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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.17 by root, Wed Feb 22 22:36:45 2006 UTC vs.
Revision 1.70 by root, Sun Aug 27 16:33:19 2006 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.1'; 9our $VERSION = '0.9';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp (); 15use Carp ();
16use Storable; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw);
18 19
19#XXX: The map_* procedures scream for a map-object
20
21our @EXPORT = 20our @EXPORT = qw(
22 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents); 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22);
23 23
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working
25
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
24our $LIB = $ENV{CROSSFIRE_LIBDIR} 36our $LIB = $ENV{CROSSFIRE_LIBDIR};
25 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; 37
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
39
40mkdir $VARDIR, 0777;
26 41
27sub TILESIZE (){ 32 } 42sub TILESIZE (){ 32 }
28 43
29our $CACHEDIR;
30our %ARCH; 44our %ARCH;
31our %FACE; 45our %FACE;
32our $TILE; 46our $TILE;
33 47
34our %FIELD_MULTILINE = ( 48our %FIELD_MULTILINE = (
35 msg => "endmsg", 49 msg => "endmsg",
36 lore => "endlore", 50 lore => "endlore",
51 maplore => "endmaplore",
37); 52);
38 53
39# not used yet, maybe alphabetical is ok 54# movement bit type, PITA
55our %FIELD_MOVEMENT = map +($_ => undef),
56 qw(move_type move_block move_allow move_on move_off move_slow);
57
58# same as in server save routine, to (hopefully) be compatible
59# to the other editors.
60our @FIELD_ORDER_MAP = (qw(
61 name attach swap_time reset_timeout fixed_resettime difficulty region
62 shopitems shopgreed shopmin shopmax shoprace
63 darkness width height enter_x enter_y msg maplore
64 unique template
65 outdoor temp pressure humid windspeed winddir sky nosmooth
66 tile_path_1 tile_path_2 tile_path_3 tile_path_4
67));
68
40our @FIELD_ORDER = (qw(name name_pl)); 69our @FIELD_ORDER = (qw(
70 elevation
41 71
72 name name_pl custom_name attach title race
73 slaying skill msg lore other_arch face
74 #todo-events
75 animation is_animated
76 str dex con wis pow cha int
77 hp maxhp sp maxsp grace maxgrace
78 exp perm_exp expmul
79 food dam luck wc ac x y speed speed_left move_state attack_movement
80 nrof level direction type subtype attacktype
81
82 resist_physical resist_magic resist_fire resist_electricity
83 resist_cold resist_confusion resist_acid resist_drain
84 resist_weaponmagic resist_ghosthit resist_poison resist_slow
85 resist_paralyze resist_turn_undead resist_fear resist_cancellation
86 resist_deplete resist_death resist_chaos resist_counterspell
87 resist_godpower resist_holyword resist_blind resist_internal
88 resist_life_stealing resist_disease
89
90 path_attuned path_repelled path_denied material materialname
91 value carrying weight invisible state magic
92 last_heal last_sp last_grace last_eat
93 connected glow_radius randomitems npx_status npc_program
94 run_away pick_up container will_apply smoothlevel
95 current_weapon_script weapontype tooltype elevation client_type
96 item_power duration range
97 range_modifier duration_modifier dam_modifier gen_sp_armour
98 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
99
100 alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster
101 friendly generator is_thrown auto_apply treasure player sold see_invisible
102 can_roll overlay_floor is_turnable is_used_up identified reflecting changing
103 splitting hitback startequip blocksview undead scared unaggressive
104 reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down
105 run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range
106 can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range
107 has_ready_bow xrays is_floor lifesave no_strength sleep stand_still
108 random_move only_attack confused stealth cursed damned see_anywhere
109 known_magical known_cursed can_use_skill been_applied has_ready_scroll
110 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
111 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
112 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
113 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
114
115 body_range body_arm body_torso body_head body_neck body_skill
116 body_finger body_shoulder body_foot body_hand body_wrist body_waist
117));
118
119our %EVENT_TYPE = (
120 apply => 1,
121 attack => 2,
122 death => 3,
123 drop => 4,
124 pickup => 5,
125 say => 6,
126 stop => 7,
127 time => 8,
128 throw => 9,
129 trigger => 10,
130 close => 11,
131 timer => 12,
132);
133
42sub MOVE_WALK (){ 0x1 } 134sub MOVE_WALK (){ 0x01 }
43sub MOVE_FLY_LOW (){ 0x2 } 135sub MOVE_FLY_LOW (){ 0x02 }
44sub MOVE_FLY_HIGH (){ 0x4 } 136sub MOVE_FLY_HIGH (){ 0x04 }
45sub MOVE_FLYING (){ 0x6 } 137sub MOVE_FLYING (){ 0x06 }
46sub MOVE_SWIM (){ 0x8 } 138sub MOVE_SWIM (){ 0x08 }
47sub MOVE_ALL (){ 0xf } 139sub MOVE_BOAT (){ 0x10 }
140sub MOVE_KNOWN (){ 0x1f } # all of above
141sub MOVE_ALLBIT (){ 0x10000 }
142sub MOVE_ALL (){ 0x1001f } # very special value, more PITA
48 143
144sub load_ref($) {
145 my ($path) = @_;
146
147 open my $fh, "<:raw:perlio", $path
148 or die "$path: $!";
149 local $/;
150
151 thaw <$fh>
152}
153
154sub save_ref($$) {
155 my ($ref, $path) = @_;
156
157 open my $fh, ">:raw:perlio", "$path~"
158 or die "$path~: $!";
159 print $fh freeze $ref;
160 close $fh;
161 rename "$path~", $path
162 or die "$path: $!";
163}
164
165# object as in "Object xxx", i.e. archetypes
166sub normalize_object($) {
167 my ($ob) = @_;
168
169 # nuke outdated or never supported fields
170 delete $ob->{$_} for qw(
171 can_knockback can_parry can_impale can_cut can_dam_armour
172 can_apply pass_thru can_pass_thru
173 );
174
175 # convert movement strings to bitsets
176 for my $attr (keys %FIELD_MOVEMENT) {
177 next unless exists $ob->{$attr};
178
179 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility
180
181 next if $ob->{$attr} =~ /^\d+$/;
182
183 my $flags = 0;
184
185 # assume list
186 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
187 $flags |= MOVE_WALK if $flag eq "walk";
188 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
189 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
190 $flags |= MOVE_FLYING if $flag eq "flying";
191 $flags |= MOVE_SWIM if $flag eq "swim";
192 $flags |= MOVE_BOAT if $flag eq "boat";
193 $flags |= MOVE_ALL if $flag eq "all";
194
195 $flags &= ~MOVE_WALK if $flag eq "-walk";
196 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
197 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
198 $flags &= ~MOVE_FLYING if $flag eq "-flying";
199 $flags &= ~MOVE_SWIM if $flag eq "-swim";
200 $flags &= ~MOVE_BOAT if $flag eq "-boat";
201 $flags &= ~MOVE_ALL if $flag eq "-all";
202 }
203
204 $ob->{$attr} = $flags;
205 }
206
207 # convert outdated movement flags to new movement sets
208 if (defined (my $v = delete $ob->{no_pass})) {
209 $ob->{move_block} = $v ? MOVE_ALL : 0;
210 }
211 if (defined (my $v = delete $ob->{slow_move})) {
212 $ob->{move_slow} |= MOVE_WALK;
213 $ob->{move_slow_penalty} = $v;
214 }
215 if (defined (my $v = delete $ob->{walk_on})) {
216 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
217 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
218 : $ob->{move_on} & ~MOVE_WALK;
219 }
220 if (defined (my $v = delete $ob->{walk_off})) {
221 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
222 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
223 : $ob->{move_off} & ~MOVE_WALK;
224 }
225 if (defined (my $v = delete $ob->{fly_on})) {
226 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
227 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
228 : $ob->{move_on} & ~MOVE_FLY_LOW;
229 }
230 if (defined (my $v = delete $ob->{fly_off})) {
231 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
232 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
233 : $ob->{move_off} & ~MOVE_FLY_LOW;
234 }
235 if (defined (my $v = delete $ob->{flying})) {
236 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type};
237 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
238 : $ob->{move_type} & ~MOVE_FLY_LOW;
239 }
240
241 # convert idiotic event_xxx things into objects
242 while (my ($event, $subtype) = each %EVENT_TYPE) {
243 if (exists $ob->{"event_${event}_plugin"}) {
244 push @{$ob->{inventory}}, {
245 _name => "event_$event",
246 title => delete $ob->{"event_${event}_plugin"},
247 slaying => delete $ob->{"event_${event}"},
248 name => delete $ob->{"event_${event}_options"},
249 };
250 }
251 }
252
253 $ob
254}
255
256# arch as in "arch xxx", ie.. objects
49sub normalize_arch($) { 257sub normalize_arch($) {
50 my ($ob) = @_; 258 my ($ob) = @_;
51 259
260 normalize_object $ob;
261
52 my $arch = $ARCH{$ob->{_name}} 262 my $arch = $ARCH{$ob->{_name}}
53 or (warn "$ob->{_name}: no such archetype", return $ob); 263 or (warn "$ob->{_name}: no such archetype", return $ob);
54
55 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
56 264
57 if ($arch->{type} == 22) { # map 265 if ($arch->{type} == 22) { # map
58 my %normalize = ( 266 my %normalize = (
59 "enter_x" => "hp", 267 "enter_x" => "hp",
60 "enter_y" => "sp", 268 "enter_y" => "sp",
70 while (my ($k2, $k1) = each %normalize) { 278 while (my ($k2, $k1) = each %normalize) {
71 if (defined (my $v = delete $ob->{$k1})) { 279 if (defined (my $v = delete $ob->{$k1})) {
72 $ob->{$k2} = $v; 280 $ob->{$k2} = $v;
73 } 281 }
74 } 282 }
75 } 283 } else {
76
77 if (defined (my $v = delete $ob->{no_pass})) {
78 $ob->{move_block} = $v ? MOVE_ALL : 0;
79 }
80 if (defined (my $v = delete $ob->{walk_on})) {
81 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
82 : $ob->{move_on} & ~MOVE_WALK;
83 }
84 if (defined (my $v = delete $ob->{walk_off})) {
85 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
86 : $ob->{move_off} & ~MOVE_WALK;
87 }
88 if (defined (my $v = delete $ob->{fly_on})) {
89 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
90 : $ob->{move_on} & ~MOVE_FLY_LOW;
91 }
92 if (defined (my $v = delete $ob->{fly_off})) {
93 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
94 : $ob->{move_off} & ~MOVE_FLY_LOW;
95 }
96 if (defined (my $v = delete $ob->{flying})) {
97 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
98 : $ob->{move_type} & ~MOVE_FLY_LOW;
99 }
100
101 # if value matches archetype default, delete 284 # if value matches archetype default, delete
102 while (my ($k, $v) = each %$ob) { 285 while (my ($k, $v) = each %$ob) {
103 if (exists $arch->{$k} and $arch->{$k} eq $v) { 286 if (exists $arch->{$k} and $arch->{$k} eq $v) {
104 next if $k eq "_name"; 287 next if $k eq "_name";
105 delete $ob->{$k}; 288 delete $ob->{$k};
106 } 289 }
290 }
291 }
292
293 # a speciality for the editor
294 if (exists $ob->{attack_movement}) {
295 my $am = delete $ob->{attack_movement};
296 $ob->{attack_movement_bits_0_3} = $am & 15;
297 $ob->{attack_movement_bits_4_7} = $am & 240;
107 } 298 }
108 299
109 $ob 300 $ob
110} 301}
111 302
303sub attr_thaw($) {
304 my ($ob) = @_;
305
306 $ob->{attach} = from_json $ob->{attach}
307 if exists $ob->{attach};
308
309 $ob
310}
311
312sub attr_freeze($) {
313 my ($ob) = @_;
314
315 $ob->{attach} = Crossfire::to_json $ob->{attach}
316 if exists $ob->{attach};
317
318 $ob
319}
320
112sub read_pak($;$) { 321sub read_pak($) {
113 my ($path, $cache) = @_; 322 my ($path) = @_;
114 323
115 eval {
116 defined $cache
117 && -M $cache < -M $path
118 && Storable::retrieve $cache
119 } or do {
120 my %pak; 324 my %pak;
121 325
122 open my $fh, "<:raw", $path 326 open my $fh, "<:raw:perlio", $path
123 or Carp::croak "$_[0]: $!"; 327 or Carp::croak "$_[0]: $!";
328 binmode $fh;
124 while (<$fh>) { 329 while (<$fh>) {
125 my ($type, $id, $len, $path) = split; 330 my ($type, $id, $len, $path) = split;
126 $path =~ s/.*\///; 331 $path =~ s/.*\///;
127 read $fh, $pak{$path}, $len; 332 read $fh, $pak{$path}, $len;
128 } 333 }
129 334
130 Storable::nstore \%pak, $cache
131 if defined $cache;
132
133 \%pak 335 \%pak
134 }
135} 336}
136 337
137sub read_arch($;$) { 338sub read_arch($;$) {
138 my ($path, $cache) = @_; 339 my ($path, $toplevel) = @_;
139 340
140 eval {
141 defined $cache
142 && -M $cache < -M $path
143 && Storable::retrieve $cache
144 } or do {
145 my %arc; 341 my %arc;
146 my ($more, $prev); 342 my ($more, $prev);
147 343
148 open my $fh, "<:raw", $path 344 open my $fh, "<:raw:perlio:utf8", $path
149 or Carp::croak "$path: $!"; 345 or Carp::croak "$path: $!";
150 346
347# binmode $fh;
348
151 my $parse_block; $parse_block = sub { 349 my $parse_block; $parse_block = sub {
152 my %arc = @_; 350 my %arc = @_;
153
154 while (<$fh>) {
155 s/\s+$//;
156 if (/^end$/i) {
157 last;
158 } elsif (/^arch (\S+)$/) {
159 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
160 } elsif (/^lore$/) {
161 while (<$fh>) {
162 last if /^endlore\s*$/i;
163 $arc{lore} .= $_;
164 }
165 } elsif (/^msg$/) {
166 while (<$fh>) {
167 last if /^endmsg\s*$/i;
168 $arc{msg} .= $_;
169 }
170 } elsif (/^(\S+)\s*(.*)$/) {
171 $arc{lc $1} = $2;
172 } elsif (/^\s*($|#)/) {
173 #
174 } else {
175 warn "$path: unparsable line '$_' in arch $arc{_name}";
176 }
177 }
178
179 \%arc
180 };
181 351
182 while (<$fh>) { 352 while (<$fh>) {
183 s/\s+$//; 353 s/\s+$//;
184 if (/^more$/i) { 354 if (/^end$/i) {
185 $more = $prev; 355 last;
186 } elsif (/^object (\S+)$/i) { 356 } elsif (/^arch (\S+)$/i) {
187 my $name = $1; 357 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
188 my $arc = $parse_block->(_name => $name); 358 } elsif (/^lore$/i) {
189 359 while (<$fh>) {
190 if ($more) { 360 last if /^endlore\s*$/i;
191 $more->{more} = $arc;
192 } else {
193 $arc{$name} = $arc; 361 $arc{lore} .= $_;
194 } 362 }
195 $prev = $arc; 363 } elsif (/^msg$/i) {
196 $more = undef; 364 while (<$fh>) {
365 last if /^endmsg\s*$/i;
366 $arc{msg} .= $_;
367 }
368 } elsif (/^anim$/i) {
369 while (<$fh>) {
370 last if /^mina\s*$/i;
371 chomp;
372 push @{ $arc{anim} }, $_;
373 }
197 } elsif (/^arch (\S+)$/i) { 374 } elsif (/^(\S+)\s*(.*)$/) {
198 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); 375 $arc{lc $1} = $2;
199 } elsif (/^\s*($|#)/) { 376 } elsif (/^\s*($|#)/) {
200 # 377 #
201 } else { 378 } else {
202 warn "$path: unparseable top-level line '$_'"; 379 warn "$path: unparsable line '$_' in arch $arc{_name}";
203 } 380 }
204 } 381 }
205 382
206 undef $parse_block; # work around bug in perl not freeing $fh etc.
207
208 Storable::nstore \%arc, $cache
209 if defined $cache;
210
211 \%arc 383 \%arc
212 } 384 };
385
386 while (<$fh>) {
387 s/\s+$//;
388 if (/^more$/i) {
389 $more = $prev;
390 } elsif (/^object (\S+)$/i) {
391 my $name = $1;
392 my $arc = attr_thaw normalize_object $parse_block->(_name => $name);
393
394 if ($more) {
395 $more->{more} = $arc;
396 } else {
397 $arc{$name} = $arc;
398 }
399 $prev = $arc;
400 $more = undef;
401 } elsif (/^arch (\S+)$/i) {
402 my $name = $1;
403 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name);
404
405 if ($more) {
406 $more->{more} = $arc;
407 } else {
408 push @{ $arc{arch} }, $arc;
409 }
410 $prev = $arc;
411 $more = undef;
412 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
413 if ($1 eq "lev_array") {
414 while (<$fh>) {
415 last if /^endplst\s*$/;
416 push @{$toplevel->{lev_array}}, $_+0;
417 }
418 } else {
419 $toplevel->{$1} = $2;
420 }
421 } elsif (/^\s*($|#)/) {
422 #
423 } else {
424 die "$path: unparseable top-level line '$_'";
425 }
426 }
427
428 undef $parse_block; # work around bug in perl not freeing $fh etc.
429
430 \%arc
213} 431}
214 432
215# put all archs into a hash with editor_face as it's key 433# put all archs into a hash with editor_face as it's key
216# NOTE: the arrays in the hash values are references to 434# NOTE: the arrays in the hash values are references to
217# the archs from $ARCH 435# the archs from $ARCH
218sub editor_archs { 436sub editor_archs {
219 my %paths; 437 my %paths;
220 438
221 for (keys %ARCH) { 439 for (keys %ARCH) {
222 my $arch = $ARCH{$_}; 440 my $arch = $ARCH{$_};
223 push @{$paths{$arch->{editor_folder}}}, \$arch; 441 push @{$paths{$arch->{editor_folder}}}, $arch;
224 } 442 }
225 443
226 \%paths 444 \%paths
227} 445}
228 446
238 my ($a) = @_; 456 my ($a) = @_;
239 457
240 my $o = $ARCH{$a->{_name}} 458 my $o = $ARCH{$a->{_name}}
241 or return; 459 or return;
242 460
243 my $face = $FACE{$a->{face} || $o->{face}} 461 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}
244 or (warn "no face data found for arch '$a->{_name}'"), return; 462 or (warn "no face data found for arch '$a->{_name}'"), return;
245 463
246 if ($face->{w} > 1 || $face->{h} > 1) { 464 if ($face->{w} > 1 || $face->{h} > 1) {
247 # bigface 465 # bigface
248 return (0, 0, $face->{w} - 1, $face->{h} - 1); 466 return (0, 0, $face->{w} - 1, $face->{h} - 1);
264 # single face 482 # single face
265 return (0, 0, 0, 0); 483 return (0, 0, 0, 0);
266 } 484 }
267} 485}
268 486
269sub init($) {
270 my ($cachedir) = @_;
271
272 return if %ARCH;
273
274 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
275}
276
277=item $data = arch_attr $arch 487=item $type = arch_attr $arch
278 488
279Returns a hashref describing the object and its attributes. It can contain 489Returns a hashref describing the object and its attributes. It can contain
280the following keys: 490the following keys:
281 491
282 name the name, suitable for display purposes 492 name the name, suitable for display purposes
283 ignore 493 ignore
284 attr 494 attr
285 desc 495 desc
286 use 496 use
287 section => [name => \%attr, name => \%attr] 497 section => [name => \%attr, name => \%attr]
498 import
288 499
289=cut 500=cut
290 501
291sub arch_attr($) { 502sub arch_attr($) {
292 my ($arch) = @_; 503 my ($obj) = @_;
293 504
294 require Crossfire::Data; 505 require Crossfire::Data;
295 506
296 my %attr; 507 my $root;
508 my $attr = { };
509
510 my $arch = $ARCH{ $obj->{_name} };
511 my $type = $obj->{type} || $arch->{type};
297 512
298 if ($arch->{type} > 0) { 513 if ($type > 0) {
299 %attr = %{ $Crossfire::Data::ATTR{$arch->{type}+0} || {} }; 514 $root = $Crossfire::Data::ATTR{$type};
300 } else { 515 } else {
301 die; 516 my %a = (%$arch, %$obj);
517
518 if ($a{is_floor} && !$a{alive}) {
519 $root = $Crossfire::Data::TYPE{Floor};
520 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
521 $root = $Crossfire::Data::TYPE{"Monster & NPC"};
522 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
523 $root = $Crossfire::Data::TYPE{Wall};
524 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
525 $root = $Crossfire::Data::TYPE{"Weak Wall"};
526 } else {
527 $root = $Crossfire::Data::TYPE{Misc};
528 }
529 }
530
531 my @import = ($root);
302 } 532
533 unshift @import, \%Crossfire::Data::DEFAULT_ATTR
534 unless $type == 116;
303 535
304 use PApp::Util; 536 my (%ignore);
305 warn PApp::Util::dumpval \%attr; 537 my (@section_order, %section, @attr_order);
538
539 while (my $type = shift @import) {
540 push @import, @{$type->{import} || []};
541
542 $attr->{$_} ||= $type->{$_}
543 for qw(name desc use);
544
545 for (@{$type->{ignore} || []}) {
546 $ignore{$_}++ for ref $_ ? @$_ : $_;
547 }
548
549 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
550 my ($name, $attr) = @$_;
551 push @section_order, $name;
552 for (@$attr) {
553 my ($k, $v) = @$_;
554 push @attr_order, $k;
555 $section{$name}{$k} ||= $v;
556 }
557 }
558 }
559
560 $attr->{section} = [
561 map !exists $section{$_} ? () : do {
562 my $attr = delete $section{$_};
563
564 [
565 $_,
566 map exists $attr->{$_} && !$ignore{$_}
567 ? [$_ => delete $attr->{$_}] : (),
568 @attr_order
569 ]
570 },
571
572 exists $section{$_} ? [$_ => delete $section{$_}] : (),
573 @section_order
574 ];
575
576 $attr
306} 577}
307 578
308sub arch_edit_sections { 579sub arch_edit_sections {
309# if (edit_type == IGUIConstants.TILE_EDIT_NONE) 580# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
310# edit_type = 0; 581# edit_type = 0;
364# return(edit_type); 635# return(edit_type);
365# 636#
366# 637#
367} 638}
368 639
369$CACHEDIR ||= "$ENV{HOME}/.crossfire"; 640sub cache_file($$&&) {
641 my ($src, $cache, $load, $create) = @_;
370 642
371init $CACHEDIR; 643 my ($size, $mtime) = (stat $src)[7,9]
644 or Carp::croak "$src: $!";
645
646 if (-e $cache) {
647 my $ref = eval { load_ref $cache };
648
649 if ($ref->{version} == 1
650 && $ref->{size} == $size
651 && $ref->{mtime} == $mtime
652 && eval { $load->($ref->{data}); 1 }) {
653 return;
654 }
655 }
656
657 my $ref = {
658 version => 1,
659 size => $size,
660 mtime => $mtime,
661 data => $create->(),
662 };
663
664 $load->($ref->{data});
665
666 save_ref $ref, $cache;
667}
668
669=item set_libdir $path
670
671Sets the library directory to the given path
672(default: $ENV{CROSSFIRE_LIBDIR}).
673
674You have to (re-)load the archetypes and tilecache manually after steting
675the library path.
676
677=cut
678
679sub set_libdir($) {
680 $LIB = $_[0];
681}
682
683=item load_archetypes
684
685(Re-)Load archetypes into %ARCH.
686
687=cut
688
689sub load_archetypes() {
690 cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub {
691 *ARCH = $_[0];
692 }, sub {
693 read_arch "$LIB/archetypes"
694 };
695}
696
697=item load_tilecache
698
699(Re-)Load %TILE and %FACE.
700
701=cut
702
703sub load_tilecache() {
704 require Gtk2;
705
706 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub {
707 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
708 or die "$VARDIR/tilecache.png: $!";
709 *FACE = $_[0];
710 }, sub {
711 my $tile = read_pak "$LIB/crossfire.0";
712
713 my %cache;
714
715 my $idx = 0;
716
717 for my $name (sort keys %$tile) {
718 my $pb = new Gtk2::Gdk::PixbufLoader;
719 $pb->write ($tile->{$name});
720 $pb->close;
721 my $pb = $pb->get_pixbuf;
722
723 my $tile = $cache{$name} = {
724 pb => $pb,
725 idx => $idx,
726 w => int $pb->get_width / TILESIZE,
727 h => int $pb->get_height / TILESIZE,
728 };
729
730
731 $idx += $tile->{w} * $tile->{h};
732 }
733
734 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
735
736 while (my ($name, $tile) = each %cache) {
737 my $tpb = delete $tile->{pb};
738 my $ofs = $tile->{idx};
739
740 for my $x (0 .. $tile->{w} - 1) {
741 for my $y (0 .. $tile->{h} - 1) {
742 my $idx = $ofs + $x + $y * $tile->{w};
743 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
744 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
745 }
746 }
747 }
748
749 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
750
751 \%cache
752 };
753}
372 754
373=head1 AUTHOR 755=head1 AUTHOR
374 756
375 Marc Lehmann <schmorp@schmorp.de> 757 Marc Lehmann <schmorp@schmorp.de>
376 http://home.schmorp.de/ 758 http://home.schmorp.de/

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