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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.10 by elmex, Mon Feb 6 23:01:31 2006 UTC vs.
Revision 1.22 by root, Thu Feb 23 01:55:54 2006 UTC

10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp ();
15use Storable; 16use Storable;
17use File::Spec;
18use List::Util qw(min max);
16 19
17our @EXPORT = qw(read_pak read_arch arch2map $ARCH TILESIZE editor_archs arch2pickmap arch_extends); 20#XXX: The map_* procedures scream for a map-object
21
22our @EXPORT =
23 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents);
18 24
19our $LIB = $ENV{CROSSFIRE_LIBDIR} 25our $LIB = $ENV{CROSSFIRE_LIBDIR}
20 or die "\$CROSSFIRE_LIBDIR must be set\n"; 26 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n";
21 27
22sub TILESIZE (){ 32 } 28sub TILESIZE (){ 32 }
23 29
30our $CACHEDIR;
24our $ARCH; 31our %ARCH;
32our %FACE;
33our $TILE;
34
35our %FIELD_MULTILINE = (
36 msg => "endmsg",
37 lore => "endlore",
38);
39
40# not used yet, maybe alphabetical is ok
41our @FIELD_ORDER = (qw(name name_pl));
42
43sub MOVE_WALK (){ 0x1 }
44sub MOVE_FLY_LOW (){ 0x2 }
45sub MOVE_FLY_HIGH (){ 0x4 }
46sub MOVE_FLYING (){ 0x6 }
47sub MOVE_SWIM (){ 0x8 }
48sub MOVE_ALL (){ 0xf }
49
50sub normalize_arch($) {
51 my ($ob) = @_;
52
53 my $arch = $ARCH{$ob->{_name}}
54 or (warn "$ob->{_name}: no such archetype", return $ob);
55
56 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
57
58 if ($arch->{type} == 22) { # map
59 my %normalize = (
60 "enter_x" => "hp",
61 "enter_y" => "sp",
62 "width" => "x",
63 "height" => "y",
64 "reset_timeout" => "weight",
65 "swap_time" => "value",
66 "difficulty" => "level",
67 "darkness" => "invisible",
68 "fixed_resettime" => "stand_still",
69 );
70
71 while (my ($k2, $k1) = each %normalize) {
72 if (defined (my $v = delete $ob->{$k1})) {
73 $ob->{$k2} = $v;
74 }
75 }
76 }
77
78 if (defined (my $v = delete $ob->{no_pass})) {
79 $ob->{move_block} = $v ? MOVE_ALL : 0;
80 }
81 if (defined (my $v = delete $ob->{walk_on})) {
82 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
83 : $ob->{move_on} & ~MOVE_WALK;
84 }
85 if (defined (my $v = delete $ob->{walk_off})) {
86 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
87 : $ob->{move_off} & ~MOVE_WALK;
88 }
89 if (defined (my $v = delete $ob->{fly_on})) {
90 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
91 : $ob->{move_on} & ~MOVE_FLY_LOW;
92 }
93 if (defined (my $v = delete $ob->{fly_off})) {
94 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
95 : $ob->{move_off} & ~MOVE_FLY_LOW;
96 }
97 if (defined (my $v = delete $ob->{flying})) {
98 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
99 : $ob->{move_type} & ~MOVE_FLY_LOW;
100 }
101
102 # if value matches archetype default, delete
103 while (my ($k, $v) = each %$ob) {
104 if (exists $arch->{$k} and $arch->{$k} eq $v) {
105 next if $k eq "_name";
106 delete $ob->{$k};
107 }
108 }
109
110 $ob
111}
25 112
26sub read_pak($;$) { 113sub read_pak($;$) {
27 my ($path, $cache) = @_; 114 my ($path, $cache) = @_;
28 115
29 eval { 116 eval {
32 && Storable::retrieve $cache 119 && Storable::retrieve $cache
33 } or do { 120 } or do {
34 my %pak; 121 my %pak;
35 122
36 open my $fh, "<:raw", $path 123 open my $fh, "<:raw", $path
37 or die "$_[0]: $!"; 124 or Carp::croak "$_[0]: $!";
38 while (<$fh>) { 125 while (<$fh>) {
39 my ($type, $id, $len, $path) = split; 126 my ($type, $id, $len, $path) = split;
40 $path =~ s/.*\///; 127 $path =~ s/.*\///;
41 read $fh, $pak{$path}, $len; 128 read $fh, $pak{$path}, $len;
42 } 129 }
58 } or do { 145 } or do {
59 my %arc; 146 my %arc;
60 my ($more, $prev); 147 my ($more, $prev);
61 148
62 open my $fh, "<:raw", $path 149 open my $fh, "<:raw", $path
63 or die "$path: $!"; 150 or Carp::croak "$path: $!";
64 151
65 my $parse_block; $parse_block = sub { 152 my $parse_block; $parse_block = sub {
66 my %arc = @_; 153 my %arc = @_;
67 154
68 while (<$fh>) { 155 while (<$fh>) {
69 s/\s+$//; 156 s/\s+$//;
70 if (/^end$/i) { 157 if (/^end$/i) {
71 last; 158 last;
72 } elsif (/^arch (\S+)$/) { 159 } elsif (/^arch (\S+)$/) {
73 push @{ $arc{inventory} }, $parse_block->(_name => $1); 160 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
74 } elsif (/^lore$/) { 161 } elsif (/^lore$/) {
75 while (<$fh>) { 162 while (<$fh>) {
76 last if /^endlore\s*$/i; 163 last if /^endlore\s*$/i;
77 $arc{lore} .= $_; 164 $arc{lore} .= $_;
78 } 165 }
107 $arc{$name} = $arc; 194 $arc{$name} = $arc;
108 } 195 }
109 $prev = $arc; 196 $prev = $arc;
110 $more = undef; 197 $more = undef;
111 } elsif (/^arch (\S+)$/i) { 198 } elsif (/^arch (\S+)$/i) {
112 push @{ $arc{arch} }, $parse_block->(_name => $1); 199 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1);
113 } elsif (/^\s*($|#)/) { 200 } elsif (/^\s*($|#)/) {
114 # 201 #
115 } else { 202 } else {
116 warn "$path: unparseable top-level line '$_'"; 203 warn "$path: unparseable top-level line '$_'";
117 } 204 }
130# NOTE: the arrays in the hash values are references to 217# NOTE: the arrays in the hash values are references to
131# the archs from $ARCH 218# the archs from $ARCH
132sub editor_archs { 219sub editor_archs {
133 my %paths; 220 my %paths;
134 221
135 for (keys %$ARCH) { 222 for (keys %ARCH) {
136 my $arch = $ARCH->{$_}; 223 my $arch = $ARCH{$_};
137 push @{$paths{$arch->{editor_folder}}}, \$arch; 224 push @{$paths{$arch->{editor_folder}}}, \$arch;
138 } 225 }
139 226
140 return \%paths; 227 \%paths
141} 228}
142 229
143# arch_extends determines how the arch looks like on the map, 230=item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
144# bigfaces, linked faces and single faces are handled here 231
145# it returns (<xoffset>, <yoffset>, <width>, <height>) 232arch_extents determines the extents of the given arch's face(s), linked
146# NOTE: non rectangular linked faces are not considered 233faces and single faces are handled here it returns (minx, miny, maxx,
234maxy)
235
236=cut
237
147sub arch_extends { 238sub arch_extents {
148 my ($a) = @_; 239 my ($a) = @_;
149 240
150 my $TC = \%Crossfire::Tilecache::TILECACHE; 241 my $o = $ARCH{$a->{_name}}
151
152 my $facename =
153 $a->{face} || $ARCH->{$a->{_name}}->{face}
154 or return (); 242 or return;
155 243
156 my $tile = $TC->{$facename} 244 my $face = $FACE{$a->{face} || $o->{face}}
157 or (warn "no gfx found for arch '$facename' in arch_size ()"), return; 245 or (warn "no face data found for arch '$a->{_name}'"), return;
158 246
159 if ($tile->{w} > 1 || $tile->{h} > 1) { 247 if ($face->{w} > 1 || $face->{h} > 1) {
160 # bigfaces 248 # bigface
161 return (0, 0, $tile->{w}, $tile->{h}); 249 return (0, 0, $face->{w} - 1, $face->{h} - 1);
162 250
163 } elsif ($a->{more}) { 251 } elsif ($o->{more}) {
164 # linked faces 252 # linked face
165 my ($miw, $mih, $maw, $mah) = (0, 0, 0, 0); 253 my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
166 do {
167 $miw > (0 + $a->{x}) and $miw = $a->{x};
168 $mih > (0 + $a->{y}) and $mih = $a->{y};
169 $maw < (0 + $a->{x}) and $maw = $a->{x};
170 $mah < (0 + $a->{y}) and $mah = $a->{y};
171 } while $a = $a->{more};
172 254
173 return ($miw, $mih, ($maw - $miw) + 1, ($mah - $mih) + 1) 255 for (; $o; $o = $o->{more}) {
256 $minx = min $minx, $o->{x};
257 $miny = min $miny, $o->{y};
258 $maxx = max $maxx, $o->{x};
259 $maxy = max $maxy, $o->{y};
260 }
261
262 return ($minx, $miny, $maxx, $maxy);
174 263
175 } else { 264 } else {
176 # single face 265 # single face
177 return (0, 0, 1, 1); 266 return (0, 0, 0, 0);
178 } 267 }
179}
180
181# arch2pickmap forms a list of archs to a pickmap
182sub arch2pickmap {
183 my ($archs, $w) = @_;
184
185 # sort archs alphabetiacally
186 my $archs = [ sort { ${$a}->{_name} cmp ${$b}->{_name} } @$archs ];
187
188 $w ||= 10; # default width
189 my $num = @$archs;
190 my $map = { };
191 # overall placement coords
192 my $x = 0;
193 my $y = 0;
194
195 my ($maxh, $maxw) = (0, 0); # maximum sizes, to set map width/height later
196 my $drawn_archs = 1; # line-break counter
197 my $max_line_height = 1;
198
199 for (my $i = 0; $i < $num; $i++) {
200
201 defined ${$archs->[$i]}->{face} or next;
202
203 # check whether this tile was already written (see below at (b))
204 unless (defined $map->{map}[$x][$y]) {
205
206 my ($xoffs, $yoffs, $arch_w, $arch_h) = arch_extends (${$archs->[$i]});
207
208 # these are special placement coords, for chained faces which
209 # have a special placement offset
210 my ($place_x, $place_y) = ($x, $y);
211 $xoffs < 0 and
212 $place_x += -$xoffs;
213 $yoffs < 0 and
214 $place_y += -$yoffs;
215
216 # iterate over the tiles this arch takes
217 # NOTE: Chained archs are maybe not a rectangle, but i don't care
218 # much for that on pickmaps
219
220 for (my $xi = 0; $xi < $arch_w; $xi++) {
221 for (my $yi = 0; $yi < $arch_h; $yi++) {
222
223 my ($lx, $ly) = ($x + $xi, $y + $yi);
224
225 if ($lx == $place_x and $ly == $place_y) {
226 push @{$map->{map}[$place_x][$place_y]}, my $a = ${$archs->[$i]};
227
228 } else {
229
230 # (b): here we set occupied tiles, but without the arch
231 $map->{map}[$lx][$ly] = [];
232 }
233 }
234 }
235 $drawn_archs++;
236
237 $x += $arch_w - 1;
238 $max_line_height < $arch_h
239 and $max_line_height = $arch_h;
240
241 } else {
242 $i--;
243 }
244
245
246 $x++;
247
248 if ($x > $w) {
249
250 $y += $max_line_height;
251 $max_line_height = 1;
252 $x = 0;
253 }
254
255 $maxw < ($x + 1) and $maxw = $x + 1;
256 $maxh < ($y + 1) and $maxh = $y + 1;
257 }
258
259 $map->{height} = $maxh;
260 $map->{width} = $maxw;
261
262 return $map;
263}
264
265sub arch2map($;$) {
266 my ($mapa) = @_;
267
268 my %meta;
269
270 my ($mapx, $mapy);
271
272 my $map;
273
274 for (@{ $mapa->{arch} }) {
275 my ($x, $y) = (delete $_->{x}, delete $_->{y});
276
277 if ($_->{_name} eq "map") {
278 $meta{info} = $_;
279
280 $mapx = $_->{width} || $x;
281 $mapy = $_->{height} || $y;
282 } else {
283 push @{ $map->[$x][$y] }, $_;
284
285 # arch map is unreliable w.r.t. width and height
286 $mapx = $x + 1 if $mapx <= $x;
287 $mapy = $y + 1 if $mapy <= $y;
288 #$mapx = $a->{x} + 1, warn "$mapname: arch '$a->{_name}' outside map width at ($a->{x}|$a->{y})\n" if $mapx <= $a->{x};
289 #$mapy = $a->{y} + 1, warn "$mapname: arch '$a->{_name}' outside map height at ($a->{x}|$a->{y})\n" if $mapy <= $a->{y};
290 }
291 }
292
293 $meta{width} = $mapx;
294 $meta{height} = $mapy;
295 $meta{map} = $map;
296
297 \%meta
298} 268}
299 269
300sub init($) { 270sub init($) {
301 my ($cachedir) = @_; 271 my ($cachedir) = @_;
302 272
273 return if %ARCH;
274
275 mkdir 0777, $cachedir;
303 $ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 276 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
304} 277}
278
279=item $type = arch_attr $arch
280
281Returns a hashref describing the object and its attributes. It can contain
282the following keys:
283
284 name the name, suitable for display purposes
285 ignore
286 attr
287 desc
288 use
289 section => [name => \%attr, name => \%attr]
290 import
291
292=cut
293
294sub arch_attr($) {
295 my ($arch) = @_;
296
297 require Crossfire::Data;
298
299 my $attr;
300
301 if ($arch->{type} > 0) {
302 $attr = $Crossfire::Data::ATTR{$arch->{type}+0};
303 } else {
304 $attr = $Crossfire::Data::TYPE{Misc};
305
306 type:
307 for (@Crossfire::Data::ATTR0) {
308 my $req = $_->{required}
309 or die "internal error: ATTR0 without 'required'";
310
311 while (my ($k, $v) = each %$req) {
312 next type
313 unless $arch->{$k} == $v;
314 }
315
316 $attr = $_;
317 }
318 }
319
320 $attr || \%Crossfire::Data::DEFAULT_ATTR;
321}
322
323sub arch_edit_sections {
324# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
325# edit_type = 0;
326# else if (edit_type != 0) {
327# // all flags from 'check_type' must be unset in this arch because they get recalculated now
328# edit_type &= ~check_type;
329# }
330#
331# }
332# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
333# getAttributeValue("alive", defarch) == 1 &&
334# (getAttributeValue("monster", defarch) == 1 ||
335# getAttributeValue("generator", defarch) == 1)) {
336# // Monster: monsters/npcs/generators
337# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
338# }
339# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
340# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
341# // Walls
342# edit_type |= IGUIConstants.TILE_EDIT_WALL;
343# }
344# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
345# getAttributeValue("connected", defarch) != 0) {
346# // Connected Objects
347# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
348# }
349# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
350# arch_type == 66 || arch_type == 41 || arch_type == 95) {
351# // Exit: teleporter/exit/trapdoors
352# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
353# }
354# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
355# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
356# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
357# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
358# arch_type == 124 || arch_type == 130)) {
359# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
360# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
361# }
362# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
363# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
364# arch_type == 91 || arch_type == 21 || arch_type == 24) {
365# // Door: door/special door/gates + keys
366# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
367# }
368# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
369# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
370# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
371# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
372# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
373# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
374# arch_type == 122 || arch_type == 3)) {
375# // Equipment: weapons/armour/wands/rods
376# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
377# }
378#
379# return(edit_type);
380#
381#
382}
383
384$CACHEDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir;
385
386init $CACHEDIR;
305 387
306=head1 AUTHOR 388=head1 AUTHOR
307 389
308 Marc Lehmann <schmorp@schmorp.de> 390 Marc Lehmann <schmorp@schmorp.de>
309 http://home.schmorp.de/ 391 http://home.schmorp.de/

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