… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.98'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
15 | use Carp (); |
15 | use Carp (); |
16 | use Storable; |
|
|
17 | use File::Spec; |
16 | use File::Spec; |
18 | use List::Util qw(min max); |
17 | use List::Util qw(min max); |
|
|
18 | use Storable qw(freeze thaw); |
19 | |
19 | |
20 | #XXX: The map_* procedures scream for a map-object |
|
|
21 | |
|
|
22 | our @EXPORT = |
20 | our @EXPORT = qw( |
23 | qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents); |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
|
|
22 | ); |
24 | |
23 | |
|
|
24 | use JSON::XS qw(from_json to_json); |
|
|
25 | |
25 | our $LIB = $ENV{CROSSFIRE_LIBDIR} |
26 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
26 | or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; |
27 | |
|
|
28 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
|
|
29 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
|
|
30 | : File::Spec->tmpdir . "/crossfire"; |
|
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31 | |
|
|
32 | mkdir $VARDIR, 0777; |
27 | |
33 | |
28 | sub TILESIZE (){ 32 } |
34 | sub TILESIZE (){ 32 } |
29 | |
35 | |
30 | our $VARDIR; |
|
|
31 | our %ARCH; |
36 | our %ARCH; |
32 | our %FACE; |
37 | our %FACE; |
33 | our $TILE; |
38 | our $TILE; |
34 | |
39 | |
35 | our %FIELD_MULTILINE = ( |
40 | our %FIELD_MULTILINE = ( |
36 | msg => "endmsg", |
41 | msg => "endmsg", |
37 | lore => "endlore", |
42 | lore => "endlore", |
|
|
43 | maplore => "endmaplore", |
38 | ); |
44 | ); |
39 | |
45 | |
40 | # not used yet, maybe alphabetical is ok |
46 | # movement bit type, PITA |
|
|
47 | our %FIELD_MOVEMENT = map +($_ => undef), |
|
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48 | qw(move_type move_block move_allow move_on move_off move_slow); |
|
|
49 | |
|
|
50 | # same as in server save routine, to (hopefully) be compatible |
|
|
51 | # to the other editors. |
|
|
52 | our @FIELD_ORDER_MAP = (qw( |
|
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53 | file_format_version |
|
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54 | name attach swap_time reset_timeout fixed_resettime difficulty region |
|
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55 | shopitems shopgreed shopmin shopmax shoprace |
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56 | darkness width height enter_x enter_y msg maplore |
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57 | unique template |
|
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58 | outdoor temp pressure humid windspeed winddir sky nosmooth |
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59 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
|
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60 | )); |
|
|
61 | |
41 | our @FIELD_ORDER = (qw(name name_pl)); |
62 | our @FIELD_ORDER = (qw( |
|
|
63 | inherit |
42 | |
64 | |
|
|
65 | elevation |
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66 | |
|
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67 | name name_pl custom_name attach title race |
|
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68 | slaying skill msg lore other_arch |
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69 | face animation is_animated |
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70 | magicmap smoothlevel smoothface |
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71 | str dex con wis pow cha int |
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72 | hp maxhp sp maxsp grace maxgrace |
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73 | exp perm_exp expmul |
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74 | food dam luck wc ac x y speed speed_left move_state attack_movement |
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75 | nrof level direction type subtype attacktype |
|
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76 | |
|
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77 | resist_physical resist_magic resist_fire resist_electricity |
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78 | resist_cold resist_confusion resist_acid resist_drain |
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79 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
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80 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
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81 | resist_deplete resist_death resist_chaos resist_counterspell |
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82 | resist_godpower resist_holyword resist_blind resist_internal |
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83 | resist_life_stealing resist_disease |
|
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84 | |
|
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85 | path_attuned path_repelled path_denied material materialname |
|
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86 | value carrying weight invisible state magic |
|
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87 | last_heal last_sp last_grace last_eat |
|
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88 | connected glow_radius randomitems tresure_env npx_status npc_program |
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89 | run_away pick_up container will_apply smoothlevel |
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90 | current_weapon_script weapontype tooltype elevation client_type |
|
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91 | item_power duration range |
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92 | range_modifier duration_modifier dam_modifier gen_sp_armour |
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93 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
|
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94 | |
|
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95 | alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
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96 | friendly generator is_thrown auto_apply treasure player sold see_invisible |
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97 | can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
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98 | splitting hitback startequip blocksview undead scared unaggressive |
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99 | reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
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100 | run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
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101 | can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
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102 | has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
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103 | random_move only_attack confused stealth cursed damned see_anywhere |
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104 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
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105 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
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106 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
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107 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
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108 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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109 | precious |
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110 | |
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111 | body_range body_arm body_torso body_head body_neck body_skill |
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112 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
|
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113 | )); |
|
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114 | |
|
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115 | our %EVENT_TYPE = ( |
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116 | apply => 1, |
|
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117 | attack => 2, |
|
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118 | death => 3, |
|
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119 | drop => 4, |
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120 | pickup => 5, |
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121 | say => 6, |
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122 | stop => 7, |
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123 | time => 8, |
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124 | throw => 9, |
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125 | trigger => 10, |
|
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126 | close => 11, |
|
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127 | timer => 12, |
|
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128 | ); |
|
|
129 | |
43 | sub MOVE_WALK (){ 0x1 } |
130 | sub MOVE_WALK (){ 0x01 } |
44 | sub MOVE_FLY_LOW (){ 0x2 } |
131 | sub MOVE_FLY_LOW (){ 0x02 } |
45 | sub MOVE_FLY_HIGH (){ 0x4 } |
132 | sub MOVE_FLY_HIGH (){ 0x04 } |
46 | sub MOVE_FLYING (){ 0x6 } |
133 | sub MOVE_FLYING (){ 0x06 } |
47 | sub MOVE_SWIM (){ 0x8 } |
134 | sub MOVE_SWIM (){ 0x08 } |
48 | sub MOVE_ALL (){ 0xf } |
135 | sub MOVE_BOAT (){ 0x10 } |
|
|
136 | sub MOVE_SHIP (){ 0x20 } |
|
|
137 | sub MOVE_KNOWN (){ 0x3f } # all of above |
|
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138 | sub MOVE_ALL (){ 0x10000 } # very special value |
49 | |
139 | |
|
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140 | our %MOVE_TYPE = ( |
|
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141 | walk => MOVE_WALK, |
|
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142 | fly_low => MOVE_FLY_LOW, |
|
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143 | fly_high => MOVE_FLY_HIGH, |
|
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144 | flying => MOVE_FLYING, |
|
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145 | swim => MOVE_SWIM, |
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146 | boat => MOVE_BOAT, |
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147 | ship => MOVE_SHIP, |
|
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148 | all => MOVE_ALL, |
|
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149 | ); |
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150 | |
|
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151 | our @MOVE_TYPE = keys %MOVE_TYPE; |
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152 | |
|
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153 | { |
|
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154 | package Crossfire::MoveType; |
|
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155 | |
|
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156 | use overload |
|
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157 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
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158 | '""' => \&as_string, |
|
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159 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
|
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160 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
|
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161 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
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162 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
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163 | 'x=' => sub { |
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164 | my $cur = $_[0] >= $_[1]; |
|
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165 | if (!defined $cur) { |
|
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166 | if ($_[0] >= "all") { |
|
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167 | $_[0] -= $_[1]; |
|
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168 | } else { |
|
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169 | $_[0] += $_[1]; |
|
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170 | } |
|
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171 | } elsif ($cur) { |
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172 | $_[0] -= $_[1]; |
|
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173 | } else { |
|
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174 | $_[0] /= $_[1]; |
|
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175 | } |
|
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176 | |
|
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177 | $_[0] |
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178 | }, |
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179 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
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180 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
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181 | ; |
|
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182 | } |
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183 | |
|
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184 | sub Crossfire::MoveType::new { |
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185 | my ($class, $string) = @_; |
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186 | |
|
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187 | my $mask; |
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188 | my $value; |
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189 | |
|
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190 | if ($string =~ /^\s*\d+\s*$/) { |
|
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191 | $mask = MOVE_ALL; |
|
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192 | $value = $string+0; |
|
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193 | } else { |
|
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194 | for (split /\s+/, lc $string) { |
|
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195 | if (s/^-//) { |
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196 | $mask |= $MOVE_TYPE{$_}; |
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197 | $value &= ~$MOVE_TYPE{$_}; |
|
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198 | } else { |
|
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199 | $mask |= $MOVE_TYPE{$_}; |
|
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200 | $value |= $MOVE_TYPE{$_}; |
|
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201 | } |
|
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202 | } |
|
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203 | } |
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204 | |
|
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205 | (bless [$mask, $value], $class)->normalise |
|
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206 | } |
|
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207 | |
|
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208 | sub Crossfire::MoveType::normalise { |
|
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209 | my ($self) = @_; |
|
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210 | |
|
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211 | if ($self->[0] & MOVE_ALL) { |
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212 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
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213 | $self->[0] &= $mask; |
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214 | $self->[1] &= $mask; |
|
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215 | } |
|
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216 | |
|
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217 | $self->[1] &= $self->[0]; |
|
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218 | |
|
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219 | $self |
|
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220 | } |
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221 | |
|
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222 | sub Crossfire::MoveType::as_string { |
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223 | my ($self) = @_; |
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224 | |
|
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225 | my @res; |
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226 | |
|
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227 | my ($mask, $value) = @$self; |
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228 | |
|
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229 | for (@Crossfire::MOVE_TYPE) { |
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230 | my $bit = $Crossfire::MOVE_TYPE{$_}; |
|
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231 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
|
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232 | $mask &= ~$bit; |
|
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233 | push @res, $value & $bit ? $_ : "-$_"; |
|
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234 | } |
|
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235 | } |
|
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236 | |
|
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237 | join " ", @res |
|
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238 | } |
|
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239 | |
|
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240 | sub load_ref($) { |
|
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241 | my ($path) = @_; |
|
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242 | |
|
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243 | open my $fh, "<:raw:perlio", $path |
|
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244 | or die "$path: $!"; |
|
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245 | local $/; |
|
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246 | |
|
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247 | thaw <$fh> |
|
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248 | } |
|
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249 | |
|
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250 | sub save_ref($$) { |
|
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251 | my ($ref, $path) = @_; |
|
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252 | |
|
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253 | open my $fh, ">:raw:perlio", "$path~" |
|
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254 | or die "$path~: $!"; |
|
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255 | print $fh freeze $ref; |
|
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256 | close $fh; |
|
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257 | rename "$path~", $path |
|
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258 | or die "$path: $!"; |
|
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259 | } |
|
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260 | |
|
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261 | my %attack_mask = ( |
|
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262 | physical => 0x00000001, |
|
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263 | magic => 0x00000002, |
|
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264 | fire => 0x00000004, |
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265 | electricity => 0x00000008, |
|
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266 | cold => 0x00000010, |
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267 | confusion => 0x00000020, |
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268 | acid => 0x00000040, |
|
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269 | drain => 0x00000080, |
|
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270 | weaponmagic => 0x00000100, |
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271 | ghosthit => 0x00000200, |
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272 | poison => 0x00000400, |
|
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273 | slow => 0x00000800, |
|
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274 | paralyze => 0x00001000, |
|
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275 | turn_undead => 0x00002000, |
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276 | fear => 0x00004000, |
|
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277 | cancellation => 0x00008000, |
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278 | deplete => 0x00010000, |
|
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279 | death => 0x00020000, |
|
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280 | chaos => 0x00040000, |
|
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281 | counterspell => 0x00080000, |
|
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282 | godpower => 0x00100000, |
|
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283 | holyword => 0x00200000, |
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284 | blind => 0x00400000, |
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285 | internal => 0x00800000, |
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286 | life_stealing => 0x01000000, |
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287 | disease => 0x02000000, |
|
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288 | ); |
|
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289 | |
|
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290 | sub _add_resist($$$) { |
|
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291 | my ($ob, $mask, $value) = @_; |
|
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292 | |
|
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293 | while (my ($k, $v) = each %attack_mask) { |
|
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294 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
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295 | } |
|
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296 | } |
|
|
297 | |
|
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298 | my %MATERIAL = reverse |
|
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299 | paper => 1, |
|
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300 | iron => 2, |
|
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301 | glass => 4, |
|
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302 | leather => 8, |
|
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303 | wood => 16, |
|
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304 | organic => 32, |
|
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305 | stone => 64, |
|
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306 | cloth => 128, |
|
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307 | adamant => 256, |
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308 | liquid => 512, |
|
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309 | tin => 1024, |
|
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310 | bone => 2048, |
|
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311 | ice => 4096, |
|
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312 | |
|
|
313 | # guesses |
|
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314 | runestone => 12, |
|
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315 | bronze => 18, |
|
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316 | "ancient wood" => 20, |
|
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317 | glass => 36, |
|
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318 | marble => 66, |
|
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319 | ice => 68, |
|
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320 | stone => 70, |
|
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321 | stone => 80, |
|
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322 | cloth => 136, |
|
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323 | ironwood => 144, |
|
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324 | adamantium => 258, |
|
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325 | glacium => 260, |
|
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326 | blood => 544, |
|
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327 | ; |
|
|
328 | |
|
|
329 | # object as in "Object xxx", i.e. archetypes |
|
|
330 | sub normalize_object($) { |
|
|
331 | my ($ob) = @_; |
|
|
332 | |
|
|
333 | # convert material bitset to materialname, if possible |
|
|
334 | if (exists $ob->{material}) { |
|
|
335 | if (!$ob->{material}) { |
|
|
336 | delete $ob->{material}; |
|
|
337 | } elsif (exists $ob->{materialname}) { |
|
|
338 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
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339 | delete $ob->{material}; |
|
|
340 | } else { |
|
|
341 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
|
342 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
|
343 | } |
|
|
344 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
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345 | delete $ob->{material}; |
|
|
346 | $ob->{materialname} = $name; |
|
|
347 | } else { |
|
|
348 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
|
349 | } |
|
|
350 | } |
|
|
351 | |
|
|
352 | # color_fg is used as default for magicmap if magicmap does not exist |
|
|
353 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
|
|
354 | |
|
|
355 | # nuke outdated or never supported fields |
|
|
356 | delete @$ob{qw( |
|
|
357 | can_knockback can_parry can_impale can_cut can_dam_armour |
|
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358 | can_apply pass_thru can_pass_thru color_bg color_fg |
|
|
359 | )}; |
|
|
360 | |
|
|
361 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
362 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
363 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
|
364 | |
|
|
365 | # convert movement strings to bitsets |
|
|
366 | for my $attr (keys %FIELD_MOVEMENT) { |
|
|
367 | next unless exists $ob->{$attr}; |
|
|
368 | |
|
|
369 | $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; |
|
|
370 | } |
|
|
371 | |
|
|
372 | # convert outdated movement flags to new movement sets |
|
|
373 | if (defined (my $v = delete $ob->{no_pass})) { |
|
|
374 | $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; |
|
|
375 | } |
|
|
376 | if (defined (my $v = delete $ob->{slow_move})) { |
|
|
377 | $ob->{move_slow} += "walk"; |
|
|
378 | $ob->{move_slow_penalty} = $v; |
|
|
379 | } |
|
|
380 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
381 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
|
|
382 | } |
|
|
383 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
384 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
|
|
385 | } |
|
|
386 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
387 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
|
|
388 | } |
|
|
389 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
390 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
|
|
391 | } |
|
|
392 | if (defined (my $v = delete $ob->{flying})) { |
|
|
393 | $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
|
|
394 | } |
|
|
395 | |
|
|
396 | # convert idiotic event_xxx things into objects |
|
|
397 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
398 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
399 | push @{$ob->{inventory}}, { |
|
|
400 | _name => "event_$event", |
|
|
401 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
402 | slaying => delete $ob->{"event_${event}"}, |
|
|
403 | name => delete $ob->{"event_${event}_options"}, |
|
|
404 | }; |
|
|
405 | } |
|
|
406 | } |
|
|
407 | |
|
|
408 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
409 | $ob->{dam} *= 1 if exists $ob->{dam}; |
|
|
410 | |
|
|
411 | $ob |
|
|
412 | } |
|
|
413 | |
|
|
414 | # arch as in "arch xxx", ie.. objects |
50 | sub normalize_arch($) { |
415 | sub normalize_arch($) { |
51 | my ($ob) = @_; |
416 | my ($ob) = @_; |
52 | |
417 | |
|
|
418 | normalize_object $ob; |
|
|
419 | |
53 | my $arch = $ARCH{$ob->{_name}} |
420 | my $arch = $ARCH{$ob->{_name}} |
54 | or (warn "$ob->{_name}: no such archetype", return $ob); |
421 | or (warn "$ob->{_name}: no such archetype", return $ob); |
55 | |
|
|
56 | delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply); |
|
|
57 | |
422 | |
58 | if ($arch->{type} == 22) { # map |
423 | if ($arch->{type} == 22) { # map |
59 | my %normalize = ( |
424 | my %normalize = ( |
60 | "enter_x" => "hp", |
425 | "enter_x" => "hp", |
61 | "enter_y" => "sp", |
426 | "enter_y" => "sp", |
… | |
… | |
71 | while (my ($k2, $k1) = each %normalize) { |
436 | while (my ($k2, $k1) = each %normalize) { |
72 | if (defined (my $v = delete $ob->{$k1})) { |
437 | if (defined (my $v = delete $ob->{$k1})) { |
73 | $ob->{$k2} = $v; |
438 | $ob->{$k2} = $v; |
74 | } |
439 | } |
75 | } |
440 | } |
76 | } |
441 | } else { |
77 | |
|
|
78 | if (defined (my $v = delete $ob->{no_pass})) { |
|
|
79 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
|
|
80 | } |
|
|
81 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
82 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
83 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
84 | } |
|
|
85 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
86 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
87 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
88 | } |
|
|
89 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
90 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
91 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
92 | } |
|
|
93 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
94 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
95 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
96 | } |
|
|
97 | if (defined (my $v = delete $ob->{flying})) { |
|
|
98 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
99 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
100 | } |
|
|
101 | |
|
|
102 | # if value matches archetype default, delete |
442 | # if value matches archetype default, delete |
103 | while (my ($k, $v) = each %$ob) { |
443 | while (my ($k, $v) = each %$ob) { |
104 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
444 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
105 | next if $k eq "_name"; |
445 | next if $k eq "_name"; |
106 | delete $ob->{$k}; |
446 | delete $ob->{$k}; |
107 | } |
447 | } |
|
|
448 | } |
|
|
449 | } |
|
|
450 | |
|
|
451 | # a speciality for the editor |
|
|
452 | if (exists $ob->{attack_movement}) { |
|
|
453 | my $am = delete $ob->{attack_movement}; |
|
|
454 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
455 | $ob->{attack_movement_bits_4_7} = $am & 240; |
108 | } |
456 | } |
109 | |
457 | |
110 | $ob |
458 | $ob |
111 | } |
459 | } |
112 | |
460 | |
|
|
461 | sub attr_thaw($) { |
|
|
462 | my ($ob) = @_; |
|
|
463 | |
|
|
464 | $ob->{attach} = from_json $ob->{attach} |
|
|
465 | if exists $ob->{attach}; |
|
|
466 | |
|
|
467 | $ob |
|
|
468 | } |
|
|
469 | |
|
|
470 | sub attr_freeze($) { |
|
|
471 | my ($ob) = @_; |
|
|
472 | |
|
|
473 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
474 | if exists $ob->{attach}; |
|
|
475 | |
|
|
476 | $ob |
|
|
477 | } |
|
|
478 | |
113 | sub read_pak($;$) { |
479 | sub read_pak($) { |
114 | my ($path, $cache) = @_; |
480 | my ($path) = @_; |
115 | |
481 | |
116 | eval { |
|
|
117 | defined $cache |
|
|
118 | && -e $cache |
|
|
119 | && -M $cache < -M $path |
|
|
120 | && Storable::retrieve ($cache) |
|
|
121 | } or do { |
|
|
122 | my %pak; |
482 | my %pak; |
123 | |
483 | |
124 | open my $fh, "<:raw", $path |
484 | open my $fh, "<:raw:perlio", $path |
125 | or Carp::croak "$_[0]: $!"; |
485 | or Carp::croak "$_[0]: $!"; |
|
|
486 | binmode $fh; |
126 | while (<$fh>) { |
487 | while (<$fh>) { |
127 | my ($type, $id, $len, $path) = split; |
488 | my ($type, $id, $len, $path) = split; |
128 | $path =~ s/.*\///; |
489 | $path =~ s/.*\///; |
129 | read $fh, $pak{$path}, $len; |
490 | read $fh, $pak{$path}, $len; |
130 | } |
491 | } |
131 | |
492 | |
132 | Storable::nstore (\%pak, $cache) |
|
|
133 | if defined $cache; |
|
|
134 | |
|
|
135 | \%pak |
493 | \%pak |
136 | } |
|
|
137 | } |
494 | } |
138 | |
495 | |
139 | sub read_arch($;$) { |
496 | sub read_arch($;$) { |
140 | my ($path, $cache) = @_; |
497 | my ($path, $toplevel) = @_; |
141 | |
498 | |
142 | eval { |
|
|
143 | defined $cache |
|
|
144 | && -e $cache |
|
|
145 | && -M $cache < -M $path |
|
|
146 | && Storable::retrieve ($cache) |
|
|
147 | } or do { |
|
|
148 | my %arc; |
499 | my %arc; |
149 | my ($more, $prev); |
500 | my ($more, $prev); |
|
|
501 | my $comment; |
150 | |
502 | |
151 | open my $fh, "<:raw", $path |
503 | open my $fh, "<:raw:perlio:utf8", $path |
152 | or Carp::croak "$path: $!"; |
504 | or Carp::croak "$path: $!"; |
153 | |
505 | |
|
|
506 | # binmode $fh; |
|
|
507 | |
154 | my $parse_block; $parse_block = sub { |
508 | my $parse_block; $parse_block = sub { |
155 | my %arc = @_; |
509 | my %arc = @_; |
156 | |
|
|
157 | while (<$fh>) { |
|
|
158 | s/\s+$//; |
|
|
159 | if (/^end$/i) { |
|
|
160 | last; |
|
|
161 | } elsif (/^arch (\S+)$/) { |
|
|
162 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
|
|
163 | } elsif (/^lore$/) { |
|
|
164 | while (<$fh>) { |
|
|
165 | last if /^endlore\s*$/i; |
|
|
166 | $arc{lore} .= $_; |
|
|
167 | } |
|
|
168 | } elsif (/^msg$/) { |
|
|
169 | while (<$fh>) { |
|
|
170 | last if /^endmsg\s*$/i; |
|
|
171 | $arc{msg} .= $_; |
|
|
172 | } |
|
|
173 | } elsif (/^(\S+)\s*(.*)$/) { |
|
|
174 | $arc{lc $1} = $2; |
|
|
175 | } elsif (/^\s*($|#)/) { |
|
|
176 | # |
|
|
177 | } else { |
|
|
178 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
|
|
179 | } |
|
|
180 | } |
|
|
181 | |
|
|
182 | \%arc |
|
|
183 | }; |
|
|
184 | |
510 | |
185 | while (<$fh>) { |
511 | while (<$fh>) { |
186 | s/\s+$//; |
512 | s/\s+$//; |
187 | if (/^more$/i) { |
513 | if (/^end$/i) { |
188 | $more = $prev; |
514 | last; |
|
|
515 | |
189 | } elsif (/^object (\S+)$/i) { |
516 | } elsif (/^arch (\S+)$/i) { |
190 | my $name = $1; |
517 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
191 | my $arc = $parse_block->(_name => $name); |
|
|
192 | |
518 | |
193 | if ($more) { |
519 | } elsif (/^lore$/i) { |
194 | $more->{more} = $arc; |
520 | while (<$fh>) { |
195 | } else { |
521 | last if /^endlore\s*$/i; |
196 | $arc{$name} = $arc; |
522 | $arc{lore} .= $_; |
197 | } |
523 | } |
198 | $prev = $arc; |
524 | } elsif (/^msg$/i) { |
199 | $more = undef; |
525 | while (<$fh>) { |
|
|
526 | last if /^endmsg\s*$/i; |
|
|
527 | $arc{msg} .= $_; |
|
|
528 | } |
|
|
529 | } elsif (/^anim$/i) { |
|
|
530 | while (<$fh>) { |
|
|
531 | last if /^mina\s*$/i; |
|
|
532 | chomp; |
|
|
533 | push @{ $arc{anim} }, $_; |
|
|
534 | } |
200 | } elsif (/^arch (\S+)$/i) { |
535 | } elsif (/^(\S+)\s*(.*)$/) { |
201 | push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); |
536 | $arc{lc $1} = $2; |
202 | } elsif (/^\s*($|#)/) { |
537 | } elsif (/^\s*#/) { |
|
|
538 | $arc{_comment} .= "$_\n"; |
|
|
539 | |
|
|
540 | } elsif (/^\s*$/) { |
203 | # |
541 | # |
204 | } else { |
542 | } else { |
205 | warn "$path: unparseable top-level line '$_'"; |
543 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
206 | } |
|
|
207 | } |
544 | } |
208 | |
545 | } |
209 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
|
|
210 | |
|
|
211 | Storable::nstore (\%arc, $cache) |
|
|
212 | if defined $cache; |
|
|
213 | |
546 | |
214 | \%arc |
547 | \%arc |
215 | } |
548 | }; |
|
|
549 | |
|
|
550 | while (<$fh>) { |
|
|
551 | s/\s+$//; |
|
|
552 | if (/^more$/i) { |
|
|
553 | $more = $prev; |
|
|
554 | } elsif (/^object (\S+)$/i) { |
|
|
555 | my $name = $1; |
|
|
556 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
557 | undef $comment; |
|
|
558 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
559 | $arc->{_atype} = 'object'; |
|
|
560 | |
|
|
561 | if ($more) { |
|
|
562 | $more->{more} = $arc; |
|
|
563 | } else { |
|
|
564 | $arc{$name} = $arc; |
|
|
565 | } |
|
|
566 | $prev = $arc; |
|
|
567 | $more = undef; |
|
|
568 | } elsif (/^arch (\S+)$/i) { |
|
|
569 | my $name = $1; |
|
|
570 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
571 | undef $comment; |
|
|
572 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
573 | $arc->{_atype} = 'arch'; |
|
|
574 | |
|
|
575 | if ($more) { |
|
|
576 | $more->{more} = $arc; |
|
|
577 | } else { |
|
|
578 | push @{ $arc{arch} }, $arc; |
|
|
579 | } |
|
|
580 | $prev = $arc; |
|
|
581 | $more = undef; |
|
|
582 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
583 | if ($1 eq "lev_array") { |
|
|
584 | while (<$fh>) { |
|
|
585 | last if /^endplst\s*$/; |
|
|
586 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
587 | } |
|
|
588 | } else { |
|
|
589 | $toplevel->{$1} = $2; |
|
|
590 | } |
|
|
591 | } elsif (/^\s*#/) { |
|
|
592 | $comment .= "$_\n"; |
|
|
593 | } elsif (/^\s*($|#)/) { |
|
|
594 | # |
|
|
595 | } else { |
|
|
596 | die "$path: unparseable top-level line '$_'"; |
|
|
597 | } |
|
|
598 | } |
|
|
599 | |
|
|
600 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
|
|
601 | |
|
|
602 | \%arc |
|
|
603 | } |
|
|
604 | |
|
|
605 | sub archlist_to_string { |
|
|
606 | my ($arch) = @_; |
|
|
607 | |
|
|
608 | my $str; |
|
|
609 | |
|
|
610 | my $append; $append = sub { |
|
|
611 | my %a = %{$_[0]}; |
|
|
612 | |
|
|
613 | Crossfire::attr_freeze \%a; |
|
|
614 | Crossfire::normalize_arch \%a; |
|
|
615 | |
|
|
616 | # undo the bit-split we did before |
|
|
617 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
618 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
619 | | (delete $a{attack_movement_bits_4_7}); |
|
|
620 | } |
|
|
621 | |
|
|
622 | if (my $comment = delete $a{_comment}) { |
|
|
623 | if ($comment =~ /[^\n\s#]/) { |
|
|
624 | $str .= $comment; |
|
|
625 | } |
|
|
626 | } |
|
|
627 | |
|
|
628 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
629 | |
|
|
630 | my $inv = delete $a{inventory}; |
|
|
631 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
632 | my $anim = delete $a{anim}; |
|
|
633 | |
|
|
634 | if ($a{_atype} eq 'object') { |
|
|
635 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
636 | if $anim; |
|
|
637 | } |
|
|
638 | |
|
|
639 | my @kv; |
|
|
640 | |
|
|
641 | for ($a{_name} eq "map" |
|
|
642 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
643 | : @Crossfire::FIELD_ORDER) { |
|
|
644 | push @kv, [$_, delete $a{$_}] |
|
|
645 | if exists $a{$_}; |
|
|
646 | } |
|
|
647 | |
|
|
648 | for (sort keys %a) { |
|
|
649 | next if /^_/; # ignore our _-keys |
|
|
650 | push @kv, [$_, delete $a{$_}]; |
|
|
651 | } |
|
|
652 | |
|
|
653 | for (@kv) { |
|
|
654 | my ($k, $v) = @$_; |
|
|
655 | |
|
|
656 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
657 | $v =~ s/\n$//; |
|
|
658 | $str .= "$k\n$v\n$end\n"; |
|
|
659 | } else { |
|
|
660 | $str .= "$k $v\n"; |
|
|
661 | } |
|
|
662 | } |
|
|
663 | |
|
|
664 | if ($inv) { |
|
|
665 | $append->($_) for @$inv; |
|
|
666 | } |
|
|
667 | |
|
|
668 | $str .= "end\n"; |
|
|
669 | |
|
|
670 | if ($a{_atype} eq 'object') { |
|
|
671 | if ($more) { |
|
|
672 | $str .= "more\n"; |
|
|
673 | $append->($more) if $more; |
|
|
674 | } else { |
|
|
675 | $str .= "\n"; |
|
|
676 | } |
|
|
677 | } |
|
|
678 | }; |
|
|
679 | |
|
|
680 | for (@$arch) { |
|
|
681 | $append->($_); |
|
|
682 | } |
|
|
683 | |
|
|
684 | $str |
216 | } |
685 | } |
217 | |
686 | |
218 | # put all archs into a hash with editor_face as it's key |
687 | # put all archs into a hash with editor_face as it's key |
219 | # NOTE: the arrays in the hash values are references to |
688 | # NOTE: the arrays in the hash values are references to |
220 | # the archs from $ARCH |
689 | # the archs from $ARCH |
221 | sub editor_archs { |
690 | sub editor_archs { |
222 | my %paths; |
691 | my %paths; |
223 | |
692 | |
224 | for (keys %ARCH) { |
693 | for (keys %ARCH) { |
225 | my $arch = $ARCH{$_}; |
694 | my $arch = $ARCH{$_}; |
226 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
695 | push @{$paths{$arch->{editor_folder}}}, $arch; |
227 | } |
696 | } |
228 | |
697 | |
229 | \%paths |
698 | \%paths |
230 | } |
699 | } |
231 | |
700 | |
… | |
… | |
241 | my ($a) = @_; |
710 | my ($a) = @_; |
242 | |
711 | |
243 | my $o = $ARCH{$a->{_name}} |
712 | my $o = $ARCH{$a->{_name}} |
244 | or return; |
713 | or return; |
245 | |
714 | |
246 | my $face = $FACE{$a->{face} || $o->{face}} |
715 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
716 | unless ($face) { |
|
|
717 | $face = $FACE{"blank.x11"} |
247 | or (warn "no face data found for arch '$a->{_name}'"), return; |
718 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
719 | } |
248 | |
720 | |
249 | if ($face->{w} > 1 || $face->{h} > 1) { |
721 | if ($face->{w} > 1 || $face->{h} > 1) { |
250 | # bigface |
722 | # bigface |
251 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
723 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
252 | |
724 | |
… | |
… | |
283 | import |
755 | import |
284 | |
756 | |
285 | =cut |
757 | =cut |
286 | |
758 | |
287 | sub arch_attr($) { |
759 | sub arch_attr($) { |
288 | my ($arch) = @_; |
760 | my ($obj) = @_; |
289 | |
761 | |
290 | require Crossfire::Data; |
762 | require Crossfire::Data; |
291 | |
763 | |
|
|
764 | my $root; |
292 | my $attr; |
765 | my $attr = { }; |
|
|
766 | |
|
|
767 | my $arch = $ARCH{ $obj->{_name} }; |
|
|
768 | my $type = $obj->{type} || $arch->{type}; |
293 | |
769 | |
294 | if ($arch->{type} > 0) { |
770 | if ($type > 0) { |
295 | $attr = $Crossfire::Data::ATTR{$arch->{type}+0}; |
771 | $root = $Crossfire::Data::ATTR{$type}; |
296 | } else { |
772 | } else { |
|
|
773 | my %a = (%$arch, %$obj); |
|
|
774 | |
|
|
775 | if ($a{is_floor} && !$a{alive}) { |
|
|
776 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
777 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
778 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
779 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
780 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
781 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
782 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
783 | } else { |
297 | $attr = $Crossfire::Data::TYPE{Misc}; |
784 | $root = $Crossfire::Data::TYPE{Misc}; |
|
|
785 | } |
|
|
786 | } |
298 | |
787 | |
299 | type: |
788 | my @import = ($root); |
300 | for (@Crossfire::Data::ATTR0) { |
789 | |
301 | my $req = $_->{required} |
790 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
302 | or die "internal error: ATTR0 without 'required'"; |
791 | unless $type == 116; |
303 | |
792 | |
304 | while (my ($k, $v) = each %$req) { |
793 | my (%ignore); |
305 | next type |
794 | my (@section_order, %section, @attr_order); |
306 | unless $arch->{$k} == $v; |
795 | |
|
|
796 | while (my $type = shift @import) { |
|
|
797 | push @import, @{$type->{import} || []}; |
|
|
798 | |
|
|
799 | $attr->{$_} ||= $type->{$_} |
|
|
800 | for qw(name desc use); |
|
|
801 | |
|
|
802 | for (@{$type->{ignore} || []}) { |
|
|
803 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
804 | } |
|
|
805 | |
|
|
806 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
|
|
807 | my ($name, $attr) = @$_; |
|
|
808 | push @section_order, $name; |
|
|
809 | for (@$attr) { |
|
|
810 | my ($k, $v) = @$_; |
|
|
811 | push @attr_order, $k; |
|
|
812 | $section{$name}{$k} ||= $v; |
|
|
813 | } |
|
|
814 | } |
|
|
815 | } |
|
|
816 | |
|
|
817 | $attr->{section} = [ |
|
|
818 | map !exists $section{$_} ? () : do { |
|
|
819 | my $attr = delete $section{$_}; |
|
|
820 | |
|
|
821 | [ |
|
|
822 | $_, |
|
|
823 | map exists $attr->{$_} && !$ignore{$_} |
|
|
824 | ? [$_ => delete $attr->{$_}] : (), |
|
|
825 | @attr_order |
|
|
826 | ] |
307 | } |
827 | }, |
308 | |
|
|
309 | $attr = $_; |
|
|
310 | } |
828 | |
|
|
829 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
|
|
830 | @section_order |
|
|
831 | ]; |
|
|
832 | |
|
|
833 | $attr |
|
|
834 | } |
|
|
835 | |
|
|
836 | sub cache_file($$&&) { |
|
|
837 | my ($src, $cache, $load, $create) = @_; |
|
|
838 | |
|
|
839 | my ($size, $mtime) = (stat $src)[7,9] |
|
|
840 | or Carp::croak "$src: $!"; |
|
|
841 | |
|
|
842 | if (-e $cache) { |
|
|
843 | my $ref = eval { load_ref $cache }; |
|
|
844 | |
|
|
845 | if ($ref->{version} == 1 |
|
|
846 | && $ref->{size} == $size |
|
|
847 | && $ref->{mtime} == $mtime |
|
|
848 | && eval { $load->($ref->{data}); 1 }) { |
|
|
849 | return; |
|
|
850 | } |
|
|
851 | } |
|
|
852 | |
|
|
853 | my $ref = { |
|
|
854 | version => 1, |
|
|
855 | size => $size, |
|
|
856 | mtime => $mtime, |
|
|
857 | data => $create->(), |
311 | } |
858 | }; |
312 | |
859 | |
313 | $attr || \%Crossfire::Data::DEFAULT_ATTR; |
860 | $load->($ref->{data}); |
314 | } |
|
|
315 | |
861 | |
316 | sub arch_edit_sections { |
862 | save_ref $ref, $cache; |
317 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
863 | } |
318 | # edit_type = 0; |
864 | |
319 | # else if (edit_type != 0) { |
865 | =item set_libdir $path |
320 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
866 | |
321 | # edit_type &= ~check_type; |
867 | Sets the library directory to the given path |
|
|
868 | (default: $ENV{CROSSFIRE_LIBDIR}). |
|
|
869 | |
|
|
870 | You have to (re-)load the archetypes and tilecache manually after steting |
|
|
871 | the library path. |
|
|
872 | |
|
|
873 | =cut |
|
|
874 | |
|
|
875 | sub set_libdir($) { |
|
|
876 | $LIB = $_[0]; |
|
|
877 | } |
|
|
878 | |
|
|
879 | =item load_archetypes |
|
|
880 | |
|
|
881 | (Re-)Load archetypes into %ARCH. |
|
|
882 | |
|
|
883 | =cut |
|
|
884 | |
|
|
885 | sub load_archetypes() { |
|
|
886 | cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub { |
|
|
887 | *ARCH = $_[0]; |
|
|
888 | }, sub { |
|
|
889 | read_arch "$LIB/archetypes" |
|
|
890 | }; |
|
|
891 | } |
|
|
892 | |
|
|
893 | sub construct_tilecache_pb { |
|
|
894 | my ($idx, $cache) = @_; |
|
|
895 | |
|
|
896 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
897 | |
|
|
898 | while (my ($name, $tile) = each %$cache) { |
|
|
899 | my $tpb = delete $tile->{pb}; |
|
|
900 | my $ofs = $tile->{idx}; |
|
|
901 | |
|
|
902 | for my $x (0 .. $tile->{w} - 1) { |
|
|
903 | for my $y (0 .. $tile->{h} - 1) { |
|
|
904 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
905 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
906 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
907 | } |
322 | # } |
908 | } |
323 | # |
909 | } |
324 | # } |
|
|
325 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
326 | # getAttributeValue("alive", defarch) == 1 && |
|
|
327 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
328 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
329 | # // Monster: monsters/npcs/generators |
|
|
330 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
331 | # } |
|
|
332 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
333 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
334 | # // Walls |
|
|
335 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
336 | # } |
|
|
337 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
338 | # getAttributeValue("connected", defarch) != 0) { |
|
|
339 | # // Connected Objects |
|
|
340 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
341 | # } |
|
|
342 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
343 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
344 | # // Exit: teleporter/exit/trapdoors |
|
|
345 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
346 | # } |
|
|
347 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
348 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
349 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
350 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
351 | # arch_type == 124 || arch_type == 130)) { |
|
|
352 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
353 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
354 | # } |
|
|
355 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
356 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
357 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
358 | # // Door: door/special door/gates + keys |
|
|
359 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
360 | # } |
|
|
361 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
362 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
363 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
364 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
365 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
366 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
367 | # arch_type == 122 || arch_type == 3)) { |
|
|
368 | # // Equipment: weapons/armour/wands/rods |
|
|
369 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
370 | # } |
|
|
371 | # |
|
|
372 | # return(edit_type); |
|
|
373 | # |
|
|
374 | # |
|
|
375 | } |
|
|
376 | |
910 | |
377 | sub init($) { |
911 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
912 | |
|
|
913 | $cache |
|
|
914 | } |
|
|
915 | |
|
|
916 | sub use_tilecache { |
378 | my ($cachedir) = @_; |
917 | my ($face) = @_; |
379 | |
918 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
380 | return if %ARCH; |
919 | or die "$VARDIR/tilecache.png: $!"; |
381 | |
920 | *FACE = $_[0]; |
382 | mkdir $cachedir, 0777; |
|
|
383 | *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; |
|
|
384 | } |
921 | } |
385 | |
922 | |
386 | $VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/crossfire" : File::Spec->tmpdir; |
923 | =item load_tilecache |
387 | |
924 | |
388 | init $VARDIR; |
925 | (Re-)Load %TILE and %FACE. |
|
|
926 | |
|
|
927 | =cut |
|
|
928 | |
|
|
929 | sub load_tilecache() { |
|
|
930 | require Gtk2; |
|
|
931 | |
|
|
932 | if (-e "$LIB/crossfire.0") { # Crossfire1 version |
|
|
933 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache, |
|
|
934 | sub { |
|
|
935 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
936 | |
|
|
937 | my %cache; |
|
|
938 | |
|
|
939 | my $idx = 0; |
|
|
940 | |
|
|
941 | for my $name (sort keys %$tile) { |
|
|
942 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
943 | $pb->write ($tile->{$name}); |
|
|
944 | $pb->close; |
|
|
945 | my $pb = $pb->get_pixbuf; |
|
|
946 | |
|
|
947 | my $tile = $cache{$name} = { |
|
|
948 | pb => $pb, |
|
|
949 | idx => $idx, |
|
|
950 | w => int $pb->get_width / TILESIZE, |
|
|
951 | h => int $pb->get_height / TILESIZE, |
|
|
952 | }; |
|
|
953 | |
|
|
954 | $idx += $tile->{w} * $tile->{h}; |
|
|
955 | } |
|
|
956 | |
|
|
957 | construct_tilecache_pb $idx, \%cache; |
|
|
958 | |
|
|
959 | \%cache |
|
|
960 | }; |
|
|
961 | |
|
|
962 | } else { # Crossfire+ version |
|
|
963 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
|
|
964 | sub { |
|
|
965 | my %cache; |
|
|
966 | my $facedata = Storable::retrieve "$LIB/facedata"; |
|
|
967 | |
|
|
968 | $facedata->{version} == 2 |
|
|
969 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
970 | |
|
|
971 | my $faces = $facedata->{faceinfo}; |
|
|
972 | my $idx = 0; |
|
|
973 | |
|
|
974 | for (sort keys %$faces) { |
|
|
975 | my ($face, $info) = ($_, $faces->{$_}); |
|
|
976 | |
|
|
977 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
978 | $pb->write ($info->{data32}); |
|
|
979 | $pb->close; |
|
|
980 | my $pb = $pb->get_pixbuf; |
|
|
981 | |
|
|
982 | my $tile = $cache{$face} = { |
|
|
983 | pb => $pb, |
|
|
984 | idx => $idx, |
|
|
985 | w => int $pb->get_width / TILESIZE, |
|
|
986 | h => int $pb->get_height / TILESIZE, |
|
|
987 | }; |
|
|
988 | |
|
|
989 | $idx += $tile->{w} * $tile->{h}; |
|
|
990 | } |
|
|
991 | |
|
|
992 | construct_tilecache_pb $idx, \%cache; |
|
|
993 | |
|
|
994 | \%cache |
|
|
995 | }; |
|
|
996 | } |
|
|
997 | } |
389 | |
998 | |
390 | =head1 AUTHOR |
999 | =head1 AUTHOR |
391 | |
1000 | |
392 | Marc Lehmann <schmorp@schmorp.de> |
1001 | Marc Lehmann <schmorp@schmorp.de> |
393 | http://home.schmorp.de/ |
1002 | http://home.schmorp.de/ |