |
11 | our $VERSION = '1.30'; |
10 | |
12 | |
11 | use strict; |
13 | use common::sense; |
12 | |
14 | |
13 | use base 'Exporter'; |
15 | use base 'Exporter'; |
14 | |
16 | |
15 | use Carp (); |
17 | use Carp (); |
16 | use File::Spec; |
18 | use File::Spec; |
17 | use List::Util qw(min max); |
19 | use List::Util qw(min max); |
18 | use Storable qw(freeze thaw); |
20 | use Storable qw(freeze thaw); |
19 | |
21 | |
20 | our @EXPORT = qw( |
22 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
23 | read_pak read_arch |
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24 | *ARCH $TILE *FACE *FACEDATA |
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25 | TILESIZE CACHESTRIDE |
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26 | editor_archs arch_extents |
22 | ); |
27 | ); |
23 | |
28 | |
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29 | use JSON::XS qw(decode_json encode_json); |
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30 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
31 | our $LIB = $ENV{DELIANTRA_LIBDIR}; |
25 | |
32 | |
26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
33 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra" |
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34 | : $ENV{AppData} ? "$ENV{APPDATA}/deliantra" |
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35 | : File::Spec->tmpdir . "/deliantra"; |
27 | |
36 | |
28 | mkdir $VARDIR, 0777; |
37 | mkdir $VARDIR, 0777; |
29 | |
38 | |
30 | sub TILESIZE (){ 32 } |
39 | sub TILESIZE (){ 32 } |
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40 | sub CACHESTRIDE (){ 64 } |
31 | |
41 | |
32 | our %ARCH; |
42 | our %ARCH; |
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43 | our %FACE; # face32 |
33 | our %FACE; |
44 | our %FACEDATA; |
34 | our $TILE; |
45 | our $TILE; |
35 | |
46 | |
36 | our %FIELD_MULTILINE = ( |
47 | our %FIELD_MULTILINE = ( |
37 | msg => "endmsg", |
48 | msg => "endmsg", |
38 | lore => "endlore", |
49 | lore => "endlore", |
39 | maplore => "endmaplore", |
50 | maplore => "endmaplore", |
40 | ); |
51 | ); |
41 | |
52 | |
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53 | # movement bit type, PITA |
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54 | our %FIELD_MOVEMENT = map +($_ => undef), |
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55 | qw(move_type move_block move_allow move_on move_off move_slow); |
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56 | |
42 | # same as in server save routine, to (hopefully) be compatible |
57 | # same as in server save routine, to (hopefully) be compatible |
43 | # to the other editors. |
58 | # to the other editors. |
44 | our @FIELD_ORDER_MAP = (qw( |
59 | our @FIELD_ORDER_MAP = (qw( |
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60 | file_format_version |
45 | name swap_time reset_timeout fixed_resettime difficulty region |
61 | name attach swap_time reset_timeout fixed_resettime difficulty |
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62 | region music |
46 | shopitems shopgreed shopmin shopmax shoprace |
63 | shopitems shopgreed shopmin shopmax shoprace |
47 | darkness width height enter_x enter_y msg maplore |
64 | darkness width height enter_x enter_y msg maplore |
48 | unique template |
65 | unique template |
49 | outdoor temp pressure humid windspeed winddir sky nosmooth |
66 | outdoor temp pressure humid windspeed winddir sky nosmooth |
50 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
67 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
51 | )); |
68 | )); |
52 | |
69 | |
53 | our @FIELD_ORDER = (qw( |
70 | our @FIELD_ORDER = (qw( |
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71 | inherit |
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72 | |
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73 | elevation |
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74 | |
54 | name name_pl custom_name title race |
75 | name name_pl custom_name attach title race |
55 | slaying skill msg lore other_arch face |
76 | slaying skill msg lore other_arch |
56 | #todo-events |
77 | sound sound_destroy face animation is_animated |
57 | animation is_animated |
78 | magicmap smoothlevel smoothface |
58 | Str Dex Con Wis Pow Cha Int |
79 | str dex con wis pow cha int |
59 | hp maxhp sp maxsp grace maxgrace |
80 | hp maxhp sp maxsp grace maxgrace |
60 | exp perm_exp expmul |
81 | exp perm_exp expmul |
61 | food dam luck wc ac x y speed speed_left move_state attack_movement |
82 | food dam luck wc ac x y speed speed_left move_state attack_movement |
62 | nrof level direction type subtype |
83 | nrof level direction type subtype attacktype |
63 | |
84 | |
64 | resist_physical resist_magic resist_fire resist_electricity |
85 | resist_physical resist_magic resist_fire resist_electricity |
65 | resist_cold resist_confusion resist_acid resist_drain |
86 | resist_cold resist_confusion resist_acid resist_drain |
66 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
87 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
67 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
88 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
… | |
… | |
70 | resist_life_stealing resist_disease |
91 | resist_life_stealing resist_disease |
71 | |
92 | |
72 | path_attuned path_repelled path_denied material materialname |
93 | path_attuned path_repelled path_denied material materialname |
73 | value carrying weight invisible state magic |
94 | value carrying weight invisible state magic |
74 | last_heal last_sp last_grace last_eat |
95 | last_heal last_sp last_grace last_eat |
75 | connected glow_radius randomitems npx_status npc_program |
96 | connected glow_radius randomitems tresure_env npx_status npc_program |
76 | run_away pick_up container will_apply smoothlevel |
97 | run_away pick_up container will_apply smoothlevel |
77 | current_weapon_script weapontype tooltype elevation client_type |
98 | current_weapon_script weapontype tooltype elevation client_type |
78 | item_power duration range |
99 | item_power duration range |
79 | range_modifier duration_modifier dam_modifier gen_sp_armour |
100 | range_modifier duration_modifier dam_modifier gen_sp_armour |
80 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
101 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
… | |
… | |
91 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
112 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
92 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
113 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
93 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
114 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
94 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
115 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
95 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
116 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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117 | precious |
96 | |
118 | |
97 | body_range body_arm body_torso body_head body_neck body_skill |
119 | body_range body_arm body_torso body_head body_neck body_skill |
98 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
120 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
99 | )); |
121 | )); |
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122 | |
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123 | our %EVENT_TYPE = ( |
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124 | apply => 1, |
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125 | attack => 2, |
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126 | death => 3, |
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127 | drop => 4, |
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128 | pickup => 5, |
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129 | say => 6, |
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130 | stop => 7, |
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131 | time => 8, |
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132 | throw => 9, |
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133 | trigger => 10, |
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134 | close => 11, |
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135 | timer => 12, |
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136 | ); |
100 | |
137 | |
101 | sub MOVE_WALK (){ 0x01 } |
138 | sub MOVE_WALK (){ 0x01 } |
102 | sub MOVE_FLY_LOW (){ 0x02 } |
139 | sub MOVE_FLY_LOW (){ 0x02 } |
103 | sub MOVE_FLY_HIGH (){ 0x04 } |
140 | sub MOVE_FLY_HIGH (){ 0x04 } |
104 | sub MOVE_FLYING (){ 0x06 } |
141 | sub MOVE_FLYING (){ 0x06 } |
105 | sub MOVE_SWIM (){ 0x08 } |
142 | sub MOVE_SWIM (){ 0x08 } |
106 | sub MOVE_BOAT (){ 0x10 } |
143 | sub MOVE_BOAT (){ 0x10 } |
107 | sub MOVE_ALL (){ 0xff } |
144 | sub MOVE_SHIP (){ 0x20 } |
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145 | sub MOVE_KNOWN (){ 0x3f } # all of above |
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146 | sub MOVE_ALL (){ 0x10000 } # very special value |
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147 | |
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148 | our %MOVE_TYPE = ( |
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149 | walk => MOVE_WALK, |
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150 | fly_low => MOVE_FLY_LOW, |
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151 | fly_high => MOVE_FLY_HIGH, |
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152 | flying => MOVE_FLYING, |
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153 | swim => MOVE_SWIM, |
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154 | boat => MOVE_BOAT, |
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155 | ship => MOVE_SHIP, |
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156 | all => MOVE_ALL, |
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157 | ); |
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158 | |
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159 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship); |
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160 | |
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161 | { |
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162 | package Deliantra::MoveType; |
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163 | |
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164 | use overload |
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165 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
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166 | '""' => \&as_string, |
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167 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
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168 | '<=' => sub { |
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169 | ($_[0][0] & $MOVE_TYPE{$_[1]}) == $MOVE_TYPE{$_[1]} |
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170 | ? $_[0][1] & $MOVE_TYPE{$_[1]} |
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171 | : undef |
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172 | }, |
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173 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
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174 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
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175 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
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176 | 'x=' => sub { # toggle between off, + and - |
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177 | my $cur = $_[0] >= $_[1]; |
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178 | if (!defined $cur) { |
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179 | if ($_[0] >= "all") { |
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180 | $_[0] -= $_[1]; |
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181 | } else { |
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182 | $_[0] += $_[1]; |
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183 | } |
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184 | } elsif ($cur) { |
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185 | $_[0] -= $_[1]; |
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186 | } else { |
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187 | $_[0] /= $_[1]; |
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188 | } |
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189 | |
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190 | $_[0] |
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191 | }, |
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192 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
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193 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
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194 | ; |
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195 | |
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196 | sub TO_JSON { |
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197 | $_[0][0] |
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198 | } |
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199 | } |
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200 | |
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201 | sub Deliantra::MoveType::new { |
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202 | my ($class, $string) = @_; |
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203 | |
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204 | my $mask; |
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205 | my $value; |
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206 | |
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207 | if ($string =~ /^\s*\d+\s*$/) { |
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208 | $mask = MOVE_ALL; |
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209 | $value = $string+0; |
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210 | } else { |
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211 | for (split /\s+/, lc $string) { |
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212 | if (s/^-//) { |
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213 | $mask |= $MOVE_TYPE{$_}; |
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214 | $value &= ~$MOVE_TYPE{$_}; |
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215 | } else { |
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216 | $mask |= $MOVE_TYPE{$_}; |
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217 | $value |= $MOVE_TYPE{$_}; |
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218 | } |
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219 | } |
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220 | } |
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221 | |
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222 | (bless [$mask, $value], $class)->normalise |
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223 | } |
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224 | |
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225 | sub Deliantra::MoveType::normalise { |
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226 | my ($self) = @_; |
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227 | |
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228 | if ($self->[0] & MOVE_ALL) { |
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229 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
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230 | $self->[0] &= $mask; |
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231 | $self->[1] &= $mask; |
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232 | } |
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233 | |
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234 | $self->[1] &= $self->[0]; |
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235 | |
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236 | $self |
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237 | } |
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238 | |
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239 | sub Deliantra::MoveType::as_string { |
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240 | my ($self) = @_; |
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241 | |
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242 | my @res; |
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243 | |
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244 | my ($mask, $value) = @$self; |
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245 | |
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246 | for (@Deliantra::MOVE_TYPE) { |
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247 | my $bit = $Deliantra::MOVE_TYPE{$_}; |
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248 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
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249 | $mask &= ~$bit; |
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250 | push @res, $value & $bit ? $_ : "-$_"; |
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251 | } |
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252 | } |
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253 | |
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254 | join " ", @res |
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255 | } |
108 | |
256 | |
109 | sub load_ref($) { |
257 | sub load_ref($) { |
110 | my ($path) = @_; |
258 | my ($path) = @_; |
111 | |
259 | |
112 | open my $fh, "<", $path |
260 | open my $fh, "<:raw:perlio", $path |
113 | or die "$path: $!"; |
261 | or die "$path: $!"; |
114 | binmode $fh; |
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115 | local $/; |
262 | local $/; |
116 | |
263 | |
117 | thaw <$fh> |
264 | thaw <$fh> |
118 | } |
265 | } |
119 | |
266 | |
120 | sub save_ref($$) { |
267 | sub save_ref($$) { |
121 | my ($ref, $path) = @_; |
268 | my ($ref, $path) = @_; |
122 | |
269 | |
123 | open my $fh, ">", "$path~" |
270 | open my $fh, ">:raw:perlio", "$path~" |
124 | or die "$path~: $!"; |
271 | or die "$path~: $!"; |
125 | binmode $fh; |
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126 | print $fh freeze $ref; |
272 | print $fh freeze $ref; |
127 | close $fh; |
273 | close $fh; |
128 | rename "$path~", $path |
274 | rename "$path~", $path |
129 | or die "$path: $!"; |
275 | or die "$path: $!"; |
130 | } |
276 | } |
131 | |
277 | |
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278 | my %attack_mask = ( |
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279 | physical => 0x00000001, |
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280 | magic => 0x00000002, |
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281 | fire => 0x00000004, |
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282 | electricity => 0x00000008, |
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283 | cold => 0x00000010, |
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284 | confusion => 0x00000020, |
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285 | acid => 0x00000040, |
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286 | drain => 0x00000080, |
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287 | weaponmagic => 0x00000100, |
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288 | ghosthit => 0x00000200, |
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289 | poison => 0x00000400, |
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290 | slow => 0x00000800, |
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291 | paralyze => 0x00001000, |
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292 | turn_undead => 0x00002000, |
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293 | fear => 0x00004000, |
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294 | cancellation => 0x00008000, |
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295 | deplete => 0x00010000, |
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296 | death => 0x00020000, |
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297 | chaos => 0x00040000, |
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298 | counterspell => 0x00080000, |
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299 | godpower => 0x00100000, |
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300 | holyword => 0x00200000, |
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301 | blind => 0x00400000, |
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302 | internal => 0x00800000, |
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303 | life_stealing => 0x01000000, |
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304 | disease => 0x02000000, |
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305 | ); |
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306 | |
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307 | sub _add_resist($$$) { |
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308 | my ($ob, $mask, $value) = @_; |
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309 | |
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310 | while (my ($k, $v) = each %attack_mask) { |
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311 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
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312 | } |
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313 | } |
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314 | |
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315 | my %MATERIAL = reverse |
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316 | paper => 1, |
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317 | iron => 2, |
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318 | glass => 4, |
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319 | leather => 8, |
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320 | wood => 16, |
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321 | organic => 32, |
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322 | stone => 64, |
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323 | cloth => 128, |
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324 | adamant => 256, |
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325 | liquid => 512, |
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326 | tin => 1024, |
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327 | bone => 2048, |
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328 | ice => 4096, |
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329 | |
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330 | # guesses |
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331 | runestone => 12, |
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332 | bronze => 18, |
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333 | "ancient wood" => 20, |
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334 | glass => 36, |
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335 | marble => 66, |
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336 | ice => 68, |
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337 | stone => 70, |
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338 | stone => 80, |
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339 | cloth => 136, |
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340 | ironwood => 144, |
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341 | adamantium => 258, |
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342 | glacium => 260, |
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343 | blood => 544, |
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344 | ; |
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345 | |
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346 | # object as in "Object xxx", i.e. archetypes |
132 | sub normalize_object($) { |
347 | sub normalize_object($) { |
133 | my ($ob) = @_; |
348 | my ($ob) = @_; |
134 | |
349 | |
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350 | delete $ob->{editable}; # deprecated |
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351 | |
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352 | # convert material bitset to materialname, if possible |
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353 | if (exists $ob->{material}) { |
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354 | if (!$ob->{material}) { |
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355 | delete $ob->{material}; |
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356 | } elsif (exists $ob->{materialname}) { |
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357 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
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358 | delete $ob->{material}; |
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359 | } else { |
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360 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
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361 | delete $ob->{material}; # assume materilname is more specific and nuke material |
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362 | } |
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363 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
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364 | delete $ob->{material}; |
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365 | $ob->{materialname} = $name; |
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366 | } else { |
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367 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
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368 | } |
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369 | } |
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370 | |
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371 | # check whether attachment is the same as in the archetype |
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372 | if (exists $ob->{attach}) { |
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373 | my $arch = $ARCH{$ob->{_name}}; |
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374 | my $js = JSON::XS->new->utf8->canonical (1); |
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375 | |
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376 | if (defined $arch->{attach} |
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377 | && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) { |
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378 | delete $ob->{attach} |
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379 | } |
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380 | } |
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381 | |
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382 | # color_fg is used as default for magicmap if magicmap does not exist |
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383 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
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384 | |
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385 | # nuke outdated or never supported fields |
135 | delete $ob->{$_} for qw( |
386 | delete @$ob{qw( |
136 | can_knockback can_parry can_impale can_cut can_dam_armour |
387 | can_knockback can_parry can_impale can_cut can_dam_armour |
137 | can_apply pass_thru can_pass_thru |
388 | can_apply pass_thru can_pass_thru color_bg color_fg |
138 | ); |
389 | )}; |
139 | |
390 | |
140 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
391 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
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392 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
393 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
|
394 | |
|
|
395 | # convert movement strings to bitsets |
|
|
396 | for my $attr (keys %FIELD_MOVEMENT) { |
141 | next unless exists $ob->{$attr}; |
397 | next unless exists $ob->{$attr}; |
142 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
143 | |
398 | |
144 | my $flags = 0; |
399 | $ob->{$attr} = new Deliantra::MoveType $ob->{$attr}; |
145 | |
|
|
146 | # assume list |
|
|
147 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
148 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
149 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
150 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
151 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
152 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
153 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
154 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
155 | |
|
|
156 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
157 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
158 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
159 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
160 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
161 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
162 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
163 | } |
|
|
164 | |
|
|
165 | $ob->{$attr} = $flags; |
|
|
166 | } |
400 | } |
167 | |
401 | |
|
|
402 | # convert outdated movement flags to new movement sets |
168 | if (defined (my $v = delete $ob->{no_pass})) { |
403 | if (defined (my $v = delete $ob->{no_pass})) { |
169 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
404 | $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0"; |
170 | } |
405 | } |
171 | if (defined (my $v = delete $ob->{slow_move})) { |
406 | if (defined (my $v = delete $ob->{slow_move})) { |
172 | $ob->{move_slow} |= MOVE_WALK; |
407 | $ob->{move_slow} += "walk"; |
173 | $ob->{move_slow_penalty} = $v; |
408 | $ob->{move_slow_penalty} = $v; |
174 | } |
409 | } |
175 | if (defined (my $v = delete $ob->{walk_on})) { |
410 | if (defined (my $v = delete $ob->{walk_on})) { |
176 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
411 | $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
177 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
178 | } |
412 | } |
179 | if (defined (my $v = delete $ob->{walk_off})) { |
413 | if (defined (my $v = delete $ob->{walk_off})) { |
180 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
414 | $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
181 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
182 | } |
415 | } |
183 | if (defined (my $v = delete $ob->{fly_on})) { |
416 | if (defined (my $v = delete $ob->{fly_on})) { |
184 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
417 | $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
185 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
186 | } |
418 | } |
187 | if (defined (my $v = delete $ob->{fly_off})) { |
419 | if (defined (my $v = delete $ob->{fly_off})) { |
188 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
420 | $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
189 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
190 | } |
421 | } |
191 | if (defined (my $v = delete $ob->{flying})) { |
422 | if (defined (my $v = delete $ob->{flying})) { |
192 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
423 | $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
193 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
194 | } |
424 | } |
|
|
425 | |
|
|
426 | # convert idiotic event_xxx things into objects |
|
|
427 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
428 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
429 | push @{$ob->{inventory}}, { |
|
|
430 | _name => "event_$event", |
|
|
431 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
432 | slaying => delete $ob->{"event_${event}"}, |
|
|
433 | name => delete $ob->{"event_${event}_options"}, |
|
|
434 | }; |
|
|
435 | } |
|
|
436 | } |
|
|
437 | |
|
|
438 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
439 | $ob->{dam} *= 1 if exists $ob->{dam}; |
195 | |
440 | |
196 | $ob |
441 | $ob |
197 | } |
442 | } |
198 | |
443 | |
|
|
444 | # arch as in "arch xxx", ie.. objects |
199 | sub normalize_arch($) { |
445 | sub normalize_arch($) { |
200 | my ($ob) = @_; |
446 | my ($ob) = @_; |
201 | |
447 | |
202 | normalize_object $ob; |
448 | normalize_object $ob; |
|
|
449 | |
|
|
450 | return if $ob->{_atype} eq "object"; |
203 | |
451 | |
204 | my $arch = $ARCH{$ob->{_name}} |
452 | my $arch = $ARCH{$ob->{_name}} |
205 | or (warn "$ob->{_name}: no such archetype", return $ob); |
453 | or (warn "$ob->{_name}: no such archetype", return $ob); |
206 | |
454 | |
207 | if ($arch->{type} == 22) { # map |
455 | if ($arch->{type} == 22) { # map |
… | |
… | |
230 | delete $ob->{$k}; |
478 | delete $ob->{$k}; |
231 | } |
479 | } |
232 | } |
480 | } |
233 | } |
481 | } |
234 | |
482 | |
|
|
483 | # a speciality for the editor |
|
|
484 | if (exists $ob->{attack_movement}) { |
|
|
485 | my $am = delete $ob->{attack_movement}; |
|
|
486 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
487 | $ob->{attack_movement_bits_4_7} = $am & 240; |
|
|
488 | } |
|
|
489 | |
|
|
490 | $ob |
|
|
491 | } |
|
|
492 | |
|
|
493 | sub attr_thaw($) { |
|
|
494 | my ($ob) = @_; |
|
|
495 | |
|
|
496 | $ob->{attach} = decode_json $ob->{attach} |
|
|
497 | if exists $ob->{attach}; |
|
|
498 | |
|
|
499 | $ob |
|
|
500 | } |
|
|
501 | |
|
|
502 | sub attr_freeze($) { |
|
|
503 | my ($ob) = @_; |
|
|
504 | |
|
|
505 | $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach}) |
|
|
506 | if exists $ob->{attach}; |
|
|
507 | |
235 | $ob |
508 | $ob |
236 | } |
509 | } |
237 | |
510 | |
238 | sub read_pak($) { |
511 | sub read_pak($) { |
239 | my ($path) = @_; |
512 | my ($path) = @_; |
240 | |
513 | |
241 | my %pak; |
514 | my %pak; |
242 | |
515 | |
243 | open my $fh, "<", $path |
516 | open my $fh, "<:raw:perlio", $path |
244 | or Carp::croak "$_[0]: $!"; |
517 | or Carp::croak "$_[0]: $!"; |
245 | binmode $fh; |
518 | binmode $fh; |
246 | while (<$fh>) { |
519 | while (<$fh>) { |
247 | my ($type, $id, $len, $path) = split; |
520 | my ($type, $id, $len, $path) = split; |
248 | $path =~ s/.*\///; |
521 | $path =~ s/.*\///; |
… | |
… | |
250 | } |
523 | } |
251 | |
524 | |
252 | \%pak |
525 | \%pak |
253 | } |
526 | } |
254 | |
527 | |
255 | sub read_arch($) { |
528 | sub read_arch($;$) { |
256 | my ($path) = @_; |
529 | my ($path, $toplevel) = @_; |
257 | |
530 | |
258 | my %arc; |
531 | my %arc; |
259 | my ($more, $prev); |
532 | my ($more, $prev); |
|
|
533 | my $comment; |
260 | |
534 | |
261 | open my $fh, "<", $path |
535 | open my $fh, "<:utf8", $path |
262 | or Carp::croak "$path: $!"; |
536 | or Carp::croak "$path: $!"; |
263 | |
537 | |
264 | binmode $fh; |
538 | # binmode $fh; |
265 | |
539 | |
266 | my $parse_block; $parse_block = sub { |
540 | my $parse_block; $parse_block = sub { |
267 | my %arc = @_; |
541 | my %arc = @_; |
268 | |
542 | |
269 | while (<$fh>) { |
543 | while (<$fh>) { |
270 | s/\s+$//; |
544 | s/\s+$//; |
271 | if (/^end$/i) { |
545 | if (/^end$/i) { |
272 | last; |
546 | last; |
|
|
547 | |
273 | } elsif (/^arch (\S+)$/i) { |
548 | } elsif (/^arch (\S+)$/i) { |
274 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
549 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
|
|
550 | |
275 | } elsif (/^lore$/i) { |
551 | } elsif (/^lore$/i) { |
276 | while (<$fh>) { |
552 | while (<$fh>) { |
277 | last if /^endlore\s*$/i; |
553 | last if /^endlore\s*$/i; |
278 | $arc{lore} .= $_; |
554 | $arc{lore} .= $_; |
279 | } |
555 | } |
280 | } elsif (/^msg$/i) { |
556 | } elsif (/^msg$/i) { |
281 | while (<$fh>) { |
557 | while (<$fh>) { |
282 | last if /^endmsg\s*$/i; |
558 | last if /^endmsg\s*$/i; |
283 | $arc{msg} .= $_; |
559 | $arc{msg} .= $_; |
284 | } |
560 | } |
|
|
561 | } elsif (/^anim$/i) { |
|
|
562 | while (<$fh>) { |
|
|
563 | last if /^mina\s*$/i; |
|
|
564 | chomp; |
|
|
565 | push @{ $arc{anim} }, $_; |
|
|
566 | } |
285 | } elsif (/^(\S+)\s*(.*)$/) { |
567 | } elsif (/^(\S+)\s*(.*)$/) { |
286 | $arc{lc $1} = $2; |
568 | $arc{lc $1} = $2; |
287 | } elsif (/^\s*($|#)/) { |
569 | } elsif (/^\s*#/) { |
|
|
570 | $arc{_comment} .= "$_\n"; |
|
|
571 | |
|
|
572 | } elsif (/^\s*$/) { |
288 | # |
573 | # |
289 | } else { |
574 | } else { |
290 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
575 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
291 | } |
576 | } |
292 | } |
577 | } |
… | |
… | |
298 | s/\s+$//; |
583 | s/\s+$//; |
299 | if (/^more$/i) { |
584 | if (/^more$/i) { |
300 | $more = $prev; |
585 | $more = $prev; |
301 | } elsif (/^object (\S+)$/i) { |
586 | } elsif (/^object (\S+)$/i) { |
302 | my $name = $1; |
587 | my $name = $1; |
303 | my $arc = normalize_object $parse_block->(_name => $name); |
588 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
589 | undef $comment; |
|
|
590 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
591 | $arc->{_atype} = 'object'; |
304 | |
592 | |
305 | if ($more) { |
593 | if ($more) { |
306 | $more->{more} = $arc; |
594 | $more->{more} = $arc; |
307 | } else { |
595 | } else { |
308 | $arc{$name} = $arc; |
596 | $arc{$name} = $arc; |
309 | } |
597 | } |
310 | $prev = $arc; |
598 | $prev = $arc; |
311 | $more = undef; |
599 | $more = undef; |
312 | } elsif (/^arch (\S+)$/i) { |
600 | } elsif (/^arch (\S+)$/i) { |
313 | my $name = $1; |
601 | my $name = $1; |
314 | my $arc = normalize_object $parse_block->(_name => $name); |
602 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
603 | undef $comment; |
|
|
604 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
605 | $arc->{_atype} = 'arch'; |
315 | |
606 | |
316 | if ($more) { |
607 | if ($more) { |
317 | $more->{more} = $arc; |
608 | $more->{more} = $arc; |
318 | } else { |
609 | } else { |
319 | push @{ $arc{arch} }, $arc; |
610 | push @{ $arc{arch} }, $arc; |
320 | } |
611 | } |
321 | $prev = $arc; |
612 | $prev = $arc; |
322 | $more = undef; |
613 | $more = undef; |
|
|
614 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
615 | if ($1 eq "lev_array") { |
|
|
616 | while (<$fh>) { |
|
|
617 | last if /^endplst\s*$/; |
|
|
618 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
619 | } |
|
|
620 | } else { |
|
|
621 | $toplevel->{$1} = $2; |
|
|
622 | } |
|
|
623 | } elsif (/^\s*#/) { |
|
|
624 | $comment .= "$_\n"; |
323 | } elsif (/^\s*($|#)/) { |
625 | } elsif (/^\s*($|#)/) { |
324 | # |
626 | # |
325 | } else { |
627 | } else { |
326 | warn "$path: unparseable top-level line '$_'"; |
628 | die "$path: unparseable top-level line '$_'"; |
327 | } |
629 | } |
328 | } |
630 | } |
329 | |
631 | |
330 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
632 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
331 | |
633 | |
332 | \%arc |
634 | \%arc |
|
|
635 | } |
|
|
636 | |
|
|
637 | sub archlist_to_string { |
|
|
638 | my ($arch) = @_; |
|
|
639 | |
|
|
640 | my $str; |
|
|
641 | |
|
|
642 | my $append; $append = sub { |
|
|
643 | my %a = %{$_[0]}; |
|
|
644 | |
|
|
645 | Deliantra::attr_freeze \%a; |
|
|
646 | Deliantra::normalize_arch \%a; |
|
|
647 | |
|
|
648 | # undo the bit-split we did before |
|
|
649 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
650 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
651 | | (delete $a{attack_movement_bits_4_7}); |
|
|
652 | } |
|
|
653 | |
|
|
654 | if (my $comment = delete $a{_comment}) { |
|
|
655 | if ($comment =~ /[^\n\s#]/) { |
|
|
656 | $str .= $comment; |
|
|
657 | } |
|
|
658 | } |
|
|
659 | |
|
|
660 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
661 | |
|
|
662 | my $inv = delete $a{inventory}; |
|
|
663 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
664 | my $anim = delete $a{anim}; |
|
|
665 | |
|
|
666 | if ($a{_atype} eq 'object') { |
|
|
667 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
668 | if $anim; |
|
|
669 | } |
|
|
670 | |
|
|
671 | my @kv; |
|
|
672 | |
|
|
673 | for ($a{_name} eq "map" |
|
|
674 | ? @Deliantra::FIELD_ORDER_MAP |
|
|
675 | : @Deliantra::FIELD_ORDER) { |
|
|
676 | push @kv, [$_, delete $a{$_}] |
|
|
677 | if exists $a{$_}; |
|
|
678 | } |
|
|
679 | |
|
|
680 | for (sort keys %a) { |
|
|
681 | next if /^_/; # ignore our _-keys |
|
|
682 | push @kv, [$_, delete $a{$_}]; |
|
|
683 | } |
|
|
684 | |
|
|
685 | for (@kv) { |
|
|
686 | my ($k, $v) = @$_; |
|
|
687 | |
|
|
688 | if (my $end = $Deliantra::FIELD_MULTILINE{$k}) { |
|
|
689 | $v =~ s/\n$//; |
|
|
690 | $str .= "$k\n$v\n$end\n"; |
|
|
691 | } else { |
|
|
692 | $str .= "$k $v\n"; |
|
|
693 | } |
|
|
694 | } |
|
|
695 | |
|
|
696 | if ($inv) { |
|
|
697 | $append->($_) for @$inv; |
|
|
698 | } |
|
|
699 | |
|
|
700 | $str .= "end\n"; |
|
|
701 | |
|
|
702 | if ($a{_atype} eq 'object') { |
|
|
703 | if ($more) { |
|
|
704 | $str .= "more\n"; |
|
|
705 | $append->($more) if $more; |
|
|
706 | } else { |
|
|
707 | $str .= "\n"; |
|
|
708 | } |
|
|
709 | } |
|
|
710 | }; |
|
|
711 | |
|
|
712 | for (@$arch) { |
|
|
713 | $append->($_); |
|
|
714 | } |
|
|
715 | |
|
|
716 | $str |
333 | } |
717 | } |
334 | |
718 | |
335 | # put all archs into a hash with editor_face as it's key |
719 | # put all archs into a hash with editor_face as it's key |
336 | # NOTE: the arrays in the hash values are references to |
720 | # NOTE: the arrays in the hash values are references to |
337 | # the archs from $ARCH |
721 | # the archs from $ARCH |
338 | sub editor_archs { |
722 | sub editor_archs { |
339 | my %paths; |
723 | my %paths; |
340 | |
724 | |
341 | for (keys %ARCH) { |
725 | for (keys %ARCH) { |
342 | my $arch = $ARCH{$_}; |
726 | my $arch = $ARCH{$_}; |
343 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
727 | push @{$paths{$arch->{editor_folder}}}, $arch; |
344 | } |
728 | } |
345 | |
729 | |
346 | \%paths |
730 | \%paths |
347 | } |
731 | } |
348 | |
732 | |
… | |
… | |
358 | my ($a) = @_; |
742 | my ($a) = @_; |
359 | |
743 | |
360 | my $o = $ARCH{$a->{_name}} |
744 | my $o = $ARCH{$a->{_name}} |
361 | or return; |
745 | or return; |
362 | |
746 | |
363 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
747 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
748 | unless ($face) { |
|
|
749 | $face = $FACE{"blank.x11"} |
364 | or (warn "no face data found for arch '$a->{_name}'"), return; |
750 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
751 | } |
365 | |
752 | |
366 | if ($face->{w} > 1 || $face->{h} > 1) { |
753 | if ($face->{w} > 1 || $face->{h} > 1) { |
367 | # bigface |
754 | # bigface |
368 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
755 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
369 | |
756 | |
… | |
… | |
402 | =cut |
789 | =cut |
403 | |
790 | |
404 | sub arch_attr($) { |
791 | sub arch_attr($) { |
405 | my ($obj) = @_; |
792 | my ($obj) = @_; |
406 | |
793 | |
407 | require Crossfire::Data; |
794 | require Deliantra::Data; |
408 | |
795 | |
409 | my $root; |
796 | my $root; |
410 | my $attr = { }; |
797 | my $attr = { }; |
411 | |
798 | |
412 | my $arch = $ARCH{ $obj->{_name} }; |
799 | my $arch = $ARCH{ $obj->{_name} }; |
413 | my $type = $obj->{type} || $arch->{type}; |
800 | my $type = $obj->{type} || $arch->{type}; |
414 | |
801 | |
415 | if ($type > 0) { |
802 | if ($type > 0) { |
416 | $root = $Crossfire::Data::ATTR{$type}; |
803 | $root = $Deliantra::Data::ATTR{$type}; |
417 | } else { |
804 | } else { |
|
|
805 | my %a = (%$arch, %$obj); |
|
|
806 | |
|
|
807 | if ($a{is_floor} && !$a{alive}) { |
|
|
808 | $root = $Deliantra::Data::TYPE{Floor}; |
|
|
809 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
810 | $root = $Deliantra::Data::TYPE{"Monster & NPC"}; |
|
|
811 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
812 | $root = $Deliantra::Data::TYPE{Wall}; |
|
|
813 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
814 | $root = $Deliantra::Data::TYPE{"Weak Wall"}; |
|
|
815 | } else { |
418 | $root = $Crossfire::Data::TYPE{Misc}; |
816 | $root = $Deliantra::Data::TYPE{Misc}; |
419 | |
|
|
420 | type: |
|
|
421 | for (@Crossfire::Data::ATTR0) { |
|
|
422 | my $req = $_->{required} |
|
|
423 | or die "internal error: ATTR0 without 'required'"; |
|
|
424 | |
|
|
425 | keys %$req; |
|
|
426 | while (my ($k, $v) = each %$req) { |
|
|
427 | next type |
|
|
428 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
429 | } |
817 | } |
430 | |
|
|
431 | $root = $_; |
|
|
432 | } |
|
|
433 | } |
818 | } |
434 | |
819 | |
|
|
820 | my (%ignore); |
435 | my @import = ($root); |
821 | my @import = ($root); |
|
|
822 | |
|
|
823 | my @new_import; |
|
|
824 | while (my $type = shift @import) { |
|
|
825 | # first import everything we will need: |
|
|
826 | push @import, |
|
|
827 | grep $_, |
|
|
828 | map $Deliantra::Data::TYPE{$_}, |
|
|
829 | @{$type->{import} || []}; |
|
|
830 | |
|
|
831 | # and compute the ignored attributes |
|
|
832 | for (@{$type->{ignore} || []}) { |
|
|
833 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
834 | } |
|
|
835 | |
|
|
836 | push @new_import, $type; |
436 | |
837 | } |
|
|
838 | (@import) = @new_import; |
|
|
839 | |
|
|
840 | # then add defaults to the back of the list, so they are added |
|
|
841 | # as last resort. |
437 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
842 | push @import, \%Deliantra::Data::DEFAULT_ATTR |
438 | unless $type == 116; |
843 | unless $type == 116; |
439 | |
844 | |
440 | my (%ignore); |
|
|
441 | my (@section_order, %section, @attr_order); |
845 | my (@section_order, %section, @attr_order); |
442 | |
846 | |
|
|
847 | # @import = root, imported, default |
443 | while (my $type = shift @import) { |
848 | while (my $type = pop @import) { |
444 | push @import, @{$type->{import} || []}; |
|
|
445 | |
|
|
446 | $attr->{$_} ||= $type->{$_} |
849 | $attr->{$_} ||= $type->{$_} |
447 | for qw(name desc use); |
850 | for qw(name desc use); |
448 | |
|
|
449 | for (@{$type->{ignore} || []}) { |
|
|
450 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
451 | } |
|
|
452 | |
851 | |
453 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
852 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
454 | my ($name, $attr) = @$_; |
853 | my ($name, $attr) = @$_; |
455 | push @section_order, $name; |
854 | push @section_order, $name; |
456 | for (@$attr) { |
855 | for (@$attr) { |
457 | my ($k, $v) = @$_; |
856 | my ($k, $v) = @$_; |
458 | push @attr_order, $k; |
857 | push @attr_order, $k; |
459 | $section{$name}{$k} ||= $v; |
858 | $section{$name}{$k} = $v; # overwrite, so that the root decides |
460 | } |
|
|
461 | } |
859 | } |
|
|
860 | } |
|
|
861 | } |
|
|
862 | |
|
|
863 | # remove ignores for "root" type |
|
|
864 | for ( |
|
|
865 | map @{$_->[1]}, # section attributes |
|
|
866 | [general => ($root->{attr} || [])], |
|
|
867 | @{$root->{section} || []} |
|
|
868 | ) { |
|
|
869 | my ($k, $v) = @$_; |
|
|
870 | # skip fixed attributes, if they are ignored thats fine |
|
|
871 | next if $v->{type} eq 'fixed'; |
|
|
872 | |
|
|
873 | delete $ignore{$k}; # if the attributes are defined explicitly they |
|
|
874 | # should NOT be ignored. ignore should mainly |
|
|
875 | # hit imported/inherited attributes. |
462 | } |
876 | } |
463 | |
877 | |
464 | $attr->{section} = [ |
878 | $attr->{section} = [ |
465 | map !exists $section{$_} ? () : do { |
879 | map !exists $section{$_} ? () : do { |
466 | my $attr = delete $section{$_}; |
880 | my $attr = delete $section{$_}; |
… | |
… | |
470 | map exists $attr->{$_} && !$ignore{$_} |
884 | map exists $attr->{$_} && !$ignore{$_} |
471 | ? [$_ => delete $attr->{$_}] : (), |
885 | ? [$_ => delete $attr->{$_}] : (), |
472 | @attr_order |
886 | @attr_order |
473 | ] |
887 | ] |
474 | }, |
888 | }, |
475 | |
|
|
476 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
889 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
477 | @section_order |
890 | @section_order |
478 | ]; |
891 | ]; |
479 | |
892 | |
480 | $attr |
893 | $attr |
481 | } |
|
|
482 | |
|
|
483 | sub arch_edit_sections { |
|
|
484 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
485 | # edit_type = 0; |
|
|
486 | # else if (edit_type != 0) { |
|
|
487 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
488 | # edit_type &= ~check_type; |
|
|
489 | # } |
|
|
490 | # |
|
|
491 | # } |
|
|
492 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
493 | # getAttributeValue("alive", defarch) == 1 && |
|
|
494 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
495 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
496 | # // Monster: monsters/npcs/generators |
|
|
497 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
498 | # } |
|
|
499 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
500 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
501 | # // Walls |
|
|
502 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
503 | # } |
|
|
504 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
505 | # getAttributeValue("connected", defarch) != 0) { |
|
|
506 | # // Connected Objects |
|
|
507 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
508 | # } |
|
|
509 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
510 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
511 | # // Exit: teleporter/exit/trapdoors |
|
|
512 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
513 | # } |
|
|
514 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
515 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
516 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
517 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
518 | # arch_type == 124 || arch_type == 130)) { |
|
|
519 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
520 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
521 | # } |
|
|
522 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
523 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
524 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
525 | # // Door: door/special door/gates + keys |
|
|
526 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
527 | # } |
|
|
528 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
529 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
530 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
531 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
532 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
533 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
534 | # arch_type == 122 || arch_type == 3)) { |
|
|
535 | # // Equipment: weapons/armour/wands/rods |
|
|
536 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
537 | # } |
|
|
538 | # |
|
|
539 | # return(edit_type); |
|
|
540 | # |
|
|
541 | # |
|
|
542 | } |
894 | } |
543 | |
895 | |
544 | sub cache_file($$&&) { |
896 | sub cache_file($$&&) { |
545 | my ($src, $cache, $load, $create) = @_; |
897 | my ($src, $cache, $load, $create) = @_; |
546 | |
898 | |
… | |
… | |
596 | }, sub { |
948 | }, sub { |
597 | read_arch "$LIB/archetypes" |
949 | read_arch "$LIB/archetypes" |
598 | }; |
950 | }; |
599 | } |
951 | } |
600 | |
952 | |
|
|
953 | sub construct_tilecache_pb { |
|
|
954 | my ($idx, $cache) = @_; |
|
|
955 | |
|
|
956 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE; |
|
|
957 | |
|
|
958 | while (my ($name, $tile) = each %$cache) { |
|
|
959 | my $tpb = delete $tile->{pb}; |
|
|
960 | my $ofs = $tile->{idx}; |
|
|
961 | |
|
|
962 | for my $x (0 .. $tile->{w} - 1) { |
|
|
963 | for my $y (0 .. $tile->{h} - 1) { |
|
|
964 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
965 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
966 | $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE); |
|
|
967 | } |
|
|
968 | } |
|
|
969 | } |
|
|
970 | |
|
|
971 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
972 | |
|
|
973 | $cache |
|
|
974 | } |
|
|
975 | |
|
|
976 | sub use_tilecache { |
|
|
977 | my ($face) = @_; |
|
|
978 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
979 | or die "$VARDIR/tilecache.png: $!"; |
|
|
980 | *FACE = $_[0]; |
|
|
981 | } |
|
|
982 | |
601 | =item load_tilecache |
983 | =item load_tilecache |
602 | |
984 | |
603 | (Re-)Load %TILE and %FACE. |
985 | (Re-)Load %TILE and %FACE. |
604 | |
986 | |
605 | =cut |
987 | =cut |
606 | |
988 | |
607 | sub load_tilecache() { |
989 | sub load_tilecache() { |
608 | require Gtk2; |
990 | require Gtk2; |
609 | |
991 | |
610 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
992 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
611 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
612 | or die "$VARDIR/tilecache.png: $!"; |
|
|
613 | *FACE = $_[0]; |
|
|
614 | }, sub { |
993 | sub { |
615 | require File::Temp; |
|
|
616 | |
|
|
617 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
618 | |
|
|
619 | my %cache; |
994 | my %cache; |
|
|
995 | my $facedata = Storable::retrieve "$LIB/facedata"; |
620 | |
996 | |
|
|
997 | $facedata->{version} == 2 |
|
|
998 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
999 | |
|
|
1000 | my $faces = $facedata->{faceinfo}; |
621 | my $idx = 0; |
1001 | my $idx = 0; |
622 | |
1002 | |
623 | for my $name (sort keys %$tile) { |
1003 | for (sort keys %$faces) { |
624 | my ($fh, $filename) = File::Temp::tempfile (); |
1004 | my ($face, $info) = ($_, $faces->{$_}); |
625 | print $fh $tile->{$name}; |
1005 | |
626 | close $fh; |
|
|
627 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
1006 | my $pb = new Gtk2::Gdk::PixbufLoader; |
628 | unlink $filename; |
1007 | $pb->write ($info->{data32}); |
|
|
1008 | $pb->close; |
|
|
1009 | my $pb = $pb->get_pixbuf; |
629 | |
1010 | |
630 | my $tile = $cache{$name} = { |
1011 | my $tile = $cache{$face} = { |
631 | pb => $pb, |
1012 | pb => $pb, |
632 | idx => $idx, |
1013 | idx => $idx, |
633 | w => int $pb->get_width / TILESIZE, |
1014 | w => int $pb->get_width / TILESIZE, |
634 | h => int $pb->get_height / TILESIZE, |
1015 | h => int $pb->get_height / TILESIZE, |
635 | }; |
1016 | }; |
636 | |
|
|
637 | |
1017 | |
638 | $idx += $tile->{w} * $tile->{h}; |
1018 | $idx += $tile->{w} * $tile->{h}; |
|
|
1019 | } |
|
|
1020 | |
|
|
1021 | construct_tilecache_pb $idx, \%cache; |
|
|
1022 | |
|
|
1023 | \%cache |
639 | } |
1024 | }; |
640 | |
|
|
641 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
642 | |
|
|
643 | while (my ($name, $tile) = each %cache) { |
|
|
644 | my $tpb = delete $tile->{pb}; |
|
|
645 | my $ofs = $tile->{idx}; |
|
|
646 | |
|
|
647 | for my $x (0 .. $tile->{w} - 1) { |
|
|
648 | for my $y (0 .. $tile->{h} - 1) { |
|
|
649 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
650 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
651 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
652 | } |
|
|
653 | } |
|
|
654 | } |
|
|
655 | |
|
|
656 | $pb->save ("$VARDIR/tilecache.png", "png"); |
|
|
657 | |
|
|
658 | \%cache |
|
|
659 | }; |
|
|
660 | } |
1025 | } |
|
|
1026 | |
|
|
1027 | =back |
661 | |
1028 | |
662 | =head1 AUTHOR |
1029 | =head1 AUTHOR |
663 | |
1030 | |
664 | Marc Lehmann <schmorp@schmorp.de> |
1031 | Marc Lehmann <schmorp@schmorp.de> |
665 | http://home.schmorp.de/ |
1032 | http://home.schmorp.de/ |
… | |
… | |
668 | http://www.ta-sa.org/ |
1035 | http://www.ta-sa.org/ |
669 | |
1036 | |
670 | =cut |
1037 | =cut |
671 | |
1038 | |
672 | 1 |
1039 | 1 |
|
|
1040 | |