… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.98'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
15 | use Carp (); |
15 | use Carp (); |
16 | use Storable; |
16 | use File::Spec; |
17 | use List::Util qw(min max); |
17 | use List::Util qw(min max); |
|
|
18 | use Storable qw(freeze thaw); |
18 | |
19 | |
19 | #XXX: The map_* procedures scream for a map-object |
|
|
20 | |
|
|
21 | our @EXPORT = |
20 | our @EXPORT = qw( |
22 | qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents); |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
|
|
22 | ); |
23 | |
23 | |
|
|
24 | use JSON::XS qw(from_json to_json); |
|
|
25 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR} |
26 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
25 | or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; |
27 | |
|
|
28 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
|
|
29 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
|
|
30 | : File::Spec->tmpdir . "/crossfire"; |
|
|
31 | |
|
|
32 | mkdir $VARDIR, 0777; |
26 | |
33 | |
27 | sub TILESIZE (){ 32 } |
34 | sub TILESIZE (){ 32 } |
28 | |
35 | |
29 | our $CACHEDIR; |
|
|
30 | our %ARCH; |
36 | our %ARCH; |
31 | our %FACE; |
37 | our %FACE; |
32 | our $TILE; |
38 | our $TILE; |
33 | |
39 | |
34 | our %FIELD_MULTILINE = ( |
40 | our %FIELD_MULTILINE = ( |
35 | msg => "endmsg", |
41 | msg => "endmsg", |
36 | lore => "endlore", |
42 | lore => "endlore", |
|
|
43 | maplore => "endmaplore", |
37 | ); |
44 | ); |
38 | |
45 | |
39 | # not used yet, maybe alphabetical is ok |
46 | # movement bit type, PITA |
|
|
47 | our %FIELD_MOVEMENT = map +($_ => undef), |
|
|
48 | qw(move_type move_block move_allow move_on move_off move_slow); |
|
|
49 | |
|
|
50 | # same as in server save routine, to (hopefully) be compatible |
|
|
51 | # to the other editors. |
|
|
52 | our @FIELD_ORDER_MAP = (qw( |
|
|
53 | file_format_version |
|
|
54 | name attach swap_time reset_timeout fixed_resettime difficulty region |
|
|
55 | shopitems shopgreed shopmin shopmax shoprace |
|
|
56 | darkness width height enter_x enter_y msg maplore |
|
|
57 | unique template |
|
|
58 | outdoor temp pressure humid windspeed winddir sky nosmooth |
|
|
59 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
|
|
60 | )); |
|
|
61 | |
40 | our @FIELD_ORDER = (qw(name name_pl)); |
62 | our @FIELD_ORDER = (qw( |
|
|
63 | inherit |
41 | |
64 | |
|
|
65 | elevation |
|
|
66 | |
|
|
67 | name name_pl custom_name attach title race |
|
|
68 | slaying skill msg lore other_arch |
|
|
69 | face animation is_animated |
|
|
70 | magicmap smoothlevel smoothface |
|
|
71 | str dex con wis pow cha int |
|
|
72 | hp maxhp sp maxsp grace maxgrace |
|
|
73 | exp perm_exp expmul |
|
|
74 | food dam luck wc ac x y speed speed_left move_state attack_movement |
|
|
75 | nrof level direction type subtype attacktype |
|
|
76 | |
|
|
77 | resist_physical resist_magic resist_fire resist_electricity |
|
|
78 | resist_cold resist_confusion resist_acid resist_drain |
|
|
79 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
|
|
80 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
|
|
81 | resist_deplete resist_death resist_chaos resist_counterspell |
|
|
82 | resist_godpower resist_holyword resist_blind resist_internal |
|
|
83 | resist_life_stealing resist_disease |
|
|
84 | |
|
|
85 | path_attuned path_repelled path_denied material materialname |
|
|
86 | value carrying weight invisible state magic |
|
|
87 | last_heal last_sp last_grace last_eat |
|
|
88 | connected glow_radius randomitems npx_status npc_program |
|
|
89 | run_away pick_up container will_apply smoothlevel |
|
|
90 | current_weapon_script weapontype tooltype elevation client_type |
|
|
91 | item_power duration range |
|
|
92 | range_modifier duration_modifier dam_modifier gen_sp_armour |
|
|
93 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
|
|
94 | |
|
|
95 | alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
|
|
96 | friendly generator is_thrown auto_apply treasure player sold see_invisible |
|
|
97 | can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
|
|
98 | splitting hitback startequip blocksview undead scared unaggressive |
|
|
99 | reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
|
|
100 | run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
|
|
101 | can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
|
|
102 | has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
|
|
103 | random_move only_attack confused stealth cursed damned see_anywhere |
|
|
104 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
|
|
105 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
|
|
106 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
|
|
107 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
|
|
108 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
|
|
109 | |
|
|
110 | body_range body_arm body_torso body_head body_neck body_skill |
|
|
111 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
|
|
112 | )); |
|
|
113 | |
|
|
114 | our %EVENT_TYPE = ( |
|
|
115 | apply => 1, |
|
|
116 | attack => 2, |
|
|
117 | death => 3, |
|
|
118 | drop => 4, |
|
|
119 | pickup => 5, |
|
|
120 | say => 6, |
|
|
121 | stop => 7, |
|
|
122 | time => 8, |
|
|
123 | throw => 9, |
|
|
124 | trigger => 10, |
|
|
125 | close => 11, |
|
|
126 | timer => 12, |
|
|
127 | ); |
|
|
128 | |
42 | sub MOVE_WALK (){ 0x1 } |
129 | sub MOVE_WALK (){ 0x01 } |
43 | sub MOVE_FLY_LOW (){ 0x2 } |
130 | sub MOVE_FLY_LOW (){ 0x02 } |
44 | sub MOVE_FLY_HIGH (){ 0x4 } |
131 | sub MOVE_FLY_HIGH (){ 0x04 } |
45 | sub MOVE_FLYING (){ 0x6 } |
132 | sub MOVE_FLYING (){ 0x06 } |
46 | sub MOVE_SWIM (){ 0x8 } |
133 | sub MOVE_SWIM (){ 0x08 } |
47 | sub MOVE_ALL (){ 0xf } |
134 | sub MOVE_BOAT (){ 0x10 } |
|
|
135 | sub MOVE_KNOWN (){ 0x1f } # all of above |
|
|
136 | sub MOVE_ALL (){ 0x10000 } # very special value |
48 | |
137 | |
|
|
138 | our %MOVE_TYPE = ( |
|
|
139 | walk => MOVE_WALK, |
|
|
140 | fly_low => MOVE_FLY_LOW, |
|
|
141 | fly_high => MOVE_FLY_HIGH, |
|
|
142 | flying => MOVE_FLYING, |
|
|
143 | swim => MOVE_SWIM, |
|
|
144 | boat => MOVE_BOAT, |
|
|
145 | all => MOVE_ALL, |
|
|
146 | ); |
|
|
147 | |
|
|
148 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); |
|
|
149 | |
|
|
150 | { |
|
|
151 | package Crossfire::MoveType; |
|
|
152 | |
|
|
153 | use overload |
|
|
154 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
|
|
155 | '""' => \&as_string, |
|
|
156 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
|
|
157 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
|
|
158 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
159 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
160 | 'x=' => sub { |
|
|
161 | my $cur = $_[0] >= $_[1]; |
|
|
162 | if (!defined $cur) { |
|
|
163 | if ($_[0] >= "all") { |
|
|
164 | $_[0] -= $_[1]; |
|
|
165 | } else { |
|
|
166 | $_[0] += $_[1]; |
|
|
167 | } |
|
|
168 | } elsif ($cur) { |
|
|
169 | $_[0] -= $_[1]; |
|
|
170 | } else { |
|
|
171 | $_[0] /= $_[1]; |
|
|
172 | } |
|
|
173 | |
|
|
174 | $_[0] |
|
|
175 | }, |
|
|
176 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
|
|
177 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
|
|
178 | ; |
|
|
179 | } |
|
|
180 | |
|
|
181 | sub Crossfire::MoveType::new { |
|
|
182 | my ($class, $string) = @_; |
|
|
183 | |
|
|
184 | my $mask; |
|
|
185 | my $value; |
|
|
186 | |
|
|
187 | if ($string =~ /^\s*\d+\s*$/) { |
|
|
188 | $mask = MOVE_ALL; |
|
|
189 | $value = $string+0; |
|
|
190 | } else { |
|
|
191 | for (split /\s+/, lc $string) { |
|
|
192 | if (s/^-//) { |
|
|
193 | $mask |= $MOVE_TYPE{$_}; |
|
|
194 | $value &= ~$MOVE_TYPE{$_}; |
|
|
195 | } else { |
|
|
196 | $mask |= $MOVE_TYPE{$_}; |
|
|
197 | $value |= $MOVE_TYPE{$_}; |
|
|
198 | } |
|
|
199 | } |
|
|
200 | } |
|
|
201 | |
|
|
202 | (bless [$mask, $value], $class)->normalise |
|
|
203 | } |
|
|
204 | |
|
|
205 | sub Crossfire::MoveType::normalise { |
|
|
206 | my ($self) = @_; |
|
|
207 | |
|
|
208 | if ($self->[0] & MOVE_ALL) { |
|
|
209 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
|
|
210 | $self->[0] &= $mask; |
|
|
211 | $self->[1] &= $mask; |
|
|
212 | } |
|
|
213 | |
|
|
214 | $self->[1] &= $self->[0]; |
|
|
215 | |
|
|
216 | $self |
|
|
217 | } |
|
|
218 | |
|
|
219 | sub Crossfire::MoveType::as_string { |
|
|
220 | my ($self) = @_; |
|
|
221 | |
|
|
222 | my @res; |
|
|
223 | |
|
|
224 | my ($mask, $value) = @$self; |
|
|
225 | |
|
|
226 | for (@Crossfire::MOVE_TYPE) { |
|
|
227 | my $bit = $Crossfire::MOVE_TYPE{$_}; |
|
|
228 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
|
|
229 | $mask &= ~$bit; |
|
|
230 | push @res, $value & $bit ? $_ : "-$_"; |
|
|
231 | } |
|
|
232 | } |
|
|
233 | |
|
|
234 | join " ", @res |
|
|
235 | } |
|
|
236 | |
|
|
237 | sub load_ref($) { |
|
|
238 | my ($path) = @_; |
|
|
239 | |
|
|
240 | open my $fh, "<:raw:perlio", $path |
|
|
241 | or die "$path: $!"; |
|
|
242 | local $/; |
|
|
243 | |
|
|
244 | thaw <$fh> |
|
|
245 | } |
|
|
246 | |
|
|
247 | sub save_ref($$) { |
|
|
248 | my ($ref, $path) = @_; |
|
|
249 | |
|
|
250 | open my $fh, ">:raw:perlio", "$path~" |
|
|
251 | or die "$path~: $!"; |
|
|
252 | print $fh freeze $ref; |
|
|
253 | close $fh; |
|
|
254 | rename "$path~", $path |
|
|
255 | or die "$path: $!"; |
|
|
256 | } |
|
|
257 | |
|
|
258 | my %attack_mask = ( |
|
|
259 | physical => 0x00000001, |
|
|
260 | magic => 0x00000002, |
|
|
261 | fire => 0x00000004, |
|
|
262 | electricity => 0x00000008, |
|
|
263 | cold => 0x00000010, |
|
|
264 | confusion => 0x00000020, |
|
|
265 | acid => 0x00000040, |
|
|
266 | drain => 0x00000080, |
|
|
267 | weaponmagic => 0x00000100, |
|
|
268 | ghosthit => 0x00000200, |
|
|
269 | poison => 0x00000400, |
|
|
270 | slow => 0x00000800, |
|
|
271 | paralyze => 0x00001000, |
|
|
272 | turn_undead => 0x00002000, |
|
|
273 | fear => 0x00004000, |
|
|
274 | cancellation => 0x00008000, |
|
|
275 | deplete => 0x00010000, |
|
|
276 | death => 0x00020000, |
|
|
277 | chaos => 0x00040000, |
|
|
278 | counterspell => 0x00080000, |
|
|
279 | godpower => 0x00100000, |
|
|
280 | holyword => 0x00200000, |
|
|
281 | blind => 0x00400000, |
|
|
282 | internal => 0x00800000, |
|
|
283 | life_stealing => 0x01000000, |
|
|
284 | disease => 0x02000000, |
|
|
285 | ); |
|
|
286 | |
|
|
287 | sub _add_resist($$$) { |
|
|
288 | my ($ob, $mask, $value) = @_; |
|
|
289 | |
|
|
290 | while (my ($k, $v) = each %attack_mask) { |
|
|
291 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
|
292 | } |
|
|
293 | } |
|
|
294 | |
|
|
295 | my %MATERIAL = reverse |
|
|
296 | paper => 1, |
|
|
297 | iron => 2, |
|
|
298 | glass => 4, |
|
|
299 | leather => 8, |
|
|
300 | wood => 16, |
|
|
301 | organic => 32, |
|
|
302 | stone => 64, |
|
|
303 | cloth => 128, |
|
|
304 | adamant => 256, |
|
|
305 | liquid => 512, |
|
|
306 | tin => 1024, |
|
|
307 | bone => 2048, |
|
|
308 | ice => 4096, |
|
|
309 | |
|
|
310 | # guesses |
|
|
311 | runestone => 12, |
|
|
312 | bronze => 18, |
|
|
313 | "ancient wood" => 20, |
|
|
314 | glass => 36, |
|
|
315 | marble => 66, |
|
|
316 | ice => 68, |
|
|
317 | stone => 70, |
|
|
318 | stone => 80, |
|
|
319 | cloth => 136, |
|
|
320 | ironwood => 144, |
|
|
321 | adamantium => 258, |
|
|
322 | glacium => 260, |
|
|
323 | blood => 544, |
|
|
324 | ; |
|
|
325 | |
|
|
326 | # object as in "Object xxx", i.e. archetypes |
|
|
327 | sub normalize_object($) { |
|
|
328 | my ($ob) = @_; |
|
|
329 | |
|
|
330 | # convert material bitset to materialname, if possible |
|
|
331 | if (exists $ob->{material}) { |
|
|
332 | if (!$ob->{material}) { |
|
|
333 | delete $ob->{material}; |
|
|
334 | } elsif (exists $ob->{materialname}) { |
|
|
335 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
|
336 | delete $ob->{material}; |
|
|
337 | } else { |
|
|
338 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
|
339 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
|
340 | } |
|
|
341 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
|
342 | delete $ob->{material}; |
|
|
343 | $ob->{materialname} = $name; |
|
|
344 | } else { |
|
|
345 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
|
346 | } |
|
|
347 | } |
|
|
348 | |
|
|
349 | # color_fg is used as default for magicmap if magicmap does not exist |
|
|
350 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
|
|
351 | |
|
|
352 | # nuke outdated or never supported fields |
|
|
353 | delete @$ob{qw( |
|
|
354 | can_knockback can_parry can_impale can_cut can_dam_armour |
|
|
355 | can_apply pass_thru can_pass_thru color_bg color_fg |
|
|
356 | )}; |
|
|
357 | |
|
|
358 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
359 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
360 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
|
361 | |
|
|
362 | # convert movement strings to bitsets |
|
|
363 | for my $attr (keys %FIELD_MOVEMENT) { |
|
|
364 | next unless exists $ob->{$attr}; |
|
|
365 | |
|
|
366 | $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; |
|
|
367 | } |
|
|
368 | |
|
|
369 | # convert outdated movement flags to new movement sets |
|
|
370 | if (defined (my $v = delete $ob->{no_pass})) { |
|
|
371 | $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; |
|
|
372 | } |
|
|
373 | if (defined (my $v = delete $ob->{slow_move})) { |
|
|
374 | $ob->{move_slow} += "walk"; |
|
|
375 | $ob->{move_slow_penalty} = $v; |
|
|
376 | } |
|
|
377 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
378 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
|
|
379 | } |
|
|
380 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
381 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
|
|
382 | } |
|
|
383 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
384 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
|
|
385 | } |
|
|
386 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
387 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
|
|
388 | } |
|
|
389 | if (defined (my $v = delete $ob->{flying})) { |
|
|
390 | $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
|
|
391 | } |
|
|
392 | |
|
|
393 | # convert idiotic event_xxx things into objects |
|
|
394 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
395 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
396 | push @{$ob->{inventory}}, { |
|
|
397 | _name => "event_$event", |
|
|
398 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
399 | slaying => delete $ob->{"event_${event}"}, |
|
|
400 | name => delete $ob->{"event_${event}_options"}, |
|
|
401 | }; |
|
|
402 | } |
|
|
403 | } |
|
|
404 | |
|
|
405 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
406 | $ob->{dam} *= 1 if exists $ob->{dam}; |
|
|
407 | |
|
|
408 | $ob |
|
|
409 | } |
|
|
410 | |
|
|
411 | # arch as in "arch xxx", ie.. objects |
49 | sub normalize_arch($) { |
412 | sub normalize_arch($) { |
50 | my ($ob) = @_; |
413 | my ($ob) = @_; |
51 | |
414 | |
|
|
415 | normalize_object $ob; |
|
|
416 | |
52 | my $arch = $ARCH{$ob->{_name}} |
417 | my $arch = $ARCH{$ob->{_name}} |
53 | or (warn "$ob->{_name}: no such archetype", return $ob); |
418 | or (warn "$ob->{_name}: no such archetype", return $ob); |
54 | |
|
|
55 | delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply); |
|
|
56 | |
419 | |
57 | if ($arch->{type} == 22) { # map |
420 | if ($arch->{type} == 22) { # map |
58 | my %normalize = ( |
421 | my %normalize = ( |
59 | "enter_x" => "hp", |
422 | "enter_x" => "hp", |
60 | "enter_y" => "sp", |
423 | "enter_y" => "sp", |
… | |
… | |
70 | while (my ($k2, $k1) = each %normalize) { |
433 | while (my ($k2, $k1) = each %normalize) { |
71 | if (defined (my $v = delete $ob->{$k1})) { |
434 | if (defined (my $v = delete $ob->{$k1})) { |
72 | $ob->{$k2} = $v; |
435 | $ob->{$k2} = $v; |
73 | } |
436 | } |
74 | } |
437 | } |
75 | } |
438 | } else { |
76 | |
|
|
77 | if (defined (my $v = delete $ob->{no_pass})) { |
|
|
78 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
|
|
79 | } |
|
|
80 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
81 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
82 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
83 | } |
|
|
84 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
85 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
86 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
87 | } |
|
|
88 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
89 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
90 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
91 | } |
|
|
92 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
93 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
94 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
95 | } |
|
|
96 | if (defined (my $v = delete $ob->{flying})) { |
|
|
97 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
98 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
99 | } |
|
|
100 | |
|
|
101 | # if value matches archetype default, delete |
439 | # if value matches archetype default, delete |
102 | while (my ($k, $v) = each %$ob) { |
440 | while (my ($k, $v) = each %$ob) { |
103 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
441 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
104 | next if $k eq "_name"; |
442 | next if $k eq "_name"; |
105 | delete $ob->{$k}; |
443 | delete $ob->{$k}; |
106 | } |
444 | } |
|
|
445 | } |
|
|
446 | } |
|
|
447 | |
|
|
448 | # a speciality for the editor |
|
|
449 | if (exists $ob->{attack_movement}) { |
|
|
450 | my $am = delete $ob->{attack_movement}; |
|
|
451 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
452 | $ob->{attack_movement_bits_4_7} = $am & 240; |
107 | } |
453 | } |
108 | |
454 | |
109 | $ob |
455 | $ob |
110 | } |
456 | } |
111 | |
457 | |
|
|
458 | sub attr_thaw($) { |
|
|
459 | my ($ob) = @_; |
|
|
460 | |
|
|
461 | $ob->{attach} = from_json $ob->{attach} |
|
|
462 | if exists $ob->{attach}; |
|
|
463 | |
|
|
464 | $ob |
|
|
465 | } |
|
|
466 | |
|
|
467 | sub attr_freeze($) { |
|
|
468 | my ($ob) = @_; |
|
|
469 | |
|
|
470 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
471 | if exists $ob->{attach}; |
|
|
472 | |
|
|
473 | $ob |
|
|
474 | } |
|
|
475 | |
112 | sub read_pak($;$) { |
476 | sub read_pak($) { |
113 | my ($path, $cache) = @_; |
477 | my ($path) = @_; |
114 | |
478 | |
115 | eval { |
|
|
116 | defined $cache |
|
|
117 | && -M $cache < -M $path |
|
|
118 | && Storable::retrieve $cache |
|
|
119 | } or do { |
|
|
120 | my %pak; |
479 | my %pak; |
121 | |
480 | |
122 | open my $fh, "<:raw", $path |
481 | open my $fh, "<:raw:perlio", $path |
123 | or Carp::croak "$_[0]: $!"; |
482 | or Carp::croak "$_[0]: $!"; |
|
|
483 | binmode $fh; |
124 | while (<$fh>) { |
484 | while (<$fh>) { |
125 | my ($type, $id, $len, $path) = split; |
485 | my ($type, $id, $len, $path) = split; |
126 | $path =~ s/.*\///; |
486 | $path =~ s/.*\///; |
127 | read $fh, $pak{$path}, $len; |
487 | read $fh, $pak{$path}, $len; |
128 | } |
488 | } |
129 | |
489 | |
130 | Storable::nstore \%pak, $cache |
|
|
131 | if defined $cache; |
|
|
132 | |
|
|
133 | \%pak |
490 | \%pak |
134 | } |
|
|
135 | } |
491 | } |
136 | |
492 | |
137 | sub read_arch($;$) { |
493 | sub read_arch($;$) { |
138 | my ($path, $cache) = @_; |
494 | my ($path, $toplevel) = @_; |
139 | |
495 | |
140 | eval { |
|
|
141 | defined $cache |
|
|
142 | && -M $cache < -M $path |
|
|
143 | && Storable::retrieve $cache |
|
|
144 | } or do { |
|
|
145 | my %arc; |
496 | my %arc; |
146 | my ($more, $prev); |
497 | my ($more, $prev); |
|
|
498 | my $comment; |
147 | |
499 | |
148 | open my $fh, "<:raw", $path |
500 | open my $fh, "<:raw:perlio:utf8", $path |
149 | or Carp::croak "$path: $!"; |
501 | or Carp::croak "$path: $!"; |
150 | |
502 | |
|
|
503 | # binmode $fh; |
|
|
504 | |
151 | my $parse_block; $parse_block = sub { |
505 | my $parse_block; $parse_block = sub { |
152 | my %arc = @_; |
506 | my %arc = @_; |
153 | |
|
|
154 | while (<$fh>) { |
|
|
155 | s/\s+$//; |
|
|
156 | if (/^end$/i) { |
|
|
157 | last; |
|
|
158 | } elsif (/^arch (\S+)$/) { |
|
|
159 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
|
|
160 | } elsif (/^lore$/) { |
|
|
161 | while (<$fh>) { |
|
|
162 | last if /^endlore\s*$/i; |
|
|
163 | $arc{lore} .= $_; |
|
|
164 | } |
|
|
165 | } elsif (/^msg$/) { |
|
|
166 | while (<$fh>) { |
|
|
167 | last if /^endmsg\s*$/i; |
|
|
168 | $arc{msg} .= $_; |
|
|
169 | } |
|
|
170 | } elsif (/^(\S+)\s*(.*)$/) { |
|
|
171 | $arc{lc $1} = $2; |
|
|
172 | } elsif (/^\s*($|#)/) { |
|
|
173 | # |
|
|
174 | } else { |
|
|
175 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
|
|
176 | } |
|
|
177 | } |
|
|
178 | |
|
|
179 | \%arc |
|
|
180 | }; |
|
|
181 | |
507 | |
182 | while (<$fh>) { |
508 | while (<$fh>) { |
183 | s/\s+$//; |
509 | s/\s+$//; |
184 | if (/^more$/i) { |
510 | if (/^end$/i) { |
185 | $more = $prev; |
511 | last; |
|
|
512 | |
186 | } elsif (/^object (\S+)$/i) { |
513 | } elsif (/^arch (\S+)$/i) { |
187 | my $name = $1; |
514 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
188 | my $arc = $parse_block->(_name => $name); |
|
|
189 | |
515 | |
190 | if ($more) { |
516 | } elsif (/^lore$/i) { |
191 | $more->{more} = $arc; |
517 | while (<$fh>) { |
192 | } else { |
518 | last if /^endlore\s*$/i; |
193 | $arc{$name} = $arc; |
519 | $arc{lore} .= $_; |
194 | } |
520 | } |
195 | $prev = $arc; |
521 | } elsif (/^msg$/i) { |
196 | $more = undef; |
522 | while (<$fh>) { |
|
|
523 | last if /^endmsg\s*$/i; |
|
|
524 | $arc{msg} .= $_; |
|
|
525 | } |
|
|
526 | } elsif (/^anim$/i) { |
|
|
527 | while (<$fh>) { |
|
|
528 | last if /^mina\s*$/i; |
|
|
529 | chomp; |
|
|
530 | push @{ $arc{anim} }, $_; |
|
|
531 | } |
197 | } elsif (/^arch (\S+)$/i) { |
532 | } elsif (/^(\S+)\s*(.*)$/) { |
198 | push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); |
533 | $arc{lc $1} = $2; |
199 | } elsif (/^\s*($|#)/) { |
534 | } elsif (/^\s*#/) { |
|
|
535 | $arc{_comment} .= "$_\n"; |
|
|
536 | |
|
|
537 | } elsif (/^\s*$/) { |
200 | # |
538 | # |
201 | } else { |
539 | } else { |
202 | warn "$path: unparseable top-level line '$_'"; |
540 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
203 | } |
|
|
204 | } |
541 | } |
205 | |
542 | } |
206 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
|
|
207 | |
|
|
208 | Storable::nstore \%arc, $cache |
|
|
209 | if defined $cache; |
|
|
210 | |
543 | |
211 | \%arc |
544 | \%arc |
212 | } |
545 | }; |
|
|
546 | |
|
|
547 | while (<$fh>) { |
|
|
548 | s/\s+$//; |
|
|
549 | if (/^more$/i) { |
|
|
550 | $more = $prev; |
|
|
551 | } elsif (/^object (\S+)$/i) { |
|
|
552 | my $name = $1; |
|
|
553 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
554 | undef $comment; |
|
|
555 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
556 | $arc->{_atype} = 'object'; |
|
|
557 | |
|
|
558 | if ($more) { |
|
|
559 | $more->{more} = $arc; |
|
|
560 | } else { |
|
|
561 | $arc{$name} = $arc; |
|
|
562 | } |
|
|
563 | $prev = $arc; |
|
|
564 | $more = undef; |
|
|
565 | } elsif (/^arch (\S+)$/i) { |
|
|
566 | my $name = $1; |
|
|
567 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
568 | undef $comment; |
|
|
569 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
570 | $arc->{_atype} = 'arch'; |
|
|
571 | |
|
|
572 | if ($more) { |
|
|
573 | $more->{more} = $arc; |
|
|
574 | } else { |
|
|
575 | push @{ $arc{arch} }, $arc; |
|
|
576 | } |
|
|
577 | $prev = $arc; |
|
|
578 | $more = undef; |
|
|
579 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
580 | if ($1 eq "lev_array") { |
|
|
581 | while (<$fh>) { |
|
|
582 | last if /^endplst\s*$/; |
|
|
583 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
584 | } |
|
|
585 | } else { |
|
|
586 | $toplevel->{$1} = $2; |
|
|
587 | } |
|
|
588 | } elsif (/^\s*#/) { |
|
|
589 | $comment .= "$_\n"; |
|
|
590 | } elsif (/^\s*($|#)/) { |
|
|
591 | # |
|
|
592 | } else { |
|
|
593 | die "$path: unparseable top-level line '$_'"; |
|
|
594 | } |
|
|
595 | } |
|
|
596 | |
|
|
597 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
|
|
598 | |
|
|
599 | \%arc |
|
|
600 | } |
|
|
601 | |
|
|
602 | sub archlist_to_string { |
|
|
603 | my ($arch) = @_; |
|
|
604 | |
|
|
605 | my $str; |
|
|
606 | |
|
|
607 | my $append; $append = sub { |
|
|
608 | my %a = %{$_[0]}; |
|
|
609 | |
|
|
610 | Crossfire::attr_freeze \%a; |
|
|
611 | Crossfire::normalize_arch \%a; |
|
|
612 | |
|
|
613 | # undo the bit-split we did before |
|
|
614 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
615 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
616 | | (delete $a{attack_movement_bits_4_7}); |
|
|
617 | } |
|
|
618 | |
|
|
619 | if (my $comment = delete $a{_comment}) { |
|
|
620 | if ($comment =~ /[^\n\s#]/) { |
|
|
621 | $str .= $comment; |
|
|
622 | } |
|
|
623 | } |
|
|
624 | |
|
|
625 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
626 | |
|
|
627 | my $inv = delete $a{inventory}; |
|
|
628 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
629 | my $anim = delete $a{anim}; |
|
|
630 | |
|
|
631 | if ($a{_atype} eq 'object') { |
|
|
632 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
633 | if $anim; |
|
|
634 | } |
|
|
635 | |
|
|
636 | my @kv; |
|
|
637 | |
|
|
638 | for ($a{_name} eq "map" |
|
|
639 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
640 | : @Crossfire::FIELD_ORDER) { |
|
|
641 | push @kv, [$_, delete $a{$_}] |
|
|
642 | if exists $a{$_}; |
|
|
643 | } |
|
|
644 | |
|
|
645 | for (sort keys %a) { |
|
|
646 | next if /^_/; # ignore our _-keys |
|
|
647 | push @kv, [$_, delete $a{$_}]; |
|
|
648 | } |
|
|
649 | |
|
|
650 | for (@kv) { |
|
|
651 | my ($k, $v) = @$_; |
|
|
652 | |
|
|
653 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
654 | $v =~ s/\n$//; |
|
|
655 | $str .= "$k\n$v\n$end\n"; |
|
|
656 | } else { |
|
|
657 | $str .= "$k $v\n"; |
|
|
658 | } |
|
|
659 | } |
|
|
660 | |
|
|
661 | if ($inv) { |
|
|
662 | $append->($_) for @$inv; |
|
|
663 | } |
|
|
664 | |
|
|
665 | $str .= "end\n"; |
|
|
666 | |
|
|
667 | if ($a{_atype} eq 'object') { |
|
|
668 | if ($more) { |
|
|
669 | $str .= "more\n"; |
|
|
670 | $append->($more) if $more; |
|
|
671 | } else { |
|
|
672 | $str .= "\n"; |
|
|
673 | } |
|
|
674 | } |
|
|
675 | }; |
|
|
676 | |
|
|
677 | for (@$arch) { |
|
|
678 | $append->($_); |
|
|
679 | } |
|
|
680 | |
|
|
681 | $str |
213 | } |
682 | } |
214 | |
683 | |
215 | # put all archs into a hash with editor_face as it's key |
684 | # put all archs into a hash with editor_face as it's key |
216 | # NOTE: the arrays in the hash values are references to |
685 | # NOTE: the arrays in the hash values are references to |
217 | # the archs from $ARCH |
686 | # the archs from $ARCH |
218 | sub editor_archs { |
687 | sub editor_archs { |
219 | my %paths; |
688 | my %paths; |
220 | |
689 | |
221 | for (keys %ARCH) { |
690 | for (keys %ARCH) { |
222 | my $arch = $ARCH{$_}; |
691 | my $arch = $ARCH{$_}; |
223 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
692 | push @{$paths{$arch->{editor_folder}}}, $arch; |
224 | } |
693 | } |
225 | |
694 | |
226 | \%paths |
695 | \%paths |
227 | } |
696 | } |
228 | |
697 | |
|
|
698 | =item ($minx, $miny, $maxx, $maxy) = arch_extents $arch |
|
|
699 | |
229 | # arch_extents determines the extents of a given arch |
700 | arch_extents determines the extents of the given arch's face(s), linked |
230 | # bigfaces, linked faces and single faces are handled here |
701 | faces and single faces are handled here it returns (minx, miny, maxx, |
231 | # it returns (minx, miny, maxx, maxy) |
702 | maxy) |
|
|
703 | |
|
|
704 | =cut |
|
|
705 | |
232 | sub arch_extents { |
706 | sub arch_extents { |
233 | my ($a) = @_; |
707 | my ($a) = @_; |
234 | |
708 | |
235 | my $o = $ARCH{$a->{_name}} |
709 | my $o = $ARCH{$a->{_name}} |
236 | or return; |
710 | or return; |
237 | |
711 | |
238 | my $face = $FACE{$a->{face} || $o->{face}} |
712 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
713 | unless ($face) { |
|
|
714 | $face = $FACE{"blank.x11"} |
239 | or (warn "no face data found for arch '$a->{_name}'"), return; |
715 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
716 | } |
240 | |
717 | |
241 | if ($face->{w} > 1 || $face->{h} > 1) { |
718 | if ($face->{w} > 1 || $face->{h} > 1) { |
242 | # bigface |
719 | # bigface |
243 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
720 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
244 | |
721 | |
… | |
… | |
259 | # single face |
736 | # single face |
260 | return (0, 0, 0, 0); |
737 | return (0, 0, 0, 0); |
261 | } |
738 | } |
262 | } |
739 | } |
263 | |
740 | |
264 | sub init($) { |
741 | =item $type = arch_attr $arch |
265 | my ($cachedir) = @_; |
|
|
266 | |
742 | |
267 | return if %ARCH; |
743 | Returns a hashref describing the object and its attributes. It can contain |
|
|
744 | the following keys: |
268 | |
745 | |
269 | *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; |
746 | name the name, suitable for display purposes |
270 | } |
747 | ignore |
|
|
748 | attr |
|
|
749 | desc |
|
|
750 | use |
|
|
751 | section => [name => \%attr, name => \%attr] |
|
|
752 | import |
271 | |
753 | |
272 | sub arch_edit_sections { |
754 | =cut |
273 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
755 | |
274 | # edit_type = 0; |
756 | sub arch_attr($) { |
275 | # else if (edit_type != 0) { |
757 | my ($obj) = @_; |
276 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
758 | |
277 | # edit_type &= ~check_type; |
759 | require Crossfire::Data; |
|
|
760 | |
|
|
761 | my $root; |
|
|
762 | my $attr = { }; |
|
|
763 | |
|
|
764 | my $arch = $ARCH{ $obj->{_name} }; |
|
|
765 | my $type = $obj->{type} || $arch->{type}; |
|
|
766 | |
|
|
767 | if ($type > 0) { |
|
|
768 | $root = $Crossfire::Data::ATTR{$type}; |
|
|
769 | } else { |
|
|
770 | my %a = (%$arch, %$obj); |
|
|
771 | |
|
|
772 | if ($a{is_floor} && !$a{alive}) { |
|
|
773 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
774 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
775 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
776 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
777 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
778 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
779 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
780 | } else { |
|
|
781 | $root = $Crossfire::Data::TYPE{Misc}; |
278 | # } |
782 | } |
279 | # |
783 | } |
|
|
784 | |
|
|
785 | my @import = ($root); |
|
|
786 | |
|
|
787 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
|
|
788 | unless $type == 116; |
|
|
789 | |
|
|
790 | my (%ignore); |
|
|
791 | my (@section_order, %section, @attr_order); |
|
|
792 | |
|
|
793 | while (my $type = shift @import) { |
|
|
794 | push @import, @{$type->{import} || []}; |
|
|
795 | |
|
|
796 | $attr->{$_} ||= $type->{$_} |
|
|
797 | for qw(name desc use); |
|
|
798 | |
|
|
799 | for (@{$type->{ignore} || []}) { |
|
|
800 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
280 | # } |
801 | } |
281 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
802 | |
282 | # getAttributeValue("alive", defarch) == 1 && |
803 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
283 | # (getAttributeValue("monster", defarch) == 1 || |
804 | my ($name, $attr) = @$_; |
284 | # getAttributeValue("generator", defarch) == 1)) { |
805 | push @section_order, $name; |
285 | # // Monster: monsters/npcs/generators |
806 | for (@$attr) { |
286 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
807 | my ($k, $v) = @$_; |
|
|
808 | push @attr_order, $k; |
|
|
809 | $section{$name}{$k} ||= $v; |
|
|
810 | } |
287 | # } |
811 | } |
288 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
812 | } |
289 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
813 | |
290 | # // Walls |
814 | $attr->{section} = [ |
291 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
815 | map !exists $section{$_} ? () : do { |
|
|
816 | my $attr = delete $section{$_}; |
|
|
817 | |
|
|
818 | [ |
|
|
819 | $_, |
|
|
820 | map exists $attr->{$_} && !$ignore{$_} |
|
|
821 | ? [$_ => delete $attr->{$_}] : (), |
|
|
822 | @attr_order |
|
|
823 | ] |
|
|
824 | }, |
|
|
825 | |
|
|
826 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
|
|
827 | @section_order |
|
|
828 | ]; |
|
|
829 | |
|
|
830 | $attr |
|
|
831 | } |
|
|
832 | |
|
|
833 | sub cache_file($$&&) { |
|
|
834 | my ($src, $cache, $load, $create) = @_; |
|
|
835 | |
|
|
836 | my ($size, $mtime) = (stat $src)[7,9] |
|
|
837 | or Carp::croak "$src: $!"; |
|
|
838 | |
|
|
839 | if (-e $cache) { |
|
|
840 | my $ref = eval { load_ref $cache }; |
|
|
841 | |
|
|
842 | if ($ref->{version} == 1 |
|
|
843 | && $ref->{size} == $size |
|
|
844 | && $ref->{mtime} == $mtime |
|
|
845 | && eval { $load->($ref->{data}); 1 }) { |
|
|
846 | return; |
292 | # } |
847 | } |
293 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
848 | } |
294 | # getAttributeValue("connected", defarch) != 0) { |
849 | |
295 | # // Connected Objects |
850 | my $ref = { |
296 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
851 | version => 1, |
|
|
852 | size => $size, |
|
|
853 | mtime => $mtime, |
|
|
854 | data => $create->(), |
|
|
855 | }; |
|
|
856 | |
|
|
857 | $load->($ref->{data}); |
|
|
858 | |
|
|
859 | save_ref $ref, $cache; |
|
|
860 | } |
|
|
861 | |
|
|
862 | =item set_libdir $path |
|
|
863 | |
|
|
864 | Sets the library directory to the given path |
|
|
865 | (default: $ENV{CROSSFIRE_LIBDIR}). |
|
|
866 | |
|
|
867 | You have to (re-)load the archetypes and tilecache manually after steting |
|
|
868 | the library path. |
|
|
869 | |
|
|
870 | =cut |
|
|
871 | |
|
|
872 | sub set_libdir($) { |
|
|
873 | $LIB = $_[0]; |
|
|
874 | } |
|
|
875 | |
|
|
876 | =item load_archetypes |
|
|
877 | |
|
|
878 | (Re-)Load archetypes into %ARCH. |
|
|
879 | |
|
|
880 | =cut |
|
|
881 | |
|
|
882 | sub load_archetypes() { |
|
|
883 | cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub { |
|
|
884 | *ARCH = $_[0]; |
|
|
885 | }, sub { |
|
|
886 | read_arch "$LIB/archetypes" |
|
|
887 | }; |
|
|
888 | } |
|
|
889 | |
|
|
890 | sub construct_tilecache_pb { |
|
|
891 | my ($idx, $cache) = @_; |
|
|
892 | |
|
|
893 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
894 | |
|
|
895 | while (my ($name, $tile) = each %$cache) { |
|
|
896 | my $tpb = delete $tile->{pb}; |
|
|
897 | my $ofs = $tile->{idx}; |
|
|
898 | |
|
|
899 | for my $x (0 .. $tile->{w} - 1) { |
|
|
900 | for my $y (0 .. $tile->{h} - 1) { |
|
|
901 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
902 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
903 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
904 | } |
297 | # } |
905 | } |
298 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
906 | } |
299 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
907 | |
300 | # // Exit: teleporter/exit/trapdoors |
908 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
301 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
909 | |
|
|
910 | $cache |
|
|
911 | } |
|
|
912 | |
|
|
913 | sub use_tilecache { |
|
|
914 | my ($face) = @_; |
|
|
915 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
916 | or die "$VARDIR/tilecache.png: $!"; |
|
|
917 | *FACE = $_[0]; |
|
|
918 | } |
|
|
919 | |
|
|
920 | =item load_tilecache |
|
|
921 | |
|
|
922 | (Re-)Load %TILE and %FACE. |
|
|
923 | |
|
|
924 | =cut |
|
|
925 | |
|
|
926 | sub load_tilecache() { |
|
|
927 | require Gtk2; |
|
|
928 | |
|
|
929 | if (-e "$LIB/crossfire.0") { # Crossfire1 version |
|
|
930 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache, |
|
|
931 | sub { |
|
|
932 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
933 | |
|
|
934 | my %cache; |
|
|
935 | |
|
|
936 | my $idx = 0; |
|
|
937 | |
|
|
938 | for my $name (sort keys %$tile) { |
|
|
939 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
940 | $pb->write ($tile->{$name}); |
|
|
941 | $pb->close; |
|
|
942 | my $pb = $pb->get_pixbuf; |
|
|
943 | |
|
|
944 | my $tile = $cache{$name} = { |
|
|
945 | pb => $pb, |
|
|
946 | idx => $idx, |
|
|
947 | w => int $pb->get_width / TILESIZE, |
|
|
948 | h => int $pb->get_height / TILESIZE, |
|
|
949 | }; |
|
|
950 | |
|
|
951 | $idx += $tile->{w} * $tile->{h}; |
|
|
952 | } |
|
|
953 | |
|
|
954 | construct_tilecache_pb $idx, \%cache; |
|
|
955 | |
|
|
956 | \%cache |
302 | # } |
957 | }; |
303 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
958 | |
304 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
959 | } else { # Crossfire+ version |
305 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
960 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
306 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
961 | sub { |
307 | # arch_type == 124 || arch_type == 130)) { |
962 | my %cache; |
308 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
963 | my $facedata = Storable::retrieve "$LIB/facedata"; |
309 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
964 | |
|
|
965 | $facedata->{version} == 2 |
|
|
966 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
967 | |
|
|
968 | my $faces = $facedata->{faceinfo}; |
|
|
969 | my $idx = 0; |
|
|
970 | |
|
|
971 | for (sort keys %$faces) { |
|
|
972 | my ($face, $info) = ($_, $faces->{$_}); |
|
|
973 | |
|
|
974 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
975 | $pb->write ($info->{data32}); |
|
|
976 | $pb->close; |
|
|
977 | my $pb = $pb->get_pixbuf; |
|
|
978 | |
|
|
979 | my $tile = $cache{$face} = { |
|
|
980 | pb => $pb, |
|
|
981 | idx => $idx, |
|
|
982 | w => int $pb->get_width / TILESIZE, |
|
|
983 | h => int $pb->get_height / TILESIZE, |
|
|
984 | }; |
|
|
985 | |
|
|
986 | $idx += $tile->{w} * $tile->{h}; |
|
|
987 | } |
|
|
988 | |
|
|
989 | construct_tilecache_pb $idx, \%cache; |
|
|
990 | |
|
|
991 | \%cache |
310 | # } |
992 | }; |
311 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
993 | } |
312 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
313 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
314 | # // Door: door/special door/gates + keys |
|
|
315 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
316 | # } |
|
|
317 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
318 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
319 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
320 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
321 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
322 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
323 | # arch_type == 122 || arch_type == 3)) { |
|
|
324 | # // Equipment: weapons/armour/wands/rods |
|
|
325 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
326 | # } |
|
|
327 | # |
|
|
328 | # return(edit_type); |
|
|
329 | # |
|
|
330 | # |
|
|
331 | } |
994 | } |
332 | |
|
|
333 | $CACHEDIR ||= "$ENV{HOME}/.crossfire"; |
|
|
334 | |
|
|
335 | init $CACHEDIR; |
|
|
336 | |
995 | |
337 | =head1 AUTHOR |
996 | =head1 AUTHOR |
338 | |
997 | |
339 | Marc Lehmann <schmorp@schmorp.de> |
998 | Marc Lehmann <schmorp@schmorp.de> |
340 | http://home.schmorp.de/ |
999 | http://home.schmorp.de/ |