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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.15 by root, Sun Feb 12 04:50:24 2006 UTC vs.
Revision 1.16 by root, Tue Feb 21 21:37:01 2006 UTC

267 return if %ARCH; 267 return if %ARCH;
268 268
269 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 269 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
270} 270}
271 271
272sub arch_edit_sections {
273# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
274# edit_type = 0;
275# else if (edit_type != 0) {
276# // all flags from 'check_type' must be unset in this arch because they get recalculated now
277# edit_type &= ~check_type;
278# }
279#
280# }
281# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
282# getAttributeValue("alive", defarch) == 1 &&
283# (getAttributeValue("monster", defarch) == 1 ||
284# getAttributeValue("generator", defarch) == 1)) {
285# // Monster: monsters/npcs/generators
286# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
287# }
288# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
289# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
290# // Walls
291# edit_type |= IGUIConstants.TILE_EDIT_WALL;
292# }
293# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
294# getAttributeValue("connected", defarch) != 0) {
295# // Connected Objects
296# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
297# }
298# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
299# arch_type == 66 || arch_type == 41 || arch_type == 95) {
300# // Exit: teleporter/exit/trapdoors
301# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
302# }
303# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
304# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
305# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
306# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
307# arch_type == 124 || arch_type == 130)) {
308# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
309# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
310# }
311# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
312# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
313# arch_type == 91 || arch_type == 21 || arch_type == 24) {
314# // Door: door/special door/gates + keys
315# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
316# }
317# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
318# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
319# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
320# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
321# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
322# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
323# arch_type == 122 || arch_type == 3)) {
324# // Equipment: weapons/armour/wands/rods
325# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
326# }
327#
328# return(edit_type);
329#
330#
331}
332
272$CACHEDIR ||= "$ENV{HOME}/.crossfire"; 333$CACHEDIR ||= "$ENV{HOME}/.crossfire";
273 334
274init $CACHEDIR; 335init $CACHEDIR;
275 336
276=head1 AUTHOR 337=head1 AUTHOR

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