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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.1 by elmex, Sat Feb 4 23:24:03 2006 UTC vs.
Revision 1.28 by root, Thu Feb 23 13:15:22 2006 UTC

1=head1 NAME
2
3Crossfire - Crossfire maphandling
4
5=cut
6
1package Crossfire; 7package Crossfire;
2=head1 NAME
3 8
4Crossfire - Crossfire maphandling
5
6=cut
7
8our $VERSION = '1.21'; 9our $VERSION = '0.1';
9 10
10use strict; 11use strict;
11 12
13use base 'Exporter';
14
15use Carp ();
12use Storable; 16use Storable;
17use File::Spec;
13use List::Util qw(max); 18use List::Util qw(min max);
14 19
15#use Gtk2; 20#XXX: The map_* procedures scream for a map-object
16 21
17#init Gtk2::Gdk; 22our @EXPORT =
23 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents);
18 24
19my $LIB = $ENV{CROSSFIRE_LIBDIR} 25our $LIB = $ENV{CROSSFIRE_LIBDIR}
20 or die "\$CROSSFIRE_LIBDIR must be set\n"; 26 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n";
21 27
22my $VARDIR = "$ENV{HOME}/.gcfedit";
23mkdir $VARDIR;
24
25sub T (){ 32 } 28sub TILESIZE (){ 32 }
26 29
27sub read_pak($) { 30our $VARDIR;
31our %ARCH;
32our %FACE;
33our $TILE;
34
35our %FIELD_MULTILINE = (
36 msg => "endmsg",
37 lore => "endlore",
38);
39
40# not used yet, maybe alphabetical is ok
41our @FIELD_ORDER = (qw(name name_pl));
42
43sub MOVE_WALK (){ 0x1 }
44sub MOVE_FLY_LOW (){ 0x2 }
45sub MOVE_FLY_HIGH (){ 0x4 }
46sub MOVE_FLYING (){ 0x6 }
47sub MOVE_SWIM (){ 0x8 }
48sub MOVE_ALL (){ 0xf }
49
50sub load_ref($) {
28 my ($path) = @_; 51 my ($path) = @_;
29 52
53 open my $fh, ">:raw", "$path~"
54 or die "$path~: $!";
55 local $/;
56 Storable::thaw <$fh>
57}
58
59sub save_ref($$) {
60 my ($ref, $path) = @_;
61
62 open my $fh, ">:raw", "$path~"
63 or die "$path~: $!";
64 print $fh Storable::nfreeze $ref;
65 close $fh;
66 rename "$path~", $path
67 or die "$path: $!";
68}
69
70sub normalize_arch($) {
71 my ($ob) = @_;
72
73 my $arch = $ARCH{$ob->{_name}}
74 or (warn "$ob->{_name}: no such archetype", return $ob);
75
76 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
77
78 if ($arch->{type} == 22) { # map
79 my %normalize = (
80 "enter_x" => "hp",
81 "enter_y" => "sp",
82 "width" => "x",
83 "height" => "y",
84 "reset_timeout" => "weight",
85 "swap_time" => "value",
86 "difficulty" => "level",
87 "darkness" => "invisible",
88 "fixed_resettime" => "stand_still",
89 );
90
91 while (my ($k2, $k1) = each %normalize) {
92 if (defined (my $v = delete $ob->{$k1})) {
93 $ob->{$k2} = $v;
94 }
95 }
96 }
97
98 if (defined (my $v = delete $ob->{no_pass})) {
99 $ob->{move_block} = $v ? MOVE_ALL : 0;
100 }
101 if (defined (my $v = delete $ob->{walk_on})) {
102 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
103 : $ob->{move_on} & ~MOVE_WALK;
104 }
105 if (defined (my $v = delete $ob->{walk_off})) {
106 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
107 : $ob->{move_off} & ~MOVE_WALK;
108 }
109 if (defined (my $v = delete $ob->{fly_on})) {
110 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
111 : $ob->{move_on} & ~MOVE_FLY_LOW;
112 }
113 if (defined (my $v = delete $ob->{fly_off})) {
114 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
115 : $ob->{move_off} & ~MOVE_FLY_LOW;
116 }
117 if (defined (my $v = delete $ob->{flying})) {
118 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
119 : $ob->{move_type} & ~MOVE_FLY_LOW;
120 }
121
122 # if value matches archetype default, delete
123 while (my ($k, $v) = each %$ob) {
124 if (exists $arch->{$k} and $arch->{$k} eq $v) {
125 next if $k eq "_name";
126 delete $ob->{$k};
127 }
128 }
129
130 $ob
131}
132
133sub read_pak($;$) {
134 my ($path, $cache) = @_;
135
30 eval { 136 eval {
31 -M "$VARDIR/crossfire.pak.pst" < -M $path 137 defined $cache
32 && Storable::retrieve "$VARDIR/crossfire.pak.pst" 138 && -M $cache < -M $path
139 && load_ref $cache
33 } or do { 140 } or do {
34 my %pak; 141 my %pak;
35 142
36 open my $fh, "<:raw", $path 143 open my $fh, "<:raw", $path
37 or die "$_[0]: $!"; 144 or Carp::croak "$_[0]: $!";
38 while (<$fh>) { 145 while (<$fh>) {
39 my ($type, $id, $len, $path) = split; 146 my ($type, $id, $len, $path) = split;
40 $path =~ s/.*\///; 147 $path =~ s/.*\///;
41 read $fh, $pak{$path}, $len; 148 read $fh, $pak{$path}, $len;
42 } 149 }
43 150
44 Storable::nstore \%pak, "$VARDIR/crossfire.pak.pst"; 151 save_ref \%pak, $cache
152 if defined $cache;
45 153
46 \%pak 154 \%pak
47 } 155 }
48} 156}
49 157
50sub read_arch($;$) { 158sub read_arch($;$) {
51 my ($path, $cache) = @_; 159 my ($path, $cache) = @_;
52 160
53 eval { 161 eval {
54 $cache 162 defined $cache
55 && -M "$VARDIR/$path.pst" < -M $path 163 && -M $cache < -M $path
56 && Storable::retrieve "$VARDIR/$path.pst" 164 && load_ref $cache
57 } or do { 165 } or do {
58 my %arc; 166 my %arc;
59 my ($more, $prev); 167 my ($more, $prev);
60 168
61 open my $fh, "<:raw", $path 169 open my $fh, "<:raw", $path
62 or die "$path: $!"; 170 or Carp::croak "$path: $!";
63 171
64 my $parse_block; $parse_block = sub { 172 my $parse_block; $parse_block = sub {
65 my %arc = @_; 173 my %arc = @_;
66 174
67 while (<$fh>) { 175 while (<$fh>) {
68 s/\s+$//; 176 s/\s+$//;
69 if (/^end$/i) { 177 if (/^end$/i) {
70 last; 178 last;
71 } elsif (/^arch (\S+)$/) { 179 } elsif (/^arch (\S+)$/) {
72 push @{ $arc{inventory} }, $parse_block->(_name => $1); 180 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
73 } elsif (/^lore$/) { 181 } elsif (/^lore$/) {
74 while (<$fh>) { 182 while (<$fh>) {
75 last if /^endlore\s*$/i; 183 last if /^endlore\s*$/i;
76 $arc{lore} .= $_; 184 $arc{lore} .= $_;
77 } 185 }
106 $arc{$name} = $arc; 214 $arc{$name} = $arc;
107 } 215 }
108 $prev = $arc; 216 $prev = $arc;
109 $more = undef; 217 $more = undef;
110 } elsif (/^arch (\S+)$/i) { 218 } elsif (/^arch (\S+)$/i) {
111 push @{ $arc{arch} }, $parse_block->(_name => $1); 219 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1);
112 } elsif (/^\s*($|#)/) { 220 } elsif (/^\s*($|#)/) {
113 # 221 #
114 } else { 222 } else {
115 warn "$path: unparseable top-level line '$_'"; 223 warn "$path: unparseable top-level line '$_'";
116 } 224 }
117 } 225 }
118 226
119 undef $parse_block; # work around bug in perl not freeing $fh etc. 227 undef $parse_block; # work around bug in perl not freeing $fh etc.
120 228
121 if ($cache) { 229 save_ref \%arc, $cache
122 Storable::nstore \%arc, "$path.pst"; 230 if defined $cache;
123 utime +(stat $path)[8,9], "$path.pst";
124 }
125 231
126 \%arc 232 \%arc
127 } 233 }
128} 234}
129 235
130sub cfmap_meta($;$) { 236# put all archs into a hash with editor_face as it's key
131 my ($self, $mapa, $mapname) = @_; 237# NOTE: the arrays in the hash values are references to
238# the archs from $ARCH
239sub editor_archs {
240 my %paths;
132 241
133 my $arch = $self->{arch}; 242 for (keys %ARCH) {
243 my $arch = $ARCH{$_};
244 push @{$paths{$arch->{editor_folder}}}, \$arch;
245 }
134 246
135 my %meta; 247 \%paths
248}
136 249
137 my ($mapx, $mapy); 250=item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
138 251
139 my $map; 252arch_extents determines the extents of the given arch's face(s), linked
253faces and single faces are handled here it returns (minx, miny, maxx,
254maxy)
140 255
141 for (@{ $mapa->{arch} }) { 256=cut
142 my ($x, $y) = ($_->{x}, $_->{y});
143 257
144 if ($_->{_name} eq "map") { 258sub arch_extents {
145 $meta{info} = $_; 259 my ($a) = @_;
146 260
147 $mapx = $_->{width} || $x; 261 my $o = $ARCH{$a->{_name}}
148 $mapy = $_->{height} || $y; 262 or return;
263
264 my $face = $FACE{$a->{face} || $o->{face}}
265 or (warn "no face data found for arch '$a->{_name}'"), return;
266
267 if ($face->{w} > 1 || $face->{h} > 1) {
268 # bigface
269 return (0, 0, $face->{w} - 1, $face->{h} - 1);
270
271 } elsif ($o->{more}) {
272 # linked face
273 my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
274
275 for (; $o; $o = $o->{more}) {
276 $minx = min $minx, $o->{x};
277 $miny = min $miny, $o->{y};
278 $maxx = max $maxx, $o->{x};
279 $maxy = max $maxy, $o->{y};
280 }
281
282 return ($minx, $miny, $maxx, $maxy);
283
149 } else { 284 } else {
150 push @{ $map->[$x][$y] }, $_; 285 # single face
151 286 return (0, 0, 0, 0);
152 # arch map is unreliable w.r.t. width and height
153 $mapx = $x + 1 if $mapx <= $x;
154 $mapy = $y + 1 if $mapy <= $y;
155 #$mapx = $a->{x} + 1, warn "$mapname: arch '$a->{_name}' outside map width at ($a->{x}|$a->{y})\n" if $mapx <= $a->{x};
156 #$mapy = $a->{y} + 1, warn "$mapname: arch '$a->{_name}' outside map height at ($a->{x}|$a->{y})\n" if $mapy <= $a->{y};
157 }
158 } 287 }
288}
159 289
160 $meta{width} = $mapx; 290=item $type = arch_attr $arch
161 $meta{height} = $mapy;
162 291
163 my %draw_info; 292Returns a hashref describing the object and its attributes. It can contain
164 my %map_info; 293the following keys:
165 294
166 # first pass, gather face stacking order, border and corner info 295 name the name, suitable for display purposes
167 for my $x (0 .. $mapx - 1) { 296 ignore
168 my $col = $map->[$x]; 297 attr
169 for my $y (0 .. $mapy - 1) { 298 desc
170 my $as = $col->[$y] || []; 299 use
300 section => [name => \%attr, name => \%attr]
301 import
171 302
172 for my $layer (0 .. $#$as) { 303=cut
173 my $a = $as->[$layer];
174 304
175 my $o = $arch->{$a->{_name}} 305sub arch_attr($) {
176 or (warn "$mapname: arch '$a->{_name}' not found at ($x|$y)\n"), next; 306 my ($arch) = @_;
177 307
178 #my $is_floor = exists $a->{is_floor} ? $a->{is_floor} : $o->{is_floor}; 308 require Crossfire::Data;
179 my $level = $layer * 256;
180 309
181 $level -= 100 * 256 if $o->{_name} eq "blocked"; 310 my $attr;
182 311
183 while ($o) { 312 if ($arch->{type} > 0) {
184 my $face = $a->{face} || $o->{face}; 313 $attr = $Crossfire::Data::ATTR{$arch->{type}+0};
314 } else {
315 $attr = $Crossfire::Data::TYPE{Misc};
185 316
186 my $mx = $x + $o->{x}; 317 type:
187 my $my = $y + $o->{y}; 318 for (@Crossfire::Data::ATTR0) {
319 my $req = $_->{required}
320 or die "internal error: ATTR0 without 'required'";
188 321
189 last if 0 > $mx || $mx >= $mapx 322 while (my ($k, $v) = each %$req) {
190 || 0 > $my || $my >= $mapy; 323 next type
191 324 unless $arch->{$k} == $v;
192 push @{ $map_info{$level}{$mx, $my} }, $a;
193
194 $o = $o->{more};
195 $level = ($layer + 1000) * 2; # put "big things" on top, no matter what
196 }
197 } 325 }
326
327 $attr = $_;
328 }
329 }
330
331 $attr || \%Crossfire::Data::DEFAULT_ATTR;
332}
333
334sub arch_edit_sections {
335# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
336# edit_type = 0;
337# else if (edit_type != 0) {
338# // all flags from 'check_type' must be unset in this arch because they get recalculated now
339# edit_type &= ~check_type;
198 } 340# }
199 } 341#
200
201 # third pass, gather meta info
202 for my $level (sort { $a <=> $b } keys %map_info) {
203 my $info = $map_info{$level};
204
205 while (my ($xy, $as) = each %$info) {
206 my ($x, $y) = split $;, $xy;
207
208 next if $x < 0 || $x >= $mapx
209 || $y < 0 || $y >= $mapy;
210
211 push @{ $meta{map}[$x][$y] }, $_ for @$as;
212 } 342# }
213 } 343# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
214 344# getAttributeValue("alive", defarch) == 1 &&
215 \%meta 345# (getAttributeValue("monster", defarch) == 1 ||
346# getAttributeValue("generator", defarch) == 1)) {
347# // Monster: monsters/npcs/generators
348# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
349# }
350# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
351# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
352# // Walls
353# edit_type |= IGUIConstants.TILE_EDIT_WALL;
354# }
355# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
356# getAttributeValue("connected", defarch) != 0) {
357# // Connected Objects
358# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
359# }
360# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
361# arch_type == 66 || arch_type == 41 || arch_type == 95) {
362# // Exit: teleporter/exit/trapdoors
363# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
364# }
365# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
366# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
367# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
368# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
369# arch_type == 124 || arch_type == 130)) {
370# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
371# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
372# }
373# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
374# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
375# arch_type == 91 || arch_type == 21 || arch_type == 24) {
376# // Door: door/special door/gates + keys
377# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
378# }
379# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
380# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
381# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
382# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
383# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
384# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
385# arch_type == 122 || arch_type == 3)) {
386# // Equipment: weapons/armour/wands/rods
387# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
388# }
389#
390# return(edit_type);
391#
392#
216} 393}
217 394
218sub new { 395sub init($) {
219 my $class = shift; 396 my ($cachedir) = @_;
220 my $self = bless { }, $class;
221 $self->{arch} = read_arch "$LIB/archetypes";
222 $self->{tile} = read_pak "$LIB/crossfire.0";
223 $self
224}
225 397
226sub read { 398 return if %ARCH;
227 my ($self, $file) = @_; 399
228 my $mapa = read_arch $file; 400 mkdir $cachedir, 0777;
229 my $map = $self->cfmap_meta ($mapa, $file); 401 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
230 print "READ: ".join(',', %{$map->{info}})."\n";
231 return $map;
232} 402}
403
404$VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/crossfire" : File::Spec->tmpdir;
405
406init $VARDIR;
233 407
234=head1 AUTHOR 408=head1 AUTHOR
235 409
236 Marc Lehmann <schmorp@schmorp.de> 410 Marc Lehmann <schmorp@schmorp.de>
237 http://home.schmorp.de/ 411 http://home.schmorp.de/
238 412
239 Robin Redeker <elmex@ta-sa.org> 413 Robin Redeker <elmex@ta-sa.org>
240 http://www.ta-sa.org/ 414 http://www.ta-sa.org/
241 415
242=cut 416=cut
2431; 417
4181

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