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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.92 by root, Sat Mar 3 19:32:00 2007 UTC vs.
Revision 1.142 by root, Sat May 15 00:30:53 2010 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4
5=over 4
4 6
5=cut 7=cut
6 8
7package Crossfire; 9package Deliantra;
8 10
9our $VERSION = '0.96'; 11our $VERSION = '1.30';
10 12
11use strict; 13use common::sense;
12 14
13use base 'Exporter'; 15use base 'Exporter';
14 16
15use Carp (); 17use Carp ();
16use File::Spec; 18use File::Spec;
17use List::Util qw(min max); 19use List::Util qw(min max);
18use Storable qw(freeze thaw); 20use Storable qw(freeze thaw);
19 21
20our @EXPORT = qw( 22our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 23 read_pak read_arch
24 *ARCH $TILE *FACE *FACEDATA
25 TILESIZE CACHESTRIDE
26 editor_archs arch_extents
22); 27);
23 28
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working 29use JSON::XS qw(decode_json encode_json);
25 30
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
36our $LIB = $ENV{CROSSFIRE_LIBDIR}; 31our $LIB = $ENV{DELIANTRA_LIBDIR};
37 32
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 33our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 34 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
40 : File::Spec->tmpdir . "/crossfire"; 35 : File::Spec->tmpdir . "/deliantra";
41 36
42mkdir $VARDIR, 0777; 37mkdir $VARDIR, 0777;
43 38
44sub TILESIZE (){ 32 } 39sub TILESIZE (){ 32 }
40sub CACHESTRIDE (){ 64 }
45 41
46our %ARCH; 42our %ARCH;
43our %FACE; # face32
47our %FACE; 44our %FACEDATA;
48our $TILE; 45our $TILE;
49 46
50our %FIELD_MULTILINE = ( 47our %FIELD_MULTILINE = (
51 msg => "endmsg", 48 msg => "endmsg",
52 lore => "endlore", 49 lore => "endlore",
59 56
60# same as in server save routine, to (hopefully) be compatible 57# same as in server save routine, to (hopefully) be compatible
61# to the other editors. 58# to the other editors.
62our @FIELD_ORDER_MAP = (qw( 59our @FIELD_ORDER_MAP = (qw(
63 file_format_version 60 file_format_version
64 name attach swap_time reset_timeout fixed_resettime difficulty region 61 name attach swap_time reset_timeout fixed_resettime difficulty
62 region music
65 shopitems shopgreed shopmin shopmax shoprace 63 shopitems shopgreed shopmin shopmax shoprace
66 darkness width height enter_x enter_y msg maplore 64 darkness width height enter_x enter_y msg maplore
67 unique template 65 unique template
68 outdoor temp pressure humid windspeed winddir sky nosmooth 66 outdoor temp pressure humid windspeed winddir sky nosmooth
69 tile_path_1 tile_path_2 tile_path_3 tile_path_4 67 tile_path_1 tile_path_2 tile_path_3 tile_path_4
70)); 68));
71 69
72our @FIELD_ORDER = (qw( 70our @FIELD_ORDER = (qw(
71 inherit
72
73 elevation 73 elevation
74 74
75 name name_pl custom_name attach title race 75 name name_pl custom_name attach title race
76 slaying skill msg lore other_arch face 76 slaying skill msg lore other_arch
77 #todo-events 77 sound sound_destroy face animation is_animated
78 animation is_animated 78 magicmap smoothlevel smoothface
79 str dex con wis pow cha int 79 str dex con wis pow cha int
80 hp maxhp sp maxsp grace maxgrace 80 hp maxhp sp maxsp grace maxgrace
81 exp perm_exp expmul 81 exp perm_exp expmul
82 food dam luck wc ac x y speed speed_left move_state attack_movement 82 food dam luck wc ac x y speed speed_left move_state attack_movement
83 nrof level direction type subtype attacktype 83 nrof level direction type subtype attacktype
91 resist_life_stealing resist_disease 91 resist_life_stealing resist_disease
92 92
93 path_attuned path_repelled path_denied material materialname 93 path_attuned path_repelled path_denied material materialname
94 value carrying weight invisible state magic 94 value carrying weight invisible state magic
95 last_heal last_sp last_grace last_eat 95 last_heal last_sp last_grace last_eat
96 connected glow_radius randomitems npx_status npc_program 96 connected glow_radius randomitems tresure_env npx_status npc_program
97 run_away pick_up container will_apply smoothlevel 97 run_away pick_up container will_apply smoothlevel
98 current_weapon_script weapontype tooltype elevation client_type 98 current_weapon_script weapontype tooltype elevation client_type
99 item_power duration range 99 item_power duration range
100 range_modifier duration_modifier dam_modifier gen_sp_armour 100 range_modifier duration_modifier dam_modifier gen_sp_armour
101 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 101 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
112 known_magical known_cursed can_use_skill been_applied has_ready_scroll 112 known_magical known_cursed can_use_skill been_applied has_ready_scroll
113 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 113 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
114 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 114 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
115 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 115 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
116 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 116 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
117 precious
117 118
118 body_range body_arm body_torso body_head body_neck body_skill 119 body_range body_arm body_torso body_head body_neck body_skill
119 body_finger body_shoulder body_foot body_hand body_wrist body_waist 120 body_finger body_shoulder body_foot body_hand body_wrist body_waist
120)); 121));
121 122
138sub MOVE_FLY_LOW (){ 0x02 } 139sub MOVE_FLY_LOW (){ 0x02 }
139sub MOVE_FLY_HIGH (){ 0x04 } 140sub MOVE_FLY_HIGH (){ 0x04 }
140sub MOVE_FLYING (){ 0x06 } 141sub MOVE_FLYING (){ 0x06 }
141sub MOVE_SWIM (){ 0x08 } 142sub MOVE_SWIM (){ 0x08 }
142sub MOVE_BOAT (){ 0x10 } 143sub MOVE_BOAT (){ 0x10 }
144sub MOVE_SHIP (){ 0x20 }
143sub MOVE_KNOWN (){ 0x1f } # all of above 145sub MOVE_KNOWN (){ 0x3f } # all of above
144sub MOVE_ALL (){ 0x10000 } # very special value 146sub MOVE_ALL (){ 0x10000 } # very special value
145 147
146our %MOVE_TYPE = ( 148our %MOVE_TYPE = (
147 walk => MOVE_WALK, 149 walk => MOVE_WALK,
148 fly_low => MOVE_FLY_LOW, 150 fly_low => MOVE_FLY_LOW,
149 fly_high => MOVE_FLY_HIGH, 151 fly_high => MOVE_FLY_HIGH,
150 flying => MOVE_FLYING, 152 flying => MOVE_FLYING,
151 swim => MOVE_SWIM, 153 swim => MOVE_SWIM,
152 boat => MOVE_BOAT, 154 boat => MOVE_BOAT,
155 ship => MOVE_SHIP,
153 all => MOVE_ALL, 156 all => MOVE_ALL,
154); 157);
155 158
156our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); 159our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
157 160
158{ 161{
159 package Crossfire::MoveType; 162 package Deliantra::MoveType;
160 163
161 use overload 164 use overload
165 '=' => sub { bless [@{$_[0]}], ref $_[0] },
162 '""' => \&as_string, 166 '""' => \&as_string,
163 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, 167 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
168 '<=' => sub {
169 ($_[0][0] & $MOVE_TYPE{$_[1]}) == $MOVE_TYPE{$_[1]}
170 ? $_[0][1] & $MOVE_TYPE{$_[1]}
171 : undef
172 },
164 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, 173 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
165 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 174 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
166 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 175 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167 'x=' => sub { 176 'x=' => sub { # toggle between off, + and -
168 my $cur = $_[0] >= $_[1]; 177 my $cur = $_[0] >= $_[1];
169 if (!defined $cur) { 178 if (!defined $cur) {
179 if ($_[0] >= "all") {
180 $_[0] -= $_[1];
181 } else {
170 $_[0] += $_[1]; 182 $_[0] += $_[1];
183 }
171 } elsif ($cur) { 184 } elsif ($cur) {
172 $_[0] -= $_[1]; 185 $_[0] -= $_[1];
173 } else { 186 } else {
174 $_[0] /= $_[1]; 187 $_[0] /= $_[1];
175 } 188 }
177 $_[0] 190 $_[0]
178 }, 191 },
179 'eq' => sub { "$_[0]" eq "$_[1]" }, 192 'eq' => sub { "$_[0]" eq "$_[1]" },
180 'ne' => sub { "$_[0]" ne "$_[1]" }, 193 'ne' => sub { "$_[0]" ne "$_[1]" },
181 ; 194 ;
182}
183 195
184sub Crossfire::MoveType::new { 196 sub TO_JSON {
197 $_[0][0]
198 }
199}
200
201sub Deliantra::MoveType::new {
185 my ($class, $string) = @_; 202 my ($class, $string) = @_;
186 203
187 my $mask; 204 my $mask;
188 my $value; 205 my $value;
189 206
203 } 220 }
204 221
205 (bless [$mask, $value], $class)->normalise 222 (bless [$mask, $value], $class)->normalise
206} 223}
207 224
208sub Crossfire::MoveType::normalise { 225sub Deliantra::MoveType::normalise {
209 my ($self) = @_; 226 my ($self) = @_;
210 227
211 if ($self->[0] & MOVE_ALL) { 228 if ($self->[0] & MOVE_ALL) {
212 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); 229 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
213 $self->[0] &= $mask; 230 $self->[0] &= $mask;
217 $self->[1] &= $self->[0]; 234 $self->[1] &= $self->[0];
218 235
219 $self 236 $self
220} 237}
221 238
222sub Crossfire::MoveType::as_string { 239sub Deliantra::MoveType::as_string {
223 my ($self) = @_; 240 my ($self) = @_;
224 241
225 my @res; 242 my @res;
226 243
227 my ($mask, $value) = @$self; 244 my ($mask, $value) = @$self;
228 245
229 for (@Crossfire::MOVE_TYPE) { 246 for (@Deliantra::MOVE_TYPE) {
230 my $bit = $Crossfire::MOVE_TYPE{$_}; 247 my $bit = $Deliantra::MOVE_TYPE{$_};
231 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { 248 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
232 $mask &= ~$bit; 249 $mask &= ~$bit;
233 push @res, $value & $bit ? $_ : "-$_"; 250 push @res, $value & $bit ? $_ : "-$_";
234 } 251 }
235 } 252 }
328 345
329# object as in "Object xxx", i.e. archetypes 346# object as in "Object xxx", i.e. archetypes
330sub normalize_object($) { 347sub normalize_object($) {
331 my ($ob) = @_; 348 my ($ob) = @_;
332 349
350 delete $ob->{editable}; # deprecated
351
333 # convert material bitset to materialname, if possible 352 # convert material bitset to materialname, if possible
334 if (exists $ob->{material}) { 353 if (exists $ob->{material}) {
335 if (!$ob->{material}) { 354 if (!$ob->{material}) {
336 delete $ob->{material}; 355 delete $ob->{material};
337 } elsif (exists $ob->{materialname}) { 356 } elsif (exists $ob->{materialname}) {
347 } else { 366 } else {
348 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 367 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
349 } 368 }
350 } 369 }
351 370
371 # check whether attachment is the same as in the archetype
372 if (exists $ob->{attach}) {
373 my $arch = $ARCH{$ob->{_name}};
374 my $js = JSON::XS->new->utf8->canonical (1);
375
376 if (defined $arch->{attach}
377 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
378 delete $ob->{attach}
379 }
380 }
381
382 # color_fg is used as default for magicmap if magicmap does not exist
383 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
384
352 # nuke outdated or never supported fields 385 # nuke outdated or never supported fields
353 delete @$ob{qw( 386 delete @$ob{qw(
354 can_knockback can_parry can_impale can_cut can_dam_armour 387 can_knockback can_parry can_impale can_cut can_dam_armour
355 can_apply pass_thru can_pass_thru 388 can_apply pass_thru can_pass_thru color_bg color_fg
356 )}; 389 )};
357 390
358 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } 391 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
359 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } 392 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
360 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } 393 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
361 394
362 # convert movement strings to bitsets 395 # convert movement strings to bitsets
363 for my $attr (keys %FIELD_MOVEMENT) { 396 for my $attr (keys %FIELD_MOVEMENT) {
364 next unless exists $ob->{$attr}; 397 next unless exists $ob->{$attr};
365 398
366 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; 399 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
367 } 400 }
368 401
369 # convert outdated movement flags to new movement sets 402 # convert outdated movement flags to new movement sets
370 if (defined (my $v = delete $ob->{no_pass})) { 403 if (defined (my $v = delete $ob->{no_pass})) {
371 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; 404 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
372 } 405 }
373 if (defined (my $v = delete $ob->{slow_move})) { 406 if (defined (my $v = delete $ob->{slow_move})) {
374 $ob->{move_slow} += "walk"; 407 $ob->{move_slow} += "walk";
375 $ob->{move_slow_penalty} = $v; 408 $ob->{move_slow_penalty} = $v;
376 } 409 }
377 if (defined (my $v = delete $ob->{walk_on})) { 410 if (defined (my $v = delete $ob->{walk_on})) {
378 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } 411 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
379 } 412 }
380 if (defined (my $v = delete $ob->{walk_off})) { 413 if (defined (my $v = delete $ob->{walk_off})) {
381 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } 414 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
382 } 415 }
383 if (defined (my $v = delete $ob->{fly_on})) { 416 if (defined (my $v = delete $ob->{fly_on})) {
384 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } 417 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
385 } 418 }
386 if (defined (my $v = delete $ob->{fly_off})) { 419 if (defined (my $v = delete $ob->{fly_off})) {
387 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } 420 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
388 } 421 }
389 if (defined (my $v = delete $ob->{flying})) { 422 if (defined (my $v = delete $ob->{flying})) {
390 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } 423 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
391 } 424 }
392 425
393 # convert idiotic event_xxx things into objects 426 # convert idiotic event_xxx things into objects
394 while (my ($event, $subtype) = each %EVENT_TYPE) { 427 while (my ($event, $subtype) = each %EVENT_TYPE) {
395 if (exists $ob->{"event_${event}_plugin"}) { 428 if (exists $ob->{"event_${event}_plugin"}) {
411# arch as in "arch xxx", ie.. objects 444# arch as in "arch xxx", ie.. objects
412sub normalize_arch($) { 445sub normalize_arch($) {
413 my ($ob) = @_; 446 my ($ob) = @_;
414 447
415 normalize_object $ob; 448 normalize_object $ob;
449
450 return if $ob->{_atype} eq "object";
416 451
417 my $arch = $ARCH{$ob->{_name}} 452 my $arch = $ARCH{$ob->{_name}}
418 or (warn "$ob->{_name}: no such archetype", return $ob); 453 or (warn "$ob->{_name}: no such archetype", return $ob);
419 454
420 if ($arch->{type} == 22) { # map 455 if ($arch->{type} == 22) { # map
456} 491}
457 492
458sub attr_thaw($) { 493sub attr_thaw($) {
459 my ($ob) = @_; 494 my ($ob) = @_;
460 495
461 $ob->{attach} = from_json $ob->{attach} 496 $ob->{attach} = decode_json $ob->{attach}
462 if exists $ob->{attach}; 497 if exists $ob->{attach};
463 498
464 $ob 499 $ob
465} 500}
466 501
467sub attr_freeze($) { 502sub attr_freeze($) {
468 my ($ob) = @_; 503 my ($ob) = @_;
469 504
470 $ob->{attach} = Crossfire::to_json $ob->{attach} 505 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
471 if exists $ob->{attach}; 506 if exists $ob->{attach};
472 507
473 $ob 508 $ob
474} 509}
475 510
495 530
496 my %arc; 531 my %arc;
497 my ($more, $prev); 532 my ($more, $prev);
498 my $comment; 533 my $comment;
499 534
500 open my $fh, "<:raw:perlio:utf8", $path 535 open my $fh, "<:utf8", $path
501 or Carp::croak "$path: $!"; 536 or Carp::croak "$path: $!";
502 537
503# binmode $fh; 538# binmode $fh;
504 539
505 my $parse_block; $parse_block = sub { 540 my $parse_block; $parse_block = sub {
605 my $str; 640 my $str;
606 641
607 my $append; $append = sub { 642 my $append; $append = sub {
608 my %a = %{$_[0]}; 643 my %a = %{$_[0]};
609 644
610 Crossfire::attr_freeze \%a; 645 Deliantra::attr_freeze \%a;
611 Crossfire::normalize_arch \%a; 646 Deliantra::normalize_arch \%a;
612 647
613 # undo the bit-split we did before 648 # undo the bit-split we did before
614 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 649 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
615 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 650 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
616 | (delete $a{attack_movement_bits_4_7}); 651 | (delete $a{attack_movement_bits_4_7});
634 } 669 }
635 670
636 my @kv; 671 my @kv;
637 672
638 for ($a{_name} eq "map" 673 for ($a{_name} eq "map"
639 ? @Crossfire::FIELD_ORDER_MAP 674 ? @Deliantra::FIELD_ORDER_MAP
640 : @Crossfire::FIELD_ORDER) { 675 : @Deliantra::FIELD_ORDER) {
641 push @kv, [$_, delete $a{$_}] 676 push @kv, [$_, delete $a{$_}]
642 if exists $a{$_}; 677 if exists $a{$_};
643 } 678 }
644 679
645 for (sort keys %a) { 680 for (sort keys %a) {
648 } 683 }
649 684
650 for (@kv) { 685 for (@kv) {
651 my ($k, $v) = @$_; 686 my ($k, $v) = @$_;
652 687
653 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 688 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
654 $v =~ s/\n$//; 689 $v =~ s/\n$//;
655 $str .= "$k\n$v\n$end\n"; 690 $str .= "$k\n$v\n$end\n";
656 } else { 691 } else {
657 $str .= "$k $v\n"; 692 $str .= "$k $v\n";
658 } 693 }
754=cut 789=cut
755 790
756sub arch_attr($) { 791sub arch_attr($) {
757 my ($obj) = @_; 792 my ($obj) = @_;
758 793
759 require Crossfire::Data; 794 require Deliantra::Data;
760 795
761 my $root; 796 my $root;
762 my $attr = { }; 797 my $attr = { };
763 798
764 my $arch = $ARCH{ $obj->{_name} }; 799 my $arch = $ARCH{ $obj->{_name} };
765 my $type = $obj->{type} || $arch->{type}; 800 my $type = $obj->{type} || $arch->{type};
766 801
767 if ($type > 0) { 802 if ($type > 0) {
768 $root = $Crossfire::Data::ATTR{$type}; 803 $root = $Deliantra::Data::ATTR{$type};
769 } else { 804 } else {
770 my %a = (%$arch, %$obj); 805 my %a = (%$arch, %$obj);
771 806
772 if ($a{is_floor} && !$a{alive}) { 807 if ($a{is_floor} && !$a{alive}) {
773 $root = $Crossfire::Data::TYPE{Floor}; 808 $root = $Deliantra::Data::TYPE{Floor};
774 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 809 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
775 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 810 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
776 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 811 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
777 $root = $Crossfire::Data::TYPE{Wall}; 812 $root = $Deliantra::Data::TYPE{Wall};
778 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 813 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
779 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 814 $root = $Deliantra::Data::TYPE{"Weak Wall"};
780 } else { 815 } else {
781 $root = $Crossfire::Data::TYPE{Misc}; 816 $root = $Deliantra::Data::TYPE{Misc};
782 } 817 }
783 } 818 }
784 819
820 my (%ignore);
785 my @import = ($root); 821 my @import = ($root);
822
823 my @new_import;
824 while (my $type = shift @import) {
825 # first import everything we will need:
826 push @import,
827 grep $_,
828 map $Deliantra::Data::TYPE{$_},
829 @{$type->{import} || []};
830
831 # and compute the ignored attributes
832 for (@{$type->{ignore} || []}) {
833 $ignore{$_}++ for ref $_ ? @$_ : $_;
834 }
835
836 push @new_import, $type;
786 837 }
838 (@import) = @new_import;
839
840 # then add defaults to the back of the list, so they are added
841 # as last resort.
787 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 842 push @import, \%Deliantra::Data::DEFAULT_ATTR
788 unless $type == 116; 843 unless $type == 116;
789 844
790 my (%ignore);
791 my (@section_order, %section, @attr_order); 845 my (@section_order, %section, @attr_order);
792 846
847 # @import = root, imported, default
793 while (my $type = shift @import) { 848 while (my $type = pop @import) {
794 push @import, @{$type->{import} || []};
795
796 $attr->{$_} ||= $type->{$_} 849 $attr->{$_} ||= $type->{$_}
797 for qw(name desc use); 850 for qw(name desc use);
798
799 for (@{$type->{ignore} || []}) {
800 $ignore{$_}++ for ref $_ ? @$_ : $_;
801 }
802 851
803 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { 852 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
804 my ($name, $attr) = @$_; 853 my ($name, $attr) = @$_;
805 push @section_order, $name; 854 push @section_order, $name;
806 for (@$attr) { 855 for (@$attr) {
807 my ($k, $v) = @$_; 856 my ($k, $v) = @$_;
808 push @attr_order, $k; 857 push @attr_order, $k;
809 $section{$name}{$k} ||= $v; 858 $section{$name}{$k} = $v; # overwrite, so that the root decides
810 }
811 } 859 }
860 }
861 }
862
863 # remove ignores for "root" type
864 for (
865 map @{$_->[1]}, # section attributes
866 [general => ($root->{attr} || [])],
867 @{$root->{section} || []}
868 ) {
869 my ($k, $v) = @$_;
870 # skip fixed attributes, if they are ignored thats fine
871 next if $v->{type} eq 'fixed';
872
873 delete $ignore{$k}; # if the attributes are defined explicitly they
874 # should NOT be ignored. ignore should mainly
875 # hit imported/inherited attributes.
812 } 876 }
813 877
814 $attr->{section} = [ 878 $attr->{section} = [
815 map !exists $section{$_} ? () : do { 879 map !exists $section{$_} ? () : do {
816 my $attr = delete $section{$_}; 880 my $attr = delete $section{$_};
820 map exists $attr->{$_} && !$ignore{$_} 884 map exists $attr->{$_} && !$ignore{$_}
821 ? [$_ => delete $attr->{$_}] : (), 885 ? [$_ => delete $attr->{$_}] : (),
822 @attr_order 886 @attr_order
823 ] 887 ]
824 }, 888 },
825
826 exists $section{$_} ? [$_ => delete $section{$_}] : (), 889 exists $section{$_} ? [$_ => delete $section{$_}] : (),
827 @section_order 890 @section_order
828 ]; 891 ];
829 892
830 $attr 893 $attr
831} 894}
885 }, sub { 948 }, sub {
886 read_arch "$LIB/archetypes" 949 read_arch "$LIB/archetypes"
887 }; 950 };
888} 951}
889 952
953sub construct_tilecache_pb {
954 my ($idx, $cache) = @_;
955
956 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
957
958 while (my ($name, $tile) = each %$cache) {
959 my $tpb = delete $tile->{pb};
960 my $ofs = $tile->{idx};
961
962 for my $x (0 .. $tile->{w} - 1) {
963 for my $y (0 .. $tile->{h} - 1) {
964 my $idx = $ofs + $x + $y * $tile->{w};
965 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
966 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
967 }
968 }
969 }
970
971 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
972
973 $cache
974}
975
976sub use_tilecache {
977 my ($face) = @_;
978 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
979 or die "$VARDIR/tilecache.png: $!";
980 *FACE = $_[0];
981}
982
890=item load_tilecache 983=item load_tilecache
891 984
892(Re-)Load %TILE and %FACE. 985(Re-)Load %TILE and %FACE.
893 986
894=cut 987=cut
895 988
896sub load_tilecache() { 989sub load_tilecache() {
897 require Gtk2; 990 require Gtk2;
898 991
899 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 992 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
900 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
901 or die "$VARDIR/tilecache.png: $!";
902 *FACE = $_[0];
903 }, sub { 993 sub {
904 my $tile = read_pak "$LIB/crossfire.0";
905
906 my %cache; 994 my %cache;
995 my $facedata = Storable::retrieve "$LIB/facedata";
907 996
997 $facedata->{version} == 2
998 or die "$LIB/facedata: version mismatch, cannot proceed.";
999
1000 my $faces = $facedata->{faceinfo};
908 my $idx = 0; 1001 my $idx = 0;
909 1002
910 for my $name (sort keys %$tile) { 1003 for (sort keys %$faces) {
1004 my ($face, $info) = ($_, $faces->{$_});
1005
911 my $pb = new Gtk2::Gdk::PixbufLoader; 1006 my $pb = new Gtk2::Gdk::PixbufLoader;
912 $pb->write ($tile->{$name}); 1007 $pb->write ($info->{data32});
913 $pb->close; 1008 $pb->close;
914 my $pb = $pb->get_pixbuf; 1009 my $pb = $pb->get_pixbuf;
915 1010
916 my $tile = $cache{$name} = { 1011 my $tile = $cache{$face} = {
917 pb => $pb, 1012 pb => $pb,
918 idx => $idx, 1013 idx => $idx,
919 w => int $pb->get_width / TILESIZE, 1014 w => int $pb->get_width / TILESIZE,
920 h => int $pb->get_height / TILESIZE, 1015 h => int $pb->get_height / TILESIZE,
921 }; 1016 };
922
923 1017
924 $idx += $tile->{w} * $tile->{h}; 1018 $idx += $tile->{w} * $tile->{h};
1019 }
1020
1021 construct_tilecache_pb $idx, \%cache;
1022
1023 \%cache
925 } 1024 };
926
927 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
928
929 while (my ($name, $tile) = each %cache) {
930 my $tpb = delete $tile->{pb};
931 my $ofs = $tile->{idx};
932
933 for my $x (0 .. $tile->{w} - 1) {
934 for my $y (0 .. $tile->{h} - 1) {
935 my $idx = $ofs + $x + $y * $tile->{w};
936 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
937 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
938 }
939 }
940 }
941
942 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
943
944 \%cache
945 };
946} 1025}
1026
1027=back
947 1028
948=head1 AUTHOR 1029=head1 AUTHOR
949 1030
950 Marc Lehmann <schmorp@schmorp.de> 1031 Marc Lehmann <schmorp@schmorp.de>
951 http://home.schmorp.de/ 1032 http://home.schmorp.de/
954 http://www.ta-sa.org/ 1035 http://www.ta-sa.org/
955 1036
956=cut 1037=cut
957 1038
9581 10391
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