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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.38 by root, Sun Mar 12 23:22:48 2006 UTC vs.
Revision 1.56 by root, Thu Mar 23 07:33:16 2006 UTC

13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp (); 15use Carp ();
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable; 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = 20our @EXPORT = qw(
21 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents); 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22);
22 23
23our $LIB = $ENV{CROSSFIRE_LIBDIR} 24our $LIB = $ENV{CROSSFIRE_LIBDIR};
24 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; 25
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
27
28mkdir $VARDIR, 0777;
25 29
26sub TILESIZE (){ 32 } 30sub TILESIZE (){ 32 }
27 31
28our $VARDIR;
29our %ARCH; 32our %ARCH;
30our %FACE; 33our %FACE;
31our $TILE; 34our $TILE;
32 35
33our %FIELD_MULTILINE = ( 36our %FIELD_MULTILINE = (
34 msg => "endmsg", 37 msg => "endmsg",
35 lore => "endlore", 38 lore => "endlore",
39 maplore => "endmaplore",
36); 40);
37 41
38# not used yet, maybe alphabetical is ok 42# same as in server save routine, to (hopefully) be compatible
43# to the other editors.
44our @FIELD_ORDER_MAP = (qw(
45 name swap_time reset_timeout fixed_resettime difficulty region
46 shopitems shopgreed shopmin shopmax shoprace
47 darkness width height enter_x enter_y msg maplore
48 unique template
49 outdoor temp pressure humid windspeed winddir sky nosmooth
50 tile_path_1 tile_path_2 tile_path_3 tile_path_4
51));
52
39our @FIELD_ORDER = (qw(name name_pl)); 53our @FIELD_ORDER = (qw(
54 name name_pl custom_name title race
55 slaying skill msg lore other_arch face
56 #todo-events
57 animation is_animated
58 Str Dex Con Wis Pow Cha Int
59 hp maxhp sp maxsp grace maxgrace
60 exp perm_exp expmul
61 food dam luck wc ac x y speed speed_left move_state attack_movement
62 nrof level direction type subtype
40 63
64 resist_physical resist_magic resist_fire resist_electricity
65 resist_cold resist_confusion resist_acid resist_drain
66 resist_weaponmagic resist_ghosthit resist_poison resist_slow
67 resist_paralyze resist_turn_undead resist_fear resist_cancellation
68 resist_deplete resist_death resist_chaos resist_counterspell
69 resist_godpower resist_holyword resist_blind resist_internal
70 resist_life_stealing resist_disease
71
72 path_attuned path_repelled path_denied material materialname
73 value carrying weight invisible state magic
74 last_heal last_sp last_grace last_eat
75 connected glow_radius randomitems npx_status npc_program
76 run_away pick_up container will_apply smoothlevel
77 current_weapon_script weapontype tooltype elevation client_type
78 item_power duration range
79 range_modifier duration_modifier dam_modifier gen_sp_armour
80 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
81
82 alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster
83 friendly generator is_thrown auto_apply treasure player sold see_invisible
84 can_roll overlay_floor is_turnable is_used_up identified reflecting changing
85 splitting hitback startequip blocksview undead scared unaggressive
86 reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down
87 run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range
88 can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range
89 has_ready_bow xrays is_floor lifesave no_strength sleep stand_still
90 random_move only_attack confused stealth cursed damned see_anywhere
91 known_magical known_cursed can_use_skill been_applied has_ready_scroll
92 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
93 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
94 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
95 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
96
97 body_range body_arm body_torso body_head body_neck body_skill
98 body_finger body_shoulder body_foot body_hand body_wrist body_waist
99));
100
41sub MOVE_WALK (){ 0x1 } 101sub MOVE_WALK (){ 0x01 }
42sub MOVE_FLY_LOW (){ 0x2 } 102sub MOVE_FLY_LOW (){ 0x02 }
43sub MOVE_FLY_HIGH (){ 0x4 } 103sub MOVE_FLY_HIGH (){ 0x04 }
44sub MOVE_FLYING (){ 0x6 } 104sub MOVE_FLYING (){ 0x06 }
45sub MOVE_SWIM (){ 0x8 } 105sub MOVE_SWIM (){ 0x08 }
106sub MOVE_BOAT (){ 0x10 }
46sub MOVE_ALL (){ 0xf } 107sub MOVE_ALL (){ 0xff }
47 108
48sub load_ref($) { 109sub load_ref($) {
49 my ($path) = @_; 110 my ($path) = @_;
50 111
51 open my $fh, "<", $path 112 open my $fh, "<", $path
52 or die "$path: $!"; 113 or die "$path: $!";
53 binmode $fh; 114 binmode $fh;
54 local $/; 115 local $/;
55 116
56 Storable::thaw <$fh> 117 thaw <$fh>
57} 118}
58 119
59sub save_ref($$) { 120sub save_ref($$) {
60 my ($ref, $path) = @_; 121 my ($ref, $path) = @_;
61 122
62 open my $fh, ">", "$path~" 123 open my $fh, ">", "$path~"
63 or die "$path~: $!"; 124 or die "$path~: $!";
64 binmode $fh; 125 binmode $fh;
65 print $fh Storable::freeze $ref; 126 print $fh freeze $ref;
66 close $fh; 127 close $fh;
67 rename "$path~", $path 128 rename "$path~", $path
68 or die "$path: $!"; 129 or die "$path: $!";
69} 130}
70 131
132sub normalize_object($) {
133 my ($ob) = @_;
134
135 delete $ob->{$_} for qw(
136 can_knockback can_parry can_impale can_cut can_dam_armour
137 can_apply pass_thru can_pass_thru
138 );
139
140 for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) {
141 next unless exists $ob->{$attr};
142 next if $ob->{$attr} =~ /^\d+$/;
143
144 my $flags = 0;
145
146 # assume list
147 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
148 $flags |= MOVE_WALK if $flag eq "walk";
149 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
150 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
151 $flags |= MOVE_FLYING if $flag eq "flying";
152 $flags |= MOVE_SWIM if $flag eq "swim";
153 $flags |= MOVE_BOAT if $flag eq "boat";
154 $flags |= MOVE_ALL if $flag eq "all";
155
156 $flags &= ~MOVE_WALK if $flag eq "-walk";
157 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
158 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
159 $flags &= ~MOVE_FLYING if $flag eq "-flying";
160 $flags &= ~MOVE_SWIM if $flag eq "-swim";
161 $flags &= ~MOVE_BOAT if $flag eq "-boat";
162 $flags &= ~MOVE_ALL if $flag eq "-all";
163 }
164
165 $ob->{$attr} = $flags;
166 }
167
168 if (defined (my $v = delete $ob->{no_pass})) {
169 $ob->{move_block} = $v ? MOVE_ALL : 0;
170 }
171 if (defined (my $v = delete $ob->{slow_move})) {
172 $ob->{move_slow} |= MOVE_WALK;
173 $ob->{move_slow_penalty} = $v;
174 }
175 if (defined (my $v = delete $ob->{walk_on})) {
176 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
177 : $ob->{move_on} & ~MOVE_WALK;
178 }
179 if (defined (my $v = delete $ob->{walk_off})) {
180 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
181 : $ob->{move_off} & ~MOVE_WALK;
182 }
183 if (defined (my $v = delete $ob->{fly_on})) {
184 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
185 : $ob->{move_on} & ~MOVE_FLY_LOW;
186 }
187 if (defined (my $v = delete $ob->{fly_off})) {
188 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
189 : $ob->{move_off} & ~MOVE_FLY_LOW;
190 }
191 if (defined (my $v = delete $ob->{flying})) {
192 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
193 : $ob->{move_type} & ~MOVE_FLY_LOW;
194 }
195
196 $ob
197}
198
71sub normalize_arch($) { 199sub normalize_arch($) {
72 my ($ob) = @_; 200 my ($ob) = @_;
73 201
202 normalize_object $ob;
203
74 my $arch = $ARCH{$ob->{_name}} 204 my $arch = $ARCH{$ob->{_name}}
75 or (warn "$ob->{_name}: no such archetype", return $ob); 205 or (warn "$ob->{_name}: no such archetype", return $ob);
76
77 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
78 206
79 if ($arch->{type} == 22) { # map 207 if ($arch->{type} == 22) { # map
80 my %normalize = ( 208 my %normalize = (
81 "enter_x" => "hp", 209 "enter_x" => "hp",
82 "enter_y" => "sp", 210 "enter_y" => "sp",
92 while (my ($k2, $k1) = each %normalize) { 220 while (my ($k2, $k1) = each %normalize) {
93 if (defined (my $v = delete $ob->{$k1})) { 221 if (defined (my $v = delete $ob->{$k1})) {
94 $ob->{$k2} = $v; 222 $ob->{$k2} = $v;
95 } 223 }
96 } 224 }
97 } 225 } else {
98
99 if (defined (my $v = delete $ob->{no_pass})) {
100 $ob->{move_block} = $v ? MOVE_ALL : 0;
101 }
102 if (defined (my $v = delete $ob->{walk_on})) {
103 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
104 : $ob->{move_on} & ~MOVE_WALK;
105 }
106 if (defined (my $v = delete $ob->{walk_off})) {
107 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
108 : $ob->{move_off} & ~MOVE_WALK;
109 }
110 if (defined (my $v = delete $ob->{fly_on})) {
111 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
112 : $ob->{move_on} & ~MOVE_FLY_LOW;
113 }
114 if (defined (my $v = delete $ob->{fly_off})) {
115 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
116 : $ob->{move_off} & ~MOVE_FLY_LOW;
117 }
118 if (defined (my $v = delete $ob->{flying})) {
119 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
120 : $ob->{move_type} & ~MOVE_FLY_LOW;
121 }
122
123 # if value matches archetype default, delete 226 # if value matches archetype default, delete
124 while (my ($k, $v) = each %$ob) { 227 while (my ($k, $v) = each %$ob) {
125 if (exists $arch->{$k} and $arch->{$k} eq $v) { 228 if (exists $arch->{$k} and $arch->{$k} eq $v) {
126 next if $k eq "_name"; 229 next if $k eq "_name";
127 delete $ob->{$k}; 230 delete $ob->{$k};
231 }
128 } 232 }
129 } 233 }
130 234
131 $ob 235 $ob
132} 236}
133 237
134sub read_pak($;$) { 238sub read_pak($) {
135 my ($path, $cache) = @_; 239 my ($path) = @_;
136 240
137 eval {
138 defined $cache
139 && -M $cache < -M $path
140 && load_ref $cache
141 } or do {
142 my %pak; 241 my %pak;
143 242
144 open my $fh, "<", $path 243 open my $fh, "<", $path
145 or Carp::croak "$_[0]: $!"; 244 or Carp::croak "$_[0]: $!";
146 binmode $fh; 245 binmode $fh;
147 while (<$fh>) { 246 while (<$fh>) {
148 my ($type, $id, $len, $path) = split; 247 my ($type, $id, $len, $path) = split;
149 $path =~ s/.*\///; 248 $path =~ s/.*\///;
150 read $fh, $pak{$path}, $len; 249 read $fh, $pak{$path}, $len;
151 } 250 }
152 251
153 save_ref \%pak, $cache
154 if defined $cache;
155
156 \%pak 252 \%pak
157 }
158} 253}
159 254
160sub read_arch($;$) { 255sub read_arch($) {
161 my ($path, $cache) = @_; 256 my ($path) = @_;
162 257
163 eval {
164 defined $cache
165 && -M $cache < -M $path
166 && load_ref $cache
167 } or do {
168 my %arc; 258 my %arc;
169 my ($more, $prev); 259 my ($more, $prev);
170 260
171 open my $fh, "<", $path 261 open my $fh, "<", $path
172 or Carp::croak "$path: $!"; 262 or Carp::croak "$path: $!";
173 263
174 binmode $fh; 264 binmode $fh;
175 265
176 my $parse_block; $parse_block = sub { 266 my $parse_block; $parse_block = sub {
177 my %arc = @_; 267 my %arc = @_;
178
179 while (<$fh>) {
180 s/\s+$//;
181 if (/^end$/i) {
182 last;
183 } elsif (/^arch (\S+)$/) {
184 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
185 } elsif (/^lore$/) {
186 while (<$fh>) {
187 last if /^endlore\s*$/i;
188 $arc{lore} .= $_;
189 }
190 } elsif (/^msg$/) {
191 while (<$fh>) {
192 last if /^endmsg\s*$/i;
193 $arc{msg} .= $_;
194 }
195 } elsif (/^(\S+)\s*(.*)$/) {
196 $arc{lc $1} = $2;
197 } elsif (/^\s*($|#)/) {
198 #
199 } else {
200 warn "$path: unparsable line '$_' in arch $arc{_name}";
201 }
202 }
203
204 \%arc
205 };
206 268
207 while (<$fh>) { 269 while (<$fh>) {
208 s/\s+$//; 270 s/\s+$//;
209 if (/^more$/i) { 271 if (/^end$/i) {
210 $more = $prev; 272 last;
211 } elsif (/^object (\S+)$/i) { 273 } elsif (/^arch (\S+)$/i) {
212 my $name = $1; 274 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
213 my $arc = $parse_block->(_name => $name); 275 } elsif (/^lore$/i) {
214 276 while (<$fh>) {
215 if ($more) { 277 last if /^endlore\s*$/i;
216 $more->{more} = $arc;
217 } else {
218 $arc{$name} = $arc; 278 $arc{lore} .= $_;
219 } 279 }
220 $prev = $arc; 280 } elsif (/^msg$/i) {
221 $more = undef; 281 while (<$fh>) {
282 last if /^endmsg\s*$/i;
283 $arc{msg} .= $_;
284 }
222 } elsif (/^arch (\S+)$/i) { 285 } elsif (/^(\S+)\s*(.*)$/) {
223 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); 286 $arc{lc $1} = $2;
224 } elsif (/^\s*($|#)/) { 287 } elsif (/^\s*($|#)/) {
225 # 288 #
226 } else { 289 } else {
227 warn "$path: unparseable top-level line '$_'"; 290 warn "$path: unparsable line '$_' in arch $arc{_name}";
228 }
229 } 291 }
230 292 }
231 undef $parse_block; # work around bug in perl not freeing $fh etc.
232
233 save_ref \%arc, $cache
234 if defined $cache;
235 293
236 \%arc 294 \%arc
237 } 295 };
296
297 while (<$fh>) {
298 s/\s+$//;
299 if (/^more$/i) {
300 $more = $prev;
301 } elsif (/^object (\S+)$/i) {
302 my $name = $1;
303 my $arc = normalize_object $parse_block->(_name => $name);
304
305 if ($more) {
306 $more->{more} = $arc;
307 } else {
308 $arc{$name} = $arc;
309 }
310 $prev = $arc;
311 $more = undef;
312 } elsif (/^arch (\S+)$/i) {
313 my $name = $1;
314 my $arc = normalize_object $parse_block->(_name => $name);
315
316 if ($more) {
317 $more->{more} = $arc;
318 } else {
319 push @{ $arc{arch} }, $arc;
320 }
321 $prev = $arc;
322 $more = undef;
323 } elsif (/^\s*($|#)/) {
324 #
325 } else {
326 warn "$path: unparseable top-level line '$_'";
327 }
328 }
329
330 undef $parse_block; # work around bug in perl not freeing $fh etc.
331
332 \%arc
238} 333}
239 334
240# put all archs into a hash with editor_face as it's key 335# put all archs into a hash with editor_face as it's key
241# NOTE: the arrays in the hash values are references to 336# NOTE: the arrays in the hash values are references to
242# the archs from $ARCH 337# the archs from $ARCH
263 my ($a) = @_; 358 my ($a) = @_;
264 359
265 my $o = $ARCH{$a->{_name}} 360 my $o = $ARCH{$a->{_name}}
266 or return; 361 or return;
267 362
268 my $face = $FACE{$a->{face} || $o->{face}} 363 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}
269 or (warn "no face data found for arch '$a->{_name}'"), return; 364 or (warn "no face data found for arch '$a->{_name}'"), return;
270 365
271 if ($face->{w} > 1 || $face->{h} > 1) { 366 if ($face->{w} > 1 || $face->{h} > 1) {
272 # bigface 367 # bigface
273 return (0, 0, $face->{w} - 1, $face->{h} - 1); 368 return (0, 0, $face->{w} - 1, $face->{h} - 1);
305 import 400 import
306 401
307=cut 402=cut
308 403
309sub arch_attr($) { 404sub arch_attr($) {
310 my ($arch) = @_; 405 my ($obj) = @_;
311 406
312 require Crossfire::Data; 407 require Crossfire::Data;
313 408
314 my $root; 409 my $root;
410 my $attr = { };
411
412 my $arch = $ARCH{ $obj->{_name} };
413 my $type = $obj->{type} || $arch->{type};
315 414
316 if ($arch->{type} > 0) { 415 if ($type > 0) {
317 $root = $Crossfire::Data::ATTR{$arch->{type}+0}; 416 $root = $Crossfire::Data::ATTR{$type};
318 } else { 417 } else {
319 $root = $Crossfire::Data::TYPE{Misc}; 418 $root = $Crossfire::Data::TYPE{Misc};
320 419
321 type: 420 type:
322 for (@Crossfire::Data::ATTR0) { 421 for (@Crossfire::Data::ATTR0) {
324 or die "internal error: ATTR0 without 'required'"; 423 or die "internal error: ATTR0 without 'required'";
325 424
326 keys %$req; 425 keys %$req;
327 while (my ($k, $v) = each %$req) { 426 while (my ($k, $v) = each %$req) {
328 next type 427 next type
329 unless $arch->{$k} == $v; 428 unless $obj->{$k} == $v || $arch->{$k} == $v;
330 } 429 }
331 430
332 $root = $_; 431 $root = $_;
333 } 432 }
334 } 433 }
335 434
336 my $attr = { }; 435 my @import = ($root);
337 436
338 my @import = $root || \%Crossfire::Data::DEFAULT_ATTR; 437 unshift @import, \%Crossfire::Data::DEFAULT_ATTR
438 unless $type == 116;
439
339 my (%ignore); 440 my (%ignore);
340 my (@section_order, %section, @attr_order); 441 my (@section_order, %section, @attr_order);
341 442
342 while (my $type = shift @import) { 443 while (my $type = shift @import) {
343 push @import, @{$type->{import} || []}; 444 push @import, @{$type->{import} || []};
347 448
348 for (@{$type->{ignore} || []}) { 449 for (@{$type->{ignore} || []}) {
349 $ignore{$_}++ for ref $_ ? @$_ : $_; 450 $ignore{$_}++ for ref $_ ? @$_ : $_;
350 } 451 }
351 452
352 for ([general => ($type->{attr} || {})], @{$type->{section} || []}) { 453 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
353 my ($name, $attr) = @$_; 454 my ($name, $attr) = @$_;
354 push @section_order, $name; 455 push @section_order, $name;
355 for (@$attr) { 456 for (@$attr) {
356 my ($k, $v) = @$_; 457 my ($k, $v) = @$_;
357 push @attr_order, $k; 458 push @attr_order, $k;
374 475
375 exists $section{$_} ? [$_ => delete $section{$_}] : (), 476 exists $section{$_} ? [$_ => delete $section{$_}] : (),
376 @section_order 477 @section_order
377 ]; 478 ];
378 479
379 use PApp::Util;
380 warn PApp::Util::dumpval $attr;
381
382 $attr 480 $attr
383} 481}
384 482
385sub arch_edit_sections { 483sub arch_edit_sections {
386# if (edit_type == IGUIConstants.TILE_EDIT_NONE) 484# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
441# return(edit_type); 539# return(edit_type);
442# 540#
443# 541#
444} 542}
445 543
446sub init($) { 544sub cache_file($$&&) {
447 my ($cachedir) = @_; 545 my ($src, $cache, $load, $create) = @_;
448 546
449 return if %ARCH; 547 my ($size, $mtime) = (stat $src)[7,9]
548 or Carp::croak "$src: $!";
450 549
451 mkdir $cachedir, 0777; 550 if (-e $cache) {
452 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 551 my $ref = eval { load_ref $cache };
453}
454 552
455$VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 553 if ($ref->{version} == 1
554 && $ref->{size} == $size
555 && $ref->{mtime} == $mtime
556 && eval { $load->($ref->{data}); 1 }) {
557 return;
558 }
559 }
456 560
457init $VARDIR; 561 my $ref = {
562 version => 1,
563 size => $size,
564 mtime => $mtime,
565 data => $create->(),
566 };
567
568 $load->($ref->{data});
569
570 save_ref $ref, $cache;
571}
572
573=item set_libdir $path
574
575Sets the library directory to the given path
576(default: $ENV{CROSSFIRE_LIBDIR}).
577
578You have to (re-)load the archetypes and tilecache manually after steting
579the library path.
580
581=cut
582
583sub set_libdir($) {
584 $LIB = $_[0];
585}
586
587=item load_archetypes
588
589(Re-)Load archetypes into %ARCH.
590
591=cut
592
593sub load_archetypes() {
594 cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub {
595 *ARCH = $_[0];
596 }, sub {
597 read_arch "$LIB/archetypes"
598 };
599}
600
601=item load_tilecache
602
603(Re-)Load %TILE and %FACE.
604
605=cut
606
607sub load_tilecache() {
608 require Gtk2;
609
610 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub {
611 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
612 or die "$VARDIR/tilecache.png: $!";
613 *FACE = $_[0];
614 }, sub {
615 require File::Temp;
616
617 my $tile = read_pak "$LIB/crossfire.0";
618
619 my %cache;
620
621 my $idx = 0;
622
623 for my $name (sort keys %$tile) {
624 my ($fh, $filename) = File::Temp::tempfile ();
625 print $fh $tile->{$name};
626 close $fh;
627 my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename;
628 unlink $filename;
629
630 my $tile = $cache{$name} = {
631 pb => $pb,
632 idx => $idx,
633 w => int $pb->get_width / TILESIZE,
634 h => int $pb->get_height / TILESIZE,
635 };
636
637
638 $idx += $tile->{w} * $tile->{h};
639 }
640
641 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
642
643 while (my ($name, $tile) = each %cache) {
644 my $tpb = delete $tile->{pb};
645 my $ofs = $tile->{idx};
646
647 for my $x (0 .. $tile->{w} - 1) {
648 for my $y (0 .. $tile->{h} - 1) {
649 my $idx = $ofs + $x + $y * $tile->{w};
650 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
651 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
652 }
653 }
654 }
655
656 $pb->save ("$VARDIR/tilecache.png", "png");
657
658 \%cache
659 };
660}
458 661
459=head1 AUTHOR 662=head1 AUTHOR
460 663
461 Marc Lehmann <schmorp@schmorp.de> 664 Marc Lehmann <schmorp@schmorp.de>
462 http://home.schmorp.de/ 665 http://home.schmorp.de/

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