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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.29 by root, Thu Feb 23 13:22:10 2006 UTC vs.
Revision 1.55 by root, Thu Mar 23 07:06:17 2006 UTC

11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp (); 15use Carp ();
16use Storable;
17use File::Spec; 16use File::Spec;
18use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw);
19 19
20#XXX: The map_* procedures scream for a map-object
21
22our @EXPORT = 20our @EXPORT = qw(
23 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents); 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22);
24 23
25our $LIB = $ENV{CROSSFIRE_LIBDIR} 24our $LIB = $ENV{CROSSFIRE_LIBDIR};
26 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; 25
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
27
28mkdir $VARDIR, 0777;
27 29
28sub TILESIZE (){ 32 } 30sub TILESIZE (){ 32 }
29 31
30our $VARDIR;
31our %ARCH; 32our %ARCH;
32our %FACE; 33our %FACE;
33our $TILE; 34our $TILE;
34 35
35our %FIELD_MULTILINE = ( 36our %FIELD_MULTILINE = (
36 msg => "endmsg", 37 msg => "endmsg",
37 lore => "endlore", 38 lore => "endlore",
39 maplore => "endmaplore",
38); 40);
39 41
40# not used yet, maybe alphabetical is ok 42# same as in server save routine, to (hopefully) be compatible
43# to the other editors.
41our @FIELD_ORDER = (qw(name name_pl)); 44our @FIELD_ORDER = (qw(
45 name name_pl custom_name title race
46 slaying skill msg lore other_arch face
47 #events
48 animation is_animated
49 Str Dex Con Wis Pow Cha Int
50 hp maxhp sp maxsp grace maxgrace
51 exp perm_exp expmul
52 food dam luck wc ac x y speed speed_left move_state attack_movement
53 nrof level direction type subtype
42 54
55 resist_physical resist_magic resist_fire resist_electricity
56 resist_cold resist_confusion resist_acid resist_drain
57 resist_weaponmagic resist_ghosthit resist_poison resist_slow
58 resist_paralyze resist_turn_undead resist_fear resist_cancellation
59 resist_deplete resist_death resist_chaos resist_counterspell
60 resist_godpower resist_holyword resist_blind resist_internal
61 resist_life_stealing resist_disease
62
63 path_attuned path_repelled path_denied material materialname
64 value carrying weight invisible state magic
65 last_heal last_sp last_grace last_eat
66 connected glow_radius randomitems npx_status npc_program
67 run_away pick_up container will_apply smoothlevel
68 current_weapon_script weapontype tooltype elevation client_type
69 item_power duration range
70 range_modifier duration_modifier dam_modifier gen_sp_armour
71 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
72
73 alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster
74 friendly generator is_thrown auto_apply treasure player sold see_invisible
75 can_roll overlay_floor is_turnable is_used_up identified reflecting changing
76 splitting hitback startequip blocksview undead scared unaggressive
77 reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down
78 run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range
79 can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range
80 has_ready_bow xrays is_floor lifesave no_strength sleep stand_still
81 random_move only_attack confused stealth cursed damned see_anywhere
82 known_magical known_cursed can_use_skill been_applied has_ready_scroll
83 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
84 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
85 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
86 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
87
88 body_range body_arm body_torso body_head body_neck body_skill
89 body_finger body_shoulder body_foot body_hand body_wrist body_waist
90));
91
43sub MOVE_WALK (){ 0x1 } 92sub MOVE_WALK (){ 0x01 }
44sub MOVE_FLY_LOW (){ 0x2 } 93sub MOVE_FLY_LOW (){ 0x02 }
45sub MOVE_FLY_HIGH (){ 0x4 } 94sub MOVE_FLY_HIGH (){ 0x04 }
46sub MOVE_FLYING (){ 0x6 } 95sub MOVE_FLYING (){ 0x06 }
47sub MOVE_SWIM (){ 0x8 } 96sub MOVE_SWIM (){ 0x08 }
97sub MOVE_BOAT (){ 0x10 }
48sub MOVE_ALL (){ 0xf } 98sub MOVE_ALL (){ 0xff }
49 99
50sub load_ref($) { 100sub load_ref($) {
51 my ($path) = @_; 101 my ($path) = @_;
52 102
53 open my $fh, "<:raw", "$path~" 103 open my $fh, "<", $path
54 or die "$path~: $!"; 104 or die "$path: $!";
105 binmode $fh;
55 local $/; 106 local $/;
56 Storable::thaw <$fh> 107
108 thaw <$fh>
57} 109}
58 110
59sub save_ref($$) { 111sub save_ref($$) {
60 my ($ref, $path) = @_; 112 my ($ref, $path) = @_;
61 113
62 open my $fh, ">:raw", "$path~" 114 open my $fh, ">", "$path~"
63 or die "$path~: $!"; 115 or die "$path~: $!";
116 binmode $fh;
64 print $fh Storable::nfreeze $ref; 117 print $fh freeze $ref;
65 close $fh; 118 close $fh;
66 rename "$path~", $path 119 rename "$path~", $path
67 or die "$path: $!"; 120 or die "$path: $!";
68} 121}
69 122
123sub normalize_object($) {
124 my ($ob) = @_;
125
126 delete $ob->{$_} for qw(
127 can_knockback can_parry can_impale can_cut can_dam_armour
128 can_apply pass_thru can_pass_thru
129 );
130
131 for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) {
132 next unless exists $ob->{$attr};
133 next if $ob->{$attr} =~ /^\d+$/;
134
135 my $flags = 0;
136
137 # assume list
138 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
139 $flags |= MOVE_WALK if $flag eq "walk";
140 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
141 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
142 $flags |= MOVE_FLYING if $flag eq "flying";
143 $flags |= MOVE_SWIM if $flag eq "swim";
144 $flags |= MOVE_BOAT if $flag eq "boat";
145 $flags |= MOVE_ALL if $flag eq "all";
146
147 $flags &= ~MOVE_WALK if $flag eq "-walk";
148 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
149 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
150 $flags &= ~MOVE_FLYING if $flag eq "-flying";
151 $flags &= ~MOVE_SWIM if $flag eq "-swim";
152 $flags &= ~MOVE_BOAT if $flag eq "-boat";
153 $flags &= ~MOVE_ALL if $flag eq "-all";
154 }
155
156 $ob->{$attr} = $flags;
157 }
158
159 if (defined (my $v = delete $ob->{no_pass})) {
160 $ob->{move_block} = $v ? MOVE_ALL : 0;
161 }
162 if (defined (my $v = delete $ob->{slow_move})) {
163 $ob->{move_slow} |= MOVE_WALK;
164 $ob->{move_slow_penalty} = $v;
165 }
166 if (defined (my $v = delete $ob->{walk_on})) {
167 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
168 : $ob->{move_on} & ~MOVE_WALK;
169 }
170 if (defined (my $v = delete $ob->{walk_off})) {
171 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
172 : $ob->{move_off} & ~MOVE_WALK;
173 }
174 if (defined (my $v = delete $ob->{fly_on})) {
175 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
176 : $ob->{move_on} & ~MOVE_FLY_LOW;
177 }
178 if (defined (my $v = delete $ob->{fly_off})) {
179 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
180 : $ob->{move_off} & ~MOVE_FLY_LOW;
181 }
182 if (defined (my $v = delete $ob->{flying})) {
183 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
184 : $ob->{move_type} & ~MOVE_FLY_LOW;
185 }
186
187 $ob
188}
189
70sub normalize_arch($) { 190sub normalize_arch($) {
71 my ($ob) = @_; 191 my ($ob) = @_;
72 192
193 normalize_object $ob;
194
73 my $arch = $ARCH{$ob->{_name}} 195 my $arch = $ARCH{$ob->{_name}}
74 or (warn "$ob->{_name}: no such archetype", return $ob); 196 or (warn "$ob->{_name}: no such archetype", return $ob);
75
76 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
77 197
78 if ($arch->{type} == 22) { # map 198 if ($arch->{type} == 22) { # map
79 my %normalize = ( 199 my %normalize = (
80 "enter_x" => "hp", 200 "enter_x" => "hp",
81 "enter_y" => "sp", 201 "enter_y" => "sp",
91 while (my ($k2, $k1) = each %normalize) { 211 while (my ($k2, $k1) = each %normalize) {
92 if (defined (my $v = delete $ob->{$k1})) { 212 if (defined (my $v = delete $ob->{$k1})) {
93 $ob->{$k2} = $v; 213 $ob->{$k2} = $v;
94 } 214 }
95 } 215 }
96 } 216 } else {
97
98 if (defined (my $v = delete $ob->{no_pass})) {
99 $ob->{move_block} = $v ? MOVE_ALL : 0;
100 }
101 if (defined (my $v = delete $ob->{walk_on})) {
102 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
103 : $ob->{move_on} & ~MOVE_WALK;
104 }
105 if (defined (my $v = delete $ob->{walk_off})) {
106 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
107 : $ob->{move_off} & ~MOVE_WALK;
108 }
109 if (defined (my $v = delete $ob->{fly_on})) {
110 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
111 : $ob->{move_on} & ~MOVE_FLY_LOW;
112 }
113 if (defined (my $v = delete $ob->{fly_off})) {
114 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
115 : $ob->{move_off} & ~MOVE_FLY_LOW;
116 }
117 if (defined (my $v = delete $ob->{flying})) {
118 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
119 : $ob->{move_type} & ~MOVE_FLY_LOW;
120 }
121
122 # if value matches archetype default, delete 217 # if value matches archetype default, delete
123 while (my ($k, $v) = each %$ob) { 218 while (my ($k, $v) = each %$ob) {
124 if (exists $arch->{$k} and $arch->{$k} eq $v) { 219 if (exists $arch->{$k} and $arch->{$k} eq $v) {
125 next if $k eq "_name"; 220 next if $k eq "_name";
126 delete $ob->{$k}; 221 delete $ob->{$k};
222 }
127 } 223 }
128 } 224 }
129 225
130 $ob 226 $ob
131} 227}
132 228
133sub read_pak($;$) { 229sub read_pak($) {
134 my ($path, $cache) = @_; 230 my ($path) = @_;
135 231
136 eval {
137 defined $cache
138 && -M $cache < -M $path
139 && load_ref $cache
140 } or do {
141 my %pak; 232 my %pak;
142 233
143 open my $fh, "<:raw", $path 234 open my $fh, "<", $path
144 or Carp::croak "$_[0]: $!"; 235 or Carp::croak "$_[0]: $!";
236 binmode $fh;
145 while (<$fh>) { 237 while (<$fh>) {
146 my ($type, $id, $len, $path) = split; 238 my ($type, $id, $len, $path) = split;
147 $path =~ s/.*\///; 239 $path =~ s/.*\///;
148 read $fh, $pak{$path}, $len; 240 read $fh, $pak{$path}, $len;
149 } 241 }
150 242
151 save_ref \%pak, $cache
152 if defined $cache;
153
154 \%pak 243 \%pak
155 }
156} 244}
157 245
158sub read_arch($;$) { 246sub read_arch($) {
159 my ($path, $cache) = @_; 247 my ($path) = @_;
160 248
161 eval {
162 defined $cache
163 && -M $cache < -M $path
164 && load_ref $cache
165 } or do {
166 my %arc; 249 my %arc;
167 my ($more, $prev); 250 my ($more, $prev);
168 251
169 open my $fh, "<:raw", $path 252 open my $fh, "<", $path
170 or Carp::croak "$path: $!"; 253 or Carp::croak "$path: $!";
171 254
255 binmode $fh;
256
172 my $parse_block; $parse_block = sub { 257 my $parse_block; $parse_block = sub {
173 my %arc = @_; 258 my %arc = @_;
174
175 while (<$fh>) {
176 s/\s+$//;
177 if (/^end$/i) {
178 last;
179 } elsif (/^arch (\S+)$/) {
180 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
181 } elsif (/^lore$/) {
182 while (<$fh>) {
183 last if /^endlore\s*$/i;
184 $arc{lore} .= $_;
185 }
186 } elsif (/^msg$/) {
187 while (<$fh>) {
188 last if /^endmsg\s*$/i;
189 $arc{msg} .= $_;
190 }
191 } elsif (/^(\S+)\s*(.*)$/) {
192 $arc{lc $1} = $2;
193 } elsif (/^\s*($|#)/) {
194 #
195 } else {
196 warn "$path: unparsable line '$_' in arch $arc{_name}";
197 }
198 }
199
200 \%arc
201 };
202 259
203 while (<$fh>) { 260 while (<$fh>) {
204 s/\s+$//; 261 s/\s+$//;
205 if (/^more$/i) { 262 if (/^end$/i) {
206 $more = $prev; 263 last;
207 } elsif (/^object (\S+)$/i) { 264 } elsif (/^arch (\S+)$/i) {
208 my $name = $1; 265 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
209 my $arc = $parse_block->(_name => $name); 266 } elsif (/^lore$/i) {
210 267 while (<$fh>) {
211 if ($more) { 268 last if /^endlore\s*$/i;
212 $more->{more} = $arc;
213 } else {
214 $arc{$name} = $arc; 269 $arc{lore} .= $_;
215 } 270 }
216 $prev = $arc; 271 } elsif (/^msg$/i) {
217 $more = undef; 272 while (<$fh>) {
273 last if /^endmsg\s*$/i;
274 $arc{msg} .= $_;
275 }
218 } elsif (/^arch (\S+)$/i) { 276 } elsif (/^(\S+)\s*(.*)$/) {
219 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); 277 $arc{lc $1} = $2;
220 } elsif (/^\s*($|#)/) { 278 } elsif (/^\s*($|#)/) {
221 # 279 #
222 } else { 280 } else {
223 warn "$path: unparseable top-level line '$_'"; 281 warn "$path: unparsable line '$_' in arch $arc{_name}";
224 }
225 } 282 }
226 283 }
227 undef $parse_block; # work around bug in perl not freeing $fh etc.
228
229 save_ref \%arc, $cache
230 if defined $cache;
231 284
232 \%arc 285 \%arc
233 } 286 };
287
288 while (<$fh>) {
289 s/\s+$//;
290 if (/^more$/i) {
291 $more = $prev;
292 } elsif (/^object (\S+)$/i) {
293 my $name = $1;
294 my $arc = normalize_object $parse_block->(_name => $name);
295
296 if ($more) {
297 $more->{more} = $arc;
298 } else {
299 $arc{$name} = $arc;
300 }
301 $prev = $arc;
302 $more = undef;
303 } elsif (/^arch (\S+)$/i) {
304 my $name = $1;
305 my $arc = normalize_object $parse_block->(_name => $name);
306
307 if ($more) {
308 $more->{more} = $arc;
309 } else {
310 push @{ $arc{arch} }, $arc;
311 }
312 $prev = $arc;
313 $more = undef;
314 } elsif (/^\s*($|#)/) {
315 #
316 } else {
317 warn "$path: unparseable top-level line '$_'";
318 }
319 }
320
321 undef $parse_block; # work around bug in perl not freeing $fh etc.
322
323 \%arc
234} 324}
235 325
236# put all archs into a hash with editor_face as it's key 326# put all archs into a hash with editor_face as it's key
237# NOTE: the arrays in the hash values are references to 327# NOTE: the arrays in the hash values are references to
238# the archs from $ARCH 328# the archs from $ARCH
259 my ($a) = @_; 349 my ($a) = @_;
260 350
261 my $o = $ARCH{$a->{_name}} 351 my $o = $ARCH{$a->{_name}}
262 or return; 352 or return;
263 353
264 my $face = $FACE{$a->{face} || $o->{face}} 354 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}
265 or (warn "no face data found for arch '$a->{_name}'"), return; 355 or (warn "no face data found for arch '$a->{_name}'"), return;
266 356
267 if ($face->{w} > 1 || $face->{h} > 1) { 357 if ($face->{w} > 1 || $face->{h} > 1) {
268 # bigface 358 # bigface
269 return (0, 0, $face->{w} - 1, $face->{h} - 1); 359 return (0, 0, $face->{w} - 1, $face->{h} - 1);
301 import 391 import
302 392
303=cut 393=cut
304 394
305sub arch_attr($) { 395sub arch_attr($) {
306 my ($arch) = @_; 396 my ($obj) = @_;
307 397
308 require Crossfire::Data; 398 require Crossfire::Data;
309 399
400 my $root;
310 my $attr; 401 my $attr = { };
402
403 my $arch = $ARCH{ $obj->{_name} };
404 my $type = $obj->{type} || $arch->{type};
311 405
312 if ($arch->{type} > 0) { 406 if ($type > 0) {
313 $attr = $Crossfire::Data::ATTR{$arch->{type}+0}; 407 $root = $Crossfire::Data::ATTR{$type};
314 } else { 408 } else {
315 $attr = $Crossfire::Data::TYPE{Misc}; 409 $root = $Crossfire::Data::TYPE{Misc};
316 410
317 type: 411 type:
318 for (@Crossfire::Data::ATTR0) { 412 for (@Crossfire::Data::ATTR0) {
319 my $req = $_->{required} 413 my $req = $_->{required}
320 or die "internal error: ATTR0 without 'required'"; 414 or die "internal error: ATTR0 without 'required'";
321 415
416 keys %$req;
322 while (my ($k, $v) = each %$req) { 417 while (my ($k, $v) = each %$req) {
323 next type 418 next type
324 unless $arch->{$k} == $v; 419 unless $obj->{$k} == $v || $arch->{$k} == $v;
420 }
421
422 $root = $_;
423 }
424 }
425
426 my @import = ($root);
427
428 unshift @import, \%Crossfire::Data::DEFAULT_ATTR
429 unless $type == 116;
430
431 my (%ignore);
432 my (@section_order, %section, @attr_order);
433
434 while (my $type = shift @import) {
435 push @import, @{$type->{import} || []};
436
437 $attr->{$_} ||= $type->{$_}
438 for qw(name desc use);
439
440 for (@{$type->{ignore} || []}) {
441 $ignore{$_}++ for ref $_ ? @$_ : $_;
442 }
443
444 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
445 my ($name, $attr) = @$_;
446 push @section_order, $name;
447 for (@$attr) {
448 my ($k, $v) = @$_;
449 push @attr_order, $k;
450 $section{$name}{$k} ||= $v;
451 }
452 }
453 }
454
455 $attr->{section} = [
456 map !exists $section{$_} ? () : do {
457 my $attr = delete $section{$_};
458
459 [
460 $_,
461 map exists $attr->{$_} && !$ignore{$_}
462 ? [$_ => delete $attr->{$_}] : (),
463 @attr_order
464 ]
325 } 465 },
326
327 $attr = $_;
328 } 466
329 } 467 exists $section{$_} ? [$_ => delete $section{$_}] : (),
468 @section_order
469 ];
330 470
331 $attr || \%Crossfire::Data::DEFAULT_ATTR; 471 $attr
332} 472}
333 473
334sub arch_edit_sections { 474sub arch_edit_sections {
335# if (edit_type == IGUIConstants.TILE_EDIT_NONE) 475# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
336# edit_type = 0; 476# edit_type = 0;
390# return(edit_type); 530# return(edit_type);
391# 531#
392# 532#
393} 533}
394 534
395sub init($) { 535sub cache_file($$&&) {
396 my ($cachedir) = @_; 536 my ($src, $cache, $load, $create) = @_;
397 537
398 return if %ARCH; 538 my ($size, $mtime) = (stat $src)[7,9]
539 or Carp::croak "$src: $!";
399 540
400 mkdir $cachedir, 0777; 541 if (-e $cache) {
401 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 542 my $ref = eval { load_ref $cache };
402}
403 543
404$VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 544 if ($ref->{version} == 1
545 && $ref->{size} == $size
546 && $ref->{mtime} == $mtime
547 && eval { $load->($ref->{data}); 1 }) {
548 return;
549 }
550 }
405 551
406init $VARDIR; 552 my $ref = {
553 version => 1,
554 size => $size,
555 mtime => $mtime,
556 data => $create->(),
557 };
558
559 $load->($ref->{data});
560
561 save_ref $ref, $cache;
562}
563
564=item set_libdir $path
565
566Sets the library directory to the given path
567(default: $ENV{CROSSFIRE_LIBDIR}).
568
569You have to (re-)load the archetypes and tilecache manually after steting
570the library path.
571
572=cut
573
574sub set_libdir($) {
575 $LIB = $_[0];
576}
577
578=item load_archetypes
579
580(Re-)Load archetypes into %ARCH.
581
582=cut
583
584sub load_archetypes() {
585 cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub {
586 *ARCH = $_[0];
587 }, sub {
588 read_arch "$LIB/archetypes"
589 };
590}
591
592=item load_tilecache
593
594(Re-)Load %TILE and %FACE.
595
596=cut
597
598sub load_tilecache() {
599 require Gtk2;
600
601 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub {
602 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
603 or die "$VARDIR/tilecache.png: $!";
604 *FACE = $_[0];
605 }, sub {
606 require File::Temp;
607
608 my $tile = read_pak "$LIB/crossfire.0";
609
610 my %cache;
611
612 my $idx = 0;
613
614 for my $name (sort keys %$tile) {
615 my ($fh, $filename) = File::Temp::tempfile ();
616 print $fh $tile->{$name};
617 close $fh;
618 my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename;
619 unlink $filename;
620
621 my $tile = $cache{$name} = {
622 pb => $pb,
623 idx => $idx,
624 w => int $pb->get_width / TILESIZE,
625 h => int $pb->get_height / TILESIZE,
626 };
627
628
629 $idx += $tile->{w} * $tile->{h};
630 }
631
632 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
633
634 while (my ($name, $tile) = each %cache) {
635 my $tpb = delete $tile->{pb};
636 my $ofs = $tile->{idx};
637
638 for my $x (0 .. $tile->{w} - 1) {
639 for my $y (0 .. $tile->{h} - 1) {
640 my $idx = $ofs + $x + $y * $tile->{w};
641 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
642 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
643 }
644 }
645 }
646
647 $pb->save ("$VARDIR/tilecache.png", "png");
648
649 \%cache
650 };
651}
407 652
408=head1 AUTHOR 653=head1 AUTHOR
409 654
410 Marc Lehmann <schmorp@schmorp.de> 655 Marc Lehmann <schmorp@schmorp.de>
411 http://home.schmorp.de/ 656 http://home.schmorp.de/

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