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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.3 by elmex, Sat Feb 4 23:56:14 2006 UTC vs.
Revision 1.31 by root, Thu Feb 23 15:01:43 2006 UTC

1=head1 NAME
2
3Crossfire - Crossfire maphandling
4
5=cut
6
1package Crossfire; 7package Crossfire;
2=head1 NAME
3
4Crossfire - Crossfire maphandling
5
6=cut
7 8
8our $VERSION = '0.1'; 9our $VERSION = '0.1';
9 10
10use strict; 11use strict;
11 12
12use Storable; 13use base 'Exporter';
14
15use Carp ();
16use File::Spec;
13use List::Util qw(max); 17use List::Util qw(min max);
14 18
15#use Gtk2; 19#XXX: The map_* procedures scream for a map-object
16 20
17#init Gtk2::Gdk; 21our @EXPORT =
22 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents);
18 23
19my $LIB = $ENV{CROSSFIRE_LIBDIR} 24our $LIB = $ENV{CROSSFIRE_LIBDIR}
20 or die "\$CROSSFIRE_LIBDIR must be set\n"; 25 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n";
21 26
22my $VARDIR = "$ENV{HOME}/.gcfedit";
23mkdir $VARDIR;
24
25sub T (){ 32 } 27sub TILESIZE (){ 32 }
26 28
27sub read_pak($) { 29our $VARDIR;
30our %ARCH;
31our %FACE;
32our $TILE;
33
34our %FIELD_MULTILINE = (
35 msg => "endmsg",
36 lore => "endlore",
37);
38
39# not used yet, maybe alphabetical is ok
40our @FIELD_ORDER = (qw(name name_pl));
41
42sub MOVE_WALK (){ 0x1 }
43sub MOVE_FLY_LOW (){ 0x2 }
44sub MOVE_FLY_HIGH (){ 0x4 }
45sub MOVE_FLYING (){ 0x6 }
46sub MOVE_SWIM (){ 0x8 }
47sub MOVE_ALL (){ 0xf }
48
49BEGIN {
50 if ($^O eq "MSWin32") {
51 eval "use FreezeThaw qw(freeze thaw)";
52 } else {
53 eval "use Storable qw(freeze thaw)";
54 }
55}
56
57sub load_ref($) {
28 my ($path) = @_; 58 my ($path) = @_;
29 59
60 open my $fh, "<", $path
61 or die "$path: $!";
62 binmode $fh;
63 local $/;
64 thaw <$fh>
65}
66
67sub save_ref($$) {
68 my ($ref, $path) = @_;
69
70 open my $fh, ">", "$path~"
71 or die "$path~: $!";
72 binmode $fh;
73 print $fh freeze $ref;
74 close $fh;
75 rename "$path~", $path
76 or die "$path: $!";
77}
78
79sub normalize_arch($) {
80 my ($ob) = @_;
81
82 my $arch = $ARCH{$ob->{_name}}
83 or (warn "$ob->{_name}: no such archetype", return $ob);
84
85 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
86
87 if ($arch->{type} == 22) { # map
88 my %normalize = (
89 "enter_x" => "hp",
90 "enter_y" => "sp",
91 "width" => "x",
92 "height" => "y",
93 "reset_timeout" => "weight",
94 "swap_time" => "value",
95 "difficulty" => "level",
96 "darkness" => "invisible",
97 "fixed_resettime" => "stand_still",
98 );
99
100 while (my ($k2, $k1) = each %normalize) {
101 if (defined (my $v = delete $ob->{$k1})) {
102 $ob->{$k2} = $v;
103 }
104 }
105 }
106
107 if (defined (my $v = delete $ob->{no_pass})) {
108 $ob->{move_block} = $v ? MOVE_ALL : 0;
109 }
110 if (defined (my $v = delete $ob->{walk_on})) {
111 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
112 : $ob->{move_on} & ~MOVE_WALK;
113 }
114 if (defined (my $v = delete $ob->{walk_off})) {
115 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
116 : $ob->{move_off} & ~MOVE_WALK;
117 }
118 if (defined (my $v = delete $ob->{fly_on})) {
119 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
120 : $ob->{move_on} & ~MOVE_FLY_LOW;
121 }
122 if (defined (my $v = delete $ob->{fly_off})) {
123 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
124 : $ob->{move_off} & ~MOVE_FLY_LOW;
125 }
126 if (defined (my $v = delete $ob->{flying})) {
127 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
128 : $ob->{move_type} & ~MOVE_FLY_LOW;
129 }
130
131 # if value matches archetype default, delete
132 while (my ($k, $v) = each %$ob) {
133 if (exists $arch->{$k} and $arch->{$k} eq $v) {
134 next if $k eq "_name";
135 delete $ob->{$k};
136 }
137 }
138
139 $ob
140}
141
142sub read_pak($;$) {
143 my ($path, $cache) = @_;
144
30 eval { 145 eval {
31 -M "$VARDIR/crossfire.pak.pst" < -M $path 146 defined $cache
32 && Storable::retrieve "$VARDIR/crossfire.pak.pst" 147 && -M $cache < -M $path
148 && load_ref $cache
33 } or do { 149 } or do {
34 my %pak; 150 my %pak;
35 151
36 open my $fh, "<:raw", $path 152 open my $fh, "<", $path
37 or die "$_[0]: $!"; 153 or Carp::croak "$_[0]: $!";
154 binmode $fh;
38 while (<$fh>) { 155 while (<$fh>) {
39 my ($type, $id, $len, $path) = split; 156 my ($type, $id, $len, $path) = split;
40 $path =~ s/.*\///; 157 $path =~ s/.*\///;
41 read $fh, $pak{$path}, $len; 158 read $fh, $pak{$path}, $len;
42 } 159 }
43 160
44 Storable::nstore \%pak, "$VARDIR/crossfire.pak.pst"; 161 save_ref \%pak, $cache
162 if defined $cache;
45 163
46 \%pak 164 \%pak
47 } 165 }
48} 166}
49 167
50sub read_arch($;$) { 168sub read_arch($;$) {
51 my ($path) = @_; 169 my ($path, $cache) = @_;
52 170
171 eval {
172 defined $cache
173 && -M $cache < -M $path
174 && load_ref $cache
175 } or do {
53 my %arc; 176 my %arc;
54 my ($more, $prev); 177 my ($more, $prev);
55 178
56 open my $fh, "<:raw", $path 179 open my $fh, "<", $path
57 or die "$path: $!"; 180 or Carp::croak "$path: $!";
58 181
182 binmode $fh;
183
59 my $parse_block; $parse_block = sub { 184 my $parse_block; $parse_block = sub {
60 my %arc = @_; 185 my %arc = @_;
186
187 while (<$fh>) {
188 s/\s+$//;
189 if (/^end$/i) {
190 last;
191 } elsif (/^arch (\S+)$/) {
192 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
193 } elsif (/^lore$/) {
194 while (<$fh>) {
195 last if /^endlore\s*$/i;
196 $arc{lore} .= $_;
197 }
198 } elsif (/^msg$/) {
199 while (<$fh>) {
200 last if /^endmsg\s*$/i;
201 $arc{msg} .= $_;
202 }
203 } elsif (/^(\S+)\s*(.*)$/) {
204 $arc{lc $1} = $2;
205 } elsif (/^\s*($|#)/) {
206 #
207 } else {
208 warn "$path: unparsable line '$_' in arch $arc{_name}";
209 }
210 }
211
212 \%arc
213 };
61 214
62 while (<$fh>) { 215 while (<$fh>) {
63 s/\s+$//; 216 s/\s+$//;
64 if (/^end$/i) { 217 if (/^more$/i) {
65 last; 218 $more = $prev;
66 } elsif (/^arch (\S+)$/) { 219 } elsif (/^object (\S+)$/i) {
220 my $name = $1;
67 push @{ $arc{inventory} }, $parse_block->(_name => $1); 221 my $arc = $parse_block->(_name => $name);
68 } elsif (/^lore$/) { 222
69 while (<$fh>) { 223 if ($more) {
70 last if /^endlore\s*$/i; 224 $more->{more} = $arc;
225 } else {
71 $arc{lore} .= $_; 226 $arc{$name} = $arc;
72 } 227 }
73 } elsif (/^msg$/) { 228 $prev = $arc;
74 while (<$fh>) { 229 $more = undef;
75 last if /^endmsg\s*$/i;
76 $arc{msg} .= $_;
77 }
78 } elsif (/^(\S+)\s*(.*)$/) { 230 } elsif (/^arch (\S+)$/i) {
79 $arc{lc $1} = $2; 231 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1);
80 } elsif (/^\s*($|#)/) { 232 } elsif (/^\s*($|#)/) {
81 # 233 #
82 } else { 234 } else {
83 warn "$path: unparsable line '$_' in arch $arc{_name}"; 235 warn "$path: unparseable top-level line '$_'";
84 } 236 }
85 } 237 }
86 238
239 undef $parse_block; # work around bug in perl not freeing $fh etc.
240
241 save_ref \%arc, $cache
242 if defined $cache;
243
87 \%arc 244 \%arc
88 }; 245 }
246}
89 247
90 while (<$fh>) { 248# put all archs into a hash with editor_face as it's key
91 s/\s+$//; 249# NOTE: the arrays in the hash values are references to
92 if (/^more$/i) { 250# the archs from $ARCH
93 $more = $prev; 251sub editor_archs {
94 } elsif (/^object (\S+)$/i) { 252 my %paths;
95 my $name = $1;
96 my $arc = $parse_block->(_name => $name);
97 253
98 if ($more) { 254 for (keys %ARCH) {
99 $more->{more} = $arc; 255 my $arch = $ARCH{$_};
256 push @{$paths{$arch->{editor_folder}}}, \$arch;
257 }
258
259 \%paths
260}
261
262=item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
263
264arch_extents determines the extents of the given arch's face(s), linked
265faces and single faces are handled here it returns (minx, miny, maxx,
266maxy)
267
268=cut
269
270sub arch_extents {
271 my ($a) = @_;
272
273 my $o = $ARCH{$a->{_name}}
274 or return;
275
276 my $face = $FACE{$a->{face} || $o->{face}}
277 or (warn "no face data found for arch '$a->{_name}'"), return;
278
279 if ($face->{w} > 1 || $face->{h} > 1) {
280 # bigface
281 return (0, 0, $face->{w} - 1, $face->{h} - 1);
282
283 } elsif ($o->{more}) {
284 # linked face
285 my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
286
287 for (; $o; $o = $o->{more}) {
288 $minx = min $minx, $o->{x};
289 $miny = min $miny, $o->{y};
290 $maxx = max $maxx, $o->{x};
291 $maxy = max $maxy, $o->{y};
292 }
293
294 return ($minx, $miny, $maxx, $maxy);
295
100 } else { 296 } else {
101 $arc{$name} = $arc; 297 # single face
298 return (0, 0, 0, 0);
299 }
300}
301
302=item $type = arch_attr $arch
303
304Returns a hashref describing the object and its attributes. It can contain
305the following keys:
306
307 name the name, suitable for display purposes
308 ignore
309 attr
310 desc
311 use
312 section => [name => \%attr, name => \%attr]
313 import
314
315=cut
316
317sub arch_attr($) {
318 my ($arch) = @_;
319
320 require Crossfire::Data;
321
322 my $attr;
323
324 if ($arch->{type} > 0) {
325 $attr = $Crossfire::Data::ATTR{$arch->{type}+0};
326 } else {
327 $attr = $Crossfire::Data::TYPE{Misc};
328
329 type:
330 for (@Crossfire::Data::ATTR0) {
331 my $req = $_->{required}
332 or die "internal error: ATTR0 without 'required'";
333
334 while (my ($k, $v) = each %$req) {
335 next type
336 unless $arch->{$k} == $v;
102 } 337 }
103 $prev = $arc; 338
104 $more = undef; 339 $attr = $_;
105 } elsif (/^arch (\S+)$/i) { 340 }
106 push @{ $arc{arch} }, $parse_block->(_name => $1); 341 }
107 } elsif (/^\s*($|#)/) { 342
108 # 343 $attr || \%Crossfire::Data::DEFAULT_ATTR;
109 } else { 344}
110 warn "$path: unparseable top-level line '$_'"; 345
346sub arch_edit_sections {
347# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
348# edit_type = 0;
349# else if (edit_type != 0) {
350# // all flags from 'check_type' must be unset in this arch because they get recalculated now
351# edit_type &= ~check_type;
111 } 352# }
112 } 353#
113
114 undef $parse_block; # work around bug in perl not freeing $fh etc.
115
116 \%arc
117}
118
119sub cfmap_meta($;$) {
120 my ($self, $mapa, $mapname) = @_;
121
122 my $arch = $self->{arch};
123
124 my %meta;
125
126 my ($mapx, $mapy);
127
128 my $map;
129
130 for (@{ $mapa->{arch} }) {
131 my ($x, $y) = ($_->{x}, $_->{y});
132
133 if ($_->{_name} eq "map") {
134 $meta{info} = $_;
135
136 $mapx = $_->{width} || $x;
137 $mapy = $_->{height} || $y;
138 } else {
139 push @{ $map->[$x][$y] }, $_;
140
141 # arch map is unreliable w.r.t. width and height
142 $mapx = $x + 1 if $mapx <= $x;
143 $mapy = $y + 1 if $mapy <= $y;
144 #$mapx = $a->{x} + 1, warn "$mapname: arch '$a->{_name}' outside map width at ($a->{x}|$a->{y})\n" if $mapx <= $a->{x};
145 #$mapy = $a->{y} + 1, warn "$mapname: arch '$a->{_name}' outside map height at ($a->{x}|$a->{y})\n" if $mapy <= $a->{y};
146 } 354# }
147 } 355# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
148 356# getAttributeValue("alive", defarch) == 1 &&
149 $meta{width} = $mapx; 357# (getAttributeValue("monster", defarch) == 1 ||
150 $meta{height} = $mapy; 358# getAttributeValue("generator", defarch) == 1)) {
151 359# // Monster: monsters/npcs/generators
152 my %draw_info; 360# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
153 my %map_info;
154
155 # first pass, gather face stacking order, border and corner info
156 for my $x (0 .. $mapx - 1) {
157 my $col = $map->[$x];
158 for my $y (0 .. $mapy - 1) {
159 my $as = $col->[$y] || [];
160
161 for my $layer (0 .. $#$as) {
162 my $a = $as->[$layer];
163
164 my $o = $arch->{$a->{_name}}
165 or (warn "$mapname: arch '$a->{_name}' not found at ($x|$y)\n"), next;
166
167 #my $is_floor = exists $a->{is_floor} ? $a->{is_floor} : $o->{is_floor};
168 my $level = $layer * 256;
169
170 $level -= 100 * 256 if $o->{_name} eq "blocked";
171
172 while ($o) {
173 my $face = $a->{face} || $o->{face};
174
175 my $mx = $x + $o->{x};
176 my $my = $y + $o->{y};
177
178 last if 0 > $mx || $mx >= $mapx
179 || 0 > $my || $my >= $mapy;
180
181 push @{ $map_info{$level}{$mx, $my} }, $a;
182
183 $o = $o->{more};
184 $level = ($layer + 1000) * 2; # put "big things" on top, no matter what
185 }
186 }
187 } 361# }
188 } 362# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
189 363# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
190 # third pass, gather meta info 364# // Walls
191 for my $level (sort { $a <=> $b } keys %map_info) { 365# edit_type |= IGUIConstants.TILE_EDIT_WALL;
192 my $info = $map_info{$level};
193
194 while (my ($xy, $as) = each %$info) {
195 my ($x, $y) = split $;, $xy;
196
197 next if $x < 0 || $x >= $mapx
198 || $y < 0 || $y >= $mapy;
199
200 push @{ $meta{map}[$x][$y] }, $_ for @$as;
201 } 366# }
202 } 367# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
203 368# getAttributeValue("connected", defarch) != 0) {
204 \%meta 369# // Connected Objects
370# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
371# }
372# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
373# arch_type == 66 || arch_type == 41 || arch_type == 95) {
374# // Exit: teleporter/exit/trapdoors
375# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
376# }
377# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
378# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
379# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
380# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
381# arch_type == 124 || arch_type == 130)) {
382# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
383# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
384# }
385# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
386# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
387# arch_type == 91 || arch_type == 21 || arch_type == 24) {
388# // Door: door/special door/gates + keys
389# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
390# }
391# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
392# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
393# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
394# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
395# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
396# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
397# arch_type == 122 || arch_type == 3)) {
398# // Equipment: weapons/armour/wands/rods
399# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
400# }
401#
402# return(edit_type);
403#
404#
205} 405}
206 406
207sub new { 407sub init($) {
208 my $class = shift; 408 my ($cachedir) = @_;
209 my $self = bless { }, $class;
210 $self->{arch} = read_arch "$LIB/archetypes";
211 $self->{tile} = read_pak "$LIB/crossfire.0";
212 $self
213}
214 409
215sub read { 410 return if %ARCH;
216 my ($self, $file) = @_; 411
217 my $mapa = read_arch $file; 412 mkdir $cachedir, 0777;
218 my $map = $self->cfmap_meta ($mapa, $file); 413 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
219 print "READ: ".join(',', %{$map->{info}})."\n";
220 return $map;
221} 414}
415
416$VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
417
418init $VARDIR;
222 419
223=head1 AUTHOR 420=head1 AUTHOR
224 421
225 Marc Lehmann <schmorp@schmorp.de> 422 Marc Lehmann <schmorp@schmorp.de>
226 http://home.schmorp.de/ 423 http://home.schmorp.de/
227 424
228 Robin Redeker <elmex@ta-sa.org> 425 Robin Redeker <elmex@ta-sa.org>
229 http://www.ta-sa.org/ 426 http://www.ta-sa.org/
230 427
231=cut 428=cut
2321; 429
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