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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.12 by root, Thu Feb 9 19:59:29 2006 UTC vs.
Revision 1.21 by root, Thu Feb 23 01:55:29 2006 UTC

10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp ();
15use Storable; 16use Storable;
17use File::Spec;
18use List::Util qw(min max);
16 19
17#XXX: The map_* procedures scream for a map-object 20#XXX: The map_* procedures scream for a map-object
18 21
19our @EXPORT = 22our @EXPORT =
20 qw(read_pak read_arch $ARCH TILESIZE editor_archs 23 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents);
21 arch_extends
22 map_get_tile_stack map_push_tile_stack map_pop_tile_stack
23 );
24 24
25our $LIB = $ENV{CROSSFIRE_LIBDIR} 25our $LIB = $ENV{CROSSFIRE_LIBDIR}
26 or die "\$CROSSFIRE_LIBDIR must be set\n"; 26 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n";
27 27
28sub TILESIZE (){ 32 } 28sub TILESIZE (){ 32 }
29 29
30our $CACHEDIR;
30our $ARCH; 31our %ARCH;
32our %FACE;
33our $TILE;
34
35our %FIELD_MULTILINE = (
36 msg => "endmsg",
37 lore => "endlore",
38);
39
40# not used yet, maybe alphabetical is ok
41our @FIELD_ORDER = (qw(name name_pl));
42
43sub MOVE_WALK (){ 0x1 }
44sub MOVE_FLY_LOW (){ 0x2 }
45sub MOVE_FLY_HIGH (){ 0x4 }
46sub MOVE_FLYING (){ 0x6 }
47sub MOVE_SWIM (){ 0x8 }
48sub MOVE_ALL (){ 0xf }
49
50sub normalize_arch($) {
51 my ($ob) = @_;
52
53 my $arch = $ARCH{$ob->{_name}}
54 or (warn "$ob->{_name}: no such archetype", return $ob);
55
56 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
57
58 if ($arch->{type} == 22) { # map
59 my %normalize = (
60 "enter_x" => "hp",
61 "enter_y" => "sp",
62 "width" => "x",
63 "height" => "y",
64 "reset_timeout" => "weight",
65 "swap_time" => "value",
66 "difficulty" => "level",
67 "darkness" => "invisible",
68 "fixed_resettime" => "stand_still",
69 );
70
71 while (my ($k2, $k1) = each %normalize) {
72 if (defined (my $v = delete $ob->{$k1})) {
73 $ob->{$k2} = $v;
74 }
75 }
76 }
77
78 if (defined (my $v = delete $ob->{no_pass})) {
79 $ob->{move_block} = $v ? MOVE_ALL : 0;
80 }
81 if (defined (my $v = delete $ob->{walk_on})) {
82 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
83 : $ob->{move_on} & ~MOVE_WALK;
84 }
85 if (defined (my $v = delete $ob->{walk_off})) {
86 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
87 : $ob->{move_off} & ~MOVE_WALK;
88 }
89 if (defined (my $v = delete $ob->{fly_on})) {
90 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
91 : $ob->{move_on} & ~MOVE_FLY_LOW;
92 }
93 if (defined (my $v = delete $ob->{fly_off})) {
94 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
95 : $ob->{move_off} & ~MOVE_FLY_LOW;
96 }
97 if (defined (my $v = delete $ob->{flying})) {
98 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
99 : $ob->{move_type} & ~MOVE_FLY_LOW;
100 }
101
102 # if value matches archetype default, delete
103 while (my ($k, $v) = each %$ob) {
104 if (exists $arch->{$k} and $arch->{$k} eq $v) {
105 next if $k eq "_name";
106 delete $ob->{$k};
107 }
108 }
109
110 $ob
111}
31 112
32sub read_pak($;$) { 113sub read_pak($;$) {
33 my ($path, $cache) = @_; 114 my ($path, $cache) = @_;
34 115
35 eval { 116 eval {
38 && Storable::retrieve $cache 119 && Storable::retrieve $cache
39 } or do { 120 } or do {
40 my %pak; 121 my %pak;
41 122
42 open my $fh, "<:raw", $path 123 open my $fh, "<:raw", $path
43 or die "$_[0]: $!"; 124 or Carp::croak "$_[0]: $!";
44 while (<$fh>) { 125 while (<$fh>) {
45 my ($type, $id, $len, $path) = split; 126 my ($type, $id, $len, $path) = split;
46 $path =~ s/.*\///; 127 $path =~ s/.*\///;
47 read $fh, $pak{$path}, $len; 128 read $fh, $pak{$path}, $len;
48 } 129 }
64 } or do { 145 } or do {
65 my %arc; 146 my %arc;
66 my ($more, $prev); 147 my ($more, $prev);
67 148
68 open my $fh, "<:raw", $path 149 open my $fh, "<:raw", $path
69 or die "$path: $!"; 150 or Carp::croak "$path: $!";
70 151
71 my $parse_block; $parse_block = sub { 152 my $parse_block; $parse_block = sub {
72 my %arc = @_; 153 my %arc = @_;
73 154
74 while (<$fh>) { 155 while (<$fh>) {
75 s/\s+$//; 156 s/\s+$//;
76 if (/^end$/i) { 157 if (/^end$/i) {
77 last; 158 last;
78 } elsif (/^arch (\S+)$/) { 159 } elsif (/^arch (\S+)$/) {
79 push @{ $arc{inventory} }, $parse_block->(_name => $1); 160 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
80 } elsif (/^lore$/) { 161 } elsif (/^lore$/) {
81 while (<$fh>) { 162 while (<$fh>) {
82 last if /^endlore\s*$/i; 163 last if /^endlore\s*$/i;
83 $arc{lore} .= $_; 164 $arc{lore} .= $_;
84 } 165 }
113 $arc{$name} = $arc; 194 $arc{$name} = $arc;
114 } 195 }
115 $prev = $arc; 196 $prev = $arc;
116 $more = undef; 197 $more = undef;
117 } elsif (/^arch (\S+)$/i) { 198 } elsif (/^arch (\S+)$/i) {
118 push @{ $arc{arch} }, $parse_block->(_name => $1); 199 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1);
119 } elsif (/^\s*($|#)/) { 200 } elsif (/^\s*($|#)/) {
120 # 201 #
121 } else { 202 } else {
122 warn "$path: unparseable top-level line '$_'"; 203 warn "$path: unparseable top-level line '$_'";
123 } 204 }
130 211
131 \%arc 212 \%arc
132 } 213 }
133} 214}
134 215
135# returns the arch/object stack from a tile on a map
136sub map_get_tile_stack {
137 my ($map, $x, $y) = @_;
138 my $as;
139
140 if ($x > 0 || $x < $map->{width}
141 || $y > 0 || $y < $map->{height}) {
142
143 $as = $map->{map}{map}[$x][$y] || [];
144 }
145
146 return $as;
147}
148
149# pop the topmost arch/object from the stack of a tile on a map
150sub map_pop_tile_stack {
151 my ($map, $x, $y) = @_;
152
153 if ($x > 0 || $x < $map->{width}
154 || $y > 0 || $y < $map->{height}) {
155
156 pop @{$map->{map}{map}[$x][$y]};
157 }
158}
159
160# pushes the arch/object on the stack of a tile on a map
161sub map_push_tile_stack {
162 my ($map, $x, $y, $arch) = @_;
163
164 if ($x > 0 || $x < $map->{width}
165 || $y > 0 || $y < $map->{height}) {
166
167 push @{$map->{map}{map}[$x][$y]}, $arch;
168 }
169}
170
171
172# put all archs into a hash with editor_face as it's key 216# put all archs into a hash with editor_face as it's key
173# NOTE: the arrays in the hash values are references to 217# NOTE: the arrays in the hash values are references to
174# the archs from $ARCH 218# the archs from $ARCH
175sub editor_archs { 219sub editor_archs {
176 my %paths; 220 my %paths;
177 221
178 for (keys %$ARCH) { 222 for (keys %ARCH) {
179 my $arch = $ARCH->{$_}; 223 my $arch = $ARCH{$_};
180 push @{$paths{$arch->{editor_folder}}}, \$arch; 224 push @{$paths{$arch->{editor_folder}}}, \$arch;
181 } 225 }
182 226
183 return \%paths; 227 \%paths
184} 228}
185 229
186# arch_extends determines how the arch looks like on the map, 230=item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
187# bigfaces, linked faces and single faces are handled here 231
188# it returns (<xoffset>, <yoffset>, <width>, <height>) 232arch_extents determines the extents of the given arch's face(s), linked
189# NOTE: non rectangular linked faces are not considered 233faces and single faces are handled here it returns (minx, miny, maxx,
234maxy)
235
236=cut
237
190sub arch_extends { 238sub arch_extents {
191 my ($a) = @_; 239 my ($a) = @_;
192 240
193 my $TC = \%Crossfire::Tilecache::TILECACHE; 241 my $o = $ARCH{$a->{_name}}
194
195 my $facename =
196 $a->{face} || $ARCH->{$a->{_name}}->{face}
197 or return (); 242 or return;
198 243
199 my $tile = $TC->{$facename} 244 my $face = $FACE{$a->{face} || $o->{face}}
200 or (warn "no gfx found for arch '$facename' in arch_size ()"), return; 245 or (warn "no face data found for arch '$a->{_name}'"), return;
201 246
202 if ($tile->{w} > 1 || $tile->{h} > 1) { 247 if ($face->{w} > 1 || $face->{h} > 1) {
203 # bigfaces 248 # bigface
204 return (0, 0, $tile->{w}, $tile->{h}); 249 return (0, 0, $face->{w} - 1, $face->{h} - 1);
205 250
206 } elsif ($a->{more}) { 251 } elsif ($o->{more}) {
207 # linked faces 252 # linked face
208 my ($miw, $mih, $maw, $mah) = (0, 0, 0, 0); 253 my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
209 do {
210 $miw > (0 + $a->{x}) and $miw = $a->{x};
211 $mih > (0 + $a->{y}) and $mih = $a->{y};
212 $maw < (0 + $a->{x}) and $maw = $a->{x};
213 $mah < (0 + $a->{y}) and $mah = $a->{y};
214 } while $a = $a->{more};
215 254
216 return ($miw, $mih, ($maw - $miw) + 1, ($mah - $mih) + 1) 255 for (; $o; $o = $o->{more}) {
256 $minx = min $minx, $o->{x};
257 $miny = min $miny, $o->{y};
258 $maxx = max $maxx, $o->{x};
259 $maxy = max $maxy, $o->{y};
260 }
261
262 return ($minx, $miny, $maxx, $maxy);
217 263
218 } else { 264 } else {
219 # single face 265 # single face
220 return (0, 0, 1, 1); 266 return (0, 0, 0, 0);
221 } 267 }
222} 268}
223 269
224sub init($) { 270sub init($) {
225 my ($cachedir) = @_; 271 my ($cachedir) = @_;
226 272
273 return if %ARCH;
274
227 $ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 275 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
228} 276}
277
278=item $type = arch_attr $arch
279
280Returns a hashref describing the object and its attributes. It can contain
281the following keys:
282
283 name the name, suitable for display purposes
284 ignore
285 attr
286 desc
287 use
288 section => [name => \%attr, name => \%attr]
289 import
290
291=cut
292
293sub arch_attr($) {
294 my ($arch) = @_;
295
296 require Crossfire::Data;
297
298 my $attr;
299
300 if ($arch->{type} > 0) {
301 $attr = $Crossfire::Data::ATTR{$arch->{type}+0};
302 } else {
303 $attr = $Crossfire::Data::TYPE{Misc};
304
305 type:
306 for (@Crossfire::Data::ATTR0) {
307 my $req = $_->{required}
308 or die "internal error: ATTR0 without 'required'";
309
310 while (my ($k, $v) = each %$req) {
311 next type
312 unless $arch->{$k} == $v;
313 }
314
315 $attr = $_;
316 }
317 }
318
319 $attr || \%Crossfire::Data::DEFAULT_ATTR;
320}
321
322sub arch_edit_sections {
323# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
324# edit_type = 0;
325# else if (edit_type != 0) {
326# // all flags from 'check_type' must be unset in this arch because they get recalculated now
327# edit_type &= ~check_type;
328# }
329#
330# }
331# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
332# getAttributeValue("alive", defarch) == 1 &&
333# (getAttributeValue("monster", defarch) == 1 ||
334# getAttributeValue("generator", defarch) == 1)) {
335# // Monster: monsters/npcs/generators
336# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
337# }
338# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
339# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
340# // Walls
341# edit_type |= IGUIConstants.TILE_EDIT_WALL;
342# }
343# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
344# getAttributeValue("connected", defarch) != 0) {
345# // Connected Objects
346# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
347# }
348# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
349# arch_type == 66 || arch_type == 41 || arch_type == 95) {
350# // Exit: teleporter/exit/trapdoors
351# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
352# }
353# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
354# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
355# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
356# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
357# arch_type == 124 || arch_type == 130)) {
358# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
359# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
360# }
361# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
362# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
363# arch_type == 91 || arch_type == 21 || arch_type == 24) {
364# // Door: door/special door/gates + keys
365# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
366# }
367# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
368# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
369# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
370# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
371# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
372# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
373# arch_type == 122 || arch_type == 3)) {
374# // Equipment: weapons/armour/wands/rods
375# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
376# }
377#
378# return(edit_type);
379#
380#
381}
382
383$CACHEDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir;
384
385init $CACHEDIR;
229 386
230=head1 AUTHOR 387=head1 AUTHOR
231 388
232 Marc Lehmann <schmorp@schmorp.de> 389 Marc Lehmann <schmorp@schmorp.de>
233 http://home.schmorp.de/ 390 http://home.schmorp.de/

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