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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.13 by root, Thu Feb 9 20:54:42 2006 UTC vs.
Revision 1.22 by root, Thu Feb 23 01:55:54 2006 UTC

12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp (); 15use Carp ();
16use Storable; 16use Storable;
17use File::Spec;
18use List::Util qw(min max);
17 19
18#XXX: The map_* procedures scream for a map-object 20#XXX: The map_* procedures scream for a map-object
19 21
20our @EXPORT = 22our @EXPORT =
21 qw(read_pak read_arch $ARCH TILESIZE editor_archs 23 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents);
22 arch_extends
23 map_get_tile_stack map_push_tile_stack map_pop_tile_stack
24 );
25 24
26our $LIB = $ENV{CROSSFIRE_LIBDIR} 25our $LIB = $ENV{CROSSFIRE_LIBDIR}
27 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; 26 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n";
28 27
29sub TILESIZE (){ 32 } 28sub TILESIZE (){ 32 }
30 29
30our $CACHEDIR;
31our $ARCH; 31our %ARCH;
32our %FACE;
33our $TILE;
32 34
33our %FIELD_MULTILINE = ( 35our %FIELD_MULTILINE = (
34 msg => "endmsg", 36 msg => "endmsg",
37 lore => "endlore",
35); 38);
36 39
37# not used yet, maybe alphabetical is ok 40# not used yet, maybe alphabetical is ok
38our @FIELD_ORDER = (qw(name name_pl)); 41our @FIELD_ORDER = (qw(name name_pl));
39 42
40# not used yet, AND NOT CHECKED, should also be BY TYPE 43sub MOVE_WALK (){ 0x1 }
41our %FIELD_NORMALIZE = ( 44sub MOVE_FLY_LOW (){ 0x2 }
45sub MOVE_FLY_HIGH (){ 0x4 }
46sub MOVE_FLYING (){ 0x6 }
47sub MOVE_SWIM (){ 0x8 }
48sub MOVE_ALL (){ 0xf }
49
50sub normalize_arch($) {
51 my ($ob) = @_;
52
53 my $arch = $ARCH{$ob->{_name}}
54 or (warn "$ob->{_name}: no such archetype", return $ob);
55
56 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
57
58 if ($arch->{type} == 22) { # map
59 my %normalize = (
42 "enter_x" => "hp", 60 "enter_x" => "hp",
43 "enter_y" => "sp", 61 "enter_y" => "sp",
44); 62 "width" => "x",
63 "height" => "y",
64 "reset_timeout" => "weight",
65 "swap_time" => "value",
66 "difficulty" => "level",
67 "darkness" => "invisible",
68 "fixed_resettime" => "stand_still",
69 );
70
71 while (my ($k2, $k1) = each %normalize) {
72 if (defined (my $v = delete $ob->{$k1})) {
73 $ob->{$k2} = $v;
74 }
75 }
76 }
77
78 if (defined (my $v = delete $ob->{no_pass})) {
79 $ob->{move_block} = $v ? MOVE_ALL : 0;
80 }
81 if (defined (my $v = delete $ob->{walk_on})) {
82 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
83 : $ob->{move_on} & ~MOVE_WALK;
84 }
85 if (defined (my $v = delete $ob->{walk_off})) {
86 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
87 : $ob->{move_off} & ~MOVE_WALK;
88 }
89 if (defined (my $v = delete $ob->{fly_on})) {
90 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
91 : $ob->{move_on} & ~MOVE_FLY_LOW;
92 }
93 if (defined (my $v = delete $ob->{fly_off})) {
94 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
95 : $ob->{move_off} & ~MOVE_FLY_LOW;
96 }
97 if (defined (my $v = delete $ob->{flying})) {
98 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
99 : $ob->{move_type} & ~MOVE_FLY_LOW;
100 }
101
102 # if value matches archetype default, delete
103 while (my ($k, $v) = each %$ob) {
104 if (exists $arch->{$k} and $arch->{$k} eq $v) {
105 next if $k eq "_name";
106 delete $ob->{$k};
107 }
108 }
109
110 $ob
111}
45 112
46sub read_pak($;$) { 113sub read_pak($;$) {
47 my ($path, $cache) = @_; 114 my ($path, $cache) = @_;
48 115
49 eval { 116 eval {
88 while (<$fh>) { 155 while (<$fh>) {
89 s/\s+$//; 156 s/\s+$//;
90 if (/^end$/i) { 157 if (/^end$/i) {
91 last; 158 last;
92 } elsif (/^arch (\S+)$/) { 159 } elsif (/^arch (\S+)$/) {
93 push @{ $arc{inventory} }, $parse_block->(_name => $1); 160 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
94 } elsif (/^lore$/) { 161 } elsif (/^lore$/) {
95 while (<$fh>) { 162 while (<$fh>) {
96 last if /^endlore\s*$/i; 163 last if /^endlore\s*$/i;
97 $arc{lore} .= $_; 164 $arc{lore} .= $_;
98 } 165 }
127 $arc{$name} = $arc; 194 $arc{$name} = $arc;
128 } 195 }
129 $prev = $arc; 196 $prev = $arc;
130 $more = undef; 197 $more = undef;
131 } elsif (/^arch (\S+)$/i) { 198 } elsif (/^arch (\S+)$/i) {
132 push @{ $arc{arch} }, $parse_block->(_name => $1); 199 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1);
133 } elsif (/^\s*($|#)/) { 200 } elsif (/^\s*($|#)/) {
134 # 201 #
135 } else { 202 } else {
136 warn "$path: unparseable top-level line '$_'"; 203 warn "$path: unparseable top-level line '$_'";
137 } 204 }
144 211
145 \%arc 212 \%arc
146 } 213 }
147} 214}
148 215
149# returns the arch/object stack from a tile on a map
150sub map_get_tile_stack {
151 my ($map, $x, $y) = @_;
152 my $as;
153
154 if ($x > 0 || $x < $map->{width}
155 || $y > 0 || $y < $map->{height}) {
156
157 $as = $map->{map}{map}[$x][$y] || [];
158 }
159
160 return $as;
161}
162
163# pop the topmost arch/object from the stack of a tile on a map
164sub map_pop_tile_stack {
165 my ($map, $x, $y) = @_;
166
167 if ($x > 0 || $x < $map->{width}
168 || $y > 0 || $y < $map->{height}) {
169
170 pop @{$map->{map}{map}[$x][$y]};
171 }
172}
173
174# pushes the arch/object on the stack of a tile on a map
175sub map_push_tile_stack {
176 my ($map, $x, $y, $arch) = @_;
177
178 if ($x > 0 || $x < $map->{width}
179 || $y > 0 || $y < $map->{height}) {
180
181 push @{$map->{map}{map}[$x][$y]}, $arch;
182 }
183}
184
185
186# put all archs into a hash with editor_face as it's key 216# put all archs into a hash with editor_face as it's key
187# NOTE: the arrays in the hash values are references to 217# NOTE: the arrays in the hash values are references to
188# the archs from $ARCH 218# the archs from $ARCH
189sub editor_archs { 219sub editor_archs {
190 my %paths; 220 my %paths;
191 221
192 for (keys %$ARCH) { 222 for (keys %ARCH) {
193 my $arch = $ARCH->{$_}; 223 my $arch = $ARCH{$_};
194 push @{$paths{$arch->{editor_folder}}}, \$arch; 224 push @{$paths{$arch->{editor_folder}}}, \$arch;
195 } 225 }
196 226
197 return \%paths; 227 \%paths
198} 228}
199 229
200# arch_extends determines how the arch looks like on the map, 230=item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
201# bigfaces, linked faces and single faces are handled here 231
202# it returns (<xoffset>, <yoffset>, <width>, <height>) 232arch_extents determines the extents of the given arch's face(s), linked
203# NOTE: non rectangular linked faces are not considered 233faces and single faces are handled here it returns (minx, miny, maxx,
234maxy)
235
236=cut
237
204sub arch_extends { 238sub arch_extents {
205 my ($a) = @_; 239 my ($a) = @_;
206 240
207 my $TC = \%Crossfire::Tilecache::TILECACHE; 241 my $o = $ARCH{$a->{_name}}
208
209 my $facename =
210 $a->{face} || $ARCH->{$a->{_name}}->{face}
211 or return (); 242 or return;
212 243
213 my $tile = $TC->{$facename} 244 my $face = $FACE{$a->{face} || $o->{face}}
214 or (warn "no gfx found for arch '$facename' in arch_size ()"), return; 245 or (warn "no face data found for arch '$a->{_name}'"), return;
215 246
216 if ($tile->{w} > 1 || $tile->{h} > 1) { 247 if ($face->{w} > 1 || $face->{h} > 1) {
217 # bigfaces 248 # bigface
218 return (0, 0, $tile->{w}, $tile->{h}); 249 return (0, 0, $face->{w} - 1, $face->{h} - 1);
219 250
220 } elsif ($a->{more}) { 251 } elsif ($o->{more}) {
221 # linked faces 252 # linked face
222 my ($miw, $mih, $maw, $mah) = (0, 0, 0, 0); 253 my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
223 do {
224 $miw > (0 + $a->{x}) and $miw = $a->{x};
225 $mih > (0 + $a->{y}) and $mih = $a->{y};
226 $maw < (0 + $a->{x}) and $maw = $a->{x};
227 $mah < (0 + $a->{y}) and $mah = $a->{y};
228 } while $a = $a->{more};
229 254
230 return ($miw, $mih, ($maw - $miw) + 1, ($mah - $mih) + 1) 255 for (; $o; $o = $o->{more}) {
256 $minx = min $minx, $o->{x};
257 $miny = min $miny, $o->{y};
258 $maxx = max $maxx, $o->{x};
259 $maxy = max $maxy, $o->{y};
260 }
261
262 return ($minx, $miny, $maxx, $maxy);
231 263
232 } else { 264 } else {
233 # single face 265 # single face
234 return (0, 0, 1, 1); 266 return (0, 0, 0, 0);
235 } 267 }
236} 268}
237 269
238sub init($) { 270sub init($) {
239 my ($cachedir) = @_; 271 my ($cachedir) = @_;
240 272
273 return if %ARCH;
274
275 mkdir 0777, $cachedir;
241 $ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 276 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
242} 277}
278
279=item $type = arch_attr $arch
280
281Returns a hashref describing the object and its attributes. It can contain
282the following keys:
283
284 name the name, suitable for display purposes
285 ignore
286 attr
287 desc
288 use
289 section => [name => \%attr, name => \%attr]
290 import
291
292=cut
293
294sub arch_attr($) {
295 my ($arch) = @_;
296
297 require Crossfire::Data;
298
299 my $attr;
300
301 if ($arch->{type} > 0) {
302 $attr = $Crossfire::Data::ATTR{$arch->{type}+0};
303 } else {
304 $attr = $Crossfire::Data::TYPE{Misc};
305
306 type:
307 for (@Crossfire::Data::ATTR0) {
308 my $req = $_->{required}
309 or die "internal error: ATTR0 without 'required'";
310
311 while (my ($k, $v) = each %$req) {
312 next type
313 unless $arch->{$k} == $v;
314 }
315
316 $attr = $_;
317 }
318 }
319
320 $attr || \%Crossfire::Data::DEFAULT_ATTR;
321}
322
323sub arch_edit_sections {
324# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
325# edit_type = 0;
326# else if (edit_type != 0) {
327# // all flags from 'check_type' must be unset in this arch because they get recalculated now
328# edit_type &= ~check_type;
329# }
330#
331# }
332# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
333# getAttributeValue("alive", defarch) == 1 &&
334# (getAttributeValue("monster", defarch) == 1 ||
335# getAttributeValue("generator", defarch) == 1)) {
336# // Monster: monsters/npcs/generators
337# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
338# }
339# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
340# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
341# // Walls
342# edit_type |= IGUIConstants.TILE_EDIT_WALL;
343# }
344# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
345# getAttributeValue("connected", defarch) != 0) {
346# // Connected Objects
347# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
348# }
349# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
350# arch_type == 66 || arch_type == 41 || arch_type == 95) {
351# // Exit: teleporter/exit/trapdoors
352# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
353# }
354# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
355# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
356# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
357# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
358# arch_type == 124 || arch_type == 130)) {
359# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
360# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
361# }
362# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
363# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
364# arch_type == 91 || arch_type == 21 || arch_type == 24) {
365# // Door: door/special door/gates + keys
366# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
367# }
368# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
369# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
370# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
371# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
372# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
373# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
374# arch_type == 122 || arch_type == 3)) {
375# // Equipment: weapons/armour/wands/rods
376# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
377# }
378#
379# return(edit_type);
380#
381#
382}
383
384$CACHEDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir;
385
386init $CACHEDIR;
243 387
244=head1 AUTHOR 388=head1 AUTHOR
245 389
246 Marc Lehmann <schmorp@schmorp.de> 390 Marc Lehmann <schmorp@schmorp.de>
247 http://home.schmorp.de/ 391 http://home.schmorp.de/

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