1 | =head1 NAME |
1 | =head1 NAME |
2 | |
2 | |
3 | Crossfire - Crossfire maphandling |
3 | Deliantra - Deliantra suppport module to read/write archetypes, maps etc. |
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4 | |
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5 | =over 4 |
4 | |
6 | |
5 | =cut |
7 | =cut |
6 | |
8 | |
7 | package Crossfire; |
9 | package Deliantra; |
8 | |
10 | |
9 | our $VERSION = '0.96'; |
11 | our $VERSION = '1.31'; |
10 | |
12 | |
11 | use strict; |
13 | use common::sense; |
12 | |
14 | |
13 | use base 'Exporter'; |
15 | use base 'Exporter'; |
14 | |
16 | |
15 | use Carp (); |
17 | use Carp (); |
16 | use File::Spec; |
18 | use File::Spec; |
17 | use List::Util qw(min max); |
19 | use List::Util qw(min max); |
18 | use Storable qw(freeze thaw); |
20 | use Storable qw(freeze thaw); |
19 | |
21 | |
20 | our @EXPORT = qw( |
22 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
23 | read_pak read_arch |
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24 | *ARCH $TILE *FACE *FACEDATA |
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25 | TILESIZE CACHESTRIDE |
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26 | editor_archs arch_extents |
22 | ); |
27 | ); |
23 | |
28 | |
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
29 | use JSON::XS qw(decode_json encode_json); |
25 | |
30 | |
26 | sub from_json($) { |
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27 | $JSON::Syck::ImplicitUnicode = 1; |
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28 | JSON::Syck::Load $_[0] |
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29 | } |
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30 | |
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31 | sub to_json($) { |
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32 | $JSON::Syck::ImplicitUnicode = 0; |
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33 | JSON::Syck::Dump $_[0] |
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34 | } |
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35 | |
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36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
31 | our $LIB = $ENV{DELIANTRA_LIBDIR}; |
37 | |
32 | |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
33 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra" |
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
34 | : $ENV{AppData} ? "$ENV{APPDATA}/deliantra" |
40 | : File::Spec->tmpdir . "/crossfire"; |
35 | : File::Spec->tmpdir . "/deliantra"; |
41 | |
36 | |
42 | mkdir $VARDIR, 0777; |
37 | mkdir $VARDIR, 0777; |
43 | |
38 | |
44 | sub TILESIZE (){ 32 } |
39 | sub TILESIZE (){ 32 } |
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40 | sub CACHESTRIDE (){ 64 } |
45 | |
41 | |
46 | our %ARCH; |
42 | our %ARCH; |
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43 | our %FACE; # face32 |
47 | our %FACE; |
44 | our %FACEDATA; |
48 | our $TILE; |
45 | our $TILE; |
49 | |
46 | |
50 | our %FIELD_MULTILINE = ( |
47 | our %FIELD_MULTILINE = ( |
51 | msg => "endmsg", |
48 | msg => "endmsg", |
52 | lore => "endlore", |
49 | lore => "endlore", |
… | |
… | |
58 | qw(move_type move_block move_allow move_on move_off move_slow); |
55 | qw(move_type move_block move_allow move_on move_off move_slow); |
59 | |
56 | |
60 | # same as in server save routine, to (hopefully) be compatible |
57 | # same as in server save routine, to (hopefully) be compatible |
61 | # to the other editors. |
58 | # to the other editors. |
62 | our @FIELD_ORDER_MAP = (qw( |
59 | our @FIELD_ORDER_MAP = (qw( |
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60 | file_format_version |
63 | name attach swap_time reset_timeout fixed_resettime difficulty region |
61 | name attach swap_time reset_timeout fixed_resettime difficulty |
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62 | region music |
64 | shopitems shopgreed shopmin shopmax shoprace |
63 | shopitems shopgreed shopmin shopmax shoprace |
65 | darkness width height enter_x enter_y msg maplore |
64 | darkness width height enter_x enter_y msg maplore |
66 | unique template |
65 | unique template |
67 | outdoor temp pressure humid windspeed winddir sky nosmooth |
66 | outdoor temp pressure humid windspeed winddir sky nosmooth |
68 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
67 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
69 | )); |
68 | )); |
70 | |
69 | |
71 | our @FIELD_ORDER = (qw( |
70 | our @FIELD_ORDER = (qw( |
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71 | inherit |
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72 | |
72 | elevation |
73 | elevation |
73 | |
74 | |
74 | name name_pl custom_name attach title race |
75 | name name_pl custom_name attach title race |
75 | slaying skill msg lore other_arch face |
76 | slaying skill msg lore other_arch |
76 | #todo-events |
77 | sound sound_destroy face animation is_animated |
77 | animation is_animated |
78 | magicmap glyph smoothlevel smoothface |
78 | str dex con wis pow cha int |
79 | str dex con wis pow cha int |
79 | hp maxhp sp maxsp grace maxgrace |
80 | hp maxhp sp maxsp grace maxgrace |
80 | exp perm_exp expmul |
81 | exp perm_exp expmul |
81 | food dam luck wc ac x y speed speed_left move_state attack_movement |
82 | food dam luck wc ac x y speed speed_left move_state attack_movement |
82 | nrof level direction type subtype attacktype |
83 | nrof level direction type subtype attacktype |
… | |
… | |
90 | resist_life_stealing resist_disease |
91 | resist_life_stealing resist_disease |
91 | |
92 | |
92 | path_attuned path_repelled path_denied material materialname |
93 | path_attuned path_repelled path_denied material materialname |
93 | value carrying weight invisible state magic |
94 | value carrying weight invisible state magic |
94 | last_heal last_sp last_grace last_eat |
95 | last_heal last_sp last_grace last_eat |
95 | connected glow_radius randomitems npx_status npc_program |
96 | connected glow_radius randomitems tresure_env npx_status npc_program |
96 | run_away pick_up container will_apply smoothlevel |
97 | run_away pick_up container will_apply smoothlevel |
97 | current_weapon_script weapontype tooltype elevation client_type |
98 | current_weapon_script weapontype tooltype elevation client_type |
98 | item_power duration range |
99 | item_power duration range |
99 | range_modifier duration_modifier dam_modifier gen_sp_armour |
100 | range_modifier duration_modifier dam_modifier gen_sp_armour |
100 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
101 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
… | |
… | |
111 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
112 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
112 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
113 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
113 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
114 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
114 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
115 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
115 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
116 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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117 | precious |
116 | |
118 | |
117 | body_range body_arm body_torso body_head body_neck body_skill |
119 | body_range body_arm body_torso body_head body_neck body_skill |
118 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
120 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
119 | )); |
121 | )); |
120 | |
122 | |
… | |
… | |
131 | trigger => 10, |
133 | trigger => 10, |
132 | close => 11, |
134 | close => 11, |
133 | timer => 12, |
135 | timer => 12, |
134 | ); |
136 | ); |
135 | |
137 | |
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138 | # 1 up 2 right 4 down 8 left |
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139 | our %WALLDIR = ( |
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140 | 0 => 0, |
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141 | 1_2 => 1, |
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142 | 1_4 => 2, |
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143 | 2_2_1 => 3, |
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144 | 1_1 => 4, |
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145 | 2_1_1 => 5, |
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146 | 2_2_2 => 6, |
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147 | 3_2 => 7, |
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148 | 1_3 => 8, |
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149 | 2_2_4 => 9, |
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150 | 2_1_2 => 10, |
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151 | 3_1 => 11, |
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152 | 2_2_3 => 12, |
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153 | 3_4 => 13, |
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154 | 3_3 => 14, |
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155 | 4 => 15, |
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156 | ); |
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157 | |
136 | sub MOVE_WALK (){ 0x01 } |
158 | sub MOVE_WALK (){ 0x01 } |
137 | sub MOVE_FLY_LOW (){ 0x02 } |
159 | sub MOVE_FLY_LOW (){ 0x02 } |
138 | sub MOVE_FLY_HIGH (){ 0x04 } |
160 | sub MOVE_FLY_HIGH (){ 0x04 } |
139 | sub MOVE_FLYING (){ 0x06 } |
161 | sub MOVE_FLYING (){ 0x06 } |
140 | sub MOVE_SWIM (){ 0x08 } |
162 | sub MOVE_SWIM (){ 0x08 } |
141 | sub MOVE_BOAT (){ 0x10 } |
163 | sub MOVE_BOAT (){ 0x10 } |
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164 | sub MOVE_SHIP (){ 0x20 } |
142 | sub MOVE_KNOWN (){ 0x1f } # all of above |
165 | sub MOVE_KNOWN (){ 0x3f } # all of above |
143 | sub MOVE_ALLBIT (){ 0x10000 } |
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144 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
166 | sub MOVE_ALL (){ 0x10000 } # very special value |
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167 | |
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168 | our %MOVE_TYPE = ( |
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169 | walk => MOVE_WALK, |
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170 | fly_low => MOVE_FLY_LOW, |
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171 | fly_high => MOVE_FLY_HIGH, |
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172 | flying => MOVE_FLYING, |
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173 | swim => MOVE_SWIM, |
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174 | boat => MOVE_BOAT, |
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175 | ship => MOVE_SHIP, |
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176 | all => MOVE_ALL, |
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177 | ); |
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178 | |
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179 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship); |
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180 | |
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181 | { |
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182 | package Deliantra::MoveType; |
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183 | |
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184 | use overload |
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185 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
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186 | '""' => \&as_string, |
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187 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
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188 | '<=' => sub { |
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189 | ($_[0][0] & $MOVE_TYPE{$_[1]}) == $MOVE_TYPE{$_[1]} |
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190 | ? $_[0][1] & $MOVE_TYPE{$_[1]} |
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191 | : undef |
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192 | }, |
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193 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
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194 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
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195 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
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196 | 'x=' => sub { # toggle between off, + and - |
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197 | my $cur = $_[0] >= $_[1]; |
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198 | if (!defined $cur) { |
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199 | if ($_[0] >= "all") { |
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200 | $_[0] -= $_[1]; |
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201 | } else { |
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202 | $_[0] += $_[1]; |
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203 | } |
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204 | } elsif ($cur) { |
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205 | $_[0] -= $_[1]; |
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206 | } else { |
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207 | $_[0] /= $_[1]; |
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208 | } |
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209 | |
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210 | $_[0] |
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211 | }, |
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212 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
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213 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
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214 | ; |
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215 | |
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216 | sub TO_JSON { |
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217 | $_[0][0] |
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218 | } |
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219 | } |
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220 | |
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221 | sub Deliantra::MoveType::new { |
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222 | my ($class, $string) = @_; |
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223 | |
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224 | my $mask; |
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225 | my $value; |
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226 | |
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227 | if ($string =~ /^\s*\d+\s*$/) { |
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228 | $mask = MOVE_ALL; |
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229 | $value = $string+0; |
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230 | } else { |
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231 | for (split /\s+/, lc $string) { |
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232 | if (s/^-//) { |
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233 | $mask |= $MOVE_TYPE{$_}; |
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234 | $value &= ~$MOVE_TYPE{$_}; |
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235 | } else { |
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236 | $mask |= $MOVE_TYPE{$_}; |
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237 | $value |= $MOVE_TYPE{$_}; |
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238 | } |
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239 | } |
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240 | } |
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241 | |
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242 | (bless [$mask, $value], $class)->normalise |
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243 | } |
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244 | |
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245 | sub Deliantra::MoveType::normalise { |
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246 | my ($self) = @_; |
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247 | |
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248 | if ($self->[0] & MOVE_ALL) { |
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249 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
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250 | $self->[0] &= $mask; |
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251 | $self->[1] &= $mask; |
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252 | } |
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253 | |
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254 | $self->[1] &= $self->[0]; |
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255 | |
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256 | $self |
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257 | } |
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258 | |
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259 | sub Deliantra::MoveType::as_string { |
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260 | my ($self) = @_; |
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261 | |
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262 | my @res; |
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263 | |
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264 | my ($mask, $value) = @$self; |
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265 | |
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266 | for (@Deliantra::MOVE_TYPE) { |
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267 | my $bit = $Deliantra::MOVE_TYPE{$_}; |
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268 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
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269 | $mask &= ~$bit; |
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270 | push @res, $value & $bit ? $_ : "-$_"; |
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271 | } |
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272 | } |
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273 | |
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274 | join " ", @res |
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275 | } |
145 | |
276 | |
146 | sub load_ref($) { |
277 | sub load_ref($) { |
147 | my ($path) = @_; |
278 | my ($path) = @_; |
148 | |
279 | |
149 | open my $fh, "<:raw:perlio", $path |
280 | open my $fh, "<:raw:perlio", $path |
… | |
… | |
234 | |
365 | |
235 | # object as in "Object xxx", i.e. archetypes |
366 | # object as in "Object xxx", i.e. archetypes |
236 | sub normalize_object($) { |
367 | sub normalize_object($) { |
237 | my ($ob) = @_; |
368 | my ($ob) = @_; |
238 | |
369 | |
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370 | delete $ob->{editable}; # deprecated |
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371 | |
239 | # convert material bitset to materialname, if possible |
372 | # convert material bitset to materialname, if possible |
240 | if (exists $ob->{material}) { |
373 | if (exists $ob->{material}) { |
241 | if (!$ob->{material}) { |
374 | if (!$ob->{material}) { |
242 | delete $ob->{material}; |
375 | delete $ob->{material}; |
243 | } elsif (exists $ob->{materialname}) { |
376 | } elsif (exists $ob->{materialname}) { |
… | |
… | |
253 | } else { |
386 | } else { |
254 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
387 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
255 | } |
388 | } |
256 | } |
389 | } |
257 | |
390 | |
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391 | # check whether attachment is the same as in the archetype |
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392 | if (exists $ob->{attach}) { |
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393 | my $arch = $ARCH{$ob->{_name}}; |
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394 | my $js = JSON::XS->new->utf8->canonical (1); |
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395 | |
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396 | if (defined $arch->{attach} |
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397 | && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) { |
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398 | delete $ob->{attach} |
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399 | } |
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400 | } |
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401 | |
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402 | # color_fg is used as default for magicmap if magicmap does not exist |
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403 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
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404 | |
258 | # nuke outdated or never supported fields |
405 | # nuke outdated or never supported fields |
259 | delete @$ob{qw( |
406 | delete @$ob{qw( |
260 | can_knockback can_parry can_impale can_cut can_dam_armour |
407 | can_knockback can_parry can_impale can_cut can_dam_armour |
261 | can_apply pass_thru can_pass_thru |
408 | can_apply pass_thru can_pass_thru color_bg color_fg |
262 | )}; |
409 | )}; |
263 | |
410 | |
264 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
411 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
265 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
412 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
266 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
413 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
267 | |
414 | |
268 | # convert movement strings to bitsets |
415 | # convert movement strings to bitsets |
269 | for my $attr (keys %FIELD_MOVEMENT) { |
416 | for my $attr (keys %FIELD_MOVEMENT) { |
270 | next unless exists $ob->{$attr}; |
417 | next unless exists $ob->{$attr}; |
271 | |
418 | |
272 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
419 | $ob->{$attr} = new Deliantra::MoveType $ob->{$attr}; |
273 | |
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274 | next if $ob->{$attr} =~ /^\d+$/; |
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275 | |
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276 | my $flags = 0; |
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277 | |
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278 | # assume list |
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279 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
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280 | $flags |= MOVE_WALK if $flag eq "walk"; |
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281 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
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282 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
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283 | $flags |= MOVE_FLYING if $flag eq "flying"; |
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284 | $flags |= MOVE_SWIM if $flag eq "swim"; |
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285 | $flags |= MOVE_BOAT if $flag eq "boat"; |
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286 | $flags |= MOVE_ALL if $flag eq "all"; |
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287 | |
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288 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
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289 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
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290 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
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291 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
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292 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
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293 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
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294 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
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295 | } |
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296 | |
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297 | $ob->{$attr} = $flags; |
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298 | } |
420 | } |
299 | |
421 | |
300 | # convert outdated movement flags to new movement sets |
422 | # convert outdated movement flags to new movement sets |
301 | if (defined (my $v = delete $ob->{no_pass})) { |
423 | if (defined (my $v = delete $ob->{no_pass})) { |
302 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
424 | $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0"; |
303 | } |
425 | } |
304 | if (defined (my $v = delete $ob->{slow_move})) { |
426 | if (defined (my $v = delete $ob->{slow_move})) { |
305 | $ob->{move_slow} |= MOVE_WALK; |
427 | $ob->{move_slow} += "walk"; |
306 | $ob->{move_slow_penalty} = $v; |
428 | $ob->{move_slow_penalty} = $v; |
307 | } |
429 | } |
308 | if (defined (my $v = delete $ob->{walk_on})) { |
430 | if (defined (my $v = delete $ob->{walk_on})) { |
309 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
431 | $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
310 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
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311 | : $ob->{move_on} & ~MOVE_WALK; |
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312 | } |
432 | } |
313 | if (defined (my $v = delete $ob->{walk_off})) { |
433 | if (defined (my $v = delete $ob->{walk_off})) { |
314 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
434 | $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
315 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
316 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
317 | } |
435 | } |
318 | if (defined (my $v = delete $ob->{fly_on})) { |
436 | if (defined (my $v = delete $ob->{fly_on})) { |
319 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
437 | $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
320 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
321 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
322 | } |
438 | } |
323 | if (defined (my $v = delete $ob->{fly_off})) { |
439 | if (defined (my $v = delete $ob->{fly_off})) { |
324 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
440 | $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
325 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
326 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
327 | } |
441 | } |
328 | if (defined (my $v = delete $ob->{flying})) { |
442 | if (defined (my $v = delete $ob->{flying})) { |
329 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
443 | $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
330 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
331 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
332 | } |
444 | } |
333 | |
445 | |
334 | # convert idiotic event_xxx things into objects |
446 | # convert idiotic event_xxx things into objects |
335 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
447 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
336 | if (exists $ob->{"event_${event}_plugin"}) { |
448 | if (exists $ob->{"event_${event}_plugin"}) { |
… | |
… | |
352 | # arch as in "arch xxx", ie.. objects |
464 | # arch as in "arch xxx", ie.. objects |
353 | sub normalize_arch($) { |
465 | sub normalize_arch($) { |
354 | my ($ob) = @_; |
466 | my ($ob) = @_; |
355 | |
467 | |
356 | normalize_object $ob; |
468 | normalize_object $ob; |
|
|
469 | |
|
|
470 | return if $ob->{_atype} eq "object"; |
357 | |
471 | |
358 | my $arch = $ARCH{$ob->{_name}} |
472 | my $arch = $ARCH{$ob->{_name}} |
359 | or (warn "$ob->{_name}: no such archetype", return $ob); |
473 | or (warn "$ob->{_name}: no such archetype", return $ob); |
360 | |
474 | |
361 | if ($arch->{type} == 22) { # map |
475 | if ($arch->{type} == 22) { # map |
… | |
… | |
397 | } |
511 | } |
398 | |
512 | |
399 | sub attr_thaw($) { |
513 | sub attr_thaw($) { |
400 | my ($ob) = @_; |
514 | my ($ob) = @_; |
401 | |
515 | |
402 | $ob->{attach} = from_json $ob->{attach} |
516 | $ob->{attach} = decode_json $ob->{attach} |
403 | if exists $ob->{attach}; |
517 | if exists $ob->{attach}; |
404 | |
518 | |
405 | $ob |
519 | $ob |
406 | } |
520 | } |
407 | |
521 | |
408 | sub attr_freeze($) { |
522 | sub attr_freeze($) { |
409 | my ($ob) = @_; |
523 | my ($ob) = @_; |
410 | |
524 | |
411 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
525 | $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach}) |
412 | if exists $ob->{attach}; |
526 | if exists $ob->{attach}; |
413 | |
527 | |
414 | $ob |
528 | $ob |
415 | } |
529 | } |
416 | |
530 | |
… | |
… | |
436 | |
550 | |
437 | my %arc; |
551 | my %arc; |
438 | my ($more, $prev); |
552 | my ($more, $prev); |
439 | my $comment; |
553 | my $comment; |
440 | |
554 | |
441 | open my $fh, "<:raw:perlio:utf8", $path |
555 | open my $fh, "<:utf8", $path |
442 | or Carp::croak "$path: $!"; |
556 | or Carp::croak "$path: $!"; |
443 | |
557 | |
444 | # binmode $fh; |
558 | # binmode $fh; |
445 | |
559 | |
446 | my $parse_block; $parse_block = sub { |
560 | my $parse_block; $parse_block = sub { |
… | |
… | |
546 | my $str; |
660 | my $str; |
547 | |
661 | |
548 | my $append; $append = sub { |
662 | my $append; $append = sub { |
549 | my %a = %{$_[0]}; |
663 | my %a = %{$_[0]}; |
550 | |
664 | |
551 | Crossfire::attr_freeze \%a; |
665 | Deliantra::attr_freeze \%a; |
552 | Crossfire::normalize_arch \%a; |
666 | Deliantra::normalize_arch \%a; |
553 | |
667 | |
554 | # undo the bit-split we did before |
668 | # undo the bit-split we did before |
555 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
669 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
556 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
670 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
557 | | (delete $a{attack_movement_bits_4_7}); |
671 | | (delete $a{attack_movement_bits_4_7}); |
… | |
… | |
567 | |
681 | |
568 | my $inv = delete $a{inventory}; |
682 | my $inv = delete $a{inventory}; |
569 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
683 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
570 | my $anim = delete $a{anim}; |
684 | my $anim = delete $a{anim}; |
571 | |
685 | |
|
|
686 | if ($a{_atype} eq 'object') { |
|
|
687 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
688 | if $anim; |
|
|
689 | } |
|
|
690 | |
572 | my @kv; |
691 | my @kv; |
573 | |
692 | |
574 | for ($a{_name} eq "map" |
693 | for ($a{_name} eq "map" |
575 | ? @Crossfire::FIELD_ORDER_MAP |
694 | ? @Deliantra::FIELD_ORDER_MAP |
576 | : @Crossfire::FIELD_ORDER) { |
695 | : @Deliantra::FIELD_ORDER) { |
577 | push @kv, [$_, delete $a{$_}] |
696 | push @kv, [$_, delete $a{$_}] |
578 | if exists $a{$_}; |
697 | if exists $a{$_}; |
579 | } |
698 | } |
580 | |
699 | |
581 | for (sort keys %a) { |
700 | for (sort keys %a) { |
… | |
… | |
584 | } |
703 | } |
585 | |
704 | |
586 | for (@kv) { |
705 | for (@kv) { |
587 | my ($k, $v) = @$_; |
706 | my ($k, $v) = @$_; |
588 | |
707 | |
589 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
708 | if (my $end = $Deliantra::FIELD_MULTILINE{$k}) { |
590 | $v =~ s/\n$//; |
709 | $v =~ s/\n$//; |
591 | $str .= "$k\n$v\n$end\n"; |
710 | $str .= "$k\n$v\n$end\n"; |
592 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
593 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
594 | $str .= "$k $v\n"; |
|
|
595 | |
|
|
596 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
597 | $str .= "$k all"; |
|
|
598 | |
|
|
599 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
600 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
601 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
602 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
603 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
604 | |
|
|
605 | $str .= "\n"; |
|
|
606 | |
|
|
607 | } else { |
|
|
608 | $str .= $k; |
|
|
609 | |
|
|
610 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
611 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
612 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
613 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
614 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
615 | |
|
|
616 | $str .= "\n"; |
|
|
617 | } |
|
|
618 | } else { |
711 | } else { |
619 | $str .= "$k $v\n"; |
712 | $str .= "$k $v\n"; |
620 | } |
713 | } |
621 | } |
714 | } |
622 | |
715 | |
623 | if ($inv) { |
716 | if ($inv) { |
624 | $append->($_) for @$inv; |
717 | $append->($_) for @$inv; |
625 | } |
|
|
626 | |
|
|
627 | if ($a{_atype} eq 'object') { |
|
|
628 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
629 | if $anim; |
|
|
630 | } |
718 | } |
631 | |
719 | |
632 | $str .= "end\n"; |
720 | $str .= "end\n"; |
633 | |
721 | |
634 | if ($a{_atype} eq 'object') { |
722 | if ($a{_atype} eq 'object') { |
… | |
… | |
721 | =cut |
809 | =cut |
722 | |
810 | |
723 | sub arch_attr($) { |
811 | sub arch_attr($) { |
724 | my ($obj) = @_; |
812 | my ($obj) = @_; |
725 | |
813 | |
726 | require Crossfire::Data; |
814 | require Deliantra::Data; |
727 | |
815 | |
728 | my $root; |
816 | my $root; |
729 | my $attr = { }; |
817 | my $attr = { }; |
730 | |
818 | |
731 | my $arch = $ARCH{ $obj->{_name} }; |
819 | my $arch = $ARCH{ $obj->{_name} }; |
732 | my $type = $obj->{type} || $arch->{type}; |
820 | my $type = $obj->{type} || $arch->{type}; |
733 | |
821 | |
734 | if ($type > 0) { |
822 | if ($type > 0) { |
735 | $root = $Crossfire::Data::ATTR{$type}; |
823 | $root = $Deliantra::Data::ATTR{$type}; |
736 | } else { |
824 | } else { |
737 | my %a = (%$arch, %$obj); |
825 | my %a = (%$arch, %$obj); |
738 | |
826 | |
739 | if ($a{is_floor} && !$a{alive}) { |
827 | if ($a{is_floor} && !$a{alive}) { |
740 | $root = $Crossfire::Data::TYPE{Floor}; |
828 | $root = $Deliantra::Data::TYPE{Floor}; |
741 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
829 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
742 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
830 | $root = $Deliantra::Data::TYPE{"Monster & NPC"}; |
743 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
831 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
744 | $root = $Crossfire::Data::TYPE{Wall}; |
832 | $root = $Deliantra::Data::TYPE{Wall}; |
745 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
833 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
746 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
834 | $root = $Deliantra::Data::TYPE{"Weak Wall"}; |
747 | } else { |
835 | } else { |
748 | $root = $Crossfire::Data::TYPE{Misc}; |
836 | $root = $Deliantra::Data::TYPE{Misc}; |
749 | } |
837 | } |
750 | } |
838 | } |
751 | |
839 | |
|
|
840 | my (%ignore); |
752 | my @import = ($root); |
841 | my @import = ($root); |
|
|
842 | |
|
|
843 | my @new_import; |
|
|
844 | while (my $type = shift @import) { |
|
|
845 | # first import everything we will need: |
|
|
846 | push @import, |
|
|
847 | grep $_, |
|
|
848 | map $Deliantra::Data::TYPE{$_}, |
|
|
849 | @{$type->{import} || []}; |
|
|
850 | |
|
|
851 | # and compute the ignored attributes |
|
|
852 | for (@{$type->{ignore} || []}) { |
|
|
853 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
854 | } |
|
|
855 | |
|
|
856 | push @new_import, $type; |
753 | |
857 | } |
|
|
858 | (@import) = @new_import; |
|
|
859 | |
|
|
860 | # then add defaults to the back of the list, so they are added |
|
|
861 | # as last resort. |
754 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
862 | push @import, \%Deliantra::Data::DEFAULT_ATTR |
755 | unless $type == 116; |
863 | unless $type == 116; |
756 | |
864 | |
757 | my (%ignore); |
|
|
758 | my (@section_order, %section, @attr_order); |
865 | my (@section_order, %section, @attr_order); |
759 | |
866 | |
|
|
867 | # @import = root, imported, default |
760 | while (my $type = shift @import) { |
868 | while (my $type = pop @import) { |
761 | push @import, @{$type->{import} || []}; |
|
|
762 | |
|
|
763 | $attr->{$_} ||= $type->{$_} |
869 | $attr->{$_} ||= $type->{$_} |
764 | for qw(name desc use); |
870 | for qw(name desc use); |
765 | |
|
|
766 | for (@{$type->{ignore} || []}) { |
|
|
767 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
768 | } |
|
|
769 | |
871 | |
770 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
872 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
771 | my ($name, $attr) = @$_; |
873 | my ($name, $attr) = @$_; |
772 | push @section_order, $name; |
874 | push @section_order, $name; |
773 | for (@$attr) { |
875 | for (@$attr) { |
774 | my ($k, $v) = @$_; |
876 | my ($k, $v) = @$_; |
775 | push @attr_order, $k; |
877 | push @attr_order, $k; |
776 | $section{$name}{$k} ||= $v; |
878 | $section{$name}{$k} = $v; # overwrite, so that the root decides |
777 | } |
|
|
778 | } |
879 | } |
|
|
880 | } |
|
|
881 | } |
|
|
882 | |
|
|
883 | # remove ignores for "root" type |
|
|
884 | for ( |
|
|
885 | map @{$_->[1]}, # section attributes |
|
|
886 | [general => ($root->{attr} || [])], |
|
|
887 | @{$root->{section} || []} |
|
|
888 | ) { |
|
|
889 | my ($k, $v) = @$_; |
|
|
890 | # skip fixed attributes, if they are ignored thats fine |
|
|
891 | next if $v->{type} eq 'fixed'; |
|
|
892 | |
|
|
893 | delete $ignore{$k}; # if the attributes are defined explicitly they |
|
|
894 | # should NOT be ignored. ignore should mainly |
|
|
895 | # hit imported/inherited attributes. |
779 | } |
896 | } |
780 | |
897 | |
781 | $attr->{section} = [ |
898 | $attr->{section} = [ |
782 | map !exists $section{$_} ? () : do { |
899 | map !exists $section{$_} ? () : do { |
783 | my $attr = delete $section{$_}; |
900 | my $attr = delete $section{$_}; |
… | |
… | |
787 | map exists $attr->{$_} && !$ignore{$_} |
904 | map exists $attr->{$_} && !$ignore{$_} |
788 | ? [$_ => delete $attr->{$_}] : (), |
905 | ? [$_ => delete $attr->{$_}] : (), |
789 | @attr_order |
906 | @attr_order |
790 | ] |
907 | ] |
791 | }, |
908 | }, |
792 | |
|
|
793 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
909 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
794 | @section_order |
910 | @section_order |
795 | ]; |
911 | ]; |
796 | |
912 | |
797 | $attr |
913 | $attr |
798 | } |
|
|
799 | |
|
|
800 | sub arch_edit_sections { |
|
|
801 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
802 | # edit_type = 0; |
|
|
803 | # else if (edit_type != 0) { |
|
|
804 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
805 | # edit_type &= ~check_type; |
|
|
806 | # } |
|
|
807 | # |
|
|
808 | # } |
|
|
809 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
810 | # getAttributeValue("alive", defarch) == 1 && |
|
|
811 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
812 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
813 | # // Monster: monsters/npcs/generators |
|
|
814 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
815 | # } |
|
|
816 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
817 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
818 | # // Walls |
|
|
819 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
820 | # } |
|
|
821 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
822 | # getAttributeValue("connected", defarch) != 0) { |
|
|
823 | # // Connected Objects |
|
|
824 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
825 | # } |
|
|
826 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
827 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
828 | # // Exit: teleporter/exit/trapdoors |
|
|
829 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
830 | # } |
|
|
831 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
832 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
833 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
834 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
835 | # arch_type == 124 || arch_type == 130)) { |
|
|
836 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
837 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
838 | # } |
|
|
839 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
840 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
841 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
842 | # // Door: door/special door/gates + keys |
|
|
843 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
844 | # } |
|
|
845 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
846 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
847 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
848 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
849 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
850 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
851 | # arch_type == 122 || arch_type == 3)) { |
|
|
852 | # // Equipment: weapons/armour/wands/rods |
|
|
853 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
854 | # } |
|
|
855 | # |
|
|
856 | # return(edit_type); |
|
|
857 | # |
|
|
858 | # |
|
|
859 | } |
914 | } |
860 | |
915 | |
861 | sub cache_file($$&&) { |
916 | sub cache_file($$&&) { |
862 | my ($src, $cache, $load, $create) = @_; |
917 | my ($src, $cache, $load, $create) = @_; |
863 | |
918 | |
… | |
… | |
913 | }, sub { |
968 | }, sub { |
914 | read_arch "$LIB/archetypes" |
969 | read_arch "$LIB/archetypes" |
915 | }; |
970 | }; |
916 | } |
971 | } |
917 | |
972 | |
|
|
973 | sub construct_tilecache_pb { |
|
|
974 | my ($idx, $cache) = @_; |
|
|
975 | |
|
|
976 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE; |
|
|
977 | |
|
|
978 | while (my ($name, $tile) = each %$cache) { |
|
|
979 | my $tpb = delete $tile->{pb}; |
|
|
980 | my $ofs = $tile->{idx}; |
|
|
981 | |
|
|
982 | for my $x (0 .. $tile->{w} - 1) { |
|
|
983 | for my $y (0 .. $tile->{h} - 1) { |
|
|
984 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
985 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
986 | $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE); |
|
|
987 | } |
|
|
988 | } |
|
|
989 | } |
|
|
990 | |
|
|
991 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
992 | |
|
|
993 | $cache |
|
|
994 | } |
|
|
995 | |
|
|
996 | sub use_tilecache { |
|
|
997 | my ($face) = @_; |
|
|
998 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
999 | or die "$VARDIR/tilecache.png: $!"; |
|
|
1000 | *FACE = $_[0]; |
|
|
1001 | } |
|
|
1002 | |
918 | =item load_tilecache |
1003 | =item load_tilecache |
919 | |
1004 | |
920 | (Re-)Load %TILE and %FACE. |
1005 | (Re-)Load %TILE and %FACE. |
921 | |
1006 | |
922 | =cut |
1007 | =cut |
923 | |
1008 | |
924 | sub load_tilecache() { |
1009 | sub load_tilecache() { |
925 | require Gtk2; |
1010 | require Gtk2; |
926 | |
1011 | |
927 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
1012 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
928 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
929 | or die "$VARDIR/tilecache.png: $!"; |
|
|
930 | *FACE = $_[0]; |
|
|
931 | }, sub { |
1013 | sub { |
932 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
933 | |
|
|
934 | my %cache; |
1014 | my %cache; |
|
|
1015 | my $facedata = Storable::retrieve "$LIB/facedata"; |
935 | |
1016 | |
|
|
1017 | $facedata->{version} == 2 |
|
|
1018 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
1019 | |
|
|
1020 | my $faces = $facedata->{faceinfo}; |
936 | my $idx = 0; |
1021 | my $idx = 0; |
937 | |
1022 | |
938 | for my $name (sort keys %$tile) { |
1023 | for (sort keys %$faces) { |
|
|
1024 | my ($face, $info) = ($_, $faces->{$_}); |
|
|
1025 | |
939 | my $pb = new Gtk2::Gdk::PixbufLoader; |
1026 | my $pb = new Gtk2::Gdk::PixbufLoader; |
940 | $pb->write ($tile->{$name}); |
1027 | $pb->write ($info->{data32}); |
941 | $pb->close; |
1028 | $pb->close; |
942 | my $pb = $pb->get_pixbuf; |
1029 | my $pb = $pb->get_pixbuf; |
943 | |
1030 | |
944 | my $tile = $cache{$name} = { |
1031 | my $tile = $cache{$face} = { |
945 | pb => $pb, |
1032 | pb => $pb, |
946 | idx => $idx, |
1033 | idx => $idx, |
947 | w => int $pb->get_width / TILESIZE, |
1034 | w => int $pb->get_width / TILESIZE, |
948 | h => int $pb->get_height / TILESIZE, |
1035 | h => int $pb->get_height / TILESIZE, |
949 | }; |
1036 | }; |
950 | |
|
|
951 | |
1037 | |
952 | $idx += $tile->{w} * $tile->{h}; |
1038 | $idx += $tile->{w} * $tile->{h}; |
|
|
1039 | } |
|
|
1040 | |
|
|
1041 | construct_tilecache_pb $idx, \%cache; |
|
|
1042 | |
|
|
1043 | \%cache |
953 | } |
1044 | }; |
954 | |
|
|
955 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
956 | |
|
|
957 | while (my ($name, $tile) = each %cache) { |
|
|
958 | my $tpb = delete $tile->{pb}; |
|
|
959 | my $ofs = $tile->{idx}; |
|
|
960 | |
|
|
961 | for my $x (0 .. $tile->{w} - 1) { |
|
|
962 | for my $y (0 .. $tile->{h} - 1) { |
|
|
963 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
964 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
965 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
966 | } |
|
|
967 | } |
|
|
968 | } |
|
|
969 | |
|
|
970 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
971 | |
|
|
972 | \%cache |
|
|
973 | }; |
|
|
974 | } |
1045 | } |
|
|
1046 | |
|
|
1047 | =back |
975 | |
1048 | |
976 | =head1 AUTHOR |
1049 | =head1 AUTHOR |
977 | |
1050 | |
978 | Marc Lehmann <schmorp@schmorp.de> |
1051 | Marc Lehmann <schmorp@schmorp.de> |
979 | http://home.schmorp.de/ |
1052 | http://home.schmorp.de/ |
… | |
… | |
982 | http://www.ta-sa.org/ |
1055 | http://www.ta-sa.org/ |
983 | |
1056 | |
984 | =cut |
1057 | =cut |
985 | |
1058 | |
986 | 1 |
1059 | 1 |
|
|
1060 | |