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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.10 by elmex, Mon Feb 6 23:01:31 2006 UTC vs.
Revision 1.28 by root, Thu Feb 23 13:15:22 2006 UTC

10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp ();
15use Storable; 16use Storable;
17use File::Spec;
18use List::Util qw(min max);
16 19
17our @EXPORT = qw(read_pak read_arch arch2map $ARCH TILESIZE editor_archs arch2pickmap arch_extends); 20#XXX: The map_* procedures scream for a map-object
21
22our @EXPORT =
23 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents);
18 24
19our $LIB = $ENV{CROSSFIRE_LIBDIR} 25our $LIB = $ENV{CROSSFIRE_LIBDIR}
20 or die "\$CROSSFIRE_LIBDIR must be set\n"; 26 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n";
21 27
22sub TILESIZE (){ 32 } 28sub TILESIZE (){ 32 }
23 29
30our $VARDIR;
24our $ARCH; 31our %ARCH;
32our %FACE;
33our $TILE;
34
35our %FIELD_MULTILINE = (
36 msg => "endmsg",
37 lore => "endlore",
38);
39
40# not used yet, maybe alphabetical is ok
41our @FIELD_ORDER = (qw(name name_pl));
42
43sub MOVE_WALK (){ 0x1 }
44sub MOVE_FLY_LOW (){ 0x2 }
45sub MOVE_FLY_HIGH (){ 0x4 }
46sub MOVE_FLYING (){ 0x6 }
47sub MOVE_SWIM (){ 0x8 }
48sub MOVE_ALL (){ 0xf }
49
50sub load_ref($) {
51 my ($path) = @_;
52
53 open my $fh, ">:raw", "$path~"
54 or die "$path~: $!";
55 local $/;
56 Storable::thaw <$fh>
57}
58
59sub save_ref($$) {
60 my ($ref, $path) = @_;
61
62 open my $fh, ">:raw", "$path~"
63 or die "$path~: $!";
64 print $fh Storable::nfreeze $ref;
65 close $fh;
66 rename "$path~", $path
67 or die "$path: $!";
68}
69
70sub normalize_arch($) {
71 my ($ob) = @_;
72
73 my $arch = $ARCH{$ob->{_name}}
74 or (warn "$ob->{_name}: no such archetype", return $ob);
75
76 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
77
78 if ($arch->{type} == 22) { # map
79 my %normalize = (
80 "enter_x" => "hp",
81 "enter_y" => "sp",
82 "width" => "x",
83 "height" => "y",
84 "reset_timeout" => "weight",
85 "swap_time" => "value",
86 "difficulty" => "level",
87 "darkness" => "invisible",
88 "fixed_resettime" => "stand_still",
89 );
90
91 while (my ($k2, $k1) = each %normalize) {
92 if (defined (my $v = delete $ob->{$k1})) {
93 $ob->{$k2} = $v;
94 }
95 }
96 }
97
98 if (defined (my $v = delete $ob->{no_pass})) {
99 $ob->{move_block} = $v ? MOVE_ALL : 0;
100 }
101 if (defined (my $v = delete $ob->{walk_on})) {
102 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
103 : $ob->{move_on} & ~MOVE_WALK;
104 }
105 if (defined (my $v = delete $ob->{walk_off})) {
106 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
107 : $ob->{move_off} & ~MOVE_WALK;
108 }
109 if (defined (my $v = delete $ob->{fly_on})) {
110 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
111 : $ob->{move_on} & ~MOVE_FLY_LOW;
112 }
113 if (defined (my $v = delete $ob->{fly_off})) {
114 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
115 : $ob->{move_off} & ~MOVE_FLY_LOW;
116 }
117 if (defined (my $v = delete $ob->{flying})) {
118 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
119 : $ob->{move_type} & ~MOVE_FLY_LOW;
120 }
121
122 # if value matches archetype default, delete
123 while (my ($k, $v) = each %$ob) {
124 if (exists $arch->{$k} and $arch->{$k} eq $v) {
125 next if $k eq "_name";
126 delete $ob->{$k};
127 }
128 }
129
130 $ob
131}
25 132
26sub read_pak($;$) { 133sub read_pak($;$) {
27 my ($path, $cache) = @_; 134 my ($path, $cache) = @_;
28 135
29 eval { 136 eval {
30 defined $cache 137 defined $cache
31 && -M $cache < -M $path 138 && -M $cache < -M $path
32 && Storable::retrieve $cache 139 && load_ref $cache
33 } or do { 140 } or do {
34 my %pak; 141 my %pak;
35 142
36 open my $fh, "<:raw", $path 143 open my $fh, "<:raw", $path
37 or die "$_[0]: $!"; 144 or Carp::croak "$_[0]: $!";
38 while (<$fh>) { 145 while (<$fh>) {
39 my ($type, $id, $len, $path) = split; 146 my ($type, $id, $len, $path) = split;
40 $path =~ s/.*\///; 147 $path =~ s/.*\///;
41 read $fh, $pak{$path}, $len; 148 read $fh, $pak{$path}, $len;
42 } 149 }
43 150
44 Storable::nstore \%pak, $cache 151 save_ref \%pak, $cache
45 if defined $cache; 152 if defined $cache;
46 153
47 \%pak 154 \%pak
48 } 155 }
49} 156}
52 my ($path, $cache) = @_; 159 my ($path, $cache) = @_;
53 160
54 eval { 161 eval {
55 defined $cache 162 defined $cache
56 && -M $cache < -M $path 163 && -M $cache < -M $path
57 && Storable::retrieve $cache 164 && load_ref $cache
58 } or do { 165 } or do {
59 my %arc; 166 my %arc;
60 my ($more, $prev); 167 my ($more, $prev);
61 168
62 open my $fh, "<:raw", $path 169 open my $fh, "<:raw", $path
63 or die "$path: $!"; 170 or Carp::croak "$path: $!";
64 171
65 my $parse_block; $parse_block = sub { 172 my $parse_block; $parse_block = sub {
66 my %arc = @_; 173 my %arc = @_;
67 174
68 while (<$fh>) { 175 while (<$fh>) {
69 s/\s+$//; 176 s/\s+$//;
70 if (/^end$/i) { 177 if (/^end$/i) {
71 last; 178 last;
72 } elsif (/^arch (\S+)$/) { 179 } elsif (/^arch (\S+)$/) {
73 push @{ $arc{inventory} }, $parse_block->(_name => $1); 180 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
74 } elsif (/^lore$/) { 181 } elsif (/^lore$/) {
75 while (<$fh>) { 182 while (<$fh>) {
76 last if /^endlore\s*$/i; 183 last if /^endlore\s*$/i;
77 $arc{lore} .= $_; 184 $arc{lore} .= $_;
78 } 185 }
107 $arc{$name} = $arc; 214 $arc{$name} = $arc;
108 } 215 }
109 $prev = $arc; 216 $prev = $arc;
110 $more = undef; 217 $more = undef;
111 } elsif (/^arch (\S+)$/i) { 218 } elsif (/^arch (\S+)$/i) {
112 push @{ $arc{arch} }, $parse_block->(_name => $1); 219 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1);
113 } elsif (/^\s*($|#)/) { 220 } elsif (/^\s*($|#)/) {
114 # 221 #
115 } else { 222 } else {
116 warn "$path: unparseable top-level line '$_'"; 223 warn "$path: unparseable top-level line '$_'";
117 } 224 }
118 } 225 }
119 226
120 undef $parse_block; # work around bug in perl not freeing $fh etc. 227 undef $parse_block; # work around bug in perl not freeing $fh etc.
121 228
122 Storable::nstore \%arc, $cache 229 save_ref \%arc, $cache
123 if defined $cache; 230 if defined $cache;
124 231
125 \%arc 232 \%arc
126 } 233 }
127} 234}
130# NOTE: the arrays in the hash values are references to 237# NOTE: the arrays in the hash values are references to
131# the archs from $ARCH 238# the archs from $ARCH
132sub editor_archs { 239sub editor_archs {
133 my %paths; 240 my %paths;
134 241
135 for (keys %$ARCH) { 242 for (keys %ARCH) {
136 my $arch = $ARCH->{$_}; 243 my $arch = $ARCH{$_};
137 push @{$paths{$arch->{editor_folder}}}, \$arch; 244 push @{$paths{$arch->{editor_folder}}}, \$arch;
138 } 245 }
139 246
140 return \%paths; 247 \%paths
141} 248}
142 249
143# arch_extends determines how the arch looks like on the map, 250=item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
144# bigfaces, linked faces and single faces are handled here 251
145# it returns (<xoffset>, <yoffset>, <width>, <height>) 252arch_extents determines the extents of the given arch's face(s), linked
146# NOTE: non rectangular linked faces are not considered 253faces and single faces are handled here it returns (minx, miny, maxx,
254maxy)
255
256=cut
257
147sub arch_extends { 258sub arch_extents {
148 my ($a) = @_; 259 my ($a) = @_;
149 260
150 my $TC = \%Crossfire::Tilecache::TILECACHE; 261 my $o = $ARCH{$a->{_name}}
151
152 my $facename =
153 $a->{face} || $ARCH->{$a->{_name}}->{face}
154 or return (); 262 or return;
155 263
156 my $tile = $TC->{$facename} 264 my $face = $FACE{$a->{face} || $o->{face}}
157 or (warn "no gfx found for arch '$facename' in arch_size ()"), return; 265 or (warn "no face data found for arch '$a->{_name}'"), return;
158 266
159 if ($tile->{w} > 1 || $tile->{h} > 1) { 267 if ($face->{w} > 1 || $face->{h} > 1) {
160 # bigfaces 268 # bigface
161 return (0, 0, $tile->{w}, $tile->{h}); 269 return (0, 0, $face->{w} - 1, $face->{h} - 1);
162 270
163 } elsif ($a->{more}) { 271 } elsif ($o->{more}) {
164 # linked faces 272 # linked face
165 my ($miw, $mih, $maw, $mah) = (0, 0, 0, 0); 273 my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
166 do {
167 $miw > (0 + $a->{x}) and $miw = $a->{x};
168 $mih > (0 + $a->{y}) and $mih = $a->{y};
169 $maw < (0 + $a->{x}) and $maw = $a->{x};
170 $mah < (0 + $a->{y}) and $mah = $a->{y};
171 } while $a = $a->{more};
172 274
173 return ($miw, $mih, ($maw - $miw) + 1, ($mah - $mih) + 1) 275 for (; $o; $o = $o->{more}) {
276 $minx = min $minx, $o->{x};
277 $miny = min $miny, $o->{y};
278 $maxx = max $maxx, $o->{x};
279 $maxy = max $maxy, $o->{y};
280 }
281
282 return ($minx, $miny, $maxx, $maxy);
174 283
175 } else { 284 } else {
176 # single face 285 # single face
177 return (0, 0, 1, 1); 286 return (0, 0, 0, 0);
178 } 287 }
179} 288}
180 289
181# arch2pickmap forms a list of archs to a pickmap 290=item $type = arch_attr $arch
182sub arch2pickmap { 291
292Returns a hashref describing the object and its attributes. It can contain
293the following keys:
294
295 name the name, suitable for display purposes
296 ignore
297 attr
298 desc
299 use
300 section => [name => \%attr, name => \%attr]
301 import
302
303=cut
304
305sub arch_attr($) {
183 my ($archs, $w) = @_; 306 my ($arch) = @_;
184 307
185 # sort archs alphabetiacally 308 require Crossfire::Data;
186 my $archs = [ sort { ${$a}->{_name} cmp ${$b}->{_name} } @$archs ];
187 309
188 $w ||= 10; # default width 310 my $attr;
189 my $num = @$archs;
190 my $map = { };
191 # overall placement coords
192 my $x = 0;
193 my $y = 0;
194 311
195 my ($maxh, $maxw) = (0, 0); # maximum sizes, to set map width/height later 312 if ($arch->{type} > 0) {
196 my $drawn_archs = 1; # line-break counter 313 $attr = $Crossfire::Data::ATTR{$arch->{type}+0};
197 my $max_line_height = 1; 314 } else {
315 $attr = $Crossfire::Data::TYPE{Misc};
198 316
199 for (my $i = 0; $i < $num; $i++) { 317 type:
318 for (@Crossfire::Data::ATTR0) {
319 my $req = $_->{required}
320 or die "internal error: ATTR0 without 'required'";
200 321
201 defined ${$archs->[$i]}->{face} or next; 322 while (my ($k, $v) = each %$req) {
202 323 next type
203 # check whether this tile was already written (see below at (b)) 324 unless $arch->{$k} == $v;
204 unless (defined $map->{map}[$x][$y]) {
205
206 my ($xoffs, $yoffs, $arch_w, $arch_h) = arch_extends (${$archs->[$i]});
207
208 # these are special placement coords, for chained faces which
209 # have a special placement offset
210 my ($place_x, $place_y) = ($x, $y);
211 $xoffs < 0 and
212 $place_x += -$xoffs;
213 $yoffs < 0 and
214 $place_y += -$yoffs;
215
216 # iterate over the tiles this arch takes
217 # NOTE: Chained archs are maybe not a rectangle, but i don't care
218 # much for that on pickmaps
219
220 for (my $xi = 0; $xi < $arch_w; $xi++) {
221 for (my $yi = 0; $yi < $arch_h; $yi++) {
222
223 my ($lx, $ly) = ($x + $xi, $y + $yi);
224
225 if ($lx == $place_x and $ly == $place_y) {
226 push @{$map->{map}[$place_x][$place_y]}, my $a = ${$archs->[$i]};
227
228 } else {
229
230 # (b): here we set occupied tiles, but without the arch
231 $map->{map}[$lx][$ly] = [];
232 }
233 }
234 } 325 }
235 $drawn_archs++;
236 326
237 $x += $arch_w - 1; 327 $attr = $_;
238 $max_line_height < $arch_h 328 }
239 and $max_line_height = $arch_h; 329 }
240 330
241 } else { 331 $attr || \%Crossfire::Data::DEFAULT_ATTR;
242 $i--; 332}
333
334sub arch_edit_sections {
335# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
336# edit_type = 0;
337# else if (edit_type != 0) {
338# // all flags from 'check_type' must be unset in this arch because they get recalculated now
339# edit_type &= ~check_type;
243 } 340# }
244 341#
245
246 $x++;
247
248 if ($x > $w) {
249
250 $y += $max_line_height;
251 $max_line_height = 1;
252 $x = 0;
253 } 342# }
254 343# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
255 $maxw < ($x + 1) and $maxw = $x + 1; 344# getAttributeValue("alive", defarch) == 1 &&
256 $maxh < ($y + 1) and $maxh = $y + 1; 345# (getAttributeValue("monster", defarch) == 1 ||
257 } 346# getAttributeValue("generator", defarch) == 1)) {
258 347# // Monster: monsters/npcs/generators
259 $map->{height} = $maxh; 348# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
260 $map->{width} = $maxw;
261
262 return $map;
263}
264
265sub arch2map($;$) {
266 my ($mapa) = @_;
267
268 my %meta;
269
270 my ($mapx, $mapy);
271
272 my $map;
273
274 for (@{ $mapa->{arch} }) {
275 my ($x, $y) = (delete $_->{x}, delete $_->{y});
276
277 if ($_->{_name} eq "map") {
278 $meta{info} = $_;
279
280 $mapx = $_->{width} || $x;
281 $mapy = $_->{height} || $y;
282 } else {
283 push @{ $map->[$x][$y] }, $_;
284
285 # arch map is unreliable w.r.t. width and height
286 $mapx = $x + 1 if $mapx <= $x;
287 $mapy = $y + 1 if $mapy <= $y;
288 #$mapx = $a->{x} + 1, warn "$mapname: arch '$a->{_name}' outside map width at ($a->{x}|$a->{y})\n" if $mapx <= $a->{x};
289 #$mapy = $a->{y} + 1, warn "$mapname: arch '$a->{_name}' outside map height at ($a->{x}|$a->{y})\n" if $mapy <= $a->{y};
290 } 349# }
291 } 350# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
292 351# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
293 $meta{width} = $mapx; 352# // Walls
294 $meta{height} = $mapy; 353# edit_type |= IGUIConstants.TILE_EDIT_WALL;
295 $meta{map} = $map; 354# }
296 355# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
297 \%meta 356# getAttributeValue("connected", defarch) != 0) {
357# // Connected Objects
358# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
359# }
360# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
361# arch_type == 66 || arch_type == 41 || arch_type == 95) {
362# // Exit: teleporter/exit/trapdoors
363# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
364# }
365# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
366# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
367# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
368# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
369# arch_type == 124 || arch_type == 130)) {
370# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
371# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
372# }
373# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
374# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
375# arch_type == 91 || arch_type == 21 || arch_type == 24) {
376# // Door: door/special door/gates + keys
377# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
378# }
379# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
380# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
381# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
382# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
383# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
384# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
385# arch_type == 122 || arch_type == 3)) {
386# // Equipment: weapons/armour/wands/rods
387# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
388# }
389#
390# return(edit_type);
391#
392#
298} 393}
299 394
300sub init($) { 395sub init($) {
301 my ($cachedir) = @_; 396 my ($cachedir) = @_;
302 397
398 return if %ARCH;
399
400 mkdir $cachedir, 0777;
303 $ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 401 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
304} 402}
403
404$VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/crossfire" : File::Spec->tmpdir;
405
406init $VARDIR;
305 407
306=head1 AUTHOR 408=head1 AUTHOR
307 409
308 Marc Lehmann <schmorp@schmorp.de> 410 Marc Lehmann <schmorp@schmorp.de>
309 http://home.schmorp.de/ 411 http://home.schmorp.de/

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