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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.33 by root, Thu Feb 23 15:47:50 2006 UTC vs.
Revision 1.54 by root, Thu Mar 23 06:45:23 2006 UTC

13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp (); 15use Carp ();
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw);
18 19
19#XXX: The map_* procedures scream for a map-object
20
21our @EXPORT = 20our @EXPORT = qw(
22 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents); 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22);
23 23
24our $LIB = $ENV{CROSSFIRE_LIBDIR} 24our $LIB = $ENV{CROSSFIRE_LIBDIR};
25 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; 25
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
27
28mkdir $VARDIR, 0777;
26 29
27sub TILESIZE (){ 32 } 30sub TILESIZE (){ 32 }
28 31
29our $VARDIR;
30our %ARCH; 32our %ARCH;
31our %FACE; 33our %FACE;
32our $TILE; 34our $TILE;
33 35
34our %FIELD_MULTILINE = ( 36our %FIELD_MULTILINE = (
35 msg => "endmsg", 37 msg => "endmsg",
36 lore => "endlore", 38 lore => "endlore",
39 maplore => "endmaplore",
37); 40);
38 41
39# not used yet, maybe alphabetical is ok 42# same as in server save routine, to (hopefully) be compatible
43# to the other editors.
40our @FIELD_ORDER = (qw(name name_pl)); 44our @FIELD_ORDER = (qw(
45 name name_pl custom_name title race
46 slaying skill msg lore other_arch face
47 #events
48 animation is_animated
49 Str Dex Con Wis Pow Cha Int
50 hp maxhp sp maxsp grace maxgrace
51 exp perm_exp expmul
52 food dam luck wc ac x y speed speed_left move_state attack_movement
53 nrof level direction type subtype
41 54
55 resist_physical resist_magic resist_fire resist_electricity
56 resist_cold resist_confusion resist_acid resist_drain
57 resist_weaponmagic resist_ghosthit resist_poison resist_slow
58 resist_paralyze resist_turn_undead resist_fear resist_cancellation
59 resist_deplete resist_death resist_chaos resist_counterspell
60 resist_godpower resist_holyword resist_blind resist_internal
61 resist_life_stealing resist_disease
62
63 path_attuned path_repelled path_denied material materialname
64 value carrying weight invisible state magic
65 last_heal last_sp last_grace last_eat
66 connected glow_radius randomitems npx_status npc_program
67 run_away pick_up container will_apply smoothlevel
68 current_weapon_script weapontype tooltype elevation client_type
69 item_power duration range
70 range_modifier duration_modifier dam_modifier gen_sp_armour
71 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
72
73 alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster
74 friendly generator is_thrown auto_apply treasure player sold see_invisible
75 can_roll overlay_floor is_turnable is_used_up identified reflecting changing
76 splitting hitback startequip blocksview undead scared unaggressive
77 reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down
78 run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range
79 can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range
80 has_ready_bow xrays is_floor lifesave no_strength sleep stand_still
81 random_move only_attack confused stealth cursed damned see_anywhere
82 known_magical known_cursed can_use_skill been_applied has_ready_scroll
83 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
84 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
85 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
86 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
87
88 body_range body_arm body_torso body_head body_neck body_skill
89 body_finger body_shoulder body_foot body_hand body_wrist body_waist
90));
91
42sub MOVE_WALK (){ 0x1 } 92sub MOVE_WALK (){ 0x01 }
43sub MOVE_FLY_LOW (){ 0x2 } 93sub MOVE_FLY_LOW (){ 0x02 }
44sub MOVE_FLY_HIGH (){ 0x4 } 94sub MOVE_FLY_HIGH (){ 0x04 }
45sub MOVE_FLYING (){ 0x6 } 95sub MOVE_FLYING (){ 0x06 }
46sub MOVE_SWIM (){ 0x8 } 96sub MOVE_SWIM (){ 0x08 }
97sub MOVE_BOAT (){ 0x10 }
47sub MOVE_ALL (){ 0xf } 98sub MOVE_ALL (){ 0xff }
48
49BEGIN {
50 if ($^O eq "MSWin32") {
51 eval "use Data::Dumper";
52 } else {
53 eval "use Storable qw(freeze thaw)";
54 }
55}
56 99
57sub load_ref($) { 100sub load_ref($) {
58 my ($path) = @_; 101 my ($path) = @_;
59 102
60 open my $fh, "<", $path 103 open my $fh, "<", $path
61 or die "$path: $!"; 104 or die "$path: $!";
62 binmode $fh; 105 binmode $fh;
63 local $/; 106 local $/;
64 107
65 $^O eq "MSWin32" ? eval <$fh> : thaw (<$fh>) 108 thaw <$fh>
66} 109}
67 110
68sub save_ref($$) { 111sub save_ref($$) {
69 my ($ref, $path) = @_; 112 my ($ref, $path) = @_;
70 113
71 open my $fh, ">", "$path~" 114 open my $fh, ">", "$path~"
72 or die "$path~: $!"; 115 or die "$path~: $!";
73 binmode $fh; 116 binmode $fh;
74 print $fh $^O eq "MSWin32" 117 print $fh freeze $ref;
75 ? Data::Dumper->new ([$ref])->Deepcopy (1)->Purity (1)->Terse (1)->Indent (0)->Dump
76 : freeze ($ref);
77 close $fh; 118 close $fh;
78 rename "$path~", $path 119 rename "$path~", $path
79 or die "$path: $!"; 120 or die "$path: $!";
80} 121}
81 122
123sub normalize_object($) {
124 my ($ob) = @_;
125
126 delete $ob->{$_} for qw(
127 can_knockback can_parry can_impale can_cut can_dam_armour
128 can_apply pass_thru can_pass_thru
129 );
130
131 for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) {
132 next unless exists $ob->{$attr};
133 next if $ob->{$attr} =~ /^\d+$/;
134
135 my $flags = 0;
136
137 # assume list
138 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
139 $flags |= MOVE_WALK if $flag eq "walk";
140 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
141 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
142 $flags |= MOVE_FLYING if $flag eq "flying";
143 $flags |= MOVE_SWIM if $flag eq "swim";
144 $flags |= MOVE_BOAT if $flag eq "boat";
145 $flags |= MOVE_ALL if $flag eq "all";
146
147 $flags &= ~MOVE_WALK if $flag eq "-walk";
148 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
149 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
150 $flags &= ~MOVE_FLYING if $flag eq "-flying";
151 $flags &= ~MOVE_SWIM if $flag eq "-swim";
152 $flags &= ~MOVE_BOAT if $flag eq "-boat";
153 $flags &= ~MOVE_ALL if $flag eq "-all";
154 }
155
156 $ob->{$attr} = $flags;
157 }
158
159 if (defined (my $v = delete $ob->{no_pass})) {
160 $ob->{move_block} = $v ? MOVE_ALL : 0;
161 }
162 if (defined (my $v = delete $ob->{slow_move})) {
163 $ob->{move_slow} |= MOVE_WALK;
164 $ob->{move_slow_penalty} = $v;
165 }
166 if (defined (my $v = delete $ob->{walk_on})) {
167 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
168 : $ob->{move_on} & ~MOVE_WALK;
169 }
170 if (defined (my $v = delete $ob->{walk_off})) {
171 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
172 : $ob->{move_off} & ~MOVE_WALK;
173 }
174 if (defined (my $v = delete $ob->{fly_on})) {
175 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
176 : $ob->{move_on} & ~MOVE_FLY_LOW;
177 }
178 if (defined (my $v = delete $ob->{fly_off})) {
179 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
180 : $ob->{move_off} & ~MOVE_FLY_LOW;
181 }
182 if (defined (my $v = delete $ob->{flying})) {
183 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
184 : $ob->{move_type} & ~MOVE_FLY_LOW;
185 }
186
187 $ob
188}
189
82sub normalize_arch($) { 190sub normalize_arch($) {
83 my ($ob) = @_; 191 my ($ob) = @_;
84 192
193 normalize_object $ob;
194
85 my $arch = $ARCH{$ob->{_name}} 195 my $arch = $ARCH{$ob->{_name}}
86 or (warn "$ob->{_name}: no such archetype", return $ob); 196 or (warn "$ob->{_name}: no such archetype", return $ob);
87
88 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
89 197
90 if ($arch->{type} == 22) { # map 198 if ($arch->{type} == 22) { # map
91 my %normalize = ( 199 my %normalize = (
92 "enter_x" => "hp", 200 "enter_x" => "hp",
93 "enter_y" => "sp", 201 "enter_y" => "sp",
103 while (my ($k2, $k1) = each %normalize) { 211 while (my ($k2, $k1) = each %normalize) {
104 if (defined (my $v = delete $ob->{$k1})) { 212 if (defined (my $v = delete $ob->{$k1})) {
105 $ob->{$k2} = $v; 213 $ob->{$k2} = $v;
106 } 214 }
107 } 215 }
108 } 216 } else {
109
110 if (defined (my $v = delete $ob->{no_pass})) {
111 $ob->{move_block} = $v ? MOVE_ALL : 0;
112 }
113 if (defined (my $v = delete $ob->{walk_on})) {
114 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
115 : $ob->{move_on} & ~MOVE_WALK;
116 }
117 if (defined (my $v = delete $ob->{walk_off})) {
118 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
119 : $ob->{move_off} & ~MOVE_WALK;
120 }
121 if (defined (my $v = delete $ob->{fly_on})) {
122 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
123 : $ob->{move_on} & ~MOVE_FLY_LOW;
124 }
125 if (defined (my $v = delete $ob->{fly_off})) {
126 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
127 : $ob->{move_off} & ~MOVE_FLY_LOW;
128 }
129 if (defined (my $v = delete $ob->{flying})) {
130 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
131 : $ob->{move_type} & ~MOVE_FLY_LOW;
132 }
133
134 # if value matches archetype default, delete 217 # if value matches archetype default, delete
135 while (my ($k, $v) = each %$ob) { 218 while (my ($k, $v) = each %$ob) {
136 if (exists $arch->{$k} and $arch->{$k} eq $v) { 219 if (exists $arch->{$k} and $arch->{$k} eq $v) {
137 next if $k eq "_name"; 220 next if $k eq "_name";
138 delete $ob->{$k}; 221 delete $ob->{$k};
222 }
139 } 223 }
140 } 224 }
141 225
142 $ob 226 $ob
143} 227}
144 228
145sub read_pak($;$) { 229sub read_pak($) {
146 my ($path, $cache) = @_; 230 my ($path) = @_;
147 231
148 eval {
149 defined $cache
150 && -M $cache < -M $path
151 && load_ref $cache
152 } or do {
153 my %pak; 232 my %pak;
154 233
155 open my $fh, "<", $path 234 open my $fh, "<", $path
156 or Carp::croak "$_[0]: $!"; 235 or Carp::croak "$_[0]: $!";
157 binmode $fh; 236 binmode $fh;
158 while (<$fh>) { 237 while (<$fh>) {
159 my ($type, $id, $len, $path) = split; 238 my ($type, $id, $len, $path) = split;
160 $path =~ s/.*\///; 239 $path =~ s/.*\///;
161 read $fh, $pak{$path}, $len; 240 read $fh, $pak{$path}, $len;
162 } 241 }
163 242
164 save_ref \%pak, $cache
165 if defined $cache;
166
167 \%pak 243 \%pak
168 }
169} 244}
170 245
171sub read_arch($;$) { 246sub read_arch($) {
172 my ($path, $cache) = @_; 247 my ($path) = @_;
173 248
174 eval {
175 defined $cache
176 && -M $cache < -M $path
177 && load_ref $cache
178 } or do {
179 my %arc; 249 my %arc;
180 my ($more, $prev); 250 my ($more, $prev);
181 251
182 open my $fh, "<", $path 252 open my $fh, "<", $path
183 or Carp::croak "$path: $!"; 253 or Carp::croak "$path: $!";
184 254
185 binmode $fh; 255 binmode $fh;
186 256
187 my $parse_block; $parse_block = sub { 257 my $parse_block; $parse_block = sub {
188 my %arc = @_; 258 my %arc = @_;
189
190 while (<$fh>) {
191 s/\s+$//;
192 if (/^end$/i) {
193 last;
194 } elsif (/^arch (\S+)$/) {
195 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
196 } elsif (/^lore$/) {
197 while (<$fh>) {
198 last if /^endlore\s*$/i;
199 $arc{lore} .= $_;
200 }
201 } elsif (/^msg$/) {
202 while (<$fh>) {
203 last if /^endmsg\s*$/i;
204 $arc{msg} .= $_;
205 }
206 } elsif (/^(\S+)\s*(.*)$/) {
207 $arc{lc $1} = $2;
208 } elsif (/^\s*($|#)/) {
209 #
210 } else {
211 warn "$path: unparsable line '$_' in arch $arc{_name}";
212 }
213 }
214
215 \%arc
216 };
217 259
218 while (<$fh>) { 260 while (<$fh>) {
219 s/\s+$//; 261 s/\s+$//;
220 if (/^more$/i) { 262 if (/^end$/i) {
221 $more = $prev; 263 last;
222 } elsif (/^object (\S+)$/i) { 264 } elsif (/^arch (\S+)$/) {
223 my $name = $1; 265 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
224 my $arc = $parse_block->(_name => $name); 266 } elsif (/^lore$/) {
225 267 while (<$fh>) {
226 if ($more) { 268 last if /^endlore\s*$/i;
227 $more->{more} = $arc;
228 } else {
229 $arc{$name} = $arc; 269 $arc{lore} .= $_;
230 } 270 }
231 $prev = $arc; 271 } elsif (/^msg$/) {
232 $more = undef; 272 while (<$fh>) {
273 last if /^endmsg\s*$/i;
274 $arc{msg} .= $_;
275 }
233 } elsif (/^arch (\S+)$/i) { 276 } elsif (/^(\S+)\s*(.*)$/) {
234 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); 277 $arc{lc $1} = $2;
235 } elsif (/^\s*($|#)/) { 278 } elsif (/^\s*($|#)/) {
236 # 279 #
237 } else { 280 } else {
238 warn "$path: unparseable top-level line '$_'"; 281 warn "$path: unparsable line '$_' in arch $arc{_name}";
239 } 282 }
240 } 283 }
241 284
242 undef $parse_block; # work around bug in perl not freeing $fh etc.
243
244 save_ref \%arc, $cache
245 if defined $cache;
246
247 \%arc 285 \%arc
248 } 286 };
287
288 while (<$fh>) {
289 s/\s+$//;
290 if (/^more$/i) {
291 $more = $prev;
292 } elsif (/^object (\S+)$/i) {
293 my $name = $1;
294 my $arc = normalize_object $parse_block->(_name => $name);
295
296 if ($more) {
297 $more->{more} = $arc;
298 } else {
299 $arc{$name} = $arc;
300 }
301 $prev = $arc;
302 $more = undef;
303 } elsif (/^arch (\S+)$/i) {
304 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1);
305 } elsif (/^\s*($|#)/) {
306 #
307 } else {
308 warn "$path: unparseable top-level line '$_'";
309 }
310 }
311
312 undef $parse_block; # work around bug in perl not freeing $fh etc.
313
314 \%arc
249} 315}
250 316
251# put all archs into a hash with editor_face as it's key 317# put all archs into a hash with editor_face as it's key
252# NOTE: the arrays in the hash values are references to 318# NOTE: the arrays in the hash values are references to
253# the archs from $ARCH 319# the archs from $ARCH
274 my ($a) = @_; 340 my ($a) = @_;
275 341
276 my $o = $ARCH{$a->{_name}} 342 my $o = $ARCH{$a->{_name}}
277 or return; 343 or return;
278 344
279 my $face = $FACE{$a->{face} || $o->{face}} 345 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}
280 or (warn "no face data found for arch '$a->{_name}'"), return; 346 or (warn "no face data found for arch '$a->{_name}'"), return;
281 347
282 if ($face->{w} > 1 || $face->{h} > 1) { 348 if ($face->{w} > 1 || $face->{h} > 1) {
283 # bigface 349 # bigface
284 return (0, 0, $face->{w} - 1, $face->{h} - 1); 350 return (0, 0, $face->{w} - 1, $face->{h} - 1);
316 import 382 import
317 383
318=cut 384=cut
319 385
320sub arch_attr($) { 386sub arch_attr($) {
321 my ($arch) = @_; 387 my ($obj) = @_;
322 388
323 require Crossfire::Data; 389 require Crossfire::Data;
324 390
391 my $root;
325 my $attr; 392 my $attr = { };
393
394 my $arch = $ARCH{ $obj->{_name} };
395 my $type = $obj->{type} || $arch->{type};
326 396
327 if ($arch->{type} > 0) { 397 if ($type > 0) {
328 $attr = $Crossfire::Data::ATTR{$arch->{type}+0}; 398 $root = $Crossfire::Data::ATTR{$type};
329 } else { 399 } else {
330 $attr = $Crossfire::Data::TYPE{Misc}; 400 $root = $Crossfire::Data::TYPE{Misc};
331 401
332 type: 402 type:
333 for (@Crossfire::Data::ATTR0) { 403 for (@Crossfire::Data::ATTR0) {
334 my $req = $_->{required} 404 my $req = $_->{required}
335 or die "internal error: ATTR0 without 'required'"; 405 or die "internal error: ATTR0 without 'required'";
336 406
407 keys %$req;
337 while (my ($k, $v) = each %$req) { 408 while (my ($k, $v) = each %$req) {
338 next type 409 next type
339 unless $arch->{$k} == $v; 410 unless $obj->{$k} == $v || $arch->{$k} == $v;
340 } 411 }
341 412
342 $attr = $_; 413 $root = $_;
343 } 414 }
415 }
416
417 my @import = ($root);
344 } 418
345
346 $attr || \%Crossfire::Data::DEFAULT_ATTR; 419 unshift @import, \%Crossfire::Data::DEFAULT_ATTR
420 unless $type == 116;
421
422 my (%ignore);
423 my (@section_order, %section, @attr_order);
424
425 while (my $type = shift @import) {
426 push @import, @{$type->{import} || []};
427
428 $attr->{$_} ||= $type->{$_}
429 for qw(name desc use);
430
431 for (@{$type->{ignore} || []}) {
432 $ignore{$_}++ for ref $_ ? @$_ : $_;
433 }
434
435 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
436 my ($name, $attr) = @$_;
437 push @section_order, $name;
438 for (@$attr) {
439 my ($k, $v) = @$_;
440 push @attr_order, $k;
441 $section{$name}{$k} ||= $v;
442 }
443 }
444 }
445
446 $attr->{section} = [
447 map !exists $section{$_} ? () : do {
448 my $attr = delete $section{$_};
449
450 [
451 $_,
452 map exists $attr->{$_} && !$ignore{$_}
453 ? [$_ => delete $attr->{$_}] : (),
454 @attr_order
455 ]
456 },
457
458 exists $section{$_} ? [$_ => delete $section{$_}] : (),
459 @section_order
460 ];
461
462 $attr
347} 463}
348 464
349sub arch_edit_sections { 465sub arch_edit_sections {
350# if (edit_type == IGUIConstants.TILE_EDIT_NONE) 466# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
351# edit_type = 0; 467# edit_type = 0;
405# return(edit_type); 521# return(edit_type);
406# 522#
407# 523#
408} 524}
409 525
410sub init($) { 526sub cache_file($$&&) {
411 my ($cachedir) = @_; 527 my ($src, $cache, $load, $create) = @_;
412 528
413 return if %ARCH; 529 my ($size, $mtime) = (stat $src)[7,9]
530 or Carp::croak "$src: $!";
414 531
415 mkdir $cachedir, 0777; 532 if (-e $cache) {
416 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 533 my $ref = eval { load_ref $cache };
417}
418 534
419$VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 535 if ($ref->{version} == 1
536 && $ref->{size} == $size
537 && $ref->{mtime} == $mtime
538 && eval { $load->($ref->{data}); 1 }) {
539 return;
540 }
541 }
420 542
421init $VARDIR; 543 my $ref = {
544 version => 1,
545 size => $size,
546 mtime => $mtime,
547 data => $create->(),
548 };
549
550 $load->($ref->{data});
551
552 save_ref $ref, $cache;
553}
554
555=item set_libdir $path
556
557Sets the library directory to the given path
558(default: $ENV{CROSSFIRE_LIBDIR}).
559
560You have to (re-)load the archetypes and tilecache manually after steting
561the library path.
562
563=cut
564
565sub set_libdir($) {
566 $LIB = $_[0];
567}
568
569=item load_archetypes
570
571(Re-)Load archetypes into %ARCH.
572
573=cut
574
575sub load_archetypes() {
576 cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub {
577 *ARCH = $_[0];
578 }, sub {
579 read_arch "$LIB/archetypes"
580 };
581}
582
583=item load_tilecache
584
585(Re-)Load %TILE and %FACE.
586
587=cut
588
589sub load_tilecache() {
590 require Gtk2;
591
592 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub {
593 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
594 or die "$VARDIR/tilecache.png: $!";
595 *FACE = $_[0];
596 }, sub {
597 require File::Temp;
598
599 my $tile = read_pak "$LIB/crossfire.0";
600
601 my %cache;
602
603 my $idx = 0;
604
605 for my $name (sort keys %$tile) {
606 my ($fh, $filename) = File::Temp::tempfile ();
607 print $fh $tile->{$name};
608 close $fh;
609 my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename;
610 unlink $filename;
611
612 my $tile = $cache{$name} = {
613 pb => $pb,
614 idx => $idx,
615 w => int $pb->get_width / TILESIZE,
616 h => int $pb->get_height / TILESIZE,
617 };
618
619
620 $idx += $tile->{w} * $tile->{h};
621 }
622
623 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
624
625 while (my ($name, $tile) = each %cache) {
626 my $tpb = delete $tile->{pb};
627 my $ofs = $tile->{idx};
628
629 for my $x (0 .. $tile->{w} - 1) {
630 for my $y (0 .. $tile->{h} - 1) {
631 my $idx = $ofs + $x + $y * $tile->{w};
632 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
633 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
634 }
635 }
636 }
637
638 $pb->save ("$VARDIR/tilecache.png", "png");
639
640 \%cache
641 };
642}
422 643
423=head1 AUTHOR 644=head1 AUTHOR
424 645
425 Marc Lehmann <schmorp@schmorp.de> 646 Marc Lehmann <schmorp@schmorp.de>
426 http://home.schmorp.de/ 647 http://home.schmorp.de/

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