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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.10 by elmex, Mon Feb 6 23:01:31 2006 UTC vs.
Revision 1.31 by root, Thu Feb 23 15:01:43 2006 UTC

10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Storable; 15use Carp ();
16use File::Spec;
17use List::Util qw(min max);
16 18
17our @EXPORT = qw(read_pak read_arch arch2map $ARCH TILESIZE editor_archs arch2pickmap arch_extends); 19#XXX: The map_* procedures scream for a map-object
20
21our @EXPORT =
22 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents);
18 23
19our $LIB = $ENV{CROSSFIRE_LIBDIR} 24our $LIB = $ENV{CROSSFIRE_LIBDIR}
20 or die "\$CROSSFIRE_LIBDIR must be set\n"; 25 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n";
21 26
22sub TILESIZE (){ 32 } 27sub TILESIZE (){ 32 }
23 28
29our $VARDIR;
24our $ARCH; 30our %ARCH;
31our %FACE;
32our $TILE;
33
34our %FIELD_MULTILINE = (
35 msg => "endmsg",
36 lore => "endlore",
37);
38
39# not used yet, maybe alphabetical is ok
40our @FIELD_ORDER = (qw(name name_pl));
41
42sub MOVE_WALK (){ 0x1 }
43sub MOVE_FLY_LOW (){ 0x2 }
44sub MOVE_FLY_HIGH (){ 0x4 }
45sub MOVE_FLYING (){ 0x6 }
46sub MOVE_SWIM (){ 0x8 }
47sub MOVE_ALL (){ 0xf }
48
49BEGIN {
50 if ($^O eq "MSWin32") {
51 eval "use FreezeThaw qw(freeze thaw)";
52 } else {
53 eval "use Storable qw(freeze thaw)";
54 }
55}
56
57sub load_ref($) {
58 my ($path) = @_;
59
60 open my $fh, "<", $path
61 or die "$path: $!";
62 binmode $fh;
63 local $/;
64 thaw <$fh>
65}
66
67sub save_ref($$) {
68 my ($ref, $path) = @_;
69
70 open my $fh, ">", "$path~"
71 or die "$path~: $!";
72 binmode $fh;
73 print $fh freeze $ref;
74 close $fh;
75 rename "$path~", $path
76 or die "$path: $!";
77}
78
79sub normalize_arch($) {
80 my ($ob) = @_;
81
82 my $arch = $ARCH{$ob->{_name}}
83 or (warn "$ob->{_name}: no such archetype", return $ob);
84
85 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
86
87 if ($arch->{type} == 22) { # map
88 my %normalize = (
89 "enter_x" => "hp",
90 "enter_y" => "sp",
91 "width" => "x",
92 "height" => "y",
93 "reset_timeout" => "weight",
94 "swap_time" => "value",
95 "difficulty" => "level",
96 "darkness" => "invisible",
97 "fixed_resettime" => "stand_still",
98 );
99
100 while (my ($k2, $k1) = each %normalize) {
101 if (defined (my $v = delete $ob->{$k1})) {
102 $ob->{$k2} = $v;
103 }
104 }
105 }
106
107 if (defined (my $v = delete $ob->{no_pass})) {
108 $ob->{move_block} = $v ? MOVE_ALL : 0;
109 }
110 if (defined (my $v = delete $ob->{walk_on})) {
111 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
112 : $ob->{move_on} & ~MOVE_WALK;
113 }
114 if (defined (my $v = delete $ob->{walk_off})) {
115 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
116 : $ob->{move_off} & ~MOVE_WALK;
117 }
118 if (defined (my $v = delete $ob->{fly_on})) {
119 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
120 : $ob->{move_on} & ~MOVE_FLY_LOW;
121 }
122 if (defined (my $v = delete $ob->{fly_off})) {
123 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
124 : $ob->{move_off} & ~MOVE_FLY_LOW;
125 }
126 if (defined (my $v = delete $ob->{flying})) {
127 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
128 : $ob->{move_type} & ~MOVE_FLY_LOW;
129 }
130
131 # if value matches archetype default, delete
132 while (my ($k, $v) = each %$ob) {
133 if (exists $arch->{$k} and $arch->{$k} eq $v) {
134 next if $k eq "_name";
135 delete $ob->{$k};
136 }
137 }
138
139 $ob
140}
25 141
26sub read_pak($;$) { 142sub read_pak($;$) {
27 my ($path, $cache) = @_; 143 my ($path, $cache) = @_;
28 144
29 eval { 145 eval {
30 defined $cache 146 defined $cache
31 && -M $cache < -M $path 147 && -M $cache < -M $path
32 && Storable::retrieve $cache 148 && load_ref $cache
33 } or do { 149 } or do {
34 my %pak; 150 my %pak;
35 151
36 open my $fh, "<:raw", $path 152 open my $fh, "<", $path
37 or die "$_[0]: $!"; 153 or Carp::croak "$_[0]: $!";
154 binmode $fh;
38 while (<$fh>) { 155 while (<$fh>) {
39 my ($type, $id, $len, $path) = split; 156 my ($type, $id, $len, $path) = split;
40 $path =~ s/.*\///; 157 $path =~ s/.*\///;
41 read $fh, $pak{$path}, $len; 158 read $fh, $pak{$path}, $len;
42 } 159 }
43 160
44 Storable::nstore \%pak, $cache 161 save_ref \%pak, $cache
45 if defined $cache; 162 if defined $cache;
46 163
47 \%pak 164 \%pak
48 } 165 }
49} 166}
52 my ($path, $cache) = @_; 169 my ($path, $cache) = @_;
53 170
54 eval { 171 eval {
55 defined $cache 172 defined $cache
56 && -M $cache < -M $path 173 && -M $cache < -M $path
57 && Storable::retrieve $cache 174 && load_ref $cache
58 } or do { 175 } or do {
59 my %arc; 176 my %arc;
60 my ($more, $prev); 177 my ($more, $prev);
61 178
62 open my $fh, "<:raw", $path 179 open my $fh, "<", $path
63 or die "$path: $!"; 180 or Carp::croak "$path: $!";
181
182 binmode $fh;
64 183
65 my $parse_block; $parse_block = sub { 184 my $parse_block; $parse_block = sub {
66 my %arc = @_; 185 my %arc = @_;
67 186
68 while (<$fh>) { 187 while (<$fh>) {
69 s/\s+$//; 188 s/\s+$//;
70 if (/^end$/i) { 189 if (/^end$/i) {
71 last; 190 last;
72 } elsif (/^arch (\S+)$/) { 191 } elsif (/^arch (\S+)$/) {
73 push @{ $arc{inventory} }, $parse_block->(_name => $1); 192 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
74 } elsif (/^lore$/) { 193 } elsif (/^lore$/) {
75 while (<$fh>) { 194 while (<$fh>) {
76 last if /^endlore\s*$/i; 195 last if /^endlore\s*$/i;
77 $arc{lore} .= $_; 196 $arc{lore} .= $_;
78 } 197 }
107 $arc{$name} = $arc; 226 $arc{$name} = $arc;
108 } 227 }
109 $prev = $arc; 228 $prev = $arc;
110 $more = undef; 229 $more = undef;
111 } elsif (/^arch (\S+)$/i) { 230 } elsif (/^arch (\S+)$/i) {
112 push @{ $arc{arch} }, $parse_block->(_name => $1); 231 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1);
113 } elsif (/^\s*($|#)/) { 232 } elsif (/^\s*($|#)/) {
114 # 233 #
115 } else { 234 } else {
116 warn "$path: unparseable top-level line '$_'"; 235 warn "$path: unparseable top-level line '$_'";
117 } 236 }
118 } 237 }
119 238
120 undef $parse_block; # work around bug in perl not freeing $fh etc. 239 undef $parse_block; # work around bug in perl not freeing $fh etc.
121 240
122 Storable::nstore \%arc, $cache 241 save_ref \%arc, $cache
123 if defined $cache; 242 if defined $cache;
124 243
125 \%arc 244 \%arc
126 } 245 }
127} 246}
130# NOTE: the arrays in the hash values are references to 249# NOTE: the arrays in the hash values are references to
131# the archs from $ARCH 250# the archs from $ARCH
132sub editor_archs { 251sub editor_archs {
133 my %paths; 252 my %paths;
134 253
135 for (keys %$ARCH) { 254 for (keys %ARCH) {
136 my $arch = $ARCH->{$_}; 255 my $arch = $ARCH{$_};
137 push @{$paths{$arch->{editor_folder}}}, \$arch; 256 push @{$paths{$arch->{editor_folder}}}, \$arch;
138 } 257 }
139 258
140 return \%paths; 259 \%paths
141} 260}
142 261
143# arch_extends determines how the arch looks like on the map, 262=item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
144# bigfaces, linked faces and single faces are handled here 263
145# it returns (<xoffset>, <yoffset>, <width>, <height>) 264arch_extents determines the extents of the given arch's face(s), linked
146# NOTE: non rectangular linked faces are not considered 265faces and single faces are handled here it returns (minx, miny, maxx,
266maxy)
267
268=cut
269
147sub arch_extends { 270sub arch_extents {
148 my ($a) = @_; 271 my ($a) = @_;
149 272
150 my $TC = \%Crossfire::Tilecache::TILECACHE; 273 my $o = $ARCH{$a->{_name}}
151
152 my $facename =
153 $a->{face} || $ARCH->{$a->{_name}}->{face}
154 or return (); 274 or return;
155 275
156 my $tile = $TC->{$facename} 276 my $face = $FACE{$a->{face} || $o->{face}}
157 or (warn "no gfx found for arch '$facename' in arch_size ()"), return; 277 or (warn "no face data found for arch '$a->{_name}'"), return;
158 278
159 if ($tile->{w} > 1 || $tile->{h} > 1) { 279 if ($face->{w} > 1 || $face->{h} > 1) {
160 # bigfaces 280 # bigface
161 return (0, 0, $tile->{w}, $tile->{h}); 281 return (0, 0, $face->{w} - 1, $face->{h} - 1);
162 282
163 } elsif ($a->{more}) { 283 } elsif ($o->{more}) {
164 # linked faces 284 # linked face
165 my ($miw, $mih, $maw, $mah) = (0, 0, 0, 0); 285 my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
166 do {
167 $miw > (0 + $a->{x}) and $miw = $a->{x};
168 $mih > (0 + $a->{y}) and $mih = $a->{y};
169 $maw < (0 + $a->{x}) and $maw = $a->{x};
170 $mah < (0 + $a->{y}) and $mah = $a->{y};
171 } while $a = $a->{more};
172 286
173 return ($miw, $mih, ($maw - $miw) + 1, ($mah - $mih) + 1) 287 for (; $o; $o = $o->{more}) {
288 $minx = min $minx, $o->{x};
289 $miny = min $miny, $o->{y};
290 $maxx = max $maxx, $o->{x};
291 $maxy = max $maxy, $o->{y};
292 }
293
294 return ($minx, $miny, $maxx, $maxy);
174 295
175 } else { 296 } else {
176 # single face 297 # single face
177 return (0, 0, 1, 1); 298 return (0, 0, 0, 0);
178 } 299 }
179} 300}
180 301
181# arch2pickmap forms a list of archs to a pickmap 302=item $type = arch_attr $arch
182sub arch2pickmap { 303
304Returns a hashref describing the object and its attributes. It can contain
305the following keys:
306
307 name the name, suitable for display purposes
308 ignore
309 attr
310 desc
311 use
312 section => [name => \%attr, name => \%attr]
313 import
314
315=cut
316
317sub arch_attr($) {
183 my ($archs, $w) = @_; 318 my ($arch) = @_;
184 319
185 # sort archs alphabetiacally 320 require Crossfire::Data;
186 my $archs = [ sort { ${$a}->{_name} cmp ${$b}->{_name} } @$archs ];
187 321
188 $w ||= 10; # default width 322 my $attr;
189 my $num = @$archs;
190 my $map = { };
191 # overall placement coords
192 my $x = 0;
193 my $y = 0;
194 323
195 my ($maxh, $maxw) = (0, 0); # maximum sizes, to set map width/height later 324 if ($arch->{type} > 0) {
196 my $drawn_archs = 1; # line-break counter 325 $attr = $Crossfire::Data::ATTR{$arch->{type}+0};
197 my $max_line_height = 1; 326 } else {
327 $attr = $Crossfire::Data::TYPE{Misc};
198 328
199 for (my $i = 0; $i < $num; $i++) { 329 type:
330 for (@Crossfire::Data::ATTR0) {
331 my $req = $_->{required}
332 or die "internal error: ATTR0 without 'required'";
200 333
201 defined ${$archs->[$i]}->{face} or next; 334 while (my ($k, $v) = each %$req) {
202 335 next type
203 # check whether this tile was already written (see below at (b)) 336 unless $arch->{$k} == $v;
204 unless (defined $map->{map}[$x][$y]) {
205
206 my ($xoffs, $yoffs, $arch_w, $arch_h) = arch_extends (${$archs->[$i]});
207
208 # these are special placement coords, for chained faces which
209 # have a special placement offset
210 my ($place_x, $place_y) = ($x, $y);
211 $xoffs < 0 and
212 $place_x += -$xoffs;
213 $yoffs < 0 and
214 $place_y += -$yoffs;
215
216 # iterate over the tiles this arch takes
217 # NOTE: Chained archs are maybe not a rectangle, but i don't care
218 # much for that on pickmaps
219
220 for (my $xi = 0; $xi < $arch_w; $xi++) {
221 for (my $yi = 0; $yi < $arch_h; $yi++) {
222
223 my ($lx, $ly) = ($x + $xi, $y + $yi);
224
225 if ($lx == $place_x and $ly == $place_y) {
226 push @{$map->{map}[$place_x][$place_y]}, my $a = ${$archs->[$i]};
227
228 } else {
229
230 # (b): here we set occupied tiles, but without the arch
231 $map->{map}[$lx][$ly] = [];
232 }
233 }
234 } 337 }
235 $drawn_archs++;
236 338
237 $x += $arch_w - 1; 339 $attr = $_;
238 $max_line_height < $arch_h 340 }
239 and $max_line_height = $arch_h; 341 }
240 342
241 } else { 343 $attr || \%Crossfire::Data::DEFAULT_ATTR;
242 $i--; 344}
345
346sub arch_edit_sections {
347# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
348# edit_type = 0;
349# else if (edit_type != 0) {
350# // all flags from 'check_type' must be unset in this arch because they get recalculated now
351# edit_type &= ~check_type;
243 } 352# }
244 353#
245
246 $x++;
247
248 if ($x > $w) {
249
250 $y += $max_line_height;
251 $max_line_height = 1;
252 $x = 0;
253 } 354# }
254 355# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
255 $maxw < ($x + 1) and $maxw = $x + 1; 356# getAttributeValue("alive", defarch) == 1 &&
256 $maxh < ($y + 1) and $maxh = $y + 1; 357# (getAttributeValue("monster", defarch) == 1 ||
257 } 358# getAttributeValue("generator", defarch) == 1)) {
258 359# // Monster: monsters/npcs/generators
259 $map->{height} = $maxh; 360# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
260 $map->{width} = $maxw;
261
262 return $map;
263}
264
265sub arch2map($;$) {
266 my ($mapa) = @_;
267
268 my %meta;
269
270 my ($mapx, $mapy);
271
272 my $map;
273
274 for (@{ $mapa->{arch} }) {
275 my ($x, $y) = (delete $_->{x}, delete $_->{y});
276
277 if ($_->{_name} eq "map") {
278 $meta{info} = $_;
279
280 $mapx = $_->{width} || $x;
281 $mapy = $_->{height} || $y;
282 } else {
283 push @{ $map->[$x][$y] }, $_;
284
285 # arch map is unreliable w.r.t. width and height
286 $mapx = $x + 1 if $mapx <= $x;
287 $mapy = $y + 1 if $mapy <= $y;
288 #$mapx = $a->{x} + 1, warn "$mapname: arch '$a->{_name}' outside map width at ($a->{x}|$a->{y})\n" if $mapx <= $a->{x};
289 #$mapy = $a->{y} + 1, warn "$mapname: arch '$a->{_name}' outside map height at ($a->{x}|$a->{y})\n" if $mapy <= $a->{y};
290 } 361# }
291 } 362# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
292 363# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
293 $meta{width} = $mapx; 364# // Walls
294 $meta{height} = $mapy; 365# edit_type |= IGUIConstants.TILE_EDIT_WALL;
295 $meta{map} = $map; 366# }
296 367# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
297 \%meta 368# getAttributeValue("connected", defarch) != 0) {
369# // Connected Objects
370# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
371# }
372# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
373# arch_type == 66 || arch_type == 41 || arch_type == 95) {
374# // Exit: teleporter/exit/trapdoors
375# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
376# }
377# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
378# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
379# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
380# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
381# arch_type == 124 || arch_type == 130)) {
382# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
383# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
384# }
385# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
386# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
387# arch_type == 91 || arch_type == 21 || arch_type == 24) {
388# // Door: door/special door/gates + keys
389# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
390# }
391# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
392# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
393# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
394# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
395# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
396# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
397# arch_type == 122 || arch_type == 3)) {
398# // Equipment: weapons/armour/wands/rods
399# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
400# }
401#
402# return(edit_type);
403#
404#
298} 405}
299 406
300sub init($) { 407sub init($) {
301 my ($cachedir) = @_; 408 my ($cachedir) = @_;
302 409
410 return if %ARCH;
411
412 mkdir $cachedir, 0777;
303 $ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 413 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
304} 414}
415
416$VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
417
418init $VARDIR;
305 419
306=head1 AUTHOR 420=head1 AUTHOR
307 421
308 Marc Lehmann <schmorp@schmorp.de> 422 Marc Lehmann <schmorp@schmorp.de>
309 http://home.schmorp.de/ 423 http://home.schmorp.de/

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