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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.17 by root, Wed Feb 22 22:36:45 2006 UTC vs.
Revision 1.134 by root, Wed Oct 28 10:17:01 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4
5=over 4
4 6
5=cut 7=cut
6 8
7package Crossfire; 9package Deliantra;
8 10
9our $VERSION = '0.1'; 11our $VERSION = '1.25';
10 12
11use strict; 13use common::sense;
12 14
13use base 'Exporter'; 15use base 'Exporter';
14 16
15use Carp (); 17use Carp ();
16use Storable; 18use File::Spec;
17use List::Util qw(min max); 19use List::Util qw(min max);
20use Storable qw(freeze thaw);
18 21
19#XXX: The map_* procedures scream for a map-object
20
21our @EXPORT = 22our @EXPORT = qw(
22 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents); 23 read_pak read_arch
24 *ARCH $TILE *FACE *FACEDATA
25 TILESIZE CACHESTRIDE
26 editor_archs arch_extents
27);
23 28
24our $LIB = $ENV{CROSSFIRE_LIBDIR} 29use JSON::XS qw(decode_json encode_json);
25 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n";
26 30
31our $LIB = $ENV{DELIANTRA_LIBDIR};
32
33our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
34 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
35 : File::Spec->tmpdir . "/deliantra";
36
37mkdir $VARDIR, 0777;
38
27sub TILESIZE (){ 32 } 39sub TILESIZE (){ 32 }
40sub CACHESTRIDE (){ 64 }
28 41
29our $CACHEDIR;
30our %ARCH; 42our %ARCH;
43our %FACE; # face32
31our %FACE; 44our %FACEDATA;
32our $TILE; 45our $TILE;
33 46
34our %FIELD_MULTILINE = ( 47our %FIELD_MULTILINE = (
35 msg => "endmsg", 48 msg => "endmsg",
36 lore => "endlore", 49 lore => "endlore",
50 maplore => "endmaplore",
37); 51);
38 52
39# not used yet, maybe alphabetical is ok 53# movement bit type, PITA
54our %FIELD_MOVEMENT = map +($_ => undef),
55 qw(move_type move_block move_allow move_on move_off move_slow);
56
57# same as in server save routine, to (hopefully) be compatible
58# to the other editors.
59our @FIELD_ORDER_MAP = (qw(
60 file_format_version
61 name attach swap_time reset_timeout fixed_resettime difficulty region
62 shopitems shopgreed shopmin shopmax shoprace
63 darkness width height enter_x enter_y msg maplore
64 unique template
65 outdoor temp pressure humid windspeed winddir sky nosmooth
66 tile_path_1 tile_path_2 tile_path_3 tile_path_4
67));
68
40our @FIELD_ORDER = (qw(name name_pl)); 69our @FIELD_ORDER = (qw(
70 inherit
41 71
72 elevation
73
74 name name_pl custom_name attach title race
75 slaying skill msg lore other_arch
76 sound sound_destroy face animation is_animated
77 magicmap smoothlevel smoothface
78 str dex con wis pow cha int
79 hp maxhp sp maxsp grace maxgrace
80 exp perm_exp expmul
81 food dam luck wc ac x y speed speed_left move_state attack_movement
82 nrof level direction type subtype attacktype
83
84 resist_physical resist_magic resist_fire resist_electricity
85 resist_cold resist_confusion resist_acid resist_drain
86 resist_weaponmagic resist_ghosthit resist_poison resist_slow
87 resist_paralyze resist_turn_undead resist_fear resist_cancellation
88 resist_deplete resist_death resist_chaos resist_counterspell
89 resist_godpower resist_holyword resist_blind resist_internal
90 resist_life_stealing resist_disease
91
92 path_attuned path_repelled path_denied material materialname
93 value carrying weight invisible state magic
94 last_heal last_sp last_grace last_eat
95 connected glow_radius randomitems tresure_env npx_status npc_program
96 run_away pick_up container will_apply smoothlevel
97 current_weapon_script weapontype tooltype elevation client_type
98 item_power duration range
99 range_modifier duration_modifier dam_modifier gen_sp_armour
100 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
101
102 alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster
103 friendly generator is_thrown auto_apply treasure player sold see_invisible
104 can_roll overlay_floor is_turnable is_used_up identified reflecting changing
105 splitting hitback startequip blocksview undead scared unaggressive
106 reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down
107 run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range
108 can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range
109 has_ready_bow xrays is_floor lifesave no_strength sleep stand_still
110 random_move only_attack confused stealth cursed damned see_anywhere
111 known_magical known_cursed can_use_skill been_applied has_ready_scroll
112 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
113 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
114 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
115 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
116 precious
117
118 body_range body_arm body_torso body_head body_neck body_skill
119 body_finger body_shoulder body_foot body_hand body_wrist body_waist
120));
121
122our %EVENT_TYPE = (
123 apply => 1,
124 attack => 2,
125 death => 3,
126 drop => 4,
127 pickup => 5,
128 say => 6,
129 stop => 7,
130 time => 8,
131 throw => 9,
132 trigger => 10,
133 close => 11,
134 timer => 12,
135);
136
42sub MOVE_WALK (){ 0x1 } 137sub MOVE_WALK (){ 0x01 }
43sub MOVE_FLY_LOW (){ 0x2 } 138sub MOVE_FLY_LOW (){ 0x02 }
44sub MOVE_FLY_HIGH (){ 0x4 } 139sub MOVE_FLY_HIGH (){ 0x04 }
45sub MOVE_FLYING (){ 0x6 } 140sub MOVE_FLYING (){ 0x06 }
46sub MOVE_SWIM (){ 0x8 } 141sub MOVE_SWIM (){ 0x08 }
47sub MOVE_ALL (){ 0xf } 142sub MOVE_BOAT (){ 0x10 }
143sub MOVE_SHIP (){ 0x20 }
144sub MOVE_KNOWN (){ 0x3f } # all of above
145sub MOVE_ALL (){ 0x10000 } # very special value
48 146
147our %MOVE_TYPE = (
148 walk => MOVE_WALK,
149 fly_low => MOVE_FLY_LOW,
150 fly_high => MOVE_FLY_HIGH,
151 flying => MOVE_FLYING,
152 swim => MOVE_SWIM,
153 boat => MOVE_BOAT,
154 ship => MOVE_SHIP,
155 all => MOVE_ALL,
156);
157
158our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
159
160{
161 package Deliantra::MoveType;
162
163 use overload
164 '=' => sub { bless [@{$_[0]}], ref $_[0] },
165 '""' => \&as_string,
166 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
167 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
168 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
169 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
170 'x=' => sub {
171 my $cur = $_[0] >= $_[1];
172 if (!defined $cur) {
173 if ($_[0] >= "all") {
174 $_[0] -= $_[1];
175 } else {
176 $_[0] += $_[1];
177 }
178 } elsif ($cur) {
179 $_[0] -= $_[1];
180 } else {
181 $_[0] /= $_[1];
182 }
183
184 $_[0]
185 },
186 'eq' => sub { "$_[0]" eq "$_[1]" },
187 'ne' => sub { "$_[0]" ne "$_[1]" },
188 ;
189
190 sub TO_JSON {
191 $_[0][0]
192 }
193}
194
195sub Deliantra::MoveType::new {
196 my ($class, $string) = @_;
197
198 my $mask;
199 my $value;
200
201 if ($string =~ /^\s*\d+\s*$/) {
202 $mask = MOVE_ALL;
203 $value = $string+0;
204 } else {
205 for (split /\s+/, lc $string) {
206 if (s/^-//) {
207 $mask |= $MOVE_TYPE{$_};
208 $value &= ~$MOVE_TYPE{$_};
209 } else {
210 $mask |= $MOVE_TYPE{$_};
211 $value |= $MOVE_TYPE{$_};
212 }
213 }
214 }
215
216 (bless [$mask, $value], $class)->normalise
217}
218
219sub Deliantra::MoveType::normalise {
220 my ($self) = @_;
221
222 if ($self->[0] & MOVE_ALL) {
223 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
224 $self->[0] &= $mask;
225 $self->[1] &= $mask;
226 }
227
228 $self->[1] &= $self->[0];
229
230 $self
231}
232
233sub Deliantra::MoveType::as_string {
234 my ($self) = @_;
235
236 my @res;
237
238 my ($mask, $value) = @$self;
239
240 for (@Deliantra::MOVE_TYPE) {
241 my $bit = $Deliantra::MOVE_TYPE{$_};
242 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
243 $mask &= ~$bit;
244 push @res, $value & $bit ? $_ : "-$_";
245 }
246 }
247
248 join " ", @res
249}
250
251sub load_ref($) {
252 my ($path) = @_;
253
254 open my $fh, "<:raw:perlio", $path
255 or die "$path: $!";
256 local $/;
257
258 thaw <$fh>
259}
260
261sub save_ref($$) {
262 my ($ref, $path) = @_;
263
264 open my $fh, ">:raw:perlio", "$path~"
265 or die "$path~: $!";
266 print $fh freeze $ref;
267 close $fh;
268 rename "$path~", $path
269 or die "$path: $!";
270}
271
272my %attack_mask = (
273 physical => 0x00000001,
274 magic => 0x00000002,
275 fire => 0x00000004,
276 electricity => 0x00000008,
277 cold => 0x00000010,
278 confusion => 0x00000020,
279 acid => 0x00000040,
280 drain => 0x00000080,
281 weaponmagic => 0x00000100,
282 ghosthit => 0x00000200,
283 poison => 0x00000400,
284 slow => 0x00000800,
285 paralyze => 0x00001000,
286 turn_undead => 0x00002000,
287 fear => 0x00004000,
288 cancellation => 0x00008000,
289 deplete => 0x00010000,
290 death => 0x00020000,
291 chaos => 0x00040000,
292 counterspell => 0x00080000,
293 godpower => 0x00100000,
294 holyword => 0x00200000,
295 blind => 0x00400000,
296 internal => 0x00800000,
297 life_stealing => 0x01000000,
298 disease => 0x02000000,
299);
300
301sub _add_resist($$$) {
302 my ($ob, $mask, $value) = @_;
303
304 while (my ($k, $v) = each %attack_mask) {
305 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
306 }
307}
308
309my %MATERIAL = reverse
310 paper => 1,
311 iron => 2,
312 glass => 4,
313 leather => 8,
314 wood => 16,
315 organic => 32,
316 stone => 64,
317 cloth => 128,
318 adamant => 256,
319 liquid => 512,
320 tin => 1024,
321 bone => 2048,
322 ice => 4096,
323
324 # guesses
325 runestone => 12,
326 bronze => 18,
327 "ancient wood" => 20,
328 glass => 36,
329 marble => 66,
330 ice => 68,
331 stone => 70,
332 stone => 80,
333 cloth => 136,
334 ironwood => 144,
335 adamantium => 258,
336 glacium => 260,
337 blood => 544,
338;
339
340# object as in "Object xxx", i.e. archetypes
341sub normalize_object($) {
342 my ($ob) = @_;
343
344 # convert material bitset to materialname, if possible
345 if (exists $ob->{material}) {
346 if (!$ob->{material}) {
347 delete $ob->{material};
348 } elsif (exists $ob->{materialname}) {
349 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
350 delete $ob->{material};
351 } else {
352 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
353 delete $ob->{material}; # assume materilname is more specific and nuke material
354 }
355 } elsif (my $name = $MATERIAL{$ob->{material}}) {
356 delete $ob->{material};
357 $ob->{materialname} = $name;
358 } else {
359 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
360 }
361 }
362
363 # check whether attachment is the same as in the archetype
364 if (exists $ob->{attach}) {
365 my $arch = $ARCH{$ob->{_name}};
366 my $js = JSON::XS->new->utf8->canonical (1);
367
368 if (defined $arch->{attach}
369 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
370 delete $ob->{attach}
371 }
372 }
373
374 # color_fg is used as default for magicmap if magicmap does not exist
375 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
376
377 # nuke outdated or never supported fields
378 delete @$ob{qw(
379 can_knockback can_parry can_impale can_cut can_dam_armour
380 can_apply pass_thru can_pass_thru color_bg color_fg
381 )};
382
383 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
384 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
385 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
386
387 # convert movement strings to bitsets
388 for my $attr (keys %FIELD_MOVEMENT) {
389 next unless exists $ob->{$attr};
390
391 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
392 }
393
394 # convert outdated movement flags to new movement sets
395 if (defined (my $v = delete $ob->{no_pass})) {
396 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
397 }
398 if (defined (my $v = delete $ob->{slow_move})) {
399 $ob->{move_slow} += "walk";
400 $ob->{move_slow_penalty} = $v;
401 }
402 if (defined (my $v = delete $ob->{walk_on})) {
403 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
404 }
405 if (defined (my $v = delete $ob->{walk_off})) {
406 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
407 }
408 if (defined (my $v = delete $ob->{fly_on})) {
409 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
410 }
411 if (defined (my $v = delete $ob->{fly_off})) {
412 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
413 }
414 if (defined (my $v = delete $ob->{flying})) {
415 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
416 }
417
418 # convert idiotic event_xxx things into objects
419 while (my ($event, $subtype) = each %EVENT_TYPE) {
420 if (exists $ob->{"event_${event}_plugin"}) {
421 push @{$ob->{inventory}}, {
422 _name => "event_$event",
423 title => delete $ob->{"event_${event}_plugin"},
424 slaying => delete $ob->{"event_${event}"},
425 name => delete $ob->{"event_${event}_options"},
426 };
427 }
428 }
429
430 # some archetypes had "+3" instead of the canonical "3", so fix
431 $ob->{dam} *= 1 if exists $ob->{dam};
432
433 $ob
434}
435
436# arch as in "arch xxx", ie.. objects
49sub normalize_arch($) { 437sub normalize_arch($) {
50 my ($ob) = @_; 438 my ($ob) = @_;
51 439
440 normalize_object $ob;
441
442 return if $ob->{_atype} eq "object";
443
52 my $arch = $ARCH{$ob->{_name}} 444 my $arch = $ARCH{$ob->{_name}}
53 or (warn "$ob->{_name}: no such archetype", return $ob); 445 or (warn "$ob->{_name}: no such archetype", return $ob);
54
55 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
56 446
57 if ($arch->{type} == 22) { # map 447 if ($arch->{type} == 22) { # map
58 my %normalize = ( 448 my %normalize = (
59 "enter_x" => "hp", 449 "enter_x" => "hp",
60 "enter_y" => "sp", 450 "enter_y" => "sp",
70 while (my ($k2, $k1) = each %normalize) { 460 while (my ($k2, $k1) = each %normalize) {
71 if (defined (my $v = delete $ob->{$k1})) { 461 if (defined (my $v = delete $ob->{$k1})) {
72 $ob->{$k2} = $v; 462 $ob->{$k2} = $v;
73 } 463 }
74 } 464 }
75 } 465 } else {
76
77 if (defined (my $v = delete $ob->{no_pass})) {
78 $ob->{move_block} = $v ? MOVE_ALL : 0;
79 }
80 if (defined (my $v = delete $ob->{walk_on})) {
81 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
82 : $ob->{move_on} & ~MOVE_WALK;
83 }
84 if (defined (my $v = delete $ob->{walk_off})) {
85 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
86 : $ob->{move_off} & ~MOVE_WALK;
87 }
88 if (defined (my $v = delete $ob->{fly_on})) {
89 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
90 : $ob->{move_on} & ~MOVE_FLY_LOW;
91 }
92 if (defined (my $v = delete $ob->{fly_off})) {
93 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
94 : $ob->{move_off} & ~MOVE_FLY_LOW;
95 }
96 if (defined (my $v = delete $ob->{flying})) {
97 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
98 : $ob->{move_type} & ~MOVE_FLY_LOW;
99 }
100
101 # if value matches archetype default, delete 466 # if value matches archetype default, delete
102 while (my ($k, $v) = each %$ob) { 467 while (my ($k, $v) = each %$ob) {
103 if (exists $arch->{$k} and $arch->{$k} eq $v) { 468 if (exists $arch->{$k} and $arch->{$k} eq $v) {
104 next if $k eq "_name"; 469 next if $k eq "_name";
105 delete $ob->{$k}; 470 delete $ob->{$k};
106 } 471 }
472 }
473 }
474
475 # a speciality for the editor
476 if (exists $ob->{attack_movement}) {
477 my $am = delete $ob->{attack_movement};
478 $ob->{attack_movement_bits_0_3} = $am & 15;
479 $ob->{attack_movement_bits_4_7} = $am & 240;
107 } 480 }
108 481
109 $ob 482 $ob
110} 483}
111 484
485sub attr_thaw($) {
486 my ($ob) = @_;
487
488 $ob->{attach} = decode_json $ob->{attach}
489 if exists $ob->{attach};
490
491 $ob
492}
493
494sub attr_freeze($) {
495 my ($ob) = @_;
496
497 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
498 if exists $ob->{attach};
499
500 $ob
501}
502
112sub read_pak($;$) { 503sub read_pak($) {
113 my ($path, $cache) = @_; 504 my ($path) = @_;
114 505
115 eval {
116 defined $cache
117 && -M $cache < -M $path
118 && Storable::retrieve $cache
119 } or do {
120 my %pak; 506 my %pak;
121 507
122 open my $fh, "<:raw", $path 508 open my $fh, "<:raw:perlio", $path
123 or Carp::croak "$_[0]: $!"; 509 or Carp::croak "$_[0]: $!";
510 binmode $fh;
124 while (<$fh>) { 511 while (<$fh>) {
125 my ($type, $id, $len, $path) = split; 512 my ($type, $id, $len, $path) = split;
126 $path =~ s/.*\///; 513 $path =~ s/.*\///;
127 read $fh, $pak{$path}, $len; 514 read $fh, $pak{$path}, $len;
128 } 515 }
129 516
130 Storable::nstore \%pak, $cache
131 if defined $cache;
132
133 \%pak 517 \%pak
134 }
135} 518}
136 519
137sub read_arch($;$) { 520sub read_arch($;$) {
138 my ($path, $cache) = @_; 521 my ($path, $toplevel) = @_;
139 522
140 eval {
141 defined $cache
142 && -M $cache < -M $path
143 && Storable::retrieve $cache
144 } or do {
145 my %arc; 523 my %arc;
146 my ($more, $prev); 524 my ($more, $prev);
525 my $comment;
147 526
148 open my $fh, "<:raw", $path 527 open my $fh, "<:utf8", $path
149 or Carp::croak "$path: $!"; 528 or Carp::croak "$path: $!";
150 529
530# binmode $fh;
531
151 my $parse_block; $parse_block = sub { 532 my $parse_block; $parse_block = sub {
152 my %arc = @_; 533 my %arc = @_;
153
154 while (<$fh>) {
155 s/\s+$//;
156 if (/^end$/i) {
157 last;
158 } elsif (/^arch (\S+)$/) {
159 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
160 } elsif (/^lore$/) {
161 while (<$fh>) {
162 last if /^endlore\s*$/i;
163 $arc{lore} .= $_;
164 }
165 } elsif (/^msg$/) {
166 while (<$fh>) {
167 last if /^endmsg\s*$/i;
168 $arc{msg} .= $_;
169 }
170 } elsif (/^(\S+)\s*(.*)$/) {
171 $arc{lc $1} = $2;
172 } elsif (/^\s*($|#)/) {
173 #
174 } else {
175 warn "$path: unparsable line '$_' in arch $arc{_name}";
176 }
177 }
178
179 \%arc
180 };
181 534
182 while (<$fh>) { 535 while (<$fh>) {
183 s/\s+$//; 536 s/\s+$//;
184 if (/^more$/i) { 537 if (/^end$/i) {
185 $more = $prev; 538 last;
539
186 } elsif (/^object (\S+)$/i) { 540 } elsif (/^arch (\S+)$/i) {
187 my $name = $1; 541 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
188 my $arc = $parse_block->(_name => $name);
189 542
190 if ($more) { 543 } elsif (/^lore$/i) {
191 $more->{more} = $arc; 544 while (<$fh>) {
192 } else { 545 last if /^endlore\s*$/i;
193 $arc{$name} = $arc; 546 $arc{lore} .= $_;
194 } 547 }
195 $prev = $arc; 548 } elsif (/^msg$/i) {
196 $more = undef; 549 while (<$fh>) {
550 last if /^endmsg\s*$/i;
551 $arc{msg} .= $_;
552 }
553 } elsif (/^anim$/i) {
554 while (<$fh>) {
555 last if /^mina\s*$/i;
556 chomp;
557 push @{ $arc{anim} }, $_;
558 }
197 } elsif (/^arch (\S+)$/i) { 559 } elsif (/^(\S+)\s*(.*)$/) {
198 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); 560 $arc{lc $1} = $2;
199 } elsif (/^\s*($|#)/) { 561 } elsif (/^\s*#/) {
562 $arc{_comment} .= "$_\n";
563
564 } elsif (/^\s*$/) {
200 # 565 #
201 } else { 566 } else {
202 warn "$path: unparseable top-level line '$_'"; 567 warn "$path: unparsable line '$_' in arch $arc{_name}";
203 }
204 } 568 }
205 569 }
206 undef $parse_block; # work around bug in perl not freeing $fh etc.
207
208 Storable::nstore \%arc, $cache
209 if defined $cache;
210 570
211 \%arc 571 \%arc
212 } 572 };
573
574 while (<$fh>) {
575 s/\s+$//;
576 if (/^more$/i) {
577 $more = $prev;
578 } elsif (/^object (\S+)$/i) {
579 my $name = $1;
580 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
581 undef $comment;
582 delete $arc{_comment} unless length $arc{_comment};
583 $arc->{_atype} = 'object';
584
585 if ($more) {
586 $more->{more} = $arc;
587 } else {
588 $arc{$name} = $arc;
589 }
590 $prev = $arc;
591 $more = undef;
592 } elsif (/^arch (\S+)$/i) {
593 my $name = $1;
594 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
595 undef $comment;
596 delete $arc{_comment} unless length $arc{_comment};
597 $arc->{_atype} = 'arch';
598
599 if ($more) {
600 $more->{more} = $arc;
601 } else {
602 push @{ $arc{arch} }, $arc;
603 }
604 $prev = $arc;
605 $more = undef;
606 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
607 if ($1 eq "lev_array") {
608 while (<$fh>) {
609 last if /^endplst\s*$/;
610 push @{$toplevel->{lev_array}}, $_+0;
611 }
612 } else {
613 $toplevel->{$1} = $2;
614 }
615 } elsif (/^\s*#/) {
616 $comment .= "$_\n";
617 } elsif (/^\s*($|#)/) {
618 #
619 } else {
620 die "$path: unparseable top-level line '$_'";
621 }
622 }
623
624 undef $parse_block; # work around bug in perl not freeing $fh etc.
625
626 \%arc
627}
628
629sub archlist_to_string {
630 my ($arch) = @_;
631
632 my $str;
633
634 my $append; $append = sub {
635 my %a = %{$_[0]};
636
637 Deliantra::attr_freeze \%a;
638 Deliantra::normalize_arch \%a;
639
640 # undo the bit-split we did before
641 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
642 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
643 | (delete $a{attack_movement_bits_4_7});
644 }
645
646 if (my $comment = delete $a{_comment}) {
647 if ($comment =~ /[^\n\s#]/) {
648 $str .= $comment;
649 }
650 }
651
652 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
653
654 my $inv = delete $a{inventory};
655 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
656 my $anim = delete $a{anim};
657
658 if ($a{_atype} eq 'object') {
659 $str .= join "\n", "anim", @$anim, "mina\n"
660 if $anim;
661 }
662
663 my @kv;
664
665 for ($a{_name} eq "map"
666 ? @Deliantra::FIELD_ORDER_MAP
667 : @Deliantra::FIELD_ORDER) {
668 push @kv, [$_, delete $a{$_}]
669 if exists $a{$_};
670 }
671
672 for (sort keys %a) {
673 next if /^_/; # ignore our _-keys
674 push @kv, [$_, delete $a{$_}];
675 }
676
677 for (@kv) {
678 my ($k, $v) = @$_;
679
680 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
681 $v =~ s/\n$//;
682 $str .= "$k\n$v\n$end\n";
683 } else {
684 $str .= "$k $v\n";
685 }
686 }
687
688 if ($inv) {
689 $append->($_) for @$inv;
690 }
691
692 $str .= "end\n";
693
694 if ($a{_atype} eq 'object') {
695 if ($more) {
696 $str .= "more\n";
697 $append->($more) if $more;
698 } else {
699 $str .= "\n";
700 }
701 }
702 };
703
704 for (@$arch) {
705 $append->($_);
706 }
707
708 $str
213} 709}
214 710
215# put all archs into a hash with editor_face as it's key 711# put all archs into a hash with editor_face as it's key
216# NOTE: the arrays in the hash values are references to 712# NOTE: the arrays in the hash values are references to
217# the archs from $ARCH 713# the archs from $ARCH
218sub editor_archs { 714sub editor_archs {
219 my %paths; 715 my %paths;
220 716
221 for (keys %ARCH) { 717 for (keys %ARCH) {
222 my $arch = $ARCH{$_}; 718 my $arch = $ARCH{$_};
223 push @{$paths{$arch->{editor_folder}}}, \$arch; 719 push @{$paths{$arch->{editor_folder}}}, $arch;
224 } 720 }
225 721
226 \%paths 722 \%paths
227} 723}
228 724
238 my ($a) = @_; 734 my ($a) = @_;
239 735
240 my $o = $ARCH{$a->{_name}} 736 my $o = $ARCH{$a->{_name}}
241 or return; 737 or return;
242 738
243 my $face = $FACE{$a->{face} || $o->{face}} 739 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
740 unless ($face) {
741 $face = $FACE{"blank.x11"}
244 or (warn "no face data found for arch '$a->{_name}'"), return; 742 or (warn "no face data found for arch '$a->{_name}'"), return;
743 }
245 744
246 if ($face->{w} > 1 || $face->{h} > 1) { 745 if ($face->{w} > 1 || $face->{h} > 1) {
247 # bigface 746 # bigface
248 return (0, 0, $face->{w} - 1, $face->{h} - 1); 747 return (0, 0, $face->{w} - 1, $face->{h} - 1);
249 748
264 # single face 763 # single face
265 return (0, 0, 0, 0); 764 return (0, 0, 0, 0);
266 } 765 }
267} 766}
268 767
269sub init($) {
270 my ($cachedir) = @_;
271
272 return if %ARCH;
273
274 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
275}
276
277=item $data = arch_attr $arch 768=item $type = arch_attr $arch
278 769
279Returns a hashref describing the object and its attributes. It can contain 770Returns a hashref describing the object and its attributes. It can contain
280the following keys: 771the following keys:
281 772
282 name the name, suitable for display purposes 773 name the name, suitable for display purposes
283 ignore 774 ignore
284 attr 775 attr
285 desc 776 desc
286 use 777 use
287 section => [name => \%attr, name => \%attr] 778 section => [name => \%attr, name => \%attr]
779 import
288 780
289=cut 781=cut
290 782
291sub arch_attr($) { 783sub arch_attr($) {
292 my ($arch) = @_; 784 my ($obj) = @_;
293 785
294 require Crossfire::Data; 786 require Deliantra::Data;
295 787
296 my %attr; 788 my $root;
789 my $attr = { };
790
791 my $arch = $ARCH{ $obj->{_name} };
792 my $type = $obj->{type} || $arch->{type};
297 793
298 if ($arch->{type} > 0) { 794 if ($type > 0) {
299 %attr = %{ $Crossfire::Data::ATTR{$arch->{type}+0} || {} }; 795 $root = $Deliantra::Data::ATTR{$type};
300 } else { 796 } else {
301 die; 797 my %a = (%$arch, %$obj);
798
799 if ($a{is_floor} && !$a{alive}) {
800 $root = $Deliantra::Data::TYPE{Floor};
801 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
802 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
803 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
804 $root = $Deliantra::Data::TYPE{Wall};
805 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
806 $root = $Deliantra::Data::TYPE{"Weak Wall"};
807 } else {
808 $root = $Deliantra::Data::TYPE{Misc};
809 }
810 }
811
812 my @import = ($root);
813
814 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
815 unless $type == 116;
816
817 my (%ignore);
818 my (@section_order, %section, @attr_order);
819
820 while (my $type = shift @import) {
821 push @import,
822 grep $_,
823 map $Deliantra::Data::TYPE{$_},
824 @{$type->{import} || []};
825
826 $attr->{$_} ||= $type->{$_}
827 for qw(name desc use);
828
829 for (@{$type->{ignore} || []}) {
830 $ignore{$_}++ for ref $_ ? @$_ : $_;
831 }
832
833 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
834 my ($name, $attr) = @$_;
835 push @section_order, $name;
836 for (@$attr) {
837 my ($k, $v) = @$_;
838 push @attr_order, $k;
839 $section{$name}{$k} ||= $v;
840 }
841 }
842 }
843
844 $attr->{section} = [
845 map !exists $section{$_} ? () : do {
846 my $attr = delete $section{$_};
847
848 [
849 $_,
850 map exists $attr->{$_} && !$ignore{$_}
851 ? [$_ => delete $attr->{$_}] : (),
852 @attr_order
853 ]
854 },
855
856 exists $section{$_} ? [$_ => delete $section{$_}] : (),
857 @section_order
858 ];
859
860 $attr
861}
862
863sub cache_file($$&&) {
864 my ($src, $cache, $load, $create) = @_;
865
866 my ($size, $mtime) = (stat $src)[7,9]
867 or Carp::croak "$src: $!";
868
869 if (-e $cache) {
870 my $ref = eval { load_ref $cache };
871
872 if ($ref->{version} == 1
873 && $ref->{size} == $size
874 && $ref->{mtime} == $mtime
875 && eval { $load->($ref->{data}); 1 }) {
876 return;
877 }
878 }
879
880 my $ref = {
881 version => 1,
882 size => $size,
883 mtime => $mtime,
884 data => $create->(),
302 } 885 };
303 886
304 use PApp::Util; 887 $load->($ref->{data});
305 warn PApp::Util::dumpval \%attr;
306}
307 888
308sub arch_edit_sections { 889 save_ref $ref, $cache;
309# if (edit_type == IGUIConstants.TILE_EDIT_NONE) 890}
310# edit_type = 0; 891
311# else if (edit_type != 0) { 892=item set_libdir $path
312# // all flags from 'check_type' must be unset in this arch because they get recalculated now 893
313# edit_type &= ~check_type; 894Sets the library directory to the given path
895(default: $ENV{CROSSFIRE_LIBDIR}).
896
897You have to (re-)load the archetypes and tilecache manually after steting
898the library path.
899
900=cut
901
902sub set_libdir($) {
903 $LIB = $_[0];
904}
905
906=item load_archetypes
907
908(Re-)Load archetypes into %ARCH.
909
910=cut
911
912sub load_archetypes() {
913 cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub {
914 *ARCH = $_[0];
915 }, sub {
916 read_arch "$LIB/archetypes"
917 };
918}
919
920sub construct_tilecache_pb {
921 my ($idx, $cache) = @_;
922
923 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
924
925 while (my ($name, $tile) = each %$cache) {
926 my $tpb = delete $tile->{pb};
927 my $ofs = $tile->{idx};
928
929 for my $x (0 .. $tile->{w} - 1) {
930 for my $y (0 .. $tile->{h} - 1) {
931 my $idx = $ofs + $x + $y * $tile->{w};
932 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
933 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
934 }
314# } 935 }
315# 936 }
937
938 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
939
940 $cache
941}
942
943sub use_tilecache {
944 my ($face) = @_;
945 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
946 or die "$VARDIR/tilecache.png: $!";
947 *FACE = $_[0];
948}
949
950=item load_tilecache
951
952(Re-)Load %TILE and %FACE.
953
954=cut
955
956sub load_tilecache() {
957 require Gtk2;
958
959 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
960 sub {
961 my %cache;
962 my $facedata = Storable::retrieve "$LIB/facedata";
963
964 $facedata->{version} == 2
965 or die "$LIB/facedata: version mismatch, cannot proceed.";
966
967 my $faces = $facedata->{faceinfo};
968 my $idx = 0;
969
970 for (sort keys %$faces) {
971 my ($face, $info) = ($_, $faces->{$_});
972
973 my $pb = new Gtk2::Gdk::PixbufLoader;
974 $pb->write ($info->{data32});
975 $pb->close;
976 my $pb = $pb->get_pixbuf;
977
978 my $tile = $cache{$face} = {
979 pb => $pb,
980 idx => $idx,
981 w => int $pb->get_width / TILESIZE,
982 h => int $pb->get_height / TILESIZE,
983 };
984
985 $idx += $tile->{w} * $tile->{h};
316# } 986 }
317# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && 987
318# getAttributeValue("alive", defarch) == 1 && 988 construct_tilecache_pb $idx, \%cache;
319# (getAttributeValue("monster", defarch) == 1 || 989
320# getAttributeValue("generator", defarch) == 1)) { 990 \%cache
321# // Monster: monsters/npcs/generators
322# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
323# } 991 };
324# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
325# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
326# // Walls
327# edit_type |= IGUIConstants.TILE_EDIT_WALL;
328# }
329# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
330# getAttributeValue("connected", defarch) != 0) {
331# // Connected Objects
332# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
333# }
334# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
335# arch_type == 66 || arch_type == 41 || arch_type == 95) {
336# // Exit: teleporter/exit/trapdoors
337# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
338# }
339# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
340# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
341# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
342# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
343# arch_type == 124 || arch_type == 130)) {
344# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
345# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
346# }
347# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
348# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
349# arch_type == 91 || arch_type == 21 || arch_type == 24) {
350# // Door: door/special door/gates + keys
351# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
352# }
353# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
354# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
355# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
356# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
357# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
358# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
359# arch_type == 122 || arch_type == 3)) {
360# // Equipment: weapons/armour/wands/rods
361# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
362# }
363#
364# return(edit_type);
365#
366#
367} 992}
368 993
369$CACHEDIR ||= "$ENV{HOME}/.crossfire"; 994=back
370
371init $CACHEDIR;
372 995
373=head1 AUTHOR 996=head1 AUTHOR
374 997
375 Marc Lehmann <schmorp@schmorp.de> 998 Marc Lehmann <schmorp@schmorp.de>
376 http://home.schmorp.de/ 999 http://home.schmorp.de/
379 http://www.ta-sa.org/ 1002 http://www.ta-sa.org/
380 1003
381=cut 1004=cut
382 1005
3831 10061
1007

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