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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.14 by root, Sat Feb 11 16:17:14 2006 UTC vs.
Revision 1.35 by root, Sun Mar 12 16:23:56 2006 UTC

11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp (); 15use Carp ();
16use File::Spec;
17use List::Util qw(min max);
16use Storable; 18use Storable;
17 19
18#XXX: The map_* procedures scream for a map-object 20#XXX: The map_* procedures scream for a map-object
19 21
20our @EXPORT = 22our @EXPORT =
21 qw(read_pak read_arch $ARCH TILESIZE editor_archs 23 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents);
22 arch_extends
23 map_get_tile_stack map_push_tile_stack map_pop_tile_stack
24 );
25 24
26our $LIB = $ENV{CROSSFIRE_LIBDIR} 25our $LIB = $ENV{CROSSFIRE_LIBDIR}
27 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; 26 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n";
28 27
29sub TILESIZE (){ 32 } 28sub TILESIZE (){ 32 }
30 29
30our $VARDIR;
31our $ARCH; 31our %ARCH;
32our %FACE;
33our $TILE;
32 34
33our %FIELD_MULTILINE = ( 35our %FIELD_MULTILINE = (
34 msg => "endmsg", 36 msg => "endmsg",
35 lore => "endlore", 37 lore => "endlore",
36); 38);
43sub MOVE_FLY_HIGH (){ 0x4 } 45sub MOVE_FLY_HIGH (){ 0x4 }
44sub MOVE_FLYING (){ 0x6 } 46sub MOVE_FLYING (){ 0x6 }
45sub MOVE_SWIM (){ 0x8 } 47sub MOVE_SWIM (){ 0x8 }
46sub MOVE_ALL (){ 0xf } 48sub MOVE_ALL (){ 0xf }
47 49
50sub load_ref($) {
51 my ($path) = @_;
52
53 open my $fh, "<", $path
54 or die "$path: $!";
55 binmode $fh;
56 local $/;
57
58 Storable::thaw <$fh>
59}
60
61sub save_ref($$) {
62 my ($ref, $path) = @_;
63
64 open my $fh, ">", "$path~"
65 or die "$path~: $!";
66 binmode $fh;
67 print $fh Storable::freeze $ref;
68 close $fh;
69 rename "$path~", $path
70 or die "$path: $!";
71}
72
48sub normalize_arch($) { 73sub normalize_arch($) {
49 my ($ob) = @_; 74 my ($ob) = @_;
50 75
51 my $arch = $ARCH->{$ob->{_name}} 76 my $arch = $ARCH{$ob->{_name}}
52 or (warn "$ob->{_name}: no such archetype", return $ob); 77 or (warn "$ob->{_name}: no such archetype", return $ob);
53 78
54 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply); 79 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
55 80
56 if ($arch->{type} == 22) { # map 81 if ($arch->{type} == 22) { # map
98 } 123 }
99 124
100 # if value matches archetype default, delete 125 # if value matches archetype default, delete
101 while (my ($k, $v) = each %$ob) { 126 while (my ($k, $v) = each %$ob) {
102 if (exists $arch->{$k} and $arch->{$k} eq $v) { 127 if (exists $arch->{$k} and $arch->{$k} eq $v) {
128 next if $k eq "_name";
103 delete $ob->{$k}; 129 delete $ob->{$k};
104 } 130 }
105 } 131 }
106 132
107 $ob 133 $ob
111 my ($path, $cache) = @_; 137 my ($path, $cache) = @_;
112 138
113 eval { 139 eval {
114 defined $cache 140 defined $cache
115 && -M $cache < -M $path 141 && -M $cache < -M $path
116 && Storable::retrieve $cache 142 && load_ref $cache
117 } or do { 143 } or do {
118 my %pak; 144 my %pak;
119 145
120 open my $fh, "<:raw", $path 146 open my $fh, "<", $path
121 or Carp::croak "$_[0]: $!"; 147 or Carp::croak "$_[0]: $!";
148 binmode $fh;
122 while (<$fh>) { 149 while (<$fh>) {
123 my ($type, $id, $len, $path) = split; 150 my ($type, $id, $len, $path) = split;
124 $path =~ s/.*\///; 151 $path =~ s/.*\///;
125 read $fh, $pak{$path}, $len; 152 read $fh, $pak{$path}, $len;
126 } 153 }
127 154
128 Storable::nstore \%pak, $cache 155 save_ref \%pak, $cache
129 if defined $cache; 156 if defined $cache;
130 157
131 \%pak 158 \%pak
132 } 159 }
133} 160}
136 my ($path, $cache) = @_; 163 my ($path, $cache) = @_;
137 164
138 eval { 165 eval {
139 defined $cache 166 defined $cache
140 && -M $cache < -M $path 167 && -M $cache < -M $path
141 && Storable::retrieve $cache 168 && load_ref $cache
142 } or do { 169 } or do {
143 my %arc; 170 my %arc;
144 my ($more, $prev); 171 my ($more, $prev);
145 172
146 open my $fh, "<:raw", $path 173 open my $fh, "<", $path
147 or Carp::croak "$path: $!"; 174 or Carp::croak "$path: $!";
175
176 binmode $fh;
148 177
149 my $parse_block; $parse_block = sub { 178 my $parse_block; $parse_block = sub {
150 my %arc = @_; 179 my %arc = @_;
151 180
152 while (<$fh>) { 181 while (<$fh>) {
201 } 230 }
202 } 231 }
203 232
204 undef $parse_block; # work around bug in perl not freeing $fh etc. 233 undef $parse_block; # work around bug in perl not freeing $fh etc.
205 234
206 Storable::nstore \%arc, $cache 235 save_ref \%arc, $cache
207 if defined $cache; 236 if defined $cache;
208 237
209 \%arc 238 \%arc
210 } 239 }
211} 240}
212
213# returns the arch/object stack from a tile on a map
214sub map_get_tile_stack {
215 my ($map, $x, $y) = @_;
216 my $as;
217
218 if ($x > 0 || $x < $map->{width}
219 || $y > 0 || $y < $map->{height}) {
220
221 $as = $map->{map}{map}[$x][$y] || [];
222 }
223
224 return $as;
225}
226
227# pop the topmost arch/object from the stack of a tile on a map
228sub map_pop_tile_stack {
229 my ($map, $x, $y) = @_;
230
231 if ($x > 0 || $x < $map->{width}
232 || $y > 0 || $y < $map->{height}) {
233
234 pop @{$map->{map}{map}[$x][$y]};
235 }
236}
237
238# pushes the arch/object on the stack of a tile on a map
239sub map_push_tile_stack {
240 my ($map, $x, $y, $arch) = @_;
241
242 if ($x > 0 || $x < $map->{width}
243 || $y > 0 || $y < $map->{height}) {
244
245 push @{$map->{map}{map}[$x][$y]}, $arch;
246 }
247}
248
249 241
250# put all archs into a hash with editor_face as it's key 242# put all archs into a hash with editor_face as it's key
251# NOTE: the arrays in the hash values are references to 243# NOTE: the arrays in the hash values are references to
252# the archs from $ARCH 244# the archs from $ARCH
253sub editor_archs { 245sub editor_archs {
254 my %paths; 246 my %paths;
255 247
256 for (keys %$ARCH) { 248 for (keys %ARCH) {
257 my $arch = $ARCH->{$_}; 249 my $arch = $ARCH{$_};
258 push @{$paths{$arch->{editor_folder}}}, \$arch; 250 push @{$paths{$arch->{editor_folder}}}, \$arch;
259 } 251 }
260 252
261 return \%paths; 253 \%paths
262} 254}
263 255
264# arch_extends determines how the arch looks like on the map, 256=item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
265# bigfaces, linked faces and single faces are handled here 257
266# it returns (<xoffset>, <yoffset>, <width>, <height>) 258arch_extents determines the extents of the given arch's face(s), linked
267# NOTE: non rectangular linked faces are not considered 259faces and single faces are handled here it returns (minx, miny, maxx,
260maxy)
261
262=cut
263
268sub arch_extends { 264sub arch_extents {
269 my ($a) = @_; 265 my ($a) = @_;
270 266
271 my $TC = \%Crossfire::Tilecache::TILECACHE; 267 my $o = $ARCH{$a->{_name}}
272
273 my $facename =
274 $a->{face} || $ARCH->{$a->{_name}}->{face}
275 or return (); 268 or return;
276 269
277 my $tile = $TC->{$facename} 270 my $face = $FACE{$a->{face} || $o->{face}}
278 or (warn "no gfx found for arch '$facename' in arch_size ()"), return; 271 or (warn "no face data found for arch '$a->{_name}'"), return;
279 272
280 if ($tile->{w} > 1 || $tile->{h} > 1) { 273 if ($face->{w} > 1 || $face->{h} > 1) {
281 # bigfaces 274 # bigface
282 return (0, 0, $tile->{w}, $tile->{h}); 275 return (0, 0, $face->{w} - 1, $face->{h} - 1);
283 276
284 } elsif ($a->{more}) { 277 } elsif ($o->{more}) {
285 # linked faces 278 # linked face
286 my ($miw, $mih, $maw, $mah) = (0, 0, 0, 0); 279 my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
287 do {
288 $miw > (0 + $a->{x}) and $miw = $a->{x};
289 $mih > (0 + $a->{y}) and $mih = $a->{y};
290 $maw < (0 + $a->{x}) and $maw = $a->{x};
291 $mah < (0 + $a->{y}) and $mah = $a->{y};
292 } while $a = $a->{more};
293 280
294 return ($miw, $mih, ($maw - $miw) + 1, ($mah - $mih) + 1) 281 for (; $o; $o = $o->{more}) {
282 $minx = min $minx, $o->{x};
283 $miny = min $miny, $o->{y};
284 $maxx = max $maxx, $o->{x};
285 $maxy = max $maxy, $o->{y};
286 }
287
288 return ($minx, $miny, $maxx, $maxy);
295 289
296 } else { 290 } else {
297 # single face 291 # single face
298 return (0, 0, 1, 1); 292 return (0, 0, 0, 0);
299 } 293 }
294}
295
296=item $type = arch_attr $arch
297
298Returns a hashref describing the object and its attributes. It can contain
299the following keys:
300
301 name the name, suitable for display purposes
302 ignore
303 attr
304 desc
305 use
306 section => [name => \%attr, name => \%attr]
307 import
308
309=cut
310
311sub arch_attr($) {
312 my ($arch) = @_;
313
314 require Crossfire::Data;
315
316 my $attr;
317
318 if ($arch->{type} > 0) {
319 $attr = $Crossfire::Data::ATTR{$arch->{type}+0};
320 } else {
321 $attr = $Crossfire::Data::TYPE{Misc};
322
323 type:
324 for (@Crossfire::Data::ATTR0) {
325 my $req = $_->{required}
326 or die "internal error: ATTR0 without 'required'";
327
328 keys %$req;
329 while (my ($k, $v) = each %$req) {
330 next type
331 unless $arch->{$k} == $v;
332 }
333
334 $attr = $_;
335 }
336 }
337
338 $attr || \%Crossfire::Data::DEFAULT_ATTR;
339}
340
341sub arch_edit_sections {
342# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
343# edit_type = 0;
344# else if (edit_type != 0) {
345# // all flags from 'check_type' must be unset in this arch because they get recalculated now
346# edit_type &= ~check_type;
347# }
348#
349# }
350# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
351# getAttributeValue("alive", defarch) == 1 &&
352# (getAttributeValue("monster", defarch) == 1 ||
353# getAttributeValue("generator", defarch) == 1)) {
354# // Monster: monsters/npcs/generators
355# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
356# }
357# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
358# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
359# // Walls
360# edit_type |= IGUIConstants.TILE_EDIT_WALL;
361# }
362# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
363# getAttributeValue("connected", defarch) != 0) {
364# // Connected Objects
365# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
366# }
367# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
368# arch_type == 66 || arch_type == 41 || arch_type == 95) {
369# // Exit: teleporter/exit/trapdoors
370# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
371# }
372# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
373# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
374# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
375# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
376# arch_type == 124 || arch_type == 130)) {
377# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
378# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
379# }
380# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
381# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
382# arch_type == 91 || arch_type == 21 || arch_type == 24) {
383# // Door: door/special door/gates + keys
384# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
385# }
386# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
387# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
388# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
389# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
390# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
391# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
392# arch_type == 122 || arch_type == 3)) {
393# // Equipment: weapons/armour/wands/rods
394# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
395# }
396#
397# return(edit_type);
398#
399#
300} 400}
301 401
302sub init($) { 402sub init($) {
303 my ($cachedir) = @_; 403 my ($cachedir) = @_;
304 404
405 return if %ARCH;
406
407 mkdir $cachedir, 0777;
305 $ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 408 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
306} 409}
410
411$VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
412
413init $VARDIR;
307 414
308=head1 AUTHOR 415=head1 AUTHOR
309 416
310 Marc Lehmann <schmorp@schmorp.de> 417 Marc Lehmann <schmorp@schmorp.de>
311 http://home.schmorp.de/ 418 http://home.schmorp.de/

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