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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.47 by root, Thu Mar 16 01:42:22 2006 UTC vs.
Revision 1.67 by root, Sun Jul 30 16:05:11 2006 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.1'; 9our $VERSION = '0.8';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp (); 15use Carp ();
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable; 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = 20our @EXPORT = qw(
21 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents); 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22);
22 23
23our $LIB = $ENV{CROSSFIRE_LIBDIR} 24our $LIB = $ENV{CROSSFIRE_LIBDIR};
24 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; 25
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
27
28mkdir $VARDIR, 0777;
25 29
26sub TILESIZE (){ 32 } 30sub TILESIZE (){ 32 }
27 31
28our $VARDIR;
29our %ARCH; 32our %ARCH;
30our %FACE; 33our %FACE;
31our $TILE; 34our $TILE;
32 35
33our %FIELD_MULTILINE = ( 36our %FIELD_MULTILINE = (
34 msg => "endmsg", 37 msg => "endmsg",
35 lore => "endlore", 38 lore => "endlore",
39 maplore => "endmaplore",
36); 40);
37 41
38# not used yet, maybe alphabetical is ok 42# movement bit type, PITA
43our %FIELD_MOVEMENT = map +($_ => undef),
44 qw(move_type move_block move_allow move_on move_off move_slow);
45
46# same as in server save routine, to (hopefully) be compatible
47# to the other editors.
48our @FIELD_ORDER_MAP = (qw(
49 name swap_time reset_timeout fixed_resettime difficulty region
50 shopitems shopgreed shopmin shopmax shoprace
51 darkness width height enter_x enter_y msg maplore
52 unique template
53 outdoor temp pressure humid windspeed winddir sky nosmooth
54 tile_path_1 tile_path_2 tile_path_3 tile_path_4
55));
56
39our @FIELD_ORDER = (qw(name name_pl)); 57our @FIELD_ORDER = (qw(
58 elevation
40 59
60 name name_pl custom_name title race
61 slaying skill msg lore other_arch face
62 #todo-events
63 animation is_animated
64 str dex con wis pow cha int
65 hp maxhp sp maxsp grace maxgrace
66 exp perm_exp expmul
67 food dam luck wc ac x y speed speed_left move_state attack_movement
68 nrof level direction type subtype attacktype
69
70 resist_physical resist_magic resist_fire resist_electricity
71 resist_cold resist_confusion resist_acid resist_drain
72 resist_weaponmagic resist_ghosthit resist_poison resist_slow
73 resist_paralyze resist_turn_undead resist_fear resist_cancellation
74 resist_deplete resist_death resist_chaos resist_counterspell
75 resist_godpower resist_holyword resist_blind resist_internal
76 resist_life_stealing resist_disease
77
78 path_attuned path_repelled path_denied material materialname
79 value carrying weight invisible state magic
80 last_heal last_sp last_grace last_eat
81 connected glow_radius randomitems npx_status npc_program
82 run_away pick_up container will_apply smoothlevel
83 current_weapon_script weapontype tooltype elevation client_type
84 item_power duration range
85 range_modifier duration_modifier dam_modifier gen_sp_armour
86 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
87
88 alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster
89 friendly generator is_thrown auto_apply treasure player sold see_invisible
90 can_roll overlay_floor is_turnable is_used_up identified reflecting changing
91 splitting hitback startequip blocksview undead scared unaggressive
92 reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down
93 run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range
94 can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range
95 has_ready_bow xrays is_floor lifesave no_strength sleep stand_still
96 random_move only_attack confused stealth cursed damned see_anywhere
97 known_magical known_cursed can_use_skill been_applied has_ready_scroll
98 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
99 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
100 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
101 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
102
103 body_range body_arm body_torso body_head body_neck body_skill
104 body_finger body_shoulder body_foot body_hand body_wrist body_waist
105));
106
107our %EVENT_TYPE = (
108 apply => 1,
109 attack => 2,
110 death => 3,
111 drop => 4,
112 pickup => 5,
113 say => 6,
114 stop => 7,
115 time => 8,
116 throw => 9,
117 trigger => 10,
118 close => 11,
119 timer => 12,
120);
121
41sub MOVE_WALK (){ 0x1 } 122sub MOVE_WALK (){ 0x01 }
42sub MOVE_FLY_LOW (){ 0x2 } 123sub MOVE_FLY_LOW (){ 0x02 }
43sub MOVE_FLY_HIGH (){ 0x4 } 124sub MOVE_FLY_HIGH (){ 0x04 }
44sub MOVE_FLYING (){ 0x6 } 125sub MOVE_FLYING (){ 0x06 }
45sub MOVE_SWIM (){ 0x8 } 126sub MOVE_SWIM (){ 0x08 }
46sub MOVE_ALL (){ 0xf } 127sub MOVE_BOAT (){ 0x10 }
128sub MOVE_KNOWN (){ 0x1f } # all of above
129sub MOVE_ALLBIT (){ 0x10000 }
130sub MOVE_ALL (){ 0x1001f } # very special value, more PITA
47 131
48sub load_ref($) { 132sub load_ref($) {
49 my ($path) = @_; 133 my ($path) = @_;
50 134
51 open my $fh, "<", $path 135 open my $fh, "<:raw:perlio", $path
52 or die "$path: $!"; 136 or die "$path: $!";
53 binmode $fh;
54 local $/; 137 local $/;
55 138
56 Storable::thaw <$fh> 139 thaw <$fh>
57} 140}
58 141
59sub save_ref($$) { 142sub save_ref($$) {
60 my ($ref, $path) = @_; 143 my ($ref, $path) = @_;
61 144
62 open my $fh, ">", "$path~" 145 open my $fh, ">:raw:perlio", "$path~"
63 or die "$path~: $!"; 146 or die "$path~: $!";
64 binmode $fh;
65 print $fh Storable::freeze $ref; 147 print $fh freeze $ref;
66 close $fh; 148 close $fh;
67 rename "$path~", $path 149 rename "$path~", $path
68 or die "$path: $!"; 150 or die "$path: $!";
69} 151}
70 152
153# object as in "Object xxx", i.e. archetypes
154sub normalize_object($) {
155 my ($ob) = @_;
156
157 # nuke outdated or never supported fields
158 delete $ob->{$_} for qw(
159 can_knockback can_parry can_impale can_cut can_dam_armour
160 can_apply pass_thru can_pass_thru
161 );
162
163 # convert movement strings to bitsets
164 for my $attr (keys %FIELD_MOVEMENT) {
165 next unless exists $ob->{$attr};
166
167 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility
168
169 next if $ob->{$attr} =~ /^\d+$/;
170
171 my $flags = 0;
172
173 # assume list
174 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
175 $flags |= MOVE_WALK if $flag eq "walk";
176 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
177 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
178 $flags |= MOVE_FLYING if $flag eq "flying";
179 $flags |= MOVE_SWIM if $flag eq "swim";
180 $flags |= MOVE_BOAT if $flag eq "boat";
181 $flags |= MOVE_ALL if $flag eq "all";
182
183 $flags &= ~MOVE_WALK if $flag eq "-walk";
184 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
185 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
186 $flags &= ~MOVE_FLYING if $flag eq "-flying";
187 $flags &= ~MOVE_SWIM if $flag eq "-swim";
188 $flags &= ~MOVE_BOAT if $flag eq "-boat";
189 $flags &= ~MOVE_ALL if $flag eq "-all";
190 }
191
192 $ob->{$attr} = $flags;
193 }
194
195 # convert outdated movement flags to new movement sets
196 if (defined (my $v = delete $ob->{no_pass})) {
197 $ob->{move_block} = $v ? MOVE_ALL : 0;
198 }
199 if (defined (my $v = delete $ob->{slow_move})) {
200 $ob->{move_slow} |= MOVE_WALK;
201 $ob->{move_slow_penalty} = $v;
202 }
203 if (defined (my $v = delete $ob->{walk_on})) {
204 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
205 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
206 : $ob->{move_on} & ~MOVE_WALK;
207 }
208 if (defined (my $v = delete $ob->{walk_off})) {
209 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
210 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
211 : $ob->{move_off} & ~MOVE_WALK;
212 }
213 if (defined (my $v = delete $ob->{fly_on})) {
214 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
215 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
216 : $ob->{move_on} & ~MOVE_FLY_LOW;
217 }
218 if (defined (my $v = delete $ob->{fly_off})) {
219 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
220 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
221 : $ob->{move_off} & ~MOVE_FLY_LOW;
222 }
223 if (defined (my $v = delete $ob->{flying})) {
224 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type};
225 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
226 : $ob->{move_type} & ~MOVE_FLY_LOW;
227 }
228
229 # convert idiotic event_xxx things into objects
230 while (my ($event, $subtype) = each %EVENT_TYPE) {
231 if (exists $ob->{"event_${event}_plugin"}) {
232 push @{$ob->{inventory}}, {
233 _name => "event_$event",
234 title => delete $ob->{"event_${event}_plugin"},
235 slaying => delete $ob->{"event_${event}"},
236 name => delete $ob->{"event_${event}_options"},
237 };
238 }
239 }
240
241 $ob
242}
243
244# arch as in "arch xxx", ie.. objects
71sub normalize_arch($) { 245sub normalize_arch($) {
72 my ($ob) = @_; 246 my ($ob) = @_;
73 247
248 normalize_object $ob;
249
74 my $arch = $ARCH{$ob->{_name}} 250 my $arch = $ARCH{$ob->{_name}}
75 or (warn "$ob->{_name}: no such archetype", return $ob); 251 or (warn "$ob->{_name}: no such archetype", return $ob);
76
77 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
78 252
79 if ($arch->{type} == 22) { # map 253 if ($arch->{type} == 22) { # map
80 my %normalize = ( 254 my %normalize = (
81 "enter_x" => "hp", 255 "enter_x" => "hp",
82 "enter_y" => "sp", 256 "enter_y" => "sp",
92 while (my ($k2, $k1) = each %normalize) { 266 while (my ($k2, $k1) = each %normalize) {
93 if (defined (my $v = delete $ob->{$k1})) { 267 if (defined (my $v = delete $ob->{$k1})) {
94 $ob->{$k2} = $v; 268 $ob->{$k2} = $v;
95 } 269 }
96 } 270 }
97 } 271 } else {
98
99 if (defined (my $v = delete $ob->{no_pass})) {
100 $ob->{move_block} = $v ? MOVE_ALL : 0;
101 }
102 if (defined (my $v = delete $ob->{walk_on})) {
103 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
104 : $ob->{move_on} & ~MOVE_WALK;
105 }
106 if (defined (my $v = delete $ob->{walk_off})) {
107 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
108 : $ob->{move_off} & ~MOVE_WALK;
109 }
110 if (defined (my $v = delete $ob->{fly_on})) {
111 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
112 : $ob->{move_on} & ~MOVE_FLY_LOW;
113 }
114 if (defined (my $v = delete $ob->{fly_off})) {
115 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
116 : $ob->{move_off} & ~MOVE_FLY_LOW;
117 }
118 if (defined (my $v = delete $ob->{flying})) {
119 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
120 : $ob->{move_type} & ~MOVE_FLY_LOW;
121 }
122
123 # if value matches archetype default, delete 272 # if value matches archetype default, delete
124 while (my ($k, $v) = each %$ob) { 273 while (my ($k, $v) = each %$ob) {
125 if (exists $arch->{$k} and $arch->{$k} eq $v) { 274 if (exists $arch->{$k} and $arch->{$k} eq $v) {
126 next if $k eq "_name"; 275 next if $k eq "_name";
127 delete $ob->{$k}; 276 delete $ob->{$k};
128 } 277 }
278 }
279 }
280
281 # a speciality for the editor
282 if (exists $ob->{attack_movement}) {
283 my $am = delete $ob->{attack_movement};
284 $ob->{attack_movement_bits_0_3} = $am & 15;
285 $ob->{attack_movement_bits_4_7} = $am & 240;
129 } 286 }
130 287
131 $ob 288 $ob
132} 289}
133 290
134sub read_pak($;$) { 291sub read_pak($) {
135 my ($path, $cache) = @_; 292 my ($path) = @_;
136 293
137 eval {
138 defined $cache
139 && -M $cache < -M $path
140 && load_ref $cache
141 } or do {
142 my %pak; 294 my %pak;
143 295
144 open my $fh, "<", $path 296 open my $fh, "<:raw:perlio", $path
145 or Carp::croak "$_[0]: $!"; 297 or Carp::croak "$_[0]: $!";
146 binmode $fh; 298 binmode $fh;
147 while (<$fh>) { 299 while (<$fh>) {
148 my ($type, $id, $len, $path) = split; 300 my ($type, $id, $len, $path) = split;
149 $path =~ s/.*\///; 301 $path =~ s/.*\///;
150 read $fh, $pak{$path}, $len; 302 read $fh, $pak{$path}, $len;
151 } 303 }
152 304
153 save_ref \%pak, $cache
154 if defined $cache;
155
156 \%pak 305 \%pak
157 }
158} 306}
159 307
160sub read_arch($;$) { 308sub read_arch($;$) {
161 my ($path, $cache) = @_; 309 my ($path, $toplevel) = @_;
162 310
163 eval {
164 defined $cache
165 && -M $cache < -M $path
166 && load_ref $cache
167 } or do {
168 my %arc; 311 my %arc;
169 my ($more, $prev); 312 my ($more, $prev);
170 313
171 open my $fh, "<", $path 314 open my $fh, "<:raw:perlio:utf8", $path
172 or Carp::croak "$path: $!"; 315 or Carp::croak "$path: $!";
173 316
174 binmode $fh; 317 binmode $fh;
175 318
176 my $parse_block; $parse_block = sub { 319 my $parse_block; $parse_block = sub {
177 my %arc = @_; 320 my %arc = @_;
178
179 while (<$fh>) {
180 s/\s+$//;
181 if (/^end$/i) {
182 last;
183 } elsif (/^arch (\S+)$/) {
184 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
185 } elsif (/^lore$/) {
186 while (<$fh>) {
187 last if /^endlore\s*$/i;
188 $arc{lore} .= $_;
189 }
190 } elsif (/^msg$/) {
191 while (<$fh>) {
192 last if /^endmsg\s*$/i;
193 $arc{msg} .= $_;
194 }
195 } elsif (/^(\S+)\s*(.*)$/) {
196 $arc{lc $1} = $2;
197 } elsif (/^\s*($|#)/) {
198 #
199 } else {
200 warn "$path: unparsable line '$_' in arch $arc{_name}";
201 }
202 }
203
204 \%arc
205 };
206 321
207 while (<$fh>) { 322 while (<$fh>) {
208 s/\s+$//; 323 s/\s+$//;
209 if (/^more$/i) { 324 if (/^end$/i) {
210 $more = $prev; 325 last;
211 } elsif (/^object (\S+)$/i) { 326 } elsif (/^arch (\S+)$/i) {
212 my $name = $1; 327 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
213 my $arc = $parse_block->(_name => $name); 328 } elsif (/^lore$/i) {
214 329 while (<$fh>) {
215 if ($more) { 330 last if /^endlore\s*$/i;
216 $more->{more} = $arc;
217 } else {
218 $arc{$name} = $arc; 331 $arc{lore} .= $_;
219 } 332 }
220 $prev = $arc; 333 } elsif (/^msg$/i) {
221 $more = undef; 334 while (<$fh>) {
335 last if /^endmsg\s*$/i;
336 $arc{msg} .= $_;
337 }
338 } elsif (/^anim$/i) {
339 while (<$fh>) {
340 last if /^mina\s*$/i;
341 chomp;
342 push @{ $arc{anim} }, $_;
343 }
222 } elsif (/^arch (\S+)$/i) { 344 } elsif (/^(\S+)\s*(.*)$/) {
223 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); 345 $arc{lc $1} = $2;
224 } elsif (/^\s*($|#)/) { 346 } elsif (/^\s*($|#)/) {
225 # 347 #
226 } else { 348 } else {
227 warn "$path: unparseable top-level line '$_'"; 349 warn "$path: unparsable line '$_' in arch $arc{_name}";
228 } 350 }
229 } 351 }
230 352
231 undef $parse_block; # work around bug in perl not freeing $fh etc.
232
233 save_ref \%arc, $cache
234 if defined $cache;
235
236 \%arc 353 \%arc
237 } 354 };
355
356 while (<$fh>) {
357 s/\s+$//;
358 if (/^more$/i) {
359 $more = $prev;
360 } elsif (/^object (\S+)$/i) {
361 my $name = $1;
362 my $arc = normalize_object $parse_block->(_name => $name);
363
364 if ($more) {
365 $more->{more} = $arc;
366 } else {
367 $arc{$name} = $arc;
368 }
369 $prev = $arc;
370 $more = undef;
371 } elsif (/^arch (\S+)$/i) {
372 my $name = $1;
373 my $arc = normalize_arch $parse_block->(_name => $name);
374
375 if ($more) {
376 $more->{more} = $arc;
377 } else {
378 push @{ $arc{arch} }, $arc;
379 }
380 $prev = $arc;
381 $more = undef;
382 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
383 if ($1 eq "lev_array") {
384 while (<$fh>) {
385 last if /^endplst\s*$/;
386 push @{$toplevel->{lev_array}}, $_+0;
387 }
388 } else {
389 $toplevel->{$1} = $2;
390 }
391 } elsif (/^\s*($|#)/) {
392 #
393 } else {
394 die "$path: unparseable top-level line '$_'";
395 }
396 }
397
398 undef $parse_block; # work around bug in perl not freeing $fh etc.
399
400 \%arc
238} 401}
239 402
240# put all archs into a hash with editor_face as it's key 403# put all archs into a hash with editor_face as it's key
241# NOTE: the arrays in the hash values are references to 404# NOTE: the arrays in the hash values are references to
242# the archs from $ARCH 405# the archs from $ARCH
243sub editor_archs { 406sub editor_archs {
244 my %paths; 407 my %paths;
245 408
246 for (keys %ARCH) { 409 for (keys %ARCH) {
247 my $arch = $ARCH{$_}; 410 my $arch = $ARCH{$_};
248 push @{$paths{$arch->{editor_folder}}}, \$arch; 411 push @{$paths{$arch->{editor_folder}}}, $arch;
249 } 412 }
250 413
251 \%paths 414 \%paths
252} 415}
253 416
310 my ($obj) = @_; 473 my ($obj) = @_;
311 474
312 require Crossfire::Data; 475 require Crossfire::Data;
313 476
314 my $root; 477 my $root;
478 my $attr = { };
315 479
316 my $arch = $ARCH{ $obj->{_name} }; 480 my $arch = $ARCH{ $obj->{_name} };
317 my $type = $obj->{type} || $arch->{type}; 481 my $type = $obj->{type} || $arch->{type};
318 482
319 if ($type > 0) { 483 if ($type > 0) {
320 $root = $Crossfire::Data::ATTR{$type}; 484 $root = $Crossfire::Data::ATTR{$type};
321 } else { 485 } else {
486 my %a = (%$arch, %$obj);
487
488 if ($a{is_floor} && !$a{alive}) {
489 $root = $Crossfire::Data::TYPE{Floor};
490 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
491 $root = $Crossfire::Data::TYPE{"Monster & NPC"};
492 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
493 $root = $Crossfire::Data::TYPE{Wall};
494 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
495 $root = $Crossfire::Data::TYPE{"Weak Wall"};
496 } else {
322 $root = $Crossfire::Data::TYPE{Misc}; 497 $root = $Crossfire::Data::TYPE{Misc};
323
324 type:
325 for (@Crossfire::Data::ATTR0) {
326 my $req = $_->{required}
327 or die "internal error: ATTR0 without 'required'";
328
329 keys %$req;
330 while (my ($k, $v) = each %$req) {
331 next type
332 unless $obj->{$k} eq $v || $arch->{$k} eq $v;
333 } 498 }
334
335 $root = $_;
336 }
337 } 499 }
338
339 my $attr = { };
340 500
341 my @import = ($root); 501 my @import = ($root);
342 502
343 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 503 unshift @import, \%Crossfire::Data::DEFAULT_ATTR
344 unless $type == 116; 504 unless $type == 116;
445# return(edit_type); 605# return(edit_type);
446# 606#
447# 607#
448} 608}
449 609
450sub init($) { 610sub cache_file($$&&) {
451 my ($cachedir) = @_; 611 my ($src, $cache, $load, $create) = @_;
452 612
453 return if %ARCH; 613 my ($size, $mtime) = (stat $src)[7,9]
614 or Carp::croak "$src: $!";
454 615
455 mkdir $cachedir, 0777; 616 if (-e $cache) {
456 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 617 my $ref = eval { load_ref $cache };
457}
458 618
459$VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 619 if ($ref->{version} == 1
620 && $ref->{size} == $size
621 && $ref->{mtime} == $mtime
622 && eval { $load->($ref->{data}); 1 }) {
623 return;
624 }
625 }
460 626
461init $VARDIR; 627 my $ref = {
628 version => 1,
629 size => $size,
630 mtime => $mtime,
631 data => $create->(),
632 };
633
634 $load->($ref->{data});
635
636 save_ref $ref, $cache;
637}
638
639=item set_libdir $path
640
641Sets the library directory to the given path
642(default: $ENV{CROSSFIRE_LIBDIR}).
643
644You have to (re-)load the archetypes and tilecache manually after steting
645the library path.
646
647=cut
648
649sub set_libdir($) {
650 $LIB = $_[0];
651}
652
653=item load_archetypes
654
655(Re-)Load archetypes into %ARCH.
656
657=cut
658
659sub load_archetypes() {
660 cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub {
661 *ARCH = $_[0];
662 }, sub {
663 read_arch "$LIB/archetypes"
664 };
665}
666
667=item load_tilecache
668
669(Re-)Load %TILE and %FACE.
670
671=cut
672
673sub load_tilecache() {
674 require Gtk2;
675
676 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub {
677 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
678 or die "$VARDIR/tilecache.png: $!";
679 *FACE = $_[0];
680 }, sub {
681 my $tile = read_pak "$LIB/crossfire.0";
682
683 my %cache;
684
685 my $idx = 0;
686
687 for my $name (sort keys %$tile) {
688 my $pb = new Gtk2::Gdk::PixbufLoader;
689 $pb->write ($tile->{$name});
690 $pb->close;
691 my $pb = $pb->get_pixbuf;
692
693 my $tile = $cache{$name} = {
694 pb => $pb,
695 idx => $idx,
696 w => int $pb->get_width / TILESIZE,
697 h => int $pb->get_height / TILESIZE,
698 };
699
700
701 $idx += $tile->{w} * $tile->{h};
702 }
703
704 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
705
706 while (my ($name, $tile) = each %cache) {
707 my $tpb = delete $tile->{pb};
708 my $ofs = $tile->{idx};
709
710 for my $x (0 .. $tile->{w} - 1) {
711 for my $y (0 .. $tile->{h} - 1) {
712 my $idx = $ofs + $x + $y * $tile->{w};
713 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
714 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
715 }
716 }
717 }
718
719 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
720
721 \%cache
722 };
723}
462 724
463=head1 AUTHOR 725=head1 AUTHOR
464 726
465 Marc Lehmann <schmorp@schmorp.de> 727 Marc Lehmann <schmorp@schmorp.de>
466 http://home.schmorp.de/ 728 http://home.schmorp.de/

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