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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.17 by root, Wed Feb 22 22:36:45 2006 UTC vs.
Revision 1.135 by root, Tue Nov 3 14:56:58 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4
5=over 4
4 6
5=cut 7=cut
6 8
7package Crossfire; 9package Deliantra;
8 10
9our $VERSION = '0.1'; 11our $VERSION = '1.25';
10 12
11use strict; 13use common::sense;
12 14
13use base 'Exporter'; 15use base 'Exporter';
14 16
15use Carp (); 17use Carp ();
16use Storable; 18use File::Spec;
17use List::Util qw(min max); 19use List::Util qw(min max);
20use Storable qw(freeze thaw);
18 21
19#XXX: The map_* procedures scream for a map-object
20
21our @EXPORT = 22our @EXPORT = qw(
22 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents); 23 read_pak read_arch
24 *ARCH $TILE *FACE *FACEDATA
25 TILESIZE CACHESTRIDE
26 editor_archs arch_extents
27);
23 28
24our $LIB = $ENV{CROSSFIRE_LIBDIR} 29use JSON::XS qw(decode_json encode_json);
25 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n";
26 30
31our $LIB = $ENV{DELIANTRA_LIBDIR};
32
33our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
34 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
35 : File::Spec->tmpdir . "/deliantra";
36
37mkdir $VARDIR, 0777;
38
27sub TILESIZE (){ 32 } 39sub TILESIZE (){ 32 }
40sub CACHESTRIDE (){ 64 }
28 41
29our $CACHEDIR;
30our %ARCH; 42our %ARCH;
43our %FACE; # face32
31our %FACE; 44our %FACEDATA;
32our $TILE; 45our $TILE;
33 46
34our %FIELD_MULTILINE = ( 47our %FIELD_MULTILINE = (
35 msg => "endmsg", 48 msg => "endmsg",
36 lore => "endlore", 49 lore => "endlore",
50 maplore => "endmaplore",
37); 51);
38 52
39# not used yet, maybe alphabetical is ok 53# movement bit type, PITA
54our %FIELD_MOVEMENT = map +($_ => undef),
55 qw(move_type move_block move_allow move_on move_off move_slow);
56
57# same as in server save routine, to (hopefully) be compatible
58# to the other editors.
59our @FIELD_ORDER_MAP = (qw(
60 file_format_version
61 name attach swap_time reset_timeout fixed_resettime difficulty region
62 shopitems shopgreed shopmin shopmax shoprace
63 darkness width height enter_x enter_y msg maplore
64 unique template
65 outdoor temp pressure humid windspeed winddir sky nosmooth
66 tile_path_1 tile_path_2 tile_path_3 tile_path_4
67));
68
40our @FIELD_ORDER = (qw(name name_pl)); 69our @FIELD_ORDER = (qw(
70 inherit
41 71
72 elevation
73
74 name name_pl custom_name attach title race
75 slaying skill msg lore other_arch
76 sound sound_destroy face animation is_animated
77 magicmap smoothlevel smoothface
78 str dex con wis pow cha int
79 hp maxhp sp maxsp grace maxgrace
80 exp perm_exp expmul
81 food dam luck wc ac x y speed speed_left move_state attack_movement
82 nrof level direction type subtype attacktype
83
84 resist_physical resist_magic resist_fire resist_electricity
85 resist_cold resist_confusion resist_acid resist_drain
86 resist_weaponmagic resist_ghosthit resist_poison resist_slow
87 resist_paralyze resist_turn_undead resist_fear resist_cancellation
88 resist_deplete resist_death resist_chaos resist_counterspell
89 resist_godpower resist_holyword resist_blind resist_internal
90 resist_life_stealing resist_disease
91
92 path_attuned path_repelled path_denied material materialname
93 value carrying weight invisible state magic
94 last_heal last_sp last_grace last_eat
95 connected glow_radius randomitems tresure_env npx_status npc_program
96 run_away pick_up container will_apply smoothlevel
97 current_weapon_script weapontype tooltype elevation client_type
98 item_power duration range
99 range_modifier duration_modifier dam_modifier gen_sp_armour
100 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
101
102 alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster
103 friendly generator is_thrown auto_apply treasure player sold see_invisible
104 can_roll overlay_floor is_turnable is_used_up identified reflecting changing
105 splitting hitback startequip blocksview undead scared unaggressive
106 reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down
107 run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range
108 can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range
109 has_ready_bow xrays is_floor lifesave no_strength sleep stand_still
110 random_move only_attack confused stealth cursed damned see_anywhere
111 known_magical known_cursed can_use_skill been_applied has_ready_scroll
112 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
113 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
114 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
115 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
116 precious
117
118 body_range body_arm body_torso body_head body_neck body_skill
119 body_finger body_shoulder body_foot body_hand body_wrist body_waist
120));
121
122our %EVENT_TYPE = (
123 apply => 1,
124 attack => 2,
125 death => 3,
126 drop => 4,
127 pickup => 5,
128 say => 6,
129 stop => 7,
130 time => 8,
131 throw => 9,
132 trigger => 10,
133 close => 11,
134 timer => 12,
135);
136
42sub MOVE_WALK (){ 0x1 } 137sub MOVE_WALK (){ 0x01 }
43sub MOVE_FLY_LOW (){ 0x2 } 138sub MOVE_FLY_LOW (){ 0x02 }
44sub MOVE_FLY_HIGH (){ 0x4 } 139sub MOVE_FLY_HIGH (){ 0x04 }
45sub MOVE_FLYING (){ 0x6 } 140sub MOVE_FLYING (){ 0x06 }
46sub MOVE_SWIM (){ 0x8 } 141sub MOVE_SWIM (){ 0x08 }
47sub MOVE_ALL (){ 0xf } 142sub MOVE_BOAT (){ 0x10 }
143sub MOVE_SHIP (){ 0x20 }
144sub MOVE_KNOWN (){ 0x3f } # all of above
145sub MOVE_ALL (){ 0x10000 } # very special value
48 146
147our %MOVE_TYPE = (
148 walk => MOVE_WALK,
149 fly_low => MOVE_FLY_LOW,
150 fly_high => MOVE_FLY_HIGH,
151 flying => MOVE_FLYING,
152 swim => MOVE_SWIM,
153 boat => MOVE_BOAT,
154 ship => MOVE_SHIP,
155 all => MOVE_ALL,
156);
157
158our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
159
160{
161 package Deliantra::MoveType;
162
163 use overload
164 '=' => sub { bless [@{$_[0]}], ref $_[0] },
165 '""' => \&as_string,
166 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
167 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
168 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
169 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
170 'x=' => sub {
171 my $cur = $_[0] >= $_[1];
172 if (!defined $cur) {
173 if ($_[0] >= "all") {
174 $_[0] -= $_[1];
175 } else {
176 $_[0] += $_[1];
177 }
178 } elsif ($cur) {
179 $_[0] -= $_[1];
180 } else {
181 $_[0] /= $_[1];
182 }
183
184 $_[0]
185 },
186 'eq' => sub { "$_[0]" eq "$_[1]" },
187 'ne' => sub { "$_[0]" ne "$_[1]" },
188 ;
189
190 sub TO_JSON {
191 $_[0][0]
192 }
193}
194
195sub Deliantra::MoveType::new {
196 my ($class, $string) = @_;
197
198 my $mask;
199 my $value;
200
201 if ($string =~ /^\s*\d+\s*$/) {
202 $mask = MOVE_ALL;
203 $value = $string+0;
204 } else {
205 for (split /\s+/, lc $string) {
206 if (s/^-//) {
207 $mask |= $MOVE_TYPE{$_};
208 $value &= ~$MOVE_TYPE{$_};
209 } else {
210 $mask |= $MOVE_TYPE{$_};
211 $value |= $MOVE_TYPE{$_};
212 }
213 }
214 }
215
216 (bless [$mask, $value], $class)->normalise
217}
218
219sub Deliantra::MoveType::normalise {
220 my ($self) = @_;
221
222 if ($self->[0] & MOVE_ALL) {
223 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
224 $self->[0] &= $mask;
225 $self->[1] &= $mask;
226 }
227
228 $self->[1] &= $self->[0];
229
230 $self
231}
232
233sub Deliantra::MoveType::as_string {
234 my ($self) = @_;
235
236 my @res;
237
238 my ($mask, $value) = @$self;
239
240 for (@Deliantra::MOVE_TYPE) {
241 my $bit = $Deliantra::MOVE_TYPE{$_};
242 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
243 $mask &= ~$bit;
244 push @res, $value & $bit ? $_ : "-$_";
245 }
246 }
247
248 join " ", @res
249}
250
251sub load_ref($) {
252 my ($path) = @_;
253
254 open my $fh, "<:raw:perlio", $path
255 or die "$path: $!";
256 local $/;
257
258 thaw <$fh>
259}
260
261sub save_ref($$) {
262 my ($ref, $path) = @_;
263
264 open my $fh, ">:raw:perlio", "$path~"
265 or die "$path~: $!";
266 print $fh freeze $ref;
267 close $fh;
268 rename "$path~", $path
269 or die "$path: $!";
270}
271
272my %attack_mask = (
273 physical => 0x00000001,
274 magic => 0x00000002,
275 fire => 0x00000004,
276 electricity => 0x00000008,
277 cold => 0x00000010,
278 confusion => 0x00000020,
279 acid => 0x00000040,
280 drain => 0x00000080,
281 weaponmagic => 0x00000100,
282 ghosthit => 0x00000200,
283 poison => 0x00000400,
284 slow => 0x00000800,
285 paralyze => 0x00001000,
286 turn_undead => 0x00002000,
287 fear => 0x00004000,
288 cancellation => 0x00008000,
289 deplete => 0x00010000,
290 death => 0x00020000,
291 chaos => 0x00040000,
292 counterspell => 0x00080000,
293 godpower => 0x00100000,
294 holyword => 0x00200000,
295 blind => 0x00400000,
296 internal => 0x00800000,
297 life_stealing => 0x01000000,
298 disease => 0x02000000,
299);
300
301sub _add_resist($$$) {
302 my ($ob, $mask, $value) = @_;
303
304 while (my ($k, $v) = each %attack_mask) {
305 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
306 }
307}
308
309my %MATERIAL = reverse
310 paper => 1,
311 iron => 2,
312 glass => 4,
313 leather => 8,
314 wood => 16,
315 organic => 32,
316 stone => 64,
317 cloth => 128,
318 adamant => 256,
319 liquid => 512,
320 tin => 1024,
321 bone => 2048,
322 ice => 4096,
323
324 # guesses
325 runestone => 12,
326 bronze => 18,
327 "ancient wood" => 20,
328 glass => 36,
329 marble => 66,
330 ice => 68,
331 stone => 70,
332 stone => 80,
333 cloth => 136,
334 ironwood => 144,
335 adamantium => 258,
336 glacium => 260,
337 blood => 544,
338;
339
340# object as in "Object xxx", i.e. archetypes
341sub normalize_object($) {
342 my ($ob) = @_;
343
344 delete $ob->{editable}; # deprecated
345
346 # convert material bitset to materialname, if possible
347 if (exists $ob->{material}) {
348 if (!$ob->{material}) {
349 delete $ob->{material};
350 } elsif (exists $ob->{materialname}) {
351 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
352 delete $ob->{material};
353 } else {
354 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
355 delete $ob->{material}; # assume materilname is more specific and nuke material
356 }
357 } elsif (my $name = $MATERIAL{$ob->{material}}) {
358 delete $ob->{material};
359 $ob->{materialname} = $name;
360 } else {
361 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
362 }
363 }
364
365 # check whether attachment is the same as in the archetype
366 if (exists $ob->{attach}) {
367 my $arch = $ARCH{$ob->{_name}};
368 my $js = JSON::XS->new->utf8->canonical (1);
369
370 if (defined $arch->{attach}
371 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
372 delete $ob->{attach}
373 }
374 }
375
376 # color_fg is used as default for magicmap if magicmap does not exist
377 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
378
379 # nuke outdated or never supported fields
380 delete @$ob{qw(
381 can_knockback can_parry can_impale can_cut can_dam_armour
382 can_apply pass_thru can_pass_thru color_bg color_fg
383 )};
384
385 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
386 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
387 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
388
389 # convert movement strings to bitsets
390 for my $attr (keys %FIELD_MOVEMENT) {
391 next unless exists $ob->{$attr};
392
393 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
394 }
395
396 # convert outdated movement flags to new movement sets
397 if (defined (my $v = delete $ob->{no_pass})) {
398 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
399 }
400 if (defined (my $v = delete $ob->{slow_move})) {
401 $ob->{move_slow} += "walk";
402 $ob->{move_slow_penalty} = $v;
403 }
404 if (defined (my $v = delete $ob->{walk_on})) {
405 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
406 }
407 if (defined (my $v = delete $ob->{walk_off})) {
408 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
409 }
410 if (defined (my $v = delete $ob->{fly_on})) {
411 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
412 }
413 if (defined (my $v = delete $ob->{fly_off})) {
414 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
415 }
416 if (defined (my $v = delete $ob->{flying})) {
417 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
418 }
419
420 # convert idiotic event_xxx things into objects
421 while (my ($event, $subtype) = each %EVENT_TYPE) {
422 if (exists $ob->{"event_${event}_plugin"}) {
423 push @{$ob->{inventory}}, {
424 _name => "event_$event",
425 title => delete $ob->{"event_${event}_plugin"},
426 slaying => delete $ob->{"event_${event}"},
427 name => delete $ob->{"event_${event}_options"},
428 };
429 }
430 }
431
432 # some archetypes had "+3" instead of the canonical "3", so fix
433 $ob->{dam} *= 1 if exists $ob->{dam};
434
435 $ob
436}
437
438# arch as in "arch xxx", ie.. objects
49sub normalize_arch($) { 439sub normalize_arch($) {
50 my ($ob) = @_; 440 my ($ob) = @_;
51 441
442 normalize_object $ob;
443
444 return if $ob->{_atype} eq "object";
445
52 my $arch = $ARCH{$ob->{_name}} 446 my $arch = $ARCH{$ob->{_name}}
53 or (warn "$ob->{_name}: no such archetype", return $ob); 447 or (warn "$ob->{_name}: no such archetype", return $ob);
54
55 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
56 448
57 if ($arch->{type} == 22) { # map 449 if ($arch->{type} == 22) { # map
58 my %normalize = ( 450 my %normalize = (
59 "enter_x" => "hp", 451 "enter_x" => "hp",
60 "enter_y" => "sp", 452 "enter_y" => "sp",
70 while (my ($k2, $k1) = each %normalize) { 462 while (my ($k2, $k1) = each %normalize) {
71 if (defined (my $v = delete $ob->{$k1})) { 463 if (defined (my $v = delete $ob->{$k1})) {
72 $ob->{$k2} = $v; 464 $ob->{$k2} = $v;
73 } 465 }
74 } 466 }
75 } 467 } else {
76
77 if (defined (my $v = delete $ob->{no_pass})) {
78 $ob->{move_block} = $v ? MOVE_ALL : 0;
79 }
80 if (defined (my $v = delete $ob->{walk_on})) {
81 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
82 : $ob->{move_on} & ~MOVE_WALK;
83 }
84 if (defined (my $v = delete $ob->{walk_off})) {
85 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
86 : $ob->{move_off} & ~MOVE_WALK;
87 }
88 if (defined (my $v = delete $ob->{fly_on})) {
89 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
90 : $ob->{move_on} & ~MOVE_FLY_LOW;
91 }
92 if (defined (my $v = delete $ob->{fly_off})) {
93 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
94 : $ob->{move_off} & ~MOVE_FLY_LOW;
95 }
96 if (defined (my $v = delete $ob->{flying})) {
97 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
98 : $ob->{move_type} & ~MOVE_FLY_LOW;
99 }
100
101 # if value matches archetype default, delete 468 # if value matches archetype default, delete
102 while (my ($k, $v) = each %$ob) { 469 while (my ($k, $v) = each %$ob) {
103 if (exists $arch->{$k} and $arch->{$k} eq $v) { 470 if (exists $arch->{$k} and $arch->{$k} eq $v) {
104 next if $k eq "_name"; 471 next if $k eq "_name";
105 delete $ob->{$k}; 472 delete $ob->{$k};
106 } 473 }
474 }
475 }
476
477 # a speciality for the editor
478 if (exists $ob->{attack_movement}) {
479 my $am = delete $ob->{attack_movement};
480 $ob->{attack_movement_bits_0_3} = $am & 15;
481 $ob->{attack_movement_bits_4_7} = $am & 240;
107 } 482 }
108 483
109 $ob 484 $ob
110} 485}
111 486
487sub attr_thaw($) {
488 my ($ob) = @_;
489
490 $ob->{attach} = decode_json $ob->{attach}
491 if exists $ob->{attach};
492
493 $ob
494}
495
496sub attr_freeze($) {
497 my ($ob) = @_;
498
499 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
500 if exists $ob->{attach};
501
502 $ob
503}
504
112sub read_pak($;$) { 505sub read_pak($) {
113 my ($path, $cache) = @_; 506 my ($path) = @_;
114 507
115 eval {
116 defined $cache
117 && -M $cache < -M $path
118 && Storable::retrieve $cache
119 } or do {
120 my %pak; 508 my %pak;
121 509
122 open my $fh, "<:raw", $path 510 open my $fh, "<:raw:perlio", $path
123 or Carp::croak "$_[0]: $!"; 511 or Carp::croak "$_[0]: $!";
512 binmode $fh;
124 while (<$fh>) { 513 while (<$fh>) {
125 my ($type, $id, $len, $path) = split; 514 my ($type, $id, $len, $path) = split;
126 $path =~ s/.*\///; 515 $path =~ s/.*\///;
127 read $fh, $pak{$path}, $len; 516 read $fh, $pak{$path}, $len;
128 } 517 }
129 518
130 Storable::nstore \%pak, $cache
131 if defined $cache;
132
133 \%pak 519 \%pak
134 }
135} 520}
136 521
137sub read_arch($;$) { 522sub read_arch($;$) {
138 my ($path, $cache) = @_; 523 my ($path, $toplevel) = @_;
139 524
140 eval {
141 defined $cache
142 && -M $cache < -M $path
143 && Storable::retrieve $cache
144 } or do {
145 my %arc; 525 my %arc;
146 my ($more, $prev); 526 my ($more, $prev);
527 my $comment;
147 528
148 open my $fh, "<:raw", $path 529 open my $fh, "<:utf8", $path
149 or Carp::croak "$path: $!"; 530 or Carp::croak "$path: $!";
150 531
532# binmode $fh;
533
151 my $parse_block; $parse_block = sub { 534 my $parse_block; $parse_block = sub {
152 my %arc = @_; 535 my %arc = @_;
153
154 while (<$fh>) {
155 s/\s+$//;
156 if (/^end$/i) {
157 last;
158 } elsif (/^arch (\S+)$/) {
159 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
160 } elsif (/^lore$/) {
161 while (<$fh>) {
162 last if /^endlore\s*$/i;
163 $arc{lore} .= $_;
164 }
165 } elsif (/^msg$/) {
166 while (<$fh>) {
167 last if /^endmsg\s*$/i;
168 $arc{msg} .= $_;
169 }
170 } elsif (/^(\S+)\s*(.*)$/) {
171 $arc{lc $1} = $2;
172 } elsif (/^\s*($|#)/) {
173 #
174 } else {
175 warn "$path: unparsable line '$_' in arch $arc{_name}";
176 }
177 }
178
179 \%arc
180 };
181 536
182 while (<$fh>) { 537 while (<$fh>) {
183 s/\s+$//; 538 s/\s+$//;
184 if (/^more$/i) { 539 if (/^end$/i) {
185 $more = $prev; 540 last;
541
186 } elsif (/^object (\S+)$/i) { 542 } elsif (/^arch (\S+)$/i) {
187 my $name = $1; 543 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
188 my $arc = $parse_block->(_name => $name);
189 544
190 if ($more) { 545 } elsif (/^lore$/i) {
191 $more->{more} = $arc; 546 while (<$fh>) {
192 } else { 547 last if /^endlore\s*$/i;
193 $arc{$name} = $arc; 548 $arc{lore} .= $_;
194 } 549 }
195 $prev = $arc; 550 } elsif (/^msg$/i) {
196 $more = undef; 551 while (<$fh>) {
552 last if /^endmsg\s*$/i;
553 $arc{msg} .= $_;
554 }
555 } elsif (/^anim$/i) {
556 while (<$fh>) {
557 last if /^mina\s*$/i;
558 chomp;
559 push @{ $arc{anim} }, $_;
560 }
197 } elsif (/^arch (\S+)$/i) { 561 } elsif (/^(\S+)\s*(.*)$/) {
198 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); 562 $arc{lc $1} = $2;
199 } elsif (/^\s*($|#)/) { 563 } elsif (/^\s*#/) {
564 $arc{_comment} .= "$_\n";
565
566 } elsif (/^\s*$/) {
200 # 567 #
201 } else { 568 } else {
202 warn "$path: unparseable top-level line '$_'"; 569 warn "$path: unparsable line '$_' in arch $arc{_name}";
203 }
204 } 570 }
205 571 }
206 undef $parse_block; # work around bug in perl not freeing $fh etc.
207
208 Storable::nstore \%arc, $cache
209 if defined $cache;
210 572
211 \%arc 573 \%arc
212 } 574 };
575
576 while (<$fh>) {
577 s/\s+$//;
578 if (/^more$/i) {
579 $more = $prev;
580 } elsif (/^object (\S+)$/i) {
581 my $name = $1;
582 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
583 undef $comment;
584 delete $arc{_comment} unless length $arc{_comment};
585 $arc->{_atype} = 'object';
586
587 if ($more) {
588 $more->{more} = $arc;
589 } else {
590 $arc{$name} = $arc;
591 }
592 $prev = $arc;
593 $more = undef;
594 } elsif (/^arch (\S+)$/i) {
595 my $name = $1;
596 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
597 undef $comment;
598 delete $arc{_comment} unless length $arc{_comment};
599 $arc->{_atype} = 'arch';
600
601 if ($more) {
602 $more->{more} = $arc;
603 } else {
604 push @{ $arc{arch} }, $arc;
605 }
606 $prev = $arc;
607 $more = undef;
608 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
609 if ($1 eq "lev_array") {
610 while (<$fh>) {
611 last if /^endplst\s*$/;
612 push @{$toplevel->{lev_array}}, $_+0;
613 }
614 } else {
615 $toplevel->{$1} = $2;
616 }
617 } elsif (/^\s*#/) {
618 $comment .= "$_\n";
619 } elsif (/^\s*($|#)/) {
620 #
621 } else {
622 die "$path: unparseable top-level line '$_'";
623 }
624 }
625
626 undef $parse_block; # work around bug in perl not freeing $fh etc.
627
628 \%arc
629}
630
631sub archlist_to_string {
632 my ($arch) = @_;
633
634 my $str;
635
636 my $append; $append = sub {
637 my %a = %{$_[0]};
638
639 Deliantra::attr_freeze \%a;
640 Deliantra::normalize_arch \%a;
641
642 # undo the bit-split we did before
643 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
644 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
645 | (delete $a{attack_movement_bits_4_7});
646 }
647
648 if (my $comment = delete $a{_comment}) {
649 if ($comment =~ /[^\n\s#]/) {
650 $str .= $comment;
651 }
652 }
653
654 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
655
656 my $inv = delete $a{inventory};
657 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
658 my $anim = delete $a{anim};
659
660 if ($a{_atype} eq 'object') {
661 $str .= join "\n", "anim", @$anim, "mina\n"
662 if $anim;
663 }
664
665 my @kv;
666
667 for ($a{_name} eq "map"
668 ? @Deliantra::FIELD_ORDER_MAP
669 : @Deliantra::FIELD_ORDER) {
670 push @kv, [$_, delete $a{$_}]
671 if exists $a{$_};
672 }
673
674 for (sort keys %a) {
675 next if /^_/; # ignore our _-keys
676 push @kv, [$_, delete $a{$_}];
677 }
678
679 for (@kv) {
680 my ($k, $v) = @$_;
681
682 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
683 $v =~ s/\n$//;
684 $str .= "$k\n$v\n$end\n";
685 } else {
686 $str .= "$k $v\n";
687 }
688 }
689
690 if ($inv) {
691 $append->($_) for @$inv;
692 }
693
694 $str .= "end\n";
695
696 if ($a{_atype} eq 'object') {
697 if ($more) {
698 $str .= "more\n";
699 $append->($more) if $more;
700 } else {
701 $str .= "\n";
702 }
703 }
704 };
705
706 for (@$arch) {
707 $append->($_);
708 }
709
710 $str
213} 711}
214 712
215# put all archs into a hash with editor_face as it's key 713# put all archs into a hash with editor_face as it's key
216# NOTE: the arrays in the hash values are references to 714# NOTE: the arrays in the hash values are references to
217# the archs from $ARCH 715# the archs from $ARCH
218sub editor_archs { 716sub editor_archs {
219 my %paths; 717 my %paths;
220 718
221 for (keys %ARCH) { 719 for (keys %ARCH) {
222 my $arch = $ARCH{$_}; 720 my $arch = $ARCH{$_};
223 push @{$paths{$arch->{editor_folder}}}, \$arch; 721 push @{$paths{$arch->{editor_folder}}}, $arch;
224 } 722 }
225 723
226 \%paths 724 \%paths
227} 725}
228 726
238 my ($a) = @_; 736 my ($a) = @_;
239 737
240 my $o = $ARCH{$a->{_name}} 738 my $o = $ARCH{$a->{_name}}
241 or return; 739 or return;
242 740
243 my $face = $FACE{$a->{face} || $o->{face}} 741 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
742 unless ($face) {
743 $face = $FACE{"blank.x11"}
244 or (warn "no face data found for arch '$a->{_name}'"), return; 744 or (warn "no face data found for arch '$a->{_name}'"), return;
745 }
245 746
246 if ($face->{w} > 1 || $face->{h} > 1) { 747 if ($face->{w} > 1 || $face->{h} > 1) {
247 # bigface 748 # bigface
248 return (0, 0, $face->{w} - 1, $face->{h} - 1); 749 return (0, 0, $face->{w} - 1, $face->{h} - 1);
249 750
264 # single face 765 # single face
265 return (0, 0, 0, 0); 766 return (0, 0, 0, 0);
266 } 767 }
267} 768}
268 769
269sub init($) {
270 my ($cachedir) = @_;
271
272 return if %ARCH;
273
274 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
275}
276
277=item $data = arch_attr $arch 770=item $type = arch_attr $arch
278 771
279Returns a hashref describing the object and its attributes. It can contain 772Returns a hashref describing the object and its attributes. It can contain
280the following keys: 773the following keys:
281 774
282 name the name, suitable for display purposes 775 name the name, suitable for display purposes
283 ignore 776 ignore
284 attr 777 attr
285 desc 778 desc
286 use 779 use
287 section => [name => \%attr, name => \%attr] 780 section => [name => \%attr, name => \%attr]
781 import
288 782
289=cut 783=cut
290 784
291sub arch_attr($) { 785sub arch_attr($) {
292 my ($arch) = @_; 786 my ($obj) = @_;
293 787
294 require Crossfire::Data; 788 require Deliantra::Data;
295 789
296 my %attr; 790 my $root;
791 my $attr = { };
792
793 my $arch = $ARCH{ $obj->{_name} };
794 my $type = $obj->{type} || $arch->{type};
297 795
298 if ($arch->{type} > 0) { 796 if ($type > 0) {
299 %attr = %{ $Crossfire::Data::ATTR{$arch->{type}+0} || {} }; 797 $root = $Deliantra::Data::ATTR{$type};
300 } else { 798 } else {
301 die; 799 my %a = (%$arch, %$obj);
800
801 if ($a{is_floor} && !$a{alive}) {
802 $root = $Deliantra::Data::TYPE{Floor};
803 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
804 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
805 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
806 $root = $Deliantra::Data::TYPE{Wall};
807 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
808 $root = $Deliantra::Data::TYPE{"Weak Wall"};
809 } else {
810 $root = $Deliantra::Data::TYPE{Misc};
811 }
812 }
813
814 my @import = ($root);
815
816 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
817 unless $type == 116;
818
819 my (%ignore);
820 my (@section_order, %section, @attr_order);
821
822 while (my $type = shift @import) {
823 push @import,
824 grep $_,
825 map $Deliantra::Data::TYPE{$_},
826 @{$type->{import} || []};
827
828 $attr->{$_} ||= $type->{$_}
829 for qw(name desc use);
830
831 for (@{$type->{ignore} || []}) {
832 $ignore{$_}++ for ref $_ ? @$_ : $_;
833 }
834
835 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
836 my ($name, $attr) = @$_;
837 push @section_order, $name;
838 for (@$attr) {
839 my ($k, $v) = @$_;
840 push @attr_order, $k;
841 $section{$name}{$k} ||= $v;
842 }
843 }
844 }
845
846 $attr->{section} = [
847 map !exists $section{$_} ? () : do {
848 my $attr = delete $section{$_};
849
850 [
851 $_,
852 map exists $attr->{$_} && !$ignore{$_}
853 ? [$_ => delete $attr->{$_}] : (),
854 @attr_order
855 ]
856 },
857
858 exists $section{$_} ? [$_ => delete $section{$_}] : (),
859 @section_order
860 ];
861
862 $attr
863}
864
865sub cache_file($$&&) {
866 my ($src, $cache, $load, $create) = @_;
867
868 my ($size, $mtime) = (stat $src)[7,9]
869 or Carp::croak "$src: $!";
870
871 if (-e $cache) {
872 my $ref = eval { load_ref $cache };
873
874 if ($ref->{version} == 1
875 && $ref->{size} == $size
876 && $ref->{mtime} == $mtime
877 && eval { $load->($ref->{data}); 1 }) {
878 return;
879 }
880 }
881
882 my $ref = {
883 version => 1,
884 size => $size,
885 mtime => $mtime,
886 data => $create->(),
302 } 887 };
303 888
304 use PApp::Util; 889 $load->($ref->{data});
305 warn PApp::Util::dumpval \%attr;
306}
307 890
308sub arch_edit_sections { 891 save_ref $ref, $cache;
309# if (edit_type == IGUIConstants.TILE_EDIT_NONE) 892}
310# edit_type = 0; 893
311# else if (edit_type != 0) { 894=item set_libdir $path
312# // all flags from 'check_type' must be unset in this arch because they get recalculated now 895
313# edit_type &= ~check_type; 896Sets the library directory to the given path
897(default: $ENV{CROSSFIRE_LIBDIR}).
898
899You have to (re-)load the archetypes and tilecache manually after steting
900the library path.
901
902=cut
903
904sub set_libdir($) {
905 $LIB = $_[0];
906}
907
908=item load_archetypes
909
910(Re-)Load archetypes into %ARCH.
911
912=cut
913
914sub load_archetypes() {
915 cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub {
916 *ARCH = $_[0];
917 }, sub {
918 read_arch "$LIB/archetypes"
919 };
920}
921
922sub construct_tilecache_pb {
923 my ($idx, $cache) = @_;
924
925 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
926
927 while (my ($name, $tile) = each %$cache) {
928 my $tpb = delete $tile->{pb};
929 my $ofs = $tile->{idx};
930
931 for my $x (0 .. $tile->{w} - 1) {
932 for my $y (0 .. $tile->{h} - 1) {
933 my $idx = $ofs + $x + $y * $tile->{w};
934 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
935 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
936 }
314# } 937 }
315# 938 }
939
940 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
941
942 $cache
943}
944
945sub use_tilecache {
946 my ($face) = @_;
947 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
948 or die "$VARDIR/tilecache.png: $!";
949 *FACE = $_[0];
950}
951
952=item load_tilecache
953
954(Re-)Load %TILE and %FACE.
955
956=cut
957
958sub load_tilecache() {
959 require Gtk2;
960
961 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
962 sub {
963 my %cache;
964 my $facedata = Storable::retrieve "$LIB/facedata";
965
966 $facedata->{version} == 2
967 or die "$LIB/facedata: version mismatch, cannot proceed.";
968
969 my $faces = $facedata->{faceinfo};
970 my $idx = 0;
971
972 for (sort keys %$faces) {
973 my ($face, $info) = ($_, $faces->{$_});
974
975 my $pb = new Gtk2::Gdk::PixbufLoader;
976 $pb->write ($info->{data32});
977 $pb->close;
978 my $pb = $pb->get_pixbuf;
979
980 my $tile = $cache{$face} = {
981 pb => $pb,
982 idx => $idx,
983 w => int $pb->get_width / TILESIZE,
984 h => int $pb->get_height / TILESIZE,
985 };
986
987 $idx += $tile->{w} * $tile->{h};
316# } 988 }
317# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && 989
318# getAttributeValue("alive", defarch) == 1 && 990 construct_tilecache_pb $idx, \%cache;
319# (getAttributeValue("monster", defarch) == 1 || 991
320# getAttributeValue("generator", defarch) == 1)) { 992 \%cache
321# // Monster: monsters/npcs/generators
322# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
323# } 993 };
324# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
325# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
326# // Walls
327# edit_type |= IGUIConstants.TILE_EDIT_WALL;
328# }
329# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
330# getAttributeValue("connected", defarch) != 0) {
331# // Connected Objects
332# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
333# }
334# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
335# arch_type == 66 || arch_type == 41 || arch_type == 95) {
336# // Exit: teleporter/exit/trapdoors
337# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
338# }
339# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
340# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
341# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
342# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
343# arch_type == 124 || arch_type == 130)) {
344# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
345# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
346# }
347# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
348# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
349# arch_type == 91 || arch_type == 21 || arch_type == 24) {
350# // Door: door/special door/gates + keys
351# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
352# }
353# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
354# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
355# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
356# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
357# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
358# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
359# arch_type == 122 || arch_type == 3)) {
360# // Equipment: weapons/armour/wands/rods
361# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
362# }
363#
364# return(edit_type);
365#
366#
367} 994}
368 995
369$CACHEDIR ||= "$ENV{HOME}/.crossfire"; 996=back
370
371init $CACHEDIR;
372 997
373=head1 AUTHOR 998=head1 AUTHOR
374 999
375 Marc Lehmann <schmorp@schmorp.de> 1000 Marc Lehmann <schmorp@schmorp.de>
376 http://home.schmorp.de/ 1001 http://home.schmorp.de/
379 http://www.ta-sa.org/ 1004 http://www.ta-sa.org/
380 1005
381=cut 1006=cut
382 1007
3831 10081
1009

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