… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.98'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use Storable; |
13 | use base 'Exporter'; |
14 | |
14 | |
|
|
15 | use Carp (); |
|
|
16 | use File::Spec; |
|
|
17 | use List::Util qw(min max); |
|
|
18 | use Storable qw(freeze thaw); |
|
|
19 | |
|
|
20 | our @EXPORT = qw( |
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21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
|
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22 | ); |
|
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23 | |
|
|
24 | use JSON::XS qw(from_json to_json); |
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25 | |
15 | our $LIB = $ENV{CROSSFIRE_LIBDIR} |
26 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
16 | or die "\$CROSSFIRE_LIBDIR must be set\n"; |
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17 | |
27 | |
|
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28 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
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29 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
|
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30 | : File::Spec->tmpdir . "/crossfire"; |
|
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31 | |
|
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32 | mkdir $VARDIR, 0777; |
|
|
33 | |
18 | sub T (){ 32 } |
34 | sub TILESIZE (){ 32 } |
19 | |
35 | |
20 | our $ARCH; |
36 | our %ARCH; |
|
|
37 | our %FACE; |
21 | our $TILE; |
38 | our $TILE; |
22 | |
39 | |
|
|
40 | our %FIELD_MULTILINE = ( |
|
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41 | msg => "endmsg", |
|
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42 | lore => "endlore", |
|
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43 | maplore => "endmaplore", |
|
|
44 | ); |
|
|
45 | |
|
|
46 | # movement bit type, PITA |
|
|
47 | our %FIELD_MOVEMENT = map +($_ => undef), |
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48 | qw(move_type move_block move_allow move_on move_off move_slow); |
|
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49 | |
|
|
50 | # same as in server save routine, to (hopefully) be compatible |
|
|
51 | # to the other editors. |
|
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52 | our @FIELD_ORDER_MAP = (qw( |
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53 | file_format_version |
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54 | name attach swap_time reset_timeout fixed_resettime difficulty region |
|
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55 | shopitems shopgreed shopmin shopmax shoprace |
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56 | darkness width height enter_x enter_y msg maplore |
|
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57 | unique template |
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58 | outdoor temp pressure humid windspeed winddir sky nosmooth |
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59 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
|
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60 | )); |
|
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61 | |
|
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62 | our @FIELD_ORDER = (qw( |
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63 | elevation |
|
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64 | |
|
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65 | name name_pl custom_name attach title race |
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66 | slaying skill msg lore other_arch |
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67 | is_animated animation face |
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68 | magicmap smoothlevel smoothface |
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69 | str dex con wis pow cha int |
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70 | hp maxhp sp maxsp grace maxgrace |
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71 | exp perm_exp expmul |
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72 | food dam luck wc ac x y speed speed_left move_state attack_movement |
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73 | nrof level direction type subtype attacktype |
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74 | |
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75 | resist_physical resist_magic resist_fire resist_electricity |
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76 | resist_cold resist_confusion resist_acid resist_drain |
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77 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
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78 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
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79 | resist_deplete resist_death resist_chaos resist_counterspell |
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80 | resist_godpower resist_holyword resist_blind resist_internal |
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81 | resist_life_stealing resist_disease |
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82 | |
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83 | path_attuned path_repelled path_denied material materialname |
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84 | value carrying weight invisible state magic |
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85 | last_heal last_sp last_grace last_eat |
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86 | connected glow_radius randomitems npx_status npc_program |
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87 | run_away pick_up container will_apply smoothlevel |
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88 | current_weapon_script weapontype tooltype elevation client_type |
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89 | item_power duration range |
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90 | range_modifier duration_modifier dam_modifier gen_sp_armour |
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91 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
|
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92 | |
|
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93 | alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
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94 | friendly generator is_thrown auto_apply treasure player sold see_invisible |
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95 | can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
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96 | splitting hitback startequip blocksview undead scared unaggressive |
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97 | reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
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98 | run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
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99 | can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
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100 | has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
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101 | random_move only_attack confused stealth cursed damned see_anywhere |
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102 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
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103 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
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104 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
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105 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
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106 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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107 | |
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108 | body_range body_arm body_torso body_head body_neck body_skill |
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109 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
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110 | )); |
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111 | |
|
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112 | our %EVENT_TYPE = ( |
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113 | apply => 1, |
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114 | attack => 2, |
|
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115 | death => 3, |
|
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116 | drop => 4, |
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117 | pickup => 5, |
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118 | say => 6, |
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119 | stop => 7, |
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120 | time => 8, |
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121 | throw => 9, |
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122 | trigger => 10, |
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123 | close => 11, |
|
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124 | timer => 12, |
|
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125 | ); |
|
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126 | |
|
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127 | sub MOVE_WALK (){ 0x01 } |
|
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128 | sub MOVE_FLY_LOW (){ 0x02 } |
|
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129 | sub MOVE_FLY_HIGH (){ 0x04 } |
|
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130 | sub MOVE_FLYING (){ 0x06 } |
|
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131 | sub MOVE_SWIM (){ 0x08 } |
|
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132 | sub MOVE_BOAT (){ 0x10 } |
|
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133 | sub MOVE_KNOWN (){ 0x1f } # all of above |
|
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134 | sub MOVE_ALL (){ 0x10000 } # very special value |
|
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135 | |
|
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136 | our %MOVE_TYPE = ( |
|
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137 | walk => MOVE_WALK, |
|
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138 | fly_low => MOVE_FLY_LOW, |
|
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139 | fly_high => MOVE_FLY_HIGH, |
|
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140 | flying => MOVE_FLYING, |
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141 | swim => MOVE_SWIM, |
|
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142 | boat => MOVE_BOAT, |
|
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143 | all => MOVE_ALL, |
|
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144 | ); |
|
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145 | |
|
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146 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); |
|
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147 | |
|
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148 | { |
|
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149 | package Crossfire::MoveType; |
|
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150 | |
|
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151 | use overload |
|
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152 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
|
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153 | '""' => \&as_string, |
|
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154 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
|
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155 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
|
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156 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
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157 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
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158 | 'x=' => sub { |
|
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159 | my $cur = $_[0] >= $_[1]; |
|
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160 | if (!defined $cur) { |
|
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161 | if ($_[0] >= "all") { |
|
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162 | $_[0] -= $_[1]; |
|
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163 | } else { |
|
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164 | $_[0] += $_[1]; |
|
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165 | } |
|
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166 | } elsif ($cur) { |
|
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167 | $_[0] -= $_[1]; |
|
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168 | } else { |
|
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169 | $_[0] /= $_[1]; |
|
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170 | } |
|
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171 | |
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172 | $_[0] |
|
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173 | }, |
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174 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
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175 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
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176 | ; |
|
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177 | } |
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178 | |
|
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179 | sub Crossfire::MoveType::new { |
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180 | my ($class, $string) = @_; |
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181 | |
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182 | my $mask; |
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183 | my $value; |
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184 | |
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185 | if ($string =~ /^\s*\d+\s*$/) { |
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186 | $mask = MOVE_ALL; |
|
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187 | $value = $string+0; |
|
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188 | } else { |
|
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189 | for (split /\s+/, lc $string) { |
|
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190 | if (s/^-//) { |
|
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191 | $mask |= $MOVE_TYPE{$_}; |
|
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192 | $value &= ~$MOVE_TYPE{$_}; |
|
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193 | } else { |
|
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194 | $mask |= $MOVE_TYPE{$_}; |
|
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195 | $value |= $MOVE_TYPE{$_}; |
|
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196 | } |
|
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197 | } |
|
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198 | } |
|
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199 | |
|
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200 | (bless [$mask, $value], $class)->normalise |
|
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201 | } |
|
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202 | |
|
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203 | sub Crossfire::MoveType::normalise { |
|
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204 | my ($self) = @_; |
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205 | |
|
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206 | if ($self->[0] & MOVE_ALL) { |
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207 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
|
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208 | $self->[0] &= $mask; |
|
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209 | $self->[1] &= $mask; |
|
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210 | } |
|
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211 | |
|
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212 | $self->[1] &= $self->[0]; |
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213 | |
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214 | $self |
|
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215 | } |
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216 | |
|
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217 | sub Crossfire::MoveType::as_string { |
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218 | my ($self) = @_; |
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219 | |
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220 | my @res; |
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221 | |
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222 | my ($mask, $value) = @$self; |
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223 | |
|
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224 | for (@Crossfire::MOVE_TYPE) { |
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225 | my $bit = $Crossfire::MOVE_TYPE{$_}; |
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226 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
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227 | $mask &= ~$bit; |
|
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228 | push @res, $value & $bit ? $_ : "-$_"; |
|
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229 | } |
|
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230 | } |
|
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231 | |
|
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232 | join " ", @res |
|
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233 | } |
|
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234 | |
|
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235 | sub load_ref($) { |
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236 | my ($path) = @_; |
|
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237 | |
|
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238 | open my $fh, "<:raw:perlio", $path |
|
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239 | or die "$path: $!"; |
|
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240 | local $/; |
|
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241 | |
|
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242 | thaw <$fh> |
|
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243 | } |
|
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244 | |
|
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245 | sub save_ref($$) { |
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246 | my ($ref, $path) = @_; |
|
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247 | |
|
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248 | open my $fh, ">:raw:perlio", "$path~" |
|
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249 | or die "$path~: $!"; |
|
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250 | print $fh freeze $ref; |
|
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251 | close $fh; |
|
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252 | rename "$path~", $path |
|
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253 | or die "$path: $!"; |
|
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254 | } |
|
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255 | |
|
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256 | my %attack_mask = ( |
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257 | physical => 0x00000001, |
|
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258 | magic => 0x00000002, |
|
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259 | fire => 0x00000004, |
|
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260 | electricity => 0x00000008, |
|
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261 | cold => 0x00000010, |
|
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262 | confusion => 0x00000020, |
|
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263 | acid => 0x00000040, |
|
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264 | drain => 0x00000080, |
|
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265 | weaponmagic => 0x00000100, |
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266 | ghosthit => 0x00000200, |
|
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267 | poison => 0x00000400, |
|
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268 | slow => 0x00000800, |
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269 | paralyze => 0x00001000, |
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270 | turn_undead => 0x00002000, |
|
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271 | fear => 0x00004000, |
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272 | cancellation => 0x00008000, |
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273 | deplete => 0x00010000, |
|
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274 | death => 0x00020000, |
|
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275 | chaos => 0x00040000, |
|
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276 | counterspell => 0x00080000, |
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277 | godpower => 0x00100000, |
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278 | holyword => 0x00200000, |
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279 | blind => 0x00400000, |
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280 | internal => 0x00800000, |
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281 | life_stealing => 0x01000000, |
|
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282 | disease => 0x02000000, |
|
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283 | ); |
|
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284 | |
|
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285 | sub _add_resist($$$) { |
|
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286 | my ($ob, $mask, $value) = @_; |
|
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287 | |
|
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288 | while (my ($k, $v) = each %attack_mask) { |
|
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289 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
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290 | } |
|
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291 | } |
|
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292 | |
|
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293 | my %MATERIAL = reverse |
|
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294 | paper => 1, |
|
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295 | iron => 2, |
|
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296 | glass => 4, |
|
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297 | leather => 8, |
|
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298 | wood => 16, |
|
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299 | organic => 32, |
|
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300 | stone => 64, |
|
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301 | cloth => 128, |
|
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302 | adamant => 256, |
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303 | liquid => 512, |
|
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304 | tin => 1024, |
|
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305 | bone => 2048, |
|
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306 | ice => 4096, |
|
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307 | |
|
|
308 | # guesses |
|
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309 | runestone => 12, |
|
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310 | bronze => 18, |
|
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311 | "ancient wood" => 20, |
|
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312 | glass => 36, |
|
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313 | marble => 66, |
|
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314 | ice => 68, |
|
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315 | stone => 70, |
|
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316 | stone => 80, |
|
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317 | cloth => 136, |
|
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318 | ironwood => 144, |
|
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319 | adamantium => 258, |
|
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320 | glacium => 260, |
|
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321 | blood => 544, |
|
|
322 | ; |
|
|
323 | |
|
|
324 | # object as in "Object xxx", i.e. archetypes |
|
|
325 | sub normalize_object($) { |
|
|
326 | my ($ob) = @_; |
|
|
327 | |
|
|
328 | # convert material bitset to materialname, if possible |
|
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329 | if (exists $ob->{material}) { |
|
|
330 | if (!$ob->{material}) { |
|
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331 | delete $ob->{material}; |
|
|
332 | } elsif (exists $ob->{materialname}) { |
|
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333 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
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334 | delete $ob->{material}; |
|
|
335 | } else { |
|
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336 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
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337 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
|
338 | } |
|
|
339 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
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340 | delete $ob->{material}; |
|
|
341 | $ob->{materialname} = $name; |
|
|
342 | } else { |
|
|
343 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
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344 | } |
|
|
345 | } |
|
|
346 | |
|
|
347 | # color_fg is used as default for magicmap if magicmap does not exist |
|
|
348 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
|
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349 | |
|
|
350 | # nuke outdated or never supported fields |
|
|
351 | delete @$ob{qw( |
|
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352 | can_knockback can_parry can_impale can_cut can_dam_armour |
|
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353 | can_apply pass_thru can_pass_thru color_bg color_fg |
|
|
354 | )}; |
|
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355 | |
|
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356 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
357 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
358 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
|
359 | |
|
|
360 | # convert movement strings to bitsets |
|
|
361 | for my $attr (keys %FIELD_MOVEMENT) { |
|
|
362 | next unless exists $ob->{$attr}; |
|
|
363 | |
|
|
364 | $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; |
|
|
365 | } |
|
|
366 | |
|
|
367 | # convert outdated movement flags to new movement sets |
|
|
368 | if (defined (my $v = delete $ob->{no_pass})) { |
|
|
369 | $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; |
|
|
370 | } |
|
|
371 | if (defined (my $v = delete $ob->{slow_move})) { |
|
|
372 | $ob->{move_slow} += "walk"; |
|
|
373 | $ob->{move_slow_penalty} = $v; |
|
|
374 | } |
|
|
375 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
376 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
|
|
377 | } |
|
|
378 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
379 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
|
|
380 | } |
|
|
381 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
382 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
|
|
383 | } |
|
|
384 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
385 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
|
|
386 | } |
|
|
387 | if (defined (my $v = delete $ob->{flying})) { |
|
|
388 | $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
|
|
389 | } |
|
|
390 | |
|
|
391 | # convert idiotic event_xxx things into objects |
|
|
392 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
393 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
394 | push @{$ob->{inventory}}, { |
|
|
395 | _name => "event_$event", |
|
|
396 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
397 | slaying => delete $ob->{"event_${event}"}, |
|
|
398 | name => delete $ob->{"event_${event}_options"}, |
|
|
399 | }; |
|
|
400 | } |
|
|
401 | } |
|
|
402 | |
|
|
403 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
404 | $ob->{dam} *= 1 if exists $ob->{dam}; |
|
|
405 | |
|
|
406 | $ob |
|
|
407 | } |
|
|
408 | |
|
|
409 | # arch as in "arch xxx", ie.. objects |
|
|
410 | sub normalize_arch($) { |
|
|
411 | my ($ob) = @_; |
|
|
412 | |
|
|
413 | normalize_object $ob; |
|
|
414 | |
|
|
415 | my $arch = $ARCH{$ob->{_name}} |
|
|
416 | or (warn "$ob->{_name}: no such archetype", return $ob); |
|
|
417 | |
|
|
418 | if ($arch->{type} == 22) { # map |
|
|
419 | my %normalize = ( |
|
|
420 | "enter_x" => "hp", |
|
|
421 | "enter_y" => "sp", |
|
|
422 | "width" => "x", |
|
|
423 | "height" => "y", |
|
|
424 | "reset_timeout" => "weight", |
|
|
425 | "swap_time" => "value", |
|
|
426 | "difficulty" => "level", |
|
|
427 | "darkness" => "invisible", |
|
|
428 | "fixed_resettime" => "stand_still", |
|
|
429 | ); |
|
|
430 | |
|
|
431 | while (my ($k2, $k1) = each %normalize) { |
|
|
432 | if (defined (my $v = delete $ob->{$k1})) { |
|
|
433 | $ob->{$k2} = $v; |
|
|
434 | } |
|
|
435 | } |
|
|
436 | } else { |
|
|
437 | # if value matches archetype default, delete |
|
|
438 | while (my ($k, $v) = each %$ob) { |
|
|
439 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
|
|
440 | next if $k eq "_name"; |
|
|
441 | delete $ob->{$k}; |
|
|
442 | } |
|
|
443 | } |
|
|
444 | } |
|
|
445 | |
|
|
446 | # a speciality for the editor |
|
|
447 | if (exists $ob->{attack_movement}) { |
|
|
448 | my $am = delete $ob->{attack_movement}; |
|
|
449 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
450 | $ob->{attack_movement_bits_4_7} = $am & 240; |
|
|
451 | } |
|
|
452 | |
|
|
453 | $ob |
|
|
454 | } |
|
|
455 | |
|
|
456 | sub attr_thaw($) { |
|
|
457 | my ($ob) = @_; |
|
|
458 | |
|
|
459 | $ob->{attach} = from_json $ob->{attach} |
|
|
460 | if exists $ob->{attach}; |
|
|
461 | |
|
|
462 | $ob |
|
|
463 | } |
|
|
464 | |
|
|
465 | sub attr_freeze($) { |
|
|
466 | my ($ob) = @_; |
|
|
467 | |
|
|
468 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
469 | if exists $ob->{attach}; |
|
|
470 | |
|
|
471 | $ob |
|
|
472 | } |
|
|
473 | |
23 | sub read_pak($;$) { |
474 | sub read_pak($) { |
24 | my ($path, $cache) = @_; |
475 | my ($path) = @_; |
25 | |
476 | |
26 | eval { |
|
|
27 | defined $cache |
|
|
28 | && -M $cache < -M $path |
|
|
29 | && Storable::retrieve $cache |
|
|
30 | } or do { |
|
|
31 | my %pak; |
477 | my %pak; |
32 | |
478 | |
33 | open my $fh, "<:raw", $path |
479 | open my $fh, "<:raw:perlio", $path |
34 | or die "$_[0]: $!"; |
480 | or Carp::croak "$_[0]: $!"; |
|
|
481 | binmode $fh; |
35 | while (<$fh>) { |
482 | while (<$fh>) { |
36 | my ($type, $id, $len, $path) = split; |
483 | my ($type, $id, $len, $path) = split; |
37 | $path =~ s/.*\///; |
484 | $path =~ s/.*\///; |
38 | read $fh, $pak{$path}, $len; |
485 | read $fh, $pak{$path}, $len; |
39 | } |
486 | } |
40 | |
487 | |
41 | Storable::nstore \%pak, $cache |
|
|
42 | if defined $cache; |
|
|
43 | |
|
|
44 | \%pak |
488 | \%pak |
45 | } |
|
|
46 | } |
489 | } |
47 | |
490 | |
48 | sub read_arch($;$) { |
491 | sub read_arch($;$) { |
49 | my ($path, $cache) = @_; |
492 | my ($path, $toplevel) = @_; |
50 | |
493 | |
51 | eval { |
|
|
52 | defined $cache |
|
|
53 | && -M $cache < -M $path |
|
|
54 | && Storable::retrieve $cache |
|
|
55 | } or do { |
|
|
56 | my %arc; |
494 | my %arc; |
57 | my ($more, $prev); |
495 | my ($more, $prev); |
|
|
496 | my $comment; |
58 | |
497 | |
59 | open my $fh, "<:raw", $path |
498 | open my $fh, "<:raw:perlio:utf8", $path |
60 | or die "$path: $!"; |
499 | or Carp::croak "$path: $!"; |
61 | |
500 | |
|
|
501 | # binmode $fh; |
|
|
502 | |
62 | my $parse_block; $parse_block = sub { |
503 | my $parse_block; $parse_block = sub { |
63 | my %arc = @_; |
504 | my %arc = @_; |
64 | |
|
|
65 | while (<$fh>) { |
|
|
66 | s/\s+$//; |
|
|
67 | if (/^end$/i) { |
|
|
68 | last; |
|
|
69 | } elsif (/^arch (\S+)$/) { |
|
|
70 | push @{ $arc{inventory} }, $parse_block->(_name => $1); |
|
|
71 | } elsif (/^lore$/) { |
|
|
72 | while (<$fh>) { |
|
|
73 | last if /^endlore\s*$/i; |
|
|
74 | $arc{lore} .= $_; |
|
|
75 | } |
|
|
76 | } elsif (/^msg$/) { |
|
|
77 | while (<$fh>) { |
|
|
78 | last if /^endmsg\s*$/i; |
|
|
79 | $arc{msg} .= $_; |
|
|
80 | } |
|
|
81 | } elsif (/^(\S+)\s*(.*)$/) { |
|
|
82 | $arc{lc $1} = $2; |
|
|
83 | } elsif (/^\s*($|#)/) { |
|
|
84 | # |
|
|
85 | } else { |
|
|
86 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
|
|
87 | } |
|
|
88 | } |
|
|
89 | |
|
|
90 | \%arc |
|
|
91 | }; |
|
|
92 | |
505 | |
93 | while (<$fh>) { |
506 | while (<$fh>) { |
94 | s/\s+$//; |
507 | s/\s+$//; |
95 | if (/^more$/i) { |
508 | if (/^end$/i) { |
96 | $more = $prev; |
509 | last; |
|
|
510 | |
97 | } elsif (/^object (\S+)$/i) { |
511 | } elsif (/^arch (\S+)$/i) { |
98 | my $name = $1; |
512 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
99 | my $arc = $parse_block->(_name => $name); |
|
|
100 | |
513 | |
101 | if ($more) { |
514 | } elsif (/^lore$/i) { |
102 | $more->{more} = $arc; |
515 | while (<$fh>) { |
103 | } else { |
516 | last if /^endlore\s*$/i; |
104 | $arc{$name} = $arc; |
517 | $arc{lore} .= $_; |
105 | } |
518 | } |
106 | $prev = $arc; |
519 | } elsif (/^msg$/i) { |
107 | $more = undef; |
520 | while (<$fh>) { |
|
|
521 | last if /^endmsg\s*$/i; |
|
|
522 | $arc{msg} .= $_; |
|
|
523 | } |
|
|
524 | } elsif (/^anim$/i) { |
|
|
525 | while (<$fh>) { |
|
|
526 | last if /^mina\s*$/i; |
|
|
527 | chomp; |
|
|
528 | push @{ $arc{anim} }, $_; |
|
|
529 | } |
108 | } elsif (/^arch (\S+)$/i) { |
530 | } elsif (/^(\S+)\s*(.*)$/) { |
109 | push @{ $arc{arch} }, $parse_block->(_name => $1); |
531 | $arc{lc $1} = $2; |
110 | } elsif (/^\s*($|#)/) { |
532 | } elsif (/^\s*#/) { |
|
|
533 | $arc{_comment} .= "$_\n"; |
|
|
534 | |
|
|
535 | } elsif (/^\s*$/) { |
111 | # |
536 | # |
112 | } else { |
537 | } else { |
113 | warn "$path: unparseable top-level line '$_'"; |
538 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
114 | } |
|
|
115 | } |
539 | } |
116 | |
540 | } |
117 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
|
|
118 | |
|
|
119 | Storable::nstore \%arc, $cache |
|
|
120 | if defined $cache; |
|
|
121 | |
541 | |
122 | \%arc |
542 | \%arc |
123 | } |
543 | }; |
124 | } |
|
|
125 | |
544 | |
126 | sub arch2map($;$) { |
545 | while (<$fh>) { |
127 | my ($mapa) = @_; |
546 | s/\s+$//; |
|
|
547 | if (/^more$/i) { |
|
|
548 | $more = $prev; |
|
|
549 | } elsif (/^object (\S+)$/i) { |
|
|
550 | my $name = $1; |
|
|
551 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
552 | undef $comment; |
|
|
553 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
554 | $arc->{_atype} = 'object'; |
128 | |
555 | |
129 | my %meta; |
556 | if ($more) { |
|
|
557 | $more->{more} = $arc; |
|
|
558 | } else { |
|
|
559 | $arc{$name} = $arc; |
|
|
560 | } |
|
|
561 | $prev = $arc; |
|
|
562 | $more = undef; |
|
|
563 | } elsif (/^arch (\S+)$/i) { |
|
|
564 | my $name = $1; |
|
|
565 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
566 | undef $comment; |
|
|
567 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
568 | $arc->{_atype} = 'arch'; |
130 | |
569 | |
131 | my ($mapx, $mapy); |
570 | if ($more) { |
132 | |
571 | $more->{more} = $arc; |
133 | my $map; |
572 | } else { |
134 | |
573 | push @{ $arc{arch} }, $arc; |
135 | for (@{ $mapa->{arch} }) { |
574 | } |
136 | my ($x, $y) = ($_->{x}, $_->{y}); |
575 | $prev = $arc; |
137 | |
576 | $more = undef; |
138 | if ($_->{_name} eq "map") { |
577 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
139 | $meta{info} = $_; |
578 | if ($1 eq "lev_array") { |
140 | |
579 | while (<$fh>) { |
141 | $mapx = $_->{width} || $x; |
580 | last if /^endplst\s*$/; |
142 | $mapy = $_->{height} || $y; |
581 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
582 | } |
|
|
583 | } else { |
|
|
584 | $toplevel->{$1} = $2; |
|
|
585 | } |
|
|
586 | } elsif (/^\s*#/) { |
|
|
587 | $comment .= "$_\n"; |
|
|
588 | } elsif (/^\s*($|#)/) { |
|
|
589 | # |
143 | } else { |
590 | } else { |
144 | push @{ $map->[$x][$y] }, $_; |
591 | die "$path: unparseable top-level line '$_'"; |
|
|
592 | } |
|
|
593 | } |
145 | |
594 | |
146 | # arch map is unreliable w.r.t. width and height |
595 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
147 | $mapx = $x + 1 if $mapx <= $x; |
596 | |
148 | $mapy = $y + 1 if $mapy <= $y; |
597 | \%arc |
149 | #$mapx = $a->{x} + 1, warn "$mapname: arch '$a->{_name}' outside map width at ($a->{x}|$a->{y})\n" if $mapx <= $a->{x}; |
598 | } |
150 | #$mapy = $a->{y} + 1, warn "$mapname: arch '$a->{_name}' outside map height at ($a->{x}|$a->{y})\n" if $mapy <= $a->{y}; |
599 | |
|
|
600 | sub archlist_to_string { |
|
|
601 | my ($arch) = @_; |
|
|
602 | |
|
|
603 | my $str; |
|
|
604 | |
|
|
605 | my $append; $append = sub { |
|
|
606 | my %a = %{$_[0]}; |
|
|
607 | |
|
|
608 | Crossfire::attr_freeze \%a; |
|
|
609 | Crossfire::normalize_arch \%a; |
|
|
610 | |
|
|
611 | # undo the bit-split we did before |
|
|
612 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
613 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
614 | | (delete $a{attack_movement_bits_4_7}); |
|
|
615 | } |
|
|
616 | |
|
|
617 | if (my $comment = delete $a{_comment}) { |
|
|
618 | if ($comment =~ /[^\n\s#]/) { |
|
|
619 | $str .= $comment; |
151 | } |
620 | } |
|
|
621 | } |
|
|
622 | |
|
|
623 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
624 | |
|
|
625 | my $inv = delete $a{inventory}; |
|
|
626 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
627 | my $anim = delete $a{anim}; |
|
|
628 | |
|
|
629 | if ($a{_atype} eq 'object') { |
|
|
630 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
631 | if $anim; |
|
|
632 | } |
|
|
633 | |
|
|
634 | my @kv; |
|
|
635 | |
|
|
636 | for ($a{_name} eq "map" |
|
|
637 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
638 | : @Crossfire::FIELD_ORDER) { |
|
|
639 | push @kv, [$_, delete $a{$_}] |
|
|
640 | if exists $a{$_}; |
|
|
641 | } |
|
|
642 | |
|
|
643 | for (sort keys %a) { |
|
|
644 | next if /^_/; # ignore our _-keys |
|
|
645 | push @kv, [$_, delete $a{$_}]; |
|
|
646 | } |
|
|
647 | |
|
|
648 | for (@kv) { |
|
|
649 | my ($k, $v) = @$_; |
|
|
650 | |
|
|
651 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
652 | $v =~ s/\n$//; |
|
|
653 | $str .= "$k\n$v\n$end\n"; |
|
|
654 | } else { |
|
|
655 | $str .= "$k $v\n"; |
|
|
656 | } |
|
|
657 | } |
|
|
658 | |
|
|
659 | if ($inv) { |
|
|
660 | $append->($_) for @$inv; |
|
|
661 | } |
|
|
662 | |
|
|
663 | $str .= "end\n"; |
|
|
664 | |
|
|
665 | if ($a{_atype} eq 'object') { |
|
|
666 | if ($more) { |
|
|
667 | $str .= "more\n"; |
|
|
668 | $append->($more) if $more; |
|
|
669 | } else { |
|
|
670 | $str .= "\n"; |
|
|
671 | } |
|
|
672 | } |
152 | } |
673 | }; |
153 | |
674 | |
154 | $meta{width} = $mapx; |
675 | for (@$arch) { |
155 | $meta{height} = $mapy; |
676 | $append->($_); |
|
|
677 | } |
156 | |
678 | |
157 | \%meta |
679 | $str |
158 | } |
680 | } |
159 | |
681 | |
160 | sub init($) { |
682 | # put all archs into a hash with editor_face as it's key |
|
|
683 | # NOTE: the arrays in the hash values are references to |
|
|
684 | # the archs from $ARCH |
|
|
685 | sub editor_archs { |
|
|
686 | my %paths; |
|
|
687 | |
|
|
688 | for (keys %ARCH) { |
|
|
689 | my $arch = $ARCH{$_}; |
|
|
690 | push @{$paths{$arch->{editor_folder}}}, $arch; |
|
|
691 | } |
|
|
692 | |
|
|
693 | \%paths |
|
|
694 | } |
|
|
695 | |
|
|
696 | =item ($minx, $miny, $maxx, $maxy) = arch_extents $arch |
|
|
697 | |
|
|
698 | arch_extents determines the extents of the given arch's face(s), linked |
|
|
699 | faces and single faces are handled here it returns (minx, miny, maxx, |
|
|
700 | maxy) |
|
|
701 | |
|
|
702 | =cut |
|
|
703 | |
|
|
704 | sub arch_extents { |
161 | my ($cachedir) = @_; |
705 | my ($a) = @_; |
162 | |
706 | |
163 | $ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; |
707 | my $o = $ARCH{$a->{_name}} |
164 | $TILE = read_pak "$LIB/crossfire.0", "$cachedir/crossfire.0.pst"; |
708 | or return; |
|
|
709 | |
|
|
710 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
711 | unless ($face) { |
|
|
712 | $face = $FACE{"blank.x11"} |
|
|
713 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
714 | } |
|
|
715 | |
|
|
716 | if ($face->{w} > 1 || $face->{h} > 1) { |
|
|
717 | # bigface |
|
|
718 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
|
|
719 | |
|
|
720 | } elsif ($o->{more}) { |
|
|
721 | # linked face |
|
|
722 | my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2; |
|
|
723 | |
|
|
724 | for (; $o; $o = $o->{more}) { |
|
|
725 | $minx = min $minx, $o->{x}; |
|
|
726 | $miny = min $miny, $o->{y}; |
|
|
727 | $maxx = max $maxx, $o->{x}; |
|
|
728 | $maxy = max $maxy, $o->{y}; |
|
|
729 | } |
|
|
730 | |
|
|
731 | return ($minx, $miny, $maxx, $maxy); |
|
|
732 | |
|
|
733 | } else { |
|
|
734 | # single face |
|
|
735 | return (0, 0, 0, 0); |
|
|
736 | } |
|
|
737 | } |
|
|
738 | |
|
|
739 | =item $type = arch_attr $arch |
|
|
740 | |
|
|
741 | Returns a hashref describing the object and its attributes. It can contain |
|
|
742 | the following keys: |
|
|
743 | |
|
|
744 | name the name, suitable for display purposes |
|
|
745 | ignore |
|
|
746 | attr |
|
|
747 | desc |
|
|
748 | use |
|
|
749 | section => [name => \%attr, name => \%attr] |
|
|
750 | import |
|
|
751 | |
|
|
752 | =cut |
|
|
753 | |
|
|
754 | sub arch_attr($) { |
|
|
755 | my ($obj) = @_; |
|
|
756 | |
|
|
757 | require Crossfire::Data; |
|
|
758 | |
|
|
759 | my $root; |
|
|
760 | my $attr = { }; |
|
|
761 | |
|
|
762 | my $arch = $ARCH{ $obj->{_name} }; |
|
|
763 | my $type = $obj->{type} || $arch->{type}; |
|
|
764 | |
|
|
765 | if ($type > 0) { |
|
|
766 | $root = $Crossfire::Data::ATTR{$type}; |
|
|
767 | } else { |
|
|
768 | my %a = (%$arch, %$obj); |
|
|
769 | |
|
|
770 | if ($a{is_floor} && !$a{alive}) { |
|
|
771 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
772 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
773 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
774 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
775 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
776 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
777 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
778 | } else { |
|
|
779 | $root = $Crossfire::Data::TYPE{Misc}; |
|
|
780 | } |
|
|
781 | } |
|
|
782 | |
|
|
783 | my @import = ($root); |
|
|
784 | |
|
|
785 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
|
|
786 | unless $type == 116; |
|
|
787 | |
|
|
788 | my (%ignore); |
|
|
789 | my (@section_order, %section, @attr_order); |
|
|
790 | |
|
|
791 | while (my $type = shift @import) { |
|
|
792 | push @import, @{$type->{import} || []}; |
|
|
793 | |
|
|
794 | $attr->{$_} ||= $type->{$_} |
|
|
795 | for qw(name desc use); |
|
|
796 | |
|
|
797 | for (@{$type->{ignore} || []}) { |
|
|
798 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
799 | } |
|
|
800 | |
|
|
801 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
|
|
802 | my ($name, $attr) = @$_; |
|
|
803 | push @section_order, $name; |
|
|
804 | for (@$attr) { |
|
|
805 | my ($k, $v) = @$_; |
|
|
806 | push @attr_order, $k; |
|
|
807 | $section{$name}{$k} ||= $v; |
|
|
808 | } |
|
|
809 | } |
|
|
810 | } |
|
|
811 | |
|
|
812 | $attr->{section} = [ |
|
|
813 | map !exists $section{$_} ? () : do { |
|
|
814 | my $attr = delete $section{$_}; |
|
|
815 | |
|
|
816 | [ |
|
|
817 | $_, |
|
|
818 | map exists $attr->{$_} && !$ignore{$_} |
|
|
819 | ? [$_ => delete $attr->{$_}] : (), |
|
|
820 | @attr_order |
|
|
821 | ] |
|
|
822 | }, |
|
|
823 | |
|
|
824 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
|
|
825 | @section_order |
|
|
826 | ]; |
|
|
827 | |
|
|
828 | $attr |
|
|
829 | } |
|
|
830 | |
|
|
831 | sub cache_file($$&&) { |
|
|
832 | my ($src, $cache, $load, $create) = @_; |
|
|
833 | |
|
|
834 | my ($size, $mtime) = (stat $src)[7,9] |
|
|
835 | or Carp::croak "$src: $!"; |
|
|
836 | |
|
|
837 | if (-e $cache) { |
|
|
838 | my $ref = eval { load_ref $cache }; |
|
|
839 | |
|
|
840 | if ($ref->{version} == 1 |
|
|
841 | && $ref->{size} == $size |
|
|
842 | && $ref->{mtime} == $mtime |
|
|
843 | && eval { $load->($ref->{data}); 1 }) { |
|
|
844 | return; |
|
|
845 | } |
|
|
846 | } |
|
|
847 | |
|
|
848 | my $ref = { |
|
|
849 | version => 1, |
|
|
850 | size => $size, |
|
|
851 | mtime => $mtime, |
|
|
852 | data => $create->(), |
|
|
853 | }; |
|
|
854 | |
|
|
855 | $load->($ref->{data}); |
|
|
856 | |
|
|
857 | save_ref $ref, $cache; |
|
|
858 | } |
|
|
859 | |
|
|
860 | =item set_libdir $path |
|
|
861 | |
|
|
862 | Sets the library directory to the given path |
|
|
863 | (default: $ENV{CROSSFIRE_LIBDIR}). |
|
|
864 | |
|
|
865 | You have to (re-)load the archetypes and tilecache manually after steting |
|
|
866 | the library path. |
|
|
867 | |
|
|
868 | =cut |
|
|
869 | |
|
|
870 | sub set_libdir($) { |
|
|
871 | $LIB = $_[0]; |
|
|
872 | } |
|
|
873 | |
|
|
874 | =item load_archetypes |
|
|
875 | |
|
|
876 | (Re-)Load archetypes into %ARCH. |
|
|
877 | |
|
|
878 | =cut |
|
|
879 | |
|
|
880 | sub load_archetypes() { |
|
|
881 | cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub { |
|
|
882 | *ARCH = $_[0]; |
|
|
883 | }, sub { |
|
|
884 | read_arch "$LIB/archetypes" |
|
|
885 | }; |
|
|
886 | } |
|
|
887 | |
|
|
888 | =item load_tilecache |
|
|
889 | |
|
|
890 | (Re-)Load %TILE and %FACE. |
|
|
891 | |
|
|
892 | =cut |
|
|
893 | |
|
|
894 | sub load_tilecache() { |
|
|
895 | require Gtk2; |
|
|
896 | |
|
|
897 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
|
|
898 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
899 | or die "$VARDIR/tilecache.png: $!"; |
|
|
900 | *FACE = $_[0]; |
|
|
901 | }, sub { |
|
|
902 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
903 | |
|
|
904 | my %cache; |
|
|
905 | |
|
|
906 | my $idx = 0; |
|
|
907 | |
|
|
908 | for my $name (sort keys %$tile) { |
|
|
909 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
910 | $pb->write ($tile->{$name}); |
|
|
911 | $pb->close; |
|
|
912 | my $pb = $pb->get_pixbuf; |
|
|
913 | |
|
|
914 | my $tile = $cache{$name} = { |
|
|
915 | pb => $pb, |
|
|
916 | idx => $idx, |
|
|
917 | w => int $pb->get_width / TILESIZE, |
|
|
918 | h => int $pb->get_height / TILESIZE, |
|
|
919 | }; |
|
|
920 | |
|
|
921 | |
|
|
922 | $idx += $tile->{w} * $tile->{h}; |
|
|
923 | } |
|
|
924 | |
|
|
925 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
926 | |
|
|
927 | while (my ($name, $tile) = each %cache) { |
|
|
928 | my $tpb = delete $tile->{pb}; |
|
|
929 | my $ofs = $tile->{idx}; |
|
|
930 | |
|
|
931 | for my $x (0 .. $tile->{w} - 1) { |
|
|
932 | for my $y (0 .. $tile->{h} - 1) { |
|
|
933 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
934 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
935 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
936 | } |
|
|
937 | } |
|
|
938 | } |
|
|
939 | |
|
|
940 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
941 | |
|
|
942 | \%cache |
|
|
943 | }; |
165 | } |
944 | } |
166 | |
945 | |
167 | =head1 AUTHOR |
946 | =head1 AUTHOR |
168 | |
947 | |
169 | Marc Lehmann <schmorp@schmorp.de> |
948 | Marc Lehmann <schmorp@schmorp.de> |